#Ghost Mannequin effect
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mirza-rafi-official · 7 months ago
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clippingnext-blog · 2 years ago
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Ghost Mannequin Images in Your Marketing Materials
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multimediaservices · 2 years ago
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Ghost Mannequin Effect Service: Enhancing E-commerce Product Images with Clip and Touch
Clip and Touch is an internationally renowned clipping path service provider company that provides professional image editing & retouching services for all kinds of images.
Are you an e-commerce business looking to enhance your product images and captivate potential customers? One essential technique to consider is the Ghost Mannequin Effect. In this article, we'll delve into the importance of the Ghost Mannequin Effect for e-commerce product images, explain how it works, highlight the benefits of using this technique, and introduce you to Clip and Touch, a budget-friendly ghost mannequin service provider.
Introduction
In the digital era, e-commerce has become increasingly competitive. With countless online stores vying for customers' attention, it's crucial to present your products in the best possible light. High-quality product images play a pivotal role in attracting and engaging potential buyers. That's where the Ghost Mannequin Effect comes into play.
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What is the Ghost Mannequin Effect?
The Ghost Mannequin Effect, also known as neck joint or invisible mannequin, is a photo editing technique that allows you to remove the mannequin or model from clothing images, creating a hollow or ghost-like appearance. This technique gives the illusion that the garment is floating in mid-air, providing a clean and professional look.
Importance of the Ghost Mannequin Effect for E-commerce Product Images
In the competitive world of e-commerce, it's essential to showcase your products in a visually appealing and informative manner. Here's why the Ghost Mannequin Effect is crucial for enhancing your e-commerce product images:
Creates a Professional and Consistent Look: By removing the distractions of mannequins or models, the Ghost Mannequin Effect ensures that the focus remains on the product itself. It creates a consistent and professional look across your product catalog, enhancing brand image and credibility.
Showcases Product Fit and Details: The Ghost Mannequin Effect allows customers to see the garment's fit and detailing clearly. By highlighting the shape, texture, and unique features of the product, it instills confidence in potential buyers and increases the chances of a purchase.
Saves Time and Money: Instead of arranging numerous photoshoots with models or mannequins for each product variation, the Ghost Mannequin Effect enables you to create the illusion of different angles and styles using a single image. This not only saves time but also reduces expenses associated with traditional product photography.
How Does the Ghost Mannequin Effect Work?
The Ghost Mannequin Effect involves a meticulous editing process to seamlessly blend multiple images together. Here's a simplified explanation of how it works:
Photograph the product on a mannequin or model from various angles, capturing both the front and back portions.
Remove the mannequin or model from the images using professional photo editing software.
Carefully align and merge the front and back portions of the garment to create a complete product image with a hollow effect.
Retouch the image, adjusting colors, shadows, and highlights to ensure a natural and appealing appearance.
Benefits of Using the Ghost Mannequin Effect
Implementing the Ghost Mannequin Effect for your e-commerce product images offers numerous benefits. Let's explore some of them:
Creates a Professional and Consistent Look
By removing distractions and inconsistencies, the Ghost Mannequin Effect ensures that your product images exude professionalism. It provides a standardized appearance throughout your catalog, establishing your brand as reputable and trustworthy.
Showcases Product Fit and Details
The Ghost Mannequin Effect allows customers to visualize how the garment fits and looks from different angles. It showcases essential details like cut, shape, and fabric texture, providing a comprehensive view that encourages buying decisions.
Saves Time and Money
Unlike traditional product photography that requires multiple models or mannequins for different variations, the Ghost Mannequin Effect eliminates the need for additional resources. By utilizing a single image and editing it to create different angles and styles, you save both time and money.
With the growing demand for the Ghost Mannequin Effect, it's essential to find a reliable service provider that offers budget-friendly pricing without compromising on quality. That's where Clip and Touch comes into the picture.
Clip and Touch: Your Budget-Friendly Ghost Mannequin Service Provider
At Clip and Touch, we understand the importance of high-quality product images in driving online sales. Our ghost mannequin service is tailored to meet the needs of e-commerce businesses, providing exceptional results at affordable prices.
Quality Services at Affordable Prices
We believe that top-notch image editing services shouldn't come at exorbitant prices. Our pricing plans are designed to suit businesses of all sizes, allowing you to achieve stunning product images without breaking the bank.
