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#(but yeah i didnt change canon too much comapred to other crossover verses ive done cause it fits pretty good aside from some things
universestreasures ยท 8 months
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Yu-Gi-Oh Duel Monsters Verse Info For Gao, Tasuku, and Suzuha
(Note: These verses are written in the context of the events of the original Yu-Gi-Oh! Manga by Kazuki Takahashi, and do connect directly to the canon of my Mokuba specifically. However, they can be easily adapted or written to not include connections to Mokuba and or adapted to fit the Anime's story. In addition, the inclusion of these characters in the storyline of my Mokuba does not have to be present in any interactions had with Mokuba either. These are meant to be a basis/starting point for interactions not a end-all be-all. I am flexible and this can all be discussed at the individual level.)
General Set-Up That Applies To All Three
The Game of Buddyfight
In the world of Yu-Gi-Oh!, games are a way of life and have a deep history in the world itself. They help connect and bring people together, whether it's for fun, recreation, or to decide the fate of the world. The world has tons of popular games, and one of the new and upcoming games is known as Buddyfight, a game with many similarities to that of the popular Duel Monsters game created by Maximillion Pegasus.
The game was created by one of the many companies under the famous Amanosuzu Group. This conglomerate is headed by Lord Amanosuzu and will be inherited one day by his daughter, Lady Suzuha Amanosuzu. The game was developed around the same time as Duel Monsters tailored mainly for the market of children, but has grown to be enjoyed by people of all ages. It is more of a niche game title compared to the worldwide phenomenon of Pegasus' creation, but it is still enjoyed by many people.
Much like Duel Monsters, the game has a connection to the supernatural, but the creators did not know this at the time of creation. It is connected to a series of parallel worlds (Dragon World, Star Dragon World, Darkness Dragon World, Magic World, Dungeon World, Hero World, Ancient World, Danger World, Legend World, Katana World, & Lost World) where creatures of all sorts reside. The first connection between the two worlds began when a young boy known as the 'Boy of Destiny' that had lost everything was reached out to by the heir to the noble Jackknife clan of Dragon World, who was destined to be the boy's protector. For this 'Boy of Destiny' was fated to save the world and protect the future.
The existence of this connection is not made public, and to almost everyone on Earth, Buddyfight cards are just cards used for a game. However, as the bonds between players and their monsters become stronger, so does the potential for more connections between these worlds to be formed.
A year following the events of the main story (AKA 6 months after DSOD is over), Buddyfight has grown in popularity to the point where the existence of Buddy Monsters no longer needs to be hidden. This means Buddyfighters their monsters can sometimes be seen walking around both Domino and Cho-Tokyo (more common in the latter), with more Buddy Contracts being formed than ever before thanks to the official authorization of them from the Buddy Card Office run by the Buddy Police.
The Buddy Police
Initially started in the coastal city of Cho-Tokyo but has since expanded to other regions of the world, the Buddy Police is a police force specially tasked with dealing with gaming-related crimes. These crimes can include something as common as cheating in official gaming events, to something rare and horrific like having underground death games. They are both their own force of authority, but do work with local law enforcement often.
The key members of the force include its commander Commander I, its intelligence officer Stella Watson, its chief officer Tsurgi Takihara, and their special field agent, the Buddy Police Boy Wonder aka Tasuku Ryuenji. They fight to uphold justice and protect the people, especially children who are more often than not victims in crimes.
Recent reports of a large amount of death games being played in the nearby city of Domino in Japan have forced the Buddy Police to take action. They have sent their chief officer and the Buddy Police Boy Wonder to investigate the situation and gather intel undercover, not knowing that the games being played here were no ordinary death games that they have experienced. Supernatural forces were involved, forces that have a history spanning back to 3000 years ago in ancient Egypt.
Gao Mikado (The Mighty Sun Fighter)
Bio
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Name: Gao Mikado
Age: 12
Family: Hanako Mikado (Younger Sister), Yota Mikado (Older Brother, Deceased), Suzumi Mikado (Mother), Takashi Mikado (Father), Hanae Juumonji (Grandmother)
Residence: Domino City, Japan.
Friends: Mokuba Kaiba, Baku Omori, Kuguru Uki, Kiri Hyoryu, Tetsuya Kurodake, Paruko Nanana, Kazane Fujimiya, Zanya Kisaragi, Akatsuki Kisaragi, Suzuha Amanosuzu, Noboru Kodo, Tasuku Ryuenji, Jin Magatsu, Genma Todoroki, Megumi Mamakari, Raremaro Tefudanokimi, Gaito Kurouzu, Dai Kaido, Kanata Ozora, Rouga Aragami.
