#I've been going over all of my stuff to select some things to post on other platforms and this occured to me
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pointdotiozao · 1 year ago
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marsprincess889 · 11 days ago
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Yoni animal observations
I did something similar with nakshatras. This is them in a very simple way. This is based on traditional associations as well as my own observations of real life and art. 💕 The word "yoni", as well as meaning the female reproductive organ, also means "origin". Yoni animal represents the instinct of the nakshatra and ultimately, reveals its true core nature.
Also, disclaimer: it's very sad that I have to say this, and apologies if you're not one of those people, but if you're going to correct anything in this post by writing one or more long paragraphs of why you think I'm wrong, you might as well just start your own blog or make your own post about the subject. I've been observing yoni animals for years and I'm kind of sorry if any of this offends you, but I'm not trying to attack anyone personally, or even a specific placement (nakshatras in this case), cause that's just dumb. Of course, everyone is free to express their opinions but please do it politely and have some respect for the person who took their time to gain and share knowledge. It's very easy to correct others, it's very hard to be faultless yourself. So, factual corrections are always welcome(say someone got someone's chart placement wrong, or they have written a factually incorrect association, like if they were to write that Jyeshta is fierce as opposed to sharp/cruel in nature.), but, once again, everyone's view is different and so either respect mine or don't write anything at all.
With that being said, you can now enjoy this post💕
Horse yonis
Ashwini and Shatabhisha
Keywords: activity, simplicity, masculinity(solar/yang), independence, healing.
Straightforward people. They might tend to have black and white thinking, can be very blunt with their delivery and definitely prone to "deafness": not hearing others' views. Simple and utilitarian, goal-oriented. Their presence might not be really noticed until the moment they suddenly speak up about or act on something. Love to point stuff out. Either quiet or very precise while speaking. Not aggressive but can be combative. Most likely will oppose someone before making peace. Independence>sharing. Don't like anything "unnecessary", love to get to the point.
Elephant yonis
Bharani and Revati
Keywords: slow, authority, time, timelessness, strength, transitions, protection, completion, gentleness, complexity, depth.
Not revealing their innermost selves, only revealing it to a select group of people, if to anyone. They attach meaning to things based on their experiences. Protective and gentle with each other, closed off to most of the others. Very private. Not really concerned with trends. Observant but not quick to act. Can have many sides to them that some others might fail to understand. Have an air of wisdom, but not that of arrogance. Still, they are the most likely to knowingly take the high road but still protect their peace, making them very exclusive, although it's never for show. Defensive but quietly so. Accomodating to some degree on the outside, there's always more to them than what's obvious. See the bigger picture in every situation. They have a certain quiet strength and power. Nurture is important to them. Do not appreciate unnecessary aggression and try to dominate over anything they consider harsh/crude.
Sheep yonis
Krittika and Pushya
Keywords: precision, structure, minimalism, choosiness, contained.
Do not like excess in anything. They have a sense of balance, usually in almost everything. Prioritize sctructure and basics/essentials. Like clarity and clear-cut lines in their lives and around them. Can be snappy, but in a passive-aggressive way. Not harsh in a heavy/overwhelming way but still harsh about details. Have a soft demeanor with strangers and acquaintances, sometimes even people close to them in everyday life but can judge them quietly. Neutral to friendly on the outside, but if they have uncomfortable emotions they try hard to release them quietly/without much fuss. Might bottle up resentment in result. Very utilitarian and practical.
Snake yonis
Rohini and Mrigashira
Keywords: enjoyment, ease, materialism, basic awareness, growth, progress, sensory indulgence, instincts.
Very placid and calm. They focus mainly on material things but can live without luxuries, and can also share them, although privacy is very important to them. Very aware of their surroundings and their own presence. Attuned to their senses. Can get easily attached to people and things. Can exhibit selfish tendencies(or that's how it looks to others) when they feel like their desires are ignored, but Rohini and Mrigashira each do it differently.
Dog yonis
Ardra and Mula
Keywords: upheaval, critical point, rebelling, release, change, anchoring.
Tense but not frail. Might look tortured sometimes. Do not like to and probably even cannot focus on details, at least not how it's traditionally done(different to each situation). Like to display their individuality in one way or another. Dark humor or sassy comebacks. Either quiet or very loud, but either way, opinionated. If they're neutral then they're opinionated about being neutral. Can be kind of nihilistic but at peace with it. Contrarian and unapologetic. If they don't care about something you can't make them care. If they do care, they care intensely.
Cat yonis
Punarvasu and Ashlesha
Keywords: accumulation, buildup, purity, safety, protection, preservation, cycles.
Concerned with what influences them, not so much what they put out. Self-focused but also highly aware of others' needs. Can adapt to surroundings and can change their behavior based on what they need or really want. Not unkind but laser-focused on the boundaries. Always keep their cards close to their chest, not out of malice but simply to preserve their safety. Look more unnaproachable than they really are, and know more than they share with most.
Rat yonis
Magha and Purva Phalguni
Keywords: dispersion, creativity, planting seeds, the self.
Can be egocentric. Prideful and nonchalant. Love to show off. Might be aware of surroundings to some degree but even if they are, they rarely care. Getting what they want is the priority, along with self-expression. Not very moralistic, don't care much about labels. Sometimes they can be too detached. Will almost never catch them crying in front of others, although they can be dramatic if they want and can, without a problem, attract their dwsired attention. Their happiness is more warm and generous than loud and euphoric. Might have a poker face, they rarely show strong emotions. The strongest emotion I've seen them express is that of defensiveness, and that's not even an emotion. When they get defensive it's almost always because something has touched their pride or triggered their ego. Focused on what they can do.
Cow yonis
Uttara Phalguni and Uttara Bhadrapada
Keywords: stability, the long-term results, natural, softness, power/influence, unity, calm.
Stubborn. That's the only defense they have, because otherwise they're very soft. Naturally honest. They have an effortlessness about them that feels easy to be around, and they are pleasant to be around but not accepting of everyone. They avoid people they don't like from early on and stick to the ones they consider better. Not hesitant to defend themselves or people close to them, but not quick to waste that energy on just anyone, and when they do become defensive they still maintain "the high ground". Backing their allies and fighting proudly is natural for them. Again, very stubborn, so they rarely, if ever, give up on something important. Although they're tough, they're not sharp or cruel. They are mostly in a state calmness and assuredness rather than anxious defensiveness. Very fixed and comfortable in their ways.
Buffalo yonis
Hasta and Swati
Keywords: materialism, gain, comfort, strength, feminine(yin), ease.
More attached to material things than other yonis. Individuality is defined through connections and surroundings. Love comfort and ease. Interdependence>independence. Can be curiously neutral and accomodating. Self-focused but not selfish. Often phlegmatic and slow. Genuinely caring but can be cunning. Not the most direct people. They will let others know their views but won't push them aggressively on others. Almost everything about them is filtered through that neutrality.
Tiger yonis
Chitra and Vishakha
Keywords: building, gradual, defensive, expression, buildup.
The most defensive. Can look sweet on the outside but are not all soft. Can range from extremely forgiving to extremely vengeful. Aggression comes out while speaking. Rarely, if ever, present in a state of calm melancholy. They moreso go from happy/fun to agitated. Focused on development/building, and always look for more than what's natural for them. Witty but emotionally so. If they're highly agitated, it's very hard for them to exercise restraint in the moment. Not that direct in general but unfiltered during critical moments. It's easy for them to put on a mask, whether out of neccessity or just for fun. Can be very judgemental. If they're not aware, it can make them act in a "mean" way when they feel not their best.
Rabbit/Deer yonis
Anuradha and Jyeshta
Keywords: society, organization, status quo, responsibility, transpersonal, maturing.
Very non-aggressive on the inside, despite how they might look. Naturally have endurance and a sense of responsibility. Can be judgemental but also understanding. Love to give advice. Competitive but respectful. Can become arrogant. Love everything "classic" but want to establish their own, new structures. Choosy and sometimes exclusive. More warm than they appear, and capable of more emotions than how it seems. Often traditionally intelligent. Have a very civilized behavior.
Vanar yonis
Purva Ashadha and Shravana
Keywords: flow, alliances, connections, support, creation and preservation.
Good at reading between the lines, anything too structured is harsh for them. Otherworldly aura/mannerisms. Most likely to posses what others might consider as "quirks". Value their own individuality and uniqueness. Seeks to be different from what they consider boring, normal or basic. Not very reactive. When they get defensive, they get quiet. Can romatisize sadness and melancholy. Capable of seeing both sides but are often willingly biased.
Mongoose yoni
Uttara Ashadha
Keywords: independence, solitude, practicality, victory.
Truly neutral and unbothered. Value honesty and integrity. Not attached to material things at all. Easy to be around but their regal nature might put some people ill at ease. Naturally take on leadership positions. Might feel lonely but won't trade solitude for tiring/uninteresting company. Value practicality and simplicity, and are practical themselves. Surprsingly warm and feeling in certain moments, but can also be uncaring towards others.
Lion yonis
Dhanishta and Purva Bhadrapada
Keywords: notoriety, flashiness, power, aggression, pride.
Very unfiltered and loudly so. Unashamed and bold, proud. That pride and confidence fuels their calmness, but they can lack patience. In everyday interactions they can look very unreactive but if something "triggers" them, they will not hesitate to be a little(or not so little) aggressive. Love to spread their influence. Might strongly dislike anything that looks subtle and quiet to them, as it arises distrust in them. Rarely, if ever, use/appreciate sarcasm. They prefer directness. Can slip into being a bully, or can become a proud voice for others.
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archaeren · 5 months ago
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Hello!! I hope you're having a good day ^^ I came across your post about writing non-linearly on Notion and I'm excited to try it out because the advice resonated with me! Though, I'm really new to using the app and, if possible, need help with how to do this part: 'where every scene is a separate table entry and the scene is written in the page inside that entry.' ;v;
Hello! Thank you so much for messaging!!! Since that post about writing non-linearly (linked for context) blew up roughly ten thousand times as much as anything I've ever posted, I've been kind of meaning to make a followup post explaining more about how I use Notion for writing non-linearly, but, you know, ADHD, so I haven't done it yet. XD In the meantime, I'll post a couple screenshots of my current long fic with some explanations! I'd make this post shorter, but I'm unable to not be Chatty. XD (just ask my poor readers how long my author notes are...) (There is a phone app as well which syncs with the desktop/browser versions, but I work predominantly in the desktop app so that's what I'm gonna be showing)
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(the table keeps going off the right side of the image but it's a bunch of unimportant stuff tbh) So this is more complicated than what you'll probably start with because I'm Normal and add a bunch of details that you might not need depending on what you're doing. For example, my fic switches POVs so I have a column for tracking that, and my fic follows a canon timeline so I have a column for dates so I can keep track of them, and I also made columns for things like if a scene had spoilers or certain content readers may want to avoid, which they can access in my spoiler and content guide for the fic. (As I said, I'm Normal.) I also do some complicated stuff using Status and estimated wordcount stuff to get an idea of how long I predict the content to be, but again, not necessary. Anyway, you don't need any of that. For the purposes of this explanation, we're just gonna look at the columns I have called Name, Order, and Status. (And one called Part, but we'll get into that later) Columns in Notion have different types, such as Text, Numbers, Select, Date, etc, so make sure to use the type that works best for the purpose of each column! For example, here I'm using Select for Character POVs, Number for Order and WC (wordcount), and Text for the In-Game Date. Okay let's get into it! Name is a column that comes in a Notion table by default, and you can't get rid of it (which drives me up the wall for some purposes but works totally fine for what we're doing here). As you can see on the scene I've labeled 'roll call', if you hover over a Name entry, a little button called 'Open' appears, which you click on to open the document that's inside the table. That's all default, you don't have to set anything up for it. Here's a screenshot of what it looks like when I click the one titled 'I will be anything for you' (I've scrolled down in the screenshot so you can see the text, but all the data fields also appear at the top of the page)
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(This view is called 'side peek' meaning the document opens on one side and you can still see the table under it on the left, which is what mine defaults to. But you can set it to 'center peek' or 'full page' as well.) All my scenes have their own entry like this! Note that I've said scenes, not chapters. I decide the chapters later by combining the scenes in whatever combination feels right, which means I can often decide in advance where my chapter endings will be. This helps me consciously give most of my endings more impact than I was usually able to do when I tried to write linearly. So hopefully that gives you an idea of what I mean by writing inside the table and treating the table as a living outline. The 'Status' column is also pretty straightforward, and might require a little setup for whatever your needs are. This is another default column type Notion has which is similar to a Select but has a few more specialized features. This is how mine is set up:
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(I don't actually use 'Done', idk why I left it there. Probably I should replace it with 'Posted' and use that instead of the checkmark on the far left? whatever, don't let anyone tell you I'm organized. XDD)
Pretty straightforward, it just lets me see easily what's complete and what still needs work. (You'll notice there's no status for editing, because like I mentioned in my other post, I don't ever sit down to consciously edit, I just let it happen as I reread) Obviously tailor this to your own needs! The Order column is sneakily important, because this is what makes it easy for me to keep the scenes organized. I set the Sort on the table to use the Order to keep the scene ordered chronologically. When I make the initial list of scenes I know the fic will have, I give all of them a whole number to put them in order of events. Then as I write and come up with new scene ideas, the new scenes get a number with a decimal point to put them in the spot they fit in the timeline. (you can't see it here, but some of them have a decimal three or four digits deep, lol). Technically you can drag them to the correct spot manually, but if you ever create another View in your table (you can see I have eight Views in this one, they're right under the title) it won't keep your sorting in the new View and you'll hate yourself when it jumbles all your scenes. XD (And if you get more comfortable with Notion, you probably will at some point desire to make more Views) The Part column isn't necessary, but I found that as the fic grew longer, I was naturally separating the scenes into different points along the timeline by changes in status quo, etc. (ex. "this is before they go overseas" "this is after they speak for the first time", stuff like that) in my mind. To make it easier to decide where to place new scenes in the timeline, I formalized this into Parts, which initially I named with short summaries of the current status quo, and later changed to actual titles because I decided it would be cool to actually use them in the fic itself. Since it's not in the screenshots above, here's what the dropdown for it looks like:
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(I've blocked some of the titles out for spoiler reasons)
Basically I only mention the Parts thing because I found it was a useful organizational tool for me and I was naturally doing it in my head anyway. Anyway, I could keep talking about this for a really long time because I love Notion (don't get me started on how I use toggle blocks for hiding content I've edited out without deleting it) but that should be enough to get started and I should really, you know, not make this another insanely long post. XDD And if anybody is curious about how the final results look, the fic can be found here.
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gummilutt · 10 months ago
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250 followers Custom Memory Bonanza
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It's finally time! To thank all you lovely people for your support, I have been working hard to get this ready for upload and here we are. Today I am sharing my custom memory object, and my library of a whopping 201 custom memories. Based on the wonderful Tattered Diary by DiLight over on MTS, and the tutorial she shared of how to make your own custom memories.
I've always cared a lot about memories, to me they tell the story of the Sims life. Some of you from MTS may recall when I did the whole several year rebuild of my hood, replicating every last detail of the original. I'm memory crazy, okay? And when DiLight gave me the power to make my own, I may have gone a tad overboard. Or just the right amount, you get to decide :P DiLight taught me most of what I know about making custom memories, and the base BHAVs are from her, but as I've learned more I've added some bells and whistles that I hope you will enjoy. It's a new clone and separate GUID from the original tutorial object set up by DiLight, so if you have your own you can have mine too without issues :) Found in misc/misc, costs 1 simoleon.