Experienced and Skilled Team
Our team consists of highly experienced image editing professionals who are proficient in the art of the Ghost Mannequin Effect. With their expertise, we ensure flawless execution of the technique, resulting in visually striking product images.
Timely Delivery and Customer Satisfaction
We understand the importance of timely delivery in the fast-paced world of e-commerce. With our efficient workflow and commitment to customer satisfaction, we strive to deliver high-quality edited images within the agreed-upon timeframe.
Why Choose Clip and Touch for Ghost Mannequin Services?
Now you might be wondering why you should choose Clip and Touch over other ghost mannequin service providers. Here are a few reasons:
Expertise in Ghost Mannequin Editing
At Clip and Touch, we specialize in the Ghost Mannequin Effect. Our team has a deep understanding of the technique and stays updated with the latest trends and advancements in image editing.
Cutting-Edge Technology and Tools
We leverage state-of-the-art software and tools to ensure precise and seamless ghost mannequin editing. By combining technology with skilled human touch, we deliver exceptional results that elevate your product images.
Customized Solutions for E-commerce Businesses
We understand that each e-commerce business has unique requirements. That's why we offer customized solutions tailored to your specific needs. Whether you have a small boutique or a large online store, we can accommodate your editing requirements effectively.
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Conclusion
In the competitive landscape of e-commerce, attention to detail matters. The Ghost Mannequin Effect serves as a powerful tool to enhance your product images and entice potential buyers. By utilizing the services of Clip and Touch, a budget-friendly ghost mannequin service provider, you can elevate your product catalog, increase customer engagement, and boost sales.
FAQs About Ghost Mannequin Effect Services
1. What is the turnaround time for ghost mannequin editing services at Clip and Touch?
At Clip and Touch, we understand the importance of prompt delivery. The turnaround time for our ghost mannequin editing services typically ranges from 24 to 48 hours, depending on the complexity of the project.
2. Can you handle bulk editing projects for e-commerce businesses with a large product catalog?
Absolutely! We have the capacity to handle projects of any size, from small boutique stores to large-scale e-commerce businesses with extensive product catalogs. Our team is equipped to handle bulk editing projects efficiently and deliver high-quality results within the agreed-upon timeframe.
3. Do you offer revisions if I'm not satisfied with the ghost mannequin editing?
Customer satisfaction is our top priority. If you're not completely satisfied with the results, we offer revisions until you're happy with the final output. We strive to ensure that our clients receive the best possible editing services that meet their expectations.
4. Are my product images and personal information secure with Clip and Touch?
We understand the importance of confidentiality and data security. At Clip and Touch, we take stringent measures to protect your product images and personal information. We adhere to strict privacy policies and ensure that your data remains safe and secure throughout the editing process.
5. How can I get started with Clip and Touch's ghost mannequin editing services?
Getting started with Clip and Touch is easy. Simply visit our website at Clip and Touch - Best Clipping Path & Multimedia Services to access our services. You can explore our pricing plans, upload your images, and provide specific instructions for editing. Our team will then take care of the rest, delivering exceptional ghost mannequin editing results that meet your requirements.
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photofixblog · 2 years ago
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retouchingshop · 2 months ago
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The Ghost Mannequin Effect: Elevate Your Product Photography
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In the world of e-commerce, first impressions matter more than ever. One of the most effective ways to showcase your products online is through high-quality photography. Enter the "Ghost Mannequin Effect"—a technique that not only highlights the intricacies of your apparel but also enhances the overall aesthetic of your online store. In this blog post, we’ll explore what the Ghost Mannequin Effect is, why it’s important, and how our specialized service can help elevate your product imagery.
Get More:>Ghost Mannequin Effect Service
What is the Ghost Mannequin Effect?
The Ghost Mannequin Effect creates a visually striking image by removing the mannequin from the photograph, leaving behind a hollowed-out garment that gives the illusion of it being worn by an invisible model. This technique emphasizes the fit and flow of clothing without distractions, allowing potential customers to focus solely on the product.
Why Use the Ghost Mannequin Effect?
Enhanced Visual Appeal: The Ghost Mannequin Effect creates a modern and clean look that appeals to shoppers. It makes the product stand out and presents it in a way that’s engaging and professional.
