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#At the very least I'll take some wire and some wood or clay and some fabric and some paint
rosemints · 9 months
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going to stop saying I wish I could make dolls/make dolls like that and start making my own dolls. Hesitation has held me back. I will take clay I will take my knife and some wood I will take my scrap fabric and wool and acrylic paint and I will make a doll and it will eothe the very ugly or very beautiful or mabye both. But goddam I will havemade a doll and then that means I can make more and then I will have many lovely dolls for the low price of my own hard work and some day ill have made a dol like that. Imma do it. Imma make a beautiful doll
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thewidowsghost · 3 years
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The Daughter of the Sea - Chapter 6
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(Y/n)'s POV
Once I get over the fact that my brother's Latin teacher was half horse, we have a nice tour.
We pass by the volleyball pit. Several of the campers nudge each other. One points to the Minotaur horn Percy is carrying. Another says, "It's them."
Most of the campers are older than me. Their satyr friends are bigger than Grover, all of them trotting around in orange CAMP HALF-BLOOD t-shirts, with nothing else to cover their bare shaggy hindquarters. I'm not normally shy, but the way they are staring at me and Percy makes me uncomfortable. I feel as though they want us to do a flip or something.
I look back at the farmhouse. It's bigger than I'd realized - four stories tall, sky blue with white trim, like an upscale seaside resort. I'm checking out the brass eagle weather vane on top when something catches my eyes, a shadow in the uppermost window of the attic gable. Something had moved the curtain, just for a second, and I get a distinct impression that I'm being watched.
"What's up there?" I ask Chiron.
He looks to where I'm pointing and his smile fades, "Just the attic."
"Somebody lives there?" Percy asks.
"No," he says with finality. "Not a single living thing."
I get the feeling that he's being truthful, but I am also sure something had moved that curtain.
As we get closer, I realize how huge the forest is. It takes up at least a quarter of the valley, with trees so tall and thick, you could imagine nobody had been in there since the Native Americans.
Chiron says, "The woods are stocked if you care to try your luck, but go armed."
"Stocked with what?" Percy asks. "Armed with what?"
"You'll see. Capture the flag is Friday night. Do you have your own swords and shields?"
"My own - ?" Percy is cut off.
"No," Chiron interupts. "I don't suppose you do. I think a size five will do for you, Percy, and a size three for you, (Y/n). I'll visit the armory later."
Finally, Chiron shows us the cabins. There are twelve of them, nestled in the woods by the lake. They are arranged in a U, with two at the base and five in a row on each side. And they are, without a doubt the most bizarre number above the door.
Except for the fact that each has a large brass number above the door (odds on the left side, evens on the right), they lock absolutely nothing alike. Number Nine has smokestacks, like a tiny factory. Number Four has tomato vines on the walls and a roof made out of real grass. Seven seems to be made of solid gold, which gleams so much in the sunlight it was almost impossible to look at. They all face a commons area about the size of a soccer field, dotted with Greek statues, fountains, flower beds, and a couple of basketball hoops (which were more my speed).
In the center of the field is a huge stone-lined firepit. Even though it is a warm afternoon, the hearth smolders. A girl, maybe nine years old is tending the flames, poking the coals with a stick. I wave at the girl and she looks surprised, as though no one acknowledged her often, and waves back with a smile.
The pair of cabins at the head of the field, numbers one and two, look like his-and-hers mausoleums, big white marble boxes with heavy columns in front. Cabin One is the biggest and bulkiest of the twelve. Its polished bronze doors shimmer like a hologram, so that from different angles lightning bolts seem to streak across them. Cabin Two is more graceful somehow, with slimmer columns garlanded with pomegranates and flowers. The walls are covered with images of peacocks.
"Zeus and Hera?" Percy guesses.
"Correct," Chiron says.
"Their cabins look empty."
"Several of the cabins are. That's true. No one ever stays in one or two."
I stop in front of the first cabin on the left, cabin three.
It isn't high and mighty like Cabin One, but low and solid. The outer walls are of rough gray stone studded with pieces of seashells and coral as if the slabs had been hewn straight from the bottom of the ocean floor. I peek inside the open doorway and Chiron says, "Oh, I wouldn't do that!"
Before he can pull me back, I catch the salty scent of the interior, like the wind on the shore at Montauk. The interior walls glow like abalone. There are six empty bunks with silk sheets turned down, but there is no sign anyone had ever slept there. The place feels so sad and lonely, I am glad when Chiron puts his hand on my shoulder and says, "Come along, (Y/n)."
