#I don't play video games but I really like the story/art/chars in some
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sorry to whack a wasp's nest, and i am prefacing all of this by saying that i enjoyed the game and think there are a lot of good aspects to it, but!
i am genuinely so sick of the way people talk about baldur's gate 3
i don't think it should have won game of the year
it's so, so irritating to see people claim over and over that bg3 is somehow groundbreaking for the genre or some sort of trailblazing star in a charred wasteland that has seen no good release since dragon age: origins. and like, it's not just idiots in the steam reviews and on reddit who are talking like this (though they are fucking everywhere on both. one of the highest rated posts on the bg3 sub for months was some dude literally going "i've never played a ttrpg or crpg and i believe bg3 is a game changer" fucking lol). it's also like. professional video game journalists and reviewers. a lot of them!
and like. dragon age: origins is really not a particularly good game compared to many of its contemporaries and i seriously do not understand the chokehold it has on people but that aside, since it was released we've had so many incredible and amazing crpgs that featured outstanding writing, game design, art direction, music, voice acting, etc. the pillars of eternity duology, underrail, the wasteland series, tyranny, atom, the shadowrun trilogy, the pathfinder duology, even the fucking games larian made before this, the divinity: original sin duology are all doing what bg3 did, and often better than bg3 does it. and that's not even getting into the many, many games that came out before either that still hold up as masterpieces that leave both bg3 and da:o in the dust like planescape: torment or fallout 1 and 2!
in fact, it's really easy to compare larian's previous game, divinity: original sin 2, to baldur's gate 3 because they are incredibly similar in many ways down to the inciting incident being almost a 1 to 1 copy (you wake up captured on a ship and realize you've been shackled in a way thay suppresses your powers and harms you and the first act is dedicated to finding others who this has happened to and getting rid of it). except that dos2 handles a lot of the things bg3 also contains a lot better, like e.g. companion story progression. (it's absolutely baffling to have story progression tied to rests especially when the game goes out of its way to instill fake urgency in the player that can very easily lead to them avoiding rests and makes especially many early game moments permanently missable if you don't happen to rest enough times at the right time. my karlach romance got bricked in my first playthrough for this reason. also compounding this is the fact that even on tactician the game is so easy that you can go ages without needing to rest organically.)
dos2 also unquestionably has the better combat experience because the system was designed specifically for the game and around the games capabilities and limitations, whereas bg3 had to contend with trying to make d&d 5e work in a video game format when that's patently not what it was designed for. the amount of changes larian had to make to the ruleset to make 5e work for a video game should have been a sign that using 5e was probably just not a good choice. (and ftr i felt the same about the game solasta which also uses 5e.) and even with the rule changes and the way larian went out of its way to buff the extremely underwhelming and underperforming 5e martials, character building and progression is still nowhere near as versatile and exciting as it was in dos2 or other crpgs and you still have a lot of empty level ups or repetitive gameplay because you can only put so many rhine stones on a turd.
let me be clear: i don't think bg3 is a bad game. again, i liked it! i think it has some instances of really good writing (mainly in companion narratives and side stories imo, the main story is underwhelming as whole). the voice acting performances are fantastic. larian tried their best to make non-linear problem solving possible in a lot of places which is neat (but also makes the lack of them in other places really obvious and more annoying than it otherwise would have been tbh lol.)
i just hate the way that bg3 is treated like some sort of gold standard when it stands on the shoulders of predecessors who are just as good, if not better, but who get ignored because they don't have fully mocapped and voice acted character models or a 3D camera. there seems to be this complete reticence from so many people to play games that still utilize things like an isometric pov, despite the fact that the games which do so are designed around this. e.g. pillars of eternity and the shadowrun games are some of the most beautiful, artistically impressive rpgs i have ever played and make full use of the isometric perspective in its fullest to create absolutely stunning environmental design which wouldn't have been possible with a rotating camera. just because a technology is older doesn't mean it is worse! people absolutely should get out of their comfort zone more because they are missing out on so many gems otherwise.
also re: bg3 winning game of the year specifically: look, here's why this gets me so tilted. on release? vast swathes of the game were legitimately unplayable. act 1 was mostly alright because it had 5 years to cook in early release with constant community feedback and bug reporting. this was absolutely not true for act 2 and 3. act 3 in particular was legitimately just not working for me (and multiple of my friends). i have a soupy gaming PC that can play other contemporary games on ultra settings just fine, and yet i got as few as 2 FPS and frankly ludicrous amount of stuttering and lag on even the lowest settings while my poor CPU sounded like she was preparing for space flight. it's clear that they just did not optimize later acts at all. they did eventually fix the memory leak issue somewhat in later patches, but the performance in act 3 is still markedly much worse than the rest of the game. (also why the fuck is it like 200GB good fucking g-d learn to compress your shit larian!) and that's not even getting into how many quests were bugged and as a result not able to be completed.
in summary: i paid 60 bucks for something that released in an unfinished state that put my hardware at risk. i spent a lot of money on a game i was unable to complete in the state that i bought it in and that took several months to get to an actually playable state for many people. that is not fucking acceptable.