Download on simfileshare
Features - Brand new form, created by me. Resized BV photo album with new mapping and new texture (seen above, in game pictures at the end of this post). I wanted something that was uniquely mine, and that you don't necessarily have to hide away in the attic or under the foundation. If you don't like it, you also have some additional model forms you can switch between through the pie menu. - Adaptable dynamic menu. Thanks to a really neat trick from @picknmixsims the menu reflects the memories you put in your downloads. If no file with the correct guid is found, the option for it won't show. Which means that although I am crazy enough to have 201, you can go ahead and only pick your favorite ones and the object will automatically detect and adapt the menu to that selection. - Memories all have a custom icon, that's made from game icons from TS2 or TS3. Some I am quite proud of, some are admittedly not great. Not everything is easy to convey through game icons, but I've tried my best, I hope the effort shows. 5 memories have icons that are not from the game, but I tried to match them to the aesthetic as best I could. - Memory subject menu shows only relevant age groups. For example, if the memory is about having a baby, only baby/toddler Sims will show as options. Goal being to keep menu as concise as possible. If you wish to assign memories retroactively, please see jonasn's excellent Memory Commander object, which has support to add my custom memories without age limitations. As well as a whole lot of other useful memory-related stuff. - Extensive documentation detailing everything you may need to know about the memories (text, icon, background, who can get it, who they can get it about, repeatability, where to find it on the object) to help you select the ones you want for your game, and familiarize yourself with them. - English and Swedish translations of memories, and object menu. If someone wants to add their language, that would be great but it's a lot of work so I don't expect it. You are welcome to share your translated versions directly if you wish, or you can send them to me for me to update files shared here :) If you want to learn how to translate the files directly, Episims has a great tutorial found here.
Examples of types of custom memories included - Extended family members memories (got cousin, got aunt/uncle, got sibling, got twin sibling, got great grandchild, got stepparent, got stepchild) - Birth related memories (pregnancy, becoming parent, late in life parent, had multiples birth, premature baby) - Marriage related memories (divorce, parental divorce, custody things, alimony) - Relationship related memories (fighting, breakups, additional love memories) - Woohoo related (memories for specific woohoo locations, repeatable generic woohoo/public woohoo) - University degree related (declared major memories, got a minor degree memories, got a major degree memories, for remembering having studied multiple things and being able to see what major your Sim chose without looking at their diploma) - Loan related, for remembering taking and paying off loans of different types - Moving memories (first apartment, child moves out, various memories for sims moving in with others) - Kids related (child's first day in school, got their own pet, nursery rhyme, giving up for adoption, living at orphanage)
Mods automating delivery of my CC memories (more to come) Learned nursery rhyme from - Found here, by me Wrote restaurant guide - Found here, part of jonasn "Novel Writing Improvements" mod
Credits: DiLight, @picknmixsims, @morepopcorn, @latmosims, @joplayingthesims, maxon, @keoni-chan. For detailed info on how they all impacted the creation of this, see readme :) Policy: Give credit to DiLight, beyond that, totally open. Enjoy!
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jedi-hawkins · 6 months ago
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Flower Sniping
The Clones all deserve flowers! Or maybe they think you deserve flowers 😉 Either way, love is in bloom this week for the Clone Flowers Fic Event!
Throughout this week, May 20th-25th, certain participants will be posting their own fics of Clones and different flower themes that were selected! The participants as well as the Clones and flowers they will be writing for are listed below and links to each fic will be added as they are posted! 💐 Follow the tag #cloneflowerficevent to see them all as they come!!
Event Masterlist
Written for an event with
@arctrooper69 - Tup, Rex, Gregor
@photogirl894 - Hunter, Wrecker, Fives
@nahoney22 - Fox, Tech
@totallyunidentified - 99, Cody
@dragonrider9905 - Hardcase
@l-lend - Wolffe
Make sure to go check out their entries too, we'll be posting throughout the week!
Pairing: Crosshair x f!reader
Chosen Flower: Lilies, Forever Lily
Word count: 8.1k (don't look at me like that)
Warnings: Brief mentions of war struggles and death, suggestive fluff, some swearing, reader has hair, frienemies (briefly) to friends (idiots) to lovers, mutual pining, a bit of angst, Crosshair is somewhat bad at expressing emotions
Beta-read by @photogirl894
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"So, why are you putting me on babysitting duty, Argus?" You grumble, rolling your fingers over a knot in your shoulder. 
"You're one of my best agents, Lieutenant, and this is important. I need your eyes on it." Your commandant says plainly, glancing over a few things on the holotable in front of you. 
You cock an eyebrow. "Seriously? The war has been going on for a year and a half. What's so important that the Republic is taking an interest in Scarif now?" 
Argus rolls his eyes. "Look. I didn't ask. It's some sort of deal that the Prime Minister struck. In exchange for food and medical supplies, he's letting a single squad come and scout Western Sector 14." 
"You've got to be kidding me." You scoff. "Sector 14? There's nothing out there, I would know, it's where I spent most my childhood." 
"Another reason why you're the perfect person for the job." Argus says with a smirk. "You know as well as I do, Scarif has been struggling. The trade routes rarely reach all the way out here to us. If the Republic wants to send some supplies our way for showing a few tourists around, why not?" 
You fold your arms across your chest. "How can I argue with something as logical as that?" 
Argus lets out a chuckle. "Then get ready to play nice, they'll be here soon." 
"When do I ever not play nice?" You tease back. "How long are they staying?" 
"Six weeks." 
A laugh escapes your lips. "The Republic better be sending the good stuff, then." 
"They're some elite team, Squad 99, I think. I've been told they're one of the best." Argus retorts.
Smiling, you roll your eyes. "That's not what I meant. If they don't have a bottle of Corelian whiskey, this won't be worth it."
Argus just shakes his head at you and exits the command center. "Outside. Ten minutes."
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The squad's ship touches down gently and you adjust your rifle on your shoulder slightly, sinking your weight into one hip. As much of a front as you put up for Argus, you really didn't mind this assignment. It was pretty cut and dry; serve as an escort for Squad 99 while they sniff around the western sector for a few weeks. It would give you a break from the frequent relief missions you were usually running. 
Scarif hadn't seen any true action from the war so far, but the effects still reached the outer rim. Argus was right, the steady trade that once flowed from the core worlds had weakened to a trickle and now many of Scarif's provinces were riddled with conflict over the little resources the planet had left. That meant you were more often out running supplies, assisting in makeshift medical camps, or dissolving scuffles than anything else. 
Your interest in this squad increases as you realize their ship is a heavily-modified Omicron-Class attack shuttle. The ramp lowers and four men stride down, coming to a stop in front of Argus. The man in front removes his helmet, revealing a mess of long dark hair pulled back by a bandana. He holds his hand out to Argus. "Commandant, I presume?" 
Argus takes the man's hand. "Yes sir. Welcome to Scarif." Your commander turns and waves his spare hand to you. "This is my First Lieutenant, and the one who will be hosting you on your mission." 
"Sir." The soldier acknowledges you with a curt nod. "I'm Sergeant Hunter, Galactic Army of the Republic." He looks to the man on his right, who removes his helmet to reveal striking silver hair. "This is Crosshair, our sharpshooting specialist and my right hand." 
The Sergeant turns to his left, "This is Tech, engineering and data analytics." The soldier with goggles barely glances up when his sergeant claps a hand to his shoulder. "And Wrecker, weapons and demolitions." Hunter finishes, jerking a thumb behind him to the soldier towering over his comrades. 
"Right. Well, good to meet you all. The command center is right this way" Argus says, turning to lead the group deeper into the yard. 
"So, Lieutenant. How are the military operations going here? The Prime Minister easy to work with?" Sergeant Hunter asks you in a husky voice. 
"Hm," You have to stifle a chuckle. "I wouldn't really call us a military, Sergeant. We operate as a Coalition dedicated to the service of Scarif's people. The Prime Minister has his own division of special forces for ‘keeping order.’ We work with him, not for him." 
The soldier in goggles, Tech, takes a few quick steps forward to get level with your shoulder. "You use military ranks, do you not?" 
Argus steps aside to let you lead the group into the Command Center. "Mainly for ease of identifying our hierarchy of command." 
You gesture for the soldiers to circle the main holotable. "Argus is our main point of coordination and connection to the Prime Minister-"
"And the Lieutenant here is my first pair of boots on the ground." Argus says proudly. "You boys are in good hands."
A fond smile crosses your face at Argus' praise as you flip the holotable on, but you could swear the silver-haired sniper muttered something under his breath. Straightening up, a red pin highlights the command yard. 
"Alright. We're here." You say, pointing before motioning for the map to rotate and zoom. "Western Sector 14, where you all have requested to scout, is here. The base camp will be a few hours’ ride."
"We can't just fly in?" Tech asks pointedly.
"If you want to jump out of the ship and drop in with chutes, sure.” you say, shaking your head. “The jungle is too dense to make a landing with anything bigger than a one-man fighter anywhere near where you want to be." 
Sergeant Hunter glances at his men. "Alright then. Thank you, Commandant." He says pointedly at Argus. "The first wave of supply ships will come in tomorrow." 
"Fantastic, thank you." Argus replies. He moves to lead the group out the door and back out into the yard, but falters when he notices the squad's sharpshooter, Crosshair, sizing you up. "Is there a problem?" Argus asks, tentatively.
The soldier smirks, swishing a toothpick between his lips. "I just don't want to have to pull a civvy out of danger. We were told this planet was hostile." 
Argus' brow furrows. "I already told you, the Lieutenant is my best agent, and you'll respect them as such-" 
"No, Argus, it's fine." You cut him off, keeping eye contact with Crosshair. "If the soldier doesn't trust me, he doesn't trust me and nothing you say will change that." You take a few steps around the table to stand in front of the sniper. "By definition, yes, the planet is hostile, but they're bandits, raiders; people that have been driven to desperation. I can assure you, soldier, I've had my fair share of run-ins with them and I'm just fine." A smirk spreads across Crosshair's face and you narrow your eyes. "What?" 
"You called me 'soldier,'" he responds. 
You tilt your head to the side. "That's not what you are? Soldiers of the Galactic Army of the Republic?" 
His comrade with the goggles, Tech steps forward. "Technically, you are correct, but not many refer to us as such." 
"Well, what do they call you?" You ask, curiously. 
Wrecker, the tallest soldier is the one who answers this time. "Eh... Most people just call us 'clone.'"
You run your eyes back over the squad, each of them so different from the others. "You're- you're clones?" 
"You know we're GAR, but you don't know what we are?" Crosshair remarks.
"I didn't want to assume, the GAR does have a few divisions of enlisted nat-borns." You say simply with a shrug. "It’s not like you’re carbon copies of each other. Besides, it doesn’t matter how you came into this galaxy, you’re men, soldiers first before anything else." 
With that, you step past the sniper and back out into the yard. 
"We're packed and ready to go, Sergeant,'' you say to Hunter, gesturing to the group of gorsets standing tied nearby. 
Tech adjusts his goggles. "We're using equine species?" 
You shrug again, moving over to yours and stroking its face. "Only the rich can afford speeders out here. Plus, who can say no to a friend. Get your stuff loaded on the spare cart and we can head out."
Hunter leads his brothers back over to their ship and before you know it, they have their supplies all packed up. 
Argus grasps your forearm just before you mount up. “Be careful, okay?” 
You give him a reassuring smile, “You worry too much, Argus. My job here is easy. I’ll see you in a few weeks.” 
With that you slip your foot into your saddle’s stirrup and throw your leg over your gorset’s back. With a click of your tongue, it moves to the front, Hunter’s following closely behind. 
The first part of the ride goes pretty smoothly. You make small talk with the soldiers, or three of them, at least. Hunter, Tech, and Wrecker regale you with stories of their life and training as soldiers of the Republic and in return, you tell them your story as a nat-born. 
About an hour in, you come to a stop at a stream and let your mounts rest. You watch intently as the four brothers, take in their surroundings. You’ve always liked Scarif. You’d certainly seen a few other planets in your line of work, but Scarif and its dense forests always meant home. Crosshair settles on a fallen log while Hunter checks over their gear on the carts and Wrecker begins making friends with the gorsets. Tech, however, is wandering around with his face buried in his datapad. 
“Find anything interesting?” You say, approaching him. 
He looks up at you, his wide inquisitive brown eyes filled with excitement. “All the flora on this planet is fascinating. So many native species are unique to this biome. Of course, I researched them before our arrival, but to get to document them personally is a wonderful opportunity.” 
You smile at his curiosity. The clones’ homeworld, Kamino, probably left much to be desired. “Those ones are my favorite,” you say, motioning your chin towards some striking burgundy-orange blooms nestled in the undergrowth. 
“Ah yes,” Tech remarks. “Liliaceae Lilium Asiata. A fairly ordinary species though, not that remarkable.” 
You smile. “Their common name here is the ‘forever lily’ and while they’re not a rare species, they are special.”
“What makes them so special?” Wrecker asks loudly. 
“Here on Scarif, they’re often given as a sign of admiration or partnership. They bloom in early summer and also represent new beginnings. My father actually gifted my mother one when he asked her to dinner for the first time.” 
“That’s…actually quite romantic,” Tech replies. 
“And obviously it went well,” Hunter adds. 
A laugh escapes your lips. “Oh no, the date apparently went horribly wrong. My father made a complete fool of himself and accidentally tripped, knocking my mother into the fountain in the center of the village. There were probably thirty witnesses to the whole thing. My father’s family never let him live it down. When he asked my mother for a second chance, he brought two lilies. For their third date, he brought three. By the time they got married, he decorated the entire gathering hall with them.”
Crosshair hops up off his perch. “So why are you out here and not with them picking flowers, sweetheart?” He jeers. 
You cock an eyebrow at him. “They’re dead.” 
Crosshair stiffens at your response, but doesn’t retort. His brothers look at you with wide eyes. 
“Bandit raid,” you say plainly. “I was seventeen. Took less than a day for our village to be cleared out. Those who tried to hide food or resist were laid out in the street. A number of us survived and we made our way to the capital for refuge. That’s where I met Argus, and he gave me a chance to do more with my life.” 
Silence settles among you, the brothers unsure of what to say. 
You clear your throat, breaking their stupor. “Ready to move out?”
“Uh, yeah. Let’s go.” Hunter says, jerking his head at his brothers.
As you swing your leg over and settle into your saddle, Hunter catches your eye. “The color. I like it.” 
A soft smile crosses your face. “Thanks. I do too.” 
Once again, you take the lead, but this time your group travels in silence. The next couple hours are uneventful. Occasionally, Tech or Wrecker would point something out and you’d give a few words on it. A couple times, Hunter called for the group to stop, and you reassured him whatever noise he heard was probably just a kybuck. ‘Bandits haven’t been spotted in this sector for years.’
As you round a bend in the trail, your mount slows out of instinct. You can hear Tech mutter under his breath when the old buildings make their appearance. 
“Fascinating… Did you know this was here?” he asks. 
You glance around at the familiar ruins of your past life. “This used to be my home.” 
You pull your mount to a halt outside the largest building. “And it will be our base camp for the duration of your stay here.” 
“Do you come back often?” Wrecker asks hesitantly.
“Mm-hmm,” you answer as you dismount. “Once every few moons. It’s quite peaceful out here.” 
Crosshair’s brow furrows. According to your story, you all are currently standing at the center of the greatest tragedy of your life. He’s drawn to ask about your response, but his twin beats him to it. 
