#Pretty much all their games trivialize depression in particular and handle it in a very inappropriate way
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steampoweredstrawberry · 2 years ago
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Every so often, I remember Bloober's doing the SH2 remake, and I get more nervous. What if they fail? What if Pyramid Head isn't hot?
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wayfaringtrainers · 5 years ago
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Zichi played Pokémon Sword
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And he is still royally pissed off!
When the drama and controversy came out regarding Pokémon Sword/Shield, I was more and more put off by it until I decided that no, I was gonna wait until I could get a second-hand copy for it...
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And then people began talking about how much they loved it and how much fun they were having with it... No second-hand copies were appearing yet, so I caved to peer pressure like the little bitch I am and bought a copy.
I regret that so much. I don’t like this game, I very much loathe it.
I was planning on doing this semi-review ever since I started the game, so obviously there will be “plot” spoilers ahead for you guys. But anyway, here goes.
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Let’s start with the very few things I like about this game, start on a positive note, at the very least.
Technical Records
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I actually liked this concept. In the UK, we’re currently going through the “Vinyl Nostalgia Phase” as my dad calls it. The callback of ancient TMs being turned into TRs was pretty cool, and I am very glad that they made TRs infinitely collectable through Raids. My biggest grievances with old-school TMs was the limited supply you got: usually the best TMs you only ever got once, so only one Pokémon could ever learn some of the most useful and game-defining moves available. This makes a lot more moves available...
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However it would be nice if I didn’t have to open Serebii every time I was looking for a specific TR, and then pray that specific pokemon from that specific den appears. If they weren’t so dependant on luck, they’d be a lot better.
(Most) New Pokemon
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Wooloo for life.
But seriously, I absolutely love a lot of the designs for new Pokémon, which is rare for me, I’m usually critical and uncertain about new Pokémon. But these new Pokémon I actually really like. Corviknight is as cool as I thought, Coalossal is awesome, and although I was ambivalent about him at first, Sirfetch’d has really grown on me.
Buuuuut we’re just gonna skip over the fossil Pokémon. Because I dislike them for a variety of reasons.
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However, I reckon that that’s it for things I like about the new games, so now we’re just going to get into the meat of the problems and the things that just piss me off.
Cut Content.
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I don’t really have to explain any further, let’s be honest. It’s not just Dexit, it’s the cut moves that piss me off, along with the axe to Mega Evolution and Z-Crystals. I don’t really need to say much else, do I?
Raids and Gigantamax
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At first, I kinda enjoyed my time with raids, I spent a load of time raiding with @pinekaboo​ and enjoying the feeling of teaming up to take down a titanic Pokémon... But after the first few days it just felt like a chore. If I wanted a particular TR, a particular Pokémon, a particular this that or other, then I would be spending hours looking up information on Serebii, trying to narrow down where to find it and then either getting the wrong Pokémon or having to spend time grinding Watts for Wish Stones or fighting in other dens to reset all the active dens. So much effort just for the god damn body slam TR.
Gigantamax meanwhile, is just... The most frustratingly pointless thing possible. Not only is it locked to post-game with some limited-time exceptions, it’s apparently banned in competitive tournaments?
Why even fucking bother with it then? I spent hours trying to find a G-Max Kingler, only to learn it’s Post-Game only. And then I spent hours trying to find/catch a GMax Butterfree, only to learn a normal Butterfree is technically better. It’s pathetic.
Apparently I’m not allowed to be angry about Gigantamax bc I’m wrong, like always.
Team Yell
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Sorry guys, but Team Yell is just a poor man’s Team Skull, but even less threatening.
“Oh you like this? It’s Post-Game”
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This is the second biggest Pet Peeve of mine regarding the game. I spent hours looking for a Ralts before learning that all those “15% chance spawn rates” are in foggy weather, which comes in the post-game, leaving me stuck with a 2% chance. Those “Nature Candies” are locked until post-game and apparently need an obnoxious amount of BP to unlock.
What’s particularly gregarious is the fact there’s a BP trader in that town where the dragon gym leader is met pretty early on... And you can’t get any BP until end-game.
Shut the fuck up about Leon.
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I don’t care about Leon. He himself is not that annoying, but every time I hear “oh Leon’s so amazing” I wanna punch something. I’m pretty sure it’s intended to make the player feel awesome for taking him down, but it just feels like pointless pandering. Like we get it, Leon’s great. Shut the fuck up about how awesome he and his fucking Charizard is.
Charizard
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Yup. Charizard gets its own spot here.
The Pokémon Company has sucked Charizard’s dick enough, I say. It got 2 Mega Evolutions and a Gigantamax, and it’s the champion’s star Pokémon, and it’s hyped up to be the best thing ever.
It was only vaguely challenging to me because I decided sweeping it with Steam Engine Coalossal would be boring. So I took it down with my Gallade.
Yes, Gallade has a type disadvantage. I didn’t really care.
Empty Team slots
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The only person in this entire game to have a full team has been Leon. Every gym fight I found myself depositing Pokémon just to have a fair fight.
Plot and Pacing (or lack of it).
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You’ve seen me rant about this before, but I’m going to rant about it some more.
So I really don’t like over-levelling in any level-based game, because then the game feels trivial and unchallenging. But Pokémon Sword’s level curve makes no fucking sense. Sometimes I’d be training 10 Pokémon and still be over-levelled, then I’d go back to a normal team of 6 and find myself nearly getting steamrolled by Pokémon 5 levels higher than me. Towards the end of the game I found myself wondering whether I was the “right level” or not. I’d have to choose my team, save, go up against a gym leader and then reset to use XP candies on my pokemon after deliberately under-levelling them.
And then suddenly Leon’s lowest level is 62 after the previous trainer’s highest was 57. There wasn’t that much inbetween, game devs.
And I’ve just ranted about the pacing guys. I haven’t even begun with the plot.
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To be perfectly honest? The whole “plot” with Rose? The game would be 100 times better if they just cut out Rose and Marco Cosmos. If Team Yell is a poor man’s Skull, then Marco Cosmos is a poorer man’s Aether Foundation.
