#I think I'm almost done with the game but knowing Atlus I am more than likely being deceived))
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epitomees · 2 months ago
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((I LOVE YOU BAT DAD!! I CAN'T BELIEVE I WAS SO SKEPTICAL WHETHER OR NOT I WOULD LIKE YOU!!
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queen-of-bel · 3 years ago
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6, 9, 12, 17, 27, 29, 45, 49, 61, 75?
6. An underrated game from within the last few years? The Little Nightmares duology!! I actually really adore those games and wish there were more fans of it.
9. Last game you played? I am STILL going through Elden Ring despite all of the crashes and instability I've been experiencing.....
12. Most bizarre game you’ve ever played? Crusader Kings 2 (but in a good way)
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17. Have a video game themed background or lockscreen? Yes. Yes, I do.
27. Have you gotten any friends into gaming? Nah
29. Watch cutscenes or skip them? Usually watch them. 99% of the time, I play games for the story. It's only if I'm finding a game particularly atrocious that I'll skip cutscenes.
45. Do you like funny or more serious games? Serious, definitely. I have this weird thing where I pretty much only like funny TV shows, but then almost exclusively play serious games.
49. A game you haven’t played in forever, but want to replay? I think Final Fantasy Crystal Chronicles just for the nostalgia.
61. A game you know everything about?
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Between the hundreds of hours I have in all four versions of the game (original, Overclocked, and then I 100% them both in English and Japanese), my collection (official posters and calendar not included because I've obtained them since that post), and then just all the general research I've done into the lore/themes of the game over the years, I (half-jokingly) believe I know more about Devil Survivor than Atlus does at this point.
75. Do you focus on main storyline/quest or do sidequests first? Main story, absolutely (Fromsoft games being the only exception). I find that side stuff distracts me from the main story, and then my immersion is broken if I spend too much time doing side stuff. It's actually a huge pet peeve of mine if games railroad me into doing side content and I've dropped a fair number of games over that LOOOL
thank you for asking!!
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mistresseast · 4 years ago
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A big thing too is there is no guarantee Atlus will do anything with what they baited in Royal and I know that's why I'm frustrated. I know a lot of people don't have confidence because nothing they've done with Goro makes sense, and its based on getting fans to spend money, not because they care about a character, so it feels like sunk cost? He's still left out of things and I wouldn't feel negative about Royal if I knew for sure they would bring him back. Ppl are tired of being baited.
If you were just after commiseration: ugh! I know!! It’s so frustrating! Atlus is bad in general about payoff and the problem is on glaring display with Goro. You’d think with a whole ass remake and all the money Vanilla made, they’d have the resources to figure out how to handle a complex character in a satisfying way, but those homophobes couldn’t write their way out a wet paper bag and the brilliance of Goro Akechi was almost certainly a happy accident.
If you want my more tough love advice and analysis: expecting a big company like Atlus (ESPECIALLY one with Atlus’s reputation) to deliver on the very specific stuff that fans like us want is indeed a one-way ticket to frustration. I won’t go into speculation about how the character of Goro came to be, but I will say that he feels like a character who was developed for one purpose and then as the writing went on he adopted more importance to the story but the initial plan for what happened to him didn’t adjust to match. Stuff like that happens in writing all the time, and particularly in stories as complex and with as many people working on them as p5. So when I feel like something about Goro’s handling doesn’t make sense, I try to look at it from that perspective. It’s not a deliberate mishandling or a disregard for the character; it was just an early-development failure to accurately predict what would be necessary for his specific arc. And imo Royal put a lot of work into fixing that, but the simple fact is that a truly satisfying outcome for this character would require some significant rewrites and adjustments to the basic fabric of the game, and the devs just aren’t in a position to do that, for lots of reasons. So no matter how much I like the third semester, nothing we were going to get was ever going to feel as complete as it could. So if you are holding out for canon content to somehow justify or validate all of the energy you’ve put into this character and shuake as a ship, then I’m sorry to say you’re probably right and that nothing we get will ever feel like enough. If you feel like that means being engaged with the story and characters isn’t worth it, then you should consider putting your time into something else, to save yourself the frustration. I can’t say how much of the “baiting” around Goro’s character is intentional, but I don’t have any confidence that this lingering feeling of incompleteness is going to be resolved, and I know that people do leave fandoms for that reason. Personally, I am pleased and compelled enough by what we have to stick around, and in fact I might prefer Atlus leaving well enough alone at this point. They’re notorious for wrecking character arcs and tbh I don’t trust them not to ruin Goro Akechi. They can just hand him off to us, it’s fine. We’ll treat him better.