i am willing to cut larian a lot more slack than i would say, e.g. bethesda, on releasing buggy and poorly optimized games. which is why i was willing to patiently wait for a performance patch to replay it. i am not, however, willing to accept handing something that was patently not finished and did not give customers the product they paid for an award for game of the year.
that's a symptom of an industry that has gotten too fucking comfortable releasing unfinished games and putting the onus of bug detection and quality testing on its paying userbase. that's not my job! i paid for this because i expect a product that has already successfully underwent this process! but apparently games these days don't need to bother with that anymore because it doesn't matter if it's playable on release or not, they can still get a coveted industry award for it anyway.
tl;dr: bg3 is literally fine but i am begging everyone on my hands and knees to broaden their horizons and also the things we deem to be acceptable from gaming companies nowadays are shocking. ok. i'm done. sorry.
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You don't really post/share a lot about Luma Lee so only having followed you on Tumblr I don't know anything about him to know what I would like :(
Say no more Anon! It has been sometime since I posted something about Luma Lee aside from asks and screenshots, so hows about I bombard this little post with some muse facts and small tidbits of his lore, aye?
(Planning on typing out quite a bit, so enjoy the read perhaps? Also tagging those who may be interested, as well as frands. Sorry if I miss some names, I’ve been all over the place lately.)
Tagging: @haila-wetyios @khunbish-adarkim @kiralashine @zephyrusmontenbelt @fishtailsushi @fhey-moon @smokespun @smol-moon-catte @captain-rez @nekunura @kulain
(First off, lets start with this Character Aesthetic meme a friend of mine had done in the past, felt like it would be an alright beginner to know some basic pointers for Luma)
[ COLOR ] red. brown. orange. yellow. green. blue. purple. pink. black. white. teal. silver. gold. grey. lilac. metallic. matte. royal blue. royal purple. strawberry red. charcoal grey. forest green. apple red. currant purple. navy blue. crimson. cream. mint green. magenta. pastels. bubblegum pink. blood red. ivory. sky blue.
[ ELEMENTAL ] fire. ice. water. air. earth. rain. snow. wind. moon. stars. sun. heat. cold. steam. frost. lightning. sunlight. moonlight. dawn. dusk. day. twilight. midnight. sunrise. sunset. dewdrops. clouds. light. smoke. umbra. penumbra. char. darkness. ash.
[ BODY ] claws. long fingers. fangs. teeth. wings. tails. lips. bare feet. freckles. bruises. canine. scars. scratches. stripes. markings. fur. ears. wounds. burns. spikes. sweat. tears. feline. permanent wounds. chubby. curvy. short. tall. height. feathers. webs. eyes. hands. muscular. slender. trained. piercings. tattoo. rune. strong. weak. birdlike. shapeshifting. junoesque. svelte. long hair. short hair. dark circles. big. voluptuous. small. prosthetic. experimented. cyborg. halos. horns. wolfish. effeminate. frightening. ethereal. angelic. demonic. metallic. angular. scales. barbs. vertebrae. barbs. tendrils. tentacles. sharp. soft. unusual. shapely. unnatural. disproportionate. spindly. monstrous.
[ WEAPONRY ] fists. swords. daggers. spear. scythe. bow and arrow. hammer. shield. poison. guns. axes. throwing axes. whips. knives. throwing knives. pepper sprays. tasers. machine guns. slingshots. katanas. maces. staffs. wands. powers. magical items. magic. rocks. power loader. flamethrower. metal rods. shotguns. needles. prowess. ability. instinct. bloodthirst. supernatural. inhuman. talons. speed. agility. cunning. reflexes. talons. biomech tendrils.
[ MATERIALS ] gold. silver. platinum. titanium. diamonds. pearls. rubies. sapphires. emeralds. amethyst. amber. metal. iron. rust. steel. glass. wood. porcelain. paper. wool. fur. lace. leather. copper. silk. velvet. denim. linen. cotton. charcoal. clay. stone. asphalt. brick. marble. dust. glitter. blood. dirt.mud. smoke. ash. shadow. carbonate. rubber. synthetics. yarn. slime. ivory. aether. crystal. dark matter. lapis lazuli. emerald. adamantite. wootz. brass. lamé. guipé. bone. moonstone. metalloids. alloys. ceramic. alabaster. marble. aluminum. bismuth. bronze. polonium. chrome. osmium. sand. feather.
[ NATURE/EVINRONMENT ] grass. leaves. trees. bark. roses. daisies. tulips. holly. lavender. lilies. petals. thorns. sunflowers. seeds. hay. sand. rocks. snow. ice. roots. flowers. ocean. river. lake. meadow. forest. desert. tundra. savanna. rain forest. swamp. caves. underwater. coral reef. beach. waves. space. stars. clouds. mountains. fungi. cliffs. sunlight. moonlight. darkness. wasteland. ruins. void.
