#It'd make so many people happy and yadda yadda but it's like
Explore tagged Tumblr posts
Text
sorry I draw Knuckles with Welkin so much instead of by himself or with other characters if I don't draw them together everything feels meaningless lmao
#Like SURE I considered scrapping Welkin a lot I think it'd be really easy to do but then I get to thinking and I don't know#What else I'd do#It'd make so many people happy and yadda yadda but it's like#Idk ifo feel really guilty about it#Idk a week ago someone said seeing them made them so mad and ruined their day and I just feel so guilty about it but idk what I'd do#Otherwise like I know I go back and forth like oh I don't care but I kinda really do Haha#I don't want to upset people idk#Totally haunted by things totally haunted by them it just gets rough
23 notes
·
View notes
Text
AFTERTHOUGHTS - ROUNDUP ROUND 3
April 2023
Nintendo Switch Online Edition!!
HELLO EVERYONE! Yes, you right that right, NSO Edition. This time I'm gonna split the round up into 2 different posts. In April I spent most of the month moving. It was a particularly hard move but we managed to make it through. And some days I wouldn't have a car so I would just be sitting around with my Switch, and even after the move was done I did a lot of just sitting around cause I injured my feet during the move! So, I found myself playing a TON of Nintendo Switch Online games. I've mentioned before that I can't afford the expansion pass, but I was actually able to get 8 people who could all send me $10 each, so we were able to finally afford the $80 family plan!
As such, I've been finally getting to sink my teeth into those other emulators and try out stuff that isn't just on the default version. So get ready for a lot of N64 and Genesis stuff haha
As always, these aren't reviews just thoughts yadda yadda yadda. If you wanna play any of these play them. They're all easy to emulate (I think? Idk how good N64 emulation is atm). Anyway enjoy.
Kuru Kuru Kururin (March 21, 2001) - Gameboy Advance
Of course, we start with GBA first. I'm obsessed with this console and it's actually insane how few games on this console is available on Switch! But one of them is Kuru Kuru Kururin! Which is a game I've actually wanted to play for YEARS cause it's an assist in Brawl. But it never made its way over here (but I found out the day I played it that it WAS released in the UK so... I could have been playing it the whole time. Oops.)
But yeah now that's I've played it, I think this game is pretty cute! It's short and sweet, only having around 30 levels or something around that range. But it can be TOUGH to make it through! The game is all about patience so if you're like me, it's tough to make it through. And if you're like me, you'll use rewinds a LOT to make it through this cause you suck at waiting. Regardless, yeah, this game is fun! Cute music, cute visuals, and you can customize your ship!
Only real complaints is that some of the levels are like straight up mazes, so they can be really hard to navigate. And also in general the game is a little frustrating but I think generally people will find it very easy. Again I'm just not patient. Glad I finally got to try this one out! Would have loved to see this get a sequel on DS or 3DS or something. Oh well. Look at my custom ship! The red parts blink on and off like a warning light :)
Yoshi's Story (December 21, 1997) - N64
And here we go with some games I replayed! Recently I said in my first attempt to do a podcast (shameless plug) that I don't have a lot of memories with the N64. But getting NSO just totally brought everything back. I never forgot how much I loved Starfox 64, Paper Mario, ect ect. But I completely forgot about just how many games on this console I ADORE! One of which being Yoshi's Story!
I was OBSESSED with this game as a kid, I played every level in the game and this also spawned my love for the Black and White Yoshi! And I'm happy to say that, yeah, this game still holds up. I see SO many people say this game sucks. But honestly, I don't agree. Maybe if you payed $60 for it back in the day it'd be disappointing. And while it is easy there's a lot of levels to play and trying to get the high score can be really really tough in certain stages like the piranha plant level or the level with the big fishes.
