#SORRY FOR SO MANY LIKE REGULAR UNCOLORED SKETCHES..
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ilybigman · 5 days ago
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so thespius became a god first out of the two, huh..?
(guys i have to stop posting them this is my last one for now i promise. i do have an animatic idea for this fact though)
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minijenn · 1 month ago
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Aftter a very lengthy time, I am finally open for writing and art commissions again!
As per usual, feel free to send me a PM through any of the above channels to request yours! Also, bear in mind that all payments will be processed over PayPal and that that all commissions must be paid full price up front before I will start working on them. Also generally all prices are negotiable but I will uphold to the above prices mostly (though the line is blurred a little for the bigger projects)
As for what I’ll draw, basically here’s that list:
Art Commissions:
Universe Falls stuff (regular, AU, hypothetical stuff, you name It and I’ll pretty much do it (with some exceptions of course)
Stuff for these fandoms:
Gravity Falls
Steven Universe
Owl House
Amphibia
Kingdom Hearts (extra cost, see above) (also includes Keys to the Kingdom based art)
Legend of Zelda (extra cost, see above) (also includes Shades of the Sea based art)
Disney (Any of their animated movies fit, also Pixar)
Other Nintendo franchises (Mario, Animal Crossing, Metroid, ect.)
(anything outside this stuff… I’m not very likely to have any talent in drawing, so be aware)
Expect pretty much anything to be in my usual styles, as seen above, unless you have a specific request for a different style (which could cost a little extra, depending on how challenging it is)
The most characters you can request in a colored character sketch is 6 (there is no character limit for uncolored)
I will draw character death/blood/violence/gore/ect but not in an explicit manner
Here’s what I won’t draw:
NSFW (like at the very most I’ll draw a kiss tbh)
Ships I don’t support (and if you ask for one of these, I’ll let you know if I won’t go for it)
Fandoms/crossovers I’m not familiar with
I do reserve the right to reject or accept requests based on personal reasons!
Writing Commissions
These are pretty much only gonna be for drabbles and oneshots and the prices are as follows: 
$10 per 500-1000 word drabble 
$20 per 1000 word oneshot
+$5 per every 500 words over that base 1000 (max I’ll do is 5000 words)
As for the kinds of writing commissions I’ll be taking, basically any theme/AU/prompt goes, but keep in mind I’ll only be writing for these three things:
Universe Falls (this includes all of its AUs)
Kingdom Hearts/Keys to the Kingdom (includes AUs as long as I’m familiar with them/comfortable writing for them)
Legend of Zelda (any game/includes AUs)
And as for the rules of these writing prompts, they’re as such:
I won’t write any sort of porn/smut/lemon, other gross stuff
I won’t write for any ship I’m not familiar with/comfortable with
I won’t write anything with any non-canon OCs in it, sorry fam, they’re yours, not mine
Any and all tones are allowed, from teeth-rotting fluff to the angstiest of angsts
Be as specific as possible when requesting a writing prompt, just so I can make sure I’m giving you what you want (i.e. include a brief blurb of a plot you want me to tackle, or if you don’t have one in mind, a quote or a prompt works too! Heck, even just a character interaction you might want to see me take on is fine)
Lengths are negotiable, everything here is by a case by case basis 
Again, I do reserve the right to reject or accept requests based on personal reasons!
Feel free to forward any questions you may have my way! As mentioned before, please send commission requests via PM please!
Commissions will likely remain open for the next week, depending on how many I end up getting. Very excited to see what ya'll have me draw/write this time around ^_^
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monsterbrush · 6 years ago
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Could you tell us about how you do your art?
Okay, whoa holy shit, I gotta answer this don’t I? This is gonna get long so I’ll put it under the cut. Sorry, it’s a lot of reading:
So, there are two ways I do my art. First: Traditional sketch w/ digital coloring. You’ve probably seen my uncolored doodle pages, which are just scans of pages from my sketchbook, nothing special. When I color them, I open them up in photoshop and, after putting down a white background underneath everything, I use this handy-dandy lil trick called Multiply:
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This allows me to color underneath the drawing layer, which ends up looking like this:
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Very simple. Now, onto digital stuff. 
For this, I’m going to use the fanart I made for a Mad Max: Fury Road fanfiction called Unlikely, because it’s a good example of a full blown illustration from start to finish. Brace yourself for a lot of photoshop terminology that I am not going to explain because there’s no time.
