#[also did shoot Studio Spider a DM on NAC since i know he'd done some recreations for his ENG-card replacements in his uncut-dub edits
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GX Finalized-Subs!114 (WIP): Screaming into Place
Getting some work going to prep everything for finalizing my subs for GX 113 and 114, and as part of that, I thought I'd try to take a crack at an error that happens here which first turns up in 113's preview for 114, and then wasn't addressed in-episode, subsequently being kept by the dub too.
So, as Judai orders Neos to attack Professor Satou's Attack-Mode Scab Scarknight, Satou activates his Scab Scream Trap Card, which reduces the Battle Damage there to zero before letting Satou send Scarknight to his Cemetery/GY to destroy Neos and summon Crying Scarknight through it. The way it plays out, Satou declares the activation, tells Judai that he won't lose to him, and the card here glows as we fade into Scab Scarknight before it starts to glow and chip away, its pieces flying towards Neos and making him go boom.
But given that, I thought it an error because it doesn't really make sense for Scarknight to be the card glowing, since the effect Satou described isn't coming from it--and throughout the series, shots like this are used as a card's effect comes into play, typically as a Magic or Trap Card gets activated on the field. (And since it's in Attack Mode, Scarknight's card wouldn't be on the field with it [it'd be horizontally under it if it was in Defense Mode].)
So, I thought I'd apply some AfterEffects skills (and a Light Rays tutorial) to try and fix it, giving me what I have here after messing around for a few days (albeit very briefly each day bc work). First, I made a proxy for Scab Scream in Photoshop, then CC-Power-Pinned it into place in AE with some color correction and light blurring. After that, I tried to see if any YouTube creators made AE tutorials on lighting up a card like the original shot, to no avail; most of them were around setting and then flipping cards up in 3D, which while useful wasn't quite the goal, lol. So, I found one on the CC Light Rays effect and was able to play around with it enough to get something that I liked in replicating the original glow here decently.
To account for the fade into Scarknight, I took this into Sony Vegas, where I faded it into about 12-14 frames of Scarknight post-fade that I reused (the original shot actually loops it some too--the dub, meanwhile, hilariously faded into a still shot of Scarknight because of how they dubified the card, and you can tell because his aura suddenly jumpstarts). I then played it a few times (or 20) with the audio from the episode to make sure I felt it natural with the SFX and all, lol.
But overall, hopefully that looks good! Not as 1:1 as I'd like, and if anyone has dabbled in AE for things like this, it would be nice to make it a bit more similar (I would've liked a way to make a few points on the art light up rather than just the total center, for example [and it did make sense to center it on Scarknight's body in the Scream art], or try to recreate the glowing lines around the card more [which I couldn't really keep due to the fade to Scarknight]). I did toy with the idea of masking out the original light-up spots for use with a new solid-color layer to redo them some, or masking Scarknight out from Scab Scream's art and making a light-up glowing effect from that, but wasn't really feeling how those were coming out. But that said, I think this'll work nicely enough--though yeah, open to improvements on the off-chance anyone else has dabbled with making cards glow like this in AE, lol.
#subbing rambling#is this an EVA 🦋#yugioh#ygo#ygo gx#GX#yugioh gx#[my love for this show is like an ojama]#i guess not a lot of the live-action YGO folks have dabbled with card glows like this if the YT tutorial count is any indication lol#[also did shoot Studio Spider a DM on NAC since i know he'd done some recreations for his ENG-card replacements in his uncut-dub edits#and might've done some glows like this--but he doesn't seem all that active there nowadays unforts#but i think this looks pretty decently serviceable 🙏🏽]#[pro-tip: once the gifs load refresh for simultaneous viewing]
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