Most of the other cabins were crowded with campers.
Number five was bright red—a real nasty paint job as if the color had been splashed on with buckets and fists. The roof was lined with barbed wire. A stuffed wild boar's head hung over the doorway, and its eyes seemed to follow me. Inside I could see a bunch of mean-looking kids, both girls and boys, arm wrestling and arguing with each other while rock music blared. The loudest was a girl maybe thirteen or fourteen. She wore a size XXXL CAMP HALF-BLOOD T-shirt under a camouflage jacket. She zeroed in on Percy and gives him an evil sneer.
"Oh, look," Chiron says as we approach Cabin Eleven. "Annabeth is waiting for us."
The blond girl I'd met at the Big House is reading a book in front of the last cabin on the left, number eleven. When we reach her, she looks me over critically, like she was still thinking about how much I drool.
I try to see what she was reading, but I can't make out the title. Then I realize the title isn't even English. The letters look Greek to me. I mean, literally Greek. There are pictures of temples and statues and different kinds of columns, like those in an architecture book.
"Annabeth," Chiron says, "I have Masters' Archery class at noon. Would you take Percy and (Y/n) from here?"
"Yes, sir."
"Cabin Eleven," Chiron tells us, gesturing towards the doorway. "Make yourself at home."
Out of all the cabins, Eleven looks the most like a regular old summer camp cabin, with the emphasis on old. the threshold is worn down, the brown paint peeling. Over the doorway is a caduceus.
Inside, it is packed with people, both boys and girls, way more than the number of bunk beds. Sleeping bags are spread all over the floor. It looks like a gym where the Red Cross had set up an evacuation center.
Chiron doesn't go in. The door is too low for him. But when the campers see him, they all stand and bow respectfully.
"Well, then," Chiron says. "Good luck, Percy, (Y/n). I'll see the two of you at dinner."
He gallops away towards the archery range.
Percy's POV
We stand in the doorway, looking at the kids. They aren't bowing anymore. They are staring at us, sizing us up. I know this routine. I'd gone through it at enough schools.
"Well?" Annabeth prompts. "Go on."
So naturally, I trip coming in the door, and (Y/n) grabs my upper arm, straightening me up. There are some snickers from the campers, but none of them say anything.
Annabeth announces, "Percy and (Y/n) Jackson, meet Cabin Eleven."
"Regular or undetermined?" somebody asks.
I don't know what to say, but Annabeth says, "Undetermined."
Everyone groans.
A guy who is a little older than the rest comes forward. "Now, now, campers. That's what we're here for. Welcome, Percy, (Y/n). You can have those two spots on the floor, right over there."
The guy was about nineteen, and he looks pretty cool. He's tall and muscular, with short-cropped sandy hair and a friendly smile. He wears an orange tank top, cutoffs, sandals, and a leather necklace with five different colored clay beads. The only thing unsettling about his appearance is a thick white scar that runs from just beneath his right eye to his jaw, like an old knife slash.
"This is Luke," Annabeth says, and her voice sounds different somehow. I glance over and swear she's blushing, but after a moment she sees me looking, and her expression hardens again. "He's your counselor for now."
"For now?" (Y/n) asks, looking rather curious.
"You're undetermined," Luke explains. "They don't know what cabin to put you in, so you're here. Cabin eleven takes all newcomers, all visitors. Naturally, we would. Hermes, our patron, is the god of travelers."
I look around at the campers' faces, some sullen and suspicious, some grinning stupidly, some eyeing me as if they are waiting for a chance to pick my pockets.
"How long will I be here?" I ask.
"Good question," Luke replies. "Until you're determined."
"How long will that take?"
The campers all laugh and (Y/n) facepalms.
"Come on," Annabeth tells us. "I'll show you the volleyball court."
"We've already seen it."
"Come on."
Annabeth grabs my wrist and drags me outside. I can hear the kids of Cabin Eleven laughing behind me and (Y/n) waves good-bye shyly.
When we are a few feet away, Annabeth says, "Jackson, you have to do better than that?"
"What?"
She rolls her eyes and mumbles under her breath, "I can't believe I thought you two were the ones."
"What's your problem?" I'm getting angry now, (Y/n) watching us cautiously. "All I know is, we kill some bull guy -"
"Don't talk like that!" Annabeth tells me. "You know how many kids at this camp wish they'd had your chance?"
