#you can find it on the wiki and lore doc
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voice of a guy who read the entire calamity lore document
#according to official lore from the codebreaker thingie#you can find it on the wiki and lore doc#assuming the lore world uses the same calendar system as irl#though the numbers would be the only similarity#terraria#terraria calamity#calamity mod#terraria calamity mod#draedon
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hey, since the wiki is useless for this kinda thing and i saw you looking into the topic earlier- do you know if Pei has a confirmed last name? I wanna specifically dig thru the logs for mentions of that character but considering almost everyone is a scientist i'm probably not gonna find a first name mention anywhere...
She does actually! Here's the plot twist; it's Pei. Her full name is Liling Pei, she's a rare case of character whose dupe name is a last name instead of a first, with the only other confirmed case of this being Robin Nisbet. Gossmann likely is another case of this, but she hasn't made an appearance in any logs yet so that's just speculation. Well technically she Could have, but in the way that any of the currently unused guys could be any of the ids that we don't have confirmed identities for
#rat rambles#oni posting#you wont find the log shes in on the wiki tho unless they updated it while I wasnt looking#which reminds me I need to actually finish cleaning up my log catalog so I can share a link to the doc at least#Im probably not going to get to that today since I have other stuff to do but mark my word I will get to it#in the meantime feel free to ask questions Im always happy to provide answers!#I dug into the fucking code for the sake of finding lore trust me when I say Ill take any excuse to talk abt said lore
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My tags and other references
Pinned post. Please refer to this before sending me an ask! Note I don't answer every ask I get. I answer voluntarily and often on a whim, but sometimes I'll dig up months-old mail to answer.
First, an obligatory Splatoon Obscure Lore Reference Doc plug. Secondly, please don't DM me looking to start a general conversation about Splatoon or to ask me a Splatoon lore-related question. Put it in the ask box.
#asks is my general tag for asks, but it's a lot to look through. for more specific tags to see if what you want to ask has been answered already...
#splatoon lore - posts that include solid canon info. I'm a bit loose about tagging this.
#splatoon headcanons - posts that contain more speculative/headcanony info. I'm a bit loose about tagging this.
#splatoon translations - posts that involve JP -> ENG translations. I take requests if I find it interesting and reasonable.
#inkling language - posts related to the (deciphered) languages used within the splatoon world. I helped write this publicly available and editable page on inkipedia. I am begging you PLEASE look at the wiki page before asking me anything related to the Inkling language. You do not need to tell me if you've translated some small piece of text either, you can go ahead and add it to the wiki yourself if it's not already there. no im not doing it for you
#splatoon species - any talk of species beyond the standard inklings/octolings/salmonids goes here. NOTE: if you're wanting to ask "does X species exist in the splatoon world?" check the tag or PLEASE look at this list first because it will answer your question. if it's not on the list, it hasn't been mentioned in canon. If you have an ask about marine mammals in splatoon, I have a video essay on that. I won't budge on my stance that they're extinct.
#society - for anything related to society and culture in the splatoon world.
#biology - anything related to inkling/octoling/other splatoon creature biology.
#rotm #octo expansion - story mode-specific asks
#inklings #octarians #octolings #salmonids -species-specific tags
there's also character specific tags like #mr grizz and #off the hook ...ill have to clean these up later.
btw my art tag is #rassicarts. my main for posting funnies and anything not splatoon is @raptorials.
To askers: please note that sometimes I may end up coming off as blunt or rude in my responses. I don't want to be mean but there are a lot of people on the internet who try to talk to me, and sometimes, even to the nice people, I don't have the energy to sugarcoat my words. Please don't take it as ill will if I respond to you in this way. Thanks.
if your ask is just something nice, i don't reply to those, but i see them and appreciate it a lot. thank you
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I don’t know if this is the best place to ask this but I just downloaded rain world and ong it’s so hard… do you have any tips? I keep letting my slug cat die by accident and there’s only so many tears I can shed….
I love ur OCs and art dhahdhdajnsna❤️💕💕💖💞💓💝🔥🔥💖💞💝💞💕💞💗💗🔥 I might still make an iterator even if I dont play the game
hahah yeahhh it is not the easiest game out there!!! though it gets better when you get used to the controls etc :^)
i’d say, give yourself time to explore the areas and get used to everything- trying to rush through places gets pretty frustrating. though if you’re trying to figure out the general direction to go in, following the yellow overseer is a good idea. and there’s always the interactive map to help you
assuming you’re playing as monk or survivor, there’s no need to kill predators like lizards etc - i think i finished my first run without hunting for them? you can try to sneak past predators, or throw rocks at them to slow them down, or throw things away from you to alert them - they might go to investigate the noise (will emit particles if they heard something!). also, honestly, in many cases you can simply outrun them. different types have different abilities - for example, you’ll be safe from green lizards on top of a pole since they can’t climb them, but pink ones can, so watch out…. if you’re intent on killing lizards, you’ll have to strike the body, since spears can’t hurt their heads. hitting a lizard with a rock will flip it over 👍
though there’s a whole movement guide doc out there, you can get through the game with the basic stuff ! once you get a feel for the throwing and climbing and wall jumping, you’ll do just fine i think
all in all, it is possible to go through the game without even learning about the world’s lore, since finding the information is a pretty tedious process… so if you find yourself wanting to simply check out the story, there’s nothing wrong with reading the wiki without playing :^) but! don’t give up! i believe in u
edit: !!!! @ksenya-and-the-artistic-cucumber is offering to help out new players, sounds pretty awesome if you’re asking me ……,
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Writing question, not redux question! Do you or Lynx have any tips for planning such elaborate stories? Every detail of your world and writing has such thought put into it, so I’m curious how you organize or plan your works!
DULLARD: Well, what mainly helps this blog in particular is having two people working on this that specialize in different areas! My main job is to write the story, the characters and the more general lore, as well as answer asks. Lynx works in the specifics of the timeline, history, genealogy and keeping track of all the little details we come up with for future plots. I joke that I’m the blue collar to her white collar, if that makes sense - we have both sides of writing this setting covered. We also have an absurd amount of shared docs to keep track of everything and are in constant communication with each other, presenting ideas and discussing whether they’re worth keeping or not. We do write everything down, but I would be remiss not to note that Lynx’s excellent memory is the only reason half of this shit hasn’t been lost to the ether.
If I had to give a specific tip, it would be to write EVERYTHING down - every plot point you think of, character note, idea (whether or not you use them), worldbuilding concept and anything else. You never know what you’ll forget, especially if you’re working alone! Having multiple documents organized by topic will help with that (one doc for mythology, another for culture, another for plot points, etc). Don’t do what I do, which is to name my documents and images extremely unhelpful names for the purposes of amusing yourself. You WILL lose track of which doc has what thing.
LYNX: I will be the first to admit that I'm far from the best person to give writing advice, considering I haven't published anything substantial and just have a lot of incomplete scribblings which may never see the light of day. Dullard and I also have wildly different ways of approaching our writing; they're more of a plotter/outline writer/architect and I'm more of a pantster/discovery writer/gardener. A lot of writing advice is geared towards architects while gardeners (at least in my experience as an aspirant writer) have their methods of writing left largely untouched, and so get the idea that writing as you go along is "bad writing" (ignore the entire body of works of Stephen King, Hayao Miyazaki, and Terry Pratchett, all written more or less on the fly).
Yeah, so that's how I have barely written anything since I was a teenager :D
I'm still relearning how to write myself; I just discovered I'm a gardener last year and I have years of ineffective writing advice to unlearn. I'll parrot some advice I've been told.
Keep documentation on-hand for easