#I've seen alot of people remake the games but no one trying to remake the remake of the og story so ima throw my hat in the ring
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the-blathermouth · 3 months ago
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Read the OG remake of Sonic.exe. At first I thought it was somewhat decent because I only read the parts with X but then I saw the rest and was ashamed for thinking that, I didn't think this story could get any worse but it did and I'm so upset. It was so bad I made a bunch of notes for my own take on a remake/rewrite. Read it if you want, add to it if you want, even write it if you want because lord knows I ain't (just credit me if you do)
Characters
Tom: Have Tom be actually smart, majoring in criminal justice, maybe he and his friends run a paranormal investigation club so him realizing the killer is paranormal makes more sense, he sees his club as like the mystery gang but only Vicky is interested in the paranormal and is always trying to out-knolege him, Kyle joined to support Tom, Alana joined for a quiet place to work on her game/because Vicky joined and Mike (if he's here) only joined to skip class. Tom wants to be detective and solve this big case is over confident in his detective work and thinks hes more than capable of finding the killer and saving the day even though he's not a real cop or detective. He keeps sneaking into crime scenes, stealing evidence, exc
Mike: Bruh I swear I might just cut Mike out, I got nothing for him :/
Alana: Alana is a computer nerd, has great coding skills and is working on her own game, she also has a big crush on Vicky. She possibly dies after trying to look into the code of X's game and releasing him quicker
Vicky: Vicky could be a witchy girl, the only other one of the group whos interested in paranormal but knows much more than Tom and often corrects him during club meeting, later when Tom realizes the killer is paranormal he has to swallow his pride and go to Vicky for help identifying the type of demon their dealing with
Kyle: Let Kyle actually be alive and part of the story, he's reckless and risky as Tom said he was in the rewrite. I have some bigger plans for Kyle but you'll see them later down the line
Story beats
Let the guardians do literally anything at all! They don't even have to be physically present in the story just have them manipulate Tom's emotions in a natural looking way so he'll play the game (EG: "As Tom sat in his room he felt a sudden rage bubble inside him 'GOD DAMNIT!' he yelled 'WHY IS EVERYONE ACTING SO USELESS?! ITS LIKE THEY DONT EVEN CARE THERE'S A PARANORMAL ENTITY ON THE LOOSE AND A KILLER ONE AT THAT!' Taking a few breaths he sits down at his laptop and stares at the ever growing X icon at the center 'well...gotta blow off steam somehow' he mutters as he clicks it")
Derick can be there but maybe have him as part of the cult. He was on the case and was annoyed that Tom was trying to help but would let him to some extent unitl he starts closing in on it being a demon, during the big climax they call Green over for help but instead he locks everyone in the college and offers himself and the whole building up to X. (It would also explain why he's such a shitty detective, once he realizes it was X he was never trying to solve the case)
Have X be able to mimic or possess humans and have him mimic or possess Kyle until the big reveal. He starts off normal and gives Tom the game but as the game gets played and the bodies pile up he starts acting more quiet/strange and evidence starts pointing to him being the killer. When Derek offers up the college X reveals himself, breaks out of his human fasade/vessel, Killing Derik first and beginning his rampage. (If he's a mimic then have him unphased by the killings, if he's possessed have him more interested in Tom's paranormal stuff trying to get the demon out before it's too late)
You can have a childish monster but the way he's written here just ain't doing it for me because it leans too much on his silly side even when he's supposed to be intimidating. Have him be that goofy teen sonic persona during Toms first playthrough, being cheesy and cheery even when tails is terrified of him (maybe have him haunt Tom as this silly persona) but he gets more and more monstrous as time goes on until the only "silly" thing about him his how he toys with his victims.
Alternatively you can have his sense of humor tie into his sadistic side. Write about how he positioned one of the bodies into the SA1 pose, or have him say a bunch of bad sonic jokes and cheesy one liners when he's on his climatic rampage
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sapphire-weapon · 11 months ago
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I hope this new year grants you more strength because after reading your metas on these characters, I got addicted, i have never seen anyone put this much actual thought on the nuance of this franchise, hope that makes sense.
Anyhow, what I'm trying to say is that I'm kinda curious to know what you think the devs will do with Ada and Leon's relationship especially if they remake 6, alot of people cannot seem to grasp the fact that they are literally no longer it, an end game or whatever, and realistically would have never worked out. Plus the original re6 had a writer that wrote damnation and some others too, which just seems like a completely different direction the new writers are going with since re4r with their relationship. This is precisely why i wanna see what they'd do with them in 6 remake. And also let Ada be her own fucking character for goodness sake.