"To get killed?"
"To fight the Minotaur! What do you think we train for?"
I shake my head. "Look, if the thing we fought is really the Minotaur, the same one in the stories . . ."
"Yes."
"Then there's only one."
"Yes."
"And he died, like, a gajillion years ago, right? Theseus killed him in the labyrinth. So..."
"Monsters don't die, Percy. They can be killed. But they don't die."
"Oh, thanks. That clears it up."
"Percy," (Y/n) says calmly. "I think what Annabeth is saying, is that monsters eventually reform."
Annabeth nods and I think about Mrs. Dodds. "You mean if I killed one, accidentally, with a sword—"
"The Fur...I mean, your math teacher. That's right. She's still out there. You just made her very, very mad."
"How did you know about Mrs. Dodds?"
"You talk in your sleep," Annabeth answers and (Y/n) suppresses a laugh.
"You almost called her something. A Fury? They're Hades' torturers, right?"
Annabeth glances nervously at the ground as if she expects it to open up and swallow her. "You shouldn't call them by name, even here. We call them the Kindly Ones if we have to speak of them at all."
"Look, is there anything we can say without it thundering?" I sound whiny, even to myself, but right then I don't care. "Why do we have to stay in Cabin Eleven, anyway? Why is everybody so crowded together? There are plenty of empty bunks right over there."
I point to the first few cabins, and Annabeth turns pale. "You don't just choose a cabin, Percy. It depends on who your parents are. Or...your parent."
She stares at me, waiting for me to get it.
"Our mother is Sally Jackson," (Y/n) says softly. "She works at the candy store in Grand Central Station. At least, she used to."
"I'm sorry about your mom, (Y/n). But that's not what I mean. I'm talking about your other parent. Your dad."
"He's dead," I say simply. "We never knew him."
Annabeth sighs. Clearly, she'd had this conversation before with other kids. "Your father's not dead."
"How can you say that? You know him?"
"No, of course not."
"Then how can you say -"
"Because I know the two of you. You wouldn't be here if you weren't one of us."
"You don't know anything about us.
"No?" She raises an eyebrow. "I bet you moved around from school to school. I bet you were kicked out of a lot of them."
"How -"
"Diagnosed with dyslexia. Probably ADHD, too."
I try to swallow my embarrassment. "What does that have to do with anything?"
(Y/n)'s POV
"Taken together, it's almost a sure sign. The letters float off the page when you read, right? That's because your mind is hardwired for ancient Greek. And the ADHD—you're impulsive, can't sit still in the classroom. That's your battlefield reflexes. In a real fight, they'd keep you alive. As for the attention problems, that's because you see too much, Percy, not too little. Your senses are better than a regular mortal's. Of course, the teachers want you medicated. Most of them are monsters. They don't want you seeing them for what they are."
"You sound like...you went through the same thing?"
"Most of the kids here did. If you weren't like us, you couldn't have survived the Minotaur, much less the ambrosia and nectar."
"Ambrosia and nectar."
"The food and drink we were giving you to make you better. That stuff would've killed a normal kid. It would've turned your blood to fire and your bones to sand and you'd be dead. Face it. You're both half-bloods."
A half-blood.
I am reeling with so many questions I don't know where to start.
Then a husky voice yells, "Well! Two newbies!"
I look over. The big girl from the ugly red cabin is sauntering towards us. She has three other girls behind her, all big and ugly and mean-looking like her, all wearing camo jackets.
"Clarisse," Annabeth sighs. "Why don't you go polish your spear or something?"
"Sure, Miss Princess," the big girl says. "So I can run you through with it Friday night."
"Erre es korakas!" Annabeth says, which I somehow understand is Greek for 'Go to the crows!' though I have a feeling it was a worse curse than it sounds. "You don't stand a chance."
"We'll pulverize you," Clarisse says, but her eye twitches. Perhaps she isn't so sure she can follow through on ht threat. She turns towards me, then she looks at Percy. "Who are these's runts?"
"Percy and (Y/n) Jackson," Annabeth says, "meet Clarisse, Daughter of Aries."
Percy blinks. "Like . . . the war god?"
Clarisse sneers. "You got a problem with that?"
"No," Percy says, seemingly recovering his 'wits'. "It explains the bad smell."
Long story short, Percy made the toilets explode.
Yeah, I said it. He made the toilets explode . . .
Word Count: 2455 words
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