Realistic Representation: Customers want to see how clothing fits and drapes. By simulating the look of the garment being worn, you provide a more accurate representation, reducing return rates and increasing customer satisfaction.
Brand Identity: Consistent use of high-quality images can help establish a strong brand identity. The Ghost Mannequin Effect conveys professionalism and attention to detail, reinforcing the value of your products.
Increased Conversion Rates: Eye-catching images can significantly boost conversion rates. Shoppers are more likely to purchase when they can clearly visualize how a product will look on them.
Our Ghost Mannequin Effect Service
At [Your Company Name], we specialize in providing top-notch Ghost Mannequin Effect services tailored to your brand’s needs. Here’s what you can expect from us:
Professional Photography: We begin with high-resolution images captured by skilled photographers who understand how to highlight the features of your clothing.
Expert Editing: Our talented photo editors utilize advanced software to create the ghost effect seamlessly, ensuring every detail is perfect. This includes correcting colors, adjusting lighting, and removing any imperfections.
Customization Options: We offer various customization options to align the final images with your brand aesthetic, including background choices and color grading.
Fast Turnaround: We know that time is of the essence in e-commerce. Our efficient workflow ensures you receive your edited images promptly, allowing you to keep your inventory fresh and appealing.
Final Thoughts
The Ghost Mannequin Effect is more than just a photography technique; it’s a powerful tool that can elevate your brand’s online presence. By investing in high-quality images, you not only improve the visual appeal of your products but also enhance the shopping experience for your customers.
If you’re ready to transform your product photography and captivate your audience, contact us today to learn more about our Ghost Mannequin Effect service. Let’s bring your products to life!
Get More:>Ghost Mannequin Effect Service
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rosierubyretoucher701 · 4 months ago
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3D Ghost Mannequin Effect Service
Retouch PH Photo Editor gives you Christmas Sessions 30% off photo editing services.
If you’re looking to take 360 photography to the next level, then a ghost mannequin effect service might be for you. Ghost mannequin photo editing service:
Our Service:
2d and 3d ghost Mannequin Effects Fix clothes texture, glow and depth Remove scratch, wrinkles and blemishes Add Hollowman shadow effect
Our price starts from only USD 0.35 per image.
Feel free to send me a couple of test images so we can see if we'd be a good fit.
My E-mail : [email protected]
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clippingpathassociatesblog · 7 months ago
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Best Ghost Mannequin Effect Service Provider in Asia
Discover top-tier Best ghost mannequin effect services in Asia. Enhance your product photography with seamless, professional results. Contact us today!
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baedreamverse · 5 months ago
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late night — l.hs
enhypen heeseung head cannon
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classmate!Heeseung who contacted you when he heard you needed a roommate.
"Hey, is the roommate offer still available?"
classmate!Heeseung who you find attractive the moment you laid eyes on him with his charming smile.
roommate!Heeseung who moved in right across from you in the apartment complex.
roommate!Heeseung who has an adopted cat named 'Ddongsik'.
roommate!Heeseung who was awkward at first but got comfortable every time you ran into each other in the community spaces of your complex.
roommate!Heeseung who’s known as the ‘ACE’ in your college.
roommate!Heeseung who plays basketball often with his friends on the weekend.
roommate!Heeseung in which you found out has amazing vocals as he sang loudly one weekend night.
“Sorry, was I being too loud? Haha”
roommate!Heeseung who you encountered one day at the college campus with his group of friends hanging out by the main quad.
“Oh hey! These are my friends-“
roommate!Heeseung who invites you to play with him and his friends during their gaming sessions.
roommate!Heeseung is competitive and would do anything to win.
roommate!Heeseung whom you got to know as someone with a free spirit and occasionally taking naps anywhere he can.
roommate!Heeseung who often wears beanies.
roommate!Heeseung who prefers quiet areas over loud ones.
roommate!Heeseung who’s love language is quality time, in which he tends to search for you when he’s bored.
roommate!Heeseung whom you have late night ramen together at midnight.
roommate!Heeseung who goes red and becomes a giggling mess when you’re drinking together.
roommate!Heeseung who finds horror mazes thrilling and laughs at every encounter with the ghost actor on set with you.
“Rock, paper, scissors on who goes first.”
