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theartisticintrovert · 2 years ago
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here's how innocent nikoto truthers can still win
[stumbles in two years late looking like the pepe silva meme] Hello Milgram Fandom. I Am Exceedingly Normal. let me tell you about my Innocent Nikoto theory bc i am going Insane.
first off, so i dont have to type "innocent mikoto" and "violent mikoto" thirty thousand times, im gonna call Main Mikoto (the one who has no clue whats going on) "Mikoto", and Other Mikoto (the short-tempered one that attacked es) "Nikoto". it's the same concept as calling him "Mikotwo", i just think im funny. also i'm running with the assumption that Mikoto has DID, since that's basically been confirmed at this point.
OKAY here we go!
So, I actually first came up with this theory when I listened to Mikoto's trial 1 audio drama, before I actually heard either the MV or the trial 1 verdict. Please keep that in mind, but we're gonna come back to it later.
Basically, the idea is that it was Mikoto, not Nikoto, who committed the murder. It's been established that everyone who's in Milgram has been chosen because they committed a "murder" (for a given definition of murder). Therefore, Mikoto is here because he killed someone, just like everyone else in Milgram.
At this point (Mikoto Trial 1 VD "John Doe"), there's been a few things established on how the whole "Prisoner" system works:
Prisoners of Milgram cannot attack the warden.
If a prisoner attempts to attack the warden, their attack hits an invisible wall and stops midair (shown by Futa in "Braze You!", and again later by Kotoko in "John Doe"). If the prisoner attempts to restrain the warden, their arms will stop halfway and they'll no longer want to (shown by Kazui in "Gouging in the Night").
The warden can attack the prisoner with no repercussions. (This one is less important, but I figured I'd mention it anyway).
Basically, if you're considered a prisoner by whatever standard Milgram uses, congratulations you can't attack, restrain, or otherwise hinder Es. With that in mind, how did Nikoto manage to beat the shit out of Es before getting stopped by Kotoko?
Easy. He's not considered a prisoner of Milgram. If he's not considered a prisoner of Milgram, he's not a murderer. Ergo, it's Mikoto who's the murderer.
"But Tyler!" I hear you shouting. "Nikoto is like super violent! He beat the crap out of Es nearly entirely unprovoked! He definitely could've killed someone!"
Yeah but like. First off, someone is perfectly capable of being violent without being murderous. Case in point, me, hello. Not to mention, DID is usually formed as a protection response against severe childhood trauma. Now, I'm no psychologist, so take everything I say with a large grain of salt, but "murder" isn't usually the best way to protect someone.
Anyway, the other part of this that made this theory start forming was the thought that Mikoto is absolutely putting on a front, you know? Yeah he's like nice, polite, kinda ditzy, but also people are 1) perfectly capable of putting on a front, and 2) he pretty much admitted it himself. To quote Mikoto in the beginning of "John Doe":
"I've been holding on to that thought this whole time, and that was also the reason I tried to get along with the others y'know -- because that'll look better on a TV show, right?!"
He's already basically admitted to putting on a front to make himself look good/appear more palatable to others. (Relatable, masking king, etc.) This in mind, the real question is...what is he hiding? A temper, perhaps?
I actually was discussing this theory with my friend, and they suggested that Mikoto could have developed Nikoto in response to the murder, to continue with his belief that he's a regular guy who did nothing wrong. Basically, the timeline would then go:
Mikoto kills someone -> Panics -> Develops Nikoto and shoves the memories of the murder onto him -> Forgets about the murder -> Goes to Milgram
Luna (my friend) also mentioned that in his interview questions, Mikoto mentions that he "used to be a night owl, but recently started going to bed early". In the MV, the parts that take place during Nikoto's sections of the song all appear to take place at night, implying that Nikoto is actually new. Which raises the question: how the hell did Mikoto make it to 23 without realizing he has DID?
The answer? He didn't, obviously. However, it's perfectly plausible that any other alters he might've had have since gone dormant (due to therapy, distance, etc), and he assumed he was fine now. Then, when the murder happened, his brain hit the panic button and split again, resulting in Nikoto.
This gets even more plausible if Mikoto is the kind of person where, when he gets super pissed, his brain sort of...."whites out" and he loses memory of what he did until he calms down a bit, comes back to his senses, and realizes "Oh Fuck".
This could be what led to the split, especially if he rationalized it as "It wasn't me, it couldn't have been me! If it was me, I'd remember! It had to be someone else!"
Cue the creation of Someone Else. If Nikoto were to be formed in this way, it stands to reason that his purpose (and his trigger) is to protect Mikoto from the idea that he (Mikoto) could've killed someone....which would explain why he came out when Es mentioned the possibility that Mikoto could've forgotten he murdered someone.
Another thing that I didn't actually come up with myself but rather read in the comments of the video is that in the song, the verses (the parts at night) are in a 4/4 time signature, while the chorus (in the broken living room) is in a 3/4 time signature. Keeping this in mind, it's fairly apparent that the 4/4 parts are supposed to be from the POV of Nikoto, while the 3/4 parts are the POV of Mikoto. I don't know enough about music to say much on why this is the case, but it does at least make it fairly easy to tell who's supposed to be "speaking" (ie the lyrics). The comment also mentioned that after the second verse, the song switches to 3/4 and stays there, indicating the rest of the song is about Mikoto, not Nikoto. This, paired with the ending line of "Please tell me it's a mistake, that it's a lie, that I'm right. I'll forgive you if you tell me now" (followed by him punching the viewer in the face), just strengthens my belief of Mikoto knowing Damn Well what he did, if only subconsciously.
So basically the idea is that Nikoto is, despite being violent and short-tempered, completely innocent of the murder. It was Mikoto who actually committed the murder, shoving the memories and blame onto Nikoto after the fact.
Now that that's out of the way, let's move on to the adjustments I had to make after listening to the Trial 1 verdict summary.
Jackalope mentioned that Mikoto is, somehow, immune to Milgram's control. Therefore, the Trial 1 punishment of "rejection" and increased physical restraints don't apply to him, and he's a rogue element. The reason he gave was that since Milgram couldn't account for the soul of Nikoto (+ any other alters Mikoto might have rolling around up there), they can't actually impose the control onto Mikoto.
Now, I don't actually trust Jackalope any further than he could throw me, so I kept chewing on this. Because honestly, the whole "violent alter is actually a murderer" thing is 1) a way overused trope, and 2) are we really doing this in 2022? It's such a cliche that it completely negates the point of this being a mystery, so it feels.....cheap, somehow. After thinking about it for a while, I came up with an alteration.
To recap my thoughts on Mikoto vs Nikoto (since this turned into an essay):
Mikoto: Prisoner of Milgram. The "real" murderer. "Innocent" mask, tries to appear as a nice and nonthreatening person. Susceptible to Milgram's control and all the trials/tribulations that come with being voted guilty.
Nikoto: Here bc he shares a body with Mikoto. Violent, short temper, easily annoyed. A lot ruder/more informal than Mikoto (uses 'zo' endings rather than 'yo', etc). Didn't kill anybody. Possibly formed in response to Mikoto killing somebody. Immune to Milgram's control, immune to the "prisoners cannot attack wardens" rule (both by virtue of him not being a prisoner).
So here's the change: Milgram did manage to impose the Trial 1 punishment on Mikoto.....but not for very long. See, at the end of "John Doe", Mikoto was fronting again (after waking up from being knocked tf out by Kotoko). Sometime between "John Doe" and the Trial 2 commencement notice, the punishments were imposed and Kotoko went around kicking the shit out of the guilty prisoners.
In Mikoto's case, the control held only until Nikoto started fronting again, at which point it slipped. The restraints weakened, allowing Nikoto to break the straps (or at least the ones on his hands) and get rid of the restraints. We know Nikoto started fronting again at some point because when Kotoko attacked, Jackalope said that she and Nikoto ended in a draw. Mikoto, especially now that he refuses to believe he's capable of hurting anybody, has the attack power of a Squishmallow. Nikoto, on the other hand......yeah. Especially since his whole purpose is to protect Mikoto.
As for the mental aspects of the punishment (ie the hallucinations, nightmares, and anxiety caused by the rejection of their thoughts and reasoning), I think it only works if the prisoner knows that someone died due to their actions. I'm basing this on Futa's second voice drama "Baptism in Fire", and his description of what he's felt after being voted guilty.
Basically, he said that it feels like there's countless eyes on him, digging into all his mistakes and sins and bringing up everything he's ever done and lambasting him over it. With that in mind, I think the way it works is that it takes not only what Es decided (and thus their thoughts/the fan discussion) in general, but amps it up to eleven and amplifies the opinions of everyone who voted the person guilty. BUT since Mikoto literally isn't even aware someone died because of him (beyond just. Y'know. What Es told him), it doesn't work because he's able to brush it off as just lies.
I also read (I think on the wiki?) that Mikoto is suffering from headaches, which could be a result of Milgram attempting to impose the rejection punishment on him when he's in control, but since being confronted with the idea of him being a murderer is what triggers Nikoto, it's not actually working.
Anyway I'm an Innocent Nikoto truther, partly for the reasons outlined above and partly because if I were the one in charge of where their characters are going, that's what I'd do lmao. Thanks for reading my massive essay, please feel free to ask me about my brainworms.
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seithr · 7 months ago
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top 5 blazblue character designs
YIPPEE BLAZBLUE
I feel like my tastes are known but I still will take this chance to gush a bit about the characters and design philosophy of em that Ive always been real fond of :)
No particular order here or else I'll be here all night formatting on mobile. More under the cut!
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HAKUMEN it goes without saying I LOVE HAKUMEN'S DESIGN SO MUCH. The taloned tabi, the silhouette of wide pants and closefitted shinguards/torso. The faces/eyes scattered across his armour while the face is totally blank—made more unreadable and inhuman by the slats of neck guard. Fox-ears built into the helm shape to feel both animal and mechanical like antennae...and obviously the longass hair to sell the "tailed" look.
I remember reading really early on into liking BlazBlue—I can't remember the source, come maul me if I'm wrong—I read that Hakumen as a character and design was made when Mori was in middle or highschool, the idea of "what is really cool," and much of those ideas stayed. I not only really respect that and think its charming as someone who still likes MY own designs from that time, but, as it turns out, middle schoolers are still right. Hakumen is very cool. Augh. Fucking? Time travelling fox-robot samurai who's here to kill his brother to save him and also himself because his old self wanted to do the same thing for the wrong reason and thay thought disgusts him. Also him and Tsubaki in general make me start to choke (positive). God ok I have four more guys to discuss. Yes i also like Susanoo but I feel like thats a copout, I like that he's both animalistic and brutal martial arts as the God of War. Anyways CONTINUING
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VALKENHAYN R HELLSING I will admit that he is an old man in a suit and that speaks to me but that he's one of the strongest beings alive as a old man in a suit ohh. And he's a werewolf ohhhh. Shifting just his body parts to kick and rip with his claws, quickly leaping back and forth between a normal bone-breaking jab or knee or biting and snarling—the dance between raw force and refined precision and a brutal tear's always been sooo cool to see and think about. I also think his ribbon in his hair moving to his wolfy tail is very cute. A man of sharp extremes from refined to flashing his fangs, human and wolf, cool and very cute. I like him :)
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TSUBAKI YAYOI her uniform is so nice uruururururugh. Big cape and the way it drapes around her in combat like wings... Her sword and buckler/Izayoi looking so unique for being a "basic sword and shield for the hero"-type of deal! The eye on her hat's always been really striking too—the only "cold" colours being her and her uniforms eyes.....................Sparing a glance at Hakumen's recurring red eyes for no reason here. Knightly angel women and her flower-like "tassets" hanging off her clothes. Its a uniform which plausibly feels like it could be a uniform—she doesn't have anything uniquely "hers" or "for this female character" while still being really standout and clean. Her design's just really good guys. You can do so much.
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Really want to mention her masked look too at least really quick here. my girllllll...
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RAGNA THE BLOODEDGE well of course I really like his design. Yeah him being here is partially obligation because I love his character a lot but both things inform each other in the end. Mr Grim Reaper, Enemy of the World, red-and-black with a demon's arm on one side and a rebuilt one on the other. His big red coat and the oversize shoulders! The massive baggy pants—I love the silhouette he has. Blood Scythe/Aramasa/His sword transforming and able to clack around and shift's just. Always been such a cool design. Seithr-powered man, devil-smoke powered man, ashes of your own old dead self-powered man. Ragna is fucking cool auauauuuaghrhg.
And it DOES only make it more charming that he has a good heart, has a bit of a Kicked Puppy charm about him if you can pardon uhh that implication. He is just some fucking guy and he likes barbecues. He is sweet and cares for stray cats. His dad is a cat. He blows up the government regularly. He's a rebel who visually looks really clean if "intentionally trying to look like someone you should think is cool", which is both dork-charming and cute and also actually yeah cool because it's not a visual mess.
I like that his arm underneath is all belts and bandaged—Bloodedge only wearing half his coat for example is such a good look and it shows his clean black shirt underneath, which feels a lot like... Under that big eyecatching rebel coat of his (personality), Ragna's... Ragna, I don't know. I hope that makes sense. Knowing his personality makes me like his design a lot more than if I didn't I think.
As mentionned in Hakumen's block of text however: I already really like chuuni-ass designs, so combined in Ragna he makes me unwell entirely.
And last (I am running out of images allowed per post :((((( )
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Kitty peepaw. I am cheating slightly here. I like the Kaka Kittens' big hoods too and think they're very cute and very eyecatching and I adore them always—the kittens especially being stompy little things that travel in packs are really cute. I love that Jubei, actual strongest thing in the world, has the oversized paw sleeves too. There's cat claws bigger than his body stored in what looks like emo kids' oversize hoodie sleeves. He's so simple and still the imagery of that coat gets reused several times over and it looks good every time. Orange kitty peepaw. AND he has an eyepatch, how can I not like eyepatches.
There are my 5 favourite BlazBlue designs :> Sorry if them all being C series or smth is boring wauh. I can spend as long as I want thinkinh about it but I do always seem to come back to these guys, give or take one change depending on the mood. Unchanging faves are Hakumen and Tsubaki for sure and forever though.
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mochinomnoms · 1 year ago
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In regard to interspecies romance
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Humans have a fairly easy time pursuing the other species in Twisted Wonderland, though there are exceptions to that rule.
multi (separate) x reader [wc] - 2,252 [note] - one of the first things i ever wrote, though i never posted cause i didnt edit it. thought i would anyways cause its kinda cute. Edited 12/14/23 to add a readmore
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Despite their animal like tendencies and courting methods, it's incredibly common to see human-beastmen couples and families. Perhaps it's due to how similar their behaviors are to their animal counterparts, but humans are fond of how beastmen flirt and display affection. Beastmen are offended by the comparison, but it's hard to deny how similar, and cute, they are to the common wolf, hyena, or lion.
Wolf and other canine beastmen enjoy being close to their mates. They like to be physically affectionate, almost playful with their partners. They'll nuzzle into the crook of their neck—no matter how much bigger they are compared to their human—lean against them when they walk, and will happily be by their beloved's sided at all times. Furthermore, they primarily show their effectiveness as partners by being great providers, regardless of gender, and showing off how tight-knit their packs are. After all, family is very important to them, and they'll expect to have one, no matter how big or small, with their partner in the future.
If you catch Ruggie trying to slyly and smoothly place a hand on the small of you back when moving through crowds, no you don't. If a person notices Jack momentarily grabbing (gingerly, mind you) your sides as he slips behind you to reach the potion ingredient on the shelf above you, don't mention how his touch lingers ever so slightly. Maybe take it with a grain of salt when Jack tries to invite you to visit his family over break, as friends, of course. And when Ruggie brags to you about how well he watched over the neighborhood kids growing up, how he'd make for a great family man, it's all hypothetical.
Feline beastmen are more reserved in their affections in public, especially compared to canines, and even more so for lion beastmen. It's more common for them to show affection in more subtle manners, such as buying their partner's food and drinks without being asked, going out of their way to help them when they're struggling at school or work, and are able to spend hours just in their general vicinity. As long as their beloved is around, they're happy. In private, though, expect to have their entire body draped over them, weight and all, shoved into their personal space to the point that it becomes a foreign concept. Leona embodies this to his entire core, too prideful to perform PDA, but just prideful enough that he knows he can take up all your time and space with no consequence. Unless that consequence is your love and affection, which he supposes he could suffer through if you hear him purring, don't point it out.
All lion beastmen hold their pride close to their heart (no matter how much a certain prince would deny it) and their partner is no exception. Their pride is an intrinsically developed social network made of an extended, but closed family network. It requires all new partners to be carefully and slowly introduced to the rest of the pride, more so in Leona's case due to the royal family being traditionally made up of Sunset Savana nobility. You won't be the first non-beastmen, but are the first foreigner in a very long time to be introduced. Don't worry, though, Leona is nothing if not patient, and his family are just happy to know that he's found someone.
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On the other end of the spectrum, however, are human-fae relations. Uncommon, though not for a lack of trying on humans' parts, due to most of the fairfolk residing in the isolated Briar Valley. The complicated history between the two species, ancient to humans but still relatively fresh for fae, doesn't help either. There's also the unfortunate consequence of humankind's rather short lifespans compared to the average 1,000-year lifespan of the fae. Unless the fae is in their final hundred or so years, they'll almost always outlive their partner without magical interference.
It's not impossible though, and as younger fairfolk leave the valley to explore the world, more marriages have resulted in half-fae children, both human and beastmen. As partners, fae are devoted to the health and safety of their loved ones. Increasing tenfold into nearly coddling territory with non-fae. Compared to them, their humans and beastmen are awfully fragile and naive, and require their protection. This can cause animosity between them, however, and only fae that are willing to learn and change their old ways result in happy, long-lived marriages.
They're also generally known to have lengthy courting methods: not dating, that implies something casual, no they court. Once they've established interest in you, their end goal is marriage, no ifs, ands, or buts. Fairfolk are generous with gifting during courtship: all gifts are about an equal-exchange and your acceptance of their gifts is a reciprocation of their feelings. At the end of the courtship, you can expect a small feast to be displayed at a ceremony held between their and your family. This is an especially important ceremony when courting humans and beastmen: fairy food can often cause lasting damages to those that consume it without permission. By offering their food to you and your kin, they are welcoming you into their world and telling you that they will never intentionally bestow harm to you or your kin. If you choose to accept the food, then you agree to do the same til the end of your days.
Lilia is a strange case, having already lived a long life and being well traveled, a gleeful participant in the strange customs and traditions of humans and beastmen. He'd much rather participate in other's dating and courtship rituals than his own people's. It's fascinating how fleeting the process can be, yet it can result in everlasting devotion. Don't mistake his flexible nature for disinterest, however. He's still a fae, and if you start finding silly little knickknacks of his on their desk, you can expect to never be rid of him.
The Draconia family-line is steadfast in their traditions, even if Lilia raised the latest prince. So don't expect anything other than the previously explained rituals from Malleus, even if you're not aware of them. Taking gems, jewelry, and clothing made of the finest material you'll ever lay hands from his hoard means little to him if it means you'll accept the gift (and him). Even if you aren't aware of how courtship works, the moment you pick up the black ring with the big oval emerald and Briar Valley crest, you're practically engaged in his eyes.
The courtship is long, even for Malleus who was one step away at every turn to skip over the entire thing in favor of just eloping. All for the person who decided that the great and terrifying Malleus Draconia was actually just a simple Mr. Hornton, a friend, companion who just wanted someone to stay by his side. If it means calling you his spouse, his fellow ruler, and the only love of his life even a moment sooner, then he'd be willing to throw tradition and ritual out of the very tall tower window just to do so.
Many years later, when you reminiscing how the two of you first met, and how long it took you to notice his feelings, you'll offhandedly mention the random gifts you found at your doorstep. How you wish you knew who was leaving those precious stones and golden amulets with no indication on who the admirer was. Upon further questioning, you'll tell him that you didn't even know you were being courted until two months into the ritual. It'll then click in Malleus's mind how utterly lucky he was that the two of you even got together in the first place.
