#Let's play a game
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may3505w · 4 months ago
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I'm masturbating rn. Y'all get to choose how many times I cum, how, and literally every other detail. You have 15 minutes to send me an ask with all that information about how you want me to get off and I'll do it. If I'll get a few, I'll just choose randomly. Have fun
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lynyangell · 2 months ago
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Last line meme
rules: post the last line that you wrote and tag someone for every word in the line.
I was tagged by @scienceoftheidiot !! thank you friend !
Crap y'all I write a lot of words 😅 I have to tag 17 people?!
"Roy lays his hand out next to her, palm up, and she slips her hand into his."
Ok here goes @theblueeyedfirebender @starwritingbri @rene-of-the-blackouts @bisexualriza @baudleaires @aquaseekerofdarkness @ajthepeach @edxwin-elric @klainelynch @littlewitchbee @momomorriko @peapodsinspace @royai-for-life @sevendeadlyseas @sassy-kakariki-94 @they-lived @wingsofescape
And anyone else of course who wants to play lol!
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anngaar · 1 year ago
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*Google search* hugs near me
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avoicebehindthestars · 7 months ago
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Sometimes I feel like I'm in "Being John Malkovitch".
I mean, "right, I finished reading about rockstar Crowley and headmaster Aziraphale, so while I'm waiting to see what Crowley's going to do with the Aziraphale-coded cat, how figure skaters Crowley and Aziraphale are going to react to having to share the ice rink, and where the night heat is going to take the lighthouse keeper Crowley and the ornitologist Aziraphale, I can find out what the time-travelling Crowley is up to with his angel. And after that, I'm going to get back to the hungover Crowley and Aziraphale in the California wine country, and when I finish that one (probably with some breaks for the time-travellers and maybe the astronomers), perhaps I could look for 19th century ghosts with the demon Crowley and angel Aziraphale :D"
See what I'm talking about?
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roosterforme · 15 days ago
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23 and 32 for the author asks ❤️
Ask game!
23. A fic I'd love to write but haven't started yet is one where Bradley might not get a happy end to his story. It's super angsty, and I've been trying to decide if it's better with a reader or an OC. There would be a bunch of trigger warnings, and I have to decide if I even want to start it. (I just realized I did write the prologue.)
32. Bradley 🐓 Bradshaw
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emiimagination · 7 months ago
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Howdy ^^
I'm here to propose a little game ^^
In our Deer Gods AU, the Village is ruled by 4 Lords. Each of these Lords has his own coat of arms.
@art-from-iso drew them and WIPed them on her last post and, with her permission, I was able to color them ^^
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The game is as follows: which Lord does this coat of arms belong to?
Make your suggestions ^^
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itsbenedict · 8 months ago
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You're standing in a quaint medieval village, stacked to the heavens. The rustic thatched-roof buildings and rough stonemasonry climb into the skies, forming towers of poverty. Bales of straw and illegible wooden signs decorate the cobble-paved streets.
No one walks the streets. No sound comes from the buildings. You are alone.
A moment ago, you and your partner were with your child, and then there was a sound, and then blackness. They are not here. You must find them.
The streets twist and wind and offer no hints by which to navigate. What landmarks you can spot seem to shift and vanish the instant you turn your attention away. You have nothing you can use.
...That isn't true. You have four things you can use, if you can find their true nature.
An UNSEEN CAKE AIDE. There is a presence you can sense. You can tell it's not your partner or child, but it is at your beck and call and is, you're fairly sure, an accomplished pastry chef.
Some RACIST THIMBLES. You have in your possession a set of thimbles which have been painted with exaggerated racial caricatures of various ethnicities. They're pretty horrible.
NINE LARVA GLUE. A sticky substance once extracted from the glands of a bug not unlike a silkworm, taken before forming its cocoon. How much of it do you have? Nine. You have nine of it.
And a COSY CUB TV MENU. This is a laminated document explaining which TV channels are airing Cosy Cub (which appears to be a children's program of some sort) and when.
You think you can find your way out of this medieval village if you DEFEAT THEIR UNTURN.
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aquagirl1978 · 11 months ago
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Guess the Suitor
Fingertips danced across his chest, ghosting the surface of newly exposed skin, lingering when you noticed how his breath hitched and his body tensed the further down you got. With a few quick tugs, you pulled the hem of his shirt from his waistband to get to the last few buttons. Your grin grew wicked as you sank to your knees to finish your job.
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hpysprkl · 4 months ago
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Cool, so apparently today my brain needs me to blast loud, sad, navel-gazing Italian rock music straight into my ears to get the writing done. Which is a sharp contrast to yesterday, when only silence would do, and the day before that, when it needed soft, gentle lo-fi — over speakers, not earbuds — to function.
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lynyangell · 17 days ago
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So we're finally in my personal favorite time period in my "Stolen Moments" series- post-canon, my beloved 😍
I've gotten a few comments lately that have made me curious! Consider the rest of this post minor spoilers for the series up to this point 😉
What do readers think I'm going to do to deal with Ishbal? (Note, the stories have already been written, and this won't affect anything, I'm just curious)
ICYMI!
Stolen Moments
Stolen Moments (All SFW Version)
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roosterforme · 15 days ago
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2, 10, 20, 32 :)
I told you I had a few 😂
Ask game!
2. My pride and joy?! Probably Old Habits Die Hard and Right Girl, Wrong Time. The first chapter of RGWT is one of the only things of mine I go back and reread because it makes me feel so good.
10. I'm addicted to writing OCs. Really any excuse to make up a character and throw them together with a man who needs to be loved is very fun.