So many times we get hints and implication that there is something going on behind the scenes, but every time we get to do nothing. We just get to hear about how great-and-mighty Leon will handle everything, so why don’t you just worry about your gym challenge?
The game spends so long focusing on the gym challenge, that I think the game would be better if it focused exclusively on that. At least then perhaps we’d have one full story instead of two half-assed stories.
Or hell, maybe if the Marco Cosmos story was exclusively post-game, that would be preferable. But as it stands, it’s just two or three vague cutscenes that something’s going on and then suddenly chucking a load of plot at the last fucking minute.
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I have no interest in Rose’s energy crisis woes. I have no investment in his discussions about the future and the energy crisis we may face. None of that is interesting to me because I have had no time to get invested. The closest to investment I can possibly get is learning what is happening.
Hell, for all my love for Gen 6 and how it re-invigorated my love for Pokémon, I consider Team Flare one of the weaker villains in terms of story... and yet I was 100% more interested in them then in whatever Rose is doing and his reasons for doing it.
In conclusion, Pokémon Sword has -at its best- felt like a rushed, hashed hobjob of a game. It feels like the devs were short in staff and pressed for time, and forced to cut a lot of content in a desperate bid to make it in time for the Pokémon Company’s grand franchise plan and/or the Christmas market. They’re trying to rely heavily on the market opened by the Pokémon Go community (anyone noticed how Dynamax Dens have a feel similar to raid battles in Pokémon Go?) rather than delivering a game they can be proud in.
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Inevitably, Pokemon Sharp Sword and Sturdy Shield will arrive on the markets -because these days we don’t get an Crystal/Emerald/Platinum- and I am legitimately considering skipping them over. 
The “core games” are the backbone of the franchise. I doubt they will cause the franchise to die, but it would certainly be crippled if sales drop, but I don’t think I can continue with them anymore. My trust in the Pokémon Company is the lowest it’s ever been. I doubt the company’s choice in direction, I doubt the decisions they’ve made in business, industrial and commercial affairs. I do not believe they can provide me with the quality I’ve come to expect of them anymore and I don’t believe I can continue supporting them.
Honestly, this lack of faith in the franchise, it’s putting me in a strange place. I love this Pokémon RP blog I’ve built up, I love the muses I’ve created, the adventures I’ve written and the friends I’ve made through this blog and I’ve never really wanted them to end. But for the first time since nearly the start of the decade, when I first decided to try out this blog under the name pokemontrainerzefri, I’ve begun to wonder if it won’t be my depression and insecurities that kill it, but a loss of interest...
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suzanneshannon · 6 years ago
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2018 Staff Favorites
Last year, the team here at CSS-Tricks compiled a list of our favorite posts, trends, topics, and resources from around the world of front-end development. We had a blast doing it and found it to be a nice recap of the industry as we saw it over the course of the year. Well, we're doing it again this year!
With that, here's everything that Sarah, Robin, Chris and I saw and enjoyed over the past year.
Sarah
Good code review
There are a few themes that cross languages, and one of them is good code review. Even though Nina Zakharenko gives talks and makes resources about Python, her talk about code review skills is especially notable because it applies across many disciplines. She’s got a great arc to this talk and I think her deck is an excellent resource, but you can take this a step even further and think critically about your own team, what works for it, and what practices might need to be reconsidered.
I also enjoyed this sarcastic tweet that brings up a good point:
When reviewing a PR, it’s essential that you leave a comment. Any comment. Even the PR looks great and you have no substantial feedback, find something trivial to nitpick or question. This communicates intelligence and mastery, and is widely appreciated by your colleagues.
— Andrew Clark (@acdlite) May 19, 2018
I've been guilty myself of commenting on a really clean pull request just to say something, and it’s healthy for us as a community to revisit why we do things like this.
Sophie Alpert, manager of the React core team, also wrote a great post along these lines right at the end of the year called Why Review Code. It’s a good resource to turn to when you'd like to explain the need for code reviews in the development process.
The year of (creative) code
So many wonderful creative coding resources were made this year. Creative coding projects might seem frivolous but you can actually learn a ton from making and playing with them. Matt DesLauriers recently taught a course called Creative Coding with Canvas & WebGL for Frontend Masters that serves as a good example.
CodePen is always one of my favorite places to check out creative work because it provides a way to reverse-engineer the work of other people and learn from their source code. CodePen has also started coding challenges adding yet another way to motivate creative experiments and collective learning opportunities. Marie Mosley did a lot of work to make that happen and her work on CodePen's great newsletter is equally awesome.
You should also consider checking out Monica Dinculescu's work because she has been sharing some amazing work. There's not one, not two, but three (!) that use machine learning alone. Go see all of her Glitch projects. And, for what it's worth, Glitch is a great place to explore creative code and remix your own as well.
GitHub Actions
I think hands-down one of the most game-changing developments this year is GitHub Actions. The fact that you can manage all of your testing, deployments, and project issues as containers chained in a unified workflow is quite amazing.
Containers are a great for actions because of their flexibility — you’re not limited to a single kind of compute and so much is possible! I did a writeup about GitHub Actions covering the feature in full. And, if you're digging into containers, you might find the dive repo helpful because it provides a way to explore a docker image and layer contents.
Actions are still in beta but you can request access — they’re slowly rolling out now.
UI property generators
I really like that we’re automating some of the code that we need to make beautiful front-end experiences these days. In terms of color there’s color by Adobe, coolors, and uiGradients. There are even generators for other things, like gradients, clip-path, font pairings, and box-shadow. I am very much here for all for this. These are the kind of tools that speed up development and allow us to use advanced effects, no matter the skill level.
Robin
Ire Aderinokun’s blog
Ire has been writing a near constant stream of wondrous articles about front-end development on her blog, Bits of Code, over the past year, and it’s been super exciting to keep up with her work. It seems like she's posting something I find useful almost every day, from basic stuff like when hover, focus and active states apply to accessibility tips like the aria-live attribute.
"The All Powerful Front-end Developer"
Chris gave a talk this year about the ways the role of front-end development are changing... and for the better. It was perhaps the most inspiring talk I saw this year. Talks about front-end stuff are sometimes pretty dry, but Chris does something else here. He covers a host of new tools we can use today to do things that previously required a ton of back-end skills. Chris even made a website all about these new tools which are often categorized as "Serverless."