“You said raiders destroyed your village, yet you continue to return. That’s very brave.”
You smile at Tech’s words, pulling your bags off your gorset. “I wouldn’t say brave. It took me a while to be able to come back, but look at this place,” you say, gesturing to the buildings overgrown with flora. “You can’t even see the scars of the raid any more. No people, no conflict, no pain. With a little bit of time, nature came back and healed, same as I did.”  
Your response hits Crosshair in a peculiar way, but if you had asked him to describe it, he wouldn’t have had the words. Instead, he moves over beside you and gently takes a few bags from your shoulders before moving inside. 
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The next few weeks pass with little fuss. The boys tend to leave at 0700 to go about their scouting missions and return around 1800 for dinner. Every few days, you’ll go along to lead them to a new part of the sector or provide information on the area. Most days you’re left to your own devices. You spent your first few free days setting a trap line along you r well-known foraging routes. Hunter had protested your hunting and gathering. He tried to explain they had brought enough GAR rations for everyone, but you were happy enough to prepare warm meals for the team. 
It didn’t take them long to crumble to your mouth-watering camp cooking, leaving the rations to be quick dinner solutions after long days. Hunter offered his talents once or twice to help you get a nice score, or Wrecker would help haul firewood back to camp. Tech even provided you with some new recipes you fused with Scarif-style dishes. 
Hunter took quickly to you, as did Tech and Wrecker, but the fourth member of the team always kept his distance. Any words exchanged between the two of you were more often than not snarky comments. Hunter would chastise him for it, tell him to stow the attitude, but you knew Crosshair didn’t mean it. And it’s not like you didn’t dish it back.
On this particular day, you were on your own. Crosshair had been particularly grouchy the last couple rotations, so Hunter had benched him for the day. Crosshair’s excuse had been a migraine, so you left him sleeping at base camp with a blanket gently draped over him and a canteen of water within reach when you started out on your own hike. 
It doesn’t take long to reach your shooting range. Your sniper’s roost is up on the crest of a hill that looks over a small hollow. Wooden targets are scattered from the undergrowth up into the branches of the dense forest around you. 
After taking a few practice shots in a crouched position, you lower yourself down onto your stomach. Just as you shift your weight onto your side to pull an extra mag out of your belt pocket, something catches your ear. A twig snapping, and it was from something much bigger than a kybuck. 
You freeze, waiting. After a couple seconds, you start creeping your hand down your thigh and gently grasp one of the throwing knives strapped there. The wind changes and something hits your nose, a scent - the camp soap. Smirking, you roll back onto your stomach like normal, keeping the knife tucked underneath you. You act like you're checking over your rifle, still intently listening. A couple seconds more and another twig snaps. Fast as lightning you roll over and send the knife flying. It buries itself into a tree - right next to his head. 
“Are you karking crazy?!” 
You sit up, a cheeky smile on your face. “That’s what you get, trying to sneak up on me, soldier.” 
He rolls his eyes. “You did pretty good, sweetheart, but Hunter would’ve noticed sooner.” 
“Hunter has been engineered with enhanced senses, that’s cheating,” you say, standing up and brushing the dirt off yourself. “Good to see you’re feeling better.”
Crosshair rolls his eyes. “I would’ve noticed sooner.” 
You smirk. “You are also enhanced, that’s still cheating. When do you think I noticed?” 
“Right before you threw the knife, when I snapped that twig on purpose,” he says, crossing his arms. “They’re stashed in your chestplate, you acted on instinct.”
“Wrong. I heard you when you stepped on that first twig, but I knew it was you when I smelled the camp soap. Very distinct,” you say with a wink. 
Crosshair gives you a look, maybe one of awe, but he glosses over the moment, looking out onto the shooting range. “What is this place?” 
“A shooting range. Never seen one of those, Crosshair?” You tease back, bending down to pick up your rifle.. 
He scoffs. 
“My father built it and taught me to shoot here,” you explain. “Part of the reason why I come back every so often. Here the rest of the world just melts away.” 
Crosshair steps closer to the crest of the hill. “Where are the targets?” 
Gently, you heft your rifle up off the ground and hold it out to him. “Have a look.” 
He hesitates. “Oh no, I-” Crosshair knows a sniper’s rifle is sacred. In the similar way as the Jedi and their lightsabers. 
“It’s okay,” you reassure him. “I trust you.”
Crosshair’s eyes stay latched to yours as he gingerly lets you place your rifle in his waiting hands. “Not as fancy as your firepuncher, but I've made a few modifications,” you say proudly. 
Crosshair turns your weapon over in his hands with a sense of reverence before taking his stance. His form is perfect, though that’s no surprise. Hunter and the others had told you all about their enhancements. You watch as Crosshair sweeps the scope over the range, taking inventory of the targets camouflaged in the greenery. One particular mark catches his eye. 
“That one down there, how do you get to it?” He asks, pointing to one suspended in a tree and swaying gently in the wind.
You smile, that target in particular is placed at an odd angle relative to the sniper’s nest. “Take the shot and you’ll see.” 
The sniper braces in his standing position and lets a blaster bolt fly. He nearly growls in frustration when the bolt barely hits the edge of the target. “What the-”
“Good shot,” you say, impressed. 
“That’s not the center.” Crosshair sneers, lowering your rifle.
“You still hit it. I don’t think anyone else could have made it at that angle,” you reply. 
“You show me then if you’re so good, sweetheart.” 
Paying no mind to his snappy remark, you take your weapon back from him and lower into your crouched position. You center your sights on the target in question and wait a moment for it to stop bouncing as much. Once you’ve got its steady bouncing rhythm down, you move to focus on a shiny chunk of quartz sticking out of the hillside. Deep breath in. Deep breath out.
Your shot flies perfectly, hitting the quartz and ricochetting up into the dead center of the target. You look up at the Crosshair, making no effort to try to hide the smug look on your face. 
“Tricky girl,” he says, his eyes narrowing. 
“Got to consider all the angles,” you tease as you straighten back up. 
Crosshair reaches to his belt and holds up a couple shiny discs. “I prefer these.” 
“Smart,” you respond, shifting your weight into one hip. “And yet you still took the straight-on approach.” 
He smirks at you as you stand up. “Thought it’d be best to be direct with you.” 
“Oh yeah, what about?” 
“I don’t get you,” he says plainly. 
Your brow scrunches as you lean your rifle against a nearby tree. “What’s there to get?”
“Everything about you.” He shakes his head and runs his fingers through his silver hair. “I saw you when those scavengers came up on us scouting last week. You stared down the barrel of their weapons and tried to negotiate our way out. Then when they turned, you didn’t even flinch. You’re a good hunter, you’ve been feeding us this entire trip; yet you cleaned the wound on that kybuck’s flank and let it go instead of taking the easy score. Even with me, I- I can’t figure you out, nothing gets to you.” 
It takes you a second to realize that’s the most words Crosshair has ever spoken to you, and they didn’t even come with a childish jab. You just shrug. “I learned it's best to make the most you can with what you’ve got. I try to give everyone a chance, no matter how we meet and I don’t take more than what I need. I don’t have time to let things get to me; there are much more important, more worthwhile things to be taken care of. And if I can’t let something go, I bring it here,” you finish, glancing out at your shooting range. 
Crosshair looks you up and down a couple times, then turns his back to you to face the range. Then he speaks, so softly you barely catch it, “Do you mind if I let some things go here?” 
A soft smile crosses your face. “Of course. Here.” You reach back over and hold your rifle out to him, which he takes without looking at you. 
You can see his muscles shift as he lowers himself to the ground. Not wanting to intrude, you take a few steps back up the trail. 
“Where are you going?” 
“Oh, uh I was just going to go get some water from the stream, check my snares,” you respond, covering your true intentions. 
“You won’t have your rifle,” Crosshair mutters. 
“I have my side arm, I’ll be fine,” you reassure him. 
A soft sigh drifts from his figure laying on the forest floor. “Please… stay. I can check the snares with you later.” 
You try to hide your smile as you gently lower yourself to the ground, resting your back against a tree as Crosshair brings the scope of your rifle into position. And there you stay. 
At first, Crosshair doesn’t say much. He just takes his shots at your range, adjusting things here and there. After a while, you lean your head against the tree trunk behind you and let your eyes close. The sun is filtering through the trees as it rises higher in the sky, and birds are softly chirping. It’s peaceful, like always, and the rhythmic pattern of Crosshair’s shots roll through the forest like a heartbeat. 
You don’t know how much time has passed when you hear him shift.
“Here.”
Straightening up, you open your eyes and see he’s sitting cross legged, holding your rifle out. 
You take it back from him and move to stand up. 
“Where do you think you’re going?” he asks, still sitting on the ground. 
You tilt your head at him, for him saying he couldn’t figure you out, he seems to be the odd one. “The snares?”
“It’s your turn to shoot.” 
“Oh it’s fine,” you say, waving your hand.
You shift your weight again to stand, but this time Crosshair reaches out and grasps your bracer. “That’s what you were coming out here to do anyway, right? I interrupted you.” 
His words are so different from the ones that normally pass between the two of you. Not gentle, necessarily, but less defensive. You take a breath before nodding your head, just barely. Crosshair scoots out of your way. If you weren’t so focused on making the space between you a place where he could be open, you might have giggled at the way he moved, still in his cross-legged position. 
You slowly lower yourself onto your belly and bring your scope to your eye. Crosshair had adjusted things slightly, but strangely you didn’t mind. Usually it would irk you if someone had moved things on your rifle, but you had handed him your weapon of your own volition. It was nice to know that he felt so comfortable with you and had handled your rifle with such care and reverence. You take a few shots, aiming at various targets over the range. 
As you sit up to replace the mag, you notice Crosshair is studying you intently. You smile. “What?” 
The corner of his mouth twitches. “You’re a skilled sharpshooter. You even pace with your breath, impressive.” 
You rock back on your heels. “Took me some time to get it, but practice makes perfect.” 
Crosshair smirks at you, but not unkindly. “And that you are, nearly. Perfect- I mean…” He trails off. Again, You might have giggled at this newfound temperament, but you simply dust off your rifle a bit. 
“Oh yeah? Got any pointers for me?” you reply. 
The sniper moves closer to you. “If you’ll actually listen,” he jabs.
You chuckle. “I’m always listening.”
He gestures for you to take your prone position again and makes a few adjustments to your limbs. The time flies away from you as the two of you pass your rifle back and forth along with small conversation and stories. Crosshair doesn’t exactly soften, but he does open up to you a bit more. 
In giving you some pointers, he’s the most comfortable you’ve seen him the whole mission. Instruction and leadership are clearly his elements. You’re surprised at how attentive he is, continuously checking in that the adjustments he makes feel correct for your body. 
‘Every marksman is different.’ He had said. ‘Even if it’s the ‘correct’ way, if it doesn’t feel natural for you, then you’ll be tense or unstable and then it’s all pointless.’
You learn more than just that. Before you know it, Crosshair is telling you about his brothers, more than even Tech had told you. ‘Hunter’s helmet is specially modified to dampen his senses when needed.’ - ‘Although Tech is the smartest at basically everything, Wrecker beats him with weapons and explosives.’ - ‘Tech and I came from the same tube.’ - ‘Wrecker can tell you every ingredient in a ration pack just by tasting it.’
Some facts surprise you, like the fact that while Hunter has enhanced eyesight across the whole spectrum, Crosshair is actually farsighted and he has his holopad on the biggest text size to avoid wearing the reading glasses Tech made him. Other facts aren’t as much of a surprise, like the scar on Hunter’s chin was a gift from Crosshair when they were roughhousing as cadets. 
Crosshair even tells you what it was like growing up as ‘special’ clones on Kamino. ‘Clones are outsiders among the nat-borns of the galaxy. We were outsiders even among the clones.’ - ‘The advanced growth rate meant that for a few years from bio age 7-18 our joints always hurt. The bumps and bruises from training just blended it all together.’
You had no idea Crosshair could be so much of a talker, and he even chuckles a few times at his own stories or your side remarks. The conversation was far from annoying, though. You sat and listened intently, basking in his sudden willingness to share. Without warning, your chrono beeps, cutting one of his sentences short. You glance down and gasp at the time. 
“Everything okay?” Crosshair asks, his brow furrowing.
“We’ve been here all day.” You say. “We have to hurry if we’re going to walk the traps and get back to camp to meet the others.” 
Crosshair shoots to his feet, his jaw tense. 
Guilt settles in your stomach. “I’m sorry.” You look up at him, but he refuses to meet your eyes. “I was enjoying it here, but-”
“We have to go.” He says in a gruff voice. The walls are back up.
You solemnly gather your gear and the two of you walk your snare lines in silence. You’re tempted to respark the conversation you two had been sharing, but you can tell the moment is lost, and pushing would be futile. 
When you arrive back at base camp, the others are already milling about preparing the dinner rations. Hunter glances between you and Crosshair as you enter the camp, but says nothing. Not even when he notices Crosshair is the one carrying the score from your traps. 
Dinner is served as normal, but Crosshair takes his into the building serving as your bunk house rather than eating around the fire with the rest of you. You try to keep that sinking feeling out of your stomach to no avail. Had you pushed him? He was opening up to you, being receptive. Why did your chrono have to bring you crashing back to reality?
Your thoughts continue to swirl in your head as you wash up after dinner and you barely notice when Hunter appears beside you at the basin. 
“You okay?” He mutters, picking up a dish and swirling it in the water. 
“Mm, yeah,” you mutter. 
A chuckle rumbles deep in Hunter’s chest. “I saw you two today.” 
You can feel the Sergeant’s implication pressing in on you. “Oh yeah, he just got bored and wanted something to do.” 
Hunter shakes his head. “No, that’s not it. He likes you.” 
“He has a funny way of showing it,” you jab back, shoving the memory of your day at the range deep into the back of your mind. 
“He’s just...” Hunter sighs. “Figuring it out on his own terms. He takes patience. You’ve been doing well so far, just hold out a little longer and he’ll open up to you.” 
‘He was…’ You think to yourself. Instead you finish wiping the last dish and flick the water off your hands. “Well I don’t have forever,” you say shortly, turning to walk into the bunks. 
Grumbling nonsense to yourself, you turn the corner to your room and your breath catches in your throat. On your bed lies a single item. 
A bright orange and maroon lily.
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After that day at your shooting range, little changes in your interactions with Crosshair. His snarky comments return, but his demeanor towards you does begin to shift. His morning jab was now accompanied by a cup of caf complete with a splash of milk, just the way you liked it. His hand was now the first to reach out when unloading gear to lighten your load, though it still came with some iteration of a sly ‘sweetheart’. There was even a time you had fallen asleep by the campfire and you woke with a blanket draped over you. Hunter swore up and down that Crosshair had been the last one to bed that night.
With two weeks left in the squad’s mission, you make your way to the range alone, lost in thought. At 0400, your comm had beeped with a message from Argus: you would be immediately moving on to your next assignment upon your return to the Coalition Command Base. A scuffle on Scarif’s opposite pole needed your attention, and reportedly the territory was still severely hostile. 
Though you didn’t want to admit it, your time hosting Squad 99 had been little short of a vacation. Just last night, Hunter had pulled you aside and offered you a spot on the team as a ‘Civilian Consultant.’ 
‘Even though we’re supposed to be a clone squad, it’s a way of skirting the rules.’ He had said with a wink. ‘It wouldn’t pay much, but you’d be taken care of.’
You had told him you’d think about it, but you couldn’t imagine leaving Scarif. Your people need you. As your thoughts tumble in your head, you nearly step on something as you break the treeline into your sniper’s nest. Not something - someone.