As for Goro being left out of stuff, maybe I just don’t pay enough attention to the tie-in media, but I’ve never been as upset by that as I know a lot of people are. It’s disappointing that he’s not in Scramble, it really, really is, and I wish he could have had at least a cameo, but I also understand why he’s not there and it’s not a malicious choice by the company. Scramble was in development at the same time as Royal, so characters whose very presence would spoil Royal obviously couldn’t be included, which also leaves Sumi and Maruki in the lurch. It’s not ideal but it is understandable. Goro is in the dancing game, as well as pq2, and he just got to be a major part of the train mystery AR game that happened a while ago. He’s even getting a lot of love in the musicals, showing up early and getting more attention at this point in the story than he did in the actual game, almost like the writers are realizing his importance should have been seeded earlier and now, with hindsight, are able to correct some mistakes. He gets a lot of fun stuff in the anime, which I generally don’t like, but their handling of Goro is one of the things I approve of. Rokuro Saito, who writes the Mementos Mission manga, obviously likes him and puts effort into his appearances. I suppose I’m not really sure what he’s been “left out of” other than promo material and like,,, some official art. Due to the nature of who he is in the story, he’s a difficult character to work into things. The people creating this content walk a thin line between not wanting to spoil Vanilla OR Royal for folks who might still spend money to buy the game, and knowing that Goro’s status as a “traitor” means it’d be weird for him to just be included in group shots of the characters. Do I wish there was more content of him? Yes, but I also don’t really see a concentrated effort to leave him out of stuff.
I’m not trying to invalidate your feelings at all, of course. I see sentiments like yours all over the fandom from people who clearly enjoy the story and care deeply about the characters, and I know exactly how frustrating and pointless it all feels. I toss and turn at night thinking about all the ways the game could have treated Goro better, treated Akira better, treated its own themes better, and sometimes I just want to claw my own skin off at all the wasted opportunities, But ultimately, I channel that discontent into my own creativity and appreciate the folks who work to make sense of the nonsense. It’s not a dealbreaker to me. These negative feelings only serve to remind me how much I love these characters, and I know none of us would rage so hard if we didn’t connect to this story in some way. But I can’t count on the source material to make me happy. That’s not the source material’s job. And in the end you have to ask yourself if it’s worth it to you to stick around for something that’s only going to keep disappointing your specific needs.
I don’t want to discourage people from coming to me to vent, but just know that I've been through the gamut with this fandom and I’ve got opinions about Everything, so if that’s not what you need, sorry! I just want to soothe negativity if at all possible but I know not everyone is interested in a lecture <3
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sillyfudgemonkeys · 2 years ago
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I can see why people would simply characterize as pervert and be done with it, despite the many instances where he's an anti pervert during Kamoshida.
and they overshadow a lot of good Ryuji moments like Ryuji tanking a freaking Vorpal blade for both Joker and Akechi in Royal. Or even Ryuji's save after Shido's palace started crumbling.
the only moment that's not overshadowed is the fact that he said fuck, like for a "pervert character" he almost always default to "eff" instead of fuck.
Not even Ryuji's saving of Joker when Sophia fell or the many moments Ryuji saves the phantom thieves really get enough praise because "pervert"
He is both it and not..... Kamo arc, his CoOp, and most of Strikers iirc he is very anti-pervert. But sadly 90% of Vanilla/Royal spends their time making out to be a perv, and the anime just you know....jumps right into it in the Kamo arc (a whole arc early), dunno how the rest went down but.....8U
And I really, REALLY hate how they make him pervy, esp aimed at Anne. But I like it when he's, you know, not that (tho in Strikers I'm like "hmmm don't wanna hear it hypocrite" but considering P5, that's probably like the nicest gloves I have kjdsa;fkj). But it's a moot point, he's still a char I look more fondly on with P5 than other's, caveats aside.
