#1.6.4 hell yeah
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roadkiii · 2 years ago
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Entry 1.6.4-4 - The Horse Circle of Hell
Welcome to my blog. I’m not tagging anything but entry #, so sorry if my unrelated mess somehow ends up in your search.
[youtuber voice] WwwwwwhatIsUpYouGuysWelcomeBackToTimberportTuesday!!!
(sorry) (no im not)
Still no luck in getting a donkey herd to spawn, BUT i did stumble onto a family of inky horses, so that's cool. idk if it's just my shitty laptop (i swear for 1.7 i'm returning to desktop, the random lag spikes are obnoxious i just need to finish unpacking my desk ;; ) but horse AI is fucking weird. the one on the far left with socks decided it wanted to break free from the lead while I wasn't looking and fucking book it for the desert, I have no idea what made it do that. The other horses were pretty chill, kinda difficult to get them into their pens but ????
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I want to name all of the horses, but am a bit creatively bankrupt atm. Maybe for 1.7 when I can start fishing for nametags I'll get everyone properly named.
I'm also now going to have to rethink my stables, they're already full. idk why I expected to immediately just find donkeys and not more horses, I don't think I want to tame any others right now, may just have to kill them like i've been killing anything else that spawns. Hunting on limited plains is annoying.
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In the meantime, to keep myself from going insane, I've been getting more work done around the village, plus demolishing the old villager housing because it's,,,, ugly
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I also made this little market near the main fountain :D I named one shop so far, I think it'd be fun to have named villagers, gives more attachment (and makes raids more stressful when they happen) PLUS i'll actually be notified if one of them dies.
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butcher/smoker/cook villager is going to have two stalls and I want to make a main restaurant with my pigs housed there. idk if that'll be this update, i'm just intermittently building or finishing builds like the thing in the distance there
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yeah this thing. my thought it to make it a sort of port entry point, but the inside isn't really furnished yet. I want to have a cleric/librarian work there - i realize i'm planning for things like 7 updates from now but hey. i don't want to have to keep tearing things down. I want these original buildings to remain relatively untouched (with the exception of updating available patterns/wood types/signage/lighting)
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I also got my beacon functioning (turns out i was missing a couple of corner pieces - oops) and grinded for a while to put together this pick, bow (power IV inf flame), and axe (fortune II eff IV)
I chose speed for my beacon over haste since it's more useful to me - i might build separate beacons for other effects I want later. I have a couple of location ideas.
i guess i'll be spending another week in 1.6, which is unfortunate since there are so many features i'm excited to get to play with (afk fishing) and also future updates (1.9 mending my beloved) but alas here I remain.
I need to finish the cow barn before I show it off so maybe I'll focus on that in between my slaughtering grinds. Plus I have a couple of other builds in mind
next (1.6.4-5)
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