#I'm playing the playstation version so that's the year I'm going to put! lol
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Baroque ~Distorted Delusions~ (1999) - dev. Sting Entertainment
#baroque#baroque game#gamingedit#gamediting#alice baroque#baroque ps1#figured I should start adding the distorted delusions subtitle#I wonder if someone reposted my other gif because I put the 1999 year instead of 1998#I'm playing the playstation version so that's the year I'm going to put! lol#had to re-record this because I was getting slammed by a hungone it was very rude lol
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"My true name...is..."
Roxas pfps! ☆ f2u , don't claim as your own , credit is appreciated but not needed!
୨୧
i promise i'm working on requests guys, i just had some characters i really wanted to make pfps for :3 like roxas! i played kingdom hearts 2 on the playstation 2 when i was younger and fell in love with the game. it was my second ever introduction to what, i don't want to say adult games, but games with more complicated themes and storytelling.
i had played twilight princess beforehand but never made it past the fishing minigame at the start until a few years after i played kingdom hearts so perhaps it really is my first story based game. anyways, i haven't played any of the games apart from this one and my brain is a bit foggy on the lore, i'm going to have to re-educate myself lol -w-
i know he has another name apart from roxas but that's what i remember and what version of him i really liked so i'm putting roxas down >:3
long note, whoops-
- yuki
#🎧꒱ white#୨୧ kingdom hearts#yukiexpress graphics#edit blog#edit#edits#my edit#icons#pfp#pfp icons#pfps#kingdom hearts 2#kh2#roxas#kh roxas#roxas kingdom hearts
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in what ways is the 3ds better friend
Oh boy anon, I am so happy you asked, because the 3ds rivals the playstation 2 as my favorite video games console, so buckle in, because I have Many Thoughts about this. The switch, as I’m sure you know, has been an incredible success. Nintendo learned from the mistakes they made with the wii u, and they’ve been raking the money in ever since. But like I said before, which I imagine is what prompted you to ask this question in the first place, is that once you get past the novelty of the switch, it feels underwhelming. I primarily play it in handheld mode so my opinion is colored by that, but the thing is, it's supposed to be both a home console and a handheld console, and theoretically it's supposed to perform at least to generally equal standards. But it doesn't.
The original switch's battery life is garbage, and there's a huge downgrade in graphic fidelity between TVs and the switch's native screen. I'm by no means one of those people who thinks anything that isn't absolutely cutting edge is A Sin Against Viddy Gaems, and yeah I also get there's bound to be some downgrade, but I think that games shouldn't play like powerpoint presentation slides in handheld mode, I think that's a reasonable thing to ask. From what I've gathered this has been improved in the switch lite and oled versions, so I'll give them that, but the thing is that these deficits suggest that the ‘handheld’ mode was more of a sloppy after-thought than anything, sorta like an ‘just shove it on there we’ll deal with the problems later once everyone’s already bought one so it’ll incentivize them to buy the new upgraded version’ thing.
As long as we’re talking about hardware issues though, one thing I think is totally inexcusable is the problem with the switch joycon drift. That wasn't an honest mistake, Nintendo knew about this problem long before the switch came out. Originally they wouldn't even repair joycons out of warranty, but people made enough of a fuss about it that they started to. Apparently, with the switch oled they’ve ‘improved’ the joycons.
Note the term ‘improved’. Not ‘fixed’. ‘Improved’. Meaning that even 6 years after it launched, people are buying brand new switches and getting joycon drift. That’s total bullshit. I’ve heard people try to excuse these issues by saying ‘it’s wear and tear, of course it’s going to degrade after a lot of use’, which is also utter bullshit. How do I know that?
The oldest Nintendo console I have is an N64 that I basically inherited from my older siblings (lol I’m kinda the collection keeper nowadays). Now the N64 is uh… It has a weird controller that has awkward movement controls. But it still works just like it always did despite being over 20 years old. My ps2 is also over 20 years old and trust me, it has seen A LOT of use, but the original controller it came with and the extra I got a few years later also work just as good as new. So why does Nintendo suddenly get to pull the ‘wear and tear’ excuse when they’ve proven they and other video game companies can make durable controllers in the past?
I can’t really think of another video game console that has so consistently had such long reaching hardware problems, and not just little problems, problems that make some games basically unplayable (lol just try playing the game Card Shark on the switch with a drifting joycon, it’s not very fun), but Nintendo gets away with it because they’re Nintendo, and because the switch was their comeback. People love underdog stories, so that plus Nintendo’s brand loyalty (that Sony and Microsoft would probably put out a hit on someone to achieve for themselves, if it were only so simple) has made people feel lenient towards them…
But that good will and grace that Nintendo garners from many of its fans is wearing thin, which I think is fantastic because at the end of the day, Nintendo is another company that wants to make as much money as possible, and it should be held to much, much harsher standards! Especially since it’s a multi-million dollar company! But that’s another topic.
