#Pasifika Voices
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Honestly what makes you feel like you have a bad voice is being around people who are a) trained or b) have done a lot more casual amateur singing throughout their life than you.
You can fix a lot of that by singing more!
I may be becoming the guy at work who won't let people talk bad about their own singing voices, but to be fair people keep talking bad about their singing voices to me
#me being one of the majority white folks at waiata practice#and being like wow how do all my Māori and Pasifika colleagues have incredible strong voices#oh right they didn't stop singing forever when they turned twelve lol
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while everyone's rightfully talking about oppenheimer and its flaws regarding the erasure of japanese and native american voices regarding nuclear testing and detonations, i'd like to bring up the fact that pacific islanders have also been severely impacted by nuclear testing under the pacific proving grounds, a name given by the US to a number of sites in the pacific that were designated for testing nuclear weapons after the second world war, at least 318 of which were dropped on our ancestral homes and people. i would like if more people talked about this.
important sections are bolded for ease of reading. i would appreciate this being reblogged since it's a bit alarming how few people know about this.
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in 1946, the indigenous peoples of pikinni (the bikini atoll) were forcibly relocated off of their islands so that nuclear tests could be run on the atoll. at least 23 nuclear bombs were detonated on this inhabited island chain, including 20 hydrogen bombs. many pasifika were irreversibly irradiated, all of them were starved during multiple forced relocations, and the island chain is still unsafe to live on despite multiple cleanup attempts. there are several craters visible from space that were left on the atoll from nuclear testing.
the forced relocation was to several different small and previously uninhabited islands over several decades, none of which were able to sustain traditional lifestyles which directly lead to further starvation and loss of culture and identity. there is a reason that pacific islanders choose specific islands to inhabit including access to fresh water, food, shelter, cloth and fibre, climate, etc. and obviously none of these reasons were taken into account during the displacements.
200 pikinni were eventually moved back to the atoll in the 1970s but dangerous levels of strontium-90 were found in drinking water in 1978 and the inhabitants were found to have abnormally high levels of caesium-137 in their bodies.
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i'm going to put the rest of this post under a readmore to improve the chances of this being reblogged by the general public. i would recommend you read the entirety of the post since it really isn't long and goes into detail about, say, entire islands being fully, utterly destroyed. like, wiped off of the map. without exaggeration, entire islands were disintegrated.
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as i just mentioned, ānewetak (the eniwetok atoll) was bombed so violently that an entire island, āllokļap, was permanently and completely destroyed. an entire island. it's just GONE. the world's first hydrogen bomb was tested on this island. the crater is visibly larger than any of the islands next to it, more than a mile in diameter and roughly fifteen storeys deep. the hydrogen bomb released roughly 700 times the energy released during the bombing of hiroshima. this would, of course, be later outdone by other hydrogen bombs dropped on the pacific, reaching over 1000 times the energy released.
one attempt to clean up the waste on ānewetak was the construction of a large ~380ft dome, colloquially known as the tomb, on runit island. the island has been essentially turned into a nuclear waste dump where several other islands of ānewetak have moved irradiated soil to and, due to climate change, rising seawater is beginning to seep into the dome, causing nuclear waste to leak out. along with this, if a large typhoon were to hit the dome, there would be a catastrophic failure followed by a leak of nuclear waste into the surrounding land, drinking water, and ocean. the tomb was built haphazardly and quickly to cut costs.
hey, though, there's a plus side! the water in the lagoon and the soil surrounding the tomb is far more radioactive than the currently contained radioactive waste. a typhoon wouldn't cause (much) worse irradiation than the locals and ocean already currently experience, anyway! it's already gone to shit! and who cares, right, the only ""concern"" is that it will just further poison the drinking water of the locals with radioactive materials. this can just be handwaved off as a nonissue, i guess. /s
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at least 36 bombs were detonated in the general vicinity of kiritimati (christmas island) and johnson atoll. while johnson atoll has seemingly never been inhabited by polynesians, kiritimati was used intermittently by polynesians (and later on, micronesians) for several hundred years. many islands in the pacific were inhabited seasonally and likewise many pacific islanders should be classified as nomadic but it has always been convenient for the goal of white supremacy and imperalism to claim that semi-inhabited areas are completely uninhabited, claimable pieces of terra nullius.
regardless of the current lack of inhabitants on these islands, the nuclear detonations have caused widespread ecological damage to otherwise delicate island ecosystems and have further spread nuclear fallout across the entirety of the pacific ocean.
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while the marshall islands, micronesia, and the surrounding areas of melanesia and polynesia were (and still are) by far the worst affected by these atrocities, the entirety of the pacific has been irradiated to some extent due to ocean/wind currents freely spreading nuclear fallout through the water and air. all in all, at least 318 nuclear bombs were detonated across the pacific. i say "at least" because these are just the events that have been declassified and frankly? i wouldn't be shocked to find out they didn't stop there.
please don't leave the atomic destruction of the pacific out of this conversation. we've been displaced, irradiated, murdered, poisoned, and otherwise mass exterminated by nuclear testing on purpose and we are still suffering because of it. many of us have radiation poisoning, many of us have no safe ancestral home anymore. i cannot fucking state this enough, ISLANDS WERE DISINTEGRATED INTO NONEXISTENCE.
look, this isn't blaming people for not talking about us or knowing the extent of these issues, but it's... insidiously ironic that i haven't seen a single post that even mentions pacific islanders in a conversation about indigenous voices/voices of colour being ignored when it comes to nuclear tests and the devastation they've caused.
#ask to tag. i understand this is heavy and i've tried to tag accordingly#oppenheimer#oppenheimer 2023#pasifika#micronesian#melanesian#polynesian#pacific islands#indigenous#pacific ocean#pacific proving grounds#racism#imperialism#genocide#nuclear weapons#indigenous genocide#nuclear#nuclear bomb#us imperialism#displacement#nuclear imperialism
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Hīkoi te Tiriti arrives in Pōneke today to reach Parliment and I just wanted to take a second here to say our current government is racist and full of the worst kinds of people. Fuck David Seymour and the entire ACT party, the treaty bill they proposed is purely about taking the little Māori are promised (because Te Tiriti is barely honoured) and uses the term "equality for all" and talk of the youth of Aotearoa to disguise the pure hatred that it represents.
Aotearoas reaction and protest to this bill is peaceful opposed to this violent-natured bill. We are watching our tangata whenua be stripped our their rights (AGAIN) and be told that they have no right to the whenua that has and always will be theres.
I have a lot to say on this but it is not my voice that matters. I wanted to share this monumental day with you all, and make it clear that I stand with Tanagata Whenua (Māori peoples) the same way they have stood with my Pasifika brothers and sisters in the past. I stand on their whenua, they are Aotearoas past, present and future.
Today, and every day, I will be yelling as loud as I can, Toitū Te Tiriti, honour te Tiriti.
#i can't attend the hīkoi today because of work but my heart and mind are there in spirit#i don't post much other than my usual stuff on here anymore but this is important#Hana Rawhiti has gone viral this week and theres been a lot of international discourse#what she did is so much bigger than anyone realises internationally#she is 22#she will change our country for the better#v talks#about hīkoi mō te Tiriti 2024
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I've not seen our parliament so united over something in my lifetime. I think it really says something about Efeso's character that he was so staunchly left leaning and protective of minority groups while also managing to speak in a way that got through to people on the other side and convinced them to listen and extend empathy.
It's unnerving in some ways to see your MPs and elected officials sobbing and grieving so openly, but it reminds me that there is a very small barrier between the general public and our elected officials. Living in the capital, working in the city center, seeing and even talking to cabinet members is inevitable.
This is a unique situation compared to other countries that has it's ups (I've had multiple great conversations about mental health in rural areas with Chloe Swarbrick and my mother has had wonderful interactions with both Greens co-leaders while working as a receptionist) and downs (the parliament protest allowing for threats to be made to MPs as they went to/from work, James Shaw being assaulted in the street for being pro-abortion).
This is notable because, culturally, New Zealanders tend to think more positively about politicians (and celebrities) who come off as normal people. Otherwise they're held in incredible amounts of contempt. It's important to a lot of us that we see our leaders out and about, being human beings. Which is why I think Efeso's passing has so greatly affected both those who knew him and the general public, especially those participating or spectating the charity run or who were present at the time/aftermath of his medical event.
My god this news about Efeso Collins is heartbreaking. With the reduction of pacific MPs within our current government and the need for greater presence and representation of pacific voices on the left, I was excited to see him become an MP for the Greens. I can't remember the last time we had an acting politician die while in office, especially not so suddenly and in such a public setting. I hope his wife and children are supported in the coming months/years and that the Green Party and members of his community are given time to grieve this loss.
#a lot of my pasifika coworkers were devestated by the news#it cannot be understated how important it is that we introduce more pacific voices into our government and media#this is a country that only in the last few years apologised for the dawn raids. we owe the pacific a lot.
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Heart of Dragon Fire, Soul of Phoenix Flame, & Ocean Blood of Sea Fairy
Chapter 1: Verse:
The Land and the Seas, She Calls To Me, Her Long Lost Child Home:
Ever since I could remember
Ever since I was a child
Every night in my dreams
I have always heard an earth voice
I have always heard an ocean song
A voice of fire and a song of flame that sounds serene, tranquil, calm, & melodic
An ocean song voice that was matriarchal, loving, & kind
An earth voice that was paternal, protective, & caring
A song that somehow sounds like the very ocean itself
A voice that somehow sounds like the very earth itself
An ocean song that sounds so recognizable to me
As a Southeast Asian Vietnamese or Kinh Indigenous and East Asian Chinese or Hoa person of color
An earth voice that sounds so familiar to me
As a Kinh Indigenous and Polynesian Tahitian Indigenous Pasifika
She is calling to me and saying that I am her long lost child
One that was stolen from the Earth, the Ocean, & the Sky a very long time ago
As a displaced state side disconnected diaspora
I know her voice but I do not know her face
I know her song but I do not know her touch
I know her voice but I do not know her embrace
I know her song but I do not know her bond
The land and the sea ever since they were a child
She has called them every night in their dreams
Her long lost child long ago that was stolen from her
A child with a body made of earth, made of ocean, & made of sky
She calls to them with her earth voice
She calls to them with her ocean song
The land and the sea however she weeps and she grieves
She grieves because her long lost child does not know her tongue
The land and the sea though every single night she weeps
The land and the sea though every single day she mourns
She mourns because her child born of fire, flame, & water does not understand her voice
She mourns because her child born with a body made of earth, ocean, & sky does not comprehend her songs
I know her earth voice but I do not know her touch
I know her ocean song but I do not know her embrace
I am a Vietnamese, Chinese or Hoa, French, & Polynesian Tahitian Indigenous Pasifika person of color
I am a displaced state side disconnected Polynesian Indigenous Pasifika and Kinh Indigenous diaspora
The land and the sea she calls to me her long lost child home but I cannot answer her
The land and the sea she calls to them her long lost child home but they cannot answer her
She laments because her long lost child does not know her food
She laments because her long lost child does not know her songs
She laments because her long lost child does not know her dances
She grieves because her long lost child does not know their cultural identity
She grieves because her long lost child doesn’t know their traditions, culture, heritage, & customs
She grieves because her long lost child knows her voice
She grieves because her long lost child does not know her face, does not know her touch, & does not know her embrace
She weeps because her long lost child does not understand her earth voice
She weeps because her long lost child does not comprehend her ocean songs
She weeps because her long lost child with a sea fairy aura has never swam in her seas and has never set foot on her soil
She weeps because her long lost child with a body made of earth, ocean, & sky has never been home
She grieves because her long lost child’s fire dragon heart is not whole
She grieves because her long lost child’s flame phoenix soul is not complete and is trying to heal
She grieves because her long lost child born of fire, flame, & water is split broken pieces trying to become whole
She grieves because her long lost child is lost trying to come home
The land and the sea she calls to me her long lost child home but I cannot answer her
The land and the sea she calls to them her long lost child home but they cannot answer her
I cry because I do not know my traditions, culture, language, customs, spirituality, & heritage
I weep because I do not know my cultural identity
She hopes one day they can answer her because they know her tongue
On that day, she knows she will cry happy tears
She will celebrate because her long lost child does know her tongue
She will celebrate because her long lost child does know her food
She will celebrate because her long lost child does know her songs
She will celebrate because her long lost child does know her dances
She will cheer because her long lost child does know their cultural identity
She will cheer because her long lost child does know their traditions, customs, language, culture, spirituality, & heritage
She will cheer because her long lost child does know their cultural identity
She will rejoice because her long lost child knows her voice, her face, & her touch
She will rejoice because her long lost child knows her embrace
She will rejoice because her long lost child has swam in her seas and has set foot on her soil
She will be proud because her long lost child understands her voice
She will be proud because her long lost child comprehends her songs
She will cry happy tears because her long lost child’s heart is whole
She will cry happy tears because her long lost child’s soul is complete
She will cry happy tears because her long lost child is finally home
On that day she will welcome them home with open arms
Her long lost child with a body made of earth, made of ocean, & made of sky
The land and the sea she calls to me her long lost child home but I will answer her
I will answer her because one day I will know how to speak her tongue
I will cry tears of joy because I do know my traditions, language, culture, spirituality, heritage, & customs
I cry tears of joy because I do know my cultural identity
I will cry tears of joy because my celestial and stellar dragon heart is whole
I will cry tears of joy because my divine and heavenly phoenix soul is complete
I will cry tears of joy because I am healed
I will cry tears of joy because I am finally home
#native artist#native art#indigenous#indigenous artist#indigenous writer#poetry#slam poets on tumblr#spoken word poetry#spoken poetry#indigenous creator
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more details for PIRATE'S LIFE verse:
tsireya was not sirena's killer. it was her spirit-brother, rotxo. because of their empathic-psychic link, she took his place as captive of the fishmonger family, paying for his crime. as their people's shaman and the daughter of their spiritual leader, she took it upon herself to protect him. the metkayina harbor a strong sense of communal accountability; it was only natural that one of their strongest fae take on the burden.
she was aided in escaping by the youngest of the family's seven brothers. he was bullied by his older siblings throughout his childhood, and tsireya treated him as a genuine spirit-sibling, so there was a morbid sense of camaraderie between them. both, in a way, felt like captives. he helped her steal a horse from the stables and she quickly rode it out of the estate, and towards the nearest town.
sirena is actively searching for safe passage to the nearest shipping dock or beach. she has the hunter's spirit to protect her, and the calls from their deathless ancestors across the great ocean.
time moves differently in the spirit realm (oceans, skies, etc.). by all accounts, sirena's soul has spent decades there, and simultaneously with landlocked tsireya. she is considered a part of the metkayina's spiritual family. adopted. sirena spent too much of her life with the water, and she felt spiritually estranged with her "biological" family, who were psychologically and ideologically colonial.
mercenaries, marines, and occultists pursue them. but tsireya is a powerful water spirit, and all water spirits experience a form of cledomancy. she foresees danger and acts accordingly, but the warnings are not always linear or clear, relied on "instinct" and "superstition." she uses her siren's voice if necessary, as well. additionally, hunters drown their victims by using bioluminescent hypnosis to completely paralyze their prey in the water or (temporarily) on land for quick escapes.
the metkayina clan possess strong mana. as a tsakarem, tsireya has a powerful relationship with mana.
for oceana/pasifika cultures, "mana" is a word that exists in micronesian, melanesian and polynesian languages that refers to: "supernatural power associated with creativity and excellence. it is inherent in highly respected people (chiefs, leaders, shamans), in sacred objects, and in spiritual forces." (Majorie, Pacific Islands Monthly, circa 1973) because sirena had similar mana, it was instinctual to accept her as a fellow water spirit. in this way, she is "part fish" or "half-fish". but it would be more accurate to say that she is "half-ocean".
through sirena, tsireya and the hunter learn to love the "land". they wish to protect it. some members of the metkayina do not share the same sentiments, and the wrath of spiritual forces can be nightmarish.
tsireya's true, "physical" form is not much different from her look as a na'vi, except with significantly more bioluminescent dermal patterns. when she closes her eyes in the dark, her eyelids appear to be glowing like ghostly pupils (a defensive measure). because water spirits have the molecular structure of liquid ("unstable" atoms, fluidly changing at a molecular level via quantum mechanics), she can still retain sirena's "human" form.
she finds an ally in a jungle-dwelling spirit and trickster demigod, known as lo'ak. half-human, he knows the ways of land-dwelling people, and helps her to understand and navigate a brand new world (to her).
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NEW ANNOUNCEMENT
Asian Pasifika Arts Collective and the Asian Arts & Culture Center are excited to announce our 2024 AAPI Voices will be a Visual Arts event held at Atrium Art Space from November 8th - November 10th! This year's theme is "Our Aspirations." We are looking for work that explores hope for the future, ourselves, and each other. How do you aspire to see the world you want for yourself and your community?
All submissions must be sent via email by Friday, October 18th for consideration. Include a headshot, artist statement/bio, and brief descriptions for each art piece. Upon selection, artists will be directed to drop off their physical pieces for installation prior to November 8th and will be responsible for retrieving artwork upon the event's completion. In order to ensure the safety of our artist's work and prevent loss or damages via transit, shipping of pieces will not be an available option.
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Kween Kong responds to Drag Race Global All Stars backlash
New Post has been published on https://qnews.com.au/kween-kong-responds-to-drag-race-global-all-stars-backlash/
Kween Kong responds to Drag Race Global All Stars backlash
Kween Kong has issued a statement and apologised after copping criticism online over a detail in her RuPaul’s Drag Race Global All Stars entrance look.
The new Drag Race spinoff premiered on Friday night (August 16). Kween is one of 12 queens from around the world who returned.
The Drag Race Down Under queen walked the new show’s first runway in a frock that mixed the Aboriginal, Australian and New Zealand flags.
But as visuals of Kween’s frock circulated online, the use of the Aboriginal flag upside down angered some First Nations performers.
First Nations drag queen Felicia Foxx took aim at Kween Kong’s outfit in a lengthy Instagram post.
“If your gonna wear the flag on your dress to represent my people then wear it correctly the right way up,” Felicia wrote.
“I’d like to know who gave you this blessing because this to me is meaning a country in distress. It definitely doesn’t have my blessing!
“ESPECIALLY IF YOUR ON A WORLDWIDE INTERNATIONAL PLATFORM REPRESENT MY FLAG AND MY PEOPLE THE RIGHT WAY!”
Sadly, Kween Kong responded to Felicia on social media with now-deleted comments that Kween later admitted were “harmful and inappropriate”.
“I got my back up in no way should I have hit you below the belt like that,” Kween Kong said.
“I apologise… you didn’t deserve that and I’m adult enough to acknowlege that.”
View this post on Instagram
A post shared by Felicia Foxx (@iam_deadly_feliciafoxx)
‘Communities in distress’ during Voice vote
In another post today, Kween Kong explained the look further.
“To be there first person of colour from the Asia Pacific region to represent our nations globally through Ru Paul’s Global Allstars, is a huge honour,” the queen wrote.
“I wanted to ensure I was able to do this in a creative and political way.”
Kween clarified that Global All Stars filmed in the middle of the First Nations Voice to Parliament referendum last year.
“The dress was inspired by the reality of the state of our countries down under. The dress included the aboriginal, Australian, New Zealand flags,” she wrote.
“So a part of the reasoning behind the Aboriginal flag and other flags being portrayed upside down, was to show my representation of communities in distress during this time and to hopefully create some conversation around this,” Kween wrote.
She said, “As a proud queen of colour I have always been grateful to represent my culture, the Pasifika community and the International BIPOC communities in everything that I do.”
‘We should be celebrating’
First Nations leader and performer Ben Graetz, who performs as drag alter ego Miss Ellaneous, said the online spat was “upsetting and heartbreaking”.
“When I saw Kween Kong’s entrance outfit it took my breath away,” Ben said.
“As a well constructed couture outfit it truly deserves an applause in terms of its craftsmanship, creativity, quality and style.
“Was the Aboriginal flag upside down YES but do I feel Kween deliberately did this to offend mob NO. What I saw a beautiful made gown that represented her and ‘Down Under’.
“This is a moment in time when we should be celebrating the fact that a person of colour from Down Under is on the global stage right now and wanting to showcase all of our beautiful diversities, stories and backgrounds.
“I’m tired of the bullying, I’m tired of the online trolling, I’m tired of the misinformation, I’m tired of the fighting. We are better than this.”
For the latest LGBTIQA+ Sister Girl and Brother Boy news, entertainment, community stories in Australia, visit qnews.com.au. Check out our latest magazines or find us on Facebook, Twitter, Instagram and YouTube.
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FA8801 supervision review 1: Henry Symonds and George Funaki 07/03
My initial supervision with Henry was interesting, my expectations of a queen with slews of sass was verified and I'm quite glad we're working together. The discussion was open and frank, in a general sense - our aim is to produce a project that is of honours quality which incapsulates my theoretical framework pertaining queer-Pasifika, specifically leiti, within a Tamaki Makaurau diaspora.
We discussed ways of working to produce something tangible to showcase for the April seminars - I suggested an objects based approach since my background pertains design and construction. Henry suggested we find some mean to my making before that and was interested in examples of my previous work in fashion. Henrys feedback was concise, "You have the style, the vision, and your concept is present. But there isn't a lot that you're saying. I think that is what we need to establish".
My practice is collaborative by nature and it is often difficult to establish a singular voice because of that - I had interests in exploring primary ways of making when I jumped on board for the honours programme. Because of my skills, I felt that there was a need, or want, to create independently, to cultivate a focused out view from the collective, and to stray from the confines of working collectively.
Henry suggested that there are ways of incorporating that interest of independent making without jeopardising my experience in collective dialogue, which is a scope, in retrospect, that I do want to maintain to a certain degree. We spoke about queer-Pacific artists who practice within the diaspora with similar out views of the framework I intend to build - such as Yuki Kihara.
Kihara, Yuki. "Fa'afafine - In the Manner of a Woman." 2004. Pigment print on paper, 750 x 870mm.
Henry's passing mention of her piqued an interest in me to sift through the queer-Pacific artists upcoming in Wellington and Tamaki. I have always been familiar with Yuki's work - but never to the extent of actively engaging with it. I can identify similarities between our process with her method of making, particularly her way of navigating self image concurrently advocating for fa'afafine, because her practice aims to disrupt norms of sexuality and gender within spaces that conform to traditional binaries i.e. the brown diaspora of Aotearoa.
Her work tends to encompass Pacific worldviews, how those worldviews inform her self-image, and how sexuality can be woven into traditional spaces. I intend to source Yuki's process to help form my theoretical framework that encompass the worldviews of a leiti (like a lady), the Tongan equivalent of fa'afafine (in the manner of a woman).
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The air in the debating chamber crackled with tension. The [Fourteenth] Doctor perched discreetly in the public gallery, his gaze flitting between the impassioned speakers, where Hon Grant Robertson was lambasting the government's stance on te reo Māori.
The Doctor's lips tightened. He had seen prejudice and discrimination in all its forms across time and space, and it never ceased to disappoint him. He shifted his attention to the Minister for Regulation, David Seymour, whose interjection about "Pākehā kids" had sparked a fiery exchange.
"Interesting tactic," the Doctor murmured to himself, "appealing to the fear of the majority by suggesting their children are being sidelined. But division only weakens, not strengthens, a society."
Hon Robertson's rebuttal was swift and powerful. He spoke of inclusivity, of embracing both languages as a source of pride for all New Zealanders. The Doctor's hearts warmed. This was the kind of leadership that inspired hope.
Suddenly, the debate took an unexpected turn. A backbencher from the National party, his face flushed with indignation, rose to his feet.
"This is about more than just language!" he boomed, his voice echoing throughout the chamber. "It's about preserving our Kiwi identity! We can't let ourselves be overrun by foreign cultures!"
The Doctor's brow furrowed. This man spoke of fear and exclusion, of clinging to a narrow definition of "Kiwi" that denied the rich tapestry of influences that had shaped the nation.
He couldn't stay silent any longer. Standing up, he cleared his throat, and attracted the attention of the entire chamber.
"Excuse me," he began, "I couldn't help but overhear your concerns about cultural identity. But might I remind you that New Zealand is not a monolith? It's a vibrant land built on the contributions of countless peoples, from Māori and Pākehā to Pasifika and Asian communities. Embrace this diversity, for it is your greatest strength."
A hush fell over the chamber. The Doctor met the backbencher's gaze, holding it steadily. He saw a flicker of doubt, a questioning in the man's eyes.
"And remember," the Doctor continued, "true identity comes not from exclusion, but from embracing the richness of what makes you unique. Te reo Māori is not a threat to your Kiwi identity; it is a vital part of it."