“You’re very observant today,” Crosshair groans as he stands up. 
“Sorry,” you say, shaking your head trying to clear it. 
Crosshair looks down at you, his brow furrowed. “Hey,” he says, his voice soft. “What is it?”
The moment your eyes meet his, the words start tumbling from your mouth. You tell him everything. The comm from Argus that arrived before the boys rose that morning. The stress that’s been on your shoulders as the First Lieutenant of the Coalition. 
You tell him about the pit in your stomach that grows every time you see a starving child, or a family ripped apart by raiders. Even about the pity you feel for the dying light in the eyes of bandits you arrest. How your homeworld was dying and there was little you could do about it. 
You find yourself telling him about Hunter’s offer, and your temptation to take it. How the allure of staying with the squad you’d grown fond of was near irresistible, but the guilt at your eagerness to leave your homeworld behind was clawing at your chest. 
Before you know it your breath is rising in your throat, your pulse quickening, your head beginning to spin, when suddenly your world becomes dark. It takes you a second to realize that you didn’t pass out, but your face is pressed to something… warm. Something solid and stable. 
The scent of the camp soap surrounds you as Crosshair presses you to his chest, one arm curling around you, the other cradling the back of your head. Your breathing begins to steady and your heartbeat slows to match the steady beating of his heart under your cheek. 
After a while you find it in yourself to mutter “Cross-”
“Shh.” He cuts you off, ruffling your hair slightly. “Don’t speak, just breathe for a second.” 
Another couple minutes like that and you feel your body begin to relax. Crosshair releases you from his grip and you feel your weight on your own two feet again. Again you try to speak. “I’m so-”
“Don’t say you’re sorry.” He cuts you off again. “You have a lot going on and a lot to think about. Let the rest of the galaxy melt away for a bit. That’s why you’re here, right?” He says with a smirk. 
You let out a breath. “I suppose.” Then you realize. “Hey, speaking of - what are you doing here?”
Crosshair rubs the back of his neck. “Ehh. Needed some time to think?” 
“You don’t sound so sure.”
He just shrugs. “I’ve never been… good with talking.” 
You smile but take a step back from him. “You don’t have to be. We don’t have to talk at all.” You say, your words gentle.
Crosshair’s deep honey eyes look down at you. “The thing is… I want to. I just don’t…” He sighs, then leans over to pull something from his pack laying nearby. “Here.”
You look down at what he’s trying to hand you. It’s two maroon and orange lilies. Their bright colors stand out against his dark gear. You take them from him, delicately and look back up. His eyes are searching your face for any sign of caution. 
His shoulders relax with relief when you take one of the flowers and tuck it behind your ear. “How’s the practice going?” you ask with a smile.
Crosshair’s face brightens a bit at the mention of sharpshooting. “Good. I was hoping you would be here today. I wanted to show you something new.” 
Gingerly, he takes one of your hands in his and eases your rifle off your shoulder. Rather than handing you your weapon, however, he leans it up against a nearby tree. 
“Cross, what-”
“Shh” He hushes you gently, taking the second lily from your other hand and dropping the stem into the barrel of your rifle. He guides you over to the sniper’s ridge and picks his own weapon up off the ground. “Here.”
Your eyes widen when you realize what his intentions are. He’s giving you his firepuncher.
Ever so carefully, you let him release his prized rifle into your grip. “Hmm,” you hum as your hands dip with its weight. “I assumed it would be heavy but… wow.”
“Start on the ground, then we’ll work you up to standing.” Crosshair says, his voice steady. “Adjust the scope how you need it.”
You get settled and with him crouched beside you, you bring the scope up to your view. The sounds of the forest start to melt away as you zone in on a target. 
A little puff of air hits your ear as Crosshair leans close. "Be prepared for the recoil," he mutters in a low voice. "It’s strong, but don’t fight it. Whenever you’re ready."
Deep breath in. Deep breath out.
The blaster bolt is nearly silent as it flies home to the center of the target. 
There your day melts away again as you and Crosshair pass a weapon back and forth. Fewer words accompany his rifle, but it feels as though more is said. 
The last two weeks of Squad 99’s mission pass uneventfully, but there is another shift. There’s a shift in how Crosshair treats you. After your first day at the range, he had warmed more to you, but now he’s like a tooka always at your heels. He’s not overbearing, just always present. 
You’re catching yourself smiling at his little quirks more and more. The way he can fall asleep almost anywhere, curled up in a tight ball. The way he claims he drinks his caf black, but you spot him sneaking sugar into it out of the corner of your eye. The way he’s always watching, even if his back is to you. 
He also seems more physically drawn to you. Of course, he never crosses a line, but in subtle ways. He tends to brush against you more when moving about your daily routines. His hands seem to linger on your body when adjusting your sniping form, and you could feel the heat of his palm on your lower back when he steadied you after you stumbled on a trail. His voice seems to drop and soften when he speaks to you, he nearly sounds like Hunter - it’s definitely genetic. 
Of course Hunter noticed too. After your second day with Crosshair at the shooting range, Hunter had pulled you aside again. You expected an ‘older brother talking to’ where he either would grill you about your intentions or warn you to stay away, but the first words out of Hunter’s mouth had shocked you. 
“You’re good for him, you know.”
“I beg your pardon?” You had instinctively said back.
Hunter placed his hand on your shoulder, you knew it was a gesture of his affection. “You’re good for him. With you, he can just exist.” 
“You’re imagining things, Hunter.” 
“I promise you I’m not. I know he can be difficult, but it’s not because he’s apathetic. It’s just a challenge for him to put words to what’s going on in that head of his.” 
“There are more ways to understand someone than with words.”
Hunter laughed at your remark. “Like I said, you’re a good match for him. In more ways than one.”
Hunter left the conversation at that. He didn’t push, but he would tease you under his breath about it. You hated to admit it, but Hunter was right, you had grown soft on the sniper and you would come to see the effect you had on him. His shoulders were less tense, his brow furrowed less, he turned his face to the sun more. Maybe there was something growing between you and him, maybe it was something worth exploring.
‘Karking Siths Hells. Collect yourself, woman.’ You scold yourself. You shake your head to clear your thoughts as your gorset moves around a group of trees. 
Here you are. The day had finally come for Clone Force 99 to ship back out. You didn’t want to admit it but it was hitting you harder than you thought it would. You were trying to keep that armor up, but you were sadly failing. 
When you reach the Coalition’s Command Base, the brothers immediately start moving their things back to their ship. Sadly, Argus had been called to the Capital so he wasn’t there to welcome you back. As you helped the brothers repack, each made sure to say their goodbyes.
Tech held his hand out, and you moved to return the handshake. Instead you found him grasping your forearm in a much more meaningful gesture. “It’s a physical form of farewell from our mother culture of Mandalore. It’s a symbol of respect and honor. You have been a wonderful host, and I will miss your company. You do not know how much it means that you not only answered my questions but returned them with some of your own.” 
Wrecker was next. Your hands seemed to dance in the intricate handshake you two had created. “I’ll miss having ya around!” He boomed. “I think you ruined the ration packs for me forever with your camp cooking. And Lieutenant? Thank you, for seeing us as more than clones, it’s been refreshing.”
Hunter pulled you into a tight hug like many times before. “I know I don’t need to say it, but take care of yourself. Keep in touch, I need someone to chat with that hasn’t thrown up on me.” 
This made you laugh for the first time today. “That could be arranged,” you tease back.
Before Hunter replies he looks at something behind you. Turning around you see it’s Crosshair walking towards you. You meet him halfway, searching his face for any sign of what mood he’s in. 
“Where did you disappear off to?” You ask trying to ease into a goodbye.
“Nowhere important.” He curtly replies, shoving his helmet on his head.
You bite your lip. “Okay… Best of luck, Crosshair. Stay safe out there.” 
“You too.” He holds his hand out, but unlike Tech he just gives you a simple, firm handshake. Only he doesn’t let go. 
You want to say something, but what would be the right thing? The two of you always seemed to communicate through actions more than words. There you two stand for a moment, awkwardly holding your handshake, and your eyes drift for a moment. 
When you look back at Crosshair he’s moving. Before you can register what’s happening his helmet is smacking you on the forehead, causing you to cry out and clap a hand to the sore spot.
Did he just headbutt you? Or was he trying to kiss you and forgot his helmet was on?
He lets go of your hand like he was shocked, standing straight as a pole. “I uh… I’ve got to go. Keep practicing, stay alive.”
Without another word he walks, more like runs, away from you and up the Marauder’s ramp. 
Hunter appears at your side obviously trying to contain his laughter. “That was interesting.”
“What exactly just happened?” You grumble, rubbing your forehead. 
“A very Crosshair farewell.” Hunter sighs. “Look, I know that we aren’t exactly built for relationships or even plain friendships outside of the GAR, but… don’t be a stranger. We’ve all come to like you and Crosshair, he won’t say it anytime soon, but he needs you.” 
Hunter squeezes your shoulder and jogs up the Marauder’s ramp, leaving you standing alone in the ship yard. 
Sighing and shaking your head, you turn and walk to the Command Center to gather the intel for your new deployment. After sitting through a painfully redundant briefing meeting with a couple squadron leaders with sticks up their asses, you stop by the cantina for dinner. The food weighs heavy on your tongue like glue. It doesn’t taste nearly as good as beans and rice Scarif stir fry around a campfire with a choice four troopers. 
The supply depot is your next stop to restock your personal supplies and check that your shuttle was loaded correctly. You still have a half hour before your crew is due for deployment, so you head over to the base stables to see a friend. 
Your gorset has his nose on the ground of his stall, snuffling around for remnants of his evening grain, but he raises his head at the sound of your footsteps. 
“Hey there, boy.” You coo softly at him. “What are we gonna do, huh?”
As you scratch behind his ear, your gorset turns his head for you to get to the other side and a gasp leaves your lips when you see his mane. 
Woven into your gorset’s thick locks are three bright orange lilies.
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Your back aches as you make the hike from the ruins to your range. Your last assignment had been far from comfortable. The relief mission was supposed to be non combative, just transport of supplies and giving aid to the rebuilding effort in Northern Sector 7, but of course you weren’t that lucky. A band of storms blew through while you were there, sending refugees into the town you were based in. 
Your forces were already spread thin and the influx of people hadn’t helped. Then of course the raiders came. You were able to deescalate the situation the first time they showed up, but the second time they stormed the town with ballistics. The stockpile was pretty depleted at that point so at the very least the Coalition didn’t lose much. 
Argus had taken pity on you and said you had a week before he’d even think about shipping you out again, so you decided to go home for a few days. You hadn’t been back in months, much longer than usual, not since them.
The peaceful ruins of your village had felt emptier that morning when you’d arrived. You half-expected Wrecker to come barreling through the brush asking about dinner, or for Tech to appear beside you with some obscure question about your home world. 
You had to admit you did miss Hunter, he had his way of knowing what was going on with you without even asking. Though the temptation was there to take his offer and join the squad, you just couldn’t leave Scarif and her people. Hunter didn’t blame you though, he knew the pressure you were under as the Coalition’s First Lieutenant. Who would’ve done the job if you left?
You had exchanged comm frequencies with Hunter, but hadn’t heard anything from them, about anything. Not that you were expecting to. The fourth member of Squad 99 lingered on your mind more than the others, but it’s not like you were pining after him. 
Crosshair had made you no promises, nor had you him. You just wondered where he was, what his missions were. You wondered if he was okay, not just physically, but under the armor he put up around himself. 
The sun is already high in the sky when you reach your range. You take a couple minutes to go over your rifle, then take your standing position.
Your sore muscles shift as you bring your rifle up to your view and set the barrel on the rest you added to your shoulder plate. You sweep the range, checking the status of your targets, but stutter when you notice something nestled in the foliage.
 A bright orange lily.
Shaking your head, you keep sweeping the range, then you spot another lily. Then another, and another. Your mouth drops open as you lower your weapon. It couldn't be, could it?
The undergrowth behind you rustles and you know it’s him before he speaks. "Good to see you're practicing. We need you again. I need you again."
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wings-of-ink · 4 months ago
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Future IFs Poll
So, in case you have not seen me post about it before, I am considering a project to do on the side while I work on God-Cursed. This will help me take breaks from my main work and stretch my creativity muscles with different characters and settings. I'd like a bit of feedback from what readers are more interested in from the best ideas I can potentially pull from right now. Feel free to vote, comment, or even send an ask if you want to be anonymous.
Over the last year or so, I have jotted down many basic plots I could expound on, but only a few have really stuck out to me as ones I could really expand in a meaningful way.
So, a couple housekeeping things to keep in mind. Whatever ends up getting written, it will have a modern-day setting. The fantasy playground is fun, but I really want a more real-world setting for this one. I am also debating about all ROs being gender-selectable. Since this side piece is supposed to be a little oasis for me too, not having each RO as customizable would ease the work that goes into it, and it might actually mean I can have more than just a few options for you as well. I am also considering a middle ground and having one or two characters customizable still while the others will be set.
Below I have given some details on the ideas I'm working with and further down is a poll that you can vote for the one that calls out to you the most. I have 2 ideas so far that are standouts among the others, but I've included 4 in the poll that I can work with. The winner isn't guaranteed to be what I end up writing, but I am very strongly going to consider the results while I decide. I like all these ideas and they sound fun to write - so none of this telling me to write what I want - I already want to do them all, lol (looking at you @elegantunknownphantom). There are caveats to each one, of course, and I'll explain that in the details.
Options:
Serial-killer crime drama:  "Daddy was a Killer" (title sounds like it came from a Lifetime original movie, but I really like it)
No doting daddies here, readers. Play as the traumatized child of a serial killer with repressed memories of the horrible things they witnessed daddy do. Get accused of a murder you didn't commit (probably), and try to catch your darling dad while dealing with the psychological devastation of all the horrors you've seen before he can kill again (and again, and again). Discover where your daddy disappeared to all those years ago, and what really happened to your mom.
Downsides:  I have a decent grasp of the plot on this one, but it would require a good deal of research (which I tend to do anyway to an extent), since I'd like a fairly realistic feel to the actual crime-solving stuff. Either that, or I can go the "rogue detective" route and play it fast and loose. This work would be in a wheelhouse I've never quite been in before, which is fun on one hand but nerve-wracking on another.
RO ideas include:
A smarmy detective (of course!)
A neighbor concerned for your well-being (mostly because you scream in your sleep)
And the child of one of your daddy's victims.
Supernatural mystery:  "Shivers" (title up for adjustment, but I kinda dig it)
Play as an MC with a bizarre anxious tic - an intense and chilling shiver that you get seemingly out of nowhere. It only lasts a couple seconds and you've dealt with it since childhood, so it's easily dismissed. That is, until you experience a sudden surge in occurrences. Your doctor writes it off as stress from dealing with the erratic behavior of your mother. But after a near-death experience, during which this mysterious tic guides you to safety, you know there is more to it than stress. With the help of your best friend(s) and a shady medium, find out what has attached itself to you and what seeks to claim you, discover who your real father is, and embrace or deny your own strengths as a medium.
Downsides:  I feel like there's a lot of supernatural IFs already, some of which are already similar to this or have similar aspects. This one probably won't have the drama/emotional potential that some of the others do, which may be a boon to some readers as it would be a little lighter.
RO ideas include:
the best friend(s) (potentially 2 besties to choose from - twins)
a (mostly) fake spiritual medium
a brave EMT who came to your rescue
and something…otherworldly.
