#you'd think healing magic would make them live longer but apparently not
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So I figured out how to convert Dungeon Meshi ages into their equivalent for different races.
Assuming the age of adulthood is roughly equivalent between all of them, and that a 16 y/o tall-man is equivalent to a 14 y/o half-foot, 80 y/o elf, 40 y/o dwarf, 40 y/o gnome, etc., then divide the character's age by their race's age of adulthood to get your multiplier, then multiply that number by the age of adulthood for the race you want to convert it to.
Or put simply:
([character age]/[their race's age of adulthood]) x [age of adulthood for different race]
For example, Mithrun is 185. Elves reach adulthood at 80. 185 divided by 80 is 2.3125. So that means Mithrun is 2.3125 times the age of adulthood for any given race. If I multiply that by 16, then he would be 37 in tall-man years.
That being said, if Chilchuck was a tall-man he would be 33.
He should've been at the club
#tall-men typically live to be 60 so that's still middle-aged#people just die young in the dunmeshi world I guess#you'd think healing magic would make them live longer but apparently not#that or tall-men are a biologically different species from irl humans#dungeon meshi#dunmeshi#chilchuck#chilchuck tims#mithrun#mithrun of the house of kerensil#original post
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