#Honestly Phares was right up there with Yukimura when it comes to playing like an 'anime' character. Ethereal wings behind him etc...
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valeriefauxnom · 1 year ago
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More Little Model Things -Animation Edition!
So for all those that didn't know Phares as a unit, he was pretty darn sweet. Despite him being ultimately an 'amper', he did solid damage too and helped ailment support, higher than even Valyx's base damage mods, if I recall right (though Valyx's permanent energy ability throws that out ultimately).
While Bondforged Euden came out soon after and stole the show because of his ludicrous damage and the simple fact we finally had a wind Euden (that was locked into Midgardsormr shapeshift no less, fitting with how many jokes revolved around Euden not working well with Mids in his other forms...), I think he would have been a very solid core to most wind teams. Amps and ailment support alone get him far in Iblis, the ailment race that it is.
But his passives were also interesting, like the ability to ultimately say 'no' when he would die. While it triggered a state of fatigue for him in which he was pretty much a sitting duck until you fixed it, it still was a potential save from a run-killer otherwise. Triggering this near save, though, would trigger a special animation too.
I'm admittedly experimenting here since I've never uploaded a video to tumblr before, but hopefully this works. Here it (hopefully!) is:
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(I've got no idea why his eyes suddenly look bright blue in the video to me)
And I dunno, I just like the little detail in it like how he seems to be using his left arm in particular to shelter his head and body, because that's where his wyrmscale lies from what we know of it. It only makes sense to use that as an extra layer of armor if it can casually deflect Ranzal attempting to decapitate him with an axe at full force!
And then the way he just looks around after pausing for a bit like, "I survived that? Really?" is fun too. Phares has long been a character striving to live above all else, so the almost vaguely-optimistic look-around he's doing is kinda...sweet in a way? Heck, the passive that grants this effect is called "Thirst for Life"!
All this wrapped up in a very quick animation among the chaos of battle where players aren't zoomed in enough to get the ideal camera angle or detail to see this. It's just a neat little unique animation!
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