With a final nod, the Doctor sat down, leaving the chamber to ponder his words. He knew it would take time, but he had faith that the people of New Zealand would choose understanding over fear, unity over division. For it was in embracing their full story, with all its complexities and contradictions, that they would truly find their place in the universe.
Hello shy person who is sharing their doctor who fan fiction anonymously
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#Aotearoa'sviolence-freevision#Communityvoiceempowerment#Culturalsignificancepreservation#Diversecommunityparticipation#EthnicCommunitiesNetworklaunch#Familyandsexualviolenceeradication#Governmentengagementinitiative#Inclusivityinpolicy-making#MinisterMaramaDavidsonannouncement#TeAorerekura
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4 ways I've stayed connected to the ocean while living in the desert
I never realized how lucky it was to live right near the Atlantic Ocean. Living on the coast was such a regular part of life for me that I think, maybe, I took it for granted. Or maybe, I didn't think I would end up on a timeline where I lived in the arid West far away from both the Atlantic and Pacific Oceans. Either way, I'll always cherish the ocean, and no matter where I go, I'll still be a salt-water person through and through.
1) Being a student at OCEAN/UNI, a free online university that gifts amazing classes about the ocean.
Sign up for Culturing the Deep Sea!
Towards a common heritage for allkind
October 11 – December 6, 2023
Biweekly live sessions and activations online via Zoom and on Ocean-Archive.org
2) Reading the Funambulist's "The Ocean . . . From the Black Atlantic to the Sea of Islands" was so rich; I loved every single contribution and especially felt intrigued by Black Internationalism in Oceania by Quito Swan.
Micronesian ocean chart representing islands, currents, swell patterns, and drift lines. / Photo by Brewbooks (2008).
Interview excerpt from "Black Internationalism - From Bermuda and Africa to The Oceanian Struggles: A Conversation with Quito Swan"
Léopold Lambert:
Your book is entitled Pasifika Black, which suggests - Pasifika as an adjective and Black as a noun - that your primary goal might have been to make Melanesia surge into a global discourse (which tend to be quite Atlantic- centric) on Blackness, even more than to make Blackness surge into the political history of Oceania. Is it a correct assumption and if so, could you speak to this necessity to multiply the sites from where Blackness is articulated?
Quito Swan:
Yeah, it's a great question, and it is a pretty accurate assumption. I was thinking a lot about what does or did Blackness and race look like from the perspective of Oceania, and the Pacific? If you center the Pacific in this discussion, what does Blackness look like? And I was interested in going beyond the Atlantic formations, because I think, all too many times, Atlantic formations problematically have encouraged us - at least mainstream history - to look at African history as something that starts with the Atlantic slave trade. And as African history clearly does not begin with slavery, the African diaspora does not start or end with the trade as well. Architects of African Diaspora Studies, like Joseph E. Harris out of Howard University, were really keen about also looking east of Africa, and at Black populations that also left Africa voluntarily, as opposed to involuntarily, who may have gone east, by land or by sea.
These images are sourced from The Funambulist Magazine
3) Writing fictional short stories
Wild Sun Catchers written and narrated by Simone Johnson with animation and sound design by Jennifer Parker
A kelp forest mermaid living by and within the Channel Islands in Southern California shares thoughts and stories about home, sea otters, time on land, memory, shallow subtidal dream worlds and the impact of the climate crisis.
You can READ, WATCH and/or LISTEN to the story!
BIG PISCES ENERGY
I wrote Wild Sun Catchers during Pisces season last year, and as usual, people low-key made fun of me for being too much, too out there, too "woo woo". Shout out to relational astrologer Diana Rose for her voice in these earthly-cosmic streets, uplifting Piscean energy and its contribution to the collective.
This series of Instagram posts is from Diana's IG page.
Naomi: a short story about mermaids, marine archeology and slave shipwrecks
Prologue:
This short story takes place along the Mobile Bay, where the river meets the sea, and later at a fictional diner, all located near Plateau, Alabama, or Africatown, where many descendants of enslaved Africans brought over on the Clotilda live. The Clotilda is the last known slave ship to the United States; in 1860 it illegally transported 110 souls on board from Benin, West Africa, across the Atlantic Ocean and into the mouth of the Mobile River where the ship was intentionally set on fire and sunk to hide it as evidence.
The United States Congress passed the “Act Prohibiting the Importation of Slaves” in 1808, "making it illegal for Americans to engage in the slave trade between nations". Despite this legislation, slaveships continued making journeys across the Atlantic, and the enslavement and domestic sale of African peoples continued until 1865, when the 13th Amendment in the United States Constitution was ratified, officially abolishing slavery. That same year, Juneteenth was born, an annual holiday where African-Americans remember our ancestor's struggle for freedom and celebrate the end of chattel slavery. It is important to note that slavery, systemic racism and inequality, and discrimination continue to exist in the United States, in other forms and with different names, and collective efforts towards racial justice continue.
First and foremost, I think it's important to acknowledge that I am not from Africatown or Alabama, and have yet to visit the Mobile River. But my heart pulls me strongly toward Florida and Alabama lands and waters, and the genealogy research my family has done for decades has led us to finding Jane, the last ancestor we can trace on my maternal grandmother's side, being in both Georgia and Alabama.
Like so many African-American families, we have relied on family memory and passed down oral stories, cooking and food traditions, genealogy research and heirs property to locate our ancestors in South Carolina, North Carolina, Georgia and possibly Alabama. In my personal experience, the further back we go, especially on my grandmother's side, the blurrier details become. But, I'm trusting Alabama and Florida are calling me for a reason.
I learned more about Africatown and the Clotilda after watching "Descendant", an award-winning film by Margaret Brown who returns to her hometown of Mobile, Alabama to document the search for and historic discovery of the Clotilda. With all the other slow research I'm doing around marine archeology, slave shipwrecks, mermaids and family constellations, I notice myself becoming utterly transported by my findings.
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Through the work of the Dauphin Island Sea Lab, Alabama’s primary marine education and research center, I also learned that manatees (or sea cows) not only swim in Florida waters, but also visit the Alabama coast, Mobile Bay and other waterways. I love manatees, so this is another reason why I am drawn to Alabama. It also happens that manatees are connected to mermaids, a magical relationship I am still researching!
I am a Colorado born, New York City bred artist who has no lived experience growing up or being in the South that much. But, part of my family and ancestral roots are in this region of the country, and I'm wanting to tend to this curiosity and perhaps subtle longing I have for these geographies, which my grandparents and their parents left, most of them hardly looking back. It was too painful.
I'm particularly interested in viewing marine archeology, slave shipwrecks and mermaids through the lens-combination of family constellations and the ocean (and waterways in general). Having spent most of my twenties studying agriculture and food sovereignty finding my roots in land, I am now exploring my aquatic roots, which currently branch out into the ocean, especially the Atlantic, Staten Island, waterfronts, ferries, swamps and marshlands, and in the sky.
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Sonya Welch-Moring is a transgenerational practitioner, writer and ancestral researcher. A background as a professional coach, mediator and workshop facilitator, led her to develop Ancestral Constellations. This therapeutic process explores family and community dynamics, using systemic constellations and African spiritual traditions. It is a visual, storytelling approach, using figurines (dollies) to explore unresolved family issues and generational patterns. Sonya uses illustration and narrative in her work and is currently writing a commissioned book on Ancestral Constellations as family research in practice.
*if the video is not working, here is the link
One of my dreams is to have the stories I write translated into film, and so I often find ways to inspire and visualize "Naomi". I adore the work of Los Angeles-based painter Calida Rawls (first two images below) and have imagined the characters through her paintings. The upcoming film "The Little Mermaid" starring singer and actress Halle Bailey has inspired me to do research on Black mermaids and the visual representation of mermaids from the continent of Africa and the Diaspora. Folklorist, anthropologist and author Zora Neale Hurston's work, from her archival film footage to the folk songs she collected and sang, to “Barracoon: The Story of the Last ‘Black Cargo’'', also help me ponder and imagine this living story across space and time.
Film Mood Board + imaginary cast
From Top to Bottom: Two digital images of Calida Rawls paintings representing the two main characters in the story, the actors LaKeith Stanfield and Samuel L. Jackson, two images of divers from "Diving with a Purpose doing marine archeology work, a screenshot of a news article about the Clotilda, an image of the Clotilda under the Mobile River, a screenshot of the description of the film "Descendant", and a promotion poster for the film. This series of images were posted as a film mood board on my Instagram on July 7, 2022.
What initially inspired "Naomi" is the work of Diving with a Purpose, a 501c3 organization “dedicated to the conservation and protection of submerged heritage resources by providing education, training, certification and field experience to adults and youth in the fields of maritime archaeology and ocean conservation. (Their) special focus is the protection, documentation and interpretation of African slave trade shipwrecks and the maritime history and culture of African-Americans who formed a core of labor and expertise for America’s maritime enterprises”. Learning about their work also raised my awareness around the Slave Wrecks Project, the Trans-Atlantic Slave Trade and Inter-American Slave Trade Databases, and the role of New York City in the Trans-Atlantic Slave Trade.
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National Geographic Explorer Tara Roberts also hosts "Into the Depths", a six-part podcast series that explores the complex history of the global slave trade and the stories of the estimated 12.5-million Africans forced to make the Middle Passage.
From the moment I read about specific slave shipwrecks, like the Henrietta Marie, The Wanderer, Trouvadore and São José Paquete Africa, I was gripped, and so was my imagination. For me, I feel like the aforementioned water work helps me "touch or feel" the Trans-Atlantic Slave Trade in a way I have never felt before. I hope one day I can learn how to scuba dive and participate in the search and recovery of slave shipwrecks.
When I first thought about "Naomi", it was the first name that came to me. I wondered if I should keep searching for another, more African sounding name, but I listened. In all honesty, the spirit of Naomi has many names, just like me, and maybe you too.
Finally, I started writing this short story not knowing where it would take me, and how it would continually express itself - sharing it on this website could be . . . just the beginning. Thank you for reading!
I had a chance to share my short story at the Oceans as Archives Conference, and here is the abstract I submitted to present:
Photo Source: Oceans as Archives
Abstract: Read about in articles and books, seen in numerous films, found in genealogy research and felt in lineages and bloodlines, the Trans-Atlantic Slave Trade remains in living memory and in local to global conversations on various scales. What if you could dive underwater off the coast of Florida or in the Mobile River in Alabama and draw a map of a sunken slave ship? What if you found actual shackles from this slave ship and other materials in the hold?
There is an international network of divers, researchers and institutions locating slave ship wrecks, literal submerged history, around the world. As an artist mostly making work about water and a descendant of enslaved Africans, this work has inspired "Naomi", an early stage multi-year creative writing and film project I'm working on focused on slave shipwrecks, marine archeology and mermaids.
The goals for the short story I am submitting include 1) researching the three aforementioned topics through an interdisciplinary and interspecies lens 2) weaving connections between these topics through storytelling and 3) contributing to memory, dialogue and knowledge production around the Ocean as an Archive and the Trans Atlantic Slave Trade through underwater perspectives.
By working on "Naomi" over the next year or so I also want to simultaneously or polychronically explore how this research can support writing new and creative narratives about the relationship between people of African descent and the ocean.
4) Watching and listening to Meditation Ocean
Meditation Ocean is an art, climate, and environmental justice project buoyed by meditation practice, made in service of human and more-than-human thriving.
Conceived and directed by Hope Ginsburg, M.O. is realized by the Meditation Ocean Constellation, an expansive ecosystem of artists, curators, writers, musicians, meditators, divers, and scientists. You can watch many of the videos on their IG account.
Meditation Ocean is supported by the Wexner Center for the Arts Film/Video Studio Program and Artist Residency Award in Film/Video.
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Week 1
Write a short reflection on Jordan Tane and Kyani Utia's presentation (100-200 words)
What makes me plastic? was a thought provoking campaign. It opened the stage for a very important conversation relating to the divide with Māori and Pasifika communities in relation to urbanization and connection to culture and language. I think the decision within the process to execute a questionnaire to gain more of an understanding of a range of individuals' thoughts in relation to the topic was a vital choice. This gives a clearer understanding of how the wider community feels. The iterative process of using multiple questionnaires and allowing the project to naturally develop from an educational tool to a confrontative campaign was a great process to follow and I think could help inform the way many designers go about the development of their work. I also think the choice to allow who they were photographing to draw on their portraits and be connected to the campaign in that way was a great choice for helping participants have their voice directly rather than filtered through questionnaires etc.
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Character Bio of the Asian Pasifika demigod and Afro Latine Native alien hybrid superhero main character part 2
Pets:
A King Cerberus three headed hellhound, a celestial dog, a cybernetic dog, an ice age dire wolf.
A German Shepard, a Alaskan malamute, a Shiba Inu
A giant tarantula spider
A firebird phoenix, a rainbird, & a storm bird
A giant fire salamander
A dragon turtle
A nine tailed demon fox kitsune
Positive character traits:
Adaptable. Adventurous. Affectionate, Alert. Ambitious. Analytical. Appreciative. Bold. Calm. Cautious. Charitable. Charming. Charismatic. Clean. Confident. Cooperative. Comical. Compassionate. Courageous. Courteous. Creative. Curious. Decisive. Diplomatic. Disciplined. Driven. Easygoing. Efficient. Elegant. Eloquent. Empathetic. Enthusiastic. Extroverted. Fair. Focused. Forgiving. Friendly. Funny. Generous. Genuine. Gentle. Grateful. Happy. Hard Working. Helpful. Honest. Honorable. Hospitable. Humble. Idealistic. Imaginative. Independent. Inspiring. Introverted. Intelligent. Just. Kind. Loyal. Mature. Modest. Merciful. Nurturing. Objective. Observant. Organized. Open. Open-minded. Optimistic. Passionate. Patient. Peaceful. Perceptive. Persistent. Persuasive. Popular. Proper. Professional. Proactive. Protective. Punctual. Quiet. Rebellious. Respectful. Resourceful. Responsible. Self Regulation. Sensible. Sentimental. Serene. Serious. Social. Sophisticated. Spiritual. Spontaneous. Stable. Studios. Supportive. Tolerant. Trusting. Vulnerable. Upright. Wholesome. Wise. Witty
Negative character traits:
Addiction. Aggressive. Alcoholism. Apathetic. Attention Seeker. Blunt. Boastful. Bossy. Brutal. Calculating. Callous. Chaotic. Cold. Crabby. Cocky. Cranky. Crass. Cynical. Decadence. Demanding. Eccentric. Flirtatious. Foolish. Glumness. Grouchy. Hedonistic. Hero Syndrome. Immature. Impulsive. Indifferent. Irritable. Jaded. Lazy. Loud. Martyr. Merciless. Messy. Misguided. Naive. Obnoxious. Overbearing. Paranoid. Perfectionist. Pessimistic. Prankster. Pretentious. Picky. Primadonna. Private. Procrastinator. Provocative. Rebellious. Reckless. Resentful. Ruthless. Sarcastic. Secretive. Selfish. Self Destructive. Self Indulgent. Sleazy. Stoic. Stubborn. Suspicious. Tactless. Temperamental. Uptight. Vindictive. Volatile. Withdrawn. Workaholic.
Some negative character traits are because of brainwashing and mind control when they were a supervillain. Some of these negative character traits are because of the Terran Empire or conditioning and indoctrination under the Earth Hegemony. Their oppressors did this to get them to do actions that went against their morals, character, and code.
Some of the negative character traits are only active when the war god ancestry gets too awry or when the drawback of the berserk state gets too much. It’s also only activated by the bloodthirsty god of war Ares or the god of love Aphrodite as a way of manipulating the main character as a demigod.
Virtues:
Courage, Charity, Diligence, Humility, Justice, Kindness, Patience, Prudence, Temperance,
Vices
Indulgence, Lust, Wrath
Voice:
They have a soothing voice. They have an appealing voice. They have a honeyed voice as a demigod. They have a modulated voice as an alien hybrid. They have an orotund voice. They have a ringing voice. They have a softly spoken voice when speaking to children and teenagers. They are a fast or slow talker depending on the situation. They have a silvery voice as a deity. They have a low pitch usually but high when they are excited. As someone who is confident they speak with a loud, clear, concise, and confident voice. The tone of their voice changes depending on their mood.
Citizenship:
Kingdom of Hawaii. Kingdom of Tonga. Citizen of mythical Mu and Hawaiki as an Oceanic demigod and alien hybrid. Earth. Europa. Titan. Sol System. Milky Way Galaxy. Intergalactic Federation of Ethanxiia. Planetary Confederacy of Iuyumania. Polaris System. Andromeda Galaxy.
Marital Status: Married.
Education:
High school grad
Principal's Honor Roll
High school Salutatorian
College dropout because of work conflict and taking care of their biological and adoptive kids. Later went back to school to complete their degrees.
College graduate.
College Valedictorian
Science major who graduated from a four year university with an Associate’s Degree of Science in Xeno Zoology with a minor in Magi Paleontology.
Bachelor’s degree in Magi Marine Biology and Xeno Anthropology
Graduated from the Earth Naval Academy. Master’s Degree of Science in Oceanography with a minor in Ocean Engineering.
Science major who graduated from Sol System Ivy League University with a Doctorate in Science. Dual Major in Xeno Biology and Magi Archeology.
High school sports:
Swimming, Golf, Volleyball, Baseball, Tennis, Water Polo, Track, Wrestling, Basketball, Soccer.
College Sports:
Cross country, Volleyball, Ice hockey, Skiing, Baseball, Snowboarding, Basketball, Lacrosse, Soccer.
Club:
Fencing, Kendo, Archery, Kickboxing, Equestrian, Fishing, Judo, Shooting (pistol and rifle), Weightlifting, Rock climbing, Taekwondo, Karate, Sailing, Mixed martial arts
Occupation:
College:
Administrative assistant. Babysitter. Bank teller. Barber. Bar Bartender. Beach Lifeguard. Bookstore Owner. Bus driver. Camp Counselor. Coffee shop barista. College tutor. Commercial actor. Customer service representative. Dance Instructor. Deliver Driver. Electrician. Fan artist. Fanwriter. Fast food line cook. Fast food cashier. Freelancer. Fitness Instructor. Former child actor. Former Teen Star. Gardener. Grocery Store Clerk. Hover Car mechanic. IT Support. Journalist. Librarian. Mall security guard. Manual Laborer. Office receptionist. Pest Control. Photographer. Post office worker. Reporter. Research Assistant. Resident Advisor. Retail Sales Associate. Restaurant server. Roadie. Secretary. Social media assistant. Social media influencer. Sport team brand ambassador. Swim Instructor. Tattoo Artist. Television actor. Valet. Waiter/Waitress. Web Designer. Casual Video game streamer.
Sciences: He/she/they are a zoologist, anthropologist, biologist, paleontologist, & archeologist.
He/she/they are a life scientist who studies on alien worlds as a scientist who has credentials in xeno zoology, xeno biology, xeno anthropology, xeno paleontology, & xeno archeology.
He/she/they are also a scientist who studies magical worlds as a scientist with credentials in magi zoology, magi biology, magi anthropology, magi paleontology, & magi archeology.
He/she/they study life across the planets, star systems, & galaxies across the universe, multiverse, & omniverse.
Gym Rat. Street Fighter. Pit Fighter. Underground Fighter. Martial Artist. Mixed Martial Artist. Athlete. Sports Coach. Team manager. Celebrity.
Supermodel. Fashion Designer. Singer. Rapper. Musician. DJ. Spoken word poet. Songwriter. Actor. Verified Video Game Streamer. Pro Gamer. Video game Voice Actor/actress. Game Designer. Stage Actor. Animator. Director. Producer. Set Designer. Costume Designer. Screenwriter. Playwright. Author. Illustrator. Literary Agent. Editor. Publisher.
Business person. Mogul. Grill Chef. Fry Chef. Pastry Chef. Fish Chef. Junior Chef. Station Chef. Deputy Chef. Head Chef. Executive Chef. Master Chef. Gourmet Chef. 5 Star Restaurant Owner. Mixologist. High End Bar Owner. Proprietor.
Civilian (Colonist). Exterminator (Extradimensional Fauna).
Agent (Intelligence). Intelligence Officer. Intergalactic Law Enforcement, Intergalactic Intelligence Officer, Intergalactic Secret Agent, Assassin. Professional Assassin. Militant Assassin. Contract Assassin. Master Assassin. Hired Killer. Hitman. Contract Killer. Ninja. Shinobi/Kunoichi Ninja Assassin Recruit (C- rank). Genin (B+ rank). Chunin (A+ rank). Jonin (S+ rank). Spy. Informant. Double Agent. Triple Agent.
Child soldier. Enlisted Soldier. Dauntless. Soldier. Academic Soldier. Conscript. Military Conscript. Recruit. Grunt. Infantry. Rifleman. Private. Corporal. Lance Corporal. Cook (Mess Hall). Field Cook. Mechanic. Medic. Field Medic. Combat Medic. Nurse. Surgeon. Doctor Scientist. Field Scientist. Sergeant. Drill Sergeant. Commissioned Officer. Second Lieutenant. First Lieutenant. Captain. Support. Machine Gunner. Sharpshooter. Marksman. Sniper. Scout. Recon. Demolitions. Grenadier. Disciplined Soldier. Combat Engineer. Intelligence. Military Asset. Spy. Double Agent. Assassin. Militant Assassin (Spy, Saboteur, Double Agent, & Contract Assassin). Assault. Heavy Weapons. Squad Leader. Officer. Military Officer. Intelligence Officer. Specialist. Commando. Airborne. Paratrooper. Pilot (Captain). Military Pilot (Spy). Exploration. Military. Military Officer. Intergalactic Paramilitary Operative, Intergalactic Supersoldier, Intergalactic Private Soldier. Black Ops. Special Ops. Covert Ops. Spec Ops Officer. Paramilitary. Major. Colonel. Field Marshal. General. Veteran. War Veteran. War Hero. Decorated. Disabled Veteran. War Hero. Honorably Discharged. Retired Soldier. Veteran Who Can’t Let Go. Haunted Veteran. Officer Who Came Out of Retirement.
Science Officer. Geneticist. Xenologist. Xenobiologist Consultant. Ancient Texts Interpreter. Xeno-anthropologist, Mutation Expert. Planetologist. Xenoecologist. Xenolinguist. Cryogenics Laboratory Assistant. Laser Beam Operator. Hologram Designer. Communications Officer. Cultural Facilitator. Ambassador. Customs Official. Station Admin (Space Traffic Controller). Dock Worker (). Station master. Traffic control. Gate control. Supply Officer. Asteroid Prospector. Broker. Free Trader. Merchant Marine.
Medical Officer. Doctor. Administrative Officer. Diplomat. Political Officer. Scout. Helmsman. Navigation Systems Expert. Technician. Engineer. Droid mechanic. Ship mechanic. Armorer, Cyberneticist. Robotics Officer. Simulations Specialist. Robot Design Repair. Artificial Intelligence Scientist. Biotechnology Specialist. Nanotech Engineer. Robot Supervisor. Customs Security. Station Security. Private Security. Tactical Officer. Weapons System Expert. Security Officer. Weapons Specialist. Ordinance Officer. Ground Support Specialist. Smuggler. Scrapper/Junker. Scavenger. Psionic. Starship weapons officer. Terraforming Engineer.
High King/High Queen of the Principality of Federation of Kingdoms of Ethanxiia of an alien planet Ethanxiia
Paramount Chieftain and Warchief of the Confederacy of Nations of Iuyumania on the planet of Iuyamania
High King/High Queen of Mu or Hawaiki. Imagine Mount Olympus, Asgard, or Themyscira but for Indigenous Pasifika demigod metahumans and Indigenous Pasifika alien hybrid superhumans. Terrestrial federation of kingdoms similar to its rival Hyperborea. Underwater federation of kingdoms similar to its rival the technologically advanced Atlantean empire. Throne room defended by sea elves riding dolphins, palace defended by merfolk and tritons riding sea unicorn, capital defended by weresharks riding (tiger, mako, & great white) sharks, & kingdoms are defended by Atlanteans riding whales (beluga, narwhals, & orcas). Their throne room is decorated with the skeletons of a megalodon, a mosasaurus, a plesiosaurus, a basilosaurus, & a livyatan. For Hawaiki the federation of kingdoms of Pasifika alien hybrids and demigods there were several kingdoms on land hidden by magic as well as several kingdoms underwater hidden by technology.
Chairman of Smith Industries.
Aliases:
He/she/they are currently known as the Cardinal Changeling, Cambion Chimera, or Scarlet Shapeshifter of the intergalactic superhero conglomerate the Paragons
He/she/they were formally known as the Blue Basilisk, Emerald Eagle, Firebrick Firefox, Golden Griffin, Harlequin Hippogriff, Kobi Kitsune, Jade Jaguar, Silver Shark, & the White Werewolf of the intergalactic superhero conglomerates the Elites.
