#I'm able to suspend my disbelief a little and in the games defense there are giant floating balls of water
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thefrogknight · 2 months ago
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This is... not how water works
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prowerprojects · 1 year ago
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Well, in Rouge's case, while I imagine her natural abilities is enough to get the job done at the bare minimum, any gadgets she'd have would just mainly be ones for spy work. {This also applies to those who has specific jobs.} (Unlike Tails, who often has to adapt to whatever problem is going on at the moment. Which would mean modifying or hijacking what he has on the fly. What was once a vacuum can be a flamethrower at any moment. In a way, it can actually make him a bit unpredictable, compared to those who have a specific form of combat. {Sonic's a quick thinker and uses his environment to his advantage, but would you catch him with guns?} He could be demolition, a trapper, defensive wall, setup/diversion or a summons lord. Whatever support is needed at the moment.)
In fairness, Rouge, Charmy and even Cream don't get a lot of opportunities to use their flight much other than maneuvering. Tails is more or less the same spot, be it game or adaption. (It comes down to it being used in different gameplay more, like that one Eggman boss from the original trilogy where he essentially has infinite flight. I think Tails Adventure had one too.) As far as shows which are generally free from game limitations, outside of AOSTH and Boom, they seem very keen on keeping him glued to the ground unfortunately.
What's funnier is that in Sonic X; which predates Lost World by nearly a decade, he actually did this before. At the end the episode where the Chaotix try to pair Tails with Cosmo, just before he returns the trinket she dropped earlier, you see it wrapped up in one of his tails. Just like the toothpick. And this adaption had Sega's hand on it. (And just to throw more tidbits out there: Tails using himself as a fan predates Archie and Mania, from a very old minigame from a popcorn machine. Where you see him fanning the flames, to a point where he slides a bit and has to reposition himself. And depending on how he uses this supposed tornado move in Superstars, it could be a "semi-nod" to the AOSTH episode Tails Prevails. {As well as another hc of mine being fuifilled. Tails being able to blow stuff away just makes sense})
Eye for an eye, it's a fair trade. :P (Heh, been trying to explore interactions that don't get touched on very much. Good place to start is to find a base that strongly supports both and work from there.)
Oh, I meant more like. Why can't Rouge use Tails's gadgets?
I do think Tails rebuilding his weapons on the fly (hehe) is a cool idea, and I could totally see it in a comic or a cartoon, how do you implement it in the games? I guess it's not impossible to come up with an explanation... oh it could be really cool if during the game you found a "base" that you can modify into a weapon of your choice (different ones with different strengths and weaknesses), and it would make people want to replay the game to choose a different weapon and try to beat the levels with it. (Maybe there could be a weapon that is harder to use so you pick it if you want to basically pick hard mode) It all sounds really cool but I'm not sure if we could actually get it in the games though. (Plus Tails being the sidekick can't ever be cooler than Sonic, you know how it is)
I also think Rouge has an advantage here too since she can also glide and maneuver with her wings, while the kids need to constantly flap/spin to stay in the air, so I don't believe they'd be able to replicate her fighting style with all of them cool kicks. (What little we see of Rouge(s) fighting in Prime is well done I think. Tails uses a drone :| But now that I started thinking about it, it's starting to make sense but uh. He's fighting in Boom and the comics though, and I'm already suspending my disbelief by believing he can fly in the first place, soo)
(Also I don't think there's infinite flight in Tails Adventure, in Sky Patrol you're forced to constantly be flying but if you don't replenish your stamina and get tired and fall, you lose)
Nooo way. (I need to rewatch X. Someday). It actually makes me feel better because I love that silly thing and if it was even in X we might see it again, I'm taking it as a win.
Also about Superstars, Sonic and Knuckles just get their regular attacks that they have in Modern Games (punching amd homing attack if I'm remembering correctly); I hope it means that the attacks Amy and Tails get would be added to their modern gameplay later on too. (Also interesting that they're using the clear emerald for this, because in Fleetway it also had special powers compared to others even if it manifested a little differently, it was basically the ME before the ME was a thing)
One thing I find interesting when it comes to Tails and Knuckles, is their interest in history. It makes sense for Knuckles, though seems a bit out of left field for Tails (but alas he must be the exposition fairy even when Knux isn't around), I wonder if Tails got into it because of Knuckles. (Also they're both afraid of ghosts, it's funny).
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