Gritty Drama:  no title  (more of a framework to build from)
This one would be completely riddled with warnings, and I kinda just see it as being a fun outlet for some angst, smut, unhinged shit, and violence. 👍
The ideas for this one didn't start around a firm plot, but around a setting/scenario stemming from one of my OCs. The vibe here is very much "sex, drugs, and rock 'n' roll" and fits into the seedy nightclub/crime ring thing. It would be a playground of questionable characters and life-choices. You would choose the dire straits that put your MC in the employ of a dangerous kingpin. Perhaps MC owes a lot of money to someone, got into trouble with a rival faction, or was framed for a crime, etc.... You'd get to choose the MC's line of work under the organization - be it in drugs, entertainment (music/dance/alcohol/sex), or security. The issue that leads to your employ under a sex-peddling drug-trafficker will haunt you in your new life in the middle of a war between the rulers of the underground.
Downsides:  Not super fleshed-out plot wise, but I don't think it would be too hard to build on either. I may want to use this setting (or something like it) and my OC for a different project one of these days, but I'm unsure about that as well. And, the obvious, red flags and triggers everywhere for a setting like this.
RO ideas: 
One person from each potential "job" (the head of security, a chemist who seems too pure to be making hard drugs, a sex-worker, the clumsy bartender, a cute DJ)
A member of a rival faction
And for the brave and stupid - your boss - a clever and unhinged woman with an affinity for knives. And, no, she will never love you.
Futuristic:  no title (needs the most work)
Including this one to just get a feel for how it's received, but I anticipate that it won't get quite as much backing as the others. I have the character-creation concept in mind which lends itself to a plot, and a RO or two, but that's about it. I think I could do something fun with it, but I've also never written anything futuristic or scifi before. This would be akin to "Detroit: Become Human."
Though the setting would be futuristic, I am pretty sure I wouldn't want to do a dystopian thing. There's a lot of that out there already and we're basically living it IRL; it's a blast to read, but I want the main focus to be on something else if I do this. There would still be pockets of grittiness to the setting, because if we're talking humanity, there's gonna be grit somewhere. But this world would be more post-dystopian. Say, the rebels won and life has gotten better across the board for people? And though everyday life has a lot of tech enhancements, we haven't seen sentient machines - yet. That's where you come in.
The MC Concept is that they are an android - of course! One of the nice made-to-order kind that only the rich can afford. But what makes the MC unique is that while everyone else requests specific things about the androids they purchase - such as gender, looks and even downloadable personalities - an order comes in that's blank. It only requests that the android be allowed to choose who they are and how they look. "The Buyer" will pay for whatever personality, enhancements, or clothing they want - but the android must make the choices themselves.
As your MC goes through these initial choices, equipped only with a basic "education" software full of un-opinionated information about the world and how it works, something unusual begins to spark within them (not that they know how unusual it is yet).
RO ideas:
The Buyer–a gender-selectable person who sets your creation in motion. They're wealthy, well-respected, earnest, and incredibly lonely. Who are they really and why did they do this?
The Scientist–a hopefully trustworthy person that's very interested in your development
The Punk–someone who wants to give you the "real" human experience.
Make your selection below. Comment your thoughts and ideas as well if you like. This is set for a week and I will reblog here and there so it has a chance to reach as many of you who would like to vote as possible.
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natsury-kazuki · 3 months ago
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Valentine cards 2024
Hi, this time I found them all at once, enjoy the answers from our dear NRC students and teachers! :)
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HEARTSLABUYL
My dear friend
Thank you for your gift. I’m not an expert, but I once read that this type of thing can help relaxation. I’ll certainly try it out soon? I’ll make you herbal tea sometime as a token of my gratitude.
Riddle Rosehearts
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Heya, pal-
I never thought you'd get me something so fancy! It's got just the kind of scent I like. You've got perfect taste. I'm gonna use it soon-thanks! As for what to give you in return, well.. Got any requests? Just don't go too overboard.
Ace Trappola
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My good friend-
Thanks for the gift! I didn't think it'd be something so fancy. You've got a good eye for this stuff, Prefect! It's nice having a fresh scent in my room to help me focus when I'm studying! Wait until you see what grade I get on my next test.
Deuce Spade
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Eyyy, friendo!
Thanks for the totes' Cammable gift! It looks nice, AND it's
got a fragrance that's right up Cay-Cay's alley. I'm super excited for the gift-back, and hope you are, too! I'm gonna get you something you'll be amped to post about on Magicam.
Cater Diamond
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Hello, friend-
Thank you for the lovely gift. I've been busy lately, so it's nice to have something to help me relax. You're always going the extra mile for everyone around you. I'll bring some homemade sweets over soon to say thanks, okay?
Trey Clover
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SAVANACLAW
Hey-
Allow me to thank you for your generous gift. Heh. Can't believe you actually picked out a halfway decent fragrance. I might actually keep this. I thought about sending you something in return if the mood struck me, but this thank-you note should do the job just fine, right?
Leona Kingscholar
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Hey-
Thanks for the gift! I don't buy things that aren't albsolute necessities, so it's nice getting something like this. Don't get me wrong, though. I'm REALLY not picky when it comes to people giving me presents, so feel free to keep giving me whatever you like!
Ruggie Bucchi
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Hi.
Thanks for the gift. This is the kind of subtle fragrance I can see myself using, I don't like being indebted to others, so I'll think of something to send in return so we're even. Don't expect too nuch. Just sit tight.
Jack Howl
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OCTAVINELLE
My boon companion-
Thank you for your wonderful gift. You have quite the eye for quality and chose a fine fragrance. That said, I prefer not to accept gifts without providing anything in return. Expect something from me of equivalent value soon.
Azul Ashengrotto
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My good friend-
Thank you for your lovely present. Did you know that morays have keen senses of smell? I'll quite enjoy this. I'd like to treat you to a drink at the Mostro Lounge in return. What do you say?
Jade Leech
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Dear Little Shrimpy-
What a neat choice for a present. Did you pick out this scent 'cause it reminded you of me? Kinda funny if this is the vibe I give you. I guess I'll use it if I feel like it. No promises.
Floyd Leech
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SCARABIA
To my dear friend
Thanks for the gift. You picked this fragrance out for me,right? I’m flattered! Ooh, I know? Next time you’re in a gift-giving mood, you could take me shopping to help pick it out! The more the merrier, right? Then again, that might defeat the purpose of the gift… But let’s not sweat the details!
Kalim Al-Asim
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Hello
I was surprised enough just to receive a gift from you, but a fragrance? You never fail to surprise. It couldn’t have been easy selecting this. I’ll have to gift you something appropriate in return
Jamil Viper
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POMEFIORE
Dearest friend-
Thank you for your gift. It was a rather thoughtful choice; I can use this when I'm doing stretches. What would you like in return, I wonder? You're getting something hand-picked by me, so I've no doubt you'll be pleasantly surprised.
Vil Schornheit
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 Bonjour-
And merci boucoup! Did you choose this just for me? I'm delighted. The design is so lovely and elegant. I normally avoid using fragrances unless it's a special occasion, in which case I shall happily wear one-the one you gave me, of course.
Rook Hunt
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Dear classmate—
Thanks for the gift! I don't know much about fragrances, but this one's mighty fine! It makes my dorm room feel a smidge more fancy. I'd better get you something nice in return. Its kinda fun thinking up ideas for that.
Epel Felmier  
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IGNIHYDE
@YOU
Uh, are u saying I stink? Is this like a passive-aggressive gesture or sth? I have questions but since u gave it to me, I greatefully accept? I donc’t pay much attention to grangrances, but this one smelled p. dece when I gave it a whiff.
Idia Shroud
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Hello, Perfect
Thank you for the gift! It’s a fragrance, right? So this is how you perceive me? That’s fascinating! I’m about to do a thorough analysis of its composition? Who knows? I might discover something neat. Let me know what fragrances you’re into sometimes!
Ortho shroud
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DIASOMNIA
To my good friend-
Thank you for your gift. Hmm... This fragrance is meant for pleasure and relaxation? What a tasteful choice. I rather like it; perhaps I shall take more of an interest in these things. You would be welcome to pay me a visit, by the way, should you feel so inclined. I would enjoy sharing an old tale or two. –
Malleus Draconia
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Salutations-
Thank you for your gift. This smell is so nice and relaxing, it makes me want to nod off. I hope this improves the quality of my sleep and helps me to wake up sooner when my alarm clocks go off. I'll let you know how it goes, Hopefully well.
Silver
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Human-
I've received your gift. Fragrances are a part of one's personal grooming, and you had the nerve to gift one to ME? Challenge accepted. I'll come up with the perfect thing to return the sentiment. You're going to get what's coming to you-mark my words!
Sebek Zigvolt
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Greetings!
Thank you for picking something out for me. It's a rather nice gift. Immersing myself in an unusual fragrance reminds me of my days visiting other lands. I know! I should cook you some foreign cuisine as a token of gratitude! I can hardly wait.
Lilia Vanrouge
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NRC STAFF
Dear esteemed student
I was quite taken aback when an unexpected package arrived at the headmage’s office ! To think you would send me something so thoughtful… Hmmm. This fragrance suits my taste nicely. Normally I wouldn’t be able to accept personal gifts, but I think I’ll make an exception for this, seeing as I’m so kind,
Dire Crowel
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Dear pup
What is this? Giving personal gifts to teachers is hardly good pup behavior. But the moment I opened the wrapping, I could tell you picked this out for me. This design is suitable enough, as is the fragrance itself. I suppose I must commend your knack for gift-giving. Good boy.
Divus Crewel
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Dear juvenile
I generally decline gifts from students, but you clearly chose this scent out of respect for me. I won’t use it around Lucius, but it might be nice to use in the staff room every once in a while? I gratefully accept.
Mozus Trein
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Dear student
What is this? Did I give you homework assignment that involved getting me a present? Kidding, of course. This is the perfect scent for a guy as cool as me! I’ll teach you how to make my signature Vargas protein drink in return!
Ashton Vargas
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Heya, my little imp!
What is up? Did you pick this out just for me? It’s fantastic scent, thanks! If you’re interested in this type of thing, I happen to have a fine looking forward to your next visit.
SAM
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Other
Dear minion
Mrah?! I was expecting tuna, but instead I get some weird thing called fragrance? What IS this thing? I woulda taken tuna in a heartbeat, but since my hench-human picked this out for me, I guess a proper boss would put it to good use. Be grateful for my kindness, partner!
Grim
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portsandstars · 9 months ago
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youtube
Revisiting Red Spring Studio's Interview with Blerdy Otome - Select Quotes
It's been almost a year since RSS had this interview, but I think that many people have not listened to it, or recently revisited it. I thought I'd highlight some quotes from it, though the entire interview is worth watching! Some of these quotes I have lightly modified for clarity or succinctness but the majority are direct transcripts.
23:30: "Touchstarved is a horror romance visual novel where the entire cast is made up of characters where you're like, "I can fix them!" but you actually can't. I think that Touchstarved is a very complex and mature story with really really complex themes and interwoven routes and obviously it's very sexy at the same it's a romance - and I think it's one of those games that I've always wanted to see exist and I think that a lot of the team has always wanted to see this game exist as far as being this kind of like dark, broody, moody, but also very deep, right, and authentic and honest exploration - Monsters, and the feeling of being a monster - feeling of being an "other", right, whether you're queer or POC or anything like that… we've created a game that's not only really fun and action-packed and bloody and all that kind of stuff… but very heartfelt in a way that I hope readers can pick up on.
Imo, this line of reasoning ("you can't fix them", and the cast's monstrous nature and how it intrinsically ties to/is an analogy for being queer, or POC) - makes me think that even in the good endings for the game, your character won't be minimizing the character's monstrousness. For example, even if your character has the Power of True Love, it's not going to make Vere nonviolent or absolve Kuras's guilt.
25:35: "These themes are pretty complicated in a way that's messy and honestly bloody and I think for that reason is why we're looking at a mature rating - that said, when we set out to make the game our goal wasn't really to be explicit, it was much more to focus on sexiness . . ."
Just clarifying that there won't be explicit sex scenes in the game.
28:55: "What are some aspects of the story that you are most excited to showcase?" "I'm so excited that people get to die terribly, that just gets me so pumped up. Like in previous jobs I have not been allowed to brutally murder . . . main characters permanently and it's very important to me that I now have the power to write really just messed up awful endings…Don't worry, there's also good endings there too, they just get as much passion and all that stuff as the bad endings… but the bad endings, oh my gosh, those are some of my favorites."
This line makes me curious about whether the main characters are just MC, or if the other characters will brutally die as well!
30:50 "A little while ago we posted Kuras's character reveal and people really like the fact that he can't cook so for me it's really cute and innocent seeing people obsess over that fact and I really just want them to see the contrast between that version of Kuras in their head and what he's actually like in his route. Like I just really want to see them react to like the terrible things he's going to do. . . They're all awful in different ways that I'm really excited for people to see it - it's very funny to see everyone be like _Literally name any of the characters of the cast and be like "they're my little meow meow" and it's like, oh. good. I hope this continues once they learn more about the characters. Obviously they're all wonderful - right, the characters are all awful but they're also all wonderful".
32:26 : "the theme of monstrousness and how each character kind of approaches it differently . . . because they're all monsters, even if they're not literally monsters . . .it also plays into each character's brand of horror in their own way as well that ties into their monstrous nature."
This line especially (to me) hints at how Leander is likely not SPECIFICALLY a monster, but a human with a monstrous nature.
34:30: - Ais was the first character they made and each of the other characters build upon him, so they spent a lot of time getting him right. Vere was the easiest to create and they made him in a weekend. Kuras was the hardest to create (especially visually).
38:00 "This is a romance game and a big draw of the game is making a love connection with these characters - do you all plan on including platonic friendship routes in addition to romance routes, or is it strictly romance?" The way that we planned out this game is that we wanted to focus on the intimacy of these individual relationships between the main character and the love interest and the route that they're on, right, so this is the way we had planned the game from the beginning. We really like poly romances, for example, and friendships, but we think that it wouldn't have made much sense for the characters in the story that we had written for them because this entire story - with who the main character is and why they're having to turn to these mysterious monstrous strangers - there's a level of intimacy involved in the themes and stories that we really focused on for how we're writing…
It's almost like a narrative design intentionality we did early on because each route that you'll be able to play from the main five cast is very driven and each character is like a ticking time bomb in their own way. So if you choose to romance Vere, Kuras's route still continues and you can see the effects of what not choosing Kuras is in Vere's route when you're playing Vere's route. So the world is meant to be very interwoven and interconnected where you can see the ripples of everyone's choices even when you're not romancing them and in that way we've designed this cast that's woven together. So if we did want to do a poly route, we would probably have to do entirely new characters . ."
43:30: "One of the fundamental goals of this game was to have, as you've been saying, a living world - a world that's evolving, and one of the ways that we wanted to communicate that was with the idea that these characters are not doing great… um, they're all in very very bad situations, uh, they're all essentially doomed if you do not go with them and it's seeing that carried out in each route that I hope will be really interesting for people.. it will be very sad, in a good way".
ARGHHH this is the WORST. This means that if you choose a character, you're essentially dooming the others. Though this will undoubtedly manufacture delicious angst, I'm soooo sad at imagining each of the other characters faltering and ultimately failing on their paths because you didn't chose them. Though, I wonder if there are some routes where multiple characters turn out ok, or if the entire cast is doomed as soon as you don't select them (in different ways depending on the route)?