He/she/they were known as Nomad, Wanderer, & Drifter of the superhero teams the Outcasts, the Renegades, the Fugitives, & the Exiles.
He/she/they were formally known as Morph, Shifter, Changeling, & Chimera of the Primals, Alpha, & Apex.
Alignment: Neutral Good.
Base of Operations:
Mobile. Soar City. Shades of Color County. Neo New York City. Earth. Sol System. Milky Way Galaxy.
Titles:
Champion of Terra, Savior of the Sol System, Warlord of the Vega System, Liberator of the Milky Way Galaxy, Conqueror of the Andromeda Galaxy, Destroyer of the Polaris System, the Devil of the Romulus Nebula, the Fallen God of the Zephyr Nebula, & the Hero of the Alpha Centurion War.
Kalani the Fakaleiti Demigod and Mahu Deity, Warbringer of the Valkyries of Asgard, Titan Killer of the Greco Roman Mount Olympus, Yunos the Celestial and Stellar Entity and the Titan of War, Crel the Divine and Heavenly Being.
Affiliation:
Negative relationships with some of the European Norse Aesir pantheon. Negative relationships with most of the Greek pantheon. They are negative with the Slavic Pantheon (like Chernobog and Baba Yaga).
They are positive with the Jotun Norse pantheon (like Loki, Angrboda, Laufey, Farbauti, or Hela). They are positive with the Vanir Norse Pantheon (like Frigga, Brynhildr, or Freya). They are positive with African pantheons. Positive relationships with the European Roman pantheon. Positive relationship with African/West Asia Egyptian pantheon. Positive with Asian Japanese pantheon. Positive with Asian Chinese pantheon. Positive with Indigenous Maya pantheon, Indigenous Nahuatl pantheon, or Indigenous Quechua pantheon. Positive with Indigenous Polynesian Pantheons
They are neutral with the Arthurian pantheon (like Morgana, King Arthur, Merlin). Neutral with Hindu pantheon. Neutral with Babylonian pantheon (like Gilgamesh). Neutral with Hindu pantheon. Neutral with Irish Celtic pantheon (like the Morrigan).
Powers:
Superhuman and supernatural: strength, agility, dexterity, reflexes, speed, durability, instincts, accuracy, perception, metabolism, senses, endurance, intelligence, memory, healing, flexibility, & stamina, life span, longevity, self sustenance, & condition.
Flight.
Capable of flight in the air when growing wings. Capable of flying in space as an alien hybrid.
Underwater:
Capable of living underwater as a hydrokinetic demigod
Capable of deep sea diving when growing tail, fins, & gills when transformed as a wereshark, merfolk, or Atlantean.
Artificial Intelligence:
Aurora. An artificial intelligence (AI) is an artificial construct that exhibits intelligence simple or far below, similar, or far superior, to a sapient and sentient biological being. Ai is a sapient, self-aware computer system capable of independent thought and reason. She is a hyper-powerful artificial intelligence. The Asian Pasifika/Afro Latine Native demigod alien hybrid as a bionic and cyborg has skepticism about inorganics like AIs, robots, synthetics, & or androids. They would like to trust and want to have hope and optimism. Aurora feels some family-like connection to other inorganics like AI, robots, androids, or synthetics. She likes organics a lot though she is frustrated how they don't fully understand certain inorganic issues. She is one of the most powerful, most advanced A.I. ever created by human and alien collaboration. She is sentient. She is an intelligent human and alien advanced smart artificial intelligence. She is a fusion of a human and alien technology made by alien and human creators based on human and an alien template. She/they can communicate through communication systems. She/they can project a holographic image of herself from appropriate holographic projectors. Her chosen avatar appears to be a female human/alien hybrid. In her alien form she is a winged reptilian draconian humanoid. She has scales, fins, wings, a tail, clawed hands and feet, & horns. She looks to be roughly in her early twenties. In her ai form her ai sprite is a few inches tall, as big as we imagine a fae pixie or fairy to be. She has blue skin, purple hair cut in a long ponytail, & green eyes. She has green, blue, & purple: alien symbols and human characters scrolling down her body. She appears to be wearing a futuristic bodysuit. She is wearing cyberpunk clothing. She has a realistic humanoid feminine figure.
Before he/she/they met she was the AI for a Space Navy Fleet of the Federation Space Armed Forces onboard a fleet flagship. Her alien template Sera-Lyn was a scientist in a futuristic science field. Her human template was based on a Federation Armed Forces Space Naval Captain. She appears almost human. She has a coworker-like relationship with her human space naval captain template. Her human template is Isa Mru, an Afro Asian Pasifika who's a South Asian Bangladesh and Micronesian Chamorro Guahan Indigenous Pasifika woman of color. She was the lieutenant commander of a frigate and corvette spaceship and commander of a destroyer and cruiser. Isa is a captain of a battlecruiser and battleship capital ship. She is later fleet admiral of a dreadnought and flagship. The AI being created by human and alien collaboration and having a human and alien template. She looks essentially like an alien hybrid. Looking mostly human with some features from the alien template. She has a positive relationship with the metahuman demigod and alien hybrid superhuman super soldier. She met him/her/them when he/she/they was a super soldier.
She was to provide battlefield support for him/her/them and his/her/their team of human and alien super soldiers. A team he/she/they knew since they were child, preteen, teenage, and young adult soldiers for the Terran Empire. Experimented since they were children on a cellular, microscopic, & nanoscopic level. They were natives of color throughout the Terran diaspora all stolen from their homes by metahuman and superhuman traffickers working for the Earth settler colonial government. As a super soldier against the Terran Empire or Hegemony the main character’s first missions with their AI was black ops assassination mission, extraction of a high profile target, scouting or recon mission of an unmapped area, demolition or using explosives to target key objectives, & sabotaging supply lines of the enemy. Their first mission together when he/she/they was a superhero was fighting against Harbinger, an evil alien bigender AI, placed inside an humanoid robot or android. This AI was like Ultron, Brainiac, or Trazyn the Infinite. Harbinger the evil enemy alien ai housed in an android body when she wants to prolong her life to stave off corruption and deterioration resorts to consuming matter from other inorganics like AI, robots, androids, & synthetics. Harbinger, the enemy ai housed in a android body, her android form is six to seven feet tall.
Her main function was to provide battlefield support to a shock troop team of human and alien super soldiers and its leader. Her jobs included overseeing planetary trade operations, serving as a Federation security intelligence, cyber warfare against the Terran Empire/Dominion/Hegemony, data analysis of human and alien technology, defend classified data from alien or human hackers, leadership of a space colony on a colonized and terraformed planetoid, AI for super soldier program training for humans and aliens, assisting in constructing military spaceships and capital ships, researching alien and human artifacts, acquiring and distributing data during military operations, management of Intergalactic Intelligence Agencies, planetary security of a classified giant planet, intelligence support for black ops and spec ops super soldier squads, surveying undiscovered planets for terraforming and colonization, electronic warfare support, or controlling various functions aboard starships or capital ships as the shipboard AI.
She was designed to infiltrate computer systems and she is excellent at the task. She has become so intelligent that she understands human, alien, & magical technology. She has never encountered an alien or human security measure that she wasn't able to hack or bypass. In addition, she is proficient with Earth and the Milky Way, Andromeda, & Xeno Galaxy Federation military hardware and can run military spaceships, space stations, & even fleets by herself. She is capable of linking her consciousness with a super soldier through the super soldier's powered armor and neural interface. Allowing her to enhance the performance of the armor. She can communicate directly to the super soldier's mind as well as their conscious and unconscious thoughts and emotions. Letting her boost the user’s abilities pass superhuman limits. She connects with his/her/their bionic enhancements, cyberware, & cybernetic implants. She is inserted into his/her/their power armor or mech suit.
She/they have no physical body. She can act independently when she hacks an android/synthetic/robot body. She is sentient and self aware. When not inside the powered armor suit or mecha suit for the main character as its personal AI. She is moving around the spaceship uploaded onto an android or robot. Her android form’s height is 5'7”. Advanced AI can function for centuries or millennia without deterioration or corruption without repair or maintenance. Simple ai lasts for decades only. Aurora in her AI form has intellectual, emotional, and spiritual relationships with other next gen advanced smart human and alien AIs. She in her android form has romantic, physical, and sexual relationships with next gen advanced robots, synthetics, & or androids.
Attached to him/her/them mentally, emotionally, telepathically, empathically, & psionically are four human AIs. Human smart super advanced artificial intelligences that are implanted directly into his/her/their neural system that are male, female, nonbinary, & genderfluid. These human AI’s through the mental, emotional, telepathic, empathic, & psionic connection and bond allow the AIs to see, feel, & think what they see, feel, & think giving each of them advanced situational awareness, problem solving, & strategic enhancements. Connected to him/her/them mentally, emotionally, telepathically, empathically, & psionically are four alien smart super advanced artificial intelligences that are implanted directly into his/her/their power armor and mech suit that are male, female, nonbinary, & gender-fluid.
These human and alien AI’s through the mental, emotional, telepathic, empathic, & psionic connection and bond that allow the AIs to see, feel, & think what they each see, feel, & think. The psionic, telepathic, technopathic, empathetic, & psychic bonds and links between them and the mech are so strong that it will punch through primordial level threats, celestial level threats, stellar level threats, & cosmic level threats to reach its owner when they are surrounded on their command and “still have a mind of its own” because of the suit’s AI’s that control it.
The psionic, telepathic, technopathic, empathetic, & psychic bonds and links between them and the Artificial Intelligences in their body, their mech, & their power armor suit are so strong that it will go against and disregard their orders just to save each of them in dangerous situations. Despite them telling it to save itself or act to defend them against enemies who take advantage of their heavily weakened state when having an episode of depression, anxiety, panic attacks, & PTSD as a result of a trigger of a traumatic experience.
The microscopic nanomachines, nanites, & nanobots of the suit create an artificial and synthetic layer of muscle and exoskeleton made by the mesh, web, & weave over their body over which supplementary structures are created, configured, constructed, arranged, & assembled allowing the power armor to be almost completely indestructible, invisible, & invulnerable as the armor is capable of self transforming, self healing, self repairing, & self maintaining itself by having self replicating, self transforming, self healing, self maintaining, & self replicating nano machines replace, heal, maintain, & repair what has been lost, used, destroyed, & or damaged. The nano machines and nanobots are also used to healing them when they’re injured.
The reason for this powerful bond and link is the Artificial Intelligences feel empathy and sympathy for their chronic: depression, anxiety attacks, panic attacks, OCD, BD, BPD, schizophrenia, & PTSD caused by their past trauma and abuse.
When they go through an episode or relapse of PTSD they are each experiencing the events through disturbing reminiscences, night sweats, recurring nightmares, flashbacks, & or powerful anguish when exposed to reminders or triggers of the traumatic events. They experience these symptoms sometimes in the middle of combat or a mission and as such the AIs hardwired in each of their: bodies, combat armors, power armors, & mech suits will control the power armor and mech to protect them. As a result of their chronic PTSD they have feelings of indifference, amnesia, emotional numbing, limited influence, & or active avoidance of thoughts that may be reminders of each of their trauma. They constantly and repeatedly go to the battlefields as each of them are former spec ops super soldiers as a result of this PTSD. The only things that can help them though this in the middle of battle are their allies or the AIs.
Mounts:
The main character since he she they are a demigod, alien hybrid, and bionic/cyborg the mounts they use are mythical animals (like griffins, hippogriffs, unicorns, alicorns (winged unicorns) pegasi, drakes, wyverns, and dragons), alien creatures and animals, & robotic recreations of animals (like in hzd forbidden west).
The alien animal and metal (robotic, bionic, or cybernetic) animal mounts are based on a war horse, a ram, a bull, a wooly rhino, a Utahraptor, a flying Pterodactyl mount, a swimming Mosasaurus mount, a large flying Quetzalcoatlus mount, a cave bear, a war elephant, a mammoth, & a smilodon.
The metal animal mounts are tamed by him/her/them hacking them with his/her/their cybernetic implants and bionic enhancements.
The alien animal mounts are tamed by his/her/their telepathy as an alien hybrid.
The mythical animals are automatically tamed by him/her/them as a demigod.
Items:
Holographic and metal framed rectangular prescription smart glasses
Holographic smartwatch
Holographic Samsung smart phone
Wallet
Messenger bag
Briefcase
Weapons:
Hard light, energy, laser, ballistic, & plasma weaponry. Armament of pistols, submachine guns, assault rifles, combat shotgun, sniper rifles, medium machine gun, grenade launcher, rocket launcher, missile launcher, & minigun.
Hard light and plasma melee weapons. Weapons of nunchucks, tonfas, escrima sticks, bo staff, knives, spears, sledge hammers, battle axes, war clubs, & swords.
Magical wood composite bow. Was made out of the finest divine and magical wood. Its string was made from magical plant fiber and animal hide. The limbs were decorated with gilded details of alien origin and end in points ornamented with intricate divine carvings. The handle is wrapped in rare magical creature hide and decorated with magical gemstones. They also carry a hunting quiver with 20 arrows strapped to their waist. The wide quiver is made out of leather and hide made from magical monsters and decorated with magical and divine runes and is supposed to be worn around the archer’s back.
Hard light, aluminum, carbon fiber, & alien metal fusion metal compound bow. Comes with three sheaves or quivers full of arrows of up to 70 metal arrows in each quiver strapped to their back. A legendary rarity weapon. Comes with scope and red dot laser sight. Shoots advanced diamond tipped armor piercing, anti tank, anti materiel, & anti personnel metal arrows. Shoots ballistic arrows, energy arrows, hard light arrows, plasma arrows, magical arcane arrows, scorching fire arrows, cryogenic frost arrows, electroshock lightning arrows, corroding acid arrows, radioactive irradiated arrows, anti gravity arrows, toxic poison arrows, drenching water arrow, flare arrow, tear gas grenade arrows, nonlethal blunt arrow, splitting arrow (arrow that splits into five smaller arrows mid flight to target), capture net arrow (spring loaded net inside arrow captures target upon impact), anti magic arrow, necrotic death arrows, stalker tracker arrow (tracks enemies), flashbang grenade arrow, flashlight arrow (a ray of light to light a dark area), smoke grenade arrow, harpoon arrow, WP Grenade arrow, grappling hook arrow, sleeping gas grenade arrow, concussive blast arrow, banshee’s scream arrow (releases a powerful sonic scream that rivals a banshee scream), EMP arrow, & explosive incineration arrows. Can triple notch three arrows in one attack. In the hands of a skilled archer this bow is capable of firing advanced metal arrows at targets up to 260 meters while still retaining lethal power.
40mm Plasma Rocket Propelled-Hard Light Explosive Throwing Javelin with Diamond Tipped Spikes
Hard light plasma gun. Its quirk is it sometimes randomly changes the materials it is made of. Its main effect is it can transform into any kind of ranged weapon. Can turn into a pistol, submachine gun, assault rifle, shotgun, sniper rifle, medium machine gun, & rocket launcher. Highly customizable and upgradable. Comes with red dot sight, scope, electromagnetic vision optic enhancer, red laser sight, flashlight, hard light underbarrel 40 mm grenade launcher, tripod, extended drum magazine, plasma knife bayonet, buttstock, barrel, foregrip, muzzle or compensator, and silencer mods with rail system attachments. It fires hard light, ballistic, plasma, energy, & laser rounds. It can fire armor piercing, anti tank, anti personnel, anti materiel bullets. It can use burning fire, explosive incineration, irradiated radioactive, corrosive acid, cryogenic frost, & electroshock electric enhanced rounds.
Kana'i Makoa Latu/Ataahua Kamalani Latu weapons as Kalani a Polynesian Indigenous Pasifika demigod:
A hard light two handed longsword. Its look is faintly glowing. It is made out of alien tech. Its alignment is chaotic good. It is wielded by rulers. Its fame and reputation has been kept secret. Its main effect is it increases its wielder's physical strength. Its secondary effect is it can heal its wielder's wounds. Its restriction is that it requires time to recharge after use. It draws its power from its wielder's fighting spirit. It was created to protect. Its quirk is it seems to gravitate toward those with royal blood.
As an Oceanic demigod great grandchild of a sky god and water goddess their main weapon is a five pronged quident of power made out of celestial steel that commands the ocean. It is a polearm weapon. It is a sentient weapon with an alignment of neutral good that chooses lawful good, true good, and neutral good alignments. It chooses the virtuous and respected. Its fame is the stuff of ballads sung by bards. It was created to protect and defend. It is wielded by the righteous. It is the weapon of choice of past demigod heroes. The weapon's main effect is encasing its enemies in ice. Its secondary effect is it summons storms to destroy enemies and creates a blanket of fog to trick enemies. It draws its power from feelings of love. Its look is covered in faintly glowing symbols. It was created on a moonless night.
Polynesian Hawaiian Indigenous Pasifika style leiomano war club made out of divine wood, heavenly iron, and serrated with great white shark teeth. It burst into flames on the wielders command. It was created to slay a demon lord. It is a weapon of choice for gods and goddesses of war. Its restriction is it occasionally turns the wielder into a berserker. It draws its power from its wielder's passion.
Hard light Polynesian Hawaiian style pololu spear. It is wielded by a specific bloodline. It has no alignment and is neutral. It draws its power from kinetic energy. It has a crystal blade. Its fame is well known. It draws its power from its wielder's fighting spirit. Its look is covered in engravings. Its fame is somewhat famous. Its quirk is it was once used to overthrow an empire. It was created to conquer. The weapon’s main effect is it allows the wielder to read minds. The weapon’s secondary effect is it protects the wielder from mind control. The diamond-shaped, razor-sharp hard light spear head is bound to the shaft with an alien metal sleeve. The 6ft/1.8m shaft is made of the rarest divine alien metals. It is decorated with golden bands.
Polynesian Hawaiian Indigenous Pasifika ohe mae pua fist weapon. It is made out of heavenly bronze and divine iron. Its fame is considered mythical. It draws power from its wielder's karma. Its secondary effect is it increases its wielder's magical powers. Its quirk is it was once wielded by a deity. It was created to slay a monster.
Sidearm of a Polynesian Hawaiian Pōkā dagger serrated with tiger shark teeth. It was created through enchantment. It looks stylized but practical. Its main effect is it inflicts mental damage on opponents through psionic attacks. Its secondary effect is it reduces pain felt by the wielder. It is wielded by wizards. Its alignment is lawful good. It draws power from magical rituals. Its fame is epic.
Hawaiian oval type shield made out of divine bronze and heavenly iron
Divine weapons:
As a grandchild of a Polynesian water goddess and unknown Tongan god:
Polynesian Tongan apa’apai made out of divine iron
Polynesian Tongan pakipai made out of heavenly bronze
Polynesian Tongan uatongi made out of divine iron
Taiaha quarterstaff made out of heavenly bronze
Pololu spear made out of divine iron
Polynesian Samoan Lapalapa made out of heavenly bronze
Melanesian Fijian gata made out of divine iron gifted to them by their Indo Fijian love interest
Melanesian Fijian sali made out of heavenly bronze gifted to them by their Indo Fijian love interest
As a grandchild of a Asian Pasifika demigod:
Japanese yari made out of celestial steel
Japanese bo staff made out of divine iron
Japanese tachi made out of celestial steel
Japanese wnakizashi made out of celestial steel
Japanese nodachi sword made out of celestial steel
Japanese odachi sword made out of celestial steel
As a grandchild of an Asian Pasifika demigod:
Chinese composite bow made out of divine wood
Chinese compound bow made of of celestial steel
Changdao sword made out of celestial steel
Chinese dao sword made out of celestial steel
Chinese hook sword made out of celestial steel
Chinese guandao made out of celestial steel
Chinese ji polearm made out of celestial steel
Metal staff made out of celestial steel
Chinese polearm made out of celestial steel
Chinese Podao made out of celestial steel
Qiang spear made out of celestial steel
Repeating crossbow made out of divine wood
Shuangshou jian sword made out of celestial steel
Chinese sai made out of celestial steel
Taijijian sword made out of celestial steel
Wind and fire wheels made out of celestial steel
Chinese Zhanmadao made out of celestial steel
Alien Hybrid Costume:
First costume:
Letterman jacket, hoodie, fingerless gloves, black jeans, black and red wide width high top sneakers with white laces
Domino mask, face mask, & bandana
Second costume:
Spandex and kevlar costume that comes with a utility belt and gadgets
Stretchy and made of mesh to be extra flexible
Has a cape that allows user to glide for a short period of time
Bio mask with eye lenses that comes with built in headset
Warps light and sound to make wearer temporarily invisible
Third costume:
Fourth costume:
The black and blue alien hybrid suit with a black domino mask, a red bio mask, red gloves, black pants, & red boots. The alien hybrid suit armored version would be the same as earlier but with power armor strapped to it. Made up of human and alien metal. The crimson, silver, & obsidian power armor is more streamlined and sleek. The chest, the helmet, arms, legs, & and shoulders of the power armor suit has gold and silver decals and emblems.
Fifth costume:
Current costume:
Red and black tactical costume with nanites and nanomachines that allow the suit to appear and disappear into a metal neck choker for easy access and storage.
Black domino mask, red bandana, a black facemask, red breath mask, & red bio mask
Comes with built in headset for communication with lenses that boosts their ability to sense throughout the electromagnetic spectrum
Vibranium and adamantium like reinforced titanium combat armor
Titanium reinforced nanocomposite Kevlar and ceramic bodysuit
Enhances strength, speed, senses, flexibility, durability, reflexes, intelligence, perception, endurance, agility, etc.
Never gets dirty
Repairs, customizes, and upgrades itself thanks to nanites and cybernetic and bionic technology
Comes with wrist computer for hacking
Celestial steel metal plated fingerless (for clawed hands with opposable thumbs) combat gloves
Stellar titanium metal plated steel toed (can transfigure open for clawed feet with opposable toes) combat boots.
Divine iron and heavenly bronze like metal claw gauntlets that are attachable to gloves and boots.
Future costume:
Divine costume:
First costume:
The amour is also part of their manifestation as the deity of storms. When he/she/they shifts into this form the armor forms around him/her/them. Borrowing from the motif of mist gathering itself into the form of the armor. When the mist is fully concentrated into the correct shape the armor manifests itself. This happens as they move. The whole transformation can be seen to take place over a few steps, one form dropping away and dissolving into mist/fog with the mist/fog then coalescing into Kana’i/Ataahua with the manifestation of the cloak and armor lagging slightly behind the manifestation of his/her/their body. The leather parts of the armor is the same color of the Pacific sea during an ‘ino (dark greens and purples merging together to form an almost-dark gray color when viewed at a distance.) His/her/their cloak is a manifestation of their powers. It is a constantly shifting concentration of storm clouds that fade to clouds then to fog and then cycles back up, with that happening in a gradient across the cloak. So in some places on the cloak the storm clouds will fully be in effect while elsewhere the cloak looks like fog.
Second costume:
Third costume:
Current costume:
Asian and European inspired red and black full plate armor. It is made of divine metals forged by god smiths of divine pantheons. It was forged with divine elements that acts as a conduit to supercharge any elemental and divine magic used by the wearer. It is also a modernized helmet that protects them and hides identity but also allows them to see than a typical knight or spartan like helmet. It had a gorget (that protects the chest), a bevor (protecting the lower face, neck, chin, & throat) a breastplate or chestplate (that protects the chest), backplate, pauldrons (that protect the shoulders), plackart (that protected the lower half of the torso), cuirass (that protected the front of the torso), culet (that protects the small of back and the buttocks), couters (that protects the elbows), poleyns (that protected the knees), faulds (to protect the waist and hips), gauntlets (that protect the forearms to the hands), gardbraces (to protect the armpits), vambraces (that protect the elbow to the forearm), sabatons (that protect the feet), cuisses (to protect the thighs), tassat (that protect the groin, upper thighs, & pelvis), & greaves (that covered from the shin to the knee). It was made out of mithril, adamantine, and orichalcum. It has a red and gold cape. East Asian, Southeast Asian, & European inspired full plate armor made out of celestial steel
Future costume:
Armor:
Leather and metal hunting armor as clan hunter/huntress and clan hunting captain. Adorned to the armor to the chest, back, arms, and leg area of the leather armor was the reptilian, amphibian, mammalian, avian, & fish pelts of alien humanoids they hunted for warmth and camouflage. Adorned to the hunting armor as a necklace were the teeth, claws, talons, fangs, tusks, horns, & saber teeth of the humanoids, animals, creatures, & beasts they killed as proof of their hunting prowess.
The armor was also decorated with the mammalian fur, reptilian scales, & avian feathers of the game they found while hunting. Fastened to the helmet was the skull of a humanoid alien they hunted as hunting captain and clan hunter/huntress of their tribe and clan. After the humanoids, animals, beasts, & creatures were killed they took their corpses. Their bodies were burned leaving only their bones to be gathered to steal their mana or power. Mana is a life force which gives influence, power, and authority. Mana can be gained or lost. It is stored in the bones. After someone’s death, small bones would be turned into jewelry.