Another thing that has really started bugging me after I started messing around on my n3ds again is that the sheer amount of customizability in the 3ds absolutely puts the switch to shame. The switch has virtually nothing. You can mostly just change between the UI being black or white. But the 3ds has themes and folders you can organize your games in (or you can just have them all show on the main screen so you don't forget you have them, like I do with the switch -_-). They also have badges! Admittedly you get them through the badge arcade game, which is a 'free to start' game that tries to get you to pay real money, but you can easily get a lot of good stuff for free anyway.
I wouldn’t say this next part is bad, but it does indicate a change in Nintendo’s strategy and how that was likely influenced by their financial situation. The switch has a lot of ports. A lot of them. Like I said, this isn’t bad in and of itself, those games become easier for people to access in an easy, legitimate manner. But why would they suddenly change this? Traditionally Nintendo has been very picky about what it chooses to port, but nowadays the switch eshop is absolutely flooded with games of varying quality. It’s nowhere as near as bad as steam’s ‘quality control’ issues, but like I said, it just points to Nintendo’s underlying problems.
I’m not saying the 3ds didn’t have problems. Apparently when it first launched some people got headaches when they played with the 3d effect on, but given how a handheld console projecting 3d graphics like that was a brand new thing and how they actually seriously improved that (and how it’s totally optional anyway, it’s not necessary to the experience like oh I don’t know, the damn controllers of a home console), I think it’s more reasonable, and its launch titles were underwhelming (except Samurai Warriors Chronicles, God I love me a good Samurai Warriors, but admittedly it ran kinda eeehhh on the original 3ds, but the n3ds is much smoother).
Still, the 3ds is indicative of a time when Nintendo was flush with money and success from the wii/ds era in the 00s. The switch is indicative of when they were hemorrhaging money due to the wii u's failure and the 3ds' rocky start in the early-mid 10s. Marketing the switch as an all-in-one console was pretty smart, because I'm 99% sure they made that choice so they wouldn't have to split resources and money on developing two separate systems like they were generally expected to, since at this point Nintendo has practically cornered the market on traditional handheld game consoles. But it's clear the handheld part was tacked on and not given much thought, and that the whole process was rushed and occurred in a time of financial desperation.
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Babyyyy!!!!! :DDDDD
Hello :3 💋💋💋
I hope you are well, beloved! I am sending you so many cuddles and kisses and good wishes 💛✨️. I hope life has been kind to you and I hope you've been able to keep cool this summer! Also wishing you strength amongst all that is happening 🍉🇵🇸.
The new bleach trailer and message from the series leads on Twitter have me so so excited!! October is going to be so so very special 🥰.
I was wondering if you also saw the trailer for the new console game they're working on that came out earlier the same day? 👀
IT LOOKS SO GOOD‼️
Other animes in the big three, dbz, and new gen have gotten so many console games over the years. While Bleach has only really gotten mobile games. (The way I'm still mad they put goku in Ichigo's place on the cover of Jump Force hekdjdkhdjdj).
Apparently the last console game to come out for bleach was in 2011? And that was even before I became a bleach fan.
but AUGH I WANNA PLAY REBIRTH OF SOULS SO BAD IT LOOKS BEAUTIFUL AND HIGH QUALITY I KNOW IT WOULD MAKE ME SO HAPPY.
I am so EXCITED that it is going to exist but so SAD bc I won't have a way to play it upon release 😭😭😭. It's for Playstation, Xbox, and PC. I don't have either of those consoles and my laptop cant handle gaming 😔. So my hope is that it is eventually ported to Nintendo Switch.
If I could I WOULD BUY IT ON RELEASE. or pre-order even. Le sigh 🧎🏾♀️.
Yapping aside, I love you very much Nada, my dear. May health and good fortune be upon you forevermore <33333. I hope your day is nothing short of lovely, just like u :3 🫶🏾.
HIIIII LOVELY!!!!!!! 💋💋💋
Im doing good especially after I watched the trailer im the happiest person rn
I hope you’re doing great how have you been??
may Allah protect them our hearts with 🇵🇸🫒🍉
ommmmg the trailer IM SCREAMING BC IM SO EXCITED FOR COUR THREE KYORAKU’S BANKAI AND ICHIHIME BABIES I CANNOT WAIT FOR IT AND THE NEW OPENING/ENDING LOOKS SO GOOD!!!!!!!!!! October will be always my favorite month haha
The game looks amazing!!!! like I want to play it NOW im glad it’s not just for PS5 but also for PS4 i mean most the new games don’t support the ps4 version and I just have ps4 :(
tbh I don’t like mobile games I didn’t even play bleach brave souls im not a fake fan lol but I hate mobile games it’s not for me but I’m rly rly glad they make a PlayStation game for us
I hope we play the new game lovely don’t worry we will!!!!!!!! I have only ps4 but I don’t know if I can play it but i hope so bc the quality and everything is just AMAZING!!!!