But yes, he does get the butt monkey joke a lot. In a sense he's in a same boat as Yosuke. Both will be the butt monkey, EVEN IF they are in the right/not doing anything bad/being helpful (really on full display for Yosuke in PQ1, despite being butt monkey at least the cast acknowledges how much they love him.....tho it's not till PQ2 that he, and Teddie, get some freaking dignity back TT0TT). Unlike Junpei who is a butt monkey cause he'll make stupid jokes, or he'll be an asshat and be like "I'm soooo jealous, but why can't anyone see how awesome I am???? *proceeds to be the walking fuck up that Atlus seems to think Yosuke/Ryu are*" AT LEAST, if memory serves (and tbh I tried blocking this game out), Strikers treats Ryu with a lot more dignity (and probs PQ2, but I wanted that blocked outta my mind too u_u).
NOW, did they utilize him to his fullest ability like any good writer would, esp if they saw the obvious parallels? No. No they did not. Akira should've been a slam dunk but nope. But what am I to expect when the same writers (maybe?) think Goro and MC should be opposites, when Ryu and Sumi are right there for Goro. Of course they are the same writers who don't think to you know.....add Ryu to the list of taking out (")shitbag(")family members. At least give me the excuse that "he's too far out of reach" but even then I'll have question (how far can the Metaverse extend in P5??? What's the distance??? Is it only Tokyo? Did we even try outside of Tokyo???? ANSWERS I NEED ANSWERS! D:<)
Jesus the fuck joke, who caaaaares! DX Have him say it, don't have him say it. I don't care, just do something with him!
That being said, maybe it's a godsend. Because I saw what happened with Yusuke and Strikers klfjdsjf;a Like listen, I don't like the guy either, but the difference between me and chars in the game (other me being real) is that.....I'm not his friend. PT really out there not acting like Yusuke is a friend flkj;ksfj; Jesus they did him dirty, but I'm fine with it. I'm surprised more people weren't klfjl;ajsdflja
Tbh Yusuke and Futaba are also perverts. "No I'm not! I just love art-" I don't care. Don't objectify your friends (Makoto-Pyramid, "I was looking at the Pyramid" Makoto's bra strap is not a pyramid) or people who aren't consenting to your (Anne-stripping) "art" maybe? And Futaba? Leave Anne and Mako alone, don't grab them jesus. We should've left you in a basement if you were gonna act like this. Elizabeth? Eliza-ah there you are, can you PLEASE send the gremlin back to the real world? She's making everyone uncomfortable. >_>
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sillyfudgemonkeys · 8 years ago
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thanks! and na i aint angry. opinions are opinions after all. but i am intrigued by how you worded it, since it sounded a bit like 'i love the start of P5 but it goes downhill from there'. is that true or am I misinterpreting it? (i say i'm intrigued because of how much praise and popularity P5 has already; its like that meme 'friendship ended with P4 P5 is my new bud' or however it goes, and I know how much ya love P4)
Np!
Ahhhhh yeah………. you aren’t misinterpreting anything….. anyways under the cut cause it gets long. 8U And also negative (but no spoilers promise)
Ok so…..first off this isn’t because I’m “blinded by my love for P4,” I actually thought I’d love this even more than P4 (tbh it’s like tied right now, but because I like it for different reasons), it’s something I noticed while playing the game. Ok so some of you may know that sometime when P5 first came out and I finished it….I felt like there was something off about it. And at the time all I could come up with is that it….just didn’t “flow well,” and that it had “three distinct arcs and the middle one doesn’t really match the first and third.” I just……I didn’t know how to describe it. Someone tried to point out to me “Maybe it’s cause of the Omnibus format” and haha let me tell you, I forgot this was suppose to be “omnibus” when I was playing it. Tbh it’s as omnibus and P3 and P4. I can see where each mini arc begins in P3/4/5 and when it ends and the next one begins, if that’s what they are calling “omnibus” (maybe that’s why Atlus described as “kinda like omnibus” but not completely, would’ve been hard considering the format, I think Sly Cooper and it’s chapters in each game are more like an omnibus format if you need something to compare). Anyways, yeah so it wasn’t that, it was the actual substance in the story. Of course I still couldn’t put my freaking finger on it so like a dork I’m just kept describing it as “flow” 8U And then I found someone who pointed out the flaws they saw in P5 and oh my god that was it, they put into words that I couldn’t describe. And it was actually after reading a few Japanese reviews (which they agreed with since they couldn’t put into words what they were thinking either, and decided to go to Japanese review websites to see if they could find someone who thought the same thing), they finally figured out what was bothering them.