54:30: "I also want to clarify too that even though we've been talking about blood a lot and all that kind of stuff and death and we love those parts of the story, um, if you get those endings there's a reason why, you know what I'm saying - you have to actively try to get those endings - poke the bear with a stick."
Definitely referencing Vere's bad ending in the demo. Personally I am too curious to avoid them, but it's encouraging that some of the MC deaths appear to be because you deliberately make dangerous choices, rather than simply "tricking" the player and surprising them.
Let me know what you think of these quotes, and the whole interview is definitely worth a watch if you haven't seen it!
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dotmander · 2 years ago
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How To Get Your Character Models Out Of A Game: Tips And Tricks For Bitches That Have Never Used Blender
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(it's me, i'm bitches)
(also ignore how messy that lighting is it's 1am and i should have been asleep hours ago. he's there for proof of concept 💕)
a couple people (specifically @forsaken-constellation and @ratasum) asked for a tutorial on how to rip models out of the game. this is not that, but it is a compilation of resources i used to learn about ripping, blender, and 3d modeling in general. i desperately wanted a post like this to exist when i was trying to figure this out, so here we go! all the resources below are completely free, with the exception of a link to the patreon of the person that created ninjaripper.
disclaimers:
there are probably more efficient ways to do the things i am doing. i watched a tutorial to learn shortcuts and then skipped to character models. if you have tips to add, corrections to make, or other thoughts, please feel free to share! i'll link to your post here. ^^
i do not know if any of this will get your account banned. i've ripped several models, so i'm going to assume it's fine as long as you don't try to make money off of it. use your best judgment, be an adult, etc etc etc
last updated: june 30, 2024
PROGRAMS & WEBSITES
ninjaripper 1.7.1 - there's a newer version on the creator's patreon, presumably with support for newer versions of blender and fewer bugs, but i haven't tried that
blender 2.79 - the import addon that comes with ninjaripper 1.7.1 is outdated for the current version of blender (3.5 as of this post), so 2.79 is needed to combine the .RIP files into a .BLEND (blender) file
noesis - ninjaripper saves your textures as .DDS files, noesis lets you view them and export them as .PNGs
blender 3.5 (optional?) - i just like it better than 2.79. if you're completely new it might not matter to you. all of the tutorials linked later are for later versions, though.
mixamo (optional) - rigs your character for you and lets you put them in Situations (like my guy above.) there's a whole library of free animations and poses you can try!
TUTORIALS
how to use ninjaripper - most of what you need to know about actually ripping the files and using ninjaripper is covered here. do not skip this one.
how to use blender 3.5 - full disclosure i haven't finished this series because it's uhhhh many hours long. but if you are a complete newbie to blender, i do recommend at least the first few videos; you'll learn about shortcuts that will make your life easier, how to unfuck your model when it fucks itself for no reason, and different terms that will help you google things you don't know later on. possibly he even covers some of the things i'm about to link! anyway.
what's a uv map?
how to apply textures
how to apply bump maps (note: for our purposes, you wouldn't add a color ramp node, you would add an image node with your bump map, and attach it to the bump node as the person does in the video)
there should be stuff here about weight painting, cloth physics, emission maps (makes your sylvari glow), and other stuff, but um. i haven't figured those out <3  
TIPS
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TURN UP YOUR GRAPHICS BEFORE YOU RIP - if you don't, you might end up missing certain textures/glows/etc. HOWEVER, you should turn animations down, because apparently high animation can make your meshes misplace themselves
rip from the character select screen, rather than an instance, because you will have 100 meshes to sort through instead of 1400. i am not exaggerating either of those numbers. if you are new to blender, please love yourself and start with character select.
your textures will be fucked up the first time you try to apply them. this is because the UV maps (the things that tell your textures where to go) of your models are flipped upside down in relation to the texture image. you can flip them back over manually, ooooor you can just flip the entire texture file in something like CSP or photoshop.
for some reason all eyes are red in the texture files. i have not figured out why. i recommend editing the .PNG to have the correct eye color before applying the texture.
that's all i can think of for now - if you have other questions, feel free to shoot them my way, although i can't promise i'll have a straight answer ^^;;
mixamo only works for humanoid characters with tight clothing (or without clothing at all). if you try to use it to rig a charr or asura, or someone with a skirt or big sleeves, you will most likely be disappointed.
2024 edit: sometimes parts of hair meshes just...disappear. i have no idea why. if you can figure it out please let me know LMAO
information from bookahlogy about character proportions, fixing normals, and other fun tips
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ultimatefartwizard · 6 months ago
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NOT FUCKING AGAIN! THE MUSICAL ( TF EARTHSPARK MESSAGES AND MANDROID'S GENOCIDAL HORRORS EDITION)
Holy shit I am losing my mind... @monocle-teacup you better read this <3 (dead serious though cuz wtf)
Also of course as always, spoilers ahead this time for season 2 of earthspark so dont want it? skedaddle (s2 isnt worth caring about though, trust me)
Also again nobody go witchhunting or harassing anyone, this is discussion of media and someones poor takes on some clear themes in a show.
Okay you're using THE TERRIBLE WRITING OF S2 TO PROVE YOUR LITTLE HORRIBLE SLIMY GENOCIDAL GREASEMAN IN THE RIGHT???? WHY ARE YOU VOUCHING FOR HIM. WHY DO YOU SAY HIS IDEAS ARE RIGHT AUUUUGH-
How you continue to have terrible takes astounds me 💀 You can't be serious man how are you this like,,, braindead? And ignoring all of what S1 is trying to teach even before S2 came out? oh wait.
You choose your attraction of a gross ass man over LITERAL IN YOUR FACE PLOTPOINTS BECAUSE YOU'D RATHER MEATRIDE YOUR BABYGIRL MANDROID OVER EVERYTHING THE SHOW HAS BUILT UP. Not like you probably ever cared to connect any of the dots.
Oh, to help you do that, I have a previous post I made where I pinged you! You should read it before you read anymore, it'll help with what I'm about to preface here. Please READ IT.
Okay, time to dig into literally EVERYTHING ALL OVER AGAIN BECAUSE YOU CAN'T SEEM TO LET GO OF THIS MAN AND HIS OBVIOUS LACK OF HUMANITY IN HIM AND CONTINUE TO SEE SOMETHING THATS NOT THERE. I will start off by saying the quality of the writing for season 2 and season 2's entire disregard for season 1 don't discredit season 1, no matter what nonsense there is. I hate season 2 for all its going for thus far and its just genuinely a waste of my braincells to try watching it again. There are also things not specifically related to mandroid but are also pet peeves that show your lack of attention to detail.
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How. Did you miss this. Humans have been living with bots for 30 to 40 years at this point they don't bat an eye at them because THEY THINK THEY'RE JUST SOME BOTS CASUALLY WALKING AROUND. They don't give a fuck about the terrans; only a select few know they are even earth-born bots. Transformers have been living amongst humans casually don't you think they wouldn't give two fucks and know not to gawk at random robots walking around like they just started existing?
You saw the Philadelphia episode (I hope? because you act like you haven't) or really any episode they are just chilling and walking around, you didn't notice nobody gave a damn? What about Optimus, Elita 1, and other bots? Would you randomly gawk at a group of sapient beings walking amongst you who've been there for a lifetime?
No.
They had to hide FROM GHOST not FROM THE ENTIRE HUMAN RACE. Ghost would have tried to capture them and imprison them by deeming them a threat for merely existing, not humans as a whole. The fact you miss this entire detail is incredibly sad.
Okay now onto Mandroid stuff because you never stop meatriding him MY GOD
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Huh, maybe you need to USE YOUR BRAIN and realize he was not protecting earth. He -thought- he was, because he perceived them as vermin who need to be wiped out and a threat to humanity. Like I said before in my last post DECEPTCONS DO NOT EQUAL ALL OF TRANSFORMERS OH MY GOD. Plus with this season its clear there can't be the same writers on this team. They have sacrificed the story for toymaking opportunities DON'T YOU THINK MAYBE HE'S NOT RIGHT JUST BECAUSE S2 SOMEHOW SAYS THE -CONS IN SPECIFIC (NOT ALL BOTS MY FUCKING GOD)- ARE TO NOT BE TRUSTED AND ARE DANGEROUS? USE YOUR CRANIUM THAT EVOLUTION HAS GIVEN YOU. Mandroid conflated every single transformer with a twisted ideal in his head born out of hate, not from a true sense of danger nor did he separate cons and autobots or unaligned bots in his head from the conglomerate "evil" he thinks they are.
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As above so below, you're DEFENDING HIS TERRIBLE GENOCIDAL BEHAVIOR BY BEING LIKE "HE MIGHT HAVE DONE BAD STUFF BUT AT THE END OF THE DAY HE WAS JUST PROTECTING EARTH" over a giant guardian robot who's being mind controlled and had no intention to do this or will of her own. Why are you so adamant on convincing yourself he was a good or commendable man? Where is your basic comprehension of anything in this show at all. HE TRIED TO COMMIT GENOCIDE ON A WHOLE RACE OF BEINGS WHO HAD BEEN COEXISTING ON EARTH FOR YEARS. It's not something you can go 'erm acshually-" on.
He literally killed EVERYONE who was a transformer; even if their death wasn't permanent they still died because he saw them all as a disease needing to be eradicated.
He has no sense of humanity, only hate in his heart and the need to destroy. How do you think he was protecting earth when he had succeeded at murdering an entire population off the face of the earth even if it's only for about 5-10 minutes? HOW ARE YOU THIS BLIND TO MEATRIDE HIM THIS HARD.
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I honestly doubt they knew about her, let alone understood the glyphs everywhere. They were just mapping ancient tunnels and figuring it out; Croft also probably forbid anyone from entering due to the DWELLERS, not Terratronus; she was well off course and well protected/hidden by dirt and freaky alien monsters. Even if they somehow DID know, GHOST probably just utilized Terratronus to justify imprisoning dozens of transformers; whether they were cons, neutral, or autobots that didn't want to be part of a government mass incarceration and control program. Mandroid probably didn't give a shit at the moment because he was busy trying to squash literal children like bugs. Shut up about this stupid attempt at the executives making money off of random plot bullshit and toymaking opportunities.
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AS STATED IN MY LAST POST: YOU ARE CONFLATING DECEPTICONS WITH ALL TRANSFORMERS, AS MANDROID DID. ONE GROUP DOES NOT EQUAL ALL OF THEM, AND DOES NOT MAKE TRANSFORMERS AS A WHOLE DANGEROUS IF THERE ARE INDIVIDUALS WHO CAUSE TROUBLE. MANDROID SAW ALL TRANSFORMERS AS A THREAT EVEN IF THEY HAD BEEN LIVING WITH HUMANS PEACEFULLY FOR DECADES. YOU ARE HERE SIMPLY REITTERATING A STUPID AND NULL POINT THATS PROVEN WRONG AGAIN AND AGAIN IN S1. His reasoning behind his actions are "we need to get rid of these filthy dangerous vermin who are invading our precious planet." Also the chaos terrans being born evil is a horrible plotpoint and groups being born evil is terrible writing, just like the entirtey of Season 2 because these new writers on the team understand nothing about the show as is. (Yes, most of the writers in s2 never worked on s1)
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This one. this one enraged me. This is the most recent post I'd seen about mandroid as of writing (june 8th) and you have SERIOUS AUDACITY to say this. HE KILLED ALL OF THE MALTO BOTS AND TRIED TO KILL ROBBY AND MO; WHAT MAKES YOUR FUCKING MANDROID LOVING SHRUNKEN AND POCKED BRAIN THINK THAT HE WOULD TEAM UP WITH THEM LIKE SOME BUDDY BUDDY ADVENTURE? HE ATTEMPTED AND COMMITTED GENOCIDE, UNETHICAL EXPERIMENTATION, CHILD MURDER, AND MORE.... HE WOULDN'T MAKE JUST """""SMARTASS COMMENTS""" HE'D STRAIGHT UP HATECRIME ALL OF THEM.
I'm not gonna be nice with this last one. You are incredibly media illiterate if not just lacking basic cognition to think he of all people would willingly team up with people he wanted to kill off during season 1. You watched the finale of season 1 and GATHERED NOTHING FROM IT. You, in all your 34 years of life, somehow have not obtained a single gram of "maybe I shouldn't vouch for and defend a person who's xenophobic and wants to commit genocide" despite enjoying writing and HISTORY. HOW ARE YOU ONE TO ENJOY HISTORY YET MAKE NO CONNECTIONS TO ATTROCITIES COMMITTED BY PEOPLE TO WHAT MANDROID IS DOING AND HOW THEY ARE WRONG AND ENTIRLEY UNFORGIVABLE. At this point I believe you to be willfully ignorant to pass off your crush on this man as okay and convince yourself he is right somehow; even going as far as to utilize this new season as an excuse for him.
Your audacity to think he is anything other than a pathetic horrible man with terrible and morally bankrupt goals and actions somehow will be nice to groups of people he hates astounds me to no end. The show gives you all you need to connect the dots and you haven't. I'm aware i'm likely talking to a brick wall because you're likely willingly ignorant to excuse yourself or will never read this but I will call out this nonsense regardless. It comes off as extremely weird and bordering on you just believing in the ideologies he spouts.
I will say this again to make it clear; Mandroid is a stand-in for people who believe in racist and xenophobic ideas, and will stop at nothing to destroy them. The transformers are an allegory for refugee immigrants, and the terrans are first gen decedents. You continuing to believe his lies and defending him just borderlines on you upholding racist ideals. (That might sound deranged af of a claim but considering the context... yeah)
TLDR for lazy people: This fool pinged in this post is claiming a character who ATTEMPTED TO COMMIT GENOCIDE as being in the right somehow with his ideals/actions and not a total morally bankrupt person. Meatriding getting in the way of logic.