Nick also iirc commented how there was a lack of "romance" and chemistry between Ada and Leon in 4, and dude would know cuz he seemed to like the pair initially, idk about now though.
So if all this is on point, then Ada and Leon are no longer what fandom thought they'd be. Who knows, can't wait to see
Thank u friend.
So I've given myself a big break from answering questions on Ada and Aeon, but like
I need to stress how impossible it is to predict RE6make.
It is IMPOSSIBLE. Not even Division 1 can predict it right now.
If The Evil Within and Assassin's Creed taught me anything, it's that you can have a story all worked out -- to the point of actual devs telling you you're right -- but it doesn't fucking matter because game development doesn't follow the direction of the story. Game development follows what investors and publishers want.
So, even if I or anyone makes an accurate prediction for the story direction based on foreshadowing and character development, the next game that comes out might have a completely different story from what was worked out, because the publisher wanted to go in a different direction, or maybe the actual development itself was mismanaged and things had to get changed or cut because of money and time, or whatever else.
There's also the possible monkey wrench of RE5make unkilling Wesker. And in that case, RE6make changes in a HUGE way.
I'm thinking about adding this to my pinned post, because I get asked this probably more than anything else, and I just don't know. No one knows. Capcom doesn't even know.
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babymorte · 7 months ago
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I am furiously making notes on these, cuz like, I've been doing a lot of Minecraft and Destiny 2 content and it's growing incredibly stale ... and people like seeing me scared apparently
... also, not me reading through this and looking at the original Alan Wake in my epic library (got it for free once)
I'm very used to shooters in general, but the clunky tank controls of older games bring back so many good memories (Tomb Raider 3 comes to mind here) so I'm willing to try all these games at least once, and I don't mind using a ROM, I've had to do it a lot with going back to my childhood like WWF No Mercy on the N64 (god I'm old)
I've seen and heard good things about the RE3 remake and Village, but I heard you kinda need to play RE7 first, care to weigh in on that?
(finally, the Alan Wake 2 trailer convinced me that I would need to be either high or drunk or both to even remotely attempt to play it)
im glad you can find some use in my recs. but yea people tend to like to watch horror games be played. look how fnaf popped off.
oh if you have the original alan wake definitely wanna give that a go. you cant really play the second without the first or it doesnt make a whole lot of sense but its also not scary at all compared to the second. not even 2min in and theres a jumpscare that gave me a heart attack. it also just plays with your mind alot.
if you like shooters you might like f.e.a.r. its not really a resi style game but its an fps with horror elements and some of the jumpscares are really good. the ai is wicked smart though so it gets pretty hard at some parts. if you're going the rom route eternal darkness is a good one, kuon is a magic based atmospheric horror from fromsoft so its really hard but the horror is out of this world. and then theres always itch.io that has a bunch of retro style indie horror games you can really have a field day with.
a lot of people didnt like re3 remake for everything they took out (i have opinions dont get me started) but its really fun and another one you can beat in a little over an hour (well my record is an hour and 12min but that was a speedrun i did so i dont know how long it would take someone not used to it. i love it though its my go to i dont know what to play game. with village you techniceally dont need to play 7 because they do recap it multiple times but village is a direct sequel to 7. if you really wanna be scared though play 7 cuz theres a bunch of horror movie references in it. the one that gets me the most is the evil dead/ringu one in the very beginning. it is a little on the difficult side if you're not used to survival horror because you really do have to just run away from enemies instead of engaging with them or you can really screw yourself. i would say play 7 first but if you get scared easily it might not be the best idea
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gronjon44 · 3 years ago
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Welp... here we go...
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If you dont want spoilers then I recommend you skip this entire post because I do not respect this film at all to not talk about the shit that happens in this film.
⚠️AFTER THIS LINE ITS ALL SPOILERS⚠️
This films wants to be an emotional gut punch but it is so... I your face about it. Emotional beats are either predictable or just... they don't hit. And the ultimate sacrifice from Bhgs at the end while sad just doesn't hit anything. And the plot of "Oh the main villain manipulates the kid to go against his dad and the villain ultimately joins the rival team" is really predictable. And I know that in the end this is a film targeted to kids and thats fine. But this film felt like it was trying to be too hip and too aware (the entire joke about LeBron acting hip and the 'don't dab' comment is just not funny)
The jokes
The jokes in this film do not land for me, albeit 2 (the joke about Sylvestar grabbing Michael B Jordan instead of the actual Michael Jordan was ok and the fact Wiley Coyote was in Mad Max was really cool) ; most the jokes either fell flat or completely missed the mark (this film tried to be hip and modern with its humor and honestly it was more cringe than anything else.