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It may be surprising, but human-mer relations have been extraordinarily rare. Only a handful of them have popped up since the times of the Sea Princess, who left her home for a human prince. In fact, you could probably count them on one hand! Perhaps this is due to the difficulties of having a romance between land dwellers and undersea folk; after all, it's much easier for humans, fae, and beastmen to interact when they all live on land. Merfolk can come up to the surface, and have been doing moreso in the last century, but having a relationship with someone who quite literally could not breathe in the same air/water as you is near impossible. At least, not without significant effort on one or the other's part.
Nearly all the human-mer romances that have occurred in history resulted in either one or the other abandoning their home to turn into a human/mer and live the rest of their days with their love in their new world. Certainly a romantic notion to be sure, but it most definitely require their love to be truly eternal. Or else you might run the risk of resentment brewing between the two. With a slowly growing need to easy access transformation potions and spells for business and diplomatic reasons, such romance is not far from reach, at least for those with money to spare. The next issue though would be the significant difference between land dweller and undersea folk's courting methods.
Perhaps it can be contributed to the more...feral nature of merfolk. Most of them still retain more animalistic features and behaviors than the average beastman. The twins are no exception to this. Even if you were to remove their claws, mucus covered skin, and 6-ft tail, you're still left with eyes suited for a deep-sea predator, nose that can smell the tiniest drop of blood in a pool, and rows of razor sharp teeth begging to bite down on your neck. The deep-sea is not only cold, but quite ruthless. So, it'll probably come as no surprise that moray eels will prove themselves as suitable partners by fighting either their competitors or you. If they can prove that they can hold their own, protect you from the horrors of the deep, then they have the right to go for your heart. That's not to say softer sentiments don't exist, and while similar the twins are still two separate people with different tastes. These tastes show during courting, though mers have a more casual date-like ritual.
Like fae, merfolk court via gifts, particularly handmade or ones they found themselves, and Floyd is awfully fond if gifting you the strangest things. A tooth that was knocked out from the student who shoved you a little too hard, a rock you tripped over in P.E., or a sand dollar he found on a trip to the beach were a few of the many items he gave you. Jade is similar, though he's more fond of making his own gifts. A necklace made of seashells found at the beach you had your first date in, a terrarium he made from plants that remind him of you, but your favorite was the small garden he started tending to on your kitchen windowsill. Breakfast was particularly delicious when made with his fresh mushrooms. Expect soon after the gifts lots of physical affection, public and private.
Don't be mistaken, they'll still bully you. But each of Floyd's bone-crushing hugs will be accompanied by a soft headbump from his forehead to yours. Jade's teasing, mean remarks will follow with a swift, sweet peck to your knuckles. They'll grab your notebook and hold it above their head until you agree to give them a kiss or punch them in the stomach, both are acceptable responses. Be a little mean back, they like the idea of a sweet and cute little human that can throw a punch. Your their sweet little human, and you make life in the deep exciting. Just don't ask about their flushed face every time they see you yawn, they aren't quite ready to explain that one yet.
Azul intensely studied a variety of topics before coming to land, even briefly glossing over dating, romance, and marriage before deciding he wouldn't need it anytime soon. He regretted that soon after meeting you, though he made do with what he knew. And what he knew as food. A combination of octo-mer courtship and being the son of a cook, Azul will discreetly court you by personally cooking and feeding you your favorite meals. It's the result of the dangers of ancient octo-mers eating their spouses after mating. Afterall you can't eat more if your already full. While not something they have to worry about now, it's an old ritual still used today, Azul has hear the way to a person's heart is their stomach and can wholeheartedly agree.
What's surprised you the most was what followed after, especially for someone as physically reserved as Azul: octo-mers are extremely clingy and affectionate. He doesn't have the heart to do anything more than handholding and chaste kisses to your cheeks in public, but he yearns to wrap all 8 tentacles and two arms around you so tightly that your gasping for a breath that he steals with his lips. He won't mention it, but he can taste the salt from your skin and the pulse from your wrists with his suckers. Take it from someone who grew up with a refined palate, he thinks your taste is equivalent to ambrosia from the gods, though that might be the lovesickness speaking.
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i have a hard time writing savanaclaw for some reason, but imma working on it now! also tagging for all the guys is stressful idk what i should enter, like fullname or just first name idk man!! pls reblog and comment! lmk what you time, xoxo
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potofsoup · 5 months ago
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Happy July 4th, everyone, and good luck to the UK voters out there!
Wow it's Year 11 of doing these!! Here's the AO3 link to the past 10 years, and here's the tumblr link.
Reminder that this is a long game -- some of the judges making decisions were appointed back in the 80s. Many of the cases that were decided this round were from Trump's term. So it's going to take long-term, consistent voting over a decade to start tipping things in the other direction. (Which I talked about in 2018 re: Trump shenanigans and 2022 re: Dobbs).
A lot has been done by the Biden administration (I'm assuming most folks have seen this post by boreal-sea with their very helpful sources), and much of that will be overturned by Trump, especially if he gets the Senate, and especially now that he would have a blank check for anything "official". So let's make sure that doesn't happen.
And even if Trump does get elected, your decisions down-ballot might effect control of the House or Senate, or might make it easier to vote next time, plus the whole plethora of state and local issues. It's Republican state attorney generals who are challenging climate regulations, for example.
Plus, when you really get down to it, only one of the candidates plans on pardoning himself and all his friends if he wins, and attacking the government if he loses. Maybe that guy shouldn't be the President.
If you're new to voting, remember to check voter registration deadlines! I'm a permanent vote-by-mail voter and it's so nice. :)
Transcript under the readmore
Page 1: Sam and Bucky meet up with Steve for a picnic. Steve: Thought you guys were still in Sudan? Bucky: I’m forcing Sam to take a break.
Sam collapses onto the picnic blanket. Sam: Oof, it just never stops, does it? Steve: Nope.
Bucky hands Sam an orange popsicle. Bucky: Eat and relax for a bit, Sam. Sam: Thanks.
Page 2: Bucky asks Steve: How are things state-side? Steve responds: HORRIBLE. Bucky: I thought you’ve been tentatively hopeful about what Biden has been able to achieve? Steve: I was! Student loans, child care, climate regulations, infrastructure, labor, trans rights … he’s quietly done a lot through regulatory improvements and congress bills. But now all people will talk about is how he’s OLD. And then there’s the Supreme Court’s decisions … Chevron and immunity… Steve puts his head in his hands, while Sam and Bucky look on with some concern.
Page 3: Bucky hands Steve a blue/raspberry popsicle: Steve, take a deep breath, and a popsicle. Sam: Sounds like we missed a lot. What’s going on? How bad is it? Steve: Pretty bad. The Supreme Court has made some decisions that give the Court and the President A LOT of discretionary power. Sam: Yikes, that doesn’t sound good. Steve: Well, the Chevron thing means that judges with life-term appointments can override policies made by government agencies. And now it’ll be harder to hold a President accountable because he will have immunity for any “official” actions.
Page 4: Sam: So if the President tries to, say, overturn a democratic election result, he’ll be allowed to as long as it’s in his job description? Steve: I don’t think threatening state electors is “official” business, but that will be decided by federal judges. Who get their jobs by approval from both the President and the Senate. Bucky: Yeesh. No wonder you’re stressed. Any good news? Steve: Well, thanks the Biden and the razor-thin Senate majority, the newer bills don’t rely on the Chevron deference. Still not great but not catastrophic. Sam, squirting ketchup on his hot dog: So what I’m hearing is that it’s now more important than ever to have a President and a Senate who you can trust to appoint fair judges, pass bills, and not commit crimes.
Page 5: Steve: Plus all of the state level offices, now that more and more deciding power has been thrown back to the states — abortion, LGBTQ rights, voting access… Bucky: Hey, at least this is a big election year so we can actually do something! Steve, with his arms crossed, looking surly: Except that all people want to talk about is how Biden is “too old” and “not doing enough,” as if that is on par with Trump’s desire to dismantle basic rights! As if the candidate who doesn’t embody ALL their ideals is not worth voting for! Bucky interrupts with a smart and a loud “PFFT.”
Page 6: Bucky: Um, Steve. YOU were like that in 1940. Sam, nudging Bucky: “Oh, this I gotta hear. Spill, Barnes.” In sepia, Steve is pacing around their apartment while Bucky is sitting and reading a newspaper. Steve: I can’t believe he’s running for a 3rd term! we need a fresh candidate to vote for! This is hardly a choice at all! AND he refuses to engage in Europe! All of Europe under fascist control and we’re just twiddling our thumbs? He’s letting millions die through his inaction! Bucky: Most people don’t want another war, Steve. If he came out for it, he would lose. Steve, indignant: But Buck, it’s your Polish relative who are in danger! Bucky, closing his newspaper and looking at Steve: Yeah, and between FDR and Willkes, I trust FDR to help if he could.
Page 7: Steve, in sepia, looking away: Should he be encouraged to do more? Maybe I should vote for Browder. The Communists have historically be Anti-Fascist.
Sam interrupts off-screen: Waitaminute! STEVE was going to PROTEST-VOTE? Steve: We were in a Blue State, Sam! Sam: But what about the down ballot races?! Steve: RELAX, I did my due diligence down-ballot. I wanted a senate that’s more progressive than the President.Voted LaGuardia for Mayor, too. Steve hesitates: Then, when I got to the President… I realized that the Best case scenario would be that my vote did nothing, versus if it actually spoiled the election. And when I asked myself who I could trust to work with my Senator… well, FDR had a good record with Labor. (sepia shot of young Steve voting) Bucky interrupts: Hold on, Steve.
Page 8: Bucky, eating a cookie, arching an eyebrow: You didn’t vote for Browder? Why didn’t you tell me? Steve: And have you say “I told you so” for the next century? Bucky: Heh.
Steve, with hand on his chin: What’s weird was that, despite everything, I still felt HORRIBLE when I ticked that box. Sam: Sounds like you built up the meaning of that vote far too much in your head. Logically, we know that a single box can’t represent all of the complexity of a whole system, but the desperately WANT it to. Just look at how people have built up so much around the term “Zionis” that it’s made productive conversations difficult.
Page 9: Sam and Steve speak in the background while Bucky reaches into the cooler and pulls out a box. Steve: Sigh. And that’s something that goes beyond the election. Sam: Which is why we need to vote, AND do other things. Bucky, looking at Steve and Sam: Like how Steve works to push organizations on the local level? Or like all the work you do as Captain America? Sam: Exactly. Vote AND.
Sam looks at Bucky fondly: Like how you vote AND make me and Steve take breaks. Bucky, looking stern because he can’t handle compliments: Shush, Sam.
Bucky holds up a cake that has the number “107” on it: It’s time for cake. Happy Birthday, Steve.
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stars-obsession-pit · 2 months ago
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I feel like the potential of different methods of treatment of Jason’s Lazarus Pit side effects in DPxDC fics is often underutilized.
Like, yeah, the crossover brings in more ghostly stuff that could help, but it’s contamination on his literal mind/soul (definitely soul in a DPxDC context, idk about in DC canon) brought on by an unnatural resurrection. At least to me, that feels like it should be significant.
Having Danny just reach in and pull it out or Frostbite treat it in a basic procedure feels almost… cheap?
Like, there’s absolutely nothing wrong with it being easy. Stories don’t need to go deeply into the soul healing process; if it’s not meant to be major plot point, it can absolutely be just a quick thing! I’m not trying to insult those stories at all!!
But I feel like there’s a lot of room for more complex or esoteric stuff in there to be explored!
Some ideas for such unique condition things under the readmore:
What if his “revenant” thing some fics use comes into play and the only way to remove it is to fully achieve his revenge? And if that’s the case, what if someone/something else kills the target of the revenge without his influence? Yeah, the person is dead now, he’s technically avenged, but he wasn’t the one to get the revenge. So does it still go away, or is he stuck with it? If he still has it, is it just permanent now or can he just find some other revenge method (ruining their legacy or etc) to break it?
Or oppositely, what if he literally can’t achieve that revenge or his body will die again, its mission complete. Thus, his only way to survive and remove the side effects is to smother all those vengeful urges until they fall silent. Which could make that “someone else kills the target unrelated to him” thing from the previous idea now the good ending - basically guaranteeing his survival since he can’t achieve the vengeance as easily now and can move on. Or maybe it’d be even worse as it forces him to move on regardless, dying randomly when the target of his revenge meets their comeuppance.
What if cycling out the corrupted ectoplasm is a long-term process of meditation (and/or emotional control) - something that takes up significant space in his life and forces him to plan/work around until it’s complete (reduced work hours, avoiding certain situations that might cloud his thoughts, etc)
What if he needs to obtain some sorts of special items/materials (either connected to his own life or more general ghost stuff) for a cleansing ritual, forcing him to go on some sort of quest(s) before he can perform it and recover
What if the tainted spots on his soul can’t be fixed, only excised, leaving other types of consequences for his mind/soul (some that will gradually disappear as the “incisions” heal, others that persist in the scars left behind)
What if the healing process requires him to go over his memories and smooth out the jagged emotional edges left by the Pit, and he isn’t experienced enough with ghostly matters to do on his own, so it forces him to get help from another ghost (and thus bare all his secrets to them)
What if the Pit Rage has to be fully pulled to the front - leaving him completely consumed by its control - before it can be literally fought back and suppressed
What if it can be healed only by taking pieces of healthy ghosts to patch him up - which’d require a lot of smaller ghosts (e.g. blob ghosts) or could potentially only need a couple if he’s willing to harm more intelligent ghosts for it (which Jason likely wouldn’t do, but he’s hardly the only person who��s been revived by the Pits…)
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speakergame · 9 months ago
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Progress Update - 3/4/24
Hello and happy March!
It’s been a while, hasn’t it? 😅 Well, I finally have some good news for you this time: I have some actual news!
I'm happy to be able to announce at last that an update is on its way! I’ve still got some assets to make and code cleanup and testing to finish, but I should finally have something to show you soon.
I’ll put a cut at the end of this and go into more detail about the what and why of what I’ve been working on during this long and unintended hiatus, but the tl;dr is that I hope to have an update out by the end of the month, and that said update will break any saves made in Chapter 4. Unfortunate, but unavoidable, since Chapter 4 had to be recoded from the beginning 😞
I just want to thank all of you once again for sticking with me through my extended silence! Especially to my patrons who’ve put up with me putting everything on pause month after month while I dealt with my real life shit, and to everyone who’s sent me kind and supportive messages to let me know Speaker hasn’t been forgotten. It really means a lot to me.
Okay, enough of that sappy shit! I’m gonna get back to work finishing this up 😁 I’ll put out another update later this month once I have a more definite release date.
Thank you all for reading! I hope you’re having a fantastic 2024 so far, and that the rest of the week treats you kindly. See y’all soon! 💙💙💙
(For those who want a more detailed breakdown on what’s been happening and what to expect, hit the readmore)
I won’t go into the personal life stuff I’ve been dealing with this past year that has slowed down my work, but as far as the actual game goes: 
To put it simply, I just wasn’t happy with it. Some of it could be because of how many times I had to reread the same section while I was coding the scenes that would’ve taken place after the last update, but no matter how much I edited or rearranged it, I didn’t like how that scene turned out. There was something… formulaic that had been happening with the way I always laid out scenes, and a bit of stagnation in the story, character, and relationship development that bothered me.
So I rewrote it. And when I still didn’t like it, I rewrote it again. And I still didn’t like it. I thought about scrapping the whole thing on more than one occasion as I struggled to get out of the corner I’d written myself into.
Inspiration finally struck at the beginning of this year, thanks in part to another interactive novel I follow, and I really like the direction I’ve taken it now. 
Instead of the RO split scenes happening where the last one left off, Speaker, Seer, and Gavin are gonna have a chat about Things™ to move the next story arc forward. Then Speaker will get some downtime, by themself at first and then in an extended scene split with the RO of their choosing. 
All the Big Plot Things that were going to happen in Chapter 4 will be moved to Chapter 5 instead, and 4 will be a bit more of a filler episode. A deep breath before the plunge, as it were.
This split won’t just be a quick conversation/reaction from the RO, but a full on different direction for the rest of the chapter based on who you choose. Most of them will involve leaving the house; all of them will involve actual one-on-one time (or one-on-two time, as the case may be) away from the others. And though romance isn’t required, all of them will have the potential to really move the romance forward if you so choose. One or two might even have a lock-in choice (maybe. I’m not 100 percent on that, so don’t hold me to it) 
These scenes won’t be in the next update, because they’re all very complex, but the update will definitely have the Seer chat and at least some of the by-yourself stuff. The update after will have the rest of the alone time stuff (including the clothes/body CC you’ve all been waiting for), and then the one after will start the RO scenes. I think.
I may actually split the RO scenes into separate updates, and let my darlings over at Patreon vote for the order they’re released. That way I can focus on one at a time instead of trying to split my attention six ways at once.
Okay, that’s enough rambling for me today. Time to get back to work! Still got a lot to get done before this is ready, but it’s so close now.
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needle-thread-thimble-spear · 7 months ago
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RGU and the Transfeminine, Part 1
OR
Why Miki Kaoru is an Egg
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Fig. 1: The Sunlit Garden
When I’d first watched through Revolutionary Girl Utena, Miki Kaoru was initially one of the characters I had the hardest time figuring out. Unlike the other poisoned sibling relationships in the show, Miki and Kozue’s didn’t really make much sense to me. I couldn’t decide how I felt about the character, whether he was “better” somehow than Touga, Saionji, or Akio, or if he was “just as bad”. And of course. What the hell is with that damn stopwatch dude??* Looking at fan writings afterward just deepened the confusion. Everyone seems to have a different opinion on what’s going on with Miki. It’s only after much re-watching, and introspection, that I think I’ve figured out why I’m so conflicted about the character. I’d like to share why- and hopefully along the way I can at least show that Miki is more interesting than many give him credit for. Click the readmore if you please!
(And, to be clear, what is written below is a reading, a blend of evidence from the text, from the subtext, and my own personal experience. I do not claim to be the first to interpret the character this way nor do I claim that this is the definitive read of the character. Nonetheless, I hope I can make my case to you!)
and, a big thank you to @empty-movement for collating all the high quality screengrabs and scans in this post!
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Fig 2: Rookie Princes
While I’m not the first to notice, I think it’s frequently overlooked just how similar Utena and Miki are in the first arc. It’s definitely something that flies over the heads of many first-time viewers. But Miki and Utena, are extremely alike! Of course, they are both motivated by an unattainable image of the past, and Miki’s early episodes codify the “sunlit garden” into the RGU symbolic environment. But it’s more than just this. Utena and Miki both treat Anthy in basically the same way. Utena has an easy time convincing Miki that the dueling game is objectifying nonsense. That the principled thing is to leave the whole exercise behind and treat Anthy like a person. It isn’t very hard for Miki to convince Utena to duel him for her hand either. They both view themselves as her personal protector, and (while maybe at different times), both project their imagination of what she must be thinking onto her. Utena does a bit more than Miki to try and figure Anthy out, but it doesn’t take much for her to get swept up in her own image of prince. In both their minds, Anthy needs them to save her. And, when Anthy looks them in the eyes, and tells them. I’m not yours. It destroys them. Freezes them in their tracks, breaks their hearts. Screaming, its a lie, you can’t mean that! Of course they get along so well! They see themselves in one another, plain as day. Little rival princelings, seeking the affections of the same princess, but always with chivalry and good intention.
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Fig 3: Heartbreak
But I think there is more to it than that! Miki and Utena (and later Nanami) are some of the youngest duelists (at least, without a black rose anyway). And, they have fairly similar relationships to the other members of the student council. Juri acts as an older friend, mentor, and source of advice for both of them. Its not unlikely that she sees her younger self in the two of them, and while she does very directly take this out on Utena, its her sword that Utena takes to her second duel with Touga. Indeed, Touga manipulates Miki and Utena in unsubtle and sexually aggressive ways, as compared to how he might treat Saionji or Juri. And for both, its their relationship to gender that he directly attacks. He attempts to break Utena’s spirit by turning her “back into a normal girl”, and for Miki he seems to challenge his masculinity. And while this may seem as though the two of them are being shoved in opposite directions, in both cases, Touga hits them in the same place. “You’re a prince then? I don’t think so. Unless you prove it”. Touga isn’t the only one to question Miki’s ability or status. Utena and Juri both tell Miki. You are much more suited to playing piano than dueling. The main difference here is that they tell him this with genuine compassion, but the implication is the same. You aren’t suited to this prince thing. Give it up.