-No cheers to you, Wizard and Cupid
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evony256 · 2 months ago
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SPOILERS FOR DRDT CHAPTER 2 EPISODE 13
TW: SUICIDE
I just wanted to share my thoughts on the episode too since I've seen a lot of people do that
By the way I had to watch this like 7 hours after it was released and I have not scrolled through Tumblr yet so I might bring up stuff that have already been discussed. Also all of these notes were written down while I was watching the episode so yeah
-Levi just moved up so much on my kin list it's insane like omg…
- This was one bad day for Acevi fans, huh. I guess the Xanvid came at a price
-Whit I can now see why David told you to shut up I like you but that was bad 💀 (he was probably left affected by how David reacted in episode 12 and is either really uncomfortable or somewhat intimidated by David now)
-Nah nah nah that's definitely not Teruko's secret so I'm gonna start theorizing now. Teruko might have most of the secrets. It's not like they belong to her, but if you think back to episode 8 she said that she doesn't know which secret is hers because so many things have happened in her life. She probably said that she got the family secret because she thought that was the most likely one. Hu's secret might also be accurate to her considering the fact that, in episode 4, she told Arei that failed suicide attempts are painful, hinting at the fact that she might have tried to kill herself at some point (also backed up by the fact that, in episode 3, she says "why save my life if you're just going to ruin it afterwards?" when talking about her medical debt). The idea that she has most (if not all, but I doubt that) of the secrets might tie in with the killing game secret since it says "How could I even select what secret to be your motive?". The wording here is very ambiguous since it could be interpreted as "secrets about your life" or "secrets that are on the board", like the ones that the other cast members have, the latter being something that I bet that nobody in the fandom thought about until this episode. Anyway theory over back to saying stupid shit
-AREI ILYSM YOU ARE MAKING ME CRY YET FEEL HAPPY THAT'S WHY YOU'RE MY FAVORITEEEEE 😭😭😭
-SHE GOT NEW SPRITES TOO SHE IS SO PRETTY
-I MADE AN AUDIBLE GASP NOISE WHEN THAT CG WITH EDEN SHOWED UP HOLY SHIT!!!! I think she might have hurt or killed the girl she kissed? Unless she killed Arei, which is still a posibility, or Levi lied about his secret for Eden’s sake (idea which could contribute to the "Eden killer Levi accomplice" theory), though Charles would have also needed to lie for Eden since he had her secret. Also, if we're going with Eden remorseless murderer theory, in my opinion, it wouldn't make sense for Eden to be a remorseless killer after what Arei said about her making a mistake "that she couldn't take back" (showing that she probably felt remorse for what she did). Also also this is a good time for me to bring up the note with "Eden's motive" that Charles gave to Teruko. That note could be proof of whether or not Eden really does have the girl kisser secret and I want to mention that the note could be anything since we only have Charles' word to rely on. I really hope we get to see what it says because it's been making me more suspicious of Charles (I personally think that Charles is somewhat suspicious so I might make a post about it soon even though there isn't much proper evidence to say that he has something to do with the killing game, there's still a couple of questionable things about what he's done/said). Okay yap session number two over
-Arei moved up even more on my kin list how is that even possible…. I also love how her voice changed so much in this episode. Even in prior episodes, her voice seemed so cheerful and energetic, yet in this one, it's much calmer. Showing that she truly is feeling relieved that there are other bad people in the world like her and that she might have a chance to redeem herself if so. God damnit Mokaui (Arei's VA) did such a good job with all of her voice lines she needs to be credited more
-THE AREI CG I AM CRYING AREI YOU ARE EVERYTHING TO ME ILYSM I CAN'T WAIT FOR THE BONUS EPISODE AFTER THIS
-They're finally talking about the murder method this is a new evolution for humanity
-Monotv causally breaking the forth wall, now we can blame it on the cast that they were talking about the secrets for an entire year because they didn't watch the Chapter 2 recap
-YESSS FINALLY A MINIGAME I’VE MISSED THESE SO MUCHHHH
-Ooh so that's what the broken handles meant also that Veronika art is so pretty
-I wonder why they would want to break her neck though, it doesn't seem like it would help with the murder at all, but maybe the killer was trying to cause confusion
-This is proving a theory that I've had for a while. If Arei was hung from the ceiling of the playground, then that could be tied in with the broken lights and the movie screening room above the playground. How would they be able to get her into the playground from the movie screening room though…
-J 💀 (that's all I’ve got to say literally)
-That's a lot of very precise information Whit I can understand Veronika but why would you know all that. Care to share something with the class?
-The text animations in the debate are so unique like the question marks with Rose and the one that circles around the top of Levi’s head those look so cool. Also getting to hear a lot of characters talk in a row feels amazing. It gives them a lot of depth showing the contrast between those characters’ tones of voice.
-Also there goes my screening room theory damn
-Everyone just roasting Teruko again is the best thing out of this episode /j
-We got puppy Whit 10/10 episode
-Also THREE CGS AND TWO MINIGANES IN ONE EPISODE??? DRDTDEV YOU HAVE BEEN COOKING 🔥🔥🔥 YOU CAN STOP NOW THE KITCHEN IS ON FIRE (IN THE GOOD WAY). YOU MADE AN ENTIRE BUFFET. THIS IS AN ALL-YOU-CAN-EAT YOU CAN STOP NOW-
-Ooooo she's talking about Ace's attempted murder
-(Probably) Nico and Ace focused episode next week Nico and Ace fans are gonna be eating good
Overall, this might be my favourite episode so far. Not like I had a favourite episode before but still this was SO good
Also I just checked my Tumblr notifications why are there 50 like oh my lord 💀
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moonsofmachinery · 6 months ago
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So this isnt a pride req but you still don't have to answer!! But how do you draw so quickly?? I swear you draw like 2-4 times a day? I wanna get on a really good schedule about that so I can keep up with a art blog but idk how to draw fast! How'd you do it?
I hope it helps If I go over my entire process here because I've been wanting to showcase my process for awhile anyways :}
Haha! Yeah, i usually try and draw ~4 things min a day. Now, let me clarify, to run an art blog you don't have to draw fast! I do try and take breaks if I need them!!! But a lot of my speed has to do with the fact I've just been in a very art-inclined mood as of late :} It's a lot easier to draw if you WANT to draw! and knowing people like my stuff is a huge motivator.
Long post below where I explain my process and some of the shortcuts I take!! :]
For more skill-based tips though, my method definitely helps. Drawing lineless and paying attention to my stabilizer helps a lot. I'm definitely not a perfectionist when it comes to my art and I do tend to reuse poses I KNOW im comfortable with if I'm not in the mood to go all out.
I sketch freely with loose stabilizer using a pencil-like pen that allows me to get a good idea of the details I want down... Ex:
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I have a very good grasp on the way i draw slugcats and how their bodies are shaped! Depending on the characters you're drawing, you should try drawing them a TON to get to a point where you can sketch them without even looking at a ref of any kind. My designs tend to stay consistent as I have a solid idea of each slugcat in my mind! It helps me pace myself as I generally don't need refs! :}
Next, I blot out my main body shape. I then, using a clip layer, add in lines and line in limbs! Generally I do this all in the same colour, get the main shapes down before you add detail and all that...
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I blot out different regions of my character in different colours and section off areas to ensure I can later select these and go over them! Doing lineless helps me a ton as I don't use a lot of layers! it's just the style im more used to :}
Lastly, I add in my colours and adjust places where I can adding in all markings and details and recolouring where I need to! I use the selection wand to help me and I also use clip layers.
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The details are relatively easy for me, most of the time its just getting to doodle whatever I want to make the colour combo look the best I can!!! :} The final result of this one will be posted on its own, but I just use CSP tools to add an outline-- I'm not sure if you use Clip Studio Paint, but if you do, you can use the effect feature!
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Its just a little thing I add to make my drawing pop against the background!!!! :D
Anddd thats how I pump out art at an inhuman rate! Drawing is one of the few things I can do without my chronic pain kicking my ass so a lot of my day is spent at my computer cozy n' arting! Drawing for too long does cause fatigue in anyone though! I reccomend listening to something engaging in the background (if your attention can take it) and taking regular breaks every ~15-30 minutes.
This piece took me 30 minutes?? maybe a little more! I hope this gave you what you were lookin for :D!!!!! I wish u well in ur art blog n' make sure not to stress urself!!!!!
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poeticpains · 1 year ago
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Poe's Giffing Tutorial (From One Beginner to Another)
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Hey, everyone! So, I've been thinking about this for a while, and decided to finally make it happen. This post aims to be a giffing tutorial that isn't a bunch of technical jargon that nobody except experienced giffers understands. This is for the person that I was when I first started out: someone who wants to make gifs, for free, without having to learn the entirety of a new program. As such, if you're already familiar with the basics, this probably won't be super helpful to you.
In this, I'll cover the basics of actually capturing a gif, the how-to of color correction (though without getting into the nitty-gritty detail of it), some basic text effects, and some more decorative effects like overlays and ~fancy coloring. I'll also show you the program I use to resize gifs.
I don't have a fun quip to lead us into the next part, so, uh, let's just dive in.
Tools*:
A PC capable of handling heavy processor loads (I use a mid-range gaming laptop; it's a little slow sometimes, but it works)
Whatever you're giffing (obviously...)
ScreenToGif (a free, basic screencapture program)
Photopea (a free, in-browser Photoshop dupe)
RedKetchup (a free file resizer/converter)
*Note: These are not the end-all, be-all of gifmaking. They may not even be the best tools for the job! But they're free, they work well, and they're relatively intuitive.
Step 1: Capture your gif.
I'm going to use ScreenToGif for this. The first thing I do is open the program and click Recorder, which opens the recording interface.
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I click and drag (or manually input dimensions in the boxes next to the recording button in the lower right corner) to set my dimensions, and then I press record. The red "Record" button will change to a blue square that says "Stop," and a timer will appear in the upper right corner, showing how many seconds your gif is.
Generally, I'll pause the video 5-10 seconds before my desired start time, to give myself a buffer (you'll be able to delete those frames later), start the recording, and then start the video. You'll probably find a system that works for you once you do it a few times.
Once the scene that I want to capture is done, I'll click the blue "Stop" button, and the overlay will close itself. A few seconds later, depending on how long/complex/large your gif is, the program will pop up with a new window where you can edit. Here's what it looks like:
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You can do a lot with ScreenToGif, but we'll be using the dead simple stuff today. Click the "Edit" tab, fourth from the left, and this will show up.
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"Delete All Previous" and "Delete All Next" are our friends here. Go to the FIRST frame that you want in your gif, using either your arrow keys or just dragging the slider, and select it. Then hit "Delete All Previous." This will make that frame the first frame of your gif. Then, go to the LAST frame of your gif, and hit "Delete All Next." This makes the last frame of the scene that you want the last frame of the gif. You can also use the "Delete" option to delete frames by selecting them with your cursor if you want a more manual option.
Now you have your raw gif! Go to the "File" tab, the first one on the left, and select "Save As" from the menu. You want to make sure that it's saving as a .gif file, not an .mp4 or .apng --- you can check this up at the top. Don't worry, though, as .gif is the default, so unless you change it, you should be golden. Select whatever folder you want to put it in, name it, and save it.
You could absolutely stop here. It is by no means required to color your gifs or slow them down or any other number of things associated with giffing. But if you want to, here's how I do it.
Step 2: Edit your gif.
Head on over to Photopea. You'll see this:
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What we want is the "Open From Computer" option. Click it, and your File Explorer will show up. Navigate to whatever folder you saved your gif in and select it by double clicking or clicking once and hitting "Open."
It'll open in a new workspace that looks like this.
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You may be saying, "Gee, Poe, that sure looks a lot like Photoshop!" Yes, it absolutely does. If you're familiar with Photoshop, you will most likely be able to find your way around Photopea just fine, and can probably go from here. But if you're not familiar with Photoshop, here's the basics.
First thing's first: gifs are frequently pretty fuzzy/blurry. Luckily, sharpening them is easy.
Select all your frames (the list on the right with all the numbered layers) by clicking one end, scrolling up/down, holding Shift, and clicking the other end. Then go up to the tabs and do Filter > Sharpen > Smart Sharpen. This will automatically sharpen each frame using a percentage; the default is, I believe, 150%, and this is usually what I use because I am fundamentally lazy.
If you don't select all your frames, only the one that you're currently on (the one highlighted in a lighter color) will get the effect applied to it. This goes for basically anything you do, so it's good to get in the habit of selecting all.
Now that it's sharpened, we can color it. Go up to the tabs again, and go to Layer > New Adjustment Layer > [whatever you want to adjust]. Most commonly in Escape the Night, you'll have to adjust brightness, because there's a lot of dark, moody scenes; Season 3 is also especially yellow/orange tinted, so you'll probably want to color correct it, too, using the Color Balance adjustment layer. This is a total guessing game based on the exact scene you're doing and my method is just selecting random things and adjusting sliders until it looks good (remember: fundamentally lazy). Honestly, I'm not an expert in coloring gifs, so I won't pretend to be — especially since people can and do write entire posts just dedicated to it. For this gif, I'm just lightening it a little.
And if this is all you want to do — no text, no effects — you're done! Go to File > Export As > GIF. It will take a few moments to load, so don't panic when your page freezes. A new window will pop up that allows you to do things like set looping, time, etc. but you can also just "Save" and you're done!
But let's say you want something fun. Maybe you'd like to overlay a quote or make it a cool color. If that's the case, continue on...
Step 3: Make your gif shine.
Three parts in this: text, fun colors, and overlays. You can combine these three to do some awesome things, and they're all very simple to do, once you know what you're doing. Think of them less like steps and more like a mix-and-match deal. You can use one, two, or all three!
So, here we go.
Option 3a: Add some text.
The easiest option of the three, this one works exactly like you think it does. The uppercase T symbol on the sidebar will create a new text layer where you can type something and set a font, size, and color.
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I'll spare you the lecture on typography that I could give you — you can find better ones than I could make. Generally, though, you have a decorative/display font for headings and emphasis, and then a different, more generalized font for subheadings and other things. In this, the display font is Heavy Heap, which was used on the Season 3 tarot cards, and the general font is a relatively generic serif font.
(Sidenote: you can load fonts into Photopea! Just go to a font website like Dafont, download the font you want, and then open it as you would any other file by going to File > Open and selecting it from your files. You should get a message that says "Font [Your Font Name Here] Loaded," and then you'll be able to use it in your design. That's how I got Heavy Heap in there.)
You can change size and color with these, which will show up at the top when you select the text tool. Keep in mind that if you're making changes after you type something out, you will need to select (highlight) the text you want to change — it won't do it automatically.
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I will admit that Photopea's text editor is not the cleanest, simplest, or nicest to use, especially at first. I came from Canva where it was much faster and easier. The downside, of course, is that Canva is highly limited with what you can do.
There are also ways to warp the text, change the blending, and do outlines, but I'll leave that for another time as to avoid making this any longer than it already is.
Option 3b: Make it a cool color.
You have a couple different ways to do this. Probably the most intuitive is to go to Layer > New Adjustment Layer > Photo Filter. Select the color box, pick the color you want using the picker or a hex code, select your desired density, and click OK. Boom, color over your gif.
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It defaults to this vintage-y orange, but you can pick whatever color your heart desires.
However, I usually use a different method using Gradient Maps. This is also pretty easy; Layer > New Adjustment Layer > Gradient Map. If you leave it black and white, by the way, you get a B&W gif (you can also just select the Black and White option in the Adjustment Layer menu). Click on the gradient, select the white square on the right side of the gradient line, and then select the square down at the bottom of the window and change it to whatever color you want.
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For this gif, I'm leaving it B&W.
(You can have a lot of fun with gradient maps. Play around with them!)
Option 3c: Overlay another gif on top.
Ooookay, so, this is the most advanced and tedious of effects to do (at least of the ones documented in this post), but it's worth it, I promise. For this, you'll need at least one other gif. I usually use a base gif that's relatively neutrally colored, oftentimes B&W but sometimes just faded or pastel, plus one (or more than one) colored, brighter gif. These are, of course, just guidelines — combine whatever gifs you want. The only real requirement, per se, is that they have the same amount of frames. If they don't, it'll look weird. (But if you do end up with two gifs that have different amounts of frames, you can delete the difference right in Photopea, so I don't stress about it too much.)
You also generally want to add text after this step, so if you're planning on doing this, save the text for last.
First things first: color your gifs the way you want and then save both of them. Then re-open them both in Photopea. Yes, this is annoying. I did say it was tedious.
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So now I have both of them in my navbar, labeled as "tutorial base" and "tutorial overlay."
Go to your overlay gif and right-click on the gif folder. This is the top layer with a little arrow and folder icon next to the name of the gif.
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Select "Duplicate Into" and then pick your base gif in the popup. In my case, it's named "tutorial base."
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Now you'll click over to your base gif, and you'll see that your accent has been put on top of your base. Now you get to have fun with blending!
Right click on the overlay gif's folder again. Then, select Blending Options, which is the first menu item. It'll bring up a popup with all sorts of options for styling your layer.
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The default setting is Pass Through, which is what we see here. If you want, you could just change the opacity to get your desired effect.