20. Favorite kiss is Roo and BG when she finally admits to herself she wants him after he carries her up the rocky beach. All of their early physical connection moments were fun to write.
32. Obviously making Bradley Bradshaw suffer has become a guilty pleasure 😂
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thecreaturecodex · 2 years ago
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Sphinx, Astrosphinx
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"astrosphinx" © Weasyl user "xdrake", accessed at their gallery here
[Commissioned by @strawberry-crocodile. The astrosphinx is from Spelljammer, but hasn't gotten updated in the 5e Spelljammer box set. Maybe that's because they're super destructive in the original text--it refers to them living on lifeless asteroids because they immediately kill anything that fails to answer their impossible riddles. That makes them seem kind of one-note, and the commissioner asked me to make them more able to interact with other creatures. My idea was to make them malevolent game show hosts. Feel free to draw inspiration from Jigsaw, darker and edgier versions of the Riddler, and Sam Reich on Game Changer.]
Sphinx, Astrosphinx CR 10 CE Magical Beast This creature has the body of a lion, and its head is the skull of a ram. A third golden eye is open in its forehead. Its wings, mane and the tuft of its tail are covered in luxurious fur that glimmers with starlight.
An astrosphinx is a mad sphinx capable of flying between worlds. Although they do not talk about their origins, some sages suspect that astrosphinxes arise not through natural birth, but as a metamorphosis when a sphinx delves too deeply into mysteries of a cosmic nature. All astrosphinxes are, by mortal standards, completely insane. Like many other sphinxes, they enjoy riddles, but their riddles are typically nonsense—“what is the speed of blue?” and “how loud is down?” for example. Playing along may mollify an astrosphinx for a while, but it rarely finds the answers of other creatures acceptable in the long term, and responds to spoilsports with physical violence.
Astrosphinxes typically open combat with a breath weapon, a soporific gas. If all of their foes are knocked unconscious, the astrosphinx may take the time to cage their captives, or put them into diabolical traps that torture creatures to death in increments. If their prey remains active, they usually follow up with a blast of chain lightning, followed by melee attacks. Although an astrosphinx’s natural weapons are deadly enough, their dewclaws are flexible enough to act like thumbs, and some carry oversized weapons into combat as well.
An astrosphinx loves to subject other creatures to its riddles, whether they want to play or not. Most astrosphinxes have a dungeon complex rigged with traps and torture implements, sometimes staffed with lesser creatures that have agreed to serve the astrosphinx in exchange for room, board and their lives. Astrosphinxes act as deranged quiz-masters, subjecting their captives to trivia contests, word games and their obtuse riddles, increasing their torment by inches when they fail to answer correctly, and dialing up towards lethality if people refuse to play along. Some of these complexes exist in air pockets on asteroids floating through space, so even surviving an escape becomes part of the challenge (and sometimes a part of the challenge that the astrosphinx encourages).
Astrosphinx          CR 10 XP 9,600 CE Large magical beast Init +5; Senses darkvision 60 ft., Perception +11 Defense AC 24, touch 10, flat-footed 23 (-1 size, +1 Dex, +14 natural) hp 133 (14d10+56) Fort +13, Ref +9, Will +9 Immune confusion and insanity effects SR 21 Offense Speed 40 ft., fly 60 ft. (poor) Melee 2 claws +19 (2d6+6), bite +19 (2d8+6), gore +19 (2d4+6) or masterwork Large greatsword +20/+15/+10 (2d8+9/19-20), bite +17 (2d8+3), gore +17 (2d4+3) Space 10 ft.; Reach 5 ft. Special Attacks breath weapon (60 foot cone, sleep 1d6 minutes, Fort DC 21 negates, 1d4 rounds) Spell-like Abilities CL 10th, concentration +16 Constant—see invisibility 3/day—chain lightning (DC 22) Statistics Str 22, Dex 13, Con 18, Int 16, Wis 11, Cha 23 Base Atk +14; CMB +23; CMD 34 (38 vs. trip) Feats Blind Fight, Hover, Improved Initiative, Iron Will, Martial Weapon Proficiency (greatsword), Multiattack, Power Attack Skills Bluff +16, Craft (traps) +15, Disable Device +13, Fly +5, Intimidate +16, Knowledge (any one) +13, Perception +11, Sense Motive +8; Racial Modifiers +4 Craft (traps), +4 Disable Device Languages Aklo, Common, Sphinx SQ madness, no breath, starflight Ecology Environment any land or underground Organization solitary Treasure standard (Large masterwork greatsword, other treasure) Special Abilities Madness (Ex) An astrosphinx uses their Charisma modifier on Will saves instead of their Wisdom modifier, and are immune to insanity and confusion effects. Only a miracle or wish can remove an astrosphinx’s madness. If this occurs, the astrosphinx gains 6 points of Wisdom and loses 6 points of Charisma. Starflight (Su) An astrosphinx can survive in the void of outer space. It flies through space at an incredible speed. Although exact travel times vary, a trip within a single solar system should take 3d20 hours, while a trip beyond should take 3d20 days (or more, at the GM's discretion)—provided the astrosphinx knows the way to its destination.
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scribe-of-hael · 5 months ago
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We fighting off anxiety tonight BOYS
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davikingwizard · 1 year ago
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The final countdown
🤣🤣 🤣 🤣 🤣🤣🤣🤣🤣
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floreblogsstuff · 1 year ago
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i am not sure if i am ready for the title change today
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almostlookedhuman · 4 months ago
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