I don’t think it’s just the audience who is conflicted slotting in Miki with the other “men”.
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Fig 4: Strange Friends
Much ink has been spilled on Miki and Kozue’s relationship, but I do think there is one thing consistent across readings. There is a power struggle going on between them, and they’ve both got something to hold over the others head. Personally, I don’t believe there is any attraction between them. Rather, What’s Going On With Those Two is their mismatch in understanding their sexuality and the RGU concept of “Reality”, and the friction that creates in their image of themselves and one another. That reading may go as follows. Miki sees Kozue as acting dangerously and immorally. In his mind, she is his responsibility, to keep out of trouble at the very least. Perhaps he sees himself as needing to step in for their absent parents. So he sees himself as the mature and grounded one, a father figure needing to keep the both of them on the straight and narrow. Kozue on the other hand, sees Miki as being essentially blind to Reality (with a capital R). She believes he doesn’t have a good grasp of what sex is, or what adult relationships look like. She may believe that she understands what happened with their parents much better than Miki, and clearly sees that her brother is in danger with his creepy music teacher. So she sees herself as the mature and grounded one, needing to protect her brother both by warding off people who would take advantage of him and by getting him to grow up and see things as they Really are. Without their parents, they feel the need to take care of one another and control how the other approaches their sexuality. But in the end, it does seem that Kozue is the one who is better able to manipulate Miki’s behavior, helping Akio convince him to duel a second time. That Miki needs to grow up and accept what he wants. He sees a vision of Anthy, and he’s driving the akiomobile. And, with fearful realization, he discovers the identity of End of the World.
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Fig 5: Fear
So then. Why should Miki be so hung up about his sexuality? It clearly makes him very uncomfortable. And why does he compare the sister he had in the past onto the one he has in the present? What’s so special about that sunlit garden, anyway? What is Miki Kaoru’s shining thing?
Let me spin a yarn, if you'll indulge me-
As far as Miki remembers it, when he was little things were perfect. His parents were still there, and he and his twin sister were thick as thieves. They would play piano together, and drink milkshakes. Things were simple and happy as far as he’s concerned, and while his childhood was not nearly as rosy as he remembers, it was certainly better than whatever he has to deal with now. Now his parents are gone for reasons he doesn’t quite understand, and his sister has drifted away from him and acts promiscuously. His body is starting to change, and it fills him with disgust. Worse still, he finds himself envying his sister for some reason. It all floods him with shame. He needs to fight those feeling with everything he has. Being very clever for his age, he finds himself the youngest member of the student council. He becomes involved with the dueling game as it is revealed to him, and goes along with it, not wanting to act out of place. He gets a crush on Anthy, and is unable to figure out what the hell he should do about it. Later, he meets Utena, and the two become fast friends. And how lucky, his new friend is roommates with his crush! She’s just so perfect. She’s kind, and quiet, and chaste, not at all like his sister. He feels a kinship with her. And in an act of cosmic fate- she plays for him his favorite childhood arrangement. It’s just as Touga says. He can’t let the world get to her, the way its getting to his sister. The way its getting to him. He needs to make sure that Anthy, and his memories, are safe. But alas- it seems she doesn’t feel the same way. She’d rather be with Utena. Hopefully, Utena can protect her where he cannot. Miki and Utena go back to being friends, and he nurses his hurt feelings privately. It wouldn't do to make a scene about it, and besides, it wasn’t appropriate for him to think of her like that anyway. Thinking about anyone like that. He can’t help but feel disgusted with himself for allowing it. Later, his relationship with his sister continues to deteriorate, and his father is remarrying. But he can stick by his principles, and stay out of it all, the dueling especially. Kozue, Touga, and Akio have other plans. He is confronted with Reality, and it terrifies him. He sees himself in the drivers seat, Anthy his. This is what he is now, no point in trying to hide from it. He challenges Utena again, taking an early advantage utilizing his new resolve and Utena’s confusion. But that resolves breaks quickly. What is Kozue doing with Anthy?
Pay attention, or you’ll lose.
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Fig 6: Crash!!
Miki is disgusted with himself, his role, because he does not want it. He hates what’s happening to himself and his family. He admires Utena and Juri, for embodying his ideal self. He listens to Touga, puts up with his music teacher, even if they make him feel gross and uncomfortable, because he feels he has to and that he doesn’t have a choice. He idolizes Anthy, so much. He is attracted to her, but maybe there is something more. Maybe, Miki wishes he could be her. Miki, in my mind, is a closeted trans lesbian going through puberty as a boy. I think that part of this might be projection, perhaps. But I hope that I might have made my case using the text of the show. But even if you disagree, I hope that you might have a better appreciation for his character. I think he’s fairly consistently people’s least favorite council member as a character, but honestly he’s my favorite and I think there’s a lot more too him than a lot of people give him credit for.
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Fig 7: Three Lesbians Hanging Out
… this all being said. I think it’s interesting that Miki thinks Anthy is the picture of femininity right? That this is what he wants.
In the end, all girls are like the rose bride.
Please wait patiently while I make the case, that while Miki is an egg. Anthy has long since hatched...
(And I do mean be patient! This subject, and the concept that Ohtori represents a transmisogynystic institution at its very core, is WAY more personal than this headcanon, and also is much more of a difficult thing to write for dozens of reasons. I'm still not 100% sure it would even be right of me to post my thoughts on that publicly. But if enough people are interested, maybe that would motivate me to write it!)
*What’s a good Miki essay without some sort of Stopwatch Theory tm? Well (and I freely admit much of this is probably projection, but it’s not just me projecting! It’s also my girlfriend!!), Miki seems to get very wrapped up in his own thoughts. He is very self conscious, takes the criticisms of others very seriously, and also seems to get ideas about How Things Are Going To Happen in his head. He desperately tries to make sense of his surroundings, and finds himself consistently failing to do that. So my guess is the stopwatch is a way for him to regulate and calibrate his thoughts and hypotheses and self image. He picked it up in his duty as council secretary, but its something he feels is significant outside of that. Aha moment? Click. Unexpected end to a council meeting? Click. Something go completely as expected? Click. It helps him process I think. That is my formal Stopwatch Hypothesis tm.
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Supplement Fig 1: Stopwatch
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saras-almanac · 5 days ago
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So I wrote this post the other day about my feelings on the handling of the BuckTommy breakup (which you can read here if you want). And @parrishjeanna reblogged with a link to an article from Tim. I wrote out a reply to it but it became so long I needed to put it in a separate post because it’s over 3k and I need to put it until a readmore.
Okay so I did read that article thank you @kawaiifacesong for linking the not generating revenue clicks because I don’t like reading any articles for 9-1-1 because it’s literally all buddies who can’t ask anything about the show. (Case in point, in this particular interview, the interviewer brings up “The Couch Theory” because Buck and Eddie sit on a couch.)
So this interview was trash for many reasons but I’ll narrow it down to three for the sake of this response: Biphobic nature of the breakup and aftermath, what’s being said in interviews isn’t what we’re seeing, and Tim writes as he goes so there’s no actual plan going forward.
First: The Biphobic Nature of this breakup is still moving full swing.
The idea that Buck is “still figuring himself out” and needs to explore is insulting in so many ways—especially to myself as a bisexual lady in my 30s. Firstly, being in my 30s, the idea that you need to figure yourself out still is absolute bullshit. Yes, you can still find new things out about yourself and make some changes, but usually by this point in your life, you have a pretty decent handle on who you are as a person. Which Buck does have… and we’ve seen that? So it has to be a reference to his newly discovered and realized sexuality.
Which, AGAIN is so biphobic and plays into incredibly harmful bisexual stereotypes that bisexuals need to “explore” to figure out what or who they want. This means either they need to fuck around and make sure they’re really bisexual. OR they need to get enough experience with their same gender to then be able to have a same-gendered relationship. Both of which are insulting and harmful. This idea that Tommy couldn’t possibly be a lasting relationship because Buck just came out as bisexual is wrong. It’s fine if they didn’t want Tommy to be a long-term love interest or even an end-game love interest, but why couldn’t they have done it differently, to hopefully not play into these harmful stereotypes that are still incredibly prevalent today.
Now do I think they fully intended it to play out as biphobic as it is? Not really, but I do think that the heart of what they wanted—Buck exploring his sexuality—is inherently biphobic because of the way they have chosen to go about it. There’s a world of difference between having Tommy break up with Buck so Buck can go exploring and having OS and TM saying similar things in interviews and Tommy and Buck breaking up and Buck getting back out there and dating around. Which if they had given it just a smidge of thought, I have to hope they would have come to that same conclusion and maybe gone about it in a different way.
Second: What Tim’s saying in interviews about what’s happening on the show and in these storylines doesn’t match up to what we’re seeing
I’m going to paste the few paragraphs related to BuckTommy break up here, just to read. I have bolded what I thought was important and what I’m going to talk about after it.
“Look, I think the breakup was premature, but that was by design. For me, the story that I was trying to tell was here’s a guy, Tommy. He’s not a main character on the show. We haven’t done ‘Tommy Begins’ or something. But you do see him in the ‘Begins’ episodes, in flashbacks, and by the time he leaves in ‘Bobby Begins Again,’ he’s turned over a new leaf. He’s feeling more comfortable. He’s hanging out with the new people at the 118 once Bobby takes over, and they throw him a party and bake him a cake when he goes off to his new post. There was even a reference in Broken when Chimney calls him to do the water drop,” Minear explained. “But Tommy’s a guy who’s in a different place in his life than Buck is. And I think what Tommy realizes is exactly what he said, which is, ‘I’m not your last. I’m your first.'” Minear referenced the coffee shop scene in Season 7, where Buck asked Tommy to give them another shot and come to his sister’s wedding, as a point when Tommy thought, “Alright, this guy’s kind of great. He’s super hot and he’s sweet. And this will be nice. And I’m going to be vulnerable for this.” As the relationship grew stronger and the stakes grew higher, however, Tommy reevaluated things. “I think Tommy, in the end, understood that this was not forever — that Buck is exploring himself. He’s still figuring himself out. And even if Tommy doesn’t know it, he might sense the fact that Buck likes to jump in with both feet a little bit precipitously,” Minear mused. “So was the breakup premature? Yes. Because Tommy was put in a position where he had to be honest. And once he speaks the truth, which is, ‘I think I know where this ends, and I can’t move in with you,’ he’s kind of breaking the spell — the spell of that honeymoon. Tommy even says, ‘I didn’t see this coming either.’ I don’t think either one of them did.”
Okay, lots of things happening in this quote but ultimately there’s a massive disconnect in what TM thinks is happening or what he’s saying is happening and what is actually on screen—and that’s a huge problem. You can’t rely on interviews to explain things, it needs to be in the actual text of the episode.
I think the real crux of the issue is this: “Tommy’s a guy who’s in a different place in his life than Buck is… Tommy, in the end, understood that this was not forever… he’s kind of breaking the spell—the spell of that honeymoon.”
Let’s break this down a bit. Tommy being in a different place in his life than Buck… How? Buck has, since the pilot episode, been looking and searching for a stable romantic relationship—he’s always craved that and wanted that. Even in the breakup, he was thinking about their future and marriage and moving in with Tommy. Is that not what the next logical step of a relationship might be? So doesn’t that—regardless of whether it was premature or not—prove that Buck and Tommy are in the same place of clearly wanting a long-term, committed relationship? So if this wasn’t the case, why didn’t you show that? Show them having that disconnect or make it clear that Tommy’s dropping hints about their future and Buck is not in the same place so he’s not picking up on them at all. Because what we saw was Buck wanting and seeing a future with Tommy and Tommy basically telling him that the doesn’t actually.  
“Tommy, in the end, understood that this was not forever — that Buck is exploring himself. He’s still figuring himself out.” This is my villain origin point—for real. Because this is also not what we saw! What we saw, was a Buck who was so secure in himself and his relationship, arguably for the first time on this show, that he didn’t panic or second-guess anything really. He was all-in with Tommy and enjoying himself and being with Tommy. He even said that being with Tommy makes him more comfortable with himself—aka what a lot of couples say when they’re in committed and reciprocal, healthy romantic relationships—that being with you makes me happy being me. (Paraphrasing here, but hopefully my point gets across.)
Because what is there for Buck to figure out yet? He knows he’s bisexual and incredibly into Tommy. He’s happy and content with his work life and seems pretty happy with where he’s living. His relationships with his friends and family are all as good as they usually are. So what is there for Buck to still figure out? I’m left to assume that this is again only about his sexuality, which just keeps adding more to the pile of shit that makes me feel crappy and uncomfortable with this storyline.
Also, why couldn’t Buck and Tommy last? Why is that assumed to be the correct conclusion to come to? How many high school sweethearts get together and last? How many people who don’t date until they’re in their 20s-30s find someone right away and stay together? How many people come out as queer later in life because they have found someone they click with and it just makes them see more of themselves and they stay together? Sure, this is not the case with every single person in these situations, but it’s not unheard of. To me, this just feels like the show and Tim are acting like Buck is a young, 20-year-old child and now a grown man in his 30s…
What we actually saw on our screens, was two people who genuinely seemed to enjoy each other and spending time together. That had an easy and sweet relationship, where they both felt settled and comfortable together. It’s why the weird change in 806 felt so abrupt—what do you mean these two people who had amazing communication up until that point, have not talked about their past relationships at all? I think that was done as a shortcut for the writers and TM to say, “Look, see, they’re not compatible, they can’t last because they’re not talking about anything serious.” But again, my point is: then you should have showed us that beforehand, given some foreshadow or lead up to it. Instead, they chose to blindside the audience for the “shock value” and it didn’t work. Shock value for shock value’s sake never works for the audience. They don’t want the rug to be pulled out from under them, they want to see you building something and only after it’s built can they see what you were doing the whole time.
Now, I understand that they just wanted to break them up for “story” reasons (which I have no faith is going to be anything good). While I personally hate that because I feel like there would have been much more storylines and things for Buck to be involved in and it would have opened up a lot more potential stories for the future, I get that it’s not my decision to make. But why couldn’t they actually make this make sense in the actual context of what we’d seen already? If you wanted to break them up because they’re in different places, then having Buck ask Tommy to move in could have caused more of an argument of Tommy saying that Buck doesn’t really see him and doesn’t seem to understand that Tommy has a whole life outside of Buck. O Tommy could have been the one to propose moving in together and Buck freaks out because it’s too soon—which leaves Tommy to come to the conclusion that they want different things right now and he can’t just sit around and hoping Buck will catch up because it would be too hard for him to let go of Buck later. Or have Tommy literally going to a different place—whether temporarily or permanently—and so they have to break up because Buck has a whole life here and Tommy wasn’t about to ask Buck to uproot himself for Tommy…
There’s so many other ways this breakup could have gone instead of the route they went—and they would have made much more sense contextually. Instead, they went this cheapest way possible and have Buck now acting like a child about calling Tommy, when in reality and with the growth we’d seen of Buck in the past 8 years, he would have reached out to Tommy already. At least to talk things through. The baking thing was cute for an episode and it would have been okay for longer, but I’m just sitting here wondering exactly why Buck can’t call Tommy… If it’s because he’s hurt, then they needed to say that because right now, it just seems like Buck is literally being forced to not call him but the audience isn’t really sure why.
All this brings me to my biggest point. Third: I don’t trust anything that’s being said in interviews or by TM because he doesn’t write in advance and that’s a major problem
Before we get into it let me make a disclaimer: I’m gonna need every single network and studio to start requiring all the white men who write for them to actually be getting them scripts. We cannot rely on their “genius” to make sense because these scripts—especially season 8—should have had a few more passes before what we’ve seen. The only episode so far that actually felt like a complete episode was the Halloween episode.
And if this season has taught us anything, it’s that Tim not having any real plans or anything written is actually a massive problem for this show.
Now me not believing TM is not me saying that I 100% believe Tommy is coming back (though I feel like the chances are higher now with the reaction from the GA for ABC to suggest some things or at least give a closure beat to this character and relationship) This is more, nothing that TM has said in interviews up until this point for season 8 has really actually happened on screen except for Eddie shaving his moustache… Granted, I don’t read every single article with him so I might have missed something, but I just feel like he’s got no interest in setting anything up and actually paying it off in any real way.
So many people were so excited for season 8 because it was the first season in years where we actually knew so many storylines going into 8—that weren’t told to us in interviews; they were introduced in the actual show! We had Bobby/Athena’s house hunting, HenRen fighting Ortiz and trying to get Mara back, Madney fostering Mara in HenRen’s place, Eddie dealing with Christopher leaving, and Gerrard back at the 118. Any one of those storylines would have been so amazing to really see explored and fleshed out. Instead, everything was basically settled and done by episode 4—apart from Christopher and Eddie resolution and Bobby/Athena actually moving in / building. To me, as a writer myself, that decision to rush though those other stories was a massive massive misstep. There was so much there to explore and delve into that could have been so satisfying to watch and really reap the emotional payoff.
Instead, we had like 2-4 minutes max of processing HenRen not being able to see Mara again before they were all reunited. Not that I wanted to see HenRen struggling again in this way, but it would have been different and they could have put some humor into it with Karen suggesting they tail Ortiz and try to find things out about her—or Hen comes back from a shift to find Karen has stayed up for 38 hours tracking every single facebook post from Ortiz and her family to try and find something they could use and she’s the one who uncovered the link between Ortiz and Gerrard, which then promts Hen to ask Buck as Gerrard’s specialist boy to ask for a favor or try to convince Gerrard to help them deal with Ortiz.
And Maddie and Chimney having Mara would have been so interesting to see them actually having conversations about what they want for their family going forward—do they want more kids, do they not? Are they wanting to try naturally or adoption? And then Mara being with Chimeny could have also added another layer of tension between Hen and Chimney with Hen being jealous that Chimney is raising her daughter.
I mean Eddie… the fact that it took 8 episodes (basically) for him to actually acknowledge that he needs to do something to be a part of his son’s life is a major problem as well. It makes me not want to root for Eddie to reconcile with Chris because he has shown hardly any initiative in actually confronting what he did and the actual reason why Chris is so upset and feels betrayed. There was a little in 6, but that’s sort of it.
Bobby and Athena, they just don’t seem to know what to do with them anymore. And that’s a shame because there are so many things they could do—namely my favorite thing which is give them more comedy to do! They are so funny together (cruise ship is one of my favorite things). Or they could have had the first few episodes be them sort of couch surfing through the firefam and be a fun little runner of “we really need to figure out what we’re doing.” Even their storyline of their house burning just doesn’t seem to be a thing anymore.
Buck, it would have been so amazing to see him dealing with the work stuff more and having Tommy to lean on, to see Buck who’s been pretty secure in his work for the past few seasons now dealing with Bobby being gone and Gerrard there, just really gets him thinking about the future. Or even the comment about budget cuts, why was that never brought up again? That would have been so interesting to lead up to the midseason finale, which of the 118 is going to get laid off? And Buck being in such a secure spot maybe he volunteers because he wants to explore something outside of firefighting and/or because everyone else has kids and a family and he knows it’s easier for him to not have a job? And then he’s saying his goodbyes and the midseason act out is Bobby announcing that Eddie is going to be leaving them instead.
Instead of really exploring any of that, it’s all been rushed through to move on to the next thing, but the honest truth is: I don’t trust what TM’s great next thing is because he absolutely squandered all the potential he had going into season 8. So all these “amazing things” he has going forward I just don’t trust they’re going to happen or even be slightly interesting. Instead, I assume they’re going to be something that’s like an episode opening and then never mentioned again if they do happen.
I just don’t understand what is going on in his head other than ego right now and I’m just… I deal with too many egos in my life to deal with another one like this.
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acerikus · 2 months ago
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G o d. All gekkos' outertale posting makes me wanna talk more in depth about the characterisation and plot issues in this game and why they bother me...