Ivory and scarlet combat armor:
Charcoal and cherry power armor.
He/she/they are a seventh, eighth, ninth generation super soldier. Code name as a black ops and spec ops metahuman and superhuman soldier is Dragon 552. Call sign as a demigod and alien hybrid super soldier is Fujin 785. The Mark 10 Mars/Ares Combat Armor is a technologically advanced combat exoskeleton system. This specific customized and upgraded power armor is codenamed Warbringer named after the user being a descendant of a Polynesian god of war. The suit is crimson, gold, silver, & obsidian. The suit also possesses other features that enhance its wearer's already superhuman or supernatural abilities. It is designed to vastly improve the strength, durability, perception, endurance, stamina, intelligence, dexterity, agility, reflexes, & speed of a metahuman or superhuman super soldier in the field of combat. The power armor suit amplifies and enhances the inherent biotic and psionic abilities of the metahuman and or superhuman user such as telepathy, mind control, teleportation, time travel, time control, force fields, invisibility, & telekinesis.
The mana is added to the power armor with divine emblems and symbols and alien characters and calligraphy. The mana adds more armor to the power armor and repairs the damage done to the armor like the nanites and nano machines. It is activated with magical runes that are symbiotic with their own divine and alien tattoos on their body as a demigod and alien hybrid.
Power armor is used in Sabotage missions, Reconnaissance missions, Assassination missions, Wetwork missions, Exoatmospheric operation missions, Scouting missions, Sniper operation missions, Threat assessment missions, Survey missions in extreme environments, Alien and human artifact and relic acquisition missions, Pathfinder missions, Intelligence gathering missions, Missions in intel-poor environments, Missions in unfamiliar hostile environments, Paramilitary and clandestine intelligence agencies black ops missions,
Power armor is used in High Profile Target Acquisition, Combat excursions in isolated frontlines of war, Covert shadowing of a target, Battlefield support, Direct Enemy engagement, Long-range pursuit of targets, Extended solo operations, Shipboard and station defense, Search-and-rescue operations, Combat training exercises, Stealth reconnaissance operations, Classified operations, Remote operatives engaging in hostile environmental conditions, Deep water discovery and combat in waterfront areas, VIP Security, Microgravity operations, High value target and hostage recovery, Hunter-tracker field application, Recon in unknown environments, Stealth-based recon, Remote expeditions in uncharted space, Operations in inhospitable worlds in a hostile environment, Maritime combat and multi-environment adaptation, Tactical and strategic infiltration. Orbital drop or free-fall combat drops, UAV or drone control, Engineering and explosive ordnance disposal, Infiltration of heavily fortified enemy sites or stealthy infiltration of enemy territory, Aerospace combat, Target acquisition or advanced tracking and targeting acquisitions, Hunter-killer operations, Orbital raids or insertion from low orbit into enemy territory, Extended operations in exotic and hazardous environments considered too hazardous for standard equipment, terraforming and colonizing (planets, moons, meteors, planetoids, comets, & asteroids) space habitats, EVA or extra-vehicular activity, Explosive ordnance disposal EOD or to facilitate explosive ordnance disposal, Remote security base detail, Reconfiguring (Subversion, repairing, reconstitution) technology in combat, Defense of non-combat personnel or civilians for general area denial, Close quarters combat or cqc with enemy super soldiers, Urban Combat Operations, Covert Operations or covert ops, Spec ops or special operations, Counter-Intelligence, Biological and chemical containment or securing biologically and chemically contaminated areas, Tactical supremacy and Naval intercept operations, High-altitude insertion ops or Halo Operations and elite threat-detection, Enemy starship boarding and raiding in space, & Airborne infantry operations.
The power armor is the most advanced piece of tactical military hardware in alien or human hands. It is an attempt to create a powered exoskeleton capable of taking full advantage of the physical, mental, & emotional capabilities of a metahuman and superhuman super soldier esp the demigod or alien hybrid user. The powered armor is a highly advanced suit capable of further enhancing the metahuman or superhumans' physical, mental, & emotional performance. The power armor is able to enhance the strength, perception, awareness, endurance, stamina, constitution, durability, intelligence, dexterity, agility, flexibility, & speed of the user.
The powered armor is commonly personalized by suit art on the power armor and visor art on the power armor helmet. With the power armor later personalized suits of power armor have vinyls, decals, emblems, & graphics on the power armor helmet visor as well as the power armor suit’s torso, chest, back, shoulders, arms, elbows, legs, knees, etc.
It is a bionically and cybernetically enhanced armor which affords its bearer inhuman attributes and destructive power. Each module is individually powered by a set of 3 micro-fusion cores. Except for the main frame which is powered by one singular large fusion core. The suit is also powered by cold fusion cartridges that are inserted into the suit's arms and legs. It is powered by small portable fusion power sources which can be easily replaced. It is powered by gas, electricity, steam, or nuclear power. It has a built-in battery that can be recharged.
The power armor suit comes with accelerated movement, reinforced armor, hydraulic bracers, optimized bracers, kinetic servos, reactive plating, overdrive servos, a sensor array, artificial guidance, active camouflage, a cloaking device, matrix overlay, emergency protocol, core assembly, explosive vents, smart camouflage, force accumulator, mechanical enhancement, optimized servos, a fusion reactor, an internal database, a medical pump, a HUD or heads up display, a head lamp, recon sensors, a targeting hud, virtual interface, heavy plating, motion assist servos, flight, rocket boots, jet pack, sealed suit, thermal coating, explosive shielding, & titanium plating.
When injured the user is healed by stimpacks, first aid kits, medpacks, combat stimulants, pain suppressants, & nanite injections. When the suit is punctured the suit seals itself off while nano machines repair and maintain the armor. Each power suit has intelligent servos that provide compression to reduce bleeding, increase clotting, first aid to heal wounds, pain suppression to reduce pain, & nanites for healing injuries. This controls the built-in medical dispenser (capable of injecting first aid, pain suppressors, & combat stimulant drugs when needed). It is also capable of controlling the heartbeat, blood pressure, & blood sugar of the wearer through a specialized regulator.
The armor is streamlined and sleek than its bulkier and heavier predecessors. The new suits have clean, sleek, pristine, & new look to them as opposed to the dirty, old, faded, & worn look of the old suits. Some suits allowed the helmet and surrounding segments to be removed and replaced allowing a user to simply climb in through the opening in the chest or back cavity. A more involved method consisted of the suit being constructed from prefabricated parts around the user, seemingly sealing the user inside. Unlike the powered exoskeletons that preceded it. The power armor was designed from the ground up as a suit of armor.
The armor requires training to enter, use, & take off. Spanning over centuries of development it encompassed more than just a powered suit of armor. It is a pioneering effort intended to shatter current technological barriers. With constant drills metahuman and superhuman super soldiers can enter and exit the armor in minutes.
To pilot a power armor suit, battle walker suits, or mech suit the pilot or user has to first undergo VR simulation training. They then do physical training similar to spec ops and black ops forces of the 21st century or Halo ODST or mass effect N7 training. They then do super soldier training of the near and far future similar to Halo Spartans, Starcraft Ghosts, or Mass Effect Specters. They then do piloting training on how to enter and pilot their suits like Brotherhood of Steel Knights and Paladins, Anthem Freelancers, StarCraft Terran Marines, Titanfall Titans, & Warhammer Space Marines.
More advanced later gen suits were easier to get inside and outside of. This was since it was a more streamlined process. It opened by itself from the back with the help of the power armor’s onboard AI. The earlier and oldest power armor suits were difficult to get inside and outside of. It required a team of trained engineers, inventors, & technicians to fully take off the suit of power armor from power armor. They still use the old and archaic way of taking off the power armor piece by piece with the hydraulic machine and a team of inventors, engineers, mechanics, & technicians but only when maintaining/repairing, upgrading/updating, or customizing the power armor suit. The power armor suit is also stronger in construction than the older generation power armor lines.
Its design philosophy would serve as a basis for all future powered armor system designs. However you can remove parts of the armor in emergencies to repair the armor or to customize or upgrade the power armor. Each generation of the power armor is composed of major fundamental components. The power armor integrates the vast majority of the armor's vital hardware systems inside the skintight bodysuit itself. Allowing for more streamlined production and easier implementation of specialized subsystems and armatures.
Through a beacon located on their tech/body/flight suit and combat armor. The power armor can triangulate their position. Through nanites, malleable human and alien smart metal, and nano machines the power armor can collaborate with the onboard ai in the power armor and the ai implanted into their neurological system and synchronize to build the suit around the user. This is if they need the suit but are currently out of it for emergencies. The main character can do this only with the later gen advanced power armor suits not the old archaic suits.
Has an internal grenade launcher system inside the power armor chest. The suit's autoloader is equipped to quickly manufacture and load hundreds of standard 30 mm fragmentation grenade, smoke grenade, flashbang grenade, sleeping gas grenade, electroshock stun grenade, cryogenic freezing grenade, WP, noxious gas grenade, plasma grenade, incendiary explosive grenade, electromagnetic pulse or EMP grenade, small yield nuclear explosive grenade, stasis grenade, hallucinogenic gas grenade, temporal time grenades, quantum void grenades, seeker grenades, etc.
It has built-in 7.76 mm, 12.7 mm, and 50 caliber medium and heavy triple barrel machine gun ballistic, plasma, hard light, & laser turrets built into the power armors shoulders. It has built-in 30 and 40 mm plasma and hard light rocket launchers and missile silos built into the power armor’s chest.
The power armor suit and power armor helmet is custom made and is fitted plated metal armor over a metal exoskeleton. It is built around the metal exoskeleton worn over a soft skin-tight space suit and metal plated combat armor with a combat helmet with visor. It allows for customization and upgrading. It lets users connect the power armor with their cyberware implants and bionic enhancements.
It has room for storage of extra supplies of food and water. It has an oxygen tank to breathe in space or underwater. It provides high levels of protection from the harsh conditions of space, high temperatures, the deep ocean, radiated areas, the atmosphere, & space. It protects against the infantry weapons of most possible human and alien threats. It protects against biological, chemical, and radioactive weapons. The suit has a self-contained oxygen supply, environmental control system, & medical supply system. In the event of a medical emergency, the armor would burst open to allow medical personnel to access the pilot within. Like other sets of powered armor, it was equipped with waste disposal. The armor came equipped with a self-destruction protocol, that when armed would detonate if anyone attempted to tamper with the armor, destroying everything in a thirty foot radius. It protects against infestation by biological hyper evolution viruses by swarm species such as Zerg or Tyranids. Protects against assimilation by species such as the Borg. Protects against mind control, brainwashing, and indoctrination by species like the Collectors or Reapers. Protects against infestation by biological species like Xenomorphs or Flood.
The construction of the suit is done in overlapping layers. An interactive holographic computer has also been integrated into the helmet with an intuitive HUD. The armor's shell is composed of a multilayer alloy of remarkable strength and has been augmented with a refractive and absorbing coating capable of dispersing and absorbing a near unlimited amount of ballistic, laser, energy, plasma, & magical weapon strikes. The power armor absorbs and reflects the kinetic energy of incoming ballistic, energy, laser, & plasma projectiles. It can also absorb other damaging forces such as hazardous levels of heat, radiation and microwaves. Effectively making the user temporarily invulnerable.
Enhanced protection against small and large arms fire. Is immune to most small and large arms fire. Has armor plating that absorbs and redirects ranged weaponry for a few minutes before needing to be recharged. It features special systems to protect its user from the hard light, plasma, laser, energy, & ballistic weapons. Any damage that the armor plating suffers can be repaired by built-in subsystems. These systems are receptive to nanomachines facilitating the repair. Additionally, bypass channels allow certain components to function if routing is compromised by extensive damage.
The suit contains a gel filled layer underneath a thick black and white armored bodysuit. The gel layer regulates temperature. The inner skinsuit is made of a moisture absorbing synthetic material linked to an environment control computer and the occupant's neural mental and emotional interface. The user is healed by nanites and the power armor is repaired by nanomachines. The power armor integrates the vast majority of the armor's vital hardware, cyberware, and firmware systems inside the skintight bodysuit itself. Allowing for more streamlined production and easier implementation of specialized subsystems and armatures.
Sandwiched between the external power armor and the internal padding is a thick armored skin tight titanium nanocomposite bodysuit. The bodysuit is made of a nonrigid titanium-based material, making it very strong and yet very flexible. The combat weave of the tech suit of later generations is thicker and possesses a tighter weave. Thereby giving the user a greater boost to their strength, durability, constitution, endurance, stamina, senses, perception, awareness, intelligence, agility, reflexes, flexibility, & speed. Advanced next gen tech suits headpiece comes with a combat helmet with a more advanced HUD and visor.
A bodysuit or skintight tech suit is a polymer light-refracting nano-fiber suit covering the body. It is worn under combat armor and a combat armor helmet. The tech suit and combat armor is worn while inside the power armor. Carbon fiber forms part of the tech and body suit. The suit can be outfitted onto super soldiers via servos. The suit has numerous functions, small but vital to the safety and survival of the wearer. It also serves as another layer of protection against ballistics, laser, energy, plasma, and hard light weapons.
The form-fitting tech suit is interwoven with an advanced circuitry system that covers the entire body including the neck and head. Its temperature regulation system could shield the wearer from heat detection equipment with an adjustable temperature setting. Many components of the titanium bodysuit are conspicuously fashioned after the shape of human and alien musculature for alien and human metahuman and superhuman super soldiers.
Most suits are black, blue, and/or gray in color. In fact, each techsuit is custom-made for the super soldier that wears it. Some models have portions of the bodysuit share their color with the external armor plating. The body suit of the main character is black and red like the crimson, silver, gold, & obsidian power armor outside.
Certain squads or individual operatives are outfitted with customized tech suits that contain a host of undisclosed improvements or modifications to fit particular mission parameters or operator’s needs. These polymuscle exoskeletons cannot be worn by unaugmented personnel. As many of the techsuit's medical and environmental control systems require invasive access to bionic implants and cybernetic implants.
The techsuit is comfortable to wear for extended periods of time and constitutes the base of super soldier's service uniform. Though it provides limited ability enhancement without access to external power. When paired with the compact fusion reactor and generators in a power armor cuirass the full capabilities of the techsuit are unlocked. It contains channels and distribution webbing for regenerative hard light, energy, laser, plasma shielding and force fields.
The exoskeleton musculature can operate at full power. Further increasing the wearer's strength, intelligence, constitution, durability, endurance, stamina, awareness, perception, agility, flexibility, reflexes, & speed. It is laced with a form of psi-sensitive artificial muscle fiber which augments their natural stats and traits. The suit helps super soldiers channel their natural superhuman powers and abilities.
The combat helmet acts as a chemical agent mask and the tech suit provides nuclear, biological, chemical shielding by absorbing dangerous elements and rendering them inert. The suit itself is designed to withstand the cold vacuum of space. The suit itself is capable of surviving decompression. While its mask allows the super soldier to breathe for a time in environments without oxygen such as the deep ocean or vacuum of space.
Perhaps the most well known function of the suit is its cloaking ability. All later next gen tech suits feature a personal cloaking device, allowing the super soldier to render him/herself invisible with active camouflage that bends light around the user. Works against most electronic scanning.
The tech suit is a lightweight yet extremely durable and strong design that is essentially mesh armor with molded and reinforced joints. The heaviest of these suits provides protection comparable to combat armor and yet weighs little more than a pilot suit.
The tech suit also has smart camouflage that replicates the pattern and texture of any surface it comes into contact with. The stealth abilities are aided by coolant systems woven into its lining, rendering its user invisible to most infrared sensors. It boasts optimizations that enable permanent cloaking. The tactical tech suit allows agents to remain cloaked indefinitely.
The suit is outfitted with a personal hard light, plasma, laser, & energy shield and force field generator. It has a vital signs monitor. Each suit has intelligent servos that provide compression to reduce bleeding, increase clotting, first aid to heal wounds, pain suppression to reduce pain, & nanites for healing injuries.
The suit possesses a combat helmet. The helmet shares the rest of its functions with the smaller headpiece. This includes a comms system.
It has an electromagnetic spectrum vision system that sees throughout the vision spectrum. It has a HUD system capable of showing a holographic 4d map display. It has a microscopic, binocular, & nanoscopic zoom function. This is for increased sight range and target acquisition. The helmet visor also enhances sight, and includes an automated targeting system for sniping. Passive and active scans can be carried out, displayed on an automated wrist computer unit. Such scans can designate affiliation of a target, alert a super soldier to hazardous terrain, scan important objectives, & pick up living and/or moving targets.
The suit provides limited protection against small arms and large arms fire and full life support. The helmet HUD provides the super soldier information on his/her/their health status, the amount of shields and force fields available, a camouflage or stealth meter, and a weapon meter. Therefore informing the soldier of how much ammunition is available for his/her equipped weapon.
This body-suit is a black, form-fitting suit of polymer body armor, able to deflect small-caliber rounds. The suit is equipped with cooling and heating units that mask the infrared signature of the wearer. It also is for creating a comfortable environment. The helmet has encrypted communications gear, a HUD, electromagnetic spectrum sensors, active sonar, & motion detectors. The whole suit is fully sealed and gas tight making them wearable in a vacuum when equipped with an oxygen tank.
The tech suit is an interwoven weave to produce a dense material. It becomes momentarily rigid when hit. Spreading force across a larger area, thereby reducing the damage. The body suit also disperses heat rapidly, giving reasonable protection against laser, energy, & plasma weapons. The material is psychically sensitive, automatically reacting to the wearer's movements and thoughts to maintain a glove-tight fit as they move and fight. The tech suit also contains additional features.
The combat armor provides numerous advantages in the field, including ballistic protection against hard light and ballistic weapons, temperature control, thermal insulation against extreme temperatures (experienced during atmospheric entry or orbital drop insertions) and thermal protection (from laser, plasma, & energy weapons.
The combat armor has several magnetic holsters on it for primary and secondary weapons storage and management. It also has in-built ammo pouches to carry large amounts of munitions and explosive devices like mines and grenades that the user may require for use in hostile environments.
The combat armor is capable of recording audiovisual and environmental data. Allowing the user to document whatever circumstances they encounter. It will also maintain body temperature if it detects critically suboptimal temperatures in the surrounding environment. It can keep the user alive even at extremely hot or cold temperatures.
The combat armor features an onboard supercomputer which allows it to remotely interface with and hack most electronic devices either military and civilian both human and alien. Its transceiver can also be programmed to interfere and disrupt enemy communications.
The titanium and steel composite plated and kevlar combat armor plating gives the user added protection. It comes with HUD and a Communications Systems to give more situational awareness to the wearer. The combat armor excels at providing more protection against small arms fire than other infantry body armor. It also excels at allowing a user to conduct military operations in any terrain without the slightest chance of being detected in most locations thanks to the camouflage patterns on the armor.
A powerful and extremely versatile set of tactical combat armor. Reverse-engineered from human and alien technology. The combat armor can be programmed for a variety of purposes leading to drastically enhanced combat. Helps physical and mental performance, allowing the user to execute superhuman feats. The combat armor has a jetpack for faster running, swimming, gliding, or flying.
The combat armor is made up of several different layers and materials. To aid in protecting the wearer from most small arms and some large arms fire. It also contains a heating and cooling system which regulates temperatures to keep the user warm or cool depending on the weather conditions. The heating and cooling system can also match infrared signatures of the current weather as well to allow the user to go undetected in hostile locations. The chest plate of the combat armor provides stealth capabilities by reducing its IR signature and reflective surfaces.
The combat armor coated with a heat resistance material to aid in reducing temperatures experienced during orbital drop. It also defends against energy, laser, & plasma weapons. The body suit also doubles as a pressure suit to allow the wearer to perform EVA. The combat armor consists of Titanium and steel composite armor plating and kevlar that covers the chest, back, neck, shoulders, arms, legs, and feet.
The core element of the combat armor suit is an automated computer system located in the torso. This controls the built-in medical dispenser (capable of injecting first aid, pain suppressors, & combat stimulant drugs when needed). It is also capable of controlling the heartbeat, blood pressure, & blood sugar of the wearer through a specialized regulator. It is capable of providing real-time feedback on battlefield conditions. It automatically fits itself to the user's shape and frame.
It automatically adapts systems to the user's specifications. It unlocks and updates features as they come online. These upgrades are necessary for the user to benefit from the more advanced subsystems. Along with firmware, cyberware, & software the suit also comes equipped with its own subnet for discrete information gathering and transmission during missions. The suit itself has a built-in medical system that automatically dispenses first aid, pain suppressants, combat stimulant drugs, and other medical supplies. A female on-board computer narrates the usage and current levels of these items, as well as warning of impending combat situations.
The combat armor also comes with an armored backpack that attaches to the back of the armored vest. The armored backpack comes in a number of different variants. The main purpose is storage, which allows a user to store equipment, ranging from ammunition, to medical supplies, to explosives, to battery packs which provides power to any equipment a user may carry, and communications, which houses the necessary radio and satellite gear that a super soldier squad requires to report in to their superiors.
For longer missions, users can carry larger armored backpacks with enough supplies for a month of operation without external resupply. Armored backpacks have integrated magnetic holding devices to allow for external back mounting of additional equipment. Equipment with magnetic properties, such as longer weaponry, can be carried externally over the armored backpack eliminating the use of extra straps or slings. It gives the user wearing it an additional layer of protection from behind because the backpacks casing is armored.
The combat armor incorporates data connectivity to a military network. Allowing the combat armor to display critical information on the visor of the combat helmet through its HUD. This information includes a holographic 4d topographic GPS map of the area, complete with objective pinpoints, descriptions, and radar integration that identifies allied and enemy units. Computers, phones, & tablets can interface with the combat armor in order to access this network. Additionally, information about the combat armor as well as the wearer's vital signs can be accessed from the network by advisers, mission control, and tactical supporters.
Combat armor and combat helmet is vacuum-sealed for use in extra-vehicular operations in space. Such as zero gravity combat or boarding actions on enemy spacecraft. It is also used for operations in environments with thin atmospheres. The armor is shielded against the effects of electromagnetic pulses, such as those produced by anti-electronic weapons.
The combat helmet is made of titanium. It is coated with a heat resistant material to help disperse heat. The inside is lined with black padding to provide comfort when the user is wearing it. The helmet's faceplate is made of a strong, glass-like material with the ability to polarize. When polarized, the helmet's faceplate obscures the wearer's face completely. The visor of the combat armor helmet comes in black, white, yellow, orange, red, blue, green, or purple.
The battle suit is a sealed system, capable of extra vehicular activity for a near unlimited amount of time or operations in dangerous situations such as underwater, in the vacuum of space, in radioactive areas, in deserts or jungles with extreme heat, or arctic tundra with extreme cold. The suit can reflect or absorb the electromagnetic spectrum including radio waves, gamma waves, & microwaves to make the user invisible for a short time to enemies. It is hardened against EMPs, radiation, & microwaves. It has filters that are completely effective at removing toxins, germs, radiation, bacteria, poison, & viruses. The power suit is effective against small arms and large arms. The suit is configured to provide full life support in vacuum or hostile environments and give shielding against radiation, biological, & chemical.
The power armor is a powerful and extremely versatile set of tactical power armor. The visor of the power armor allows the super soldier to sense the entire electromagnetic spectrum. The battle suit's greatest advantage, however, is a super dense optical computer memory.
Rather than simply being worn, the power armor integrates with the user. Power armor is an advanced form of powered combat armor. It is a completely enclosed suit of combat armor. Each suit possesses a full suite of life-support functions for operation in hostile environments. Life support functions include pain suppressors, combat stimulants, first aid, etc. Power armor is fully sealed, isolating the wearer from the outside environment and protecting them from chemical and/or biological weapons and toxic atmospheres. It also commonly includes numerous auxiliary systems.
Reverse engineered from alien and human technology leading to drastically enhanced combat and physical, intellectual, & emotional performance. Allowing the operator to execute superhuman feats. The power armor suit enhances and channels the metahuman and superhuman powers of the alien or human wearer. The functionality of the battle armor system is unprecedented. Like its predecessors it is backwards compatible through hardware, software, and firmware upgrades.
The power armor multiplies the strength, perception, endurance, stamina, constitution, durability, intelligence, senses, flexibility, reflexes, agility, & speed, of its wearer significantly more than the older generation suit models. The suit consists of a series of overlapping segmented plates providing flexibility, agility, speed, and protection. It’s a powered suit of high-grade armor that increases the wearer’s protection. It also increases the user’s strength, perception, endurance, stamina, durability, intelligence, flexibility, agility, & speed.