Regardless, I still think this game is incredibly charming and fun! Great music, great visuals, i ADORE the characterization of the Baby Yoshis. This game really makes them feel like puppies? They growl and act so much like little dogs and I LOVE it. The story book aesthetic rules. I think the gameplay is great. And honestly, this might still be my favorite Yoshi game if you can believe it! My only major complaint when coming back to it is that the switch version makes a lot of the graphics look REALLY odd. This game gets the 2D stuff messed up more than anything else on the service. Very odd.
Starfox 64 (April 27, 1997) - N64
Here we go! Here is one of my all time favorite games EVER! Honestly... I don't even really think I need to write up my thoughts on it as I'm fairly certain the last time I beat this game and talked about it was just last year aha. Without a doubt, Starfox 64 is one of my all time favorites and is easily the game I have played to completion the most. I ADORE this game. So, yknow a quick run of it again wouldn't hurt right? I have NSO now anyway so I might as well...
And now we're here. Yeah, I'm not gonna sugarcoat it. This game still absolutely RULES! It's such an amazing game and shmup (do on rail shooters count as shmups? I think they should... 3D Shmups). Even all this time later and after so many playthroughs the game never fails to scratch that itch. Great music, great levels, great characters, great gameplay. And that ending. Augh, gets me every time.
If anyone is curious my favorite route is
Corneria > Meteor Herd > Starwolf > Solar > Macbeth > Area 6 > Venom. Always my favorite set of levels to run through!
Pokemon Snap (March 21, 1999) - N64
Another all time favorite! I mean... This is basically an on rails shooter, if you think about it. Just with VERY different objectives and the bullets are, yknow, photos. So it's only natural I would love this Shmup classic! For real though, if you know me you know I LOVE taking pictures in game, so I love games all about taking pictures!
I used to play Snap a TON back in the day. And after I was absolutely madly in love with the sequel that took way too long to come out, I was interested in revisit the original for a bit now. I will come out of the gate and say it, New Pokemon Snap is better by leaps and bounds. It's got tons more content and things to do. But this only speaks to how good New Pokemon Snap is, because the original still holds up great! It feels fantastic to play, it's super cute, great music, lots of lovely scenarios to take pictures of. And it's made at that cute time period where the Pokemon brand was still figuring itself out. Honestly I think seeing Pokemon just living in nature is one of my favorite ways to see them and now I REALLY wanna play more NPS!
My only real complaints outside of just, not as much to do as the sequel that came out YEARS later is that the stages are SO short! I forgot how insanely short they are! I would love them to be a little longer with more Pokemon, but again that's what the sequel is for I suppose!
I had a bunch of really nice photos I wanted to show off but I deleted my save data before the final boss so I had to play the game a second time and didn't really feel so intense to take many pictures. eh.
F-ZERO X (July 14, 1998) - N64
I feel like I NEVER get to talk about it but I LOVE FZero! It's a series I totally adore and find super fun to play! And with the small amount of games in the series (crying and dying and coping and seething) it's also not very often I get to play a game in the series I've just NEVER played before! But here we are!
I've wanted to try this game for ages but just never could really get my hands on it for one reason or another. But now I didn't really have any reason not to try it! I'd still say it's not as good as GX, but it's still REALLY good! And it's crazy to me that they were so close to the insanity of GX on the N64. Game feels AMAZING to play and has TONS of characters, alt colors for each of them, and lots of tracks! And of course the OST is SUPER GOOD but that's not surprising for FZERO. I'm not a music guy but the guitars in this game sound really good and cool. And it has the fantastic cover of Rainbow Road if you've never heard that.
Off the top of my head the only issue I really have are kinda nitpicky. it's not amazing looking, but I totally understand that it just kinda can't look crazy good on N64, it's a big game with a lot going on and it's not gonna look as good as GX I'm not stupid. But a larger problem I had is that there are SO MANY KILL PLANES! I was trying to jump around the track and kept dying super high up or the collision for the road wouldn't load in cause I guess I skipped checkpoints. Frustrating. LET ME GO NUTS!!