(readmore bc holy fuck this got long, it's probably like 5k words. It's also pretty much all salt, categorised by character)
Toriel
Why. Why is she like this. Kinda feels like the creator of the game hates her and if they don't, they have a weird way of showing it. She's treated as overdramatic and unjustified in her anger at asgore despite the fact that he DID declare war on humanity and he DID willingly let the people believe he was killing human children to harvest their souls. Even if he didn't do it for real in this game, she has every right to be angry and to not trust him, and it CERTAINLY doesn't make her undeserving to be a mother or whatever. Idk about you, but I don't think wanting kids to stay away from a man yelling about wanting to kill every child that crosses him makes you a bad parent, even if it turns out he didn't really hurt anyone y'know?
They also REALLY zoned in on 'mother' with her in a way that doesn't really make sense here. I could maybe see her feeling guilty for making a snap judgement but how would that call her motherhood into question?
Sans saying isolation messed with her makes no sense too!!!! The outerlands or whatever they called the ruins isn't sealed off in this game, other monsters seem way less intimidated by her in this game than in undertale (she has friends! She knows sans by name and goes to napstablook's shows and even has their phone number!), and we outright get told she takes the taxi to get her groceries... Meaning she headed off to the rest of the outpost and probably does that often enough.
All things considered, Toriel seems fairly well adjusted in outertale, at least by outertale standards. Kinda then makes it feel like everyone's just trying to convince her she's hysterical and that... Sucks.
Also the fact that they added an ending where you stay with her and framed it as a bad ending that doomed everyone is... Really mean? It sucked ass I'm sorry :/
Sans
... Why is he like this. This take on Sans is absolutely infuriating tbh. The only positive I really have here is that his puns are kinda good, I've seen fangames that fuck up this element massively and it was kinda fun to see his interactions in starton.
Okay, back to salt. His whole 'i became a sentry to help humans' thing is trash. He didn't care about that in ut! He didn't care about that at all! The only reason he looks out for frisk is because he made a promise to toriel, and he hates breaking promises. He didn't want to let down his friend.
...Huh. realising this is yet another case of Toriel disrespect somehow. Yet another thing they took from her, that they then just... Handed over to sans instead. :/
His lack of backstory. Look, I get wanting something silly, but they took almost everything that makes sans interesting away. Not hyperfocusing on sans like certain aus do is nice, but it feels like in a lot of situations in this game they overcompensated by a long shot.
No mysterious past/origins. We know he worked with alphys I guess but???? Honestly I have a LOT to rant about for that part so I'll leave it for twinkly's section. And yet despite all this, Sans inexplicably bleeds in tpe when not even undertale has that happen? Make up your mind!
His role in non Asriel chaotic also... Sucks ass. I'm in a pretty awesome corner of the fandom in terms of the people I follow and the takes I see as a result, so if I'm honest, when I saw all those posts about 2024 fanon sans being indifferent to his brother's murder, I kinda just figured they were vaguing about this game. You're telling me that sans of all people just shrugs off you killing everyone and complains a little bit before letting you pass?! He should know alphys already ran off. He should know the only person left to stop you is asgore, and that it's obvious he won't. Part of this could be connected to how frisk is written perhaps, and much like the twinkly situation, I'll have much more to say on that further down.
I understand the creator didn't wanna have a sans fight in their game - however, if that's the case... Maybe come up with a reason for him to NOT show up in the last corridor, then? Have him busy helping with evacuations or something, or already dead like in the first chaotic ending... This was just sloppy.
Papyrus
Honestly he wasn't... Terrible. The phonecalls were fun even if most were cheap references (though they can be fun in fangames sometimes so I'm not mad at this lol). Him being extremely talented at making spaghetti is just one symptom of one of this game's biggest flaws, however. I really don't like how nobody's really allowed to be bad at anything or have any real struggles in this game - especially when spaghetti in undertale is used to demonstrate his relationship with undyne and the similar wavelength they're on when humans aren't involved. She's the one who started teaching him to cook it, it's deeply intertwined with his desire to be a royal guard, and it's something they suck at together. Him just inexplicably being good at it is... Weird, and feels really disconnected from their friendship and her reluctance to let him in the guard yknow?
Also: his boss final phase. Having the dog NOT take his special attack away this time was really funny admittedly but... Idk? Not only is the fight really unfair for pacifist/neutral and those who aren't as good at the game (ut never gets this hard outside of geno), it feels way too on the nose in terms of insisting he's strong and has powerful attacks. Undertale didn't need to overcompensate to get across that papyrus is strong and disciplined and the way you have to infer that in undertale is way cooler. I might just be nitpicking with this point tbh but it's whatever. Letting myself be a hater for once.
And don't get me started on him getting together with Mettaton. It seemed to come out of absolutely nowhere, the idea that they were already friends in this was glossed over really quickly and no time was really put into developing the relationship save for papyrus commenting on finding him attractive every few minutes.
Gotta be honest, I've never been a fan of this ship nor understood its popularity. Papyrus very briefly mentions thinking he's attractive in undertale, but it doesn't really go anywhere and I'm not even sure mettaton knows he exists. It feels like it was just kinda added because it's a popular ship and that's it, not sure it really contributes much to either of their arcs. It was a light-hearted celebrity crush in canon and never really tried to be more.
Oh, oops. Had more to say here than I thought.
Undyne
Not much to say here... I think she was okay, there's nothing super bad with her. I do think the way gerson kinda downplays her/lacks faith in her in the chaotic route kinda sucks and I think choosing to make her non-undying chaotic bossfight harder sure was A Choice, but it's whatever. Undying was weirdly easy in a way that didn't do her much justice. Honestly they didn't do enough with her for me to have a wall of complaints and I can't tell if that's a good thing or not. Her relationship with alphys didn't really amount to much and her lack of understanding of human culture doesn't really hit as hard when she's just talking about random sci-fi things that we have no way of knowing are real or not in this game's idea of the 2600s ourselves, y'know? Her love of anime (that she mistakenly thinks is human history) is pretty absent here except to validate her relationship with alphys in a very shallow way.
The Ghost Family
Hoo boy... Was gonna make this the mettaton section, but I wanted to talk about napstablook at the same time, so I'm just gonna lump them all together.
What. What the hell was this plotline.
It feels like they tried to go for 'smalltime farmer chases passion for stardom after feeling unfulfilled at home' and as I've seen someone else say, 'shy business owner struggles to talk to their cousin outside of work'. This would've been fine tbh, but... There's a lot of things in the execution of this that kinda grossed me out if I'm honest. I don't think they were intentional, but I think it could've been thought through a lot better to avoid some unfortunate implications - or even lean into them in a respectful way.
Firstly, the ghost family intervention was pretty long, awkward, and didn't feel like it really added much - especially when most people playing would already know mettaton's backstory anyway (and his house is still accessible like in undertale!!!!! What was the point?)
Mettaton airing out his family issues on live TV feels very ooc - he keeps that stuff very close to his chest and I doubt he'd like it getting out. Him entertaining any of that out in the open seems... Weird.
Speaking of the intervention, his cousins' treatment of him was horrifying! Part of it seems intentional and it's nice that there's at least one part in the game where characters are allowed to have flaws and do bad things but... There's also elements that feel like you're meant to agree with them? Their insistence that mettaton just come home and everything they did in the past with constantly badgering him to come and help out on the farm were rightfully treated as something that hurt mettaton's feelings and that gave napstablook and the others pause. That's (mostly, we'll come back to it later) fine. He called them out for it and they reflected on it, cool. The way his ghost form was utilised makes me extremely uncomfortable, however.
Napstablook talks about hearing 'the real [mettaton]' in the recording, right to his face, 'the real mettaton' in this scenario alluding to his ghost form. Considering mettaton is a trans allegory, this feels... Kinda gross? In a similar vein, when passing mettaton's quiz barriers, one of the questions is 'what is mettaton's true identity' and you have the option to deadname him (using a name papyrus literally just made up in undertale rather than having any kind of creativity ofc) Alphys' reaction is simply to ask how you know that which... Doesn't feel great. The correct answer is 'mettaton' ofc thankfully, but everything around this particular plot point feels weird. Maybe don't do that w the most prevalent trans allegory character..?
And ofc, they keep insisting he just come home, go back to working on the farm, go back to his family... Idk, gives me vibes of someone abandoning their shitty transphobic family and then insisting they want to see 'the real [deadname] again' and for them to abandon their new life and just go back to the way things were before. Not good.
All of this would still be okay for the most part since the ghost family are painted as being unfair to mettaton... But in true pacifist, he goes back to helping out with the farm anyway and talks about how he thinks he was probably just being dramatic after all, and how 'blooky didn't do anything that bad'
... What?
It takes me right back to Toriel's treatment. Napstablook, Maddie and lurksalot gave no real thought to mettaton's feelings, made it all about them and showed pretty much no support for his transition nor his career! Fuck those guys! It's funny - mettaton is pretty consistently a pompous asshole (affectionate) in undertale but here, I think all his feelings towards his family were COMPLETELY valid. Mettaton outertale didn't do anything wrong.
Lurksalot didn't feel like they contributed much to the story either, save to be yet another character treating mettaton like shit with zero consequences nor narrative judgement. They just made every ghost family event even more drawn out.
And then ofc!!!! Mettaton and Alphys' friendship is so bland in this game! They're two people who kinda know each other and she says some nice things about him in a letter in chaotic but that's about it. Their friendship and the subsequent conflict frisk's arrival brings to it in undertale is the heart of hotland and the core, but here it's just replaced with unnecessary, hard to watch, boring family drama. The two of them have no issues to work out. She doesn't ask too much of him. There's no funny quips and barely any chemistry at all. God forbid either of them have any real flaws.
One last thing: I'm glad maddie gets her mew mew body, it's nice. Wish it was an on-screen moment or something alluded to more though. Some of that time dragging out the family drama could've been used on that instead, y'know? Especially with napstablook getting the mew mew doll... Genuinely thought they were gonna show it to her when they first got hold of it, rather than dragging Frisk into their intervention. She should've gotten to be more mad, too. Kinda a big part of her identity.
Oh, and mettaton's no-asriel chaotic fight was bullshit. It was a nice spamton reference and the first phase was cool, but the second was utter bullshit and dragged out the fight way too long. Attacking him after snapping all the wires should've killed him im sorry. It's even more of a shame bc I genuinely really liked this game's mettaton neo fight - it was fun and creative and felt possible.
Holding myself back from adding any more to this bc I could go on and on, ugh.
Alphys
Alphys. For a game that tries to make her the star of it, it's actually kinda impressive how much they managed to take away from her and just how uninteresting she is in this game.
At the surface level she's awesome, powerful, and the star of the show. In my first playthrough I was actually pretty happy to see her thriving like this! The more routes I played and the more I thought about it though they just kinda... Declawed her. Took away all her flaws. Made her 'perfect' in a way that I don't think works at all.
The amalgamates never happened. None of her experiments went wrong. She never hid away from her mistakes, or lied to anyone (save for keeping Asgore's secret, which she has no negative feelings about), nor did she over engineer any situations to make herself seem cooler. She doesn't argue with Mettaton! She's confident and assertive! She's Asgore's right hand woman and next in line for the throne! And ofc, the badass final boss! What's not to love?
...But none of this is Alphys, is it?
Her anxiety isnt just because of the determination experiments, it's pretty clear she's always been a pretty shy and nervous person. In fact, based on her entries they were one of the things she was more confident in before it all went wrong. People are hard, but she knows science, y'know?
She doesn't get to be flawed or interesting - despite her presence, she's just a generic cool scientist who's suave with the ladies, I guess..?
She isn't particularly dorky, shes overly confident, she has zero issues to work through. Her relationship with undyne is perfect (derogatory) and her infodumping about anime just before the archive feels very forced, like they remembered last minute that she does that and thought it should be included somehow.
Depicting what she'd be like in a scenario where the determination experiments never happened is a fun and interesting idea! But deltarune demonstrates how to do that well, and I think they completely missed the mark. The way she talks, her body language, the way she acts around others in general... These things are universal constants and yet in outertale, she's basically a different person entirely.
Outertale alphys isn't allowed to lie (save to cover for asgore Secretly Being A Good Person), she isn't allowed to miscalculate, she isn't allowed to mis-speak or make mistakes or do anything she'd regret. She feels like an alphys written by someone who hates her in canon and thinks all her flaws make her terrible and unlikable. I doubt this is the case since I don't think a person like that would've given her such prevalence, but that's the level of love and attention I feel was given to her writing here. It makes me sad.
And, of course... The DT experiments and her fight.
... Why did she have vials of determination if all the humans are alive? Did she take it from them? If so, was this before or after they went into stasis? We know she's not been the royal scientist for long in relation to how long humans have been falling, so did ROMAN take the determination? How much of this did she even DO?
Why did she and sans even DO anything with determination? It... Doesn't really make sense.
Speaking of determination, why did she melt at the end of her fight? I'd assume she's injected herself with determination as one of the vials in her lab is mentioned to be partially used, but I'm pretty sure it's also like this on pacifist. Was that overlooked? Are we just meant to assume it's MORE depleted? Does she just have natural determination now because She's So Cool And Badass? This isn't even really a complaint about the fight, more just how poorly that part of her lab is handled lmao
But getting into her fight... Idk, it didn't really feel like her. A lot of it was just random bullshit that was hard for the sake of being hard, that didn't really seem to be tied to her identity very well at all. People complain a lot about the Zenith Martlet fight in undertale yellow but that's done far better than this, imo. It clearly reflects martlet's character, personality and canonical bullet patterns (we see Alphys' in ut tpe!), there's a genuine feeling of progression in the fight and the act you're given to help with the fight feels more effective - you can still damage her on her turn, so taking a turn to heal act doesn't feel like a waste. The Asriel acts though... They just don't last long enough to feel that worth it? Sure they're okay, but in general, you get a lot less time to breathe. Martlet's fight lets you retry from phase 2 if you die. Sans' in undertale gives you as many turns as you need to heal while he's sparing you. Alphys' fight just feels like it's made to feel un-fun and painful throughout in a way that just isn't worth it, and doesn't really feel like it fits her personality either, y'know? The fight was just a slog and like many others, I had zero motivation to finish it legit. I don't think it helps that the undyne and mettaton fights in this route are fairly easy and simple in comparison.
Tldr: they took away everything that makes alphys endearing, fun and interesting. This isn't alphys at all.
Asgore
A huge chunk of this essay accidentally got deleted, including my first attempt at writing this section. In it, I mentioned that the Asgore apologism went way too far.
This time though, I don't think I'd even call it that. Reflecting on it, it feels less like an attempt to defend him and more like a way to hate on and spite Toriel.
Seriously. So much of his character basically just feels like someone going 'fuck you toriel. I'm giving EVERYTHING to asgore.'
It's... Really weird?
Asgore having a way out of killing humans is an interesting concept! Outertale takes place 500 years in the future compared to undertale, so the idea that they have the resources and technology to do that is kinda cool and in theory, exploring this idea sounds really fun. In practice though, it feels like it was mostly done to make Toriel out to be an asshole for no reason and to laugh at her for ever assuming he would've really killed anyone (despite... Y'know. Telling everyone that's what he was doing.)
He just. Completely moved on from Toriel without a second thought seemingly, and doesn't even look that affected by seeing her turn up again - meanwhile SHE'S got crumpled up tea recipes in the trash and all the Sad Divorced Energy - it doesn't really fit either of them! Toriel wasn't really given a reason to miss him like that, and I think even if he DID fully move on, he'd be way happier to see her than that.
All his leading statements on how she must feel in LV1 pacifist sucked ass also, especially with the way she kinda just agreed that yeah, she feels like shit for not trusting that he'd suddenly do a 180 and not hurt anyone (AGAIN. AFTER HE CONTINUED TO LET EVERYONE BELIEVE THIS) and that she must feel unworthy of being a mother. She hadn't even said half of this in front of him yet! He put words in her mouth! That in itself would be fine (social blunders are pretty normal for asgore after all) but it... Wasn't treated like that. It was handled as if this was a sweet and compassionate thing for him to say which... Yikes.
And ofc he gets to adopt frisk, and monster kid, and get to have Asriel live with him! His fatherhood is never called to question in undertale, but ofc Toriel's motherhood has to be here. Hell, despite their divorced status, if you talk to gerson in tpe it's highly implied frisk asks if asgore would start aging again if he became their dad! Idk, all of this part just reeked of Toriel hate and nothing more. Asgore is just yet another character to get sanded down and de-clawed and it sucks. So much of what makes him interesting is his mistakes and flaws and how they impact him, y'know?
Twinkly
I wanna start this by saying I don't think his writing is too bad. It's not amazing by any means but by outertale standards, he's one of the better written characters. That being said, Flowey is my favourite character of all time so I'm still gonna be critical.
So they did save the goat. Save the goat aus really aren't my thing nowadays - I feel like so often people act like he's a separate person to Flowey entirely and act like the alarm clock app dialogue doesn't exist. Asriel didn't end the story as a doomed tragedy fated to fade away! Flowey ended the story as someone who finally got closure on the loss of his best friend, and can finally learn to move on, even if it takes him a while to adjust. I don't think he needs to be a goat again for that.
That being said, I know these kinda aus are a big wish fulfilment thing for a lot of the fandom that aren't even necessarily something people want to be canon as much as they just wanna explore the idea and see him truly happy, so I won't judge that element too harshly. People are allowed to have fun, and I think save the goat can be fine if it respects him as flowey rather than separating them.
I really like that they allow Asriel to be fucked up and an asshole rather than him soft rebooting into some Sweet Perfect Little Prince once he returns to his old form, like so many other save the goat takes. Even in lv0's ending he struggles to bite back insults and mean comments aimed at Monster Kid which is... Admittedly kinda refreshing! There's definitely some flowey (or I guess in this case, twinkly) behaviour that still comes through here and I'm glad. This carried over to chaotic, too. While his characterisation wasn't perfect, this at least felt like twinkly obtaining a few form and continuing to play with the world, rather than your standard Asriel take. I also really liked that he remembers and acknowledges chaotic if done before pacifist, that was neat and adds to his character (as far as this game goes) I think.
However, onto the biggest, glaring issue I have with him.
Why. Why does he exist.
No, seriously.
In its attempt to make the world perfect, a world that blatantly only exists so the creator could make a save the goat ending, mind, there's no reason for the goat to need to be saved at all. Nor for him to exist after dying back when Chara lived with the dreemurrs.
Asgore isn't killing humans, so the souls don't need to be absorbed by anyone. Frisk can just enter the archive and lend their power to destroy the forcefield themselves, so there's no ultimatum like there is in undertale - there's no implied tradeoff of Frisk's life for the freedom of monsters without twinkly's intervention. In undertale, flowey's messing around opened up an ending that would've otherwise been impossible, something that worked for everyone.
Without him existing at all here, frisk could've broken the barrier just fine. All it really added to pacifist was a couple extra boss fights and asgore being dead for two minutes. And him being saved I guess but again, there's no real story justification for him being here EXCEPT to pat yourself on the back for saving him.
Why was he created? In undertale it's pretty clear - they wanted a vessel to hold all the souls in for now during the true lab experiments. He exists because Alphys selected the first flower to ever grow in the garden and injected it with determination that she extracted from the human souls.
... But all the humans are... Alive and well in outertale? They don't need a vessel to contain their souls. They don't need to extract any determination from anyone. Again, why do they HAVE vials of determination? And why did she inject one into a flower?
AND THAT'S THE OTHER BIG THING. It's established she and sans injected a starling flower for... Whatever reason. SO WHY THE HELL IS TWINKLY A CARTOON STAR?!
This point makes absolutely no sense at all. He looks absolutely nothing like a starling flower nor does he behave like a flower at all, which is confusing if that's what he started as. Honestly, I think it would've made more sense to just keep him as Flowey if they were gonna include him at all, and just have his appearance reflect a starling flower instead of a golden flower.
This applies to his fight too. Mechanically I think it's AWESOME, but the visuals are... Just very very boring. A huge part of why his fight in the original is so good it's the bizarre and chaotic nature of it, the horror elements, and the way so much of flowey's trauma in terms of how he was created and the things he finds scary was put on blast for all to see. The combination of mechanical and organic elements, all the plants and insects... Idk, just going 'hmm he's a star. Let's have him go through a star life cycle' is boring, there's no visual appeal.
If his creation is so vague and wishy washy, this would've been a great opportunity to flesh it out more. How was he created? What kinds of technology and machinery did alphys use to put all this together? How did she (or roman????? unclear) get the determination? What does twinkly remember?