Even if none of these tools excite you, I would recommend checking out the talk – Chris’s enthusiasm is electric and made me want to pull up my sleeves and get to work on something fun, weird and exciting.
youtube
Future Fonts
The Future Fonts marketplace turned out to be a great place to find new and experimental typefaces this year. Obviously is a good example of that. But the difference between Future Fonts and other marketplaces is that you can buy fonts that are in beta and still currently under development. If you get in on the ground floor and buy a font for $10, then that shows the developer the interest in a particular font which may spur more features for it, like new weights, widths or even OpenType features.
It’s a great way to support type designers while getting a ton of neat and experimental typefaces at the same time.
React Conf 2018
The talks from React Conf 2018 will get you up to speed with the latest React news. It’s interesting to see how React Hooks let you "use state and other React features without writing a class."
youtube
It's also worth calling out that a lot of folks really improved our Guide to React here on CSS-Tricks so that it now contains a ton of advice about how to get started and how to level up on both basic and advanced practices.
The Victorian Internet
This is a weird recommendation because The Victorian Internet is a book and it wasn’t published this year. But! It’s certainly the best book I've read this year, even if it’s only tangentially related to web stuff. It made me realize that the internet we’re building today is one that’s much older than I first expected. The book focuses on the laying of the Transatlantic submarine cables, the design of codes and the codebreakers, fraudsters that used the telegraph to find their marks, and those that used it to find the person they’d marry. I really can’t recommend this book enough.
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Figma
The browser-based design tool Figma continued to release a wave of new features that makes building design systems and UI kits easier than ever before. I’ve been doing a ton of experiments with it to see how it helps designers communicate, as well as how to build more resilient components. It’s super impressive to see how much the tools have improved over the past year and I’m excited to see it improve in the new year, too.
Geoff
Buzz about third party scripts
It seems there was a lot of chatter this year about the impact of third party scripts. Whether it’s the growing ubiquity of all-things-JavaScript or whatever, this topic covers a wide and interesting ground, including performance, security and even hard costs, to name a few.
My personal favorite post about this was Paulo Mioni’s deep dive into the anatomy of a malicious script. Sure, the technical bits are a great learning opportunity, but what really makes this piece is the way it reads like a true crime novel.
Gutenberg, Gutenberg and more Gutenberg
There was so much noise leading up to the new WordPress editor that the release of WordPress 5.0 containing it felt anti-climactic. No one was hurt or injured amid plenty of concerns, though there is indeed room for improvement.
Lara Schneck and Andy Bell teamed up for a hefty seven-party series aimed at getting developers like us primed for the changes and it’s incredible. No stone is left unturned and it perfectly suitable for beginners and experts alike.
Solving real life issues with UX
I like to think that I care a lot about users in the work I do and that I do my best to empathize so that I can anticipate needs or feelings as they interact with the site or app. That said, my mind was blown away by a study Lucas Chae did on the search engine experience of people looking for a way to kill themselves. I mean, depression and suicide are topics that are near and dear to my heart, but I never thought about finding a practical solution for handling it in an online experience.
So, thanks for that, Lucas. It inspired me to piggyback on his recommendations with a few of my own. Hopefully, this is a conversation that goes well beyond 2018 and sparks meaningful change in this department.
The growing gig economy
Freelancing is one of my favorite things to talk about at great length with anyone and everyone who is willing to talk shop and that’s largely because I’ve learned a lot about it in the five years I’ve been in it.
But if you take my experience and quadruple it, then you get a treasure trove of wisdom like Adam Coti shared in his collection of freelancing lessons learned over 20 years of service.
Freelancing isn’t for everyone. Neither is remote work. Adam’s advice is what I wish I had going into this five years ago.
Browser ecology
I absolutely love the way Rachel Nabors likens web browsers to a biological ecosystem. It’s a stellar analogy and leads into the long and winding history of browser evolution.
Speaking of history, Jason Hoffman’s telling of the history about browsers and web standards is equally interesting and a good chunk of context to carry in your back pocket.
These posts were timely because this year saw a lot of movement in the browser landscape. Microsoft is dropping EdgeHTML for Blink and Google ramped up its AMP product. 2018 felt like a dizzying year of significant changes for industry giants!
Chris
All the best buzzwords: JAMstack, Serverless, & Headless
"Don’t tell me how to build a front end!" we, front-end developers, cry out. We are very powerful now. We like to bring our own front-end stack, then use your back-end data and APIs. As this is happening, we’re seeing healthy things happen like content management systems evolving to headless frameworks and focus on what they are best at: content management. We’re seeing performance and security improvements through the power of static and CDN-backed hosting. We’re seeing hosting and server usage cost reductions.
But we’re also seeing unhealthy things we need to work through, like front-end developers being spread too thin. We have JavaScript-focused engineers failing to write clean, extensible, performant, accessible markup and styles, and, on the flip side, we have UX-focused engineers feeling left out, left behind, or asked to do development work suddenly quite far away from their current expertise.
GraphQL
Speaking of powerful front-end developers, giving us front-end developers a well-oiled GraphQL setup is extremely empowering. No longer do we need to be roadblocked by waiting for an API to be finished or data to be massaged into some needed format. All the data you want is available at your fingertips, so go get and use it as you will. This makes building and iterating on the front end faster, easier, and more fun, which will lead us to building better products. Apollo GraphQL is the thing to look at here.
While front-end is having a massive love affair with JavaScript, there are plenty of front-end developers happily focused elsewhere
This is what I was getting at in my first section. There is a divide happening. It’s always been there, but with JavaScript being absolutely enormous right now and showing no signs of slowing down, people are starting to fall through the schism. Can I still be a front-end developer if I’m not deep into JavaScript? Of course. I’m not going to tell you that you shouldn’t learn JavaScript, because it’s pretty cool and powerful and you just might love it, but if you’re focused on UX, UI, animation, accessibility, semantics, layout, architecture, design patterns, illustration, copywriting, and any combination of that and whatever else, you’re still awesome and useful and always will be. Hugs. 🤗
Just look at the book Refactoring UI or the course Learn UI Design as proof there is lots to know about UI design and being great at it requires a lot of training, practice, and skill just like any other aspect of front-end development.