Games Played: Buddyfight (Main Game), Duel Monsters, Capsule Monsters Chess, various arcade games.
Ace Cards: Drum Bunker Dragon (Dragon World, Buddyfight), Bal Dragon (Dragon World, Buddyfight), Demon Lord Dragon Batzz (Dragon World, Buddyfight)
Skills: Aiki-jujutsu martial arts, Buddyfighting.
Story Description
Gao Mikado attends Aibo Academy, a Pre K-12 school sponsored by the Amonosuzu Group located in Domino City. There he is a member of the special Buddyfight course, a course that allows him to focus on building his skills in the game of Buddyfight in addition to regular schooling education. He is a relative newcomer to the game itself, only starting when he began 6th grade, but has taken up to it very fast and has been known as 'Dumb Luck Gao' around the school grounds after his miraculous defeat of famous prodigy, Tasuku Ryuenji during his very first game.
He is not only good at Buddyfighting, but is also a national champion at Aiki-jujutsu martial arts, even competing against adults. He helps his mother out in their family dojo sometimes with running classes for the community, such as a self-defense class. He also has been an instructor for self-defense and other martial-arts related elective courses at Aibo.
Gao loves to hit up the local arcade and card shop scene when he's not in school or training, always looking for an interesting challenge. It was at this arcade that he met Mokuba Kaiba, and became fast friends with him. The youngest Kaiba brother even taught him Capsule Monsters Chess, as well as Duel Monsters. In return, Gao and his mother teach him self-defense.
Gao, aside from being known for beating Tasuku, is known locally as the Mighty Fun Fighter, a fighter who is known to beat up bullies and protect the weak. He has a passion for fighting just as much as he does Buddyfighting, but is not the type to physically hurt people with his skills. He will not hesitate to fight if needed.
Gao is the second person to make a Buddy Contract with a monster on Earth. Unlike other humans, over time he eventually makes connections with three very different dragons, Drum, Bal, and Batzz, who all share the title of his Buddy. His best friend Baku has created separate decks for each one, as well as a deck for all three as well. Any of them can grant Gao their power via a Buddy Skill (a special power granted to a fighter by their Buddy Monster), which manifests as a sun-themed skin-board Gao uses to fly around and get from place to place.
Tasuku Ryuenji & Jackknife Dragon (The Boy of Destiny & His Loyal Buddy)
Bio
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Name: Tasuku Ryuenj
Age: 13
Family: Mr. Ryuenji (Father, Deceased), Mrs. Ryuenji (Mother, Decreased), Tsurgi Takihara (Legal Guardian), Jackknife Dragon (Buddy Monster / Father Figure)
Residence: Domino City, Japan (Formally, Cho-Tokyo, Japan)
Friends: Mokuba Kaiba, Gao Mikado, Baku Omori, Kuguru Uki, Kiri Hyoryu, Tetsuya Kurodake, Paruko Nanana, Zanya Kisaragi, Akatsuki Kisaragi, Suzuha Amanosuzu, Noboru Kodo, Gaito Kurouzu, Kanata Ozora,
Games Played: A wide variety of games (including Duel Monsters) but Buddyfight is his specialty.
Ace Card: Jackknife Dragon (Dragon World, Buddyfight)
Skills: Physical Combat, Weapons Use, Investigation, Interrogation, Buddyfighting, Academics, Singing, Driving (Both Boat / Car)
Powers: Future Force (Manifesting Buddyfight Cards Power Into Reality), Buddy Skill (Flight).
Story Description
Tasuku Ryuenji is a member of the Buddy Police and a Buddyfight Prodigy known as the 'Prince of Buddyfight'. At the age of 9, his family passed away in a huge natural event known as the 'Disaster", leaving him alone and stranded in a mountain range for three days. During that time, he realized his own powerlessness as a child and wished to become an adult in order to help those who cannot help themselves, and that desire resonated with a being from another world, Jackknife Dragon Findar The 100th. Jack came to Tasuku in the form of a Buddyfight card, and manifested his true form in order to shield and protect Tasuku from the elements until he was found by civilization. It was after his rescue that he joined the Buddy Police and was taken in by Mr. Takihara.
In addition to being the first human to connect with and form a contract with a Buddy Monster, Tasuku also possesses a power known as the Future Force. This power, one that comes from his future self, is accessed through Tasuku's Buddyfight deckcase, the Star Pulsar. With it, he is able to make the power of his cards into reality, a power he uses only in extreme circumstances. He can also gain the power of flight in the form of two green rings on his feet through Jack's own power, aka his Buddy Skill.