[ ANIMALS/CREATURES ] lions. wolves. black panther. eagles. owls. falcons. hawks. swans. snakes. turtles. ducks. bugs. roaches. tarantulas. scarabs. spiders. birds. whales. dolphins. fish. sharks. horses. cats. dogs. bunnies. praying mantis. crows. ravens. mice. lizards. frogs. bears. werewolves. unicorns. pegasus. dinosaurs. dragons. felines. foxes. centaurs. antelope. chimeras. demons. angels. parakeets. harpy eagles. seagulls. warblers. birds of paradise. parrots. toucans. orioles. cobras. black mambas. peacocks.
[ FOOD/DRINK ] sugar. salt. water. candy. bubblegum. wine. milk. champagne. hard liquor. beer. coffee. tea. spices. herbs. apple. orange. lemon. cherry. strawberry. watermelon. vegetables. fruits. meat. fish. pies.desserts. chocolate. cream. caramel. berries. nuts. cinnamon. steak. burgers. burritos. pizza. vanilla. cookies. chocolate. tiramisu. cheesecake. sushi. tempura. pasta. garlic. bread. noodles.
[ HOBBIES ] music. art. piercing. watercolors. gardening. knitting. smithing. sculpting. painting. sketching. murder. fighting. fencing. riding. writing. composing. cooking. baking. sewing. training. dancing. acting. singing. story telling. martial arts. self-defense. electronics. technology. cameras. video cameras. tinkering. video games. computer. phone. movies. theater. libraries. books. magazines. poetry. philosophy. cds. records. vinyls. cassettes. piano. organ. violin. cello. guitar. electronic guitar. bass guitar. harmonica. synthesizers. harp. woodwinds. brass. trumpet. flute. drums. bells. playing cards. poker chips. chess. dice. motorcycle riding. eating. climbing. tree climbing. running. vivisection. reading. learning. lecturing. teaching. murder. torment. tracking. hunting.
[ STYLE ] lingerie. armor. cape. dress. robes. suit. tunic. vest. shirt. boots. heels. leggings. trousers. jeans. skirt. shorts. jewelry. earring. necklace. bracelet. ring. pendant. hat. crown. circlet. helmet. scarf. neck tie. brocade. cloaks. corsets. doublet. chest plate. belt. sash. coat. jacket. hood. gloves. socks.masks. cowls. braces. watches. glasses. sunglasses. visor. eye contacts. makeup. pantyhose. stockings. thigh highs. sleeveless. eyepatch. collar. bangle. torque. gorget. bracers. cuffs. body jewelry. crop tops.
[ MISC ] balloons. bubbles. cityscape. landscape. diligence. light. dark. candles. war. peace. money. power. percussion. clocks. photosmirrors. pets. diary. fairy lights. madness. sanity. sadness. happiness. optimism. pessimism. realism. misanthropy. loneliness. anger. family. synthetic. friends. assistants. co-workers. plushies. enemies. lovers. loyalty. smoking. alcohol. drugs. kindness. love. embracing. magitek. futuristic. ancient. science. voidsent. cruelty. trust. mistrust. strength. doubt. reverence. ferocity. danger. automatons. metallic. allure. value. intelligent. revolutionary. defiant. advanced. engines. naïve. temporary. changing. split personality. paradigm shift. freedom. belief.
Rules: BOLD what applies to your muse.
( This prompt of: “You’ve been through a lot, haven’t you?” is to write a situation with my muse that changed his life. I figured I’d use this as the basis of writing his story out, so it may be jumbled up here and there, so there will be more to come in the future!~ )
“If I were to recall, it would have been back as a child, around my… 15th or 16th cycle.” Luma thought, scribbling into the journal near his bed as he contemplated the beginnings along with the important bits of his life. “I hadn’t recalled their names for the longest time… after that incident, I tried to forget. To no use– no avail, as the memories come and go in quick bursts that brought the brunt of my migraines. Now, all has subsided but there is still more to be discovered of that past.” His quill raised from the paper for sometime, shaking his head as he was getting off track. “The calamity, destruction and mayhem. Most were not spared, some made it out damaged, scarred, or both. For myself, for the little hyur, it was tough. A fire spread, destroying my home and consuming the loving and lively essence of my mother. It wouldn’t have been until recently that I remembered her name, Margaret. She was a kind soul, and made the best darn sweet rolls that mine could never compare to… but when I think of her, I think of what I lost.” The quill fell onto the paper for a moment as he stood up, wanting to walk away and rid himself of having to think of the past, yet his feet wouldn’t budge. Tears in his eyes, he brought the quill to the pages once more after a rough dab into the bottle of ink. “The sound of her voice still echoes in my ears at night, the faint calling of my name and begging pleas to run– to escape, to flee. My father was nowhere in sight, fleeing the scene in fear as a coward at the time. Hibald Lee, former soldier and tactician… now back from the dead, or from hiding, after meeting up with him within Ishgard and an ungrateful meeting with books and dates. The life of Luma Lee has reached its prime, but more of these logs will come… and more stories would be told.” He finished writing for the time, some droplets hitting the pages of the journal as he slowly and reluctantly closed the book on the quill, sighing some. Another tale, for another time.- Luma Lee
#ffxiv#rp#final fantasy#roleplay#lore#story#character development#luma lee#luma#calamity#realm reborn#prompts
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