Also idk if this was intentional or not, but can we stop making jokes about how companies are stealing our info and spying on us? We get it Zuckerberg is trash Facebook and other big companies are taking our personal info but seriously it does get old. Mitchell's vs the Machines was at least clever because it was about a big tech company abusing it's power. Space Jam: A New Legacy is about an A.I trying to make himself feel better cause he doesn't feel appreciated and is projecting his issues on a kid he cyberstalked for a whopping 3 minutes.
The Plot
The films Plot is predictable, short, and a around not engaging. The idea of bringing another pro basketball player to aid the Tunes in another wild game for their survival isn't the problem, it's the rest of the Plot that's the problem.
The first film had a simple enough Plot that worked really well (The Tunes have to win a basketball game against roided up aliens or they'll become Amusement Park attractions, and they need a bow retired player to hp them win) Its short and sweet and it works.
This film felt the need to overcomicate it by forcing a dramatic subplot into the fold which, can work. You can have a dramatic subplot while still being a Zany and fun film. But SJ:NL can't seem to decide which to focus on; it goes from zany and over the top one moment moment then gives you tonal whiplash when it jumps to the dramatic bits in the plot.
I genuinely think that this film would've benefited from focusing on the zaniness over the drama, since frankly that's always been the focus of the Looney Tunes
Loony Tunes: Back in Action and Space Jam 1 are two tonaly similar films but both have better comedy and each have their respective dramatic beats, though their both saved for the climax of the film.
LT:BIA and SJ1 both have they're own dramatic subplots (M.J makes the deal with Smackhammer to raise the stakes of the game and J.D has to save his father from the Chairman and his plans. The difference here is that these films, while adding a level of drama, don't let the drama overshadow what tnis film is actually about (the Looney Tunes)
SJ:NL let's the drama completely overshadow the actual Tunes and isn't really engaging (to me anyway)
Also I'd like to say that, while giving this film a video game feel was an interesting concept it just reminded me more of Pixels or The Emoni Movie (though this wasn't NEARLY as bad as the Emoji movie I'll say that)
That's something else about this film. It feels like one big advertisement for everything WB owns (much like how Emoji Movie was one big Smartphone ad) and while that isn't inherently a bad thing it can be a hinderence to the film as well (I wanted to watch the films that cameod in this film more than the actual film itself)
The Characters
Look this is the Tom and Jerry film again, we don't go to this film for LeBron and his fictional family (if some people do then that's fine) but most of us go to see the film for the Tunes and the cartoon asthetic, and there's plenty of that here. But I'd like to actually care about the human characters in this film frankly.
Let's just get this out of the way, LeBron is not a great actor. He tries his best yes but he is not a great actor in this film; he reminds me more of Vin Deisel when he acts (he has a voice yes but he doesn't act physically. It's like he's trying to have his voice match the film but his body isn't in tune with it.
Now I don't wanna hate on kid actors, they do what they can and they're kids. But listen this kid was not interesting at all, and id have rathered the film not include him (or very least make him more interesting other than the "Gosh Dad stop pushing your ways and beliefs onto me" archetype.
The Tunes are fine I have no beef with how they treated the Tunes (all for ONE detail)
The way thsi film treats the Tunes in this film bothers me on so many levels. "Send him to the Rejects" "Losers" The fact that they treat the Looney Tunes like they're some forgotten property is really unsettling to me. The Tunes have never been forgotten the notion that they ARE forgotten bothers me so much, regardless if it's a plot point for the film. The Looney Tunes are some of the most recognizable faces in ask of media, and I get this is supposed to be a "New School vs Old School" message like with the Father vs Son but my God I do not like how this protrays the Tunes.
Speaking of the rejects, let's talk about AL G Rythm.
My God this is the most uninteresting villain and his whole plan is so easy to spot from the start of the film. "Oh look at me, I have a bruised ego cause I feel unappreciated in my time and im gonna project my issues on this kid I cyberstalked while praying KING JAMES would bless me with his support." Holy shit my guy you have a bigger ego than Tony Stark and its more bruised than Bruce Wayne's back after Bane was finished. He is one of the most bland villains I've seen in awhile, and the Goon Squad is no better. The Goon Squad is nothing but cool designs and a refderence to more popular Basketball players (and yeah they're supposed to be cronies but at least make them cronies with personality; the Nerdlucks were funny, had personality, and were an integral part of the story (also the fact that they ACTUALLY HAD THE NERDLUCKS CAMEO in in film but they were rooting against the Tunes just... Ehhhhhhhhhh) And the Goon Squad was boring and didn't add anything say for AL G. stealing the kids algorithm to make his own team.