Shamelessly using grid and custom properties everywhere
I remember when I first learned flexbox, it was all I reached for to make layouts. I still love flexbox, but now that we have grid and the browser support is nearly just as good, I find myself reaching for grid even more. Not that it’s a competition; they are different tools useful in different situations. But admittedly, there were things I would have used flexbox for a year ago that I use grid for now and grid feels more intuitive and more like the right tool.
I'm still swooning over the amazing illustrations Lynn Fisher did for both our grid and flexbox guides.
Massive discussions around CSS-in-JS and approaches, like Tailwind
These discussions can get quite heated, but there is no ignoring the fact that the landscape of CSS-in-JS is huge, has a lot of fans, and seems to be hitting the right notes for a lot of folks. But it’s far from settled down. Libraries like Vue and Angular have their own framework-prescribed way of handling it, whereas React has literally dozens of options and a fast-moving landscape with libraries popping up and popular ones spinning down in favor of others. It does seem like the feature set is starting to settle down a little, so this next year will be interesting to watch.
Then there is the concept of atomic CSS on the other side of the spectrum, and interesting in that doesn’t seem to have slowed down at all either. Tailwind CSS is perhaps the hottest framework out there, gaining enough traction that Adam is going full time on it.
What could really shake this up is if the web platform itself decides to get into solving some of the problems that gave rise to these solutions. The shadow DOM already exists in Web Components Land, so perhaps there are answers there? Maybe the return of <style scoped>? Maybe new best practices will evolve that employ a single-stylesheet-per-component? Who knows.
Design systems becoming a core deliverable
There are whole conferences around them now!
youtube
I’ve heard of multiple agencies where design systems are literally what they make for their clients. Not websites, design systems. I get it. If you give a team a really powerful and flexible toolbox to build their own site with, they will do just that. Giving them some finished pages, as polished as they might be, leaves them needing to dissect those themselves and figure out how to extend and build upon them when that need inevitably arrives. I think it makes sense for agencies, or special teams, to focus on extensible component-driven libraries that are used to build sites.
Machine Learning
Stuff like this blows me away:
I made a music sequencer! In JavaScript! It even uses Machine Learning to try to match drums to a synth melody you create!
✨🎧 https://t.co/FGlCxF3W9p pic.twitter.com/TTdPk8PAwP
— Monica Dinculescu (@notwaldorf) June 28, 2018
Having open source libraries that help with machine learning and that are actually accessible for regular ol’ developers to use is a big deal.
Stuff like this will have real world-bettering implications:
🔥 I think I used machine learning to be nice to people! In this proof of concept, I’m creating dynamic alt text for screenreaders with Azure’s Computer Vision API. 💫https://t.co/Y21AHbRT4Y pic.twitter.com/KDfPZ4Sue0
— Sarah Drasner (@sarah_edo) November 13, 2017
And this!
Well that's impressive and dang useful. https://t.co/99tspvk4lo Cool URL too.
(Remove Image Background 100% automatically – in 5 seconds – without a single click) pic.twitter.com/k9JTHK91ff
— CSS-Tricks (@css) December 17, 2018
OK, OK. One more
You gotta check out the Unicode Pattern work (more) that Yuan Chuan does. He even shared some of his work and how he does it right here on CSS-Tricks. And follow that name link to CodePen for even more. This <css-doodle> thing they have created is fantastic.
See the Pen Seeding by yuanchuan (@yuanchuan) on CodePen.
The post 2018 Staff Favorites appeared first on CSS-Tricks.
2018 Staff Favorites published first on https://deskbysnafu.tumblr.com/
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siliconwebx · 6 years ago
Text
2018 Staff Favorites
Last year, the team here at CSS-Tricks compiled a list of our favorite posts, trends, topics, and resources from around the world of front-end development. We had a blast doing it and found it to be a nice recap of the industry as we saw it over the course of the year. Well, we're doing it again this year!
With that, here's everything that Sarah, Robin, Chris and I saw and enjoyed over the past year.
Sarah
Good code review
There are a few themes that cross languages, and one of them is good code review. Even though Nina Zakharenko gives talks and makes resources about Python, her talk about code review skills is especially notable because it applies across many disciplines. She’s got a great arc to this talk and I think her deck is an excellent resource, but you can take this a step even further and think critically about your own team, what works for it, and what practices might need to be reconsidered.
I also enjoyed this sarcastic tweet that brings up a good point:
When reviewing a PR, it’s essential that you leave a comment. Any comment. Even the PR looks great and you have no substantial feedback, find something trivial to nitpick or question. This communicates intelligence and mastery, and is widely appreciated by your colleagues.
— Andrew Clark (@acdlite) May 19, 2018
I've been guilty myself of commenting on a really clean pull request just to say something, and it’s healthy for us as a community to revisit why we do things like this.
Sophie Alpert, manager of the React core team, also wrote a great post along these lines right at the end of the year called Why Review Code. It’s a good resource to turn to when you'd like to explain the need for code reviews in the development process.
The year of (creative) code
So many wonderful creative coding resources were made this year. Creative coding projects might seem frivolous but you can actually learn a ton from making and playing with them. Matt DesLauriers recently taught a course called Creative Coding with Canvas & WebGL for Frontend Masters that serves as a good example.
CodePen is always one of my favorite places to check out creative work because it provides a way to reverse-engineer the work of other people and learn from their source code. CodePen has also started coding challenges adding yet another way to motivate creative experiments and collective learning opportunities. Marie Mosley did a lot of work to make that happen and her work on CodePen's great newsletter is equally awesome.
You should also consider checking out Monica Dinculescu's work because she has been sharing some amazing work. There's not one, not two, but three (!) that use machine learning alone. Go see all of her Glitch projects. And, for what it's worth, Glitch is a great place to explore creative code and remix your own as well.
GitHub Actions
I think hands-down one of the most game-changing developments this year is GitHub Actions. The fact that you can manage all of your testing, deployments, and project issues as containers chained in a unified workflow is quite amazing.
