#Huntdown
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xyeahmanx · 2 months ago
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orcman450 · 1 year ago
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Huntdown || The No1.Suspects Part 2 || Hard Mode || Gameplay
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rambroplays · 2 years ago
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Huntdown All Boss Fights Local Co-op PC
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gameboymania · 2 years ago
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jameseiji · 2 years ago
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The Gray Man (on Wattpad) https://www.wattpad.com/1289399503-the-gray-man?utm_source=web&utm_medium=tumblr&utm_content=share_reading&wp_uname=Eiji692&wp_originator=jAj8M2o1Joz5CPVTGld0HsKrXImN68W0pXjyA3s1%2FMk%2B%2BXmnfAYJBHn2lUC4wNRlCudrSkD%2FAXlitCjsgriY72PNKF1jMmABXHD8ejJbK4QZ2JCzjveEV4NYF984SToi This is a film from Netflix about an assassin that is recruited by the FBI to accomplish some special tasks and missions. But after 18 years in service, he discovers the agency's secrets, so another man that works for the FBI is sent to hunt him down at all costs.
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papa-evershed · 4 months ago
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echoandechos · 1 year ago
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Hes on the huntdown after you!
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therendergoddess · 2 years ago
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Hacker Huntdown.
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thegreateyeofsauron · 8 months ago
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literally can't stop saying "you fucked up my face" in a bad impersonation of the huntdown the freeman protag's voice everytime i see a character with a scar.
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ilikedyourablogithere · 2 years ago
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...hey wait a minute
This should be The Scavenger’s Event
They’re the Esper Union team that focuses on huntdowning criminals and do rescues
Why are they giving the spotlight to Tang Xuan? He’s already been in the main cast in 2 events so far
Lin Xiao or Luo Yan would have cool
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warderfromtheborder · 1 year ago
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Destiny activity idea:
New Dares of Eternity mode that's a boss gauntlet, call it Great Starhorse's Great Ahamkara Huntdown cuz the premise is Starhorse wants to replicate ahamkara hunts. 2 boss fights, 1 ahamkara phase, 1 more boss fight, final ahamkara phase
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kwebtv · 2 years ago
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Character Actor
Stefan Ihnat (August 7, 1934 – May 12, 1972) Film and television actor and director.
In 1959, he played a truck driver in with cargo hijackers in an episode of Highway Patrol.
Ihnat guest-starred in many television series during the 1960s, including a mind-controlled lieutenant in the science fiction television series The Outer Limits in the two-part episode, "The Inheritors", (1964). In 1965, he guest starred as murderer Charlie Parks in the Perry Mason episode, "The Case of the Duplicate Case."
Ihnat held over 70 guest credits in such well known series as Star Trek episode "Whom Gods Destroy" (1969) as the psychotic Garth of Izar and also two episodes of The Fugitive, entitled "Cry Uncle" (alongside Ron Howard) and "The Walls of Night". Other credits include Blue Light ("Field of Dishonor"), Gunsmoke ("Exodus 21:22", "Jenny" with Lisa Gerritsen (December 28, 1970), “The Mission” & "Noose of Gold"), The Silent Force ("Take As Directed For Death"), Bonanza ("Dead and Gone" as Johann Brunner, "A Dream to Dream" as Josh Carter and "Terror at 2:00" as Mr. Ganns), The Virginian ("Jed" and "Last Grave at Socorro Creek"), Mission: Impossible ("The Astrologer"), ("The Mind of Stefan Miklos"), Cimarron Strip ("The Hunted"), I Dream of Jeannie ("My Master the Rainmaker"), Mannix ("Huntdown", "End Game" and "To Draw the Lightning"), The F.B.I. ("Region of Peril" and "The Prey"), The Name of the Game ("The Chains of Command" and "Nightmare"), Medical Center ("Fright and Flight") and Perry Mason ("The Case of the Duplicate Case").