Summarizing (well the beginning middle, I’ll just post the ending to their argument after the summary) in the most non-spoiler way possible (things in parentheses are my comments btw): “P5 peaked after the first two dungeons, and then crashed and burned in the latter half of the game (basically 3rd arc). All the antagonists after the 2nd boss are cartoon caricatures (I wouldn’t say all but yeah most of them). A very important and very thought provoking ethical question is raised after the 2nd dungeon and NOTHING IS DONE WITH IT (actually there are a few ethical questions raised and nothing is done with them, but this specific one takes the cake). Lastly, by the time you get to the last chapter I (the writer) had lost whatever grasp he had on an actual theme or message of the game (they describe P3’s theme, and even P4’s multiple themes  and man P4 really juggled a lot of themes).”
Actually here’s what more they have to say on the P5 theme thing, I’ll edit out the spoilers but really I can’t summarize it: “When I look at the the ending of P5, what is it really trying ot say? The guiding idea is "Push back against the status quo, the corruptions and the powers that be, don’t give up”. *something spoilerish in game happens that kind of supports this buuuuut* But unlike P3/P4 there was no real soul searching to get there. At one point in the story, they were merely acting, or reacting as the stakes got higher and higher. By the time they got to *insert this antagonist*,  it’s clear that they put their personal interest ahead of justice and the justification for going after them (the antagonist) was iffy at best. Without really exploring the ethical ramification consequence of what they did, all I could get out of it was basically “all’s well that ends well”.And this is the problem I also saw in Social links, because the fact that the thieves can just make everyone’s problems go away just trivialized the struggles of each characters. They were entertaining but lacked the emotional weight of something like the Sun Arcana in P3, where the characters had to deal with actual consequences of his action and his life with no easy answers for them.So I guess in summary, the plot of P5 was top notch as light hearted, feel good story. It was entertaining and kept me on my toes in a way that movies like Star Wars did. But when it comes to substance and themes I found it lacking compared to P3/P4. It’s not that it needed to have tragic ending, and I think triumphant heroic ending would have worked, if it treaded deeper waters to get there.��
Wow sorry for my mess of copying that over (I put it in italics to make it easier  to read but yeah sorry ;w;), but I wanted to keep it spoiler-free as possible but here’s the link if you wanna read it in all it’s endgame spoilerishness. But yeah…..what they said. The whole "peaks after first two dungeons” might account for why I don’t really like anyone beyond the 2nd dungeon (bar Haru, but tbh they didn’t do anything with her, and also bar Yusuke cause I know while he’s on my list for characters I don’t like but slkfndsl;afs;a I would never remove him from the game so that’s saying something). In arc 3’s defense I think it could’ve delivered better if arc 2 was actually up to snuff but it’s just screws the plot/story/theme/message so much that you’re wondering if you’re still playing the same game you did in the first two dungeons. A lot of people who hate P4’s plot might actually get a headache over how convoluted P5’s is, it’s almost like they wanted to take P3’s plot but make it bigger but they didn’t know how and were juggling too many things. Also after reading this review I actually started drawing story parallels between P5 and Ultimax (and I know how much y'all hate Ultimax’s writing so haha that’s not a good sign when I find parallels between the two). The difference between P5 and Ultimax is that while Ultimax got screwed in the writing department, I could still see what the plot was actually going for. I knew what they were trying to convey, but with P5? I think I did, I think we all have a grasp of what they were going for, but by the time I got to the end it felt really muddled and lost that…..it turns out I don’t know what they were trying to say. I woke up, I got up, and I got out there but now….I’m kind of lost tbh.
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