But yeah, good game. I played as Pico and did every track in the Novice Class cause I suck
Dr. Mario 64 (April 8, 2001) - N64
Another game I've been interested in for a while but never got to play before. This one is very odd. it's Dr. Mario so of course it's good but it actually has a story mode with 2 very slightly different stories between Dr. Mario himself and Wario! Yeah this game actually features TONS of Wario Land 3 characters which is so weird and was a big reason I wanted to check it out.
Not much to say on this one. It's Dr. Mario so it's good. But it's just Dr. Mario. Story is cute. Although I didn't have the energy to play through both stories on higher difficulties so I didn't see the true final bosses. It plays fine, looks cool, has a good amount to do. I think the game is a little brutal though. I've never played VS Dr. Mario believe it or not. And I actually think trash blocks in this game are totally detrimental to you if you're not the best at it (like me) so the enemies had a pretty easy time just filling my board with garbage. Ah well. Still neat. Wouldn't mind a new Dr. Mario with a Story Mode and maybe more stuff like Miracle Cures from Miracle Cure on 3DS.
Kirby's Dreamland 2 (March 21, 1995) - Gameboy
Random Gameboy Jumpscare! Yeah last time I played Dreamland 1 so... Why not run through Dreamland 2? Yeah, this one is a LOT better than Dreamland 1. It's got copy abilities, and a whole game set up more similar to Adventure (or Nightmare in Dreamland if you're like me aha) and it has some animal buddies from Dreamland 3! Who, of course, all have different ways of using the copy abilities so there's LOTS to see and experiment with!
Cute sprites, some really honestly very cute and nice looking environments. Good soundtrack. It's honestly pretty dang good feeling and looking for a Gameboy game! I think something that really surprised me with this one is that there's a LOT of unique and cool boss battles in this that I've never really seen before as a casual kirby fan? Nruff, Sweet Stuff, and Ice Dragon are monsters I've seen before but never as bosses. It was neat and actually surprising to not only fight whispy and stuff. I know a lot of Kirby games have new bosses. But still!
Only complaints are stuff like. Ah not enough copy abilities or animal friends. But it's still gameboy there's only so much you can jam pack into it. No, my biggest issue is easily the final boss. Which, if you've played this game you might see the screenshot and realize I didn't fight! Every game in the Dark Matter saga (DL2, DL3, 64 as far as I'm aware?) all do this annoying thing where you can only challenge the final boss after 100% completing the game. This doesn't bug me all the time as I did this for Super Princess Peach and Demon's Crest, but I wasn't like ecstatic to do it in those even though I adore those games. And while I really like these Kirby games. I'm just not crazy enough about it to sit down and try to do EVERYTHING in them at the moment. But that's just me I'm sure Kirby fans could probably 100% this with their eyes closed. And if I ever do sit down to play the entire franchise, I will make an effort to try and grab everything and finally fight the true final bosses to these games.
Pokemon Stadium (April 30, 1999) - N64
Ah now here's a game I have a lot of nostalgia for! Despite not ever doing a full playthrough of the original RBY until last year, I played Stadium a BUNCH growing up! The minigames of course, everyone did, but I actually played Free Battle with Rental Pokemon a LOT for some reason. I was really into it and I remember really wanting Stadium 2 and whatever the GC and Wii ones were called but I never got them.
And something I tried as a child but never managed to do was beat Gym Leader Castle! And now I'm happy to say I did! Did it all with Rental Pokemon of course because they... dont have RBY on Gameboy Online for some reason which is a HUGE mistake by the way. I'll just come out and say it. With your own team I feel like this game would be REALLY exciting. But looking back, with Rental Pokemon. It's REALLY boring. It feels so slow to get through and I totally understand why I just didnt have the energy without save states as a kid.
