#Hopes is uniquely set up for a massive cast of playable characters and they don't capitalize on that and it makes me sad
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"13. what's one thing you'd change about fe3h?" for the ask game :D
Ooooh, lots and lots in regards to the story writing, if only to try and patch all the holes in the worldbuilding. But if I could only have one (1) thing, I think I'd add a way for the player to access Sothis's memories as she regains them, as a way of giving narrative insight into past events, since that's one of the murkier parts of the worldbuilding.
Mechanically though I'd remove the gender-locked classes, which I'm sure is a shock to everyone. But the game should not keep me from slamming Hubert and Linhardt into the gremory class (or dark flier, do you know how much I am miffed I can't make Hubert a dark flier?), and Hilda would work SO well in the warmaster class (and also it's stupid I can't have women in the highest-tier class capable of punching people out; an all-brawling run would be SO funny, esp. if I could use everyone from the same house).
#space-spring#ask game#I still don't have an ask tag#actually I'd just rewrite the entire game narrative so all the characterization for every character was consistent#along with patching and tidying up the worldbuilding#like is it so much to ask that if a story relies on ''events of times past'' as a narrative base to actually y'know#show us those events?#I'd also rewrite like 50% of the characters in Hopes bc they feel really REALLY out of character half the time#the other 50% are in-character and get better writing in some instances so it's not like Hopes was bad all 'round#like the potential is there...#also for Hopes specifically I'd have added so many more playable characters#a ridiculous amount of playable characters#Hopes is uniquely set up for a massive cast of playable characters and they don't capitalize on that and it makes me sad#so uh yeah I'll stop now bc I love these games a lot but I wanted SO Much More out of them at the same time
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