Containers are a great for actions because of their flexibility — you’re not limited to a single kind of compute and so much is possible! I did a writeup about GitHub Actions covering the feature in full. And, if you're digging into containers, you might find the dive repo helpful because it provides a way to explore a docker image and layer contents.
Actions are still in beta but you can request access — they’re slowly rolling out now.
UI property generators
I really like that we’re automating some of the code that we need to make beautiful front-end experiences these days. In terms of color there’s color by Adobe, coolors, and uiGradients. There are even generators for other things, like gradients, clip-path, font pairings, and box-shadow. I am very much all for this. These are the kind of tools that speed up development and allow us to use advanced effects, no matter the skill level.
Robin
Ire Aderinokun’s blog
Ire has been writing a near constant stream of wondrous articles about front-end development on her blog, Bits of Code, over the past year, and it’s been super exciting to keep up with her work. It seems like she's posting something I find useful almost every day, from basic stuff like when hover, focus and active states apply to accessibility tips like the aria-live attribute.
"The All Powerful Front-end Developer"
Chris gave a talk this year about the ways the role of front-end development are changing... and for the better. It was perhaps the most inspiring talk I saw this year. Talks about front-end stuff are sometimes pretty dry, but Chris does something else here. He covers a host of new tools we can use today to do things that previously required a ton of back-end skills. Chris even made a website all about these new tools which are often categorized as "Serverless."
Even if none of these tools excite you, I would recommend checking out the talk – Chris’s enthusiasm is electric and made me want to pull up my sleeves and get to work on something fun, weird and exciting.
youtube
Future Fonts
The Future Fonts marketplace turned out to be a great place to find new and experimental typefaces this year. Obviously is a good example of that. But the difference between Future Fonts and other marketplaces is that you can buy fonts that are in beta and still currently under development. If you get in on the ground floor and buy a font for $10, then that shows the developer the interest in a particular font which may spur more features for it, like new weights, widths or even OpenType features.
It’s a great way to support type designers while getting a ton of neat and experimental typefaces at the same time.
React Conf 2018
The talks from React Conf 2018 will get you up to speed with the latest React news. It’s interesting to see how React Hooks let you "use state and other React features without writing a class."
youtube
It's also worth calling out that a lot of folks really improved our Guide to React here on CSS-Tricks so that it now contains a ton of advice about how to get started and how to level up on both basic and advanced practices.
The Victorian Internet
This is a weird recommendation because The Victorian Internet is a book and it wasn’t published this year. But! It’s certainly the best book I've read this year, even if it’s only tangentially related to web stuff. It made me realize that the internet we’re building today is one that’s much older than I first expected. The book focuses on the laying of the Transatlantic submarine cables, the design of codes and the codebreakers, fraudsters that used the telegraph to find their marks, and those that used it to find the person they’d marry. I really can’t recommend this book enough.
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Figma
The browser-based design tool Figma continued to release a wave of new features that makes building design systems and UI kits easier than ever before. I’ve been doing a ton of experiments with it to see how it helps designers communicate, as well as how to build more resilient components. It’s super impressive to see how much the tools have improved over the past year and I’m excited to see it improve in the new year, too.
Geoff
Buzz about third party scripts
It seems there was a lot of chatter this year about the impact of third party scripts. Whether it’s the growing ubiquity of all-things-JavaScript or whatever, this topic covers a wide and interesting ground, including performance, security and even hard costs, to name a few.
My personal favorite post about this was Paulo Mioni’s deep dive into the anatomy of a malicious script. Sure, the technical bits are a great learning opportunity, but what really makes this piece is the way it reads like a true crime novel.
Gutenberg, Gutenberg and more Gutenberg
There was so much noise leading up to the new WordPress editor that the release of WordPress 5.0 containing it felt anti-climactic. No one was hurt or injured amid plenty of concerns, though there is indeed room for improvement.
Lara Schneck and Andy Bell teamed up for a hefty seven-party series aimed at getting developers like us primed for the changes and it’s incredible. No stone is left unturned and it perfectly suitable for beginners and experts alike.
Solving real life issues with UX
I like to think that I care a lot about users in the work I do and that I do my best to empathize so that I can anticipate needs or feelings as they interact with the site or app. That said, my mind was blown away by a study Lucas Chae did on the search engine experience of people looking for a way to kill themselves. I mean, depression and suicide are topics that are near and dear to my heart, but I never thought about finding a practical solution for handling it in an online experience.
So, thanks for that, Lucas. It inspired me to piggyback on his recommendations with a few of my own. Hopefully, this is a conversation that goes well beyond 2018 and sparks meaningful change in this department.
The growing gig economy
Freelancing is one of my favorite things to talk about at great length with anyone and everyone who is willing to talk shop and that’s largely because I’ve learned a lot about it in the five years I’ve been in it.
But if you take my experience and quadruple it, then you get a treasure trove of wisdom like Adam Coti shared in his collection of freelancing lessons learned over 20 years of service.
Freelancing isn’t for everyone. Neither is remote work. Adam’s advice is what I wish I had going into this five years ago.
Browser ecology
I absolutely love the way Rachel Nabors likens web browsers to a biological ecosystem. It’s a stellar analogy and leads into the long and winding history of browser evolution.
Speaking of history, Jason Hoffman’s telling of the history about browsers and web standards is equally interesting and a good chunk of context to carry in your back pocket.
These posts were timely because this year saw a lot of movement in the browser landscape. Microsoft is dropping EdgeHTML for Blink and Google ramped up its AMP product. 2018 felt like a dizzying year of significant changes for industry giants!
Chris
All the best buzzwords: JAMstack, Serverless, & Headless
"Don’t tell me how to build a front end!" we, front-end developers, cry out. We are very powerful now. We like to bring our own front-end stack, then use your back-end data and APIs. As this is happening, we’re seeing healthy things happen like content management systems evolving to headless frameworks and focus on what they are best at: content management. We’re seeing performance and security improvements through the power of static and CDN-backed hosting. We’re seeing hosting and server usage cost reductions.
