#64 is such a weird number to stop at in decimal. but in octal that's represented as 100
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i think more worldbuilding should include more numbering systems. like obviously when creating a fake world or language our first thought is to take the basic 0-9 and make a representation of those, but does it actually make sense for your people here to be using base 10? what about base 2, base 16, other systems we use and systems we dont commonly use? what would make the most sense in the context?
#going on this blog bc im specifically talking about mc worldbuilding but it applies to anything rlly#i think they would not use base 10. base 8 would make more sense#when you take into account the concept of a stack as a unit of measurement#64 is such a weird number to stop at in decimal. but in octal that's represented as 100#makes more sense in my brain. idk if this matters to anyone at all but it matters to me#i also think it's really funny to think about like. HOW they count#like take piglins for example#they deal in pretty small numbers. you as a player only ever interact with them one piece of gold at a time#and in terms of counting they uh. probably have hooves#so no finger counting#it's very possible they might just use base 2 aka binary#In My Opinion. im no professional i havent studied how number systems came to be#i just tthink they're neat and i like imagining ppl using different bases than what we're used to#also makes it funny imagining the poor player constantly trying to convert numbers#not only trying to figure out what the symbols represent (doesnt look like 1 2 3 etc) but also what Value they are#poor player 😔#chat#headcanons
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