#Fun Fact ! You can hear the merchant's song in the phase 2 ost !
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feukt-42 · 6 months ago
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Big spoilers for an optional and fairly hidden area in SOTE ahead !
Holy fucking shit midra is so fucking cool
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The abyssal woods have the creepiest ambience out of any game since bloodborne's cathedral ward imo, loved every bit of it. My only complaint is they are a bit too big and kinda feel empty as a result. Other than that, the winter lanterns, the in-game messages and the music are a 10/10 for me.
Midra's manse is wonderfully creepy, with its labyrinthine halls that loop back into each other and hidden passageways behind paintings. The enemy selection was very fitting, going from spectral inhabitants and guardians to a veritable legion of inquisitors, probably the ones responsible for midra's current state if you ask me.
And oh my goodness that boss. That was honestly my favorite boss of the entire game. No bullshit, no endless combos, no ludicrous delays, just an overall great boss. It's up there with lady maria as one of my fav fromsoft bosses tbh. The fight feels so smooth, elegant, its just a banger all around. The ost is also just peak. I also love that little introductory part where you just beat an old wounded man for a minute before the fight starts, its that little fromsoftware goofyness in the middle of this daunting dreary place, i love it.
Overall, one of the best dlc areas so far for me, the build up, the dungeon and the boss were all brilliant.
My biggest criticism is the remembrance. The greatsword of damnation should have been a madness weapon tbh, it would have felt much more fitting. Its also a bit sad that we don't get midra's drip, it would have been great if they did sth like the dragon hearts or lamenter's visage where you use an item to get the frenzy head and boost madness incantations/skills. That incantation is pretty cool though.
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