But we’re also seeing unhealthy things we need to work through, like front-end developers being spread too thin. We have JavaScript-focused engineers failing to write clean, extensible, performant, accessible markup and styles, and, on the flip side, we have UX-focused engineers feeling left out, left behind, or asked to do development work suddenly quite far away from their current expertise.
GraphQL
Speaking of powerful front-end developers, giving us front-end developers a well-oiled GraphQL setup is extremely empowering. No longer do we need to be roadblocked by waiting for an API to be finished or data to be massaged into some needed format. All the data you want is available at your fingertips, so go get and use it as you will. This makes building and iterating on the front end faster, easier, and more fun, which will lead us to building better products. Apollo GraphQL is the thing to look at here.
While front-end is having a massive love affair with JavaScript, there are plenty of front-end developers happily focused elsewhere
This is what I was getting at in my first section. There is a divide happening. It’s always been there, but with JavaScript being absolutely enormous right now and showing no signs of slowing down, people are starting to fall through the schism. Can I still be a front-end developer if I’m not deep into JavaScript? Of course. I’m not going to tell you that you shouldn’t learn JavaScript, because it’s pretty cool and powerful and you just might love it, but if you’re focused on UX, UI, animation, accessibility, semantics, layout, architecture, design patterns, illustration, copywriting, and any combination of that and whatever else, you’re still awesome and useful and always will be. Hugs. 🤗
Just look at the book Refactoring UI or the course Learn UI Design as proof there is lots to know about UI design and being great at it requires a lot of training, practice, and skill just like any other aspect of front-end development.
Shamelessly using grid and custom properties everywhere
I remember when I first learned flexbox, it was all I reached for to make layouts. I still love flexbox, but now that we have grid and the browser support is nearly just as good, I find myself reaching for grid even more. Not that it’s a competition; they are different tools useful in different situations. But admittedly, there were things I would have used flexbox for a year ago that I use grid for now and grid feels more intuitive and more like the right tool.
I'm still swooning over the amazing illustrations Lynn Fisher did for both our grid and flexbox guides.
Massive discussions around CSS-in-JS and approaches, like Tailwind
These discussions can get quite heated, but there is no ignoring the fact that the landscape of CSS-in-JS is huge, has a lot of fans, and seems to be hitting the right notes for a lot of folks. But it’s far from settled down. Libraries like Vue and Angular have their own framework-prescribed way of handling it, whereas React has literally dozens of options and a fast-moving landscape with libraries popping up and popular ones spinning down in favor of others. It does seem like the feature set is starting to settle down a little, so this next year will be interesting to watch.
Then there is the concept of atomic CSS on the other side of the spectrum, and interesting in that doesn’t seem to have slowed down at all either. Tailwind CSS is perhaps the hottest framework out there, gaining enough traction that Adam is going full time on it.
What could really shake this up is if the web platform itself decides to get into solving some of the problems that gave rise to these solutions. The shadow DOM already exists in Web Components Land, so perhaps there are answers there? Maybe the return of <style scoped>? Maybe new best practices will evolve that employ a single-stylesheet-per-component? Who knows.
Design systems becoming a core deliverable
There are whole conferences around them now!
youtube
I’ve heard of multiple agencies where design systems are literally what they make for their clients. Not websites, design systems. I get it. If you give a team a really powerful and flexible toolbox to build their own site with, they will do just that. Giving them some finished pages, as polished as they might be, leaves them needing to dissect those themselves and figure out how to extend and build upon them when that need inevitably arrives. I think it makes sense for agencies, or special teams, to focus on extensible component-driven libraries that are used to build sites.
Machine Learning
Stuff like this blows me away:
I made a music sequencer! In JavaScript! It even uses Machine Learning to try to match drums to a synth melody you create!
✨🎧 https://t.co/FGlCxF3W9p pic.twitter.com/TTdPk8PAwP
— Monica Dinculescu (@notwaldorf) June 28, 2018
Having open source libraries that help with machine learning and that are actually accessible for regular ol’ developers to use is a big deal.
Stuff like this will have real world-bettering implications:
🔥 I think I used machine learning to be nice to people! In this proof of concept, I’m creating dynamic alt text for screenreaders with Azure’s Computer Vision API. 💫https://t.co/Y21AHbRT4Y pic.twitter.com/KDfPZ4Sue0
— Sarah Drasner (@sarah_edo) November 13, 2017
And this!
Well that's impressive and dang useful. https://t.co/99tspvk4lo Cool URL too.
(Remove Image Background 100% automatically – in 5 seconds – without a single click) pic.twitter.com/k9JTHK91ff
— CSS-Tricks (@css) December 17, 2018
OK, OK. One more
You gotta check out the Unicode Pattern work (more) that Yuan Chuan does. He even shared some of his work and how he does it right here on CSS-Tricks. And follow that name link to CodePen for even more. This <css-doodle> thing they have created is fantastic.
See the Pen Seeding by yuanchuan (@yuanchuan) on CodePen.
The post 2018 Staff Favorites appeared first on CSS-Tricks.
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suzanneshannon · 6 years ago
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2018 Staff Favorites
Last year, the team here at CSS-Tricks compiled a list of our favorite posts, trends, topics, and resources from around the world of front-end development. We had a blast doing it and found it to be a nice recap of the industry as we saw it over the course of the year. Well, we're doing it again this year!
With that, here's everything that Sarah, Robin, Chris and I saw and enjoyed over the past year.
Sarah
Good code review
There are a few themes that cross languages, and one of them is good code review. Even though Nina Zakharenko gives talks and makes resources about Python, her talk about code review skills is especially notable because it applies across many disciplines. She’s got a great arc to this talk and I think her deck is an excellent resource, but you can take this a step even further and think critically about your own team, what works for it, and what practices might need to be reconsidered.
I also enjoyed this sarcastic tweet that brings up a good point:
When reviewing a PR, it’s essential that you leave a comment. Any comment. Even the PR looks great and you have no substantial feedback, find something trivial to nitpick or question. This communicates intelligence and mastery, and is widely appreciated by your colleagues.
— Andrew Clark (@acdlite) May 19, 2018
I've been guilty myself of commenting on a really clean pull request just to say something, and it’s healthy for us as a community to revisit why we do things like this.