Rather than being a traditional suit of body armor the battle suit works on a biomechanical level. Allowing for direct user-controlled movement. As the powered armor allows for ample spare carrying capacity it comes equipped with many useful gadgets built in. Complete suits of power armor suits and power armor helmets are fully-sealed and pressurized. Allowing the wearer to survive airless conditions such as hard vacuum or underwater for extended periods of time. Many suits of power armor also incorporate supplemental systems.
Had the ability to link a super soldier and several simple dumb AIs and a few smart advanced artificial intelligences together to provide the soldier instant real time intel in the field, along with other functions.
While also doubling as a platform capable of handling an advanced smart human or alien artificial intelligence network. It requires the use of an interface with the AI for full synchronization with the pilot. This revolutionary solid-based crystalline layer forms a network within the suit's frame of proper size and capability of housing the types of smart alien and human artificial intelligences. Artificial Intelligence can be delivered to the suit via a data crystal chip storage device no bigger than a smartphone.
Each human or alien being has a molecular fiber network called the nervous system within their brain. All alien superhuman and human metahuman super soldiers are given a neural interface. In addition, the power armor features integration with artificial intelligences, ranging from advanced smart AIs to simpler dumb AIs.
These AIs integrate, prioritize, and even subtly alter the torrent of data and sensory overrides fed to the power armor's user, simplifying the chaos of the battlefield and reducing confusion. These AIs also handle mundane administrative tasks on behalf of the human or alien super soldier. The typical suit of power armor suits and mech suits carries around a dozen or so of these simple AIs and a few complex AIs.
Some suits are also capable of taking over. Being controlled remotely or autonomously if the wearer becomes incapacitated. The power armor suit comes with advanced alien and human artificial intelligences. Often, the suit's computer is an Artificial Intelligence capable of acting as mission control. Also controlling the systems the wearer can't pay attention to in the heat of combat. Some suits of power armor are explicitly made to be adaptive armor capable of great versatility and effectively repairing, customizing, and upgrading themselves.
The visor of the power armor comes in obsidian, crimson, sapphire, emerald, silver, amethyst, & or gold. Lights flicker on the visor system on the interior of the visor's rim illuminating dark areas. A blast shield can be lowered over the visor to block out too much sunlight. The power armor helmet visor itself may be lowered or raised. The visor can also be polarized or unpolarized at the user's discretion. Though it will automatically un-polarize based on the intensity of light hitting it.
The power armor helmet incorporates its own communications equipment. Allowing for hands-free voice and/or video communications over a wide range of frequencies. The visor of the combat armor helmet is capable of microscopic, nanoscopic, & binocular vision function integrated into the visor. Allowing the user of the combat armor to "tag" enemy units, ammunition, and vehicles for future reference and engagement. This information can also be relayed onto allied units. The binoculars also magnify distant sound, enabling the user to hear the lightest of sounds from far away.
It records audio and visual with a camera within the helmet's brim. The helmet is also issued with an optics device that aids the user in relaying images, audio, and video to teammates, subordinates, other squads, or high command. It also has a communicator in it. Has an ocular integration optics device attached to the helmet. So scope or red dot sight on their ranged weapons can be smart-linked to the user's HUD, active sonar, & motion tracker.
The power armor helmet provides excellent protection against small arms fire and small explosive attacks. The helmet is also essential in providing the user the ability to perform EVA. It has an advanced HUD or heads up display. It also provides a Heads-up display, giving the wearer information including a targeting reticle, weapon information, ammo capacity, & a detailed health readout. The newest version of the combat helmet integrates with the user's standard neural interface to provide more tactical data to the HUD. Along with this state-of-the-art equipment, the helmet is also equipped with its own thermal imaging, electronic scanners, and motion sensors. There are also several external optical modules that can be attached to the combat helmet used by squad leaders or an optical/integration module which enhances smart-linking capabilities and communication systems.
HUD: A Heads-Up Display (HUD) is built into the visor. Its features include microscopic vision, binocular vision, heat vision, night vision, x ray vision, & uv vision. It has a a navigation mode which superimposes a holographic 3d and 4d map of surrounding terrain and pinpoints prominent features. It is capable of displaying the amount of ammunition in a soldier's equipped main and secondary weapon and grenades. Has a motion sensor and active sonar to detect allies and enemies on the map. It has a data system which, with the appropriate link, can let the user 'see and hear’ to video, audio, and data feeds.
Integrated communication system for field coordination. With an enhanced portable comm system. Are augmented with a communication array for short and long range comms. These automatically connect to signal boosters located vehicles for better long-range communications.
It has active camouflage. It has smart camouflage. It has plasma shields, hard light shields, force fields, and energy shields. It comes with advanced plasma shields, advanced hard light shields, and advanced reflective force fields.
It has plating on the face, neck, chest, back, arms, & legs. The powered armor is built around an exoskeleton combined with a supplemental system that acts as artificial muscle. Mimicking the wearer's own movements in a sort of purely mechanical and neurological synchronization. As a result it negates its own perceived weight and allows the wearer to carry thick, bulky armor plating without being encumbered. The wearer gains effective superhuman strength, stamina, endurance, durability, agility, flexibility, reflexes, accuracy, dexterity, speed, etc.
It also provides protection against environmental hazards that can't really be resisted or dodged by being a self-contained environment. Allowing the user to exist comfortably in space, deep underwater, surrounded by radiation, or in other areas that would kill unprotected humans or aliens. The armor features a survival mode that can keep the occupant alive for at least six months in the vacuum of space with no food, water, or other things vital to life aside from the suit's oxygen supply.
The upper back section of the suit houses a series of rubber tubes. These run through the jointed areas of the suit. Protecting wires and distributing coolant. These tubes make up the bulk of an efficient liquid cooling system. It is assisted by four sets of high-speed turbines. These turbines vent the heat generated by the suit's power supply and the temperature buildup in harsh atmospheric conditions.
The power armor suit suppresses the user’s noise allowing them to sneak past enemies when crouched or crawling. This is possible by noise dampening in the power armor legs and boots. It can also slip past mines after certain upgrades. Mufflers which reduce the amount of noise the suit makes and the user's heat signature.
It has enhanced fall boots in case of drop deployment. It utilizes a slow-fall system that allows the armor to drop from great distances. It has gravity boots that magnetize to metal surfaces such as ships, satellites, & stations when operating in space. The suit also contains a magnet system within its boots that allows its wearer to stay attached to a metal surface in zero gravity environments such as on a ship, satellite, or station in space. It can be toggled on or off by the wearer.
Reactive systems installed directly linked to the power armor’s neural interface. They amplify the wearer's reaction time by connecting directly to the thoughts and emotions of the wearer. Making it much easier to control and allowing for the super soldier to be both more efficient in combat. It also gives them a higher survival rate in combat thanks to faster reflexes, mobility, flexibility, & speed.
In order to boost the wearer's mobility, speed, flexibility, & reflexes power armor suits have a jetpack on their back for flying. They also have built-in thrusters on their power armor boots that allow them to glide at least for short distances or via rocket-assisted jumps. This gives them good mobility and speed without sacrificing protection.
They also have built in rocket boosters in the power armor suit’s knees and elbows to punch, kick, elbow, or knee enemies faster. It has a jetpack on the back of the armor and the armor’s power armor boots for hovering or flight. The suit's motors are also located in the chest, back, arms, & legs powering the servos that allow for the power armor suit's enhanced movement. Has a heavily reinforced frame. The servos enable a wearer to dash up steep mountainous slopes and safely land from tall heights from tall buildings. The legs are piston-powered, allowing the user to make long jumps.
This system functions as a self-destruct mechanism in order to prevent a dead super soldier's armor from being compromised by hostiles. It is activated by a series of digits that only the user knows. It is activated by inputting the code into their power armor wrist mounted computer. When engaged, it produces a reactor overload that burns everything within a fifty meter radius, then produces a large nuclear blast from overloading the fusion reactor cores.
It has numerous clips, belts, and holsters for the attachment of additional weapons and ammunition. The power armor features very small, yet powerful magnets placed on the legs, waist, and back of the suit that are used to hold any equipment, any primary weapons, secondary weapons, weapon ammo, & grenades with a magnetic property.
Strapped to the power armor with magnets are primary weapons such as a 7.62 mm assault rifle (with a scope and a 30mm grenade launcher), a 50 caliber bolt-action sniper rifle with scope, a 10 gauge pump-action combat shotgun (with drum magazine and red dot sight), a 7.76 mm medium machine gun (with grip, drum magazine, and red dot sight), a 12.7 electromagnetic Gauss rifle with scope, a 50 caliber fusion rifle with scope, a semi automatic 12 gauge combat shotgun, a 12.7 mm semi automatic marksman rifle with scope, a 50 caliber particle beam rifle, a 40 mm rail gun, zero point energy rifle, & or a ten shot 500 magnum lever action repeating rifle with red dot sight.
Special weapons are also a flame thrower, a 12.7 mm flechette rifle with scope, a triple barrel 7.76 mm Gatling gun with red dot sight, a 40 mm homing heat seeking rocket launcher with red dot sight, metal bolt rifle, a 12.7 mm crystal shard rifle, a 7.62mm spike rifle with red dot sight, a six shot revolver action 30 mm grenade launcher with red dot sight, a Tesla cannon, or a guided missile launcher with scope. These special weapons aren’t always readily available and only come from orbital weapon supply drops.
Strapped to the power armor with magnets are secondary weapons such as a 5.56 mm light machine gun (with red dot sight, drum magazine, and grip), a regular 45 caliber submachine gun (with drum magazine, grip, and red dot sight), dual wield 38 caliber full auto machine pistols with red dot sight, dual wield 38 caliber six shot regular revolvers, a 5.56 mm pulse rifle with red dot sight, dual wield 38 caliber regular pistols with red dot sight, a six shot 44 magnum regular revolver, 45 caliber regular pistol with red dot sight, a spike pistol, a ray gun, a metal bolt gun, a 50 caliber heavy pistol with red dot sight, & or six shot 357 magnum heavy revolver.
These primary and secondary weapons fire anti personnel, anti tank, anti material, anti shield, force field negating, & armor piercing rounds. These primary and secondary weapons fire ballistic, laser, plasma, energy, & or hard light smart rounds that track and seek targets. These rounds cause a status effect when they hit enemies such as explosive incineration bullets that burn enemies, cryogenic ice bullets that freeze enemies, lightning electroshock bullets that electrocute enemies, acidic corrosive bullets that melt enemies, ion rounds that vaporize enemies, & or temporal rounds that slow down enemies.
All primary and secondary weapons come with a compensator, a muzzle break, advanced rifling, heat sinks, a silencer or suppressor, extended magazines, dual magazines, drum magazines, a variable zoom scope, a red dot sight optic, a autofocus sight, a red laser sight, a hybrid sight (of a magnifier attached with a red dot sight), a holographic sight, iron sights, electromagnetic spectrum optics, a reflex sight, a extended barrel, a foregrip, a muzzle flash guard, a hard light combat knife bayonet, a recoil suppressor, rapid fire, & or a extendable stock attachments if applicable. These attachments were built into the primary and secondary weapons themselves. Back then these attachments had to be attached to the weapons by a rail system of the weapons themselves.
The primary and secondary have single shot, three round burst, & full auto mode.
For loadouts:
They can take a 7.62 mm assault rifle, a 50 caliber bolt action sniper file, and a 12.7 semi auto marksman rifle for primary weapons.
They can take an assault rifle, a 10 or 12 gauge combat shotgun, & a 7.76mm medium machine gun as primary weapons.
They can take a particle beam rifle, a , or a fusion rifle
They can take a 12.7 electromagnetic Gauss rifle, a 500 magnum repeating rifle, & 40 mm railgun as primary weapons.
For loadouts:
They can take a 5.56 mm light machine gun or a 5.56 mm pulse rifle as side arms. They can take a regular 45 caliber submachine gun as side arms.
They can take one 357 magnum heavy revolver and one 44 magnum regular revolver as side arms. They can take two 38 caliber six shot revolvers as side arms.
They can take one 50 caliber heavy pistol and a 45 caliber regular pistol as sidearms. They can take two dual wield 38 caliber regular pistols or two dual wield full auto 45 caliber machine pistols as sidearms.
Strapped to the power armor with magnets are also primary and secondary melee weapons. Such as primary weapons of a two handed hard light longsword, a two handed hard light (halberd, glaive spear, yari, pike, lance, stave, or halberd) spear, a two handed (sabre, scimitar, machete) broadsword, a two handed zero gravity sledgehammer, a two handed plasma war club, a two handed hard light battle ax (a yue axe, a parashu axe, a Dane axe, a pole axe, a ono axe, a Shepard’s axe, or a battle axe), a bojutsu bo staff, a two handed war scythe with a hard light blade and a plasma blade, or a two handed hard light (odachi, claymore, zweihander) greatsword.
Such as as secondary weapons of dual wield short (katana, gladius, kopis, spatha, cutlass, xiphos, or wakizashi) swords, dual wield hard light combat (kabar, tanto, bowie, navaja, jambiya, peshkabz, kard, facón, balisong, kabutowari, or kukri) knives, a plasma kunai, dual wield assassination energy (karambit, sai, kris, or yoroi-dōshi daggers), dual wield plasma short axes, dual wield plasma tonfa, dual wield hard light escrima sticks, dual wield plasma nunchucks, & or a one handed short handle warhammer.
They have special melee weapons of 40 mm Plasma Rocket Propelled Explosive Throwing Hard Light Javelin with Diamond Tipped Spikes, plasma throwing axes, plasma shurikens, and energy throwing knives
For loadouts:
They can take a two handed sledgehammer and one handed short handle warhammer.
They can take a two handed battle axe and two dual wield short axes.
They can take a two handed great sword or long sword and dual wield short swords
They can take a two handed spear and a throwing javelin
They can take a bojutsu bo staff, tonfas, & escrima sticks or nunchucks
Strapped to the power armor by magnets are also a compound metal bow and a plasma crossbow with red dot sight. Hard light, aluminum, carbon fiber, & alien metal fusion metal compound bow with scope . Comes with three sheaves or quivers full of arrows of up to 70 metal arrows in each quiver strapped to their back. A legendary rarity weapon. Comes with scope and red dot laser sight. Shoots advanced diamond tipped armor piercing, anti tank, anti materiel, anti shield, force field negating, & anti personnel metal arrows. Shoots ballistic arrows, energy arrows, hard light arrows, plasma arrows, magical arcane arrows, scorching fire arrows, cryogenic frost arrows, electroshock lightning arrows, corroding acid arrows, radioactive irradiated arrows, anti gravity arrows, toxic poison arrows, drenching water arrow, flare arrow, tear gas grenade arrows, nonlethal blunt arrow, splitting arrow (arrow that splits into five smaller arrows mid flight to target), capture net arrow (spring loaded net inside arrow captures target upon impact), anti magic arrow, necrotic death arrows, stalker tracker arrow (tracks enemies), flashbang grenade arrow, flashlight arrow (a ray of light to light a dark area), smoke grenade arrow, harpoon arrow, WP Grenade arrow, grappling hook arrow, sleeping gas grenade arrow, concussive blast arrow, banshee’s sonic scream arrow (releases a powerful sonic scream that rivals a banshee scream), EMP arrow, & explosive incineration arrows. Can triple notch three to five arrows in one attack. The user can notch up to 3 to five arrows at once when firing the bow depending on the user's dexterity. In the hands of a skilled archer this bow is capable of firing advanced metal arrows at targets up to 260 meters while still retaining lethal power.
Firepower upgrade: Alternates redundant magnetic streams on the back of the power armor. Overriding regulated load out limitations and allowing a super soldier to carry three primary weapons and three secondary weapons simultaneously. This package is considered imperative for super soldiers who prefer longer-ranged or heavier firepower over close-range speed and versatility.
Grenade upgrade. Manipulates energy placement systems which allows armor software to automatically transfer conclusive force from explosions sustained during combat. When used with it passively disperses receiving energy, allowing them to take less damage while increasing damage for targets. Alters grenade performance, increasing blast radius of the user. Has refractive coating to help disperse heat from explosive attacks. Also decreasing grenade damage received by the user.
Ordinance upgrade. This allows users to call in ordnance or artillery more often. The upgrade is often utilized by super soldiers during requisition-dense, support-heavy combat in situations where the deployment of ordnance can be intermittent and scarce.
Gunner upgrade. Increases how long a mounted portable heavy weapon (like a 50 caliber Gatling gun, a rail gun, a portable mini positron rifle, a 7.62 mm Heavy Machine Gun, or a Missile Launcher) can fire before overheating. It also increases the user’s movement speed carrying a heavy weapon when a weapon is detached from its turret.
Stealth upgrade. Decreases user visibility in enemy electromagnetic spectrum vision and also increases lethality in assassinations. A largely nominal software upgrade that decreases user movement noise and visibility.
Shielding upgrade. Had enhanced plasma, laser, energy, & hard light shielding capabilities. Reinforces hard light, laser, energy, & plasma shield and force field emitters by means of a modifying bypass of standard performance regulators. Had faster recharge time on the suits' hard light, laser, energy, & plasma shield system so that the human or alien super soldier does not have to remain in cover for an extended period of time while the shields recharge and the suits ballistic plate repairs with nanites. Allowing a higher shield and force field recharge rate after taking damage.
Mobility upgrade. Allows super soldiers to modify and bypass muscle control actuators, which allow high-intensity mobility in flying, swimming, & sprinting without severely damaging their bodies. This allows users to gain unprecedented endurance and stamina in moving at their own discretion. Sprint module for increased speed. Jump jets for hovering, gliding, & flight
The power armor suits are equipped with an array of shoulder and boot thrusters, increasing a super soldier's mobility in the field and presumably in vacuum environments like space or zero gravity installations. It alleviates overheating of a back mounted jetpack and boosts speed and mobility. Alone the thrusters are still powerful enough to allow the user to hover in mid-air or glide for short distances when activated in a stabilizing arrangement. Maneuvering Thrusters for microgravity.
Grenadier upgrade. Increases the user’s grenade-carrying capacity. Restructures the standard magnetic hardpoints on the user's suit system. Effectively increasing the total grenade capacity for all personnel. The package affects both domestic and exotic grenades, including human and alien ones.
Structural support: Supports the user's body improving the gunner's aim and accuracy and lessens weapon recoil. It has stabilization servos to provide steadier aim in combat. Stability and recoil upgrade. Increases aiming stability when being fired upon. It can decrease the felt recoil by 30% to 70 % of a ballistic, laser, energy, or plasma ranged weapon depending on the power of the weapon. Lessens weapon recoil. Overall it makes the user flinch less when under fire thus allowing a steady aim on target.
The amount of support that the suit provides is greatly increased. Increasing his/her/their strength, intelligence, perception, awareness, senses, durability, constitution, endurance, stamina, reflexes, agility, and speed.
Ammo upgrade. Overrides the capacity and safety protocols of the power armor, allowing a super soldier to exceed normal ammunition-carrying parameters. The upgrade is recommended for encounters which require excessive ammo usage.
Synchronization. Synchronization between the power armor suit and the super soldier user. This allows the user to jump higher, run faster, think faster, dodge farther, or hit harder than a super soldier could previously.
Pressure seal. The pressure seal is a vital component to the power armor system. As it keeps the system airtight even underwater or in space. The seal is very strong and will only break under extreme pressure such as in a high velocity impact or when the suit has been over pressurized.
Dexterity upgrade. Reload upgrade. Auto magazine reloaders for faster reloading. Quick draw weapon holsters. Circumvents overlock and mobility systems. Temporarily allowing the bypass of fine-control movement to obtain quicker reloading times and weapon swapping. Upgrades which enhance movement have increased in popularity for operations with intense close quarters firefights which demand swift weapon versatility.
Compact fusion reactors: Had more compact and efficient fusion reactor cores to aid the main fusion reactor core. The small fusion reactors are the most essential part of the power armor system, as they provide power to all equipment on the armor. The reactors are built into the suit and allow for nearly unlimited movement. The main fusion reactor is installed at the back of the torso carapace.
Mobility upgrade. Allows super soldiers to modify and bypass muscle control actuators, which allow high-intensity mobility in flying, swimming, & sprinting without severely damaging their bodies. This allows users to gain unprecedented endurance and stamina in moving at their own discretion. The power armor suit has a built-in mobility module that allows the user to run, fly, or swim at faster speeds by overriding safety protocols.
The suit, using the jetpack on its back and thrusters on its arms, legs, & feet, can run faster than any terrestrial creature living or extinct, even fast enough to run across water while on colonized and terraformed worlds such as moons, planetoids, asteroids, comets, & planets. The suit, using the jetpack on its back and thrusters on its arms, legs, & feet, can fly while on colonized and terraformed worlds fast enough to break past the speed of sound. The suit, using the jetpack on its back and thrusters on its arms, legs, & feet, can fly faster than the speed of light while in space. The suit using turbines on its back and its arms, legs, & feet can swim faster than any aquatic creature extinct or alive.
Sensor upgrade. It is utilized by stealth operatives and infiltration specialists to provide heightened locational intelligence of all nearby enemies.
Sniping upgrade. Facilitates minor adjustments in the power armor suit HUD distributed display mechanics. Allowing the integration of a motion sensor into scoped weapons. Thus, it provides a super soldier with advanced motion sensors and sonar data while sighting an enemy. This upgrade is often relied upon by super soldiers who engage in sniper operations or long-range combat.
Has faded scars from his/her/their super soldier augmentations and enchantments. Has scars from software implants, firmware implants, cyber ware implants, cybernetic implants, & bionic implants. Has faded scars from experimentation done on them since they were a demigod and alien hybrid child to young adult to make them into a metahuman and superhuman child soldier. Despite the super soldier program and child soldier indoctrination as well as brainwashing, conditioning, and mind control to fight for the Terran dominion empire or hegemony they didn’t lose their emotions or become unfeeling or stoic despite the trauma.
The main character as a super soldier doesn’t have accelerated aging. The super soldiers still have their supernaturally long superhuman lifespans as metahuman and superhuman humanoids. All of the super soldiers weren’t sterilized or made infertile. So they can still have children with each other or others.
Other than armor. The power armor suit has a force field, plasma shield, and hard light shield that can withstand a certain threshold of force from ballistic, laser, plasma, and or hard light melee or ranged weaponry. The shields can recharge but they have to be out of combat and it takes awhile to replenish. That’s when the armor itself takes damage. Armor can be repaired by nanites in battle or by a machine when back at base.
Air strike: Calls in heavy munitions from a star fighter around the user
Air conditioner which channels heat away from the body of the power armor. With liquid cooling systems.
Healing field: Appropriates armor system functions in order to heal the user and repair the armor.
Advanced Shielding: nuclear, biological, chemical shielding.
Overcharged Shields: Alien technology that strengthens the user's plasma, laser, hard light, and energy shielding system and force field systems.
Full life support. Lockdown System: Used to stabilize wounded soldiers and/or prevent a shorted-out suit from misfiring.
Proximity mines: Deploys five mines that lock onto hostiles.
Drone: An explosive homing drone
Aural Directional Enhancers: Help clarify the source of external and transmitted sounds. Is equipped with cameras and audio recorders, which allow them to record combat situations.
EMP Blasts: Detonates an EMP which interferes with all electronic equipment within the radius of the pulse detonation.
Teleportation: Allows near-instantaneous transport over short and long distances.
Gravity Generation: The suit is compatible with gravity accelerators for use on space platforms or zero gravity space missions.
Shoulder and/or chest mounted illuminators with red, yellow, green, white, purple, or blue lights.
Hologram: Creates a holographic projection of the user that can draw enemy fire.
Active camouflage: Affords the wearer near-invisibility by bending light around the user in addition to scrambling nearby motion detectors.
An integrated resupply unit for stimpacks, medpacks, drugs, and nanotechnology.
Auto sentry: An automated support siege sentry medium machine gun with four barrels used to suppress enemy combatants.
They can move at a cruising speed of 40 kilometers per hour, and can run at a top speed of 60 kilometers per hour that is without armor. They can run 180 km per hour in armor.
Stationary shield: A temporary stationary shield reverse-engineered from alien technology that protects users from ballistic, plasma, laser, and energy weapons for a few minutes.
Munition module. Several munitions bandoliers, hardened ammo pouches, utility packs, and hardened grenade pouches were strapped to the chest, shoulders, arms, hips, & legs of power armor to increase weapon ammo storage and grenade storage.
Tactical assault module. There were heavily-armored armor module kit attachments that adds a supplemental armor plateses to the helmet, chest, neck, back, shoulders, wrists, arms, hands, waist, hips, legs, & feet of power armor
The armor has armored plating designed to minimize its impact on the wearer's agility, speed, flexibility, & mobility.
