#I don't mind VNs and story-heavy/dialogue-heavy games (I even prefer them from time to time)
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There's always something sad abt playing a game that isn't bad, but has so much more potential than was utilized.
#I don't mind VNs and story-heavy/dialogue-heavy games (I even prefer them from time to time)#but good god. making your main selling point be tedious to the point I get actively annoyed when I have to do it just sucks.#the monotony!!#and then when your story feels kinda like you're working to get a good grade in therapy is also just. blahhhh#like I get that the overall point of the story is to have some sort of impact on the player#which is great. there are games that pull that off beautifully. spiritfarer is a good example imo.#but when it gets to the point where every character who was once prickly and standoffish and flawed#is now somehow a licensed therapist who graduated from tumblr. I can't take it super seriously anymore#and when I'm given the attempt to make a choice that goes against the clear 'right' option only for the game to say#'sometimes you have to do things you don't want to' and then goes against my choice... why even bother giving me an option?#it makes every other choice I had before and after feel trivial. bc apparently if I make the wrong choice it can be overwritten by the story#if it wants to go another direction. like okay. sure.#idk why I'm complaining so much. it really wasn't a bad game. guess it just annoyed me a little at times.
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