Step One: The Thumbnail
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This is the initial sketch of what I wanted the piece to look like. It was very small, but once I was satisfied with it, I resized it to fill the entire canvas and lowered the opacity to about 30%. I didn’t spend too much time on this, I got the basics down and that’s it. Thumbnails aren’t supposed to be pretty, they’re supposed to illustrate the bare minimum of what you want to achieve. Every proper illustration I make starts with this step.
Step Two: The Sketch
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This is drawn on a separate layer above the thumbnail, and you can juuuust barely see the thumbnail underneath. For both the thumbnail and the sketch I like to use a mid-tone gray because it mimics a 2H pencil which I use for sketching on actual paper. During this step I can take the time to adjust the size of certain elements (I made Slit smaller, for example, and played around with head size and positioning), and make the composition nicer than in my thumbnail. In my sketch I also try to include as many details as I can, to make the line art easier on myself.
Step 3: Line Art
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Line art is always tricky, but thanks to my detailed sketch I can get the line art down quickly. Again, I lowered the sketch layer’s opacity down to about 30%. For crisp, sharp lines I use full opacity and a round brush. For this step I use pure black because I want the lines to show up nice and clear, and I kept the size of the brush around 5 px as the smallest, 6 px as the average, and 7-8 px at the largest, to keep the line art consistent. 
Step Four: Flat Colors
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Here’s where things are gonna get pretty touch and go, these steps aren’t very well documented and I employ a method I lovingly refer to as “100 Layers McGee”, because I use a buttload of layers. During this step I carefully fill in the basic color for each individual item in the drawing. So: skin gets a layer, clothing gets a layer, bandages get a layer etc. If two items aren’t touching each other, they can be on the same layer, but if they are touching they are put on separate layers. I call this the “Can’t Touch This” method. 
This can add up to a lot of layers. Don’t ask me how I keep track of all those layers, the answer is: I don’t. If I step away from a drawing for more than two days I will forget which layer certain things are on and will spend a little while looking for that thing by turning off each layer one-by-one. Yes, sometimes I don’t find which layer the thing is on until much later. Yes, I am okay with this. This is what works for me. I am willing to suffer if it makes other things easier. 
The reason I do this is because it makes the shading process much easier using this trick:
Step Five: Shading
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See this button? I love this button. When I click this button all empty pixels in the selected layer become “locked”,  meaning that I can only color on the parts of the layer that already have color. It is a godsend. This is the same technique I use to color my traditional sketches btw, in addition to the “100 Layers McGee” and “Can’t Touch This” techniques. 
During this step of the process I keep a very close eye on the color panel when selecting my colors, and I use the eyedropper tool on previous drawings of certain characters in order to ensure that I get the correct shade/hue/saturation for specific elements to avoid making things too light or too dark. I will also reference other things like screenshots from the source material, or pictures from a comic page which has a similar color palette or lighting to the illustration I am currently making. I will later adjust the color of the characters according to the lighting I choose for the scene (this scene was lit by firelight, so I made the character’s skin slightly warmer and highlighted it with yellow/orange. I also used a similar color to highlight everything else in the image). 
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Now, usually I have other elements like the background/clothing etc. filled in while I’m doing the shading so I know how everything looks next to each other but I don’t have a very good example of how that looks. But anyway, this is what the “skin” layer looks like with the proper shadows and highlights.
Sometimes I use clipping masks as well. I used clipping masks on the background in order to separate the cool shadows and the warm highlights, but that was just me being cautious because I was worried about fucking up something. That step looks something like this:
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The coloring and shading steps require a bit of know-how regarding color theory, composition, contrast etc. basically a lot of planning and a lot of thinking. Practice is the key folks. Practice is always the key.
Step Six: Etc…
During this step I take the time to add my tumblr url and any additional credits/captions etc. I try to use fonts that are thematically appropriate. 
For most of my Mad Max fanart I use AgencyFB Regular, the font used for “Mad Max” in the Mad Max: Fury Road titles. This time I used a font called Road Rage Regular because it looked awesome, and for the dialogue I used a font called Act of Rejection Regular, because it looked awesome and fit the mood I wanted to convey. Never underestimate the power of a well chosen font (and keep in mind it should be reasonably legible). 
This is also the step in which I added the speech bubbles as well. Sometimes I might add a paper texture on top of everything with a multiply layer, however using this will slightly darken the overall image so I don’t do it often, but I did do it for this piece, though I had to make the speech bubbles lighter.
Step Seven: Sit Back and Stare at the Finished Product for 3 Hours
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So satisfying.
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