“I think that mannequin is human, watch this-“
roommate!Heeseung who plays the piano and guitar whenever he encounters one.
roommate!Heeseung who helps you with the chores, in which the both of you have clean days together.
roommate!Heeseung who asks if you wanted anything from the grocery store.
“Did you want me to get your favorite ice cream?”
roommate!Heeseung who notices if you're not in a good mood and tries to cheer you up by making jokes.
roommate!Heeseung who doesn't realize what kind of effect he has on you when he wears sleeveless tops.
roommate!Heeseung who subconsciously flirts with you every time you run into each other.
roommate!Heeseung who pats your head whenever he finds you cute and endearing.
roommate!Heeseung who dresses well in plaid or leather attire with his signature cologne.
roommate!Heeseung who brings an extra jacket of his when you're at an outing with him.
"Gotta make sure to keep you warm, I can't have you catching a cold on me."
roommate!Heeseung who’s protective of you whenever the both of you are out for bar hopping, intimidating the guys who tried approaching you.
“Stay close to me,” as he intertwined his hand with yours, leading you to the table where his friends sat.
roommate!Heeseung who you share a playlist with, occasionally recommending songs to each other.
roommate!Heeseung who remembers your usual coffee order.
roommate!Heeseung who helps relieve your stress by playing games with him, or taking late-night drives together.
"We're more than just roommates, I'll be by your side. Whatever worries come your way, let me help you."
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a/n: this is lowkey short but i hope you like it. I’ve been wanting to do an angst scenario as well, but we’ll see about that. 🚨 Also, please continue to STREAM XO (YT/Spotify/Genie/Apple Music/etc) & help VOTE as well (ALLCHART/U Pick/Mnet+/Superstar X). Let’s get a win for our boys hard work in the album! 🔥🙌🏻
☆ pls like & reblog ☆
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boss-poss · 1 year ago
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See, Lethal Company's real genius is that it somehow marries two normally opposed genres, those being horror and comedy together into something greater. Mechanically it's a multiplayer looter extraction survival type game. It's designed to create stressful and scary situations by forcing you to speedrun mini randomized dungeons while monsters hunt your character to meet a certain quota (our asses are not making quota). That's not the clever part though, no, that's giving the players the ability to fuck themselves over and the hilarity that comes from it.
Anything you say into your mic is said in the game world and can be heard by certain monsters. Many items, similarly, can be used to make noise and you can bet there is little impulse control when a player finds an air horn or gets a walkie talkie. The sound of a distant honk somewhere out of nowhere is not something most players are prepared for while in a pitch black maze. Sound in this game has a doppler effect, which makes it harder to hear the further away the source is, allowing screams to fade into nothing and unintelligible yelling heard for a second before vanishing. You must rely on your senses but those are, by design, limited and regularly tricked.
Because level layouts, monster locations, and item spawns are all random, it's insanely easy to get lost or lose track of thigs, especially in the dark and especially when panicking. Seeing a bracken for the first time will almost certainly send a player running in the opposite direction and get lost, if they even see it all. No one is prepared to have a hand wrap around their face and snap their neck in an instant. It's utterly shocking and will leave you gasping in surprise to first time you experience it.
Certain weather patterns make levels harder, some even nearly impossible (looking at you eclipse), and sometimes your options are avoiding deadly lightning or not being able to see due to fog. High level moons have excessively valuable loot but also feature the worst foes and cost a fee to access, forcing a compromise between greed, ability, and resources.
Dying, likewise incurs a penalties. Your team is fined for dying and not bringing the bodies back but if you all die, all your collected loot goes poof. Gone. A team wipe can and will effectively end the run in an instant if you do something stupid like stick around when you hear "pop goes the weasel" or try to pick up that funny looking roomba. You can almost feel the pressure weighing down on your shoulders when you realize you're the last one left and you need to get back to the ship or miss the quota.
The monsters likewise, are engines of terror that are comically effective killing machines with no cohesive theme to help anticipate them. The already mentioned bracken is one of the scariest things I've seen in a game, and those technically aren't even that bad. They're completely manageable if you keep your head on a swivel and pay attention to your surroundings. Coilheads are these mannequins with bobble heads that will path to and kill you in a microsecond the moment you aren't looking at them, weeping angel style. There's a thing called the ghost girl that I have yet to see but is apparently one of the most terrifying critters in the menagerie. Forest giants. If you know, you know.