BUT this game is still nice in a lot of ways. Very charming little title and I ADORE the animations made for all 150 Pokemon. They all have tons of personality, are fun to watch, and are just plain cute. I know Pokemon Company has said there's no reason to make a game like this now that Pokemon main series games are 3D but I disagree because a game like this really allows them to showcase unique emotions and quirks in the personalities of the different species. If that makes sense. Game looks good, music is nice, and of course the announcer is LEGENDARY.
No I am not unlocking Mewtwo, I thought you got him for clearing Gym Leader castle. You do not. I looked it up, you have to do EVERYTHING. I am not doing that.
Also if you wanna see the team I took on Gym Leader Castle with. All rental Pokemon of course. But still neat! (x)
Pokemon Puzzle League (September 25, 2000) - N64
Gosh now here's a REALLY weird game. For years I've seen people say this game is absolutely awful and... honestly it's not. It's just Panel De Pon so it's good objectively. But it still sucks but like, in other ways? Like. I don't know how to describe it the game is just really weird. It's fully based around the anime, which is rare. It has one or two original animations made just for the game (I think they're made just for it)? Which is neat. And it has covers of music from the anime which is neat! I was particularly blown away by the inclusion of Catch Me If You Can from the first movie which is a song I liked a lot in highschool lol. (no Free Up Your Mind or Brother My Brother though 0/10)
But I'dunno even though it plays fine and it has a lot of stuff to do including making your own boards for people to solve which is neat. The game just feels so lame? It looks like a PowerPoint presentation and while you can pick a Pokemon to bring into battle as far as I can tell it has 0 impact on the actual battles which is a HUGE waste because the blocks have type icons on them so I feel like there's a huge missed opportunity for a Panel De Pon game with like elemental weaknesses? Idk how to describe it but it really feels fake, or maybe like a flash game you would have played on the official Pokemon website back in the day. It's not bad but even playing it for free, I'd rather just play Panel de Pon lmao. Sorry Puzzle League.
THAT BEING SAID, I did randomly beat it twice so I could get the better ending. Which I didn't bother doing for Dr. Mario 64, so that's gotta be worth something.
Pulseman (July 22, 1994) - Genesis
Speaking of Pulseman, here's a game with no Pokemon in it! I'm sure I don't have to tell anyone this at this point but Pulseman was made by Gamefreak and even has a lot of the art done by Ken Sugimori which is very neat! This is a game I've actually enjoyed for a bit as I bought it on Wii Virtual console a loooong time ago. But I could never beat it sadly. Thankfully I finally managed to get through it!
Pulseman is VERY cool! I like the character designs of Pulseman and his sidekick girl a LOT. Pulseman also has a lot of really interesting abilities, I think the ability to run fast and build up static to super charge your moves is SUPER cool! There's even some voice acting which is REALLY neat. The game feels very advanced in a lot of parts. And the game has a lot of impressive visuals and looks very good for the most part!
For the most part though. I honestly can't help but feel a little disappointed in Pulseman now that I've played it? I think a lot of the levels don't play to Pulseman's cool abilities enough, I think a lot of the levels in general kinda suck. A lot of the game looks kinda headache inducing with tons of flashing lights instead of focusing on the REALLY nice sprite art if that makes sense. I don't really remember most of the enemies and bosses. And I don't recall any of the music. Idk I hate to say it cause I love Pulseman's design and a lot about the game. But I can't help but feel like this game didn't bring out the concept's full potential.
PERSONALLY I think Pulseman REALLY could use a sequel and honestly, it's not too late. I know Gamefreak is kinda eh on not doing Pokemon every year or so but I really think Pulseman is a game that could go SO nuts nowadays with some cooler levels and expansions on Pulseman's abilities and giving him new tools he can use and upgrade using the static electricity stuff. Ah well, it's still worth playing as an interesting piece of history!
Street Fighter II - Championship Edition (March 18, 1992) - Genesis
Can you believe I've never beaten this game before? Yeah despite how much I love fighting games I only really got into Street Fighter during covid when I played Street Fighter 4 and really found myself loving Juri Han. And while I've been REALLY wanting to get the Capcom Fighting Collection, which includes this, I've just been kinda strapped for cash so I'll have to go with the NSO for Street Fighter II!