That leads me onto a tangentially related topic - his trauma. I... Don't think this was shown very well. He talks a bit about BEING traumatised from the lab, but telling isn't the same as showing and canon flowey is terrible at hiding it, whereas I'd just as easily believe outertale Asriel made it up for sympathy points. He never really projects, he doesn't force anyone else to experience anything like he did, nothing like that. He's just a cocky asshole who likes killing, and who eventually decides to start being nice.
This game constantly seemed to be speedrunning ways to get him from being twinkly to being Asriel as quickly as possible in almost every single route which... Huh???? It's weird. Would've been nice to let him be a star more rather than just Asriel...
(final amendment bc I lost a huge chunk of this essay originally and had to rewrite it, and I'm realising I didn't manage to fit this in this time... How does a single monster soul let him get his Asriel form again? Sure he's still treated as if soulless and it doesn't make him a good person, but if he was 'so tired of being a star', why hadn't he tried doing this sooner? It makes no sense...)
For a game that exists to give him a good ending, it's so ironic how little he needs to exist at all in this world. Just goes to show what it looks like when you go too far with 'fixing' things or removing stuff you seem 'too problematic' for the sake of being wholesome or whatever.
Chara
Speaking of which... Look I'm just gonna say it. This version of Chara sucks so bad.
Chara is one of my favourite characters - they're really interesting, morally grey, and a fascinating way for undertale as a game to interface with us as players.
They're a child who likely saw the worst of humanity, then found themselves in a home with family who genuinely loved them once they fell down and met the monsters. Their intense saviour complex made them feel like the best way to help their family was to sacrifice their own life to get enough souls to break them free (and once they realised they had control, get payback against the humans while they were at it). They could be mean-spirited and a prankster. They valued efficiency HIGHLY. Their favourite number was nine because it's the limit, the absolute, a way to stop hurting and to stop others hurting.
And by doing geno, you can push this fixation on stats further. Max out all your stats. Gain power. Get stronger. Become invincible. Nobody can hurt any more if the world is gone. And ofc, they stand as the final arbiter of consequences for the player. Your punishment for killing everyone and for pushing them into believing it needs to be completed. Chara both IS is and is separate from us in a way that can't really be fully disentangled and it's really, really cool.
Anyway, enough gushing about undertale Chara. What's outertale Chara in comparison?
... Nothing.
They're nothing.
Outertale Chara narrates occasionally. They're a ghost that follows frisk around, but aren't confined to that, and have been actively wandering the underground since their death. They also still have a SOUL for some reason? This part doesn't really make sense at all.
Other than sacrificing themself and maybe wanting to take out a few humans after Asriel absorbs them, they don't do anything that could be considered bad ever. The most devious thing they ever do is snatch Asriel's diary to leave a silly comment in there when they first arrive at the outpost (sans does this with Toriel's phone in undertale tpe for comparison lmao). Despite what Asriel seems to believe, Chara is completely absent from the chaotic route - never getting corrupted, never caring about our stats, never wanting to hurt anyone, never even trying to make us face any consequences. They're just... Not here. For a character so prevalent in the murder based route of undertale this is fucking wild.
They all but vanish if you so much as say something slightly mean to someone, too! It's strange, makes no sense, and just like with sans, it feels like they overcompensated waaaaaaay too much for the people who insist they're evil. On top of that, if you do chaotic before lv0, they don't even remember chaotic happening! They'd may as well have just been a member of the ghost family who likes following Frisk around when they're especially nice. Like Asgore and alphys, they've been sanded down and de-clawed to be 'wholesome' and 'perfect', and it just results in a bland, boring character who loses anything that made them interesting, nuanced and fun.
'Chara wasn't the greatest person'... Why, though? They don't have enough substance in this game for that line to really have as much impact.
Frisk
I'm gonna be honest - I actually ADORED their frisk at first, and I think that's because I started with a neutral run and ended up drawing them a lot. They felt silly and mischievous and interesting, and this continued into chaotic. They seem pretty chill with what's going on but then take that even further by being hilariously affectionate with Asriel and still doing silly things like being up for picking up the electrodampening fluid or drinking directly out of the fountain. They felt like a funny little mini-kris (save for being okay with all the murder ofc).
Then uhhhhhhh... That's when I experienced the second chaotic ending, the one without Asriel, as well as lv0. I feel like they definitely DID try to lean on the Kris angle on purpose in terms of their feelings on being controlled and stuff but it???? Just doesn't work very well? There's no ambiguity to this version of frisk once you've seen all the routes. Just like EVERYONE ELSE, they're just a perfect little angel who would never do anything wrong and anything past lv0 is just the eeeeeevil player influence or whatever. Come on, we have deltarune for that kinda approach to control 😭 (though even then, Kris is a layered and interesting character who isn't goodness and innocence personalised, and that's why they're cool)
In undertale, we have no idea what frisk is like as a person. WOULD they spare everyone without our influence? Would they kill? Would they be a scared child lashing out in self defense? Would they run from everything, then give up and let themselves die permanently somewhere? We just don't know! We're not supposed to know! It feels like it went back to the very early fandom interpretation where frisk is Good And Sweet and Innocent while Chara is evil incarnate - except this time they're BOTH the former.
It's a contradiction too! Why in the Asriel chaotic route are they so down to follow him, and pet him, and hug him every chance they get if they don't like all the stuff we're making them so? The player has no influence over Twinkly. Every single thing he did, he chose to do, and yet even if the only time frisk has seen him was him destroying their mercy button and forcing them to kill for him, they seem to love him to pieces and go along with whatever he says happily. What.
I feel like they didn't know what to do with Frisk here at all and it shows.
Other characters
This has been ridiculously long, but to quickly go over non-major characters... They did very few things to make Roman seem interesting, the amount of stuff hes implied to have helped Asgore with just reduces even further any influence or impact alphys had, and (a smaller nitpick)... Why didn't he use times new roman as a font when we DID see him speak in the archive/on the signal stars? It's such a missed opportunity...
Burgerpants was fun... Kinda. Developing him like this feels like something that should've happened DURING the actual game rather than before it though because it made him feel like a whole other person entirely? The poisoned food was very funny though.
Why is Snowy now Stardrake when his dad hasn't changed at all and Crystal looks like any other snowdrake? That was bizarre.
I actually really liked the humans! Establishing them as actual characters was really fun, and I especially like justice. Justice, at least in my opinion, is probably the most interesting character in this whole game tbh - someone who tried to do good but ultimately caused more harm than good, while NOT downplaying it, showing the consequences directly, and showing them work to try to make things better. The way we don't grab their item like the others in the twinkly fight nor go through an area for them in the archive (and just talk to them instead) really adds to their intrigue - what are they like? Who did they know? Is there something they don't want us to see? How are they strong enough to not need us to grab their weapon at all to lend their help? I think it's get funny that the only character I'm fully praising is the clover-adjacent one. Justice outertale they could never make me hate you
(that being said... seeing the way this game is clearly just supposed to be a 'fix' for undertale does sour my thoughts on the humans a little. did they only do this bc they thought them NOT being full characters in ut was bad/a problem with it? 🥴 This applies to the additional monster kid story focus too).
Speaking of monster kid... Them being an orphan was clearly just a plot device to give asgore more kids and therefore feel like he won more than Toriel. Monster kid in undertale seems like they probably did have real and loving parents, and they have a sister too!!!! Would've been nice if they'd at least done something with their sister :(
This got... Way longer than I expected, so I'll stop here. But outertale definitely gave me an even bigger appreciation for other ut fangames. My gripes with deltatraveler section 3 feel much smaller in comparison now, if tsus misses the mark on Flowey later down the line they've at least already done most characters so much more justice, and it really puts into perspective all the heart and soul that went into kissy cutie, as well as its genuine love got the source material and characters.
Sorry outertale, you weren't for me. That being said, if anyone disagrees with any of this then that's fine! These are all just my opinions and feelings on it after going through all the routes and talking about it with friends. Media is always gonna resonate with different people in different ways and that's a good thing! If your perspective on any of this is different and if you had way more fun with it, I'm glad you did and I genuinely wish I could've felt the same. I feel like at the very least, making it has probably been a great learning experience for the devs and I really hope they carry on making games and improving their skills. Hope y'all are thriving and having fun regardless 💙
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zarvasace · 7 months ago
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Ugh tumblr is not cooperating with my readmores and art. Oh well we can do it this way. AU masterpost
Say hello to Shackle and Nothing, dark Wind and dark Time :D more art and long descriptions beneath the cut!
Shackle
Shackle is dark Wind. 
To me, one of Wind’s core themes is freedom. He goes wherever he wants on his boat (and has fun), he frees a couple girls from the Helmaroc King, and when I think of him, I think of wild blue skies and an endless horizon. He loves life and is one of the most determined heroes. 
Shackle, on the other hand, is a bit of a control freak. He doesn't mind not being in charge all the time (he does mind, but he doesn't like to be challenged, and knows that he'd lose any fight for the top place, so he pretends to not care) but he does mind when things don't go his way. If someone or something is annoying him or not listening to him, he will readily use one of the many chains he carries to threaten or restrain. He likes being in control of others, and he likes when people are afraid of him. He keeps fairies nearby, not so much in case of healing, but because he can shake their bottles and listen to them chime in fear. 
Shackle is a rather skilled manipulator, and one of the few Darks that look pretty much human, so he's often the one to head excursions into town (Prince is more of a charismatic diplomat, but his powers don't work on whole crowds at a time.) Because of his strength and chains, he's often the one to be on Dire duty, something he doesn’t mind much. Shackle is also very fond of money and luxury. He’ll pinch rupees on anything that doesn't have to do with him, like someone else’s supplies, but he's happy to splurge on himself. 
He doesn't have any mystical powers, but he does have enchanted chains that grow and shrink according to his needs. He eats food like any mortal. He's as young as Wind is but is more often successful at bluffing his way into bars and the like. He “jokes” often about earning a couple rupees from selling one of the others—usually Lost or Madness, or Nothing if he's being annoying (a normal occurrence.) Shackle’s ambition is to break free of the others and start a true pirate empire, and the way he wants to do that is by starting a slave trade. That way he can indulge his loves of intimidation and money at the same time. 
In terms of design: Shackle is pale to Wind’s tan, a bit beefy to Wind’s young lankiness. He wears red instead of blue, leaning into the pirate aesthetic with sashes and belts and leather and eyeliner. He got a chain tattoo because he thought it was cool. He fears losing everything he has, and some of what he doesn't have. 
The only thing that Shackle and Wind would agree on is that Aryll must be protected and lavished with gifts at every opportunity (even though Shackle hasn’t technically met her, yet.) He'd treat her like a princess—as long as she agreed with him about what a princess should be. He isn't a very good listener. 
Nothing
Nothing is dark Time. He appears as a petulant child: sharp and angular and half-dead. He takes all of Time’s gremlin tendencies and turns them into cruel pranks and mean-spirited insults. Time is a leader, and Nothing intentionally holds the group back if he can get away with it. Nothing is resentful: he remembers fighting Time, though he, like Agony, is different now—he can think more clearly and has a  purpose beyond just being something's  guardian. 
Nothing gets along best with Madness. He hates being given orders and actively goes the other way unless it was his idea. The group at large only barely puts up with him, but they keep him around for a good reason: he's kind of a genius. He knows dungeons, traps, and gimmicks like nobody’s business. He won't ever give advice on one of Depth’s plans if asked, but they've figured out that if they give Nothing an opening to dunk on someone and hurt one of the Heroes, he'll jump into it and put that genius to work. He's excellent at predicting what the heroes might do, which makes everything just that much more sinister. 
On occasion, Nothing will fall into fugues. During these periods, he appears as an older teenager instead of a child, and he's virtually unresponsive. He'll move if prodded. He’ll fight—and fight very well—if told to, but he won't speak, the embodiment of his name. Pretty much everyone finds the contrast rather creepy. These periods don't last long, and soon enough, Nothing is back to his bratty younger self. 
Most of all, Nothing wants everything Time has, but if given the option, he wouldn't take Time’s place. He innocently wishes he could be a hero, but he knows he can't be, so he's going to go as far the other direction as possible. He wants to build his own life. But the people around him wouldn't ever let that happen, so Nothing is bitter and lashes out, without any reason not to. 
Nothing is designed very much after the Dark Link in Ocarina of Time’s Water Temple, with a few significant tweaks. He is based on young Link instead of the older one, and he is also covered in signs of decay. There are faint red and purple lines like veins on his skin, like corpses that began to decompose underwater, and his tunic and hat show signs of the same. When he appears as a teenager, the decay is even worse. His sword is patterned after the Master Sword, but is just a normal, nonmagical thing. 
Nothing is the Hero of Nothing, a sad admittance of his own emptiness and a jab at Time’s forgotten timelines. He wouldn't even know how to seize the opportunity to be a hero of something if it showed up in front of him.
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cuubism · 1 year ago
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cozy times at hob's cafe [pt. 8 of the adventures of hob, "normal" cafe owner, and dream, bookstore cryptid]
lil bit smutty under the readmore
--
If he and Dream ever break up, Hob is definitely going to have to close up shop here and move to the other side of the country. He’s gotten so used to looking up from the till to the sight of Dream cozied up with a book and coffee in the corner that if he stopped having that it would probably break his heart.
As it is, he does have that. As he finishes up with a customer, he looks over, compulsively, at the loveseat in the corner of the cafe. Dream’s taken that spot over as his own, not just to sit but to lounge, sprawled across it with his head propped against one arm and his long legs dangling over the other.
He’s reading whatever book he’s brought today with a sort of pinched intensity. Hob had thought, early on, that Dream had already read every book in his library, through some kind of magic or bending of time, but it turns out that’s not the case. His matching of books to their readers is uncanny but he hasn’t actually read all of them himself. Though he seems to spend all the time when he isn’t working or talking to Hob remedying that.
As Hob watches, Dream plucks up his iced coffee from a side table and takes a delicate sip through the straw, not lifting his head and somehow managing not to choke himself in the process. Hob shakes his head in amusement and goes back to the next customer.
Later, he brings a pastry over to Dream. No scones today, this time he has lemon bars, but it hardly matters when Dream can be plied with almost anything sweet.
He sets it down on the table beside Dream’s now-empty iced coffee. “For my liege.”
Dream looks up and smiles with princely satisfaction but doesn’t adjust his languid sprawl. “Sweet Hob,” he coos, and tips his head back, and Hob obligingly leans down and plants a kiss on his lips.
He perches on the edge of the couch beside him. “What you reading?”
Dream shows him. Oh… it’s Hob’s. The one Dream had given him back when they first met—In Search of Nightingales. He probably nicked it from Hob’s flat upstairs—or rather, took it back, as technically all the books return to the Library in the end, according to Dream.
“What do you think, then?” Hob asks. Does Dream even have books that he likes or dislikes? Or does he just accept all of them as they are? Hob isn’t clear on how it works to be a library spirit, or whatever Dream is.
“I find the chemistry titillating,” Dream says, and it’s only because Hob is used to the way he talks by now that he doesn’t choke on air at the phrasing.
Though it’s possible that’s what Dream wanted in the first place.
“I find you ‘titillating,’” Hob says, and Dream’s satisfied smile deepens. “You’re a horrible distraction here. Look at you.” He taps his fingers up Dream’s terribly long legs, over his hip and up his rib cage. “All laid out like this.”
“I’ve no objections to being laid,” Dream says, and sets aside his book, stretching up a hand to run his delicate fingers through Hob’s hair.
“Not in the middle of my cafe,” Hob says sternly, and Dream pouts. It’s true that he’s incredibly tempting, even and especially when he pouts like that.
Dream looks at him beseechingly, still tickling Hob’s scalp with his fingertips. Christ but he’s pretty. Letting him lay here while Hob’s trying to work was both Hob’s best and worst decision ever.
“Fine,” Hob says, and it’s probably the easiest victory Dream’s ever had. It’s not like Hob needs to be wheedled into having sex with him, for Christ’s sake, but— “If I go out of business it’s your fault, you know.”
Dream seems unrepentant as Hob pushes himself back to his feet.
Hob points at him. “Upstairs, ten minutes. I’m not leaving the place to catch on fire because you’re horny.”
“Hypocrisy considering what we did in the Library yesterday,” Dream calls after him as Hob heads back towards the counter. “Those books still have yet to be shelved.”
“Little nightmare,” Hob grumbles, and can just see Dream’s smirk.
~
Dream is gone sometime between when Hob turns away from him and when he finishes situating the staff to take over for a while. Much of his staff are uni kids, and too nosy by half, definitely know what he’s up to when Dream’s around, but he ignores it for now. He supposes he can live with their gossip.
When he turns back, Dream has disappeared from the couch. He’s taken his lemon bar with him, which makes Hob chuckle, shaking his head fondly.
He follows Dream upstairs, and finds him in nearly the same position, sprawled now across Hob’s living room couch. Except now he’s shirtless, and engaged in delicately eating the lemon bar piece by tiny piece, licking his fingertips after each one. Little devil.
“Stop sexualizing my pastries,” Hob says, as he slips off his shoes and slides right onto Dream’s lap.
Dream gives a satisfied hum and licks the dusting of powdered sugar from his fingers, tongue lingering. “If you insist, I suppose I can tone down my behavior.”
Hob captures Dream’s mouth, hands to his shoulders and pushing him down into the couch. “Don’t you dare.”
Dream smiles into the kiss. He tastes strongly of lemon and sugar, and it’s definitely more satisfying a taste on Dream’s lips than when Hob had tried the first batch of lemon bars this morning.
“You taste good,” he says.
“That is your doing, I should think.”
“Mmm.” Hob kisses the curve of his throat, then the sharp angle of his collarbone. Dream sighs in the most spoiled, indulgent manner as Hob slides down his body to lay kisses on his bare chest, his belly, low on his pelvis above the waistband of his jeans.
“I should make you wait,” he says.
“You won’t, though,” says Dream, and he’s right. Hob is, as the uni kids say, a simp.
He unzips Dream’s jeans. He’s already hard in his underwear, and stretches languidly as Hob takes him out, a shiver running through him. Hob is hard too, but doing anything about it feels secondary to watching Dream in his sleepy, sensual satisfaction. Hob likes to see him like that, letting go.
“You just going to lie there?” he says, and Dream hums, tipping his head back. Petting lightly at Hob’s hair. He does tend to get drowsy in the afternoons, night owl that he is. “Course you are.”
Hob hardly minds. He likes to see Dream happy.
He gets to work trying to pull even more of that beautiful ease from him. Sucks Dream off slow and methodical, feeling a rush of success at every fluttering sigh and low moan. Dream keeps petting through his hair, gentle undemanding touches. His thighs tremble, breath coming quicker and sharper whenever Hob takes him deeper.
Hob knows well enough by now when he’s about to come. Dream’s thighs tense up, and his grip tightens in Hob’s hair, breath catching in the back of his throat. He comes with a drawn out sigh on Hob’s tongue, and strokes Hob’s cheeks as Hob pulls off him and swallows.
“Hob,” he pleads, tugging on Hob’s jaw to draw him up, and Hob chuckles.
“Don’t fall asleep on me,” he warns, and Dream rolls his eyes, though he does look quite sleepy. Hob’s own arousal is a low simmer in him, sparked brighter by Dream’s pleasure but undemanding, and he might have just draped himself over Dream’s body and let it be, except Dream is already slipping a hand into his pants.
“Dream—” He’s cut off as Dream gets his zipper open and pulls him out, then tugs him in with his other hand around the back of Hob’s thigh, encouraging him to grind into the crook of his hip. “Fuck.”
“Mmm.” As Hob grinds against him, Dream’s hand goes back to his hair, and he brings Hob up to his lips. Hob kisses him, messy, uncoordinated. Dream’s lips are sweet, his body delicious friction. It’s so easy with him sometimes, like now, lazy and haphazard and imperfect.
He comes with a groan over Dream’s stomach, tucking his face into his throat, limbs going pleasantly loose. Next thing he knows, Dream has recovered his shirt from somewhere and used it to clean himself off so he can pull Hob flush to his chest.
Hob chuckles, feeling about as sleepy as Dream had been before. “I’m your blanket now?”
“A warm one,” Dream agrees. “You are very cozy.”