AAAAAAAAA I LOVE YOU SO SO SO MUCH I HOPE YOU ALL THE HAPPINESS IN THE WORLD YOU DESERVE ALL THE GOOD THINGS 🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷🩷 I CANNOT WAIT FOR COUR 3 TO JUST TALK WITH YOU ABOUT IT IM SO EXCITED 💥💥💥💥💥💥💥
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NINJAMUFFIN DOING ANOTHER AMA ON TWITTER, HERE'S MORE SHIT FOR YA! keep in mind i'm just sharing the funkin related stuff, though i am including WAAAAY more than what i shared before 👍 go check out ninja's twitter profile for questions about stuff like ritz! questions in blue, answers in orange. if yall don't wanna read everything i MIGHT make a version of this post where i replace the answers with my own summaries of em (and if the questions are long, those too)
and here's a link to the ama tweet itself! dunno if it's still goin
Q: I figure the answer will be yes but do you have more plans to implement more guest appearances from people in the newgrounds community into FNF? Or are you all gunna focus on OG lore and stuff going forward
A: for guest appearances, I think we have always seen it as getting a healthy mix of both. PERSONALLY I'd like to lean towards having more OG stuff than guest stuff, BUT it's all a matter of what other boys think of that as well. I'm not the sole person working on game!
Q: Are you gonna release the full FNF game or are you gonna be releasing week after week? Like, are you gonna release week 8 or are we gonna wait some years until The Full Ass Game comes out?
A: Release plan for FNF right now is a few more updates or whatev to the 'demo' we have out right now, and then a long silence of probably no updates whatsoever until the full game is done (which will likely be a few years). That's partly why we made kickstarter for game.
Q: Hey so like, how much will Fnf cost after it's finished? And when will you ask the supporters what they want the game on?
A: It's all subject to change, but right now it prob gonna be standard 15-25$ lil steam indie game.
We will ask Kickstarter pledgers and whatnot what they want the game on SUPER close to when its released, to keep options open if we get onto anything like a console people want.
Q: 1. how was your day
2. are you releasing a week 8 song early like week 7, or are you goin full lockdown
A: I am doing GOOD today, and I think recently I've been good in general.
up to the mood, but so far we doing good about not having anything leak or whatev, so I think it'd be fun to have update come out with people not knowing what to expect at all. Build dat intrigue
Q: Will fnf ever get official plushies?? Seems like an untapped market
A: FNF plushies will prob happen some point, we have a lot of current merch stuff on our plates already though! (Mostly kickstarter type stuff, shirts, pins, posters, and all the physical OST stuff) Its a lot to sort out, but in time more and more stuff will happen. We r jus 4 boys!
Q: did you ever expect your game to blow up as it did? what was your first reaction to seeing it become super popular
A: FNF never had a humble moment, literally day 1 before the prototype even came out, the vid on twitter had like 5K likes overnight. Then when ludum dare version came out, it got 5K likes again, like it wasnt just a fluke. Was crazy, and def felt like somethin was different wit FNF
Q: Do you plan on getting other people to come in to help with the music? That seems like a lot of work to dump on one person, what with the erect mode and whatnot.
I guess the question could apply to all aspects of development. Will you be bringing on more people to help?
A: We definitely are getting help from other people. We are always keeping an eye on people for various different things. In terms of programming, already I've gotten 2 people (MtH and Geokureli) to help with certain Week 7 stuff (charting/polish, and loading stuff). Shit like dat
Q: Oh, also, will the Steam version be Workshop compatible? That'd really help streamline the process of downloading mods.
A: Steam version of FNF will likely NOT be Steam workshop compatible, because we want all the mods to NOT be spread out through different places. There WILL be modding support that is as streamlined as Steam workshop though. Mainly for non-steam versions of the game!
Q: Are there any chances that the game will have a physical release? Also any updates on a switch port? I remember one of you guys talking/joking about it.
A: Not impossible for FNF to get a physical release. We would want to see how far we could go with it though. I think it'd be super easy to do something wit people like LimitedRun games or whatev, but I think stuff like that can only go so far. I wanna see Funkin in mf Walmart!!!!!!
not that LimitedRun isn't going to be an option! Just we consider and pursue many different things! FNF release is years away, so we have time to think about everything. Whole mindset can be different just a few months from now.
Q: Out of curiosity, how are you dealing with all the popularity? It blew up so fast id barely be able to handle it if I was in your shoes.
A: The only way I've been able to handle it is having the other boys on the crew and being able to talk to them about all the overwhelmingness.