Yeah it's fine. Not mind blowing but it is REALLY interesting to go back and play this and see how much of it is still accurate to modern day fighting games? Either the genre hasn't changed much or this game just hit the nail on the head so well (probably a bit of both) but yeah it's neat that it has a lot of modern day fighting game trappings and while it feels outdated, it doesn't feel as outdated as you would expect such an old console port fighting game to feel? Idk how SF2 feels in general though cause I've barely played it. But yeah it's neat. Looks good, has good music, stuff you would expect for Street Fighter. I played as Blanka cause Cammy isn't in this version. Neat :)
Super Fantasy Zone (January 14, 1992) - Genesis
Ah never a bad time for Shmups! I have a little bit of history with Fantasy Zone as I used to LOVE playing my bootleg NES cartridge of it as a kid! Fantasy Zone is very reminiscent of Twinbee with its cute bullet hell stuff and also having a living ship. I love OpaOpa.
This game pretty good, feels great to play, looks adorable, has great boss fights, nice music. And I especially LOVE how many upgrades you can buy for OpaOpa! I just wish they were all permanent or at least lasted longer? I also appreciate that it had a kind of out of nowhere ending with a really cool and edgy dark matter concept and villain, I guess I need to research more Fantasy Zone lore!
My only problem with this game, and while this may feel stupid, I think it's fair to bring up. This game feels like it would be impossible without rewinding? It's 1 hit and you're dead, and it's a bullet hell where it can be really hard to tell where everything is including your ship (which is REALLY important to tell where that thing is during bullet hells aha). With rewinds it wasn't a problem, but I genuinely don't know if it would be possible without them. Still, it's fun so if you have NSO (or an emulator which is free btw) it's a great time!
Ristar (February 16, 1995) - Genesis
Last, but absolutely NOT least, is Ristar! HEY!! RISTAR ROCKS!? WHY DID NO ONE TELL ME THIS GAME RULES ACTUALLY!?!? I've seen it around a lot but idk the game just never really looked like something I'd enjoy. But I figured, why not? Let's give it a go. And I can safely say I was WRONG! Ristar is a FANTASTIC platformer I'm sad I never sunk my teeth into before (well, I never owned it I dont think. But still)
First off, Ristar is ADORABLE. I didn't like how he looked on the boxart but he looks GREAT in game and has some lovely animations (him making snowmen in the ice world killed me.) The music is also fantastic, the bosses are cool, and the whole game is full of really cool ideas! It's even got a neat albeit small story. But particularly, the visuals. Oh my god. This game is GORGEOUS! Ristar has such AMAZING sprite art I was honestly totally blown away by every part of the game's visuals! A part that really made my jaw drop when I first saw it is when you beat a world, the cutscene that plays when Ristar flies to the next planet looks AMAZING and also has some really beautiful music! Honestly, Ristar looks like an indie game trying to look like a Genesis game, but massively overshooting what the Genesis could actually do. And I mean that in the best way possible!
I have some nitpicks with it, I think the final boss had some attacks that were really stupid to dodge? And there were some stages that just... Weren't hitting. But I think my biggest issue with the game is similar to Pulseman's issue. Ristar has cool abilities. He can stretch his arms out and launch things around by bouncing into them like a sling shot. But, this just kind of never gets used? You use it for the spinny things but that's it? I feel like I should be able to angle enemies when I grab them to sling them into eachother, or just be using these abilities in ANY additional ways. Also the game is SLOOOOW, it's REALLY slow game. I think Ristar is another game that REALLY could use a second go around. Ristar 2 could really add to Ristar's abilities and turn up the speed! I think there's so much you could do with grappling and slinging with this character that hasn't been explored yet. PLEASE GIVE US RISTAR 2!!
5 notes
·
View notes