Sophie Alpert, manager of the React core team, also wrote a great post along these lines right at the end of the year called Why Review Code. It’s a good resource to turn to when you'd like to explain the need for code reviews in the development process.
The year of (creative) code
So many wonderful creative coding resources were made this year. Creative coding projects might seem frivolous but you can actually learn a ton from making and playing with them. Matt DesLauriers recently taught a course called Creative Coding with Canvas & WebGL for Frontend Masters that serves as a good example.
CodePen is always one of my favorite places to check out creative work because it provides a way to reverse-engineer the work of other people and learn from their source code. CodePen has also started coding challenges adding yet another way to motivate creative experiments and collective learning opportunities. Marie Mosley did a lot of work to make that happen and her work on CodePen's great newsletter is equally awesome.
You should also consider checking out Monica Dinculescu's work because she has been sharing some amazing work. There's not one, not two, but three (!) that use machine learning alone. Go see all of her Glitch projects. And, for what it's worth, Glitch is a great place to explore creative code and remix your own as well.
GitHub Actions
I think hands-down one of the most game-changing developments this year is GitHub Actions. The fact that you can manage all of your testing, deployments, and project issues as containers chained in a unified workflow is quite amazing.
Containers are a great for actions because of their flexibility — you’re not limited to a single kind of compute and so much is possible! I did a writeup about GitHub Actions covering the feature in full. And, if you're digging into containers, you might find the dive repo helpful because it provides a way to explore a docker image and layer contents.
Actions are still in beta but you can request access — they’re slowly rolling out now.
UI property generators
I really like that we’re automating some of the code that we need to make beautiful front-end experiences these days. In terms of color there’s color by Adobe, coolors, and uiGradients. There are even generators for other things, like gradients, clip-path, font pairings, and box-shadow. I am very much all for this. These are the kind of tools that speed up development and allow us to use advanced effects, no matter the skill level.
Robin
Ire Aderinokun’s blog
Ire has been writing a near constant stream of wondrous articles about front-end development on her blog, Bits of Code, over the past year, and it’s been super exciting to keep up with her work. It seems like she's posting something I find useful almost every day, from basic stuff like when hover, focus and active states apply to accessibility tips like the aria-live attribute.
"The All Powerful Front-end Developer"
Chris gave a talk this year about the ways the role of front-end development are changing... and for the better. It was perhaps the most inspiring talk I saw this year. Talks about front-end stuff are sometimes pretty dry, but Chris does something else here. He covers a host of new tools we can use today to do things that previously required a ton of back-end skills. Chris even made a website all about these new tools which are often categorized as "Serverless."
Even if none of these tools excite you, I would recommend checking out the talk – Chris’s enthusiasm is electric and made me want to pull up my sleeves and get to work on something fun, weird and exciting.
youtube
Future Fonts
The Future Fonts marketplace turned out to be a great place to find new and experimental typefaces this year. Obviously is a good example of that. But the difference between Future Fonts and other marketplaces is that you can buy fonts that are in beta and still currently under development. If you get in on the ground floor and buy a font for $10, then that shows the developer the interest in a particular font which may spur more features for it, like new weights, widths or even OpenType features.
It’s a great way to support type designers while getting a ton of neat and experimental typefaces at the same time.
React Conf 2018
The talks from React Conf 2018 will get you up to speed with the latest React news. It’s interesting to see how React Hooks let you "use state and other React features without writing a class."
youtube
It's also worth calling out that a lot of folks really improved our Guide to React here on CSS-Tricks so that it now contains a ton of advice about how to get started and how to level up on both basic and advanced practices.
The Victorian Internet
This is a weird recommendation because The Victorian Internet is a book and it wasn’t published this year. But! It’s certainly the best book I've read this year, even if it’s only tangentially related to web stuff. It made me realize that the internet we’re building today is one that’s much older than I first expected. The book focuses on the laying of the Transatlantic submarine cables, the design of codes and the codebreakers, fraudsters that used the telegraph to find their marks, and those that used it to find the person they’d marry. I really can’t recommend this book enough.
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Figma
The browser-based design tool Figma continued to release a wave of new features that makes building design systems and UI kits easier than ever before. I’ve been doing a ton of experiments with it to see how it helps designers communicate, as well as how to build more resilient components. It’s super impressive to see how much the tools have improved over the past year and I’m excited to see it improve in the new year, too.
Geoff
Buzz about third party scripts
It seems there was a lot of chatter this year about the impact of third party scripts. Whether it’s the growing ubiquity of all-things-JavaScript or whatever, this topic covers a wide and interesting ground, including performance, security and even hard costs, to name a few.
My personal favorite post about this was Paulo Mioni’s deep dive into the anatomy of a malicious script. Sure, the technical bits are a great learning opportunity, but what really makes this piece is the way it reads like a true crime novel.
Gutenberg, Gutenberg and more Gutenberg
There was so much noise leading up to the new WordPress editor that the release of WordPress 5.0 containing it felt anti-climactic. No one was hurt or injured amid plenty of concerns, though there is indeed room for improvement.
Lara Schneck and Andy Bell teamed up for a hefty seven-party series aimed at getting developers like us primed for the changes and it’s incredible. No stone is left unturned and it perfectly suitable for beginners and experts alike.
Solving real life issues with UX
I like to think that I care a lot about users in the work I do and that I do my best to empathize so that I can anticipate needs or feelings as they interact with the site or app. That said, my mind was blown away by a study Lucas Chae did on the search engine experience of people looking for a way to kill themselves. I mean, depression and suicide are topics that are near and dear to my heart, but I never thought about finding a practical solution for handling it in an online experience.
So, thanks for that, Lucas. It inspired me to piggyback on his recommendations with a few of my own. Hopefully, this is a conversation that goes well beyond 2018 and sparks meaningful change in this department.
The growing gig economy
Freelancing is one of my favorite things to talk about at great length with anyone and everyone who is willing to talk shop and that’s largely because I’ve learned a lot about it in the five years I’ve been in it.
But if you take my experience and quadruple it, then you get a treasure trove of wisdom like Adam Coti shared in his collection of freelancing lessons learned over 20 years of service.