All these little mechanics, these choices that are made by and for the player, create a maelstrom of unpredictable chaos that, like a buxom blond transforming into an orgasming pooltoy, turns what would be strictly serious horror into a unique form of dark comedy that layers over it like jelly on peanut butter. You are scared, you are on edge, and it only gets worse when you know what these things are capable of, but the sheer hopelessness is something you all have in common. It's funny how little hope you have. You will die. A monster will wipe your team. There will eventually come a quota you can't beat. You were doomed from the start.
So why not get silly with it? Why not try to fight that bracken with shovel? Fuck him. Why not just run past a turret and try to nab that fat jar of pickles? Why not wander off from the group? You're just as likely to come back with arms loaded and the quota met as you are likely to not come back at all. You're already dead, so take the gamble, do stupid shit, repeat this hell until you can meet its horrors with grim determination and put in the effort to afford that goddamn boombox. Dance. Just press 1 and dance the fear away.
You are all united in your mortality and duty, fragile sacks of flesh working to break even at the behest of perhaps the greatest horror of all: The company you work for. You are so preposterously fucked beyond all belief from every angle there really isn't enough adjectives to describe it. And that's comedy baby, when things are so bad all you can do is laugh.
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thesnazzysharky · 7 months ago
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Analyzing and reviewing all the updated models in the SOUP update for SJSM
Because why not?
Specimen 2 / Gel
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The guy who wants to give you your wallet. Dude is mad skinny and more skeletal now. Although, unlike the other skinny redesigns (which I will get into later), I actually don't mind how Gel looks here. Considering the fact he was most likely a human at some point, a human who most likely was on the verge of dying from starvation and thirst, I can see Gel looking like this.
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Not to mention, his new animations are pretty cool too! The animation with him rising out of the goo puddle looks more interesting now and I like how his attacking animation is much more animalistic and aggressive compared to his awkward and kinda stiff attacking animation in the original HDR. My only complaint is that his rising animation should be more slower and less choppy. Otherwise? A pretty solid model.
Specimen 3 / Subject 5
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The cutie patootie spiderpede. Another decent one. He has been given a bit more texture to his body and he has a much more rounded appearance overall such as his body segments and head. His legs are a bit more thinner which looks more unnerving imo. A cool little detail that was given to him is that his pincers now move! A very unnerving sight to see. I'm not a fan of how he's more bright in color and the animation on his legs looks quite janky looking. Also maybe it's just me, but he doesn't seem as big as his previous model. Other than that, this model is pretty solid and is a bit more scarier than the previous model, but it has some downsides.
Specimen 4 / Ringu
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Vore ghost woman. Ngl, I was pretty scared when I saw little snippets of Ringu's new model. I thought she was going to be made into a skinny stick like some other models. While that ended up being somewhat true, like in her upper torso region, her arms, and neck, it's not too noticeable or atrocious.
Her hair has become longer, her skin has a bit more texture to it, her breasts are more pronounced, her arms are a bit longer, her hands are bit longer and sharper, her clothes are a pastel purple color, and the blood on her hands are more brightly colored.
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My favorite new detail however is that instead of her legs being a solid black color, her legs are now half white half black. Giving off this cool little effect, like the black part is engulfing her legs or something.
What I'm iffy on is the color of her clothes. Why change it? Although I suppose it doesn't look bad, I prefer the old gray look. I also prefer the more dried blood look on her hands with her older model. Other than that, I actually enjoy this model more than I thought I would, especially taking into account the new floating animation that was given to her, which is a very good and smooth animation that is a huge improvement from the last one. I really like this one!
Specimen 5 / Bab
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Jesus christ! We were having a decent streak going. What the fuck happened here? What were they thinking? Let's see... so they made Bab go from looking like a mannequin to looking like a stick, alright... Her head is less humanoid and looks more like a deformed cube... She has this weird texture given to her legs for some reason... Her sword is pointing downwards which makes her lose some intimidation... The holes in her face which were only visible in her death screen are now fully visible in gameplay for some reason... and because of her whole body and textures being drastically changed, you can no longer tell she's supposed to be a reference to Silent Hill... AND THEY GOT RID OF MY GIRLS CURVES!