This power and Jack's existence are kept a secret. Only those in the Buddy Police, Mokuba Kaiba, Gao Mikado, and Lady Suzuha are privy to this sensitive information, and Tasuku wishes to keep it that way. Jack disguises himself either in his card form or through the form of a plushie. He can communicate with Tasuku telepathically in these forms if needed.
He is sent to Aibo Academy as a student as a coverup to investigate the increasing game-related crimes and gather information. It was through this that he met Gao Mikado and became good friends with him, including offering to be his first opponent in Buddyfight. He has a history with Lady Suzuha not only due to being 7th grade classmates, but also due to her family's company creating the game and him being often asked to help promote it.
Tasuku's first major act since coming to Domino was his direct involvement in the aftermath of the Death-T incident at Kaiba Corporation. It was there he met Mokuba Kaiba, who he helped during the period of his brother being in a coma. It was because of meeting Mokuba and hearing the full story (including what Kaiba's real dream is) that Tasuku ultimately decided to not press charges on Kaiba Corporation for their death games, the younger Kaiba's insistance his real brother will come back to him one day just as Yugi Muto had promised him he would. Though, Tasuku wants to meet Seto Kaiba himself, to gauge with his own eyes whether what he experienced at the hands of Yugi was enough justice and to determine what kind of man he is to become.
In addition to using a Dragon World deck, eventually, Tasuku becomes in possession of a deck from Star Dragon World that becomes his main deck. This occurs after some training he and Jack underwent in that parallel world, and upon completing, both were granted the powers of Star Dragon World, becoming the first fighter and buddy for that world in existence.
Lady Suzuha Amanosuzu(The Heir to The Amanosuzu Fortune)
Bio
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Name: Lady Suzuha Amanosuzu (Everyone calls her Lady Suzuha, Suzuha-Sama, or Senpai. Only her dad or Mokuba calls her by her first name alone)
Age: 13
Family: Lord Amanosuzu (Father), Lady Amanosuzu (Mother, Deceased)
Residence: Domino City, Japan (Sky Home), Mount Fuji, Japan (Castle Home)
Friends: Mokuba Kaiba, Gao Mikado, Tasuku Ryuenji, Jin Magatsu, Genma Todoroki, Megumi Mamakari, Sebastian (Butler) Sadako and Mitsuko (Attendents)
Games Played: Buddyfight, Chess, Capsule Monsters Chess, Duel Monsters.
Ace Card: Center of the World, Mary Sue (Magic World, Buddyfight)
Skills: Dancing, Buddyfighting, modeling, singing, designing, delegating, acting, arts & crafts.
Story Description
Lady Suzuha is the only daughter of the famous Amanosuzu Family, owners of the Amanosuzu Group, a huge conglomerate consisting of many companies across various industries such as gaming, mining, construction, and more. She is a rather elegant and savvy young lady, always able to see an opportunity when she sees one. She is a 7th-grade student at Aibo Academy and a member of the special Buddyfight course for her grade. She also partakes in extracurriculars relating to business, charity, and the arts, including having her own arts and crafts club that Mokuba is a member of even before he joined her at Aibo Academy in his high school years.
The game of Buddyfight was her own buisness venture. Everything related to it is handled by her and her assistants of the Amanosuzu Group. However, Lady Suzuha was not the individual who made the game itself, rather saw its potential and decided to take a risk on it, which turned out well in the end.
Being someone of high status and someone of influence in the business and gaming worlds, Lady Suzuha has, of course, powerful connections in those spaces. One of those connections is with the Kaiba Family. She met Mokuba Kaiba at a business event hosted by the previous head of Kaiba Corporation, Gozaboru Kaiba and that connection she later used to try and form a business relationship with the company once Seto Kaiba became president, but became a good friend to Mokuba in her own right (in fact she was his first friend post leaving the orphanage and is the person who has been his friend the longest).
Around the time of Gozaboru Kaiba's death, she fell out of contact with Mokuba for around six months. From her point of view, he was 'grieving' his step-father's death (since she was unaware of just how AWFUL of a person he was) and hence why he sort of 'needed space' after a while. She heard from him again following his brother falling into a coma suddenly, and the two reconnected, even being present when Mokuba made the lockets for himself and his brother.
She and him often participate in arts and crafts and chess together (including Capsule Monsters Chess, of course). She also will play Buddyfight him with as well, and he was even present during some of the early development of the game.
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