Freelancing isn’t for everyone. Neither is remote work. Adam’s advice is what I wish I had going into this five years ago.
Browser ecology
I absolutely love the way Rachel Nabors likens web browsers to a biological ecosystem. It’s a stellar analogy and leads into the long and winding history of browser evolution.
Speaking of history, Jason Hoffman’s telling of the history about browsers and web standards is equally interesting and a good chunk of context to carry in your back pocket.
These posts were timely because this year saw a lot of movement in the browser landscape. Microsoft is dropping EdgeHTML for Blink and Google ramped up its AMP product. 2018 felt like a dizzying year of significant changes for industry giants!
Chris
All the best buzzwords: JAMstack, Serverless, & Headless
"Don’t tell me how to build a front end!" we, front-end developers, cry out. We are very powerful now. We like to bring our own front-end stack, then use your back-end data and APIs. As this is happening, we’re seeing healthy things happen like content management systems evolving to headless frameworks and focus on what they are best at: content management. We’re seeing performance and security improvements through the power of static and CDN-backed hosting. We’re seeing hosting and server usage cost reductions.
But we’re also seeing unhealthy things we need to work through, like front-end developers being spread too thin. We have JavaScript-focused engineers failing to write clean, extensible, performant, accessible markup and styles, and, on the flip side, we have UX-focused engineers feeling left out, left behind, or asked to do development work suddenly quite far away from their current expertise.
GraphQL
Speaking of powerful front-end developers, giving us front-end developers a well-oiled GraphQL setup is extremely empowering. No longer do we need to be roadblocked by waiting for an API to be finished or data to be massaged into some needed format. All the data you want is available at your fingertips, so go get and use it as you will. This makes building and iterating on the front end faster, easier, and more fun, which will lead us to building better products. Apollo GraphQL is the thing to look at here.
While front-end is having a massive love affair with JavaScript, there are plenty of front-end developers happily focused elsewhere
This is what I was getting at in my first section. There is a divide happening. It’s always been there, but with JavaScript being absolutely enormous right now and showing no signs of slowing down, people are starting to fall through the schism. Can I still be a front-end developer if I’m not deep into JavaScript? Of course. I’m not going to tell you that you shouldn’t learn JavaScript, because it’s pretty cool and powerful and you just might love it, but if you’re focused on UX, UI, animation, accessibility, semantics, layout, architecture, design patterns, illustration, copywriting, and any combination of that and whatever else, you’re still awesome and useful and always will be. Hugs. 🤗
Just look at the book Refactoring UI or the course Learn UI Design as proof there is lots to know about UI design and being great at it requires a lot of training, practice, and skill just like any other aspect of front-end development.
Shamelessly using grid and custom properties everywhere
I remember when I first learned flexbox, it was all I reached for to make layouts. I still love flexbox, but now that we have grid and the browser support is nearly just as good, I find myself reaching for grid even more. Not that it’s a competition; they are different tools useful in different situations. But admittedly, there were things I would have used flexbox for a year ago that I use grid for now and grid feels more intuitive and more like the right tool.
I'm still swooning over the amazing illustrations Lynn Fisher did for both our grid and flexbox guides.
Massive discussions around CSS-in-JS and approaches, like Tailwind
These discussions can get quite heated, but there is no ignoring the fact that the landscape of CSS-in-JS is huge, has a lot of fans, and seems to be hitting the right notes for a lot of folks. But it’s far from settled down. Libraries like Vue and Angular have their own framework-prescribed way of handling it, whereas React has literally dozens of options and a fast-moving landscape with libraries popping up and popular ones spinning down in favor of others. It does seem like the feature set is starting to settle down a little, so this next year will be interesting to watch.
Then there is the concept of atomic CSS on the other side of the spectrum, and interesting in that doesn’t seem to have slowed down at all either. Tailwind CSS is perhaps the hottest framework out there, gaining enough traction that Adam is going full time on it.
What could really shake this up is if the web platform itself decides to get into solving some of the problems that gave rise to these solutions. The shadow DOM already exists in Web Components Land, so perhaps there are answers there? Maybe the return of <style scoped>? Maybe new best practices will evolve that employ a single-stylesheet-per-component? Who knows.
Design systems becoming a core deliverable
There are whole conferences around them now!
youtube
I’ve heard of multiple agencies where design systems are literally what they make for their clients. Not websites, design systems. I get it. If you give a team a really powerful and flexible toolbox to build their own site with, they will do just that. Giving them some finished pages, as polished as they might be, leaves them needing to dissect those themselves and figure out how to extend and build upon them when that need inevitably arrives. I think it makes sense for agencies, or special teams, to focus on extensible component-driven libraries that are used to build sites.
Machine Learning
Stuff like this blows me away:
I made a music sequencer! In JavaScript! It even uses Machine Learning to try to match drums to a synth melody you create!
✨🎧 https://t.co/FGlCxF3W9p pic.twitter.com/TTdPk8PAwP
— Monica Dinculescu (@notwaldorf) June 28, 2018
Having open source libraries that help with machine learning and that are actually accessible for regular ol’ developers to use is a big deal.
Stuff like this will have real world-bettering implications:
🔥 I think I used machine learning to be nice to people! In this proof of concept, I’m creating dynamic alt text for screenreaders with Azure’s Computer Vision API. 💫https://t.co/Y21AHbRT4Y pic.twitter.com/KDfPZ4Sue0
— Sarah Drasner (@sarah_edo) November 13, 2017
And this!
Well that's impressive and dang useful. https://t.co/99tspvk4lo Cool URL too.
(Remove Image Background 100% automatically – in 5 seconds – without a single click) pic.twitter.com/k9JTHK91ff
— CSS-Tricks (@css) December 17, 2018
OK, OK. One more
You gotta check out the Unicode Pattern work (more) that Yuan Chuan does. He even shared some of his work and how he does it right here on CSS-Tricks. And follow that name link to CodePen for even more. This <css-doodle> thing they have created is fantastic.
See the Pen Seeding by yuanchuan (@yuanchuan) on CodePen.
The post 2018 Staff Favorites appeared first on CSS-Tricks.
2018 Staff Favorites published first on https://deskbysnafu.tumblr.com/
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