Yeah... there's nothing redeeming here. The model just sucks in pretty much every single way. Definitely the worst model this update has to offer.
Specimen 6 / Ben
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Stabby puppet guy. Now I've seen a few folks crapping on Ben, but I don't think he looks too bad. He definitely got a massive change in terms of textures, but otherwise he looks mostly the same to me. I personally like the shading that was done to his face. Makes his facial expressions really pop out and he looks a bit more intimidating overall. I especially like this shot from the trailer where the room is dark and the flashlight is shining solely on him. Was pretty unnerving on my first viewing.
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Is this my idle version of Ben? No. I still prefer the original model due to the Ben Drowned and Happy Mask Salesman references being more clear and although I find the redesign to be more intimidating, I also think that it tries a bit too hard. One thing that I liked about Ben was that he seems like an ordinary and somewhat friendly looking puppet at first, before you start making a run for it once he goes after you. This one is more on the nose. Decent model nonetheless.
Specimen 8 / Deer Lord
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"Deer" lord! (sorry, I had to). Funnily enough, while everyone else got the skinny treatment, it seems like the deer man got a bit wider. He also had his textures changed a bit, his snout angled more downwards with more blocky and yellow teeth rather than sharp and white ones, his height slightly decreased, and his eyes look slightly bigger.
Other than that, there's not much to say about Deer Lord's new model other than it looks great. Especially with the new textures he was given when he opens his cloak.
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I still prefer the old model due to it looking more scary, thanks to the height and more thin look, but the new model is still pretty good.
Specimen 10 / Parasite
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Annnnnndddd back to trash... Yeah this model sucks. I still remember first seeing this thing from Ryan J's video and laughing my ass off. The ridiculous walking animation, the over exaggerated and way too floppy arms, and the overall terrible and bland textures. Just a trash model all around... until...
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They listened to the community and updated the textures! And I'm pretty sure they mentioned somewhere that the animations would be slowed down too. I still prefer the original model, but this is a massive improvement from what we previously got and I feel like I could potentially get used to this model and even start to prefer it to the old one if they get the animations correctly (not sure about the ass cheeks, but those are there too, I guess lol).
Specimen 11 / Beef Demon
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Funny beef man. This one is a mixed bag to me. I really like the goat legs, the creepy arms, and horns, but everything else screws it all up. Yet again, bro has been made skinny for no apparent reason and has lost his intimidating bulky build. His head also looks too small and his eyes look too big and odd. If he kept his bulk and his head was changed up a bit, he would probably look a lot better, but for now, this model is unfortunately kinda bad. Not much else to say.
Specimen 12 / The Sickle Man
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Weird ass lonely old man. We haven't gotten a full glimpse of him yet, but we do have this screenshot. He seems darker in overall color and he looks a lot more detailed with some nice shading going on. From what little I can see, he looks pretty good!
Specimen 13 / Siren
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Piano keys for teeth lady. Her model seems to be the same. So not much to say there. Although we do get to see her swimming in the water! Which has its positives and negatives. The fear of the unknown factor is lost now that she's visible, but at the same time it's really cool to actually see her instead of just only seeing her model sitting on a box and then disappearing once she goes into the water.
Unknown Specimen 2 / Otto the Otter
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Har Har Har Har Har. Okay. This one is definitely a step up and is the 2nd best new model from this update. The more detailed textures, the added grim, the bits of metal, his new walking animation... it's all so great! The only negatives is that his eyes don't glow and you could say that his older model being so low quality was apart of the joke and what made him so charming. So although I really like this model, there is a sense of charm that is lost from the old one. Still very great though!
Unknown Specimen 3 / Spooper
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Mpreg parasite. We hadn't got to get a super close look at Spooper yet, but from what I can see, his model looks great! Mostly just the same, aside from more detail and having different colored shoes.
Other things
The specimens weren't the only things that got an update!
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The subjects in the test tubes now have 3d models which look pretty great.
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The old Specimen 10 has a new model and it looks amazing! Easily the best model from this entire update.
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And to wrap things up, the White Cat finally has a 3d model now. Although her fatass head makes her look like she got stung by 1 million bees, it also makes her look adorable and squishable, so I don't mind. Plus I like the little transparent effect on her lower body. Makes her come across as very otherworldly.