Shield and forcefield improvement module. The module itself is an armored housing that improves the wearer's hard light, plasma, laser, & energy shielding and force fields. It was designed to provide additional protection against hard light, energy, laser, or plasma based weaponry.
Mark 40 Powered Armor Version Portable Wrist Mounted Computer. Attached to the left arm of their power armor suit is an upgraded version of the human and alien technological mechanical portable wrist computer. It is a more advanced and futuristic version of the one attached to their bionic and cybernetic prosthetic arm.
It is a personal information processor that is powered by steam, gas, electricity, zero point energy, nuclear power, & or fusion power. It has knobs, dials, buttons, & switches on the top, bottom, left, & right sides for accessibility. It comes with a red, blue, green, silver, or gold light. It comes with a holographic keyboard. Can function as any number of useful tools. Wrist computer uses include data storage, inventory management, topographical mapping, assisted targeting, medical diagnostics, radio receiver, video player, audio player, a communicator, a light, a scanner, & a portable computer, etc.
It lets him/her/them stay in contact with their mission handlers and allies. It gives him/her/them mission-specific information. Including where weapon caches are. It has a compass to point where the mission objectives are. It keeps track of their credentials and identification. Is also a handheld personal force shield generator. It has crime databases, wiretapping, evidence analysis, & a lie detector. It monitors its wearer's heartbeat, blood pressure, & blood sugar to ensure the user is healthy or send help if the user is in trouble. Has fingerprint and dna biometric lock to ensure that its use was authorized. Can project 3d and 4d holograms.
It provides internet access and cellular reception with clear reception and unlimited data anywhere on Earth or worlds in space.Has clear reception and cellular reception in terraformed and colonized planets, moons, comets, asteroids, & planetoids star systems and galaxies of the multiverse.
It uses nanotechnology to physically reconfigure itself to prevent hacking. It also has GPS functionality. Has a hacking tool. Has a compact first aid kit, a medical aid pump, & medical diagnostics system. Is a wearable computer. Has an interface is a holographic 3d wrist-mounted computer complete with a miniature 4d holographic projector.
The wrist communicator is based on an alien memory metal so when they take it off it can flex into a tablet or laptop shape. Can hack computers, machines, phones, tablets, robots, & or artificial intelligences.
It can dispense first-aid, nanites, pain suppressors, & combat stimulants. It can use nano machines to repair, upgrade, and customize equipment of the combat armor and power armor suits.
It can send and receive phone calls, video calls, and text messages. It can record audio, sound, visual, & or video footage for later playback. Using a motion sensor, active sonar, GPS, & satellite tracking this wrist mounted computer can map out areas where its user travels. It has an advanced compass.
It acts as a database for the wearer’s personal information and inventory. It is capable of tracking the wearer’s status and organizes the user’s inventory of apparel, junk, weapons, misc, armor, mods, aid, items, & equipment. An overlay of the data is also available. In addition, the device features a built-in radio and music player module that downloads and plays music that is streamed or physical copies of CDs.
It has a virtual 3d and 4d map that displays discovered locations. It has a holographic map projector which shows a complete 3D or 4D scan of an area. It has an active sonar and motion sensor system that highlights nearby allies, enemies, people, animals, beasts, creatures, and monsters. It is a communicator, a map, a flashlight, a compass, a scanner, a music player, a a smart phone, laptop, tablet, smart watch, & a portable computer.
It has lighting functionality. A holographic player, video tape, CD player, & DVD player is mounted beneath the display. It is capable of keeping tabs on the user’s health condition, ammo, weapons, armor, apparel, & food and water. It shows the user’s health bar as red, yellow, orange, & green. It has a blue, pink, and purple heath bar system to show laser, plasma, & hard light shields and force fields. It has a silver, gold, & obsidian health bar system to show combat armor, power armor, & mech suit armor condition.
The wrist computer gauntlet’s uses include but are not limited to data storage, inventory management, topographical mapping, assisted targeting, telephone, medical diagnostics, computer, radio receiver, telegram, hacking, music (CD) player, & Video (Video and DVD) Player . It can map out areas. It can take and store notes and memos. It has a built-in radio. It has a geiger counter and toxic gauge for radiation, toxins, & poisons. It has a built-in flash light used to illuminate dark areas.
It needs to be worn as a gauntlet which seals with a fingerprint or DNA biometric lock. It utilizes a revamped 3d or 4d holographic display interface with animated images. It automatically updates using satellites. Additionally, it integrates with the onboard computers of power armor and mech suits allowing a user to access their wrist mounted computer from within the armor via a HUD visor display. The inventory menu is a system used for viewing and managing collected items. The menu also displays total currency of coins, cash, & credits. It displays total carry weight on the screen.
It is sorted into several tabs. Weapons, Apparel, Aid, Misc, Junk, Mods, Ammo, & Money. All guns, melee weapons, grenades, and mines fall in this tab. Specs of weapons can be viewed and compared as well as equipped and unequipped weapons. It shows their attachments such as silencers or suppressors, compensators or muzzles, grips, flashlights, scopes, red dot sight, red laser sight, or grenade launcher. Shows the damage effect it has on enemies. It shows the weapon’s stats such as range, damage, etc. It shows the weapons condition and shows if it is in need of maintenance and repair.
All armor and clothing appear in this tab. Specs of armor and clothing can be viewed and compared as well as equipped and unequipped apparel. All aid such as medicines, drugs, food, and drinks are sorted here and can be used and consumed in this tab. Miscellaneous items such as keys, cds, dvds, holographic tapes, notes, and items which fall under no other category are in this tab. Mod tab for weapon and armor modifications. Ammo lists all types of ammunition for guns, grenades, & mines currently in inventory. Currency shows all dollars and copper, bronze, brass, silver, gold, & platinum coins, cash, and credits.
A unique feature of the Mark 40 Wrist Computer is an adapter plug attached to the underside of the device. This plug is used to perform diagnostics on power armor and mech suits. It can hack into computers. It has a lockpick module to pick the locks of doors, safes, etc.
In addition, the plug is also used to gain control of synthetics, robots, androids, artificial intelligences, automatons, & or mech suits. When wearing a power armor or mech suit the user does not interact with the wrist computer directly. Instead all the information is displayed through the suit’s integrated HUD but with a different HUD color.
This implies that the Mark 40 is capable of interfacing with power armor or mech suits onboard systems to allow access to its functionality without having to directly operate the device. It is a wrist gauntlet, wrist bracer, or wrist computer. It is a piece of wrist-worn technology. It houses several technologically advanced features. The wrist gauntlet is a small computer device worn on the wrist and features numerous controls for various items of human and alien magic and technology. It has a digitized display. The gauntlet is linked directly into a metahuman and superhuman humanoid’s combat armor, combat helmet, power armor, power armor helmet, & mecha suit and governs many of their functions.
The gauntlet also acts as a power source for these tools although it has only limited capacity and would become depleted with repeated use. However, despite the clearly advanced nature of the technology involved, the wrist gauntlet can be recharged from any common power source such as gas, steam, water, electricity, solar, nuclear power, fusion power, & zero point energy.
The mark 40 is the most customizable model made. It was the epitome of technology. Each instrument is individually crafted and personally attuned to its recipient. The device is so personalized to its user that it could continuously monitor and report the vital signs of its assigned wearer in real time. It was the quintessential personal data assistant complete with a magical AI modeled after a female humanoid alien and female human. Complete with its own mapping system, navigation system, radio receiver, computer, video and music player, smartphone, tablet, laptop, & personal inventory tracking software. It’s a souped-up PDA complete with DNA biometric lock.
He/she/they wore charcoal and ruby military class heavy assault Iuyamian combat armor and power armor that were both made out of alien metal materials stronger than Wakandan vibranium the metal that made up the suit of the Black Panther (T’challa), adamantium the metal that made the metal claws of Wolverine (James Howlett Logan) and Sabertooth (Victor Creed), & nth metal.
They have a Maui series war suit. Their personalized customized and upgraded war suit is known as Devastator. A war suit is when an alien or human super soldier is equipped with a powered exoskeleton worn over his/her/their normal suit of powered armor. A warsuit enables a metahuman and or superhuman super soldier to stride into battle with the firepower of a walking tank, a battle walker, or a mech suit at his/her/their fingertips. A warsuit allows the user to serve a heavy ranged fire support or close support assault role. These are for shock troopers to decimate the enemy. An incredibly powerful asset. They are walking tanks, mech suits, or walkers with formidable firepower. It is armed with power armor, battle walker, mech suit, and walking tank weapons. It carries a positron cannon, a zero point energy cannon, an ion cannon, & a rail gun as hand held weapons. It is armed with mounted built in: 50 caliber heavy machine guns, 12.7 mm Gatling guns, 30 mm grenade launchers, 40 mm missile launchers, & flame throwers. Has an artillery launcher that fires artillery barrages. Has a handheld electromagnetic cannon that fires magnetized projectiles similar to a walking tank cannon. Training requires an intense level of focus and determination. Warsuit training to pilot a war suit requires an intense level of focus and determination. Even for a metahuman or super superhuman super soldier. An alien or human user undergoes numerous VR simulations, tactical recreations, and real training to ensure he/she/they are capable of controlling such a complex and powerful piece of wargear in violent situations. Encased in their warsuits, these shock trooper heavy assault specialists are protected from all but the most overwhelming enemy firepower. Even a direct hit from heavy artillery will do little more than stagger a war suit. When the war suit punches with a power fist it causes a shockwave that breaks bone, ruptures organs, & tears tissue of enemies in a wide blast radius.
The Iuyamian armor tempered with celestial steel and stellar titanium had a gorget (that protects the chest), a bevor (protecting the lower face, neck, chin, & throat) a breastplate or chestplate (that protects the chest), backplate, pauldrons (that protect the shoulders), plackart (that protected the lower half of the torso), cuirass (that protected the front of the torso), culet (that protects the small of back and the buttocks), couters (that protects the elbows), poleyns (that protected the knees), faulds (to protect the waist and hips), gauntlets (that protect the forearms to the hands), gardbraces (to protect the armpits), vambraces (that protect the elbow to the forearm), sabatons (that protect the feet), cuisses (to protect the thighs), tassat (that protect the groin, upper thighs, & pelvis), & greaves (that covered from the shin to the knee).
The power armor helmet was designed with a sharper temple, with a metallic shine, a full curved ridge, a definite brow, a prominent muzzle, & a solitary dark cambion glowing visor with two eye holes. The power armor helmet was also designed with a dark umber and dark scarlet color, a faintly more skeletal look, & it had distinct cheeks. The power armor helmet had claw marks going above its left eye to the bottom of its left cheek. This is to break enemy troop morale and to intimidate and scare enemy officers when on missions.
The claw marks were from a female were-human who is someone who is powerful as King Shark, Wolverine, Beast, Sabertooth, Juggernaut, Orca, Killer Croc, The Shark, Gorilla Grodd, Copperhead, Monsieur Mallah, Manbat, Bane, & Cheetah combined. This dangerous were-human was armed with gauntlets with serrated diamond tipped metal claws made of a metal stronger than nth metal coated in element x. Cardinal Changeling barely defeated her in their Hybrid/Chimera or Beast/Feral/Primal form. Instead of repairing it, Scarlet Shapeshifer kept the claw marks as proof of their battle out of respect.
The power armor helmet was designed with numerous Iuyamian marks on the face, the power armor helmet had lines of Iuyamian characters on both cheeks and temple, the power armor helmet was decorated with countless Iuyamian symbols, the power armor helmet had unique Iuyamian writing on both brows and the muzzle, the power armor helmet had organic cybernetic and natural bionic elements (these organic cybernetic and natural bionic elements were on its temple, on its snout, & and on both cheeks), the power armor helmet had two shining cardinal lines going down the two right and left eye holes of his/her/their dark fire brick glowing visor, & finally the power armor helmet had bizarre sophisticated patterns around the jaw area making it distantly look like a face. All of this gave his/her/their power armor helmet a menacing and remarkable look that motivated allies and petrified enemies.
Advanced Next Gen Mecha suit.
Helios, Prometheus, or Oceanus a cardinal, gold, silver, & obsidian advanced next gen series mech suit series. A mecha is a robotic machine, which can vary widely in size, configuration, and purpose. Mecha are usually vehicles controlled from an onboard cockpit by a single, two, or three pilots. The mecha is repaired, customized, & upgraded by a small to large crew of engineers, scientists, & inventors.
The mecha is controlled externally by aircraft or spacecraft pilot controls, voice commands, motion capture, thoughts and emotions with synchronization from the pilot, and with several dumb and simple AI and a few advanced and complex AI assistance from inside the cockpit of the mecha. Mecha cockpits have a single pilot, two pilots, three pilots, or even four pilots depending on the mecha make, model, & series. These mecha are piloted by one pilot.
Metahuman and superhuman super soldier pilots can perfectly assimilate and synchronize with the mecha suit. The mecha works in tandem with their superhuman and metahuman abilities and physiology. By taking advantage of their super soldier training and powered armored super soldier skills. The mecha suit can enter assimilation or synchronization battle mode with the super soldier pilot for several hours without drawbacks or recoil damage to the pilot.
The mecha is piloted by tracking movements made by the user's body. The pilot when flying the mecha uses a tech suit or body suit. This suit synchronizes and interfaces between the pilot and the mecha. It utilizes a spacious spherical cockpit for full body movement. Made especially for black ops and spec ops super soldiers. It takes full advantage of the abilities of demigod metahumans and superhuman alien hybrids. Pilots essentially become at one with the unit. Acting as the avatar for the mecha's actions and the receptor of any activity to the mecha in return. The pilot also wears a helmet that interfaces and synchronizes their thoughts and emotions with the mecha. Allowing them to command the mecha by their voice as well as conscious and unconscious thoughts and emotions. This is assisted by dumb simple AIs (who are complex and smart by regular human and alien standards) and smart advanced AIs who improve the super soldier pilots' already superhuman abilities and piloting.
Has naturally enhanced and artificially enhanced abilities. Their body and mind reacts on a superhuman level when piloting. This increases their natural skill and control when piloting. The main character can also pilot the mecha by hacking into the human and alien technologies itself with their technopathy as a cyborg/bionic. The mecha is only accessible by the pilot using a fingerprint, eye, & dna biometric scanner. In the event of capture by the enemy it has a self destruct sequence that has the destruction of a high yield nuclear weapon. It overloads the nuclear fusion reactor core.
The mecha is personalized with red, black, white, blue, & green alien and human emblems, decals, & symbols on its face, neck, chest, back, arms, elbows, hands, legs, & knees. The mecha is also decorated with alien and human characters and calligraphy.
Has high firepower. Is heavily armed. Is heavily armored. Has high maneuverability. Has high accuracy. Is highly customized and upgraded. Is regularly repaired, maintained, & updated by a crew of mechanics, scientists, engineers, & inventors. It has a clean, polished, & new paint look maintained by artists. Its symmetry positively affects its balance and makes it easy to control. Its performance is enhanced with their superior piloting skills.
It flies using spacecraft and aircraft rocket thrusters on its back, arms, legs, & feet. The mecha also flies though a pair of robotic wings and a pair of hard light wings built onto the shoulders of the mecha. It glides and hovers using rocket thrusters on its arms, hands, elbows, knees, legs, ankles, & feet of the mecha. It swims using turbines on its chest, back, arms, hands, legs, ankles, & feet. It has a cooling and ventilation system using space craft turbines, aircraft vents, & a liquid nitrogen cooling system to cool and ventilate the mecha to prevent overheating when using rocket thrusters or overloading when using the mechas immense firepower.
They are trained as mech pilots using mock duels, VR simulations, combat drills, combat simulations, physical training, & piloting exercises similar to power armor and spacecraft training. They are also trained using augmented reality using mecha figurines and miniatures as personal avatars. As a mecha operator and pilot they employ advanced knowledge and natural skill.
He/she/they the Asian Pasifika demigod and Afro Latine Native alien hybrid main character since they were a child played with miniatures of powered armored soldiers and models of mecha suits based on media of their world. This was given to them by their geeky mother. This was given to them by their nerdy father. They would use these as avatars in virtual reality and augmented reality simulations to play in championship games, competitions, and contests as a video game streamer against other children, preteens, teenagers, and young adults in next gen console holographic 4d games which was ironic considering their future as super soldiers in powered armor and mechas themselves.
It is powered by nuclear fusion reactors. The main bigger fusion reactors are found in the chest and back of the mech suit. The secondary smaller fusion reactors are found in the head, neck, arms, and legs of the mecha. It is powered by lunar rays, cosmic energy, magical energy, natural energy, spiritual energy, zero point energy, & nuclear power. It can be recharged by steam power, water, wind power, solar radiation, & electric power.
The mecha is armed with anti capital ship weapons such as a gravity gun, a sonic cannon, a positron cannon, a rail gun, a electromagnetic mass accelerator cannon, a antimatter weapon, a mass driver cannon, an ion cannon, a particle beam cannon, & a zero point energy cannon capable of obliterating entire space fleets at maximum output for primary weapons. Each of them are quadruple, triple, or double barreled to reduce and spread out the stress caused by the powerful shot outputs. Has two charging barrels that can be attached to the single, double, triple, or quadruple barrels of the mecha cannons and amplify its power.
Primary weapons with enhanced output. They are big enough to be held by mecha units. They are powerful enough to destroy squadrons of mech units to even fleets of spaceships and capital ships at full power maximum output. The mecha rifles have the ability to adjust the weapon output. At high output, beams are emitted from each barrel to form powerful blasts. Capable of single shot, three round burst, or full auto when firing. The mecha weapons have an excellent rate of fire and a variable output. At low power it can destroy a few mecha suits. Which at maximum power rivals or even exceeds the firepower of capital ships such as a dreadnought, battleship, a battle cruiser, or flagship combined. The interior of the barrels contains alien and human metal parts for superior durability. It is made to withstand the high output of the hand held super weapon.
Their mechas main battle tactic is to destroy enemies from afar with its heavy firepower which has been pushed to the limit. It specializes in close ranged, medium ranged, & long range combat. The cannons have a relatively fast cool down time in between shots. This allows for shots to be fired within seconds. Puts an emphasis in precise targeting in long range combat. Can use frontal assaults that would make full use of their mechas imposing firepower in combat.
It is armed with secondary weaponry. It is armed with laser, energy, plasma, ballistic, & hard light mounted 50 caliber anti tank heavy machine guns in the shoulders of the mecha. It is armed with laser, energy, plasma, ballistic, & hard light anti tank quadruple barrel Gatling Guns on the neck of the mecha. It is armed with anti personnel heavy flame throwers. It is armed with anti personnel light and medium machine guns in the head of the mecha. It is armed with laser, energy, plasma, ballistic, & hard light 40 mm mounted anti aircraft rocket and grenade launchers built into the chest of the mecha. It is armed with laser, energy, plasma, ballistic, & hard light mounted anti spacecraft missile silos built into the chest of the mecha. It is armed with a back mounted ballistic, hard light, & plasma anti spacecraft artillery cannon that fires artillery barrages.
It is armed with two giant handed hard light beam swords, axes, spears, sledgehammers as melee weapons as primary melee weapons. It is armed with giant plasma beam short swords, short axes, plasma warhammers, plasma tonfas, escrima sticks, & plasma knives as secondary weapons. For close ranged combat they also use the speed and maneuverability of their suit.
It is protected by laser, energy, plasma, & hard light shields and force fields. It is protected by ballistic armored plates. It is protected by a ballistic and hard light war door shield mounted on the left arm of the mecha. This protects the mecha while the mecha is aiming with their handheld primary weapon. It also protects the mecha from enemy mech firepower or handheld ranged weaponry or melee close combat weapons.
Mechs are designed by teams of R&D scientists. Mech pilots pilot mecha suits. These mech suit pilots are assisted by teams of mechanics. It is customized, upgraded, repaired, & tested by teams of scientists, inventors, & engineers. It is designed for terrestrial, aquatic, aerial, & space combat. It was designed for combat in arctic, desert, jungle, swamp, or forest terrains. Uses active sonar, a motion sensor, gps system, & radar.
They have Zeus, Jupiter, & Odin series mech suits that they personally call Helios, Prometheus, and Oceanus. It is 200 meters tall. It weighs 80,000 tons. The mecha suit is launched out of a hanger or shuttle bay or spacecraft or capital ships using a catapult deck. The mecha can also enter the battlefield by exiting the cargo door of a space shuttle. It can also be launched using a catapult deck of a spacecraft carrier. While piloting the mecha pilot is wearing a tech suit and a flight helmet and is protected by combat armor and a combat helmet.
The pilot is armed with an hard light assault rifle, a hard light sniper rifle, a hard light combat shotgun, a plasma light machine gun, a plasma submachine gun, & a plasma pistol for emergencies. They are also armed with a hard light sword and plasma combat knife for emergencies.
In emergencies the cockpit is capable of separating from the mecha and turning into a small space fighter for emergency combat and escaping danger. The space fighter is armed with plasma torpedoes and hard light machine guns for protection. In the event of emergencies the pilot is also able to escape by ejecting and using a parachute.
Mechs are part of an arms race between factions, countries, world governments, alliances, empires, planets, & intergalactic governments. There is mech on mech warfare. Mechs settle territorial disputes and interplanetary conflicts.
You can customize mechs. You can also upgrade mecha units. There are many types of mechs. Such as close combat types, medium range assault types, long range artillery, support types, & command and control types.
You can be a regular soldier in the armed forces as an ensign to captain in the space navy as a mecha pilot. Or you can be a mercenary or private soldier as a mecha pilot selling your services to whoever pays you for the highest bidder. Completing missions as a merc earns you notoriety and fame among mercenary companies.
They primarily use mech suits as a freelance mercenary fighting for the space federation. They used to fight for the space federation and Terran hegemony in the space force and space navy as a mecha pilot. They as a mecha pilot used it since they were an ensign to a captain in the space navy. They as a mercenary used it as a commander of a mercenary company. Has fought in many battles. Has been defeated several times by other veteran mecha ace pilots. They have seven rivals as a mecha pilot. Shows apparent gratification over their victories. They have concern for the nature of the mecha battles themselves. Is filled with the emotions that drive the pilots that engage in these mecha fights.
He/she/they have a certain knack for mechanics and inventing including building next gen advanced robots, androids, & synthetics. A talented inventor, engineer, scientist. They even created their own next gen advanced mecha series suits as a scientist, inventor, & engineer. They are a recognized genius and are the principal chief engineer, scientist, & inventor behind the creation of several advanced next gen mecha suit series. Just by looking in the piloting manual for the first time. They have a small robotic droid capable of flying and walking to help them while piloting the mecha suit.
On board the first mecha suit they piloted, an old gen series mecha, he/she/they were able to use and fight with it. In this sortie he/she/they destroyed a few enemy mecha suits at the same time. He/she/they honed their skills and abilities to the point where the mecha suit needed an upgrade and be tuned up to even be able to match up to their immense piloting skill. He/she/they are adept at mecha suit combat in all ranges from close, medium, & long range combat. He/she/they can handle multiple enemies at once. With their exploits in the next gen advanced mecha suit they earned the call signs and codenames Grim Reaper, Metal Demon, Zero, & Nemesis as a mecha pilot.
They possess superb sharpshooting skill and superhuman knowledge with a wide array of firearms. Even before becoming a super soldier, powered armor soldier, & mecha pilot they were known to score high grades in sports marksmanship, archery competitions, and trick shooting championships. They scored a consistent 95% accuracy in vr stimulation battle tests. As a trained sniper, they know about stealth tactics, camouflage, infiltration, assassination, and has an intuitive understanding of trajectory physics for sharpshooting.
They are great battlefield commander. He/she/they uses their skills to lead rookie pilots in several successful missions for training. As a commander they have superb knowledge of coordinating military tactics and have a lot of battlefield intuition. Leads a squad of other ace veteran mecha pilots. Always looking for enemy veteran ace pilots to test their skills against.
They have a strong tactical sense. They know when to show restraint and not pursue an opponent too far. They also show adept perception, awareness, & intelligence. They are able to discern the properties and vulnerabilities of enemy mecha suits from a single observation. From there they are able to execute a counter-strategy.
They are at the peak of their piloting skill even while using an inferior older mecha suit. They critically damaged an advanced next gen mecha suit. They are shown use of pragmatic and clever tactics over their mecha piloting career as a mecha pilot for the federation space navy and as a freelance mercenary for a mercenary company often catching their enemies off guard.
He/she/they have sharp senses and rapid information processing ability. He/she/they have great adaptability in combat. He/she/they have exceptional mecha shooting precision enhanced by their abilities as a super soldier. It became the core of their piloting style.