Ihnat had several guest roles in Mission: Impossible including the brilliant Soviet Union investigator Stefan Miklos in the 1969 episode "The Mind of Stefan Miklos," widely praised as one of the most cerebral and intelligent episodes of the entire series. While he played other roles (mostly villains, like in "The Astrologer") in the show, his performance in this episode is his most memorable.  (Wikipedia)
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shelloop · 2 months ago
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◆2021/4/17掲載
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babyawacs · 2 months ago
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#independent #notmywar #on #ukraine #frontlines ‎ .@ peace .@nato .@ukraine .@otan .@msc .@us_stratcom @us_stratcom .@bbcr4 .@bbcradio4 .@pacificsubs @pacificsu bs .@ussocom @ussocom .@gchq .@nsagov .@odnigov .@atom .@iaeaorg .@energy .@potus @potus .@vp @vp .@trt .@nat o @otan .@snowden .@msc @msc @profklausschwab .@profklausschwab .@nato @otan @nato @peace .@eu_commission @eu _commission .@eucouncil @eucouncil .@euparl_en @euparl_d k .@poland .@gchq .@nsagov .@rosatom .@joebiden .@gop .@dnc‎ @aeh_rancor_randc orp iiiiwouldhave setup forces : #keypoint cas with rotarywing and fixedwing in ex posure of obsolete systems narrowranged only under cas cover huntdown of opponent mobility into nowhere to c over towhich dynamic of initiatives himars rather defensive stoplocks and emergency fix this war is criminal and russia needs peace ukraine tries to holdout with crap
#independent #notmywar #on #ukraine #frontlines ‎ .@peace .@nato .@ukraine .@otan .@msc .@us_stratcom @us_stratcom .@bbcr4 .@bbcradio4 .@pacificsubs @pacificsubs .@ussocom @ussocom .@gchq .@nsagov .@odnigov .@atom .@iaeaorg .@energy .@potus @potus .@vp @vp .@trt .@nato @otan .@snowden .@msc @msc @profklausschwab .@profklausschwab .@nato @otan @nato @peace .@eu_commission @eu_commission…
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thelisteningpost · 10 months ago
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Happy Easter... We are CLOSED today (Friday) but our website is OPEN. Huntdown a bargain on our specials page. Free shipping on items over $200. https://listeningpost.co.nz/category/specials/
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alecmass · 10 months ago
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Week 2: Platformer Elevator Pitch
This week I attended my first workshop. I was ecstatic to be finally surrounded by fellow enthusiasts who share my  passion for gaming. I embarked on a journey not just of learning but of creation. The workshop provided my first foray into the fundamental tools of GDevelop, a software solution that will serve as the tool to materialize my storytelling and gameplay ambitions.
As I begin the development of a platformer game, my overarching goal is to subvert the traditional left-to-right progression that has long defined the genre. I intend to challenge the conventions by orienting the gameplay vertically, inviting players to ascend through the futuristic landscapes of towering skyscrapers.
That bring me neatly into the story. Whilst platformers favor gameplay over story, I aim to tell my story through the environment and enemy types, not unlike how fromsoftware approaches their stories in their games. I envision the game starting at the bottom a futuristic city, perhaps the slums or ghetto, where our protagonist begins their journey. As they progress through the duration of the game, the player discovers they are traversing a large sky-scraper, and the environments gets more complex and sophisticated. I intend on letting the players interpret themes of life's hustle, or perhaps fighting to the top of a corporate empire, losing all sense of humanity and integrity along the way (destruction of environments, killing of enemies). If I were to cite any game's art style, I'd have to reference Cyberpunk 2077, Hotline Miami and Huntdown as major inspirations.
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The vertical gameplay won't be just a gimmick, instead it will serve a variety of gameplay and storytelling purposes. Firstly, the will have a strong influence on movement and combat, with an increased consciousness of gravity. Fundamental gameplay includes running, jumping, and climbing, all while integrating dynamic combat. Power-ups, weapon variety and upgrades will be scattered throughout this vertical world secret or unlockable areas to reward attentive gamers.
One of the advantages of platformers is that they have mass appeal, given that they are typically more accessible compared to other genres. That being said, fans of sci-fi, violence in games, and puzzles are the target demographic.
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