Part of it feels very lonesome, feels like NO ONE can come close to comprehending exactly how I'm feeling, except them. also other PALS!!!
Q: Do you own any of the bootleg FNF merchandise? Like any bootleg plushies or anything?
A: i dont, i genuinely think they r a waste of money, and I know any bootleg shit that gets made, we can prob go about and make it, and make it 100x cooler because we actually put effort into shit. bootleg shit just in it for the coin, so they aint gettin that from me
Q: How did you go about getting in contact with sr pelo for skid and pumps vocals?
A: Pelo i think was familiar and pals wit PhantomArcade a bit thru various Newgrounds things and collabs and whatnot.
pelo retweeted the first OG FNF posts first ever, and brought a LOT of attention to it. to pay him back, we put skid and pump in game! ask dave for more info prob
Q: what's the plan for having the full ass game open source if it's gonna cost money? couldn't people just download the source and compile the game for free?
A: when FNF is fully released, the full source code will be released as well.
the game will be DRM free so it will be way easier for people to redistribute the released/offical .exe instead of compiling it, so that's not the issue anyways. people will pay for things if they like it
Q: What are the chances of it getting on consoles like switch or Playstation, ps5 would definitely be my preferred way to play
A: it'd be a matter of hiring someone to build out backend stuff for those specific consoles. someone who knows their way around all the wacky code stuff, AND knows console hardware stuff. Then its just a matter of hittin up those console manufacturers (Sony, Microsoft, or Nintendo)
the CLOSEST one is SWITCH. pretty much all of that backend is already made, so it just a matter of gettin all that access and shit.
i think in any case though, there's a lot of NDA stuff required, i dunno how much we'd be able to talk about it even IF we get that stuf sorted
Q: any ideas of releasing it on epic store or another platform?
A: Right now, the only thing that is 100% confirmed and WILL happen is a Steam version, itchio version, and mobile versions on respective app stores. Other storefronts aren't out of the picture though, but we don't want to spread ourselves too thin with it.
Q: Will you continue using HaxeFlixel to make the rest of FNF?
A: yes, because it is what I'm the most technically proficient in, and generally is VERY flexible. just a matter of ME becoming a better coder. It's ALL open source, so if I need something done a certain way, either I can do it, or we can hire someone to do it.
Q: have you seen game theory's videos on your game yet and if so, what do you think about them? (not talking about his predictions because i dont want spoilers. i like mystery)
A: it is always good silly fun to watch the Game Theory vids about Funkin with some pals, and see what matpat thinks of the game. i lov the vids, but wish he used my face less! Or at least used a cuter pic of me like this one!!
Q: Ok so: What does the future of FNF look like to you?
A: future of FNF is a rhythm game that not only exceeds every expectation that people have of it, but subverts most expectations and conventions as well.
Q: Do you plan on retouching on older weeks once the game is fully out? Like reanimating sprites, redoing some charting, updating the background, etc
A: retouching and probably overhauling certain aspects is almost definitely gonna happen. Everything is fluid and can be changed (and should be changed when necessary). i dont think anything should be too attached to, especially this early on in development
Q: I honestly do not care if the answer to this is vague as hell to keep surprises and shit lol but… Since Week 7 was the closest we’ll get to a playable girlfriend (still bf controlling tho), do you have plans to make girlfriend playable in spin-off things or just freeplay?
A: wouldnt be out of the picture for a playable GF, i don't think we've had some hard thing AGAINST it. just a matter of what we want out of the game, and what sort of story or whatev we could do with that concept
Q: How do BF and GF manage to meet famous newgrounds characters (such as pico, tankman and the others to come) like is this all in one universe/ timeline or are they being brought in?
A: i think they are all just there existing. i think there's a lot of wacky things in other media that try to justify crossovers, like MULTIVERSE bullshit or TIMELINE shit, but i dunno, its like subspace emissary. Captain Falcon and Olimar from Pikmin just hang out. Shit like dat
disclaimer that all lore shit is in phantomarcade head pretty much and maybe there is wacky dimensions or somethin
Q: Will the game have dlc?
A: its not too unlikely that we'd have expansions of some sort, but i mean right now we plan on packing in as much as we can into base game, and trying to make that as pure as possible.
if there is ANY dlc, i would personally want it to be 100% free updates
Q: How did you meet Phantom Arcade, Kawai Sprite, and EvilSker? And what do you think about the community and its controversies?
A: me and phantomarcade been fukin around NG for years so years and years ago we naturally crossed paths and became pals
about 2 years ago i found kawaisprites music on NG, and started talkin wit him, made Ritz wit him and we fell in lov
and evilsk8r i met cuz of FNF!!!
quik elaborate on evilsk8r, wanted artist for gamejam FNF was for (ludum dare), and OG person i asked wasnt available, so he referred me to evilsk8r, who I have never met or talked to before ever.
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