“Glad I’m good for something.”
“Food and warmth,” Dream agrees, and Hob laughs. Though privately, he doesn’t think Dream has much of either in his life usually, and he’s glad to be able to provide. “Though not just that.”
He doesn’t need to elaborate. Hob gets it.
He lays his head down on Dream’s chest. The cafe’s just going to have to keep itself a bit longer, he thinks, because Hob’s staying right here.
Dream keeps petting his hair, and Hob presses in closer to him, and it’s not long before they’re both asleep.
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heywriters · 1 year ago
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how to make a tumblr post (and get notes!)
Have never seen any post discuss these exact things, so i'm sharing my insights with y'all*
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Use images. They don't have to be good or spectacular like this extremely coherent thing I just made. They just need to catch the eye break up dashboard monotony.
The gif search feature is an unreliable wild card at best and a NSFW eye gouge at worst, but it gives credit to the op of the gif
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If you're an artist your whole post is your images, so skip to the links and tags section of this post because the rest won't help much.
-> Image Descriptions
When making a post that contains images, hover over an image and click the meatballs icon in the lower right corner of the image. Click "update description" to add a description. It isn't always necessary, but it is very courteous for a variety of accessibility reasons.
-> Text
Break up your text. Run-on sentences are standard here, lack of punctuation too, you can really do whatever you want, but avoid massive blocks of text. unless you've got a really incendiary opening line and the entire center of that granite chunk of text is actually comedy gold, hard-hitting tumblr journalism, or one of those zany confessional posts that can be followed up by the drive thru meme
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break up
your text.
and go light on the ALL CAPS. save it for emphasis or when you're feeling very unhinged or saRcAStiC y'know how that goes, i don't need to explain it. this site has a very dry tone to its posts so caps are rare. also periods
Bullet points and numbered posts are good and fine. The "Chat" post option is used less often these days, but different groups found uses for it so it sticks around.
Titles Matter
they help break up text and put people at ease. they are best for informative, mature posts but can make you look like a square in more relaxed conversations. sometimes they are also great for emphasis in a comedic sh*tpost (censorship is entirely up to you, btw. you don't have to censor much on tumblr except titties and genitals).
Tumblr automatically shortens long posts now, but etiquette asks that you tag #long post if you want to avoid clogging up someone's dash. It don't matter too much though, this is the "color of the sky" site, so get used to posts being too long
That being said "READ MORE" is a fantastic feature. Use it when you want some level of privacy like "hey, only click below if you want to hear about my problems" or "click below to read my 18+ fanfic." Read more is also great in case you want to delete something forever. If a reblogged post has a read more, but op deleted the og post, that content is gone (readmore has to be on the og post at time of posting for this to work, btw; edits to og post do not span all reblogs)
the other bells and whistles like colored font or italics are helpful in improving text, but we don't really rely on them. every mode of looking at this site alters those aspects somehow so we often ignore them
-> Links
Hint: People don't want to click links. We don't know where they're taking us. Most of us are on our phone and don't want to open another tab or leave the app to go on the browser. We're cozy here on Tumblr and do not wish to be whisked away (unless it's a rickroll)
Don't leave the link thumbnail to do all the work, like so
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add a little sneak peak info, maybe your favorite line from the article or a reason why it's important for people to know the info on the other side of that link. Sell it!
When you're adding a link into a list, i.e. no large thumbnail just a line of text leading you to another site, try not to copy/paste the link as is
"https://......"
No one wants to click on that it's gross and scary. It's screams "meh, i'll click later if i feel like it." If the build up to the link is too good to resist ("if you want to save the orphaned puppies here's the link") then that http mess is sufficient.
Otherwise, dress your links up a little by including the title or a description of what the link goes to:
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Or, if it's an informal post where you're just popping info in to back up whatever insane thing you just said, just write something like "link here" or "(x)" and hyperlink it.
-> Tags
artists, writers, and other creators: leave a tag on your creative content that makes it easy for blog visitors to see it all at once. e.g. "My work" and we click on that while on your blog and see only your works
You can have up to thirty tags on any post. All will make your post show up in searches and followed tags (it used to be only the first five tags that got you traction). However,
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Please. Do not tag everything you can possibly imagine being relevant to your post because
It's called tag spam and it's against TOS
Everyone here hates that
No one is going to check all those tags ever. Someone might search one five years from now and accidentally find your post hanging out in the ether and they'll still ignore it.
Your imagination is wicked tiny because I guarantee the perfect tag is going to be something indecipherable and seemingly niche.
Follow popular tags (or at least be aware of them)
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If yours is an off-the-cuff post and you don't have time to find out what a niche group is into then wing it, sure, idc. this is also the shitposting site do whatever you want
Don't put your hate in the fan tags. This is the unapologetically-like-dumb-things site and your negativity is not wanted. You can still complain, just avoid tagging to get the attention of the fans of whatever you're complaining about. That enables pvp and even nonfans will know you deserve the backlash
-> Audio & Video
clickable by nature because we all love noise and moving images so there's no special way to share posts like this. just post them with good tags and maybe a one-liner, and they'll sell themselves
Tip: it's nice to add descriptions to these too but it isn't common
Protip: if the audio is the best part of the video (e.g. a baby burps REALLY loudly and it's hilarious) please caption or tag "Unmute!"
-> mkay bye
that's all i can think of right now. will update later if i remember something
---
*this is year eleven of my time on tumbles and i studied marketing in college for like six of those years and have been applying that bupkis to tumblr ever since. every post i see that gets no traction and every lovely artist that goes nowhere on here bothers me so deeply and i sincerely want y'all to succeed <3 <3
+ If you find this helpful and want to support my blog, I have a ko-fi!
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submarinefleet · 2 months ago
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Imagine dating Usami in the modern day, and having Ogata as a mutual friend. Maybe you met them at the same time, or Usami introduced Ogata as his roommate in college. Maybe you even knew Ogata first, and Usami swept in after he introduced the two of you at a party.
(More under the cut. Open the post if you don't see a readmore.)
Whatever the case, Ogata has been secretly pining after you for a long-ass time. Usami picked up on it almost immediately, and has been lording his relationship with you over Ogata ever since, just to fuck with the guy (because of course he is). It doesn't help that Ogata's being kind of an incel about the whole thing, wondering how you could go for an asshole like Usami. Ignoring, of course, the fact that he himself is kind of a dick to you most of the time...
Ogata has it built up in his head that Usami is a terrible boyfriend, and it's only a matter of time until you break up and he can have his shot... but no, that's completely wishful thinking. Usami is an exemplary boyfriend, actually. Loving, attentive, always showing up for you, and spoiling you with fun dates and presents (and he remembers exactly what you like, too!). Doing the lion's share of the housework if you move in together, and making you breakfast every morning before he leaves for work because he wants to make sure you're eating properly. Not to mention the sex--if you have it--is phenomenal...
Ogata is left coming home to an empty, messy apartment every night, to eat a microwaved meal and watch gun historian videos on YouTube with the lights out. Wondering how an asshole like Usami has you so fooled. He knows what that guy's really like...
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ouroborosorder · 6 months ago
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OK but when you're free of all the other obligations and able to do it can we get the Ines skin writeup anyway because I liked the Eine Variation one and why do they keep giving Caprinae ops skin like this do they just hate goats at hypergryph or what
Okay so I got this ask a month and a half ago and am just now getting to responding to it. In that time, I got a job as a professional VFX artist so my opinion means double what it did before. So that's fun! Respect me and bow to me, peasants.
I wrote a massively long writeup here and then my page refreshed and I lost all of it twice. Let's speedrun this shit, alright? (She says, immediately writing a 5 page unhinged rant.)
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This skin sucks because of the exact opposite reason Eine Variation does, it's just too fucking detailed for its own good.
...Also what the fuck is that in the background is that a goddamned alien spaceship has anyone else noticed this?? This is a bloodline of combat skin this is canon does ines just fight aliens at some point what the FUCK?
Anwyay VFX in the readmore.
Deploy animation. I hate you. I hate this. I hate it.
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It's rare I get to see an entire skin's mistakes in microcosm like this! That's fun!
This is so detailed that it actually ceases to have any real shape or identity. This doesn't look like shadow, because skins can just. Change character lore to make something look cool yes I'm still mad. Is it stars? That would explain the weird yellow dots, and there are stars in the art. Fire? No, it's not actually fire, there'd be fire here. Burning fabric? It only looks like that if I squint and zoom in, but I can't... think of anything else.
The colors are so awful. The way that there is a hard line between the dark lavender and the scarlet which then fades into orange is. A choice. I would not have made. At all. In any way. Ever. At any point. Also the random dots of yellow are very funny because they are so clearly just random pixels of yellow. Some of them even aren't in the orange, so they're just like, highlights that have decided to break out of the highlighted areas. Did they.. want this to look like her burning dress? In which case, why are they.. blue? Her dress is black with orange embers, I don't GET IT.
Also small thing but it has a drop shadow, but like. She's literally in all black until she fully appears. And the swirling ribbons are dark-colored. There's no worry about them not standing out against a light background. Is that just supposed to look like she's surrounded by shadow if that's the case then why isn't the rest of this shadow AGH.
This looks weirdly... JPEG compressed??? Like, you can kiiinda see it in the big version, but if I shrink this down to phone resolution...
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GOOD LORD SHE'S BEEN DEEP-FRIED.
S1 is good. I like it. It's simple, elegant. Good use of colors, and I think the impact looks great, good use of red and orange to create visual interest. Not gonna bother to screenshot it, it's not that interesting NEXT
S2!
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Stop it. Stop it. Put a few colors away. I am counting 8 distinct colors in this one swing alone, and then two more for Ines herself. Stop it. That is too many colors. Add less colors.
I don't even see what the colors are there FOR. Are they selling the tip of the swing? That's not right, because the red highlights start at the tip, then swirl inwards until the red is in the inner part.
I do actually think this one is a lot better at actual resolution.
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It's still too detailed, and that detail ends up being crunched and not really... serving any purpose in the grand scheme of the effect, but I do think it is... better. It makes it more clearly light on the outside, dark on the inside.
Also I hate the ends of this swing. I hate it. Why is one a perfect circle that's been stretched out and the other end a rectangle that's fading out. Why is that how you did this. This effect looks like two different swings that have been stapled together like goddamned Catdog.
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BUT WHEN IT FADES IT HAS AN INKBRUSH LOOK SO WHAT IS THIS EFFECT.
Why not lean into the burning dress look? Have it be a black trail that like, burns away when it fades? That would be STUNNING, anything but. Whatever is happening here. Mrgrgr okay fine it can't get worse right
DEAR READER. I PRESENT. S3. THE CULMINATION OF EVERY SINGLE PROBLEM.
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So this IS a stars theme after all. This IS stars? Just wanna make sure we're all on the same fucking page here.
Dear reader. I hate this. So fucking much. This may be, and I do truly mean this, the worst piece of VFX I have ever seen in any game. This doesn't read as a piece of VFX in an anime game, it reads like the background of a YA fantasy novel's cover.
The nebula doesn't move. It's static. It is clearly just a jpeg. It's not even doing the Chowder screen-space orientation thing. It's just. There. Inescapable.
The comet itself just. Ends. It doesn't fade out or taper. It just. Stops. There's barely any anti-aliasing here. It's just a hard line between the comet and the background.
Ines herself is surrounded by identical dark lavender and orange energy, so there's no visible difference between the effect and herself. Sure. It's not going to be onscreen long anyway. Who cares.
The center of the comet is bright white as if it's the highlight of the effect, but it's... it's off-center?? so it's ultimately... Highlighting something. is it highlighting the sword? Is it supposed to be a haze that shows you the sword? But it doesn't look like it because it took me 15 minutes while writing this to realize that the sword was there at all because it's the same orange color as all the other highlights and so it gets eaten. If your highlight color stops drawing my eye, then you've fucked up because that is literally what a highlight color is supposed to do. Where am I supposed to look at this thing, where is the focus, the shape?
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It's even funnier that the blade leaves a little cartoony goofy team rocket blink when it leaves, before immediately turning into whatever public domain NASA star image they're using for the comet. A real glimpse into what it would look like if Spiderverse sucked ass. (I do like the blink itself tho, a small little blue haze to add color and contrast against light backgrounds, smart touch.)
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Explosion sucks. Suddenly they decide the palette is something entirely different. Where did the yellow come from. Yellow isn't even on the art. I guess when your palette is that big, you can change them up how you want. I would actually like this effect if it was slightly less detailed and in a skin that had actually used this pallette. It reminds me a bit of Specter the Laurentina. But with this level of detail and these colors... This somehow looks more like a YA book cover. A Sword of Goats and Stars. Fuck me I hate it.
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I almost like this buff uptime indicator, It's just that the red from the swords fades into the orange on her dress and makes the whole thing muddy. Also she has an actual roiling flame behind her LMAO GET DUNKED ON HOEDERER THAT'S RIGHT I WILL DUNK ON HIM EVERY TIME EVEN THIS PIECE OF TRASH HAS ONE UP ON THE HOE LMAOOOOO
(In fact I actually... think this might be a recurring texture? It looks familiar, but I can't pin down from where. This is a bad screenshot for showing it but I'm not bothering to get a new one. This is my mental breakdown and I get to choose the visual aids.)
Anyway, maybe I'm being mean. After all I'm criticizing an effect for being too detailed when I am actively zooming in and looking at the details. So let's shrink down to the resolution of my phone just to see how it would-
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Ah.
Final Ouroboros VFX ranking: A jpeg compressed photo of a wizard airbrushed on a van / 18 Originium Prime. Actually wait no that sounds too cool. Uh. The wizard is also racefaking. Now it's no longer cool. Nailed it.
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inkblackorchid · 9 months ago
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What the hell happened with Crow: an autopsy (Part 3)
Trying my absolute damnedest to finish this one and part four sooner now that I've finally covered the Pearson backstory. *Ehem* Hello again! I hope you're ready for more yelling about a certain spiky-haired Blackbird aficionado, because I sure am.
To get some things out of the way first, though, here come the usual disclaimers:
This is part three of a series of posts about hpw Crow's character was handled during 5Ds' whole run. You can find part one here and part two here. Reading them technically isn't required, but things sure will make a whole lot more sense if you do. (Bring snacks, they're long.)
This post isn't meant as a Crow hate post, nor is it meant to convince people who didn't vibe with his character to change their mind. This is my very long winded-attempt to analyse the writing decisions surrounding his character as best I can, without too much bias. That said, full disclosure, I do personally like Crow, so there's a good chance that will shine through whether I want it to or not. But also, I'm trying to have fun here, so please cut me some slack.
In case you haven't read my previous Crow posts (no shade there) and/or still believe the many, many production rumours that have been haunting the 5Ds fandom since the show's original run, please let me burst your bubble(s) with some insanely comprehensive research by someone over on Reddit (thanks again to @mbg159, who's also here on tumblr): No, Crow was not meant to be a dark signer, or the final boss of season 1, and his spike in screentime has nothing to do with his cards. And also, No, Aki didn't get less presence in the narrative because her VA got pregnant. What if you don't have the time to read either of those long posts? In that case, please take away this simple, very easy rebuttal of why the above theories are bullshit: Their would-be "key points" don't line up with the 5Ds production timeline. At all. Not even vaguely. So please, ditch them, let them die, seeing them still talked about makes me feel like I'm gonna break out in hives. And for the love of god, don't use this post or in fact anything else I post to pit Aki and Crow against each other. Both characters have their strengths and their reasons to love them. I am not the least bit interested in starting any character discourse. So please, spare my sanity. Ok? Thank you.
And now, we can get to the good part at last. In my previous post in this series, I stopped my analysis at episode 95, a.k.a. part two of the Pearson backstory. In this post, I will thus be picking up right after, at the very start of the WRGP—with the Team Unicorn match. The goal for this post is to analyse Crow's part in this particular arc, then provide some food for thought/ideas on how things that rubbed some people the wrong way could have been improved.
More below the readmore, and I give you not just my usual warning, but an extra warning, too: The universe will not let me write short things, so tread with caution, stay hydrated, and expect a veritable dissertation below, because this post feels long even to me, who has long since lost her sense of length when it comes to text. (But I'm well aware this is the result of me refusing to split the WRGP part into two separate posts, so I take full responsibility for that.)
Since we left off right after I chewed through all the issues with Crow's rather belated backstory and especially Black-Winged Dragon last time, we jump right into the thick of things now, with episodes 96 and 97, which serve as the preamble to Team 5Ds' first WRGP duel against Team Unicorn. Crow only gets two major things to do during this short stretch of episodes, the first being that he's Team Unicorn's gateway into roping Yusei into a duel during practice, which helps them set up a ruse that baits the 5Ds gang into sending Jack as their first wheeler because they think Jack's deck is best suited to countering Andre's—which, as it later turns out, it is not.
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(Arguably the screenshot where Crow gives off the strongest Youngest Sibling Vibes during the entire show. Look at him, all chastised.)
Crow's second role is an odd one that I argue only he out of the main three guys could fulfill at this point: He's the one to get injured right before the Team Unicorn match, rendering him unable to compete, which leads to Aki offering to take his place for that particular match.
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(Pictured: Bird Boy regretting all his life choices up until that point simultaneously.)
Here's the first moment I have to talk about in greater detail. See, the thing is, I don't know what the fandom consensus on Crow getting injured here is, but I argue that this moment was a (rare) strategic decision made by the writers at this point. Crow's injury accomplished several things: 1. It sets up the mystery of why his back wheel locked up out of nowhere, which is later paid off through Team Catastrophe's shenanigans. 2. It organically allows Aki to take his spot without introducing any argument about which of them is "worthier" of having that third spot. 3. Through this, it also allows him to actually bounce off Aki for once (a point I will come back to below, during the Team Catastrophe section). And 4. It allows the show to (TECHNICALLY) pay off the setup they did in letting Aki get her turbo duelling license and train with the boys. (Generally, Crow's and Aki's character writing intersects a bit during the pre-Diablo incident WRGP section, something I'll touch on below.)
Moreover, I think this is also the only match where they could have done something like this, and the reason for it is very simple: Team Unicorn are one-off opponents whose presence in the narrative is only relevant as far as it concerns the WRGP, and they are also one of the first teams the 5Ds gang faces. If we think about the opponents Team 5Ds has after this, it becomes very obvious why Crow could only be injured during this duel: If they had tried pulling this stunt later, it would have forced the writers to pull Aki centre stage during a much more plot-relevant duel than this one (which they were apparently allergic to, but let's not go there), not to speak of the fact that it would have forced them to sideline someone they were definitely trying to sell as the third portion of their protagonist trifecta, which would have probably been awkward. (If not for the fact that they literally did this to Crow later in the show, but I'll get there. Yes, I know there's a lot already that I'll still be "getting to".)
The thing is, whether or not it feels like an awkward writing choice to make so early in the big tournament of this arc (you be the judge of that), Crow's injury finally allows him to have a few interesting character moments for once. For one, there is his immediate disappointment about being forced to stay on the sidelines. Aside from the fact that this is a human and relatable reaction to his injury, it stings even more for the character than it does for us as the audience, because Crow got a moment where the Satellite orphans he previously took care of cheer him on for the tournament literally within the same two Team Unicorn preamble episodes.
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(Say what you will, this is just stupid cute.)
So when Aki eventually offers to take his place during the match, he's understandably apprehensive—and again, this is human. It may seem mean in the moment, but from a character writing standpoint, it's a natural response. Plus, it's certainly more interesting to watch the group have a bit of conflict among themselves, rather than everyone immediately jumping straight to acceptance. It introduces tension, and, for however brief a moment, raises the question of whether Crow might refuse to let Aki take his spot. This is also the point where Aki and Crow's character writing officially intertwines, at least for the stretch of episodes between the Team Unicorn duel and the Team Catastrophe duel. And you know what? Say what you will, but I think it does a world of good for both of them. The 5Ds cast, as lovely as it is, doesn't get a lot of room to bounce off one another where it concerns personal matters anymore, once the WRGP starts. Arguably, they get little time to bounce off one another outside of plot-related discussions at all once this portion of the show comes around. The characters are treated as "fully developed", and thus, the writing largely doesn't take the time to show us how the group naturally interacts with one another anymore, especially not with how many side characters (chiefly Bruno and Sherry), antagonists, and duels the show now has to juggle. So Aki and Crow getting even a smidgen of personal conflict here is honestly a breath of fresh air. The interaction kicked off by Crow's injury isn't completely plot-irrelevant, like most character interactions during the pre-WRGP were, but it's not something that feels like it's only there to explain the machinations of the antagonists to the audience, either.