He/she/they always try to disable the enemy mechas first without lethally harming or killing the mecha pilot by aiming for weapons or body parts. They target the mecha except for the cockpit. Won’t go out of their way to kill enemy pilots. But can if there is no other choice or when there is no other option as a trained soldier. They value life as a person as a personal value but can kill or injure enemies when necessary with their training. They aren’t naive or idealistic but are realistic and have a grounded perception about the reality of war and combat.
As a super soldier with black ops and spec ops military training their fighting ability developed quickly and greatly. As their time in combat as a powered armor soldier and mecha pilot increased. He/she/they are a talented pilot with great drive and focus to better themselves in their piloting skills. Is as a one-man army type mecha pilot being able to hold his/her/their own against several next gen mech suits single-handedly and even forcing them to retreat.
Goes into sorties with enemy mech suits with the support of their mecha squadron. He/she/they is talented and favors close-range combat, medium ranged combat, and long-range combat. This comes in handy due to both of their mecha suit's capabilities to handle any form of combat in any terrain. He/she/they is a very adept pilot capable of piloting any mecha suit. Most so when using their own personal, customized, & upgraded next gen mecha suits.
He/she/they remains focused, collected, calm, and precise when piloting. They are able to perform many difficult flight maneuvers and battle maneuvers in mock duels, VR simulations, augmented reality, physical training, and real combat situations. As a mecha suit pilot they are also excellent and highly skilled.
He/she/they quickly adapts and improvises to sudden changes in environment conditions such as arctic, desert, jungle, forest, swamp, mountain, volcanic, aerial atmospheric combat, or even zero gravity space combat. They also adapt and improvise to sudden changes in opponents' tactics, read their thoughts and movements, and are able to predict their next attack.
They are a skilled fighter who excels in precision. They are capable of dodging volleys of missiles head-on. They are even flying close to them. Almost touching them in flight without setting them off. In mecha suit battles, they are good at high-speed maneuvering honed from their experience piloting aircraft and spacecraft.
Has the capacity to use covers, the environment, or even the terrain to their advantage. Even if all of their weapons have been incapacitated. They will still manage to weaponize the other abilities of their mecha itself as well. As a mecha pilot and operator they have tactical skill and make use of their surroundings, cover, & the environment in combat. They are an experienced officer and extraordinary tactician. He/she/they are also a cunning strategist and tactician. Managing to outsmart many of their enemies, even when they are not piloting a mobile suit.
They use the droid and dumb and simple AIs to analyze the opponent to provide navigational and tactical data during battle while they pilot the mecha suit. These droids also pilot small unmanned drones to fight enemy spacecraft, aircraft, or tanks so the mecha pilot can focus on fighting enemy mecha suits. The droids and dumb AIs also complete tasks for the mecha pilot when they are piloting.
After being unofficially trained by veteran ace pilots Fumiyoko Sakagawa a metahuman ace mecha pilot of the space navy and her wife Kira Nova a superhuman alien ace of the Andromeda Empire space force they honed their piloting skills.
Before becoming a full-fledged pilot they had undergone official training at the military mecha piloting academy. It was there that they showed natural talent as a mecha pilot ranking 1st in mecha suit piloting. Their bold leadership style and leadership skills which they are well known for was developed at the military mecha piloting academy. They had natural experience as a pilot and high scores at the academy. As a mecha pilot they are very mindful of their situation. They are always aware of the status of both their opponent's mecha and their own mecha.
By manipulating space particles, it can alter and absorb enemy cannon attacks through the shields, forcefield, & arm mounted shield. Has a ballistic and hard light war door shield mounted on the mechas left arm that has the ability to absorb and nullify mecha cannon weaponry. The absorbed space particles can be used later. When deployed a spherical hard light, plasma, laser, energy shield and spherical forcefield, capable of absorbing enemy mecha cannon attacks, surrounds the mecha suit. It then redirects and doubles the attacks back at the enemies. Uses a system where space particles permeate its mecha frame increasing its output at an accelerated rate.
They have an ability to perfectly synchronize with their mecha suits. They, as a bionic and cyborg, communicate directly with the AIs of the mecha and the mecha itself directly when piloting. Super soldier pilots unifies their senses with the mecha itself. A drawback is the endurance and stamina of the pilot is consumed and needs to be recovered. Takes advantage of their knowledge of human, alien, & divine hand to hand and melee martial arts. Uses the output of the mecha to deliver devastating opening moves and devastating finishing moves on enemy mecha suits. Uses space particle emissions to triple mecha suit stats and abilities. This also boosted their fighting abilities by 120% and made them virtually unstoppable.
The mecha suit is installed with a system to maximize its space particle emission. The transparent sapphire, amethyst, crimson, gold, & emerald parts are for storing particles for later emission. More of them are hidden below the armor. Normally, these particles are used for enhancing the mechas close combat, medium range, and long ranged attacks. When they assimilate with the mecha suit its performance improves by more than five times. When activated the parts blaze gold, silver, crimson, & sapphire with celestial, stellar, primordial, & cosmic elemental powers. All the particles stored in the suit can be released at once causing the entire mecha suit to be engulfed in cosmic, primordial, & divine flames, lightning, wind, & ice.
Transportation:
Transformable hover bike capable of transforming into a hover sportbike or hover motorcycle
Transformable hover car. It can go from 0-60 in 10 seconds and has a top speed of 290 mph. It has a luxurious interior, a dash computer and a sunroof. It has heated seats, extra-large anti gravity thrusters, & improved safety features. It has leather seats and a navigation system. It handles very well. It runs fine at most speeds. It has racing stripes. It has an upgraded diesel engine. It has automatic everything. The styling features asymmetry. It runs like it just got out of the shop. It practically purrs when it runs. The styling features sleek lines.
Hover Toyota GT86, Scion FRS, & Scion Tc mix tuner car.
Hover Dodge Challenger, Chevy Camaro, & Shelby Cobra GT 500 mix muscle car.
Spaceship
Hyperion:
A battleship, carrier, battle cruiser, dreadnought, & flagship fusion capital ship. It is a mobile forward operating base. It was commanded by a fleet admiral. This flagship commanded by a fleet admiral is protected by several fleets with each specific fleet commanded by an admiral, vice admiral, rear admiral, & or a commodore. Each capital ship is led by captains with their own officers of commanders, lieutenant commanders, lieutenants, lieutenant junior grades, & ensigns. Roles of galactic exploration, large scale force deployment, space warfare, long range fire support, ship to ship combat, patrol, command ship, invasion, capital ship, front line combat, & fleet flagship. Weighs 10 billion tons. Is 2000 meters wide. Is 9000 meters long. Is 5000 meters high. Has three primary engines. Has six secondary engines. It is powered by a nuclear fusion reactor. Has a warp drive. Has a slip space drive. Is capable of faster than light travel. Is protected by heavy human and alien metal plating for protection against ballistic and hard light metal. Has a shield generator that generates shields that protects against plasma, energy, & laser weapons. Has a forcefield generator that generates a forcefield that absorbs and reflects against weapons. Is escorted by a fleet of capital ships of frigates, cruisers, corvettes, destroyers, dreadnoughts, battleships, & battle cruisers. Has armaments of: Several nuclear warheads. Mass electromagnetic cannons. Rail guns. Positron cannons. Laser cannons. Energy cannons. Zero point energy laser cannons. Heavy Mounted Machine Guns. Mounted Gatling Guns. Mounted Grenade Launcher Silos. Has an anti aircraft gun network. Has an anti spacecraft gun network. Plasma batteries. Laser batteries. Mounted Guided Missile Launcher Silo network. Has ship to ship missile silos. Has 500,000 personnel. Has space army soldiers, space navy men, space force airmen, & space marine corp marines on board. Has metahuman and superhuman alien and human super soldiers onboard. Has 100, 000 civilians onboard. Has 3000 space paramilitary intelligence officers onboard. Has thousands of ground vehicles. Has walking tanks, battle walkers, & mech suits. Has thousands of aerial vehicles. Has 500 drop pods. Has hundreds of thousands of lifeboats and escape pods. Is assisted by hundreds of alien and human advanced smart AIs and thousands of alien and human dumb AIs. Is assisted by hundreds of thousands of inorganics such as robots, synthetics, androids, etc. Has cloaking and camouflage systems that trick thermal and electrical sensors. Has a laboratory, kitchen, cantina, mess hall, brig, officer’s quarters, living quarters, hanger bay, hospital, research lab, medical bay, sick ward, crew quarters, cargo bay, shuttle bay, observation deck, map room, bridge, armory, engineering deck, command deck, & commander’s quarters, etc.
Mount in the air is a winged alicorn.
Mount in the ocean is a resurrected Megalodon prehistoric giant shark mount
Abilities:
He/she/they were enhanced and augmented on a cellular, microscopic, nanoscopic, & subatomic level during an unethical intergalactic compartmentalized deep black project on a giant black site planet when captured by the Earth government to create metahuman and superhuman child soldiers.
He/she/they were experimented on as a child giving them the ability to grow teeth, canines, saber teeth, fangs, claws, talons, horns, & tusks that can rip apart the strongest materials.
Bionic/Cyborg:
Bionic Surrogacy, Body Transcendence Bodily Attribute Augmentation, Condition Augmentation, Bio Augmentation, Potential Augmentation, Power Augmentation, Technology Augmentation
Cybernetic Aging, Cybernetic Life Force, Cybernetic Nanite Force, Cybernetic Resurrection
Technology Manipulation, Bio Tech Manipulation, Data Manipulation
Tech Flight
Bio-Metal Mimicry
Technological Psionics
Cybernetic Strength, Speed, Durability, Constitution, Endurance, Stamina, Flexibility, Reflexes, or Agility
Robotic Body Parts, BioMechanical Human Skin, Cybernetic Organs, Cybernetic Muscles, Cybernetic Metal Skeleton, High Tech Exoskeleton, Cybernetic Spine, Electronic Eyes, Robot Arm, Robot Leg, Cyber Mind, Cybernetic Subdermal armor
BioMechanical Constructs
Artificially Enhanced Physiology, Bionic Physiology, Superior Human Physiology, Techno Organic Physiology,
Genetically Engineered Sentient Weapon
Technoscience
Cyber Mind
Psionics, Telepathy, Techno empathy, Electropathy, Mechanopathy, Technopathy, Cyberpathy
Cyberspace Manipulation, Internet Manipulation, Computer Manipulation, Robotic Manipulation
Human-Computer Interaction, Computer Interaction
Electronic Communication, Omni-Communication (with all kinds of tech and machines), Electronic Communication
Mechanical Mastery, Robotics Mastery
Enhanced/Supernatural/Absolute Inventing
Gadget Proficiency
Mechanics Creation
Cyber lingualism
Pattern Sense
Psionic Technology
Extrasensory Perception
Psychic Scanning
Techno formation (Technokinesis), Direct/Remote Techno formation
Activation/Deactivation
Programming
Robotization
Technological Constructs, Technology Transmutation, Technology Augmentation
Cyborgification
Upgrading
Zinc Positive
Electromagnetic Pulse Emission, Neutrino Whitewash Emission
Hologram Interaction, Computer Interaction
Psychic Technology Manipulation, Cyberspace Manipulation, Virtual Reality Manipulation
Psychic Lightning
Radio Frequency Detection
Technological Force Manipulation, Technological Possession, Technology Empowerment
Virtual Reality Lordship
Digital Symbiosis
Fixing Mastery
Nanite Artificial Intelligence
Data Manipulation, Internet Manipulation, Virtual Particle Manipulation, Phone Manipulation
Technical Power Replication
Virtual Connecting
Phone Signal Transmission
Techno-Empathy
Organism-Artificial Intelligence Synergy
Undead Technology
Artificial Godhood
Cyberpotence
Direct Techno forming
Electronic-Media Jumping
Cyber presence
Holo-Technology, Alien Technology, Entity Technology
Digital Interaction
Technological Illusion
Interface Manipulation, Device Manipulation, FTL Transmission Manipulation, GPS Manipulation
Transcendent Artificial Intelligence Physiology
Remote Techno formation
Computer Operation Mastery
Electric Charging
Electromagnetic Spectrum Vision:
He/she/they were given the ability to see the entire electromagnetic spectrum such as x-ray vision, thermal vision, night vision, & ultraviolet vision, including the ability to sense gamma radiation, the ability to see microscopic vision, binocular vision, & nanoscopic vision.
He/she/they were experimented on and had his/her/their body implanted with bionic and cybernetic implants as a young adult to become an adult super soldier for the Terran Confederacy.
Telepathy and empathy (ability to summon and command terrestrial, avian, aquatic, angelic, demonic, magical, divine, mystical, & extraterrestrial animals, monsters, creatures, & humanoids).
Telepathic and empathic resistance: Ability to resist mind control and resist empaths and telepaths
Demigod physiology:
Child of an Asian Pasifika who is an Asian Indigenous Pasifika demigod. Child of Akio Kato.
Descendent of Namaka a Polynesian Hawaiian water goddess, Polynesian Hawaiian Pele goddess of fire and volcanos, Chinese goddess Nu Wa, Chinese god Hou Yi, Chinese goddess Chang’E, an unknown Tongan god (rediscovered after reconnecting after post cultural genocide), Japanese god Fujin, Japanese god Susanoo, Japanese god Inari, Japanese goddess Izanami, Japanese god Izanagi, and Amaterasu a Japanese sky goddess.
For the demigod side. Their elemental divine powers come from natural energy around them and spiritual energy inside them. Meaning their divine potential works best when they’re in sync with mind, heart, body, soul, aura, and mana. This is why he/she/they went through an introspection trial. Of why they meet with the god. Their mana, chi, or chakra was out of sync. Making the gods and goddesses worried.
He/she/they have several powers such as:
Transcendent demigod physiology, Demigod physiology, Lesser divinity, Decelerated aging, Semi immorality, Mythic physiology, Nature spirit physiology, Transcendent physiology, Authority, Guardianship
He/she/they later also gain the demigod powers of being able to use more powerful fusion elemental powers like Acid/Poison-Fire manipulation, Acid/Poison fire manipulation, Cyro(Water/Ice)-Electricity (Lightning/Thunder), Electro-Earth manipulation, Electro-Plant manipulation, Electric (thunder/lightning)-fire(magma/lava/fire) manipulation, Electric (lightning/thunder)-water(ice/water/frost) manipulation,
Fire (Fire/Magma/Lava)-Earth (Earth/Stone/Rock/Sand/Metal) Manipulation, Fire (Fire/Lava/Magma)-Plant(Wood/Nature/Plant) Manipulation,
Fire(Fire/Lava/Magma/Autumn)-Water(Water/Ice/Frost/Winter) Manipulation,
Ice(Water/Frost/Ice)-Earth(Earth/Stone/Rock/Metal) Manipulation,
Ice (Water/Ice/Frost)-Fire(Fire/Magma/Lava) Manipulation, Light (Light/Life)-Darkness (Dark/Shadows/Death) Manipulation, Fire (Magma/Lava/Fire)-Metal (Earth/Rock/Stone/Metal) Manipulation,
Magnetic-Gravity Manipulation, Air (Smoke/Air/Steam/Fog-Fire(Magma/Lava/Fire) Manipulation, Water (Water/Ice/Frost)-Earth (Earth/Rock/Stone/Metal) Mud Manipulation.
He/she/they are trained by their Asian Pasifika demigod father.
Water embodiment, Water Manipulation, Water empowerment, Water energy manipulation
Elemental artillery, Elemental weapons, Elemental constructs, Elemental bow construction
Ocean deity physiology, Oceanic deity physiology, Ocean communication, Ocean ruler, Ocean embodiment, Ocean manipulation, Ocean Magic, Ocean Lordship
Surfing intuition, Swimming intuition, Swimming manipulation, Swimming negation
Weather attacks, Weather embodiment, Weather immunity, Weather manipulation, Weather mode, Weather weaponry, Weatherly presence,
Whirlpool generation, Hurricane generation, Disaster manipulation, Sea Destruction
Storm deity physiology
Rain manipulation, Cloud generation, Sub zero rain, Rain manipulation, Storm manipulation, Climate manipulation, Flood manipulation, Drought creation, Air manipulation, Tidal wave generation
Amphibian physiology, Amphibian adaptation, Sea monster physiology, Were shark physiology, Tail manifestation, Swimming tail, Webbed Appendages, Gill Manifestation, Fin Manifestation, Shark physiology, Fish physiology, Scale manifestation, Marine biology manipulation, Sea monster manipulation, Shark manipulation.
Merfolk physiology, Merfolk lord physiology, Merfolk magic, Merfolk manipulation, Merfolk sorcerer physiology
Mystic atlantean physiology, Mana Manipulation, Magic weaponry, Trident proficiency, Atlantean physiology, Triton physiology, Nymph physiology
Submerged attacks, Aquatic breathing, Speed swimming, Underwater senses, Enhanced swimming, Water maneuverability, Underwater invulnerability, Trident proficiency
Arctic mode, Arctic creation, Arctic magic, Arctic manipulation
Hydrokinesis, Aquatic adaptation, Hydromancy, Hydromancer, Water augmentation
Water aura, Water cutting, Water defense, Water boundary, Water exoskeleton, Water shield construction, Water body creation, Water augmentation, Water hair, Water generation, Water flotation, Water immunity, Water infusion, Water imprisonment, Water limb generation, Water mimicry, Water mode, Water negation, Water pillar projection, Water platform creation, Water portal creation, Water purification, Water sealing, Water separation, Water solidification, Water spike projection, Water soul, Water symbiosis, Water teleportation, Watercraft manipulation, Water transformation, Water transmutation, Water vortex creation, Water walking, Water wall generation, Water wave emission, Water weaponry, Water attacks
Hydrokinetic combat, Hydrokinetic polearm spear construction, Hydrokinetic blade construction, Hydrokinetic claws, Hydrokinetic whip generation, Hydrokinetic cloning, Hydrokinetic constructs, Hydrokinetic creature creation, Hydrokinetic shapeshifting, Hydrokinetic regeneration, Hydrokinetic intangibility, Hydrokinetic invisibility, Hydrokinetic flight, Hydrokinetic wing manifestation, Hydrokinetic surfing
Healing water
Aquatic breathing, Aquatic empathy, Aquatic telepathy, Aquatic mode, Aquatic life embodiment, Aquatic life lordship
Blood absorption, Blood magic, Blood manipulation
Cryomancer, Snow manipulation, Snow magic, Snow generation, Snow shield construction, Blizzard creation, Ice magic, Ice manipulation, Ice exoskeleton, Ice absorption, Ice generation, Ice aura, Ice Weaponry, Ice attacks, Ice wall generation, Ice mimicry, Ice mode, ice age manipulation, Unmeltable Ice, Winter embodiment, Winter magic, Winter manipulation
Fog generation
Air Deity Physiology
Celestial manipulation, Cosmic manipulation, Stellar manipulation, Solar manipulation
Heaven lordship
Sky embodiment, Sky lordship, Sky manipulation, Sky mimicry
Weather empowerment, Weather manipulation, Weather Soul, Esoteric weather manipulation, Divine weather manipulation, Omni weather manipulation
Atmospheric adaptation
Lightning manipulation
Fire Manipulation
Absolute Burning, Self Combustion, Combustion Inducement, Energetic Combustion, Personal heat, Pyro Kinetic Flight, Pyro Kinetic Surfing, Flammable Blood, Flammable Body Fluids, Nova Flame, Pyro Science, Omni Combustion, Thermal Resistance, Pyro Kinetic human Physiology, Healing Fire, Flame Shield, Pyrotic Communication
Fire Augmentation, Fire Absorption, Fire Armor, Fire Attacks, Fire Artillery, Fire Aura, fire boundary, fire defense, Fire Detection, fire embodiment, fire empowerment, Fire Generation, fire hair, Fire Immunity, fire infusion, fir magic, fire mimicry, Fire Negation, fire portal creation, fire sealing, Fire Soul, Fire teleportation, Fire Transformation, Fire Transmutation, Fire Weaponry
Bio-Fire Manipulation, Conceptual Fire Manipulation, Cosmic Fire Manipulation, Dark Fire Manipulation, Esoteric Flame Manipulation, Eternal Flame Manipulation, Explosive Fire Manipulation, Grand Flame Manipulation, Holy Fire Manipulation, Invisible Flame Manipulation, Liquid Fire Manipulation, Nuclear Fire Manipulation, Omni Fire Manipulation, Pure Fire Manipulation, Rainbow Fire Manipulation, Solid Fire Manipulation, Underwater-Fire Manipulation
Acid-Fire Manipulation, Electric-Fire Manipulation, Fire-Plant Manipulation, Ice-Fire Manipulation, Magma Fire Manipulation, Plasma Fire Manipulation, Poison-Fire Manipulation
Pyro kinetic cloning, pyro kinetic combat, pyro kinetic enhanced condition, pyro kinetic invisibility, pyro kinetic regeneration, pyro kinetic tears
Ash Manipulation, Chaos Manipulation, Elemental Manipulation, Energy Manipulation, Electricity Manipulation, Fuel Manipulation, Heat Manipulation, Ionic Manipulation, Light Manipulation, Magma Manipulation, Methane Manipulation, Molecular Manipulation, Nuclear Manipulation, Oxygen Manipulation, Radiation Manipulation, Smoke manipulation, Spark Manipulation, Soot Manipulation, Solar Manipulation, Summer Manipulation, Thermal Chemistry Manipulation
Later given full immortality when made a full god after they died and were rewarded as a hero and champion of Asian and Pasifika gods
Divine Resurrection Death Transformation, Death Transcendence, Almighty Ascension, Ethereal Body, Higher Consciousness, Ethereal manipulation, Supernatural condition, Energy perception, Extra Sensory Perception, Divine magic, Conjuration, Transmutation, Divine Aura, Deity Soul, Divine Form, Divine Powers, Divine Presence, Domain Warping, Divine Force manipulation, Divine Energy manipulation, Dimensional manipulation, Elemental manipulation, Energy manipulation, Healing, Telekinesis, Essence reading, Astral Projection, Telepathy, Empathy, Teleportation, Omni Psionics, Cosmic Awareness, Clairvoyance, Precognition, Omniscience
Alien hybrid physiology:
Child of a Latine Native alien hybrid who is a South American Latinx Colombian, South American Baniwa and Embera Indigenous Ameridian of Colombia, and an Iuyamian alien extraterrestrial hybrid.
Energy Projection: As an alien hybrid he/she/they can fire optic blasts from their eyes, breath blasts from mouth, energy blasts from the palms of hands, rocket like fire from palms of feet.
Energy Absorption, Optic Blasts, Breath attacks, Beam Emission, Energy Beam Emission, Hand Blasts, Ball Projection, Bolt Projection, Bullet Projection, Cutting Wave, Omnidirectional Beams, Omnidirectional Blasts, Omnidirectional waves, Wave Emission, Wave motion Blast
Their power of flight. Power of breath blasts from their mouth, energy blasts from their palms of their clawed hands and soles of their clawed feet, and optic blasts from their eyes as an alien hybrid comes from lunar rays, solar radiation, and cosmic energy.
His/her/their true alien form has several eyes. So he/she/they have optic blasts like cyclops, Superman, or darkseid. His/her/their optic blasts from his/her/their two eyes are crimson. His/her/their optic blasts from his/her/their main two eyes he/she/they use to see are one directional like Superman or Cyclops. These optic blasts are more concentrated and focused.
His/her/their optic blasts from his/her/their other eyes are omnidirectional like darkseid. These optic blasts are not as accurate. These optic blasts are gold. Capable of redirecting itself if the target moves but won’t hit them as powerful.
His/her/their true alien form has several eyes. He/she/they uses two to see. The other two or three eyes are more supportive or extra sensory. Letting him/her/them sense throughout the electromagnetic spectrum. Like ultraviolet, x-ray, radio, or thermal vision. Think of it like the eyes of a spider or any multi eyed organism.
They can fire overcharged oversized optic blasts from the eyes, energy blasts from the palms of their hands, & breath blasts from their mouth after absorbing extra solar radiation, lunar rays, or cosmic energy.
Their eyes can fire chi vision, ectoplasm vision, freeze vision, ionic vision, laser vision, magic vision, plasma vision, radiation vision, & solar energy vision.
Mutant:
He/she/they got their mutant powers of shapeshifting from coming into contact with a serum. The serum was a pink ooze that he/she/they accidentally came into contact with when he/she/they was stopping a mad scientist.
Ability Creation
Power Bestowal
Mutated Human, Mutant Alien
Atavism
Body Modification
DNA Overwrite
Enhancing Mutation, Multiple Mutation Immunity,
Evolution
Genetic Access, Gene-Splicing, Genetic Evolution, Genetics
Mutagen Empowerment, Mutation Empowerment
Secondary Mutation, Multiple Mutations
Superhumanization, Transhumanization
DNA Manipulation, Mutation Manipulation
Mutant Physiology, Superior Human Physiology, Science Attuned Physiology, Artificially Enhanced Physiology, Superior Mutant Physiology, Transcendent Mutant Physiology
Unique Physiology:
He/she/they were born with teeth that can rip through orichalcum, canines and saber teeth that can rip through adamantium and vibranium, claws that can rip through mithril and adamant, & a prehensile chimera tail (with a mouth that has fangs) that can rip through diamonds.