Verdict
So, I honestly don't think the SOUP update is downright horrible like some people say. However, I will say it's definitely a mixed bag in terms of quality and I can see what people mean when they talk about how these models diminish Kira's vision and thus their charm is lost. The only models I prefer to the old ones are Specimen 2 and 4's along with the test tube subjects, the old Specimen 10, and the White Cat. All the other ones are either equal to or downright worse than their old models.
I'll wait and see until the update comes out. Maybe I'll warm up to some of these more (except for fucking Bab. All my homies hate the new Bab). Anyways, thanks for reading and have a great day.
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presiding · 1 year ago
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formerly an essay in tags but - billie lurk. half-nameless, misremembered woman. her powers derived from the things taken from her, without any catharsis or empowerment. the rat charm, tied with deidre's hair, her lover's voice in the mouth of rats. her arm and eye, taken, given back only to cause her chronic pain, then lost again. foresight seems a cruel gift for a woman who botched the timing of her takeover of the whalers, and bet wrong when it came to delilah.
she never bore the outsider's blessing; his first visit to her was more like an assault. every other dishonored POV character gets the choice to be selfish, and for that selfishness to mean something, but billie's actions have no effect on the world at large, either, in a game without a chaos system.
some say that corvo is the ghost, but he can reach out and change things. billie's buried herself twice and come back and nothing she does seems to matter - she is less a protagonist, more a convenient full stop in the narrative.
try this: open doto, start a new game. sit in her cabin. notice how little of billie there is. even the woman she loved more than anyone has the face of another named character.
she sits amongst the assets of other games: empty canvases and a dressmaker's mannequin that wears nothing.
#billie lurk#even the wiki is wrong about her its infuriating#pulled this out of tags because fuck it#in daud's DLCs even the stories that weren't about him were about him#but billie's stories are the scrapheap. they're the stuff they couldn't squeeze in elsewhere. cheap jokes and macguffins#i'm not even roasting the devs for this i think releasing dishonored in 2016 then DotO in 2017 was a feat (derogatory)#games should be made slowly and with love#and i know that everyones talked about this endlessly#but billie is my fav and it sucks that she got a game that only causes me to grieve for her as a character#not FOR her as a person#only the potential story that never was. that she never got.#you can have your strong black woman and not turn her into a trope. give her depth and range and heartache and agency. yes there was traged#but how did it SHAPE her?#dont get me started on her being designated caretaker of a former god and dying assassin. what the fuck#some of this i'd be more okay with if she was younger - i mean. the blank canvases? really?#this game could have been about wyman and there's not that much that would have changed in terms of the core story#“found out the asshole that killed your mother is still around. gonna go deal with that.”#emily who is stoned: “cool.bring me snacks on the way back”#wyman: “oh he's saying actually it was gods fault and that its possible to kill him. well i have literally nothing in my schedule”#billie's not surprised by anything anymore but maybe wyman would freak out over most of it. could have been a lot of fun#also you cant fuck up wymans characterisation. they barely exist.#local empress sends her enby girlboyfriend to kill god#pres writes increasingly deranged essays in the tags#death of the outsider spoilers#i have to complain about doto once every year or so or i die#but i'm not really gonna let arkane hide behind dev excuses when it comes to racism like. its not enough
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mirza-rafi-official · 7 months ago
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clippingnext-blog · 2 years ago
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webbywatcheshorror · 1 year ago
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Webby Reviews Horror: Hell House LLC. (2015)
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Hell House LLC. is a mockumentary style movie centered around a haunted house attraction, and the mystery surrounding the tragedy that occurred on its opening night. 
Hell House LLC. is tense and atmospheric, despite being fairly frequently interrupted by sequences of interviews and the mockumentary’s narrator providing commentary. 
This one has a lot of tropes and concepts I like, and a couple that I don’t, so let’s talk about them! Review under the cut, and as always, beasties and ghouls, SPOILERS ahead!
To start off with, I love a mockumentary type movie, especially when well-made, and this one IS well-made. The news segments look great, and the talking heads portions do a great job of making me curious about what REALLY happened on the night Hell House opened its door to the public. I’d probably even have watched this if it had been a real documentary, and that’s saying something, as I much prefer fictional horror to real life horror. 