Also sidenote, them constantly calling him "King James" got really annoying really fast. Like we get you gave yourself that nickname, you're the current too NBA player rn and all that but you don't have to keep saying it my God.
Now what did I actually like about this film. Well quite a bit actually.
For starters, the animation was top notch and everything looked great. I thought the 2D models were a little odd at first (too shiny compared to the faded sleek of the original) but they grew on me. All the CGI models of the Tunes looked really great, say for Sam who just looked really weird to me (probably cause he loses his hat by the end and a CGI Yosemeti Sam without a hat just looks strange)
The Tunes also felt exactly how they should in a Space Jam film, Bugs especially. Yes Daffy was his usual comedic self and I like how they had him try and be the manager of the team instead of a player, and every other Tune was just as zany as usual; honestly of all the Tunes I'm genuinely impressed with how they treated Bugs (till the end)
Bugs was the most interesting to see in the film, wherein every character left Tune World except Bugs and he kinda became this Castaway parody (with his own makeshift Porky Pig dummy) and he was just really lonely and stayed true to the Looney Way and he just wants his family back. That entire subplot is the most interesting part of this film hands down; the only thing about Bugs's arc I didn't like was the end which was predictable, but i was still more invested in Bugs's arc than anyone else's.
Also when they showed the Tunes on the other WB worlds in the Warnerverse that's not the name ik but it's basically the Warnerverse the only Movie refferences that i thought were clever were Mad Max, Austin Powers, and Themyscira. And as much as it pains me to admit it the Rick and Morty Gag with Taz was probably the funniest of them, and I don't even like Rick and Morty anymore.
The Matrix was just eh, Yosemite Sam just didn't land, Game of Thrones was just not funny and I won't apologize. As far as the cameos/refferences in the end I'll say it again, I wanted to watch the movies and shows that cameod more than the film itself. I'm not gonna try to list them off but some highlights were seeing Gremlins, the Mask, every Tim Burton Batman villain/Adam West Batman, Thundercats, and Scooby Doo. Aside from that this was all just one big add for Warner Bros.
So I'm gonna try end this on a note that I know alot of people are gonna bring up or use to say shouldn't be brought up: Nostalgia.
Listen. This film has the same issue that alot of modern film reboots tend to have, which is the fact that it has to match the same hype as the film that came before it.
Now I'd like to say that this isn't gonna be a Power Point on reboots, God knows this is long enough as is, but the issue with alot of reboots is that they try to remake something that more often than not did the media justice the first time around. Robocop, Nightmare on Elm Street, Ghostbusters 2016, litterally every Disney L.A Remake. This isn't to say these films can't be good, or even surpass their predecessors. But more often than not they tend to miss the mark either just barely or drastically.
And here's the thing, this argument can also apply to sequel films that are following up an iconic film that for fhe most part is still very prominent in modern media.
Space Jam has, for better or for worse, remained one of the most iconic films every made, if not for its premise alone. And when they announced a sequel it was only inevitable that people compare it to the original because, let's face it, we want the new film to live up to the original.
We want this new shiny film to live up to the film we all knew growing up as kids and adults, seeing the Tunes on a basketball court for the first time back in the 90s. And frankly, this film did not do that for me.
This film, to me, wants to be what Space Jam already is. But it felt the need to try and thats the first step it failed; it wanted to be hip and aware and make loads of refferences to the original
This film has a similar issue to Ghostbusters:Answer the Call I think, where in it wants to stand on its own two feet, but jt cant help but constantly remind us of a much superior film. We know they've done this before you don't have to keep saying it "We need help with a basketball game Lola!" Been there! Done that!" "So you want me to help you win a high stakes basketball game? One that could very well decide both our fates? Hmmmmm where have I seen that before?"
This film is like that one kid in class who already proved he was right, and is still trying to prove he was right.
If you think this film is great and you enjoy it just as much as the original that's perfectly fine, I'm not gonna try to overshadow your opinions, I just want to share mine.
In the end, I'm gonna rate this film a solid 4/10 (and most of that 4 is the comedy and the animation and the Tunes themselves.) Can you watch this just for the Tunes? Absolutely. Can you like this film more than me? Also absolutely. Do I think this film would've been worth it if I'd have seen it in theaters? No not at all I'm glad I waited for HBO Max.
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