He/she/they got their mutant powers of shapeshifting from coming into contact with a serum. The serum was a pink ooze that he/she/they accidentally came into contact with when he/she/they was stopping a mad scientist.
Metamorph:
Their powers of shapeshifting are innate and have unlimited potential throughout their long lifespan. It is their own mutation as a mutant as a metahuman and superhuman.
Changeling, metamorph, or shapeshifter with unlimited forms (potential limitless).
He/she/they were born with his/her/their superhuman and supernatural control over transfiguration and shapeshifting.
Mimicry:
He/she/they can psionically modify the configuration of his/her/their organic cells at will on a cellular, microscopic, atomic, subatomic level, & nanoscopic level. So, he/she/they can cause himself/herself/themselves to sound, act, & appear as a precise carbon copy of any of any human or humanoid. That is regular, divine, mythical, mythological, magical, discovered, undiscovered, extinct, living, aquatic, avian, terrestrial, extraterrestrial, demonic, imaginary, mythical, fictional, magical, futuristic, mystical, science fiction, & fantasy. So, he/she/they can shapeshift into any human, humanoid, semi-humanoid, beast, creature, monster, & animal regardless of any sex, any gender, any race, height, weight, body type, hair style, hair color, eye color, skin tone. He/she/they gained this ability as a teenager.
He/she/they can transfigure into anything whether or not they are super powered or unpowered, any species, wearing or not wearing clothes, wearing armor or not wearing armor, & or whether they have or don’t have cybernetic or bionic enhancements. He/she/they can shapeshift into anything whether or not they have: scales, fur, feathers, horns, and wings. He/she/they can precisely imitate someone’s retinal pattern, finger prints, vocal patterns and copy their memories, mental thought patterns, finger palm patterns, skin pore patterns, skin, smell, vocal cords, emotional patterns, & repeating behaviors to fool anyone including the most powerful empaths and the most powerful telepaths. He/she/they gained this capability as a young adult.
With the Prime the primordial force of the cosmos that he/she/they are avatar, champion, & embodiment of he/she/they are the defender and protector of all sentient life. He/she/they were gifted with dragon lord physiology, dragon god physiology, transcendent dragon physiology, werebeast lord physiology, transcendent werebeast physiology, true vampire physiology, vampire lord physiology, transcendent vampire physiology, vaewolf physiology, werepire physiology, werepire lord physiology, transcendent werepire physiology, vaewolf lord physiology, & alpha vaewolf physiology (fusion of a werebeast lord physiology and a vampire lord physiology)
He/she/they with their absolute adaptation he/she/they can transform into any being living or dead, organic or inorganic, real or fictional. He/she/they reach the zenith of his/her/their shapeshifting in the 40th to the 60th century. This gave them so many shapeshifting abilities.
This includes plants with the power of plant morphing, natural weaponry (where they can shapeshift or transfigure parts of their body into weaponry), desire form (where they can take the form of someone’s greatest desire), perfect doppelganger morphing (where they can take the appearance, powers, capabilities, memories, life-force, & personality on such a level that they replicate even fingerprints), disguise mastery, empathic shapeshifting (where they can shapeshift based on their emotions), environmental shapeshifting (where they can transform based on the environment), dimensional transformation (where they can transform based on dimensions or realities),
temporal transformation (where they can transform based on points in history), evolution or enhancing themselves via accelerated evolution, gender transformation (or the ability of altering their own gender based on their current gender and gender identity), god morphing (or the ability to morph into a deity which is how he/she/they became the Celestial and Stellar Entity and Divine and Heavenly Being in the 60th century),
inorganic mimicry (or the ability transform physically into an inorganic life form), inorganic shape shifting (or the ability to manipulate their own inorganic body which is how they manipulate their bionic and cybernetic implants), malleable anatomy (or the ability rearrange the physiological features of themselves), mimicry form (or the ability mimic look and powers of other beings), mythic physiology (or the ability transform into mythical beings),
organic mimicry (or the ability to transform physically into an organic form), organic shape shifting (or the ability manipulate their own organic body), post mortem shapeshifting (where they can shapeshift into anyone they just killed),
reactive adaptation (where they develop adaptation to combat threats or combat changes), regenerative healing factor (where they can shape their own body and cells to their optimal state healing rapidly from injuries and even maintain eternal youth if they choose to), self-particle manipulation where they can manipulate their own particle structure on a cellular, molecular, microscopic, atomic, subatomic, & nanoscopic level), size manipulation (where they can shapeshift their own size or just select parts of their body), soul shapeshifting (where they can shapeshift their own soul to another person's), & species shifting (where they can shapeshift into other humanoid species). He/she/they are the strongest metamorph, changeling, & shapeshifter throughout the universe, multiverse, & omniverse.
Life manipulation, Absolute adaptation, Ultimate shapeshifting, Multi shapeshifting, Empathetic shapeshifting, Environmental transformation, Reactive adaptation, Dimensional transformation, Temporal transformation, Biomorphing, Omnifarious, Evolution, Metamorphosis, Overclocking, Self particle manipulation, Self subatomic manipulation, Self molecular manipulation, Gender transformation, Essence manipulation, Form manipulation, Form creation, Age shifting, Organic constructs, Power shifting, Self Supremacy, Mind Shifting, Body Supremacy, All Out Mode, Almighty Ascension, Body transference, Legendary Form, Meta Transcendence, Omni mode, Origin Transcendence, Self Transcendence, Transformation mastery, Energy Resistance,
Immortality, Intangibility, Invisibility, Invulnerability, Reality anchoring, Body recreation, Mind anchoring, Omni motion, Pain Suppression, Precondition Bypassing, Reality Condition, Reforming Scattering, Superpower manipulation, Self sustenance, Omni Replication, Avatar Creation, Energy manipulation, Transcendent hybrid physiology, Omni Genetic Archiving, Remaking, Selective unity, Mind Shifting, Power Replication, Total mimicry, Soul morph, Soul Conversion, Mental manipulation, Interior mimicry, Meta Ability Creation, Human morphing,
God morphing, Demon morphing, Mythic morphing, Mythic physiology, Plant morphing, Battle shifting, Shapeshifting Combat, Elemental shapeshifting, Species Shifting, Soul shapeshifting, Body manipulation, Appendage Generation, Auxiliary Organs, Transformation, Partial transformation, Natural Weaponry, Shapeshifting Weaponry, Shapeshifting Combat, Shapeshifting negation, Shapeshifting Awareness, Shapeshifting inducement, Swarm Form, Base Form,
Desire Form, Nemesis Form, Digestive Shapeshifting, Doppelgänger morphing, Perfect Doppelgänger, Disguise mastery, Size manipulation, Elasticity, Limb extension, Limb expansion, Adaptive Appearance, Clothing Generation, Wing manifestation, Tentacle manifestation, Voice manipulation, Organic Shapeshifting, Inorganic mimicry, Inorganic Shapeshifting, Possessive transformation, Post mortem shapeshifting, Mimicry Form, Mixed shapeshifting, Bilocation morphing
Animal kingdom embodiment, Animal manipulation, Animal companionship, Animal morphing, Animal emerging, Animal empathy, Animal telepathy, Animal morphing, Animal magic, Animal intuition, Animal Attacks, Animal Combat, Animalistic Combat, Animal exoskeleton, Animal mode, Animal Scrying, Animal Augmentation, Animal Weaponry
Transformation, Fauna Energy manipulation, Human manipulation, Zoolingualism
Beast creation, Beast morphing, Beast Transmutation, Beast master, Monster Lordship, Beast Lord Physiology, Alpha monster Physiology, Beast Lordship, Monster Empowerment, Mythical beast manipulation, Giant monster manipulation
Natural Weaponry, Tusk Protrusion, Spike Protrusion, Horn Protrusion, Sharp Body, Natural Weaponry Projection, Weaponized Body, Skin hardening, Bone Spike Projection, Needle Projection, Spike Projection
Organic combat, Organic weaponry, Organic constructs
Claw retraction, Clawed hands With Opposable Thumbs, Enhanced mauling, Enhanced clawmanship, Ergokinetic claws, Elemental claws,Venomous Claws
Sharp Tongue, Barbed Tongue, Elastic jaws, Enhanced Bite, Prehensile Tongue, Venomous Tongue, Unbreakable Teeth, Fang Retraction, Venomous fangs Elemental fangs, Saber teeth, Elemental saber teeth, Venomous saber teeth, Prehensility, Prehensile arm parts, Prehensile Feet, Clawed Feet with Opposable Toes, Prehensile legs, Prehensile toes, Prehensile tail
Tail extension, Multiple tails, Weaponized tail, Clubbed tail, Sharp tail, Strong tail,
Stinger tail, Stinger protrusion, Retractable Stinger, Venom Secretion,
Mind Link, Taming, Mind Control
Enhanced roar, Ballistic Scream, Concussive Roar, Supernatural roar, Ultra Roar, Fearful scream, Sonic scream, Deafness Inducement, Paralysis Inducement, Fear Inducement, Dimensional distortion, Sound manipulation, Wave manipulation, Vibration manipulation
They are a Cosmic Titan of Love/War/heroism, justice/Peace.
Bestowed upon them by Greco Roman gods and goddesses Mars, Bellona, Ares, Athena, & Enyo.
Titan killer slayer of Greco Roman titans Cronus and Saturn
God inheritance, Dark divinity, War deity, Destroyer deity, War deity physiology
Omega physiology, Alpha physiology, Absolute existence, Cosmic entity physiology, Self transcendence, Prime being, Prime source, Meta transcendence, Singularity, World manipulation, Cosmic manipulation, Hyper cosmic awareness, Power manifestation, Creation, Destruction, Ability creation, Leadership intuition, Empathic conversion, Absolute command, Endless development, Limitation transcendence, Transcendent connection, Omni competence, Self adaptation, Zenith,
Predator instinct, Feral mind, Berserker, Berserker combat, Human manipulation, Rage manipulation, Anger empowerment, Anger manipulation, Violence aura, Destroyer deity physiology, Violence embodiment, Absolute violence, Violence manipulation, Killing intuition, Bloodlust aura, Inhibition release,
Opportunity sense, War god, Conquest empowerment,
Counter strategy intuition, Countering intuition, Close quarters combat intuition,
War embodiment, War and peace manipulation, War manipulation
Summoning, Personal army, Meta army manipulation
Biotic artillery, Biotic weaponry
War cry, Battle cry
War magic, Battlefield magic
Forge manipulation, Customization, Divine technology manipulation
Blade shifting, Blade storm generation, Blade construction
Bow construction, Bow manipulation, Armor manipulation, Weapon manipulation
Protection embodiment
Calvary combat
Blocking intuition
Damage amplification, Damage reduction, Damaging aura, Damaging field projection
Deflection, Defense break, Defensive damage, Defense ignoring, Defense prediction, Defense replication
Evading intuition, Evasion manipulation,
Hyper fleeing, Hyper evasion, Hyper sense, Hyper interception
Homing effect
Internal reinforcement
Combat adaptation, Combat augmentation, Combat creation, Combat embodiment, Combat empowerment, Combat inducement, Combat magic, Combat specialist, Combat manipulation, Combat merging, Combat modification, Combat opposition, Combat perception, Combative evolution, Combative transcendence
Kinetic energy combat, Kinetic strike
Fighting instinct
Limit break, Limitation defiance, Maximum bodily capacity
After image creation, After image manipulation
Hyper combos, Synchronization, Hyper connection, Combined artillery, Combined attacks, Combined ball projection, Combined blade construction, Combined breath, Combined combat, Combined infusion, Combined weaponry, Combo empowerment,
Complete body strike, Extra sensory combat, Heavy strike
Strength accumulation, Strength concentration, Strength defiance
Concealed weapons proficiency, Sheathed blade proficiency, Flexible weapon proficiency
Compressed weaponry, Compressed artillery,
Concussive blast,
Consecutive attacks, Consecutive moves,
Controlled combat, Assassin intuition, Combat empowerment, One man army, Fighting instinct
Enhanced combat, Enhanced unarmed combat, Enhanced violence, Enhanced weaponry, Enhanced muscle usage, Enhanced reach, Enhanced bodily capacity,
Endless attack
Absolute combat, Absolute unarmed combat, Absolute attack, Absolute weapon proficiency
Rifle proficiency, Pistol proficiency, Omni gun proficiency, Supernatural gunmanship, Lock on tracking, Multi targeting, Enhanced quick draw, Bullet hell, Bullet redirection,
Enhanced archery, Supernatural archery, Super speed combat archery, Bow manipulation,
Blunt weapon proficiency, Melee weapon proficiency, Sword proficiency, Club proficiency, Spear Proficiency, Axe proficiency, Knife proficiency, Martial arts intuition
Absolute counter, Absolute evasion, Absolute explosion, Absolute invincibility, Absolute slicing, Absolute Violence, Absolute Weapon Proficiency, Absolute swordsmanship, Absolute Weaponry,
Multi weapon wielding, Dual wielding, Dual sword proficiency, Multi sword proficiency, Supernatural swordsmanship,
Giant weapon proficiency, Giant sword proficiency, Giant gun proficiency,
Accelerated Perception, Action Adaptation, Automatic Attack, Auto reflexes, Selective Limb Empowerment, Selective Damage, Autopilot, Rapid fire moves, Reflective attacks, Autonomous combat, Auxiliary condition
Alien artillery, Alien blade construction, Alien Bow Construction, Alien combat, Alien weaponry
Ammunition generation, Ammunition manipulation, Adaptive Artillery, Sword Proficiency, Shield Proficiency, Absolute Swordsmanship, Ranged Weapon Proficiency, Enhanced Ammunition, Enhanced Accuracy, Weapon proficiency, Weapon manipulation, Weapon Transformation, Weapon Creation,
Absolute Artillery, Projectile Enhancement, Tactical analysis, Tactical genius, Enhanced Combat, War manipulation, War Inducement, Military manipulation, Military Intuition, Army manipulation, Army annihilation, Summoning arts, Summon Weaponry, Summoning Combat, Summoning Defense, Summoning Attacks, Team manipulation, Team Wipe, Combat manipulation, Battlefield manipulation, Battlefield magic, Strategy manipulation, Defeat manipulation, Transcendent Warrior Physiology, Victory Deity Physiology, Victory manipulation
Dimensional destruction, Dimensional constructs, Dimensional slicing
Divine Alien Physiology, Alien Divinity, Alien Lord Physiology, Divine Technology manipulation, Mythic technology, Transcendental Element manipulation, Transcendental Energy manipulation
God/Goddess of Love and Sexuality
Desire Embodiment, Desire Manipulation, Supernatural beauty, Absolute beauty, Seductive magnetism, Attraction manipulation, Beauty manipulation, Desire manipulation, Emotion manipulation, Passion Manipulation, Love manipulation, Love inducement, Relationship manipulation, Indomitable sexuality, Passion manipulation, Romance embodiment, Passion Embodiment, Pheromone Generation, Lust Negation, Lust Inducement, Lust manipulation, Pleasure manipulation, Relationship manipulation, Sex specialist, Sex Intuition, Sexuality manipulation, Indomitable love
Warning: SSSS rank superhero
Expert combatant. Master martial artist. Weapons master.
Expert marksman.
Master interrogator trained in torture and interrogation
Expert driver in all forms of transportation of vehicles including spaceships and hovercraft
Master spy. Expert in stealth, infiltration, disguise, espionage, & sabotage thanks to a past as an intelligence officer trained in paramilitary operations for the Sol System military.
Crime fighting mastery
Hacking
Lockpicking
Extremely athletic and extremely acrobatic.
Multi Languages: Ability to speak most if not all Earth, alien, divine, demonic, mystical, mythical, magical, & fantasy languages because of superhuman memory and intelligence.
Skillset of a A class private soldier, mercenary, & bounty hunter
Skillset of a highly skilled S rank contract killer, hitman, & kunoichi or shinobi assassin
Weaknesses:
Before being given divinity and transcending to a titan their weakness being born a demigod and alien hybrid. Their weaknesses as a metahuman and superhuman were:
They are susceptible to enemies with illusion powers
They are resistant but not immune to enemies with teleportation powers
They are susceptible to enemies with time travel or time control powers
They are resistant but not immune to enemies with telekinesis powers
Being injured by weapons that negates superhuman or supernatural healing.
Being wounded by a material stronger than adamantine, celestial steel, divine iron, etherium, heavenly bronze, mithril, nth metal, orichalcum, stellar titanium, uru, vibranium.
Being killed by a substance more dangerous than aether, chronoton, dark metal, element zero, inertron, nether, tachyon, timonium, & xirang.
Cuz of their alien hybrid/demigod physiology:
Resistant but not immune to corruption by devils and higher ranked demons as a demigod.
Later gains immunity to corruption by devils and higher ranked demons as a transcended deity.
Resistant but not immune to assimilation by synthetic organic mechanical alien humanoids as a bionic and cyborg.
Immune to infestation by alien swarm species like Zerg, Flood, or Tyranids as an alien hybrid.
Resistant but not immune to zombie necromancy by a Lich King or higher level necromancer.
Regular Forms:
Beast/Primal/Feral:
2.5 Meters. Basic form. But strong enough to go toe to toe with Gorilla Grodd, King Shark, Giganta, Killer Croc, Orca, Bane, Wolverine, Sabertooth, & Monsieur Mallah.
Hybrid/Chimera: 3 Meters
Fallen Angel/Archdemon/Archangel Form: Has a pair of white archangel wings, a pair of red archdemon wings, & a pair of black fallen angel wings. Has horns and a halo. Has a prehensile demonic tail.
Berserker Juggernaut: 5 Meters
Prime: 6 Meters
Dragon Monster: 200 meters long. 300 meter wingspan. 100 Meters tall
Behemoth:
Is avian and mammalian in nature. Has clawed hands with opposable thumbs and clawed feet with opposable toes and a prehensile tail. Has three heads each with its own separate brain. Has five rows of giant dorsal plates made out of alien crystals protruding from its head to its tail that glow silver, gold, & obsidian when firing breath blasts from its mouth, optic blasts from its eyes, & energy blasts from its hands. Is bipedal. It is empowered by natural energy and spiritual energy. Its entire body is covered in metal plate armor made from alien elements. 400 meters long. 600 meter wingspan. 200 Meters tall. 150,000 tons.
Leviathan:
Is amphibian and reptilian in nature. Has clawed hands with opposable thumbs and clawed feet with opposable toes and a prehensile tail. Has five heads each with its own separate brain. Has five rows of giant dorsal plates made out of alien crystals protruding from its head to its tail that glow sapphire, amethyst, & emerald when firing breath blasts from its mouth, optic blasts from its eyes, & energy blasts from its hands. It is both bipedal and quadrupedal. Is empowered by solar radiation, magic, & lunar rays. Its entire body is covered in metal plates made from alien metals. 1000 meters long. 1200 meter wingspan. 500 Meters tall. 200,000 tons
Zenith Forms:
Titan of War:
Has a pair of gold divine wings, a pair of obsidian devil wings, and a pair of cardinal fallen god wings.
Divine or Heavenly Being:
Summons a clone that has ethereal armor and is armed with ethereal weaponry. Has four arms wielding an ethereal shortsword, a longsword, a broadsword, & a great sword. This clone has a pair of divine eyes and a third inner devil eye. These three eyes have the powers of absolute vision.
These eyes are armed with accelerated eyesight, astral vision, atomic vision, aura reading, augmented reality vision, binocular vision, blindness immunity, blood flow vision, burning vision, cartomancy, catoptromancy, causality perception, chaotic vision, chemo vision, chi vision, chrono vision, clairvoyance, clear sight, color vision, compound eyes, computer perception, dark vision, depowering vision, destructive vision, divine sight, DNA vision, dragon vision, raining vision, dream observation, ectoplasmic vision, electromagnetic vision, electronic eyes,
elemental scrying, empathic retrocognition, empowering vision, enhanced reading, enhanced synesthesia, energy perception, esoteric vision, evil eye, explosion vision, explosive glare, eye attacks, eye color manipulation, eye color shifting, eye magic, eye manifestation, eye manipulation, eyewear manipulation, field perception, fire vision, fog vision, freeze vision, freezing gaze, gamma vision, gaze powers, glowing eyes, graphic vision, genesis tears, heads up display, healing vision, heat vision, hypnotic sight, hypnotic vision, identity concealment, illusory vision, ionic vision, killing eyes, kinetic vision, laser vision, life vision, light vision, lightning lunar vision, magic vision, mind’s eye, magical tears, merging vision, microscopic vision,
microwave vision, movement vision, nanoscopic vision, nature perception, negation vision, negative vision, neon vision, night vision, ocular techniques, orbital optic array, radio vision, radioactive vision, recognition inhibition, retrocognition, scanner vision, scent sight, sense augmentation, sensory inducement, shared vision, slime vision, solar vision, soul staring, soundwave perception, spatial perception, supercolor vision, syn cognition, syn science, supernatural eye, supernatural vision, telekinetic vision, telescopic vision, thermal vision,
transformation vision, timeline vision sharing, ultimate vision, ultraviolet perception, underground vision, unhindered vision, vacuum vision, and x- ray vision. These eyes can fire ballistic heat vision, ballistic optic blasts, and ultraviolet optic blasts with transitional phasing beams that can disintegrate anything on a cellular, molecular, atomic, and subatomic level.
Celestial or Stellar Entity: Giant ethereal being made out of spiritual and natural energy. It radiates cardinal, gold, silver, emerald, cobalt, amethyst or obsidian divine light. It appears behind them and acts as an avatar and fights on their behalf with their thoughts and emotions as an extension of their will. They are nigh invulnerable against all attacks in this form. It has giant ethereal weapons such as giant swords, spears, axes, or sledge hammers and is protected by ethereal armor. It has three faces and six arms similar to Asura of Buddhist mythology. It is surrounded by giant orbs, diamonds, & octahedrons of the elements of fire, ice, water, acid, poison, earth, stone, metal, nature, lava, air, lightning, etc that fire at the enemy.
#indigenous#indigenous artist#indigenous creator#indigenouswriter#indigenous rep#indigenous character#native artist#native art#native character#native creator#native writer#disabled creator#disabled writer#disabled representation#disabled character#queer creator#queer representation#queer character#queer writer#trans creator#trans character#trans writers#poc characters#character of color#poc representation
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What makes me Plastic?
“What makes me Plastic?”
During the first part of the lecture, we were given a presentation by two graduate students. They talked about a project they did in their final year of studies, which won the New Zealand Best Awards.
Their project is called “What makes me Plastic?”. The main purpose of their work was to show how the Maori/ Pasifika culture is being impacted. Due to urbanisation, they are drifting further away from their heritage.
The name of this project has come from the negative term that many young people, including the students who created the project, use in regards to their worth and pride when relating to their culture. They describe feeling “plastic”, as the further they drift away from their heritage, the more people feel reluctant to identify with their culture. The title is bold and self-reflective, and acts as both a question and statement.
Their thorough research, done through surveying, received over 200 responses. These showed how big the issue really is. 68% felt “plastic” and unconnected to their culture. Incorporating the voices of young Maori and Pasifika people, the design students put the quotes of their target audience onto large 3D posters. These posters can be viewed from different angles, from one point of view, they say “What makes me Plastic” and from another, they contain a quote relating to the audience, for example “What makes me Maori?”
The black background with photography and white writing has made the design system of this project highly identifiable. The hand-written text style is a great way to show that the quotes are rather personal, which communicates feelings to the audience.
I think that this project is very powerful and lets the audience truly engage with it, as it makes us feel what those, who are struggling to connect back to their cultures, feel, while raising awareness and making a bold statement on the fact that this problem should change.
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① "What makes me Plastic?"
"What makes me Plastic?"
For this project, Tane worked in a collaborative team to plan, research, iterate and finally come up with final designs. The collaborative nature of this project also extended into the communities, bringing in voices of Maori and Pasifika people through the use of photography and written experiences. Tane’s project ‘What makes me Plastic?’ tackles an issue within Maori and Pasifika communities, with a focus on how a large portion of the community feels a disconnect from their Maori and Pasifika roots. The term ‘plastic’ is most commonly used to describe someone of Maori and Pacifica descent and how disconnected they have become from their own culture, and this term has since been normalised. Tane’s work uses a combination of photography and graphics to visualise the issue and to target it with a confrontational tone. Simple portrait photography on a black background along with handwritten experiences written by Maori and Pasifika helps to showcase how common this issue is. The team used surveys and real people with real experiences to bring this issue to light.
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