Let me go through this in a little more detail to illustrate my point.
So, episode 97. Crow storms off after Aki offers to take his spot, while Aki heads out to prepare her runner, intent on helping her team. The personal motivations here are already very nice and reflective of these characters as we've gotten to know them up until this point: Crow's angry and disappointed (mostly at himself, which is noteworthy!) because he can't compete. And specifically, he's angry because not being able to compete in the first match means he can't show the kids his duelling like he wanted to. Then there's Aki, whose offer to take Crow's place is every bit as much of a strategic suggestion as it is a bid for acceptance from her. Acceptance, which is the thing she's been all about ever since she was introduced, basically. So she pleads with her friends to accept her, see her as an equal, and allow her to duel for the team, which they do. And Crow initially throws a fit, but then...
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(Listen. You have no idea how much Crow and Aki getting to actually be friends means to me.)
He comes around to the idea and not only gives Aki his express permission to take his spot, he even coaches her a bit right before the match. Moreover, as his text states above, he literally entrusts her with the kids' hopes, as well as his own. This quickly brings both of them full circle: Crow, who already has a theme of legacy attached to him, passes the torch to Aki for this match, and in so doing, offers her the acceptance she asked her teammates for. (Frankly, stuff like this makes me wonder why on earth people were so eager to pit these two against each other, when their shared moments are actually some of the best-written during the often rocky WRGP arc.) So, though this injury pulls Crow out of the duel, it, funnily enough, ties him better into the story and to the other characters.
From there, we then dive into the Team Unicorn match proper. And well, being injured as he is, Crow doesn't exactly get a whole lot to do there. However, since we're in the portion where his and Aki's writing overlaps a bit, I do need to go on a quick tangent about what Aki's portion of this duel means for Crow.
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(Sigh. Okay, buckle up for a quick and rough detour.)
First, something I need to get out of the way and off my chest: I have made no secret out of the fact that I hate Aki's portion of this duel, save for the moment where she summons Stardust. Hell, this duel segment is pretty much universally hated by anone who has even a smidgen of sympathy for Aki. It's regarded by many as the very moment the writers axed Aki's character, and for good reason: After all the buildup surrounding her getting her turbo duelling license, the supposed "payoff" of it all is that she gets to duel against Andre for a depressing four turns before being defeated immediately, which leads into Yusei's frustrating portion of this duel, which, to my knowledge, isn't regarded any more kindly by fans than Aki's segment. It's a massive let-down, simply put. But the thing is, it's not just a let-down for Aki. After all, the brief character conflict she had with Crow about taking his spot here can and should be regarded as part of the setup for this moment, and as such, it can also be considered to be wasted the second Aki leaves the track after barely making an impact whatsoever.
However, I do need to mention that I have a theory on why this segment was handled the way it was, mostly because I feel like Crow's later interaction with Aki, shortly after she's out of the duel, underlines it (mind that this is just my personal theory, though, after having watched the show perhaps more times than can be considered sane): I think there is a cultural aspect to this duel. See, the word ganbaru, which anime subtitles often like to translate with "do your best" or something along the lines, has a greater significance than the translation implies. Though it's not inaccurate per se, there's more than just the idea of doing your best behind ganbaru, because it's something like an umbrella term not just for doing your best and succeeding, it's also the idea that you have to keep trying, even if you don't succeed. It's related to tenacity, to persistence, even in the face of terrible odds. And make no mistake, I don't mean the Japanese equivalent of "if at first you don't succeed, try again" here. I genuinely do mean "you have to keep trying, even if you fail". There is no guarantee of success here. And for that reason, the idea behind ganbaru is also that it's not simply the success that has value, but the effort made in the attempt to attain it, regardless of the result. (Side note: I tried to scrounge up a resource I could link to that nicely explains this concept, but unfortunately, all the promising articles were paywalled and the ones I learned it from require institutional access to lecture materials.) And this is where I will posit the tentative theory that this is exactly what the 5Ds writers were going for with Aki's segment of the duel—it was very much meant to be the payoff for her turbo duelling license setup and her plea to take Crow's place, but it wasn't so much her success that was meant to be valued, as the effort she (and by extension, Crow) made for and during this duel. And this is where Crow's little pep-talk with Aki after she's out of the duel comes in, because it feels like it supports exactly this interpretation:
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(This is essentially the whole sequence. Note how Crow, despite so fervently entrusting Aki with his and his kids' hopes prior, doesn't admonish her for making a bad showing in the slightest.)
I don't think it gets any clearer than it is here. During this sequence, Aki is painfully aware of how poor her performance was against Andre, especially after she was so insistent on duelling at first, and despite having been entrusted with Stardust by Yusei, to boot. Yet, Crow doesn't have a single word of criticism to offer her. Instead, he even tells her she did well and that nobody's perfect. It very much reads as valuing Aki's effort over the result she achieved to me, and thus seems perfectly in line with the idea behind ganbaru.
However, if we assume I'm correct about the intentions behind this writing choice, we come back to why Aki's segment of the duel is so hotly debated and why it may have arguably been a disservice not just to her, but to Crow, too, character-wise. Because the majority of non-Japanese watchers of the show culturally don't have a 1:1 applicable concept like ganbaru, this writing choice was more likely to fall flat for them, because to someone who wasn't raised to understand the idea behind it, Aki's portion of the duel doesn't register as a payoff; it registers as a massive disappointment, because it feels like the writers, who had so much setup already done for her, let her fail on purpose, just to later let Yusei attain his arguably dumbest victory of the entire show. Thus, they also essentially waste the conflict she had with Crow about whether she would be allowed to take his spot in the first place, because with how little she achieved during the duel, she may as well not have gotten on the track. (Figuratively speaking. Please Do Not take this to mean I would prefer a version where Aki hadn't duelled at all. That would be worse. It would be infinitely worse.)
(Also, side note: If this post reaches anyone who's actually Japanese and still remembers this duel, I would genuinely love your input on whether my interpretation is feasible or just wishful thinking. Did you interpret Aki's part of the duel the way I did here? Or did it fall flat for you, too? If what I'm saying here feels like an absolute reach, please tell me. I'm honestly just trying my best to make things make sense here and remembered this concept from some classes I took in Japanese studies at uni.)
With all that in mind, it doesn't come as a surprise that some people were just as frustrated with the way Crow was barred from duelling here as they were with Aki's segment or Yusei's later victory. But it is what it is—the Unicorn duel concludes the way we all know it to, and with that, the show begins setting up the following duel with Team Catastrophe.
The only other, non duel-related, noteworthy thing that happens between the Unicorn and the Catastrophe match is a brief appearance at the Poppo Time by Sherry, who admonishes the signers for celebrating their victory early and warns them about Iliaster. Why do I bring this up? Because it's one of less than five times that Crow is in the same room with Sherry. Remember, Sherry. The girl he later, during the finale, talks out of working for the big bad evil guy because he suddenly seems to have such a deep understanding of her motivations and character that he can accurately deduce what argument will make her understand that working with Z-ONE won't give her what she's looking for. So, does Crow get a meaningful interaction with her during this scene, then? Nope. Not even in the slightest. Crow says exactly one sentence that is aimed at Sherry during her appearance, and that sentence is this:
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(What a meaningful conversation!)
And yes, I will come back to Crow and Sherry's dynamic in particular. But we'll save that for the Ark Cradle arc post. For now, just keep it in mind as we move along to the other WRGP duels.
So. Team Catasrophe.
During the duel against this team, which was previously only hinted at ominously, the writing for Crow and Aki overlaps again, and this starts with the writers essentially doing a complete switcheroo of what came before: Instead of Crow getting injured and being unable to compete, it's Aki who crashes, ends up in the hospital, and is thus forced to give up her spot during the duel. (This also goes hand in hand with her suddenly losing her powers, which we are given absolutely zero explanation for, but let's not talk about that clusterfuck here. If you're interested in my opinions about that particular trainwreck, I have a rant for you.) Additionally, it's during this stretch of episodes (103-105, which is a whopping four episodes less than Team Unicorn got) that we find out that not only Aki's crash, but Crow's previous one, too, were both sabotage, caused by the rather unscrupulous Team Catastrophe by way of a special card that can cause real damage even when there is no psychic duellist present. (A card we also find out was given to them by Placido/Primo, but this is irrelevant for both Aki and Crow.) Crow's reaction to this piece of information, particularly once Aki gets injured due to the same thing, is where things get interesting for him again, because he gets pissed, to say the least.
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(A moment I imagine firebirdshippers must have been positively delighted about.)
Here, I have to reiterate an earlier point: Think what you will of Team Catastrophe, of Aki's crash, and of the sequence where her powers suddenly don't work, but this moment here, where Crow gets angry on her behalf and swears to duel Team Catastrophe into submission—not because he wants his kids to cheer for him, or because he wants to prove himself, but as revenge for his friend—is one of sadly only a handful of moments the writers use to show the strengthened relationships between the individual members of Team 5Ds after the dark signers arc. It's one of the precious few scenes that actually shows, rather than tells us or lets us search for scraps in the subtext, that the signers, and the members of Team 5Ds as a whole, care for each other outside of revolving around Yusei like planets around the sun. Even if it's laughably small, it's at least a hint that there are individual friendships between the other signers, too, that they all stick around one another for reasons beyond gravitating towards Yusei for one reason or another. And for that alone, I'm grateful that they put this here, even if Team Catastrophe was otherwise so ridiculous and made such a bad showing at their actual match that they could barely be taken seriously as antagonists at all.
Speaking of which. The actual meat of the matter. The Team Catastrophe match. What does Crow do here? Well, he duels! Even though he wasn't supposed to, for injury-related reasons. What both his participation as well as the actual duel accomplish, though, are that they not only showcase previously established character traits of Crow's again, but they also make a (possibly unintended) callback to a previous, major duel Crow took part in: His dark signer duel against Bommer/Greiger. Where and how? Let's see.
Firstly, Crow's participation. The reactions of the other characters to this make it very evident that Team 5Ds did not plan for this, with Yusei and Jack even going as far as to say they "had no choice" but to let Crow duel, because he insisted. This is perfectly in line with the stubbornness we already know from him at this point—a stubbornness that was also a major reason for why he took Bommer on and later continued his duel with said man, despite Yusei showing up and telling him he shouldn't be duelling a dark signer.
Secondly, there's the manoeuvring thing, and here's where I can call attention to a fun tidbit: The WRGP isn't what introduces the concept of manual mode during turbo duels to the audience. It's Crow. During his duel with Bommer. Being crafty and a bit shrewd as he is, Crow, during said duel in the DS arc, purposefully switches to manual mode when he duels Bommer, because he figures that attacks that can deal real damage can probably be evaded if you actually have control over your runner and aren't stuck in autopilot.
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(Don't believe me? Here it is. And frankly, it is somewhat hilarious, yet also very fitting that Crow is the only one who thinks to do this during a duel with a dark signer.)
The reason this particular bit is relevant during the Team Catastrophe duel is because Crow essentially repeats this trick here. Of course, it's a bit less impactful now, given that manual mode is standard for WRGP duels, but still: Due to Hook, the Hidden Knight, Crow is forced to pay attention to the track and manually evade the monster's attempts to make his back wheel lock up during the duel, mirroring how he thought to manually evade Bommer's attacks during the DS arc.
Thirdly, there's the revenge angle, and this one is a particularly juicy callback. Remember, Crow's major reason for taking on Team Catastrophe, despite being injured, is that he wants to get revenge for Aki. This directly parallels how his major reason for duelling Bommer during the DS arc was that he wanted revenge for his kids, whom he believed to be dead at that point in time. (It also, interestingly, establishes a bit of a connection to his deck, which boasts a fair amount of revenge effects, but I'll not get into that here, seeing as I've talked about Crow's cards a bit before.)
Keep in mind, despite all the things listed above that this duel accomplishes, it's also by far the shortest WRGP duel. It lasts a whole six turns, total, which is ludicrous compared to the likes of 27-turn Team Unicorn, 26-turn Team Taiyou, or 25-turn Team Ragnarok. And I don't think it's controversial to say that the Catastrophe guys are probably the most forgettable WRGP Team, too. Yet, somehow, despite all its shortcomings in terms of memorable antagonists and plot relevance, this is one of the best duels of the WRGP where Crow's character writing is concerned. Now, I'll be perfectly candid: Coming into this post, I did not expect the Team Catastrophe duel, of all things, to end up being as good at actually showcasing Crow's character and his ties to other characters (who aren't Yusei) as it was, but here we are. And we had better hold on to the good the Team Unicorn - Catastrophe segment did for Crow, because the next thing that's coming up is a harsh break from the WRGP, starting with the sudden appearance of Placido's home-engineered army of killer duel robots. And what does Crow get to do during this part?
Uh. Well.
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(Pictured: Bird Boy being demoted to benchwarmer while the city's being ransacked by murder duel robots.)
Nothing. A whole lot of nothing, is what.
During the duel robot invasion, we only ever flash back to Crow to ascertain that he is, in fact, useless during this part of the show, something he shares in common with Ruka, Rua, and Aki here, because all of them get pretty much nothing to do while Yusei finally gets the hang of accel synchro. Granted, Aki gets to save a little girl at the hospital, but in comparison to Yusei's lengthy, plot-heavy duel with Placido, this feels like a consolation prize. And for once, Jack is only marginally better off, too, because sure, he gets to beat up a couple of robots, but that's it, really.
Where Crow is concerned, his plot relevance doesn't actually resume once the Placido duel finishes, though. (And neither does Rua's, Ruka's, or Aki's, while we're at it.) Because wouldn't you know it, the next big thing directly after the duel robot invasion are the Red Nova episodes, where three out of five signers (Crow, Aki, and Ruka, unsurprisingly) are removed from the screen almost in their entirety again while Jack gets his much-needed dragon upgrade so he can keep up with Yusei, in order to uphold his status as a classic, almost-evenly-matched yugioh rival.
Speaking of upgrades and dragons, let's make a quick detour while our protag and rival duo take their express vacation to the Nazca plains. It is, of course, no secret that no signer outside of Yusei and Jack ever got a dragon upgrade within the anime. (No, I'm not forgetting about Life Stream Dragon. But that one, unlike Shooting Star Dragon and Red Nova Dragon, was a.) teased all the way back in the DS arc and b.) didn't have a unique summoning method or some other gimmick that made it an "elevated" synchro. So I'm discounting Life Stream as a "proper" dragon upgrade on purpose.) Is this the point where I start arguing that Crow should have gotten one, then? Well, not quite. Not with the writing the show canonically gave us, at least—after all, with how late Black-Winged Dragon was introduced, it would have been bonkers to upgrade him here already, if even at all. However, I do argue that the way the show hands only Yusei and Jack upgrades seems a bit... off. Now, I know why only those two get upgrades, or at least I think I do. After all, they're the central protag/rival duo, and within the framework of the character archetypes the larger yugioh canon has created for itself, this would have always made them the first, if not the only candidates for dragon upgrades. What feels a bit off to me, though, is that specifically the 5Ds cast feels like it... chafes a bit against those character archetypes, for lack of a better word. The problem is this: The signers, as far as the first two arcs are concerned, are sold to us as equals who all have very powerful ace monsters. Yes, Jack and Yusei are still undoubtedly the best duellists among them, but not on account of having uber-powerful extra special monsters that were acquired through supernatural means that are categorically inaccessible to the other signers. However, with the appearance of Shooting Star and Red Nova, this changes. While Yusei and Jack were previously and would have always been the two guys who had a Special dynamic with a capital "S" on account of their character archetypes, their acquisition of the dragon upgrades—and even more so, the lack of upgrades their fellow signers receive—now decidedly puts them in a different power bracket and skews the balance between previous, supposedly "equal" characters. (Which, unfortunately, is yet another thing that makes everyone else easier to sideline.)
Why do I bring all this up in a post dedicated to Crow? Because this new power imbalance arguably impacts him more than the other signers—because he's Team 5Ds' second wheeler and doesn't miss another WRGP match from here on out. Thus, that power imbalance is felt in the upcoming duels, where Yusei and Jack bust out Shooting Star and Red Nova like it's nothing, while Crow is left manoeuvring with the somewhat underpowered Black-Winged Dragon and whatever else he can come up with. This is also why I claimed that the show did sideline Crow in some aspects further above. Because while some parts of his writing go to great pains to establish him as part of a protagonist trifecta that is now supposed to take centre stage before the other characters, he also permanently lives in Jack and Yusei's shadow, ultimately barred not just from reaching equal status as a signer (due to his late and rocky introduction and dragon acquisition), but also barred from becoming the equal of his foster brothers as a duellist. Frankly, I'm surprised the show didn't make this a plot point, because the first thing my mind jumps to when I think about this is whether Crow felt left behind after his brothers acquired such immensely powerful, special cards. But more on my personal writing ideas later. For now, let's just put a pin in the power-imbalance thing.
So, when is Crow back on screen in any meaningful role, then? (Note that I mean this as literally as possible. As per my discussion about "screentime" and my gripes about it in part two, I gloss over the parts where Crow is on screen, but could be traded for any other signer or even a lamppost without affecting the scene at all.)
Well, the next thing Crow gets to do isn't exactly glorious, but it sure is funny.
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(I want you all to remember that he has to wear this costume and play this part in Team 5Ds' absurd plan to capture Yaeger/Lazar because he lost at rock-paper-scissors. This will never not be funny to me.)
Ignoring the hilarious outfit and Crow playing the bait at a fabricated cup ramen promo event meant to lure Yaeger in, bird boy does actually get something that's not just for funsies to do during the two episodes where Team 5Ds is trying to get more information about Iliaster: He gets to have a duel revanche against Yaeger, who, if we remember the DS arc, ditched him the last time they squared off. Much like the Team Catastrophe duel, this one, too, calls back to previous duels Crow has had: For one, it's the obvious conclusion to his unfinished, first duel with Yaeger. And for two, Crow repeats a "trick" (for lack of a better term) here that is also unique to him: losing on purpose, which we remember from his duel with Lyndon.
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(Identical-looking clown family jumpscare be upon ye.)
And again, much like getting injured for the Team Unicorn duel, I argue that this story beat here is something that could also only have been accomplished with Crow. Because he's the only one who has previously duelled Yaeger, firstly, because not wanting to make a child cry by beating their dad in a duel makes sense for him as a character due to him being a family-oriented person who loves children, secondly, and because losing on purpose in this scenario is a tactic that would seem out of character from anyone else, thirdly. (We recall, the only times Jack and Yusei, respectively, ever consider/offer to lose on purpose is when the lives of people close to them are on the line, in the shape of Carly/Rally. As for the others, aside from not being present, Aki, Rua, and Ruka are so heavily sidelined at this point that they would have never been an option for this. And if his writing is anything to go by, Bruno is mostly purposefully forbidden from accomplishing Plot Things, especially through duels, while he's Bruno.) But hey, due to the way this episode is set up, losing on purpose works out for Crow, because it convinces Yaeger to stop hiding and actually share his knowledge about Iliaster. This, by the way, is the second scene where Crow gets to be in a room with Sherry for a longer stretch of time. And look, him joking that Sherry might kill Yaeger if he doesn't spill the beans about Iliaster soon is fun and all, but in light of the Ark Cradle duel later, I have to point out that he, again, doesn't get to have so much as a shred of a meaningful conversation with Sherry here. Again. But moving on. The scene with Yaeger at the Poppo Time then leads us first to the small sequence in the arcade where the gang has to win a simulated duel to get Yaeger's encoded intel, then to episode 116—the Moment Express episode, where, due to this being a Yusei, Sherry, and Bruno-focussed episode, Crow gets nothing to do again. (And also doesn't get to interact with Sherry again.)