The small town setting of the movie, a place called Abaddon, feels so familiar. I lived in a similar town for many years, and can say with utmost certainty that Hell House would have been PACKED on opening night. That part is 100% legit. There is never anything to do in a small town like that except hang out in Walmart parking lots (because you’re not allowed to hang out in gas station parking lots anymore), so when the fair rolls around or there’s a parade (or a haunted house), people jump at the chance to finally shake off the monotony, even if only for a couple hours.
Now, I’m a simple ghoul. I love a good cast of characters that get absolutely wrecked, I’m a sucker for an ‘Oh Shit It’s Real’ story beat, and a Halloween Event Goes Wrong? Forget about it, I’m THERE. Are these tropes overused? Who cares! They’re fun, and I enjoy them, and that’s all I care about.
The characters are, for the most part, just fairly decent people, aside from Paul, who I hated so, so much. He’s a fucking creep and a sex pest, and an unapologetic one at that. His friends know about it too, calling him out a few times to which he responds with pride. He’s also the main cameraman for the main story, so we get to spend just. SO much time with him. Hooray.
However this means we also get to see him be the first target of the evil that inhabits the abandoned hotel they’re fixing up, which is satisfying. His descent into indignant terror is fun to watch. He goes from this cocky asshole making fun of his friends, to cowering beneath a blanket from a dead woman. He seems to be the only one targeted, over and over, until he disappears, and then after that is pretty much when shit pops OFF.
There are some really good scares, mostly focused on one of the clown mannequins, but there’s also a good one during the test run scene, which I would have enjoyed more but the intensity of the strobing effect was dialed way too high. I also feel that it would have been scarier if they hadn’t shown the freeze-frame of the demon like, right after.
Other things about this movie I enjoyed are: the concept of Lucifer with a New York accent; a man possessed by the ghost of capitalism and then by an actual ghost; the piano tune that Paul plays; the foreshadowing from Sara in the beginning; and how we never get a clear look at what happened to most people involved in the tragedy. 
Now for the stuff I was less enthused about, which isn’t a whole lot. I’m not impressed when media uses pentacles and upside down crosses to imply Satanism/evil, it just feels, I don’t know. Uninspired? I also felt that some of the characters’ decisions were flat out stupid- primary example being the fact that they used actual, locked shackles for their basement actress, and put the only set of keys in someone else’s hands. There’s no universe in which this is a good idea.
I give this one eight ghosts outta ten, for really good scares and intense atmosphere and a nicely wrapped up ending. It did contain a few tropes that bug me, not to mention how long I had to endure Paul, but overall it’s a fun movie that I could see myself enjoying now and again.
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sxilor-1010 · 6 months ago
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I’m an au enthusiast (if you can’t tell), so I wanna know the deets. What kind of robot? is this similar to something like Detroit turning human or something else? Does Robot Egon imply he was ALWAYS a robot or just was put into a robot? Is he a ghost possessing a machine? I must know.
I feel stupid for not realizing you're an AU enthusiast but oh my god I'm so happy to be able to ramble about this!!! I did answer another ask about how this AU effects the storyline of Ghostbusters if you wanna give that a read first! It'll help to give an understanding for the plot c: But to answer your question, Robot Egon is pretty humanoid but he's not highly advanced humanoid like the Androids in Detroit: Become Human. His actual body (which is sorta designed like a mannequin doll) is made of the strongest metals the robotics company had at the time of the incident. His human skin is made up of rubber to cover up his metal body (which yes can be burnt off and its a bit of a scary sight), his hair is soft colored metal but scrunching it in your hand is akin to squeezing a metal sponge, and his blood mostly consists of oil and coolant. During the 'Awakening' period as a robot as Egon calls it, he took the time to study his body and what he was capable of now that he was beyond human flesh and bones. After a few days of studying his strengths and limits, the idea of experimenting and mechanically rearranging or upgrading parts of his body became known. With the help of Ray (much to slight discomfort of performing a live mechanical vivisection on his close friend), Egon managed to build himself into a living proton pack and ghost trap. The palms of his hands become neutrona wands, while his chest can suck up ghosts and hold them temporarily till they needed to be emptied. Oh, and he also upgraded his eyes to become PKE scanners. So if you see the sight of green light shining up and down, chances are it's Egon looking for the ghost with his eyes.
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maskingaid · 9 months ago
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