You could also play around with blending options such as Overlay, Color Burn, Lighten, and Screen. Every gif is different, and every gif will look different with different options, so experiment and see what looks best! You may have to go back and recolor it a few times, so I recommend just keeping the project open in your navbar for easy access.
For this gif, I think I'll go with Darker Color at 67%.
One last step, and then you're done with blending!
Go to Layer > Animation > Merge. This will merge each frame of your animation (the gifs) with each other, meaning that they'll play at the same time. If you forget this step, as I do frequently, you'll go to save your gif and find that it plays as a sequence.
Once you've merged your gifs, you can add texts, more effects, PNG overlays, whatever you want! Congrats! You did it!
Step 4: Resize your gif (if necessary).
Maybe you've made a gif, and it's beautiful, and it's amazing, and you wanna show everyone...but it's five million megabytes and you can't send or post it anywhere. Tumblr's max file size is 10 MB, while Discord's (standard) max file size is..7 MB, I think? Either way, if you try to upload something bigger than that, you'll get an error message and the familiar taste of disappointment.
Never fear, Redketchup is here!
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This is Redketchup, and it's super simple.
Go to "GIF Resizer" under Animation Tools. Upload your gif, then scroll until you see the Resize GIF section. Input the percentage you'd like to reduce it by (presets are 25%, 50%, and 75% smaller, but you can set it manually, as well).
This is also the step where you can slow it down if you desire if you didn't do it in Photopea — it's in the next section down. Set the speed, if you'd like, and then go down to the bottom and hit Download.
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It'll take you to a preview tab where you can check if your gif is small enough. If it is, hit Download again up in the top left, and that's that! Go share your gif with the world!
Conclusion:
Thank you for reading! I am by no means an expert gifmaker, but I want to spread the love and give other people the option to do it. I wouldn't know any of this stuff without the people who taught me, and I'll put a list of tutorials down at the bottom that I referenced when I was first learning to make gifs.
At any rate, if you use this post to make a gif, feel free tag me or send it to me so I can see! And for those of you who are on the fence about learning or starting to gif...
Do it. I double-dog dare you.
:)
References:
Blending Gifs by @the-mother-of-lions
Photopea Coloring Tutorial by @heroeddiemunson
Merging in Photopea by @bellamyblakru
And, though not a specific reference, I frequently browse @usergif for inspiration (they have tutorials there, as well, but I haven't checked them out yet).
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kurenai-works · 4 months ago
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Hello everyone, today is my 29th birthday.
With that in mind, I figured it would be the best time to talk about this, so I'm proud to present to all of you 東方雷秘儀 ~ Strike in the Holy Apex, my very first Touhou Project fangame!
The game's story will be centered around a mysterious thunderstorm that's raiding the entirety of Gensokyo, so it's up to a group of heroines to investigate the situation and save the day.
As some of you may know, around November of last year, GameMaker has become free to use for everyone, which prompted me to take the opportunity to create an engine that looks roughly similar to ZUN's original Touhou Project games. I showcased it in greater detail on YouTube sometime around late February and I was very pleased by the generally positive feedback it got.
Taking that into account, I continued to expand the work I've done and it has grown a lot during the past four months; menus function properly, game settings can be modified, controller support has been added, several gameplay tweaks have been implemented, and so on. There's still a number of things that need to be ironed out by the time I'm writing this post, but considering the progress I have done on it so far, I have faith that a trial version for the game will be ready for release soon. This has to be the biggest project I've worked on... by a country mile. Speaking of the trial version's release date, that will be disclosed at the very end of this post.
GameMaker being free to use has given me a joy I genuinely can't describe, and I bet my inner child would’ve been happy too by hearing those news. After all, I've had experiences with GameMaker for well over 15 years, basically almost half of my entire life!
So, what should you expect by the time the trial version is released? First things first, it'll obviously consist of only three stages.
Secondly, you'll be able to play this adventure as the usual duo; Reimu and Marisa. More playable characters will be available in the full version.
Thirdly, the game's main mechanic. It's called the Brave Gauge, and it has functionality almost similar to the Season Gauge found in Touhou 16: Hidden Star in Four Seasons. It's not the most original idea I've had, but for the record, and coming back to my familiarity with GameMaker ever since my teenage years, this system was taken from a very old draft which dates all the way back to 2014, while making some adjustments to it. Here's a little bit of proof:
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I'm going a bit off tangent here, but seeing these filenames kinda makes me feel embarrassed. The game has "Ascii" on the name because all of the graphics in there were made using ASCII characters, which was done during a time when my artistic talents were non-existent, so they looked quite messy and overall made the game have a goofy aura to it, haha.
And lastly, considering that I'd like this game to be played by a wider demographic, it's gonna be available in three different languages: English, Spanish (my native language, hooray!) and Japanese. These can be selected anytime via the options menu.
I don't know any people who are fluent in Japanese, and the few friends that I have don't seem to know much about the language either, so that translation is gonna be handled 100% by myself using tools like DeepL. I know that translating all the stuff in one go can lead to heavily mistranslated results, so I'll be making sure to convert my game's text as meticulously as I can. If there's anyone out there who understands Japanese fluently and is willing to translate the text for me, please hit me up because that'd be really appreciated. In case that happens, I won't be able to reward the translation financially, but I will be adding your name to my game's end credits.
So yeah, I don't have much else to say. The game's trial version will be available on Itch.io this August 30th.
The game has a long way ahead from being completed, so anticipating a release date for the full version is not feasible, at the moment. Regardless, I'll make sure to update on that once I have made abundant progress on it.
Both versions of the game will be released as pay-what-you-want. In simpler words, they'll be available free of charge with the optional choice of depositing a sum, in case you're feeling generous. After all, not to brag, but it goes without saying that I'm handling every detail in the game; not just the programming, but also the art, music and writing. While I have used some code libraries to facilitate the inclusion of certain aspects in my game, most of the heavy lifting is carried out by me, so it'd be really appreciated to have some compensation for the work I have been doing for almost half a year. It's not by any means mandatory, so it's fine if you can't for whatever reason, hahaha.
Anyway, I hope you look forward to this game of mine as much as I do! See you then!!
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nikibogwater · 2 months ago
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Niki Blethers: Echoes of Wisdom gameplay (spoiler free)
I've only been posting about EoW's story/characters/aesthetic so far. I think it's time to gush about the gameplay itself for a while. Honestly, I would've done this sooner, but I've had the hardest time finding the words to describe just how GOOD this game feels when you're playing it. Like the title says, there's no spoilers in here, just discussion of raw gameplay, but I've gone ahead and put most of it under the cut to avoid clogging everyone's dashes.
First thing I noticed right off the bat is the movement and controls. I don't know what voodoo witchcraft the devs used to make this, but just moving around in the world feels so silky smooth. Which is excellent, because it turns out a surprising chunk of the gameplay involves rudimentary platforming.
You can jump in this game. Just, right off the bat, no items required, that's a thing you can do. And it's not like Link's little hops in Breath of the Wild either. These are proper jumps.
Outside of combat (which I'll get to in a minute), you mainly use the Echoes to explore. Building bridges, getting up on high ledges--stuff like that. There's no weird collision or confusing perspective that makes placing Echoes difficult. When you move, you move in the way you actually WANT to, and when you interact with an object, it goes the way you'd expect. I know this shouldn't surprise me--this is Nintendo after all--but janky platforming is one of my pet peeves when it comes to gaming, so I deeply appreciate how polished EoW's is.
EoW draws a lot of inspiration from Breath of the Wild when it comes to puzzle-solving. Once again, there are multiple different solutions to any given challenge, and progress isn't locked behind acquiring specific pieces of equipment. But unlike BotW, EoW doesn't give you all the puzzle-solving mechanics you will ever need at the start of the game. Instead, it merely provides you with the means to acquire those abilities for yourself.
Once you've made it through the tutorial section, you will only have a handful of basic object Echoes, plus a couple of weak monsters to help you fight. At this point, the world opens up for you, and you can go just about anywhere you want (though the story can only be progressed by completing Main Quest objectives, which are a bit more linear than they were in BotW). There's a real incentive to explore Hyrule here, because discovering new objects and creatures is the only way to expand your arsenal of Echoes.
Case in point, I've mostly just been focusing on the main quest storyline, and haven't spent as much time exploring all the different areas. As a result, I ended up finding myself encountering a puzzle in the main quest that I wasn't able to solve with my current collection of Echoes. I had to leave and go find new ones. If that sounds like a tedious backtracking nightmare to you, don't worry. This game is very generous with Waypoints that you can warp to at any time and from anywhere. Getting back to where I was after I'd found the Echo I needed took roughly 30 seconds.
Now, while I love the Echoes as a gameplay mechanic, they are also the source of my one and only complaint with this game: namely, the inventory system. Throughout the game, you will inevitably collect dozens, if not more than a hundred individual Echoes to choose from, and finding the specific one you want quickly becomes a chore after a few hours of gameplay. I've said this in another post, but Nintendo really needs to figure out a way to give us a customizable quick-select function--some way to equip just a handful of Echoes to a scroll wheel so that you don't have to bring up the pause menu to avoid cycling through your entire collection of Echoes. Coincidentally, this was also my biggest complaint for Tears of the Kingdom. I guess someone over at Nintendo just really enjoys scrolling through long lists of items. Anyways, it's not a huge issue, it's just one of those annoying things that feels like it should've been ironed out at some point during beta testing.
While EoW feels very comfortably Zelda-ish in all other aspects, the combat is radically different from what series fans are used to. I think that more than anything is going to be what makes or breaks this game for people.
Outside of Swordfighter Mode (which I will also get to in a minute), Zelda cannot do any direct damage to enemies by herself. If a monster gets close enough to hit you, you don't have any immediate defense or counter-attacks. This means that every encounter with an enemy has to be approached from a small distance. You have to think about how you're going to defeat enemies before you actually fight them, otherwise you will get overwhelmed.
While you are given plenty of objects to hurl at your foes, a lot of the combat will be fought by your own monster Echoes. There's a large variety of creatures to collect Echoes of, and they all have different abilities and fighting styles, which means certain monsters will fare better against one kind than another. But the game doesn't tell you about any of those advantageous monster match-ups. You have to figure those out for yourself.
Creature Echoes can be directed to attack anything you're currently Z-targeting, or they can be let loose to attack according to the whims of their AI. Echoes can also be directly moved around with the Bind ability, which is handy for repositioning any monsters who might've gotten stuck on some terrain or what have you.
You have a limited amount of energy to spend on Echoes, which means you can only have so many out at once. That energy is immediately replenished once an Echo is defeated or recalled, which allows for some pretty hectic swapping strategies that are a lot of fun to pull off. Individual Echoes have their own energy costs, based on how strong they are. So you can't just sic 3 copies of the same mini-boss on every Moblin who is unfortunate enough to cross you.
The best way I can sum it up is that the combat is like a turn-based strategy game set in real time. And as someone who has played an ungodly number of hours of Fire Emblem, I really enjoy it. I downright revel in strategically summoning minions to fight for me (my favorite attack is spawning in a bunch of crows like a malevolent little witch). However, if you're someone who prefers the more direct style of fighting from past Zelda games, this might end up being a deal-breaker for you.
Swordfighter Form is your other major weapon in combat. For a limited amount of time, Zelda can assume Link's abilities and weapons, allowing her to attack enemies directly and do a lot of damage in a short amount of time. But since this ability has limited duration, and the energy guage has to be manually refilled by collecting a specific item, it cannot be your go-to default way of handling every fight. Swordfighter Form can be upgraded as you progress through the game, allowing you to extend its duration and increase its moveset and damage output. But it's always going to be something that you use sparingly, mostly just to get yourself out of overwhelming combat scenarios.
So yeah, I think that just about covers the major gameplay mechanics. In conclusion, Echoes of Wisdom is not only its super cute aesthetic, banger soundtrack, and engaging story. Ignoring all of the more superficial stuff, at its core, this is a really good game, that feels really good to experience. If you've enjoyed any of the past 2D Zelda titles, or even just want to see what all the fuss is about, I genuinely cannot recommend this game enough. Regardless of its differences in presentation, Echoes of Wisdom was made with the same level of care and craftsmanship as any of the other entries in the Zelda series, and I've adored every moment of it so far.
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abiiors · 2 years ago
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if u need any more suggestions u could do smtn short where u pick up his phone while hes sleeping and just post all sorts of cute stuff of u guys on his social media
Thanks for the suggestion! I hope you like it. It was so cute to imagine 😭
Also, I've literally just woken up an hour ago and now I'm jealous that I don't get to wake up like this.
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Instagram Stories
You’ve been scrolling through your Instagram for the last fifteen minutes waiting for him to wake up. He’s been snoring away while holding you in a death grip and you know there’s no wiggling your way out of this one. 
So scrolling it is. 
Your explore page is full of fan edits and concert videos. There’s some memes, some book recommendations, tattoos. It’s all the usual things, really. But then your eyes land on the next post - “A weekly roundup of the Good Morning Guys posts”
You swipe through, it’s mostly stills from the infamous black and white “emo” video, combined with some others. As you near the end, an idea appears; he hasn’t posted these stories in a while.
Stretching your fingers you try to reach his phone. You’re not worried about being able to unlock it; he’s added your face to the face unlock as soon as he got this phone. So step one goes without a hitch. 
Next, you scroll through his gallery to find a suitably low-quality, grainy, weirdly cropped meme. Again, he has a whole folder full of these. You giggle at the organisational skills he has for the silly Instagram stories but hey, it’s made your life easier. You start selecting them at random, posting them to his stories with appropriately Matty-esque captions. 
Step three, and this stage has to be strategic. You open the front camera, point it at you and start recording. It’s just a vain little thing really. Matty has his face hidden in your shoulder. His hair is all over the place and you can barely see a sliver of cheekbone peeking through. 
‘Good Morning Guys’ you mouth to the camera. You know you have to keep the movement to the minimum because this man has some freakish sixth sense about the camera being pointed at him. 
He lets out a tiny moan and your eyes widen. You’re so sure that he’s caught you that you don’t even bother pressing stop on the recording. You just freeze in place. Luckily, he only readjusts his chin on your shoulder and goes still once again.
‘That was a close call,’ you whisper. ‘Can you hear how he snores like a bear?’ 
There’s a moment of stillness where his soft breathing fills the room. Then, his grip on your waist tightens and before you have the chance to move, he cracks one eye open and,
‘Boo!’
You startle so violently that the phone almost flies out of your hand. He’s just busy laughing at your reaction, at your spooked face that’s slowly turning the shade of a tomato. The phone is left somewhere between the folds of the blanket as you press a hand to your chest. 
‘You’re going to give me a heart attack, Matthew!’
‘You’re the one who’s sneaking around,’ he flicks your nose. His voice is scratchy from disuse and his body is all warm and soft. He picks the phone back up and notices that the recording is still going on. 
‘Well, well, well…’ he raises an eyebrow and at last, stops the recording. 
‘This is a breach of my privacy,’ you grumble as he presses play on the video. 
You scrunch your eyes shut as the phone repeats your words back to you. It’s like a sudden wave of shyness has crashed over you as you turn around and bury your face in his chest. The chest in question only reverberates some more with laughter. 
There’s a bit of silence once the video is over. ‘And…sent,’ he mumbles and suddenly you’re wide awake!
Your eyes go round as you scramble for your own phone. 
trumanblack has a glowing orange-and-pink circle around it and you instantly know what he’s done. There’s no way he’s letting you delete that video from his stories now. All you can do really is watch as the #mattysmorningvoice posts start flooding in.
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