Congrats! We've survived the WRGP break. This leaves us with three more WRGP duels before shit hits the fan and the Ark Cradle arc commences. And full disclosure, I'll be doing a bit of a quick-fire round of those three duels. Why? Because despite them all having their merits in their own rights (they're the better liked duels of the WRGP for a reason), there honestly isn't that much focus on Crow during them. He duels, yes, and I've seen people point this out over and over again as the supposed smoking gun that shows how Crow had so much more relevance and screentime than Aki and yadda, yadda. We've been there. And it's not that I can't see where this argument is coming from—I'll be the first to tell you that it's a travesty that Aki never got to duel in the WRGP again outside of the Unicorn match. But I want to use the final three matches to dig into how the way these matches—and especially the opponents to go with them—were set up made it nearly impossible for Aki to replace Crow again during any point of the WRGP finals.
First, episode 118. This is the only preamble episode we get for the first two WRGP finals teams, and here, our group is split in two: Yusei, Bruno, and Rua introduce us to Team Taiyou, while Jack, Aki, and Crow introduce us to Team Ragnarok. There isn't much to say here, because the only thing this episode does for Crow is a shallow repeat of what the Team Catastrophe duel did: By putting him in a group with Aki and Jack, and letting them decide among themselves, independently, to check out the exhibition match, it implies that he voluntarily spends time with signers who aren't Yusei. Thumbs up. Gold star. You made an effort (I guess). Then, the real fun starts.
Round one. Team Taiyou.
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(Pictured: The sweetest country bumpkins to ever grace this earth. Yes, I'm biased.)
So here's the deal with Team Taiyou, from a narrative standpoint, as best as I can grasp it: They are a callback to Team 5Ds' roots. Specifically, to the boys' Satellite roots. The Taiyou boys come from humble origins, have only one, mostly home-engineered duel runner, and play using old cards that are widely considered shitty, as 5Ds canon tells us. They are essentially the non-signer, countryside version of what Jack, Crow, and Yusei once were, which is why this is the first duel where the duellist constellation on Team 5Ds' end couldn't possibly have been altered. Team Taiyou is there to remind us where our boys started, so it has to be our boys duelling them. This also goes for Crow, even though this duel otherwise doesn't accomplish much for him, character-wise. Instead, it's more of a narrative wink at the audience, as well as providing a breather between otherwise extremely tense, plot-focussed duels. But yeah, Crow's part in this match isn't much to write home about; he doesn't get any verbal interactions that are very meaningful to his character, can't get so much as a scratch in on Zushin, even with Black-Winged Dragon, and is defeated so Yusei can take out the legendary giant.
Round two. Team Ragnarok.
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(Behold the pizzazz of at least two contenders for Haircuts With The Most Spikes in the show.)
Though this duel is framed as being even more so aimed towards bolstering Jack's character writing than Crow's, given the inclusion of Dragan's personal history with Jack, Team Ragnarok gets significantly more interesting for Crow again than Team Taiyou did. This is, of course, mainly because of Brave/Broder. Where Team Taiyou were a callback to the 5Ds boys' roots, Team Ragnarok are their narrative foils. Dragan is the duellist who lost his pride to contrast Jack, who's brimming with pride at all times, and Harald/Halldor is essentially the rich, "destiny isn't bullshit, actually" version of Yusei. Meanwhile, unlike the first two, who highlight our 5Ds boys' characteristics by contrasting them, Brave acts as Crow's mirror. Through Team Ragnarok's flashbacks, we see that he gets almost exactly the same, lovable-rogue-type backstory that Crow did during the DS arc, just in a different setting. The only, major difference between them is that while Crow is more down-to-earth, Brave likes to be pretty flashy.
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(Keep in mind that he's doing this on a runner. Is there such a thing as courses on how to do acrobatics on your runner? Like there are courses for vaulting on horseback irl? I'm overthinking this again.)
Unsurprisingly, the duel thus ends up addressing the similarities between Crow and Brave, mostly through two things: One, the duel essentially becomes a contest of who can out-trickster who, culminating in the famous, ridiculous-in-the-good-way sequence where Crow activates a trap from his graveyard, to the shock of pretty much everyone present. And two, despite being on opposite sides, the two bond over their concern for the children they took care of and their concern for children in general, which is expressed most clearly in the scene where Crow's kids, in an attempt to hold the poster they made for him higher, very nearly fall over the barricade in the WRGP stands. Despite the hefty length of the full duel, these are pretty much the only things actually related to Crow's character that come up, though. They're good, don't get me wrong, but in a duel that is otherwise this dense with plot, Aesir shenanigans, and Iliaster foreshadowing, it's no surprise that the duel doesn't add that much to Crow's character, outside of giving him someone he can bounce off very well and relate to. Again, though, we are faced with the same situation as with Team Taiyou: Due to the way the members of Team Ragnarok are written, meant to contrast/parallel one male duellist each from Team 5Ds, nobody other than Crow could have taken the third spot here, either. It would have felt awkward from a narrative standpoint (as much as I would have loved to see Aki duel more).
Now, finally. Round three. Team New World.
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(Welp. Here come the robots.)
I had to check to make sure I wasn't misremembering this, but due to the way this duel was set up so José/Jakob could bust out Meklord Emperor Granel with a ridiculous amount of attack points, Crow gets a resounding four turns total in this duel. (Gee, I wonder which other character got this treatment during a WRGP duel.) During those four turns, there are only two things he accomplishes: One, leaving behind two combo pieces Yusei later uses, and two, showcasing the shrewd tactics that earned him the label of "trickster" during the Ragnarok duel by bringing out a non-synchro monster that can take advantage of a synchro monster's attack points and effects—Aurora the Northern Lights. And arguably, this is a very smart play, moreover, it's the only time anyone in the show has the bright idea to not use synchro monsters against the known and feared synchro-killer Meklords. Unfortunately, as smart as it is, the narrative doesn't reward Crow for this play—José all but shrugs what could have been a turning point in the duel off, then proceeds to steamroll Crow the next turn, leaving Yusei to score the win, as usual. To get back to the "Crow got so much more screentime than Aki during the WRGP" thing for a second, of all the duels in the WRGP finals, this is arguably the one where Aki could still most easily have taken Crow's spot again, because here, it doesn't matter whether it's him or someone else, as this duel isn't tied to his character in any way. Unfortunately, due to the Granel-steamroller-strategy, this is also the duel where letting Aki take his spot again would have been the biggest shot in the foot, because unless they had changed Team New World's strategy, Aki would have gotten brutally guillotined here, same as Crow—something I can't imagine anyone, not even people who hate Crow, being happy about.
With that, though, we've finally made it through the WRGP. So, what's the bottom line here? Frankly, speaking from my own interpretation, Crow occupies an... odd spot during this tournament, to say the least. Though he does get to duel the majority of the time, few of the duels actually cater to his character in any way. Moreover, he only gets to be the star of the show in a WRGP duel once, during the by far most forgettable match against Team Catastrophe. And mind that I use the term "star of the show" very loosely here, because the problem the WRGP arc as a whole has, in my opinion, is that the rather lame Team Catastrophe duel is the only one in the whole tournament that isn't won by Yusei, which categorically means that any of the other character's big moments are usually undermined by the fact that they ultimately still need him to save the day. Thus, moments like Aki summoning Stardust Dragon and Crow using an anti-synchro-killer strategy that for once actually forgoes synchros are somewhat cheapened by the fact that they're not actually the turning-point moments they're initially painted as, because ultimately, Yusei always has to be the one to save the day. What's worse is that this almost feels like a bit of a non-issue that could have easily been fixed—given that the show tells us that teams can shuffle around their line-up for a match any time. But unfortunately, the writing never interacts with this as a possible strategic element, nor does it ever seem to consider letting Yusei lose, or forcing him to give up his spot for a match. I feel the need to say that I don't put the blame at Yusei's feet here, though: This strongly feels like an oversight by the writers, and perhaps a disproportionate need to have a nigh-infallible protagonist (on the duelling side of things) that their audience would never run the risk of calling "lame". For Crow, though, this chiefly means one thing: In any duel other than the Catastrophe one, it was always clear that even if he partook, he would never finish the match. And yes, this is technically an issue Jack has, too. But this is where the character writing outside of the duels comes into play, too.
Unlike Jack, who actually gets to do something during the Diablo invasion (albeit very little), who gets his very own dragon upgrade and who gets a very personal, pre-duel plot with Dragan, the show's writing doesn't bother giving Crow a lot of plot- or character-relevant things to do, once the WRGP starts. This is also why I was so surprised at how much the Unicorn and Catastrophe duels embrace his interactions with Aki—compared to the later duels in the finals, this portion still makes Crow feel genuinely relevant and interwoven with the other characters. Meanwhile, out of the three final duels, only the Ragnarok one actually tries to establish a connection to his characterisation, through Brave. The Taiyou duel only sets itself up in such a way that Aki partaking instead of him would have been awkward. Meanwhile, the New World duel just has him being treated like a floormat in a sad parallel to Aki during the Unicorn duel, seeing as they both get a nice moment where it looks like they might turn the duel around (Aki summoning Stardust Dragon and Black Rose Dragon onto the field at the same time; Crow summoning Aurora the Northern Lights, which couldn't be absorbed by the Meklords), only to have their hopes dashed as they're mercilessly cleared off the track. Outside of the duels, many scenes sadly give the impression that they may as well not have included Crow, though—he often gets so little to contribute to a moment or even to say at all that substituting him with a cardboard box seems like it would not have impacted the scene in any way. And that's without addressing his non-existent connection to Sherry, which feels extra glaring, given his later interactions with her on the Ark Cradle.
All in all, the WRGP feels like a very mixed bag, where Crow's character writing is concerned. His belated backstory, which I talked about in part two, is front-loaded and asks as many questions as it answers. Then the tournament commences, gives him some actually decent character interplay with Aki for once (at the cost of letting her succeed in the tournament, it seems), only for him to be basically irrelevant during the WRGP pause again. And once the whole thing resumes, it becomes this hot-and-cold thing where some duel aspects seem tailored to him, while others treat him as completely expendable. The end result is an arc where I'm left wondering why exactly the writers felt the need to make it seem like Crow made up one portion of a protagonist trifecta, if they never actually bothered treating him as equal to the other two. (The answer, I believe, lies somewhere between the fumbled setup they did for him during the Fortune Cup and DS arc, and the way yugioh in general treats its character archetypes. But that's just speculation on my part.) The one, saving grace the WRGP (outside of the Pearson backstory) has for Crow is that it at least doesn't introduce any new character- and/or timeline inconsistencies. In fact, his character stays remarkably true to form once the tournament begins.
Okay, onto the final bit, then. As I've done in both previous posts, let me delve into completely subjective territory and offer some ideas on how this arc could have been handled to make it seem a little less all over the place with Crow. And since his writing here canonically intersects with Aki's several times, let me try to do it while offering the best of both worlds to both characters, if I can.
As far as Crow's backstory is concerned, I've already offered my solutions to that in part two. Now, to stay consistent with my own suggestions, I'll try to branch off what I wrote in the last post. This means that, as per my previous two analyses, we're dealing with two scenarios again: One, Crow stays a signer and we try to touch canon as little as possible. Two, Crow isn't a signer and we adjust canon in whatever way we need to to make him feel interesting and necessary despite/because of that.
First, though, let's get two adjustments I personally would have made in both versions out of the way:
The way the WRGP is structured puts every character that isn't Yusei at a massive disadvantage, where character moments in duels are concerned. Thus, I propose an overhaul. Among the changes I think could have benefitted the characters (yes, all of them) are: One - Aki actually getting to accomplish something during the Unicorn duel (she can and should still have her moments with Crow, but maybe let her portion of the duel end in her thanking him for coaching her, creating a more upbeat scene that strengthens their friendship, which could double as good setup for their later double-duel against Sherry). Two - letting the Team Catastrophe duel actually play out properly (as in, they become more meaningful as opponents by having a better strategy, for example, and Crow could stick it out longer against them, in order to make this more so his win than Jack's. Also, why not let Aki actually see him get back at Team Catastrophe for her?). Three - giving Crow an actual character moment during the Taiyou duel (what if one of the country boys had played a card or two of the ones he learned to read from? It could have helped drive the parallel between the two teams home.) Four - letting Crow's anti-Meklord strategy get at least a little payoff, if only for two turns (show us at least proof of concept, damn it!). Yes, the Ragnarok duel is the only one I wouldn't rewrite (unless special circumstances are introduced, see below). Additionally, let Team 5Ds alter their line-up more than once, damn it. Let them actually strategise about the duels, let them take into consideration who should go first when and whose deck might be better suited to which scenario. Also, remove Yusei from at least one duel. Doesn't matter how, just let him not partake once. Perfect setup to let Aki duel again, and would also allow for spicy character interactions. (Arguably the best duels where this could have been done would have been any of the final duels, though it would have also required rewriting the antagonists somewhat in any case.)
For the love of god, give Sherry and Crow some setup. Let them actually interact, let them introduce their philosophies to one another, just do something, anything to make Crow understanding and talking sense into her during the finale seem earned. A few chance meetings, or maybe even a tiny side-plot could have done so much here. And if you can't let them interact outright, at least let Aki and Crow talk about Sherry! Double whammy! The two characters who end up duelling against her are made to seem even more like a team, and Crow actually gets to find out what Sherry's deal is on-screen. Just. Set. it. up. I beg you.
There we go. Now, onto the two branches.
Option A: Crow stays a signer and obtained Black-Winged Dragon.
Seeing as Crow's signer status, funnily enough, isn't all that relevant during the tournament itself (save for two notable exceptions), there aren't that many fixes to be made here. Crow can still get injured, miss out on the Unicorn duel and be the star of the Catastrophe duel. But giving him something to do during the duel robot invasion that isn't standing around and hoping Yusei will fix everything would also be nice. It's fine if he can't drive out there and duel, but why not let him do something else? He's a crafty guy, why not let him find, say, a way to fry the Diablos' runners, taking a few of them out even from a semi-stationary position without duelling them? He could at least get as much of a consolation prize scene as Aki got with her saving that child. Then there's Team Taiyou, which, save for what I proposed above, is a duel that doesn't feel like it needs changes. Crow does his thing here. That's it. The same goes for Team Ragnarok, especially given that they're specifically written to oppose an all-signers Team 5Ds. Finally, there's Team New World, which, if I'm being completely candid, I would personally overhaul to change the cyborgs' strategy entirely in order to actually let all three members of Team 5Ds shine. But this is the version where I touch canon as little as possible, so... Aside from what I wrote above, no changes needed. Just make Crow seem a little more relevant, make his strategy have at least a little payoff, even if Granel's back out and menacing literally two turns later.
Option B: Crow, as per my previous posts, isn't a signer and doesn't have Black-Winged Dragon.
This is the version that would categorically require heavier changes, though they honestly don't arrive until the break in the tournament. Unicorn and Catastrophe stay the same, I would still propose that Crow gets to be a little more useful during the Diablo invasion. But! In this version, seeing as he never acquired BWD, the break in the WRGP would be an excellent spot to let Crow acquire an upgrade for his beefy Blackwing ace monster of choice. Give him a little side-plot, too, something to do, something where he proves himself. Maybe let him run into Iliaster here, or maybe call back to Pearson again and introduce the new Blackwing upgrade as a treasure Pearson stashed away before he died (maybe this could have even been the card Bolger was actually after; the world is our oyster here). Then he's beefed up, too, and actually feels a little more on the same level as Jack and Yusei. The tournament recommences and again, the Taiyou duel could stay mostly the same, I think. Ragnarok and New World are where it gets really interesting, though. The way I see it, Ragnarok could go two ways with Crow not being a signer: Either he partakes as he did in canon and his non-signer status is called out as a peculiarity by our Swedish boys who happen to be obsessed with fate (which would make his performance against Brave seem all the more impressive), or, due to this being a duel all about destiny and celestial pissing contests, Crow's spot is given to Aki again for this duel due to her signer status (this would, obviously, require rewriting Brave, perhaps even switching him out for a Ragnarok lady instead). As for Team New World, this duel would honestly be a lot more juicy with a non-signer Crow, because much like he was for the dark signers, a non-signer Crow would essentially be an unknown in their plan for the cyborgs. He would be the guy who's Not Supposed To Be Here. Granted, he would still be beaten, but he could still get an excellent moment where his out-of-left-field anti-Meklord strategy genuinely seems to turn the tables for a bit, angering José and providing even stronger setup for Yusei to win later.
Aaaaand that's that. Somehow, I get the feeling the WRGP had the least things that needed fixing because it also had the least actual character writing. But that might just be me. It's late and I have been writing for A While. But hey, I got out part three faster than part two! I consider that an achievement.
Now, while I get my talking points in order for part four, I hope you'll have fun chewing on this one. See you in the grand finale to my Bird Boy dissertation.
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soulventure91 · 14 days ago
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2, 22 and 32 from the fifty (more) rook questions?
fifty (more) rook queries!! | under a readmore bc u asked me to write things, and also spoilers -
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2. A scene from Rook’s year with Varric and Lace:
~*~
"Okay so let me get this straight," Varric began, eyes glinting in the firelight. "When you hear the Blight, you just get a distant rumble, but your friend Antoine actually hears voices?"
"Yeah...it affects each Warden differently, at least that's what I was figuring out," Seht replied as Varric rapidly wrote down her words. "For me, the Blight's like...thunder, in my head. An approaching storm that gets louder when I get closer. Antoine says he hears a song, or chanting, but that's only if he focuses on it."
"And he's not a mage?" Lace ventured, eyes wide. "I mean - in one of Varric's books -"
"Anders was an entirely weird case, Blondie had a ton of his own problems," Varric interrupted without looking up from his notes. "It was probably exacerbated by Justice, come to think'f it."
"Antoine's not a mage," Seht confirmed. "Sometimes he'd use it to tease Evka, though. Madly in love, they are."
"Okay, this I gotta hear!" Lace insisted. Seht chuckled, though thinking of her friends - the only two people she'd met at Weisshaupt that didn't look at her twice - made her heart ache. Of everything she'd done with the Wardens, they were what Seht missed most. "How'd he do it?"
"Well - one time, when we were on patrol in the mountains, there would be times Antoine would stop along the edge of the cliffs," Seht began, "since he was our scout most of the time. At one of his stops, though, he lingered too long so Evka went to check on him. 'I 'ear it, the voices' -"
Here Seht tried to mimic Antoine's Orlesian accent, which sent Lace to giggling and even drew a soft laugh out of Varric.
"More nose, Rook, but not bad," he advised. Seht grinned before resuming the story.
"'So there's darkspawn nearby? Blight?' Evka asks. 'The voices - they say I must fall -' Antoine replies, starting to play it up a little. Leaning out over the edge and all. He starts getting out far enough that Evka grabs him, pulls him back hard enough they both fall to the ground. And Antoine just looks up at her grinning and says, 'You see? I have fallen - right into your arms, my love.'"
"That. I'm keeping that," Varric laughed.
~*~
22. In Rook’s opinion, was the best meal Bellara prepared? And Lucanis? OOF tough call. My brain is still mostly a sieve of what they cook (*kicking myself*), but I would reckon that Bellara's best meal that Seht enjoys would be a stir-fry over rice with fish or venison. Lucanis, her beloved? The hazelnut torte and coffee, of course ;)
32. Did Rook uncover Solas’s memories? Any particular revelation shake them especially? YEP, Seht definitely did. Better to know your enemy that get outplayed by him after managing to surprise him once. I think Seht was most disturbed by the confirmation of the truth surrounding the creation of the Golden/Black City as Solas's original prison for the Evanuris and the true nature of the Archdemons - both from a Warden's point of view, heavily suggesting that each of the previous five Blights killed off not only the Archdemon but also their associated Evanuris (and, later on, when realizing that the very life-force of the Evanuris fuels the Veil's existence, thus weakening the Veil when an Archdemon dies), as well as Andrastian - if Solas created the Golden/Black City and the Old Gods of Tevinter were thralls of the Evanuris, then does the Maker exist at all? What does this make Andraste and her story? Deep down Seht echoed Lace's unease at the revelation, but is also determined that there still has to be some truth to the Andrastian myth - after all, elements of it are proven true (the magisters trying to break into the prison, unleashing the Blight back into Thedas), so there must be something out there to also verify the core elements of Andrastianism. Although no adherent of the Chantry, Seht isn't about to lose the one element of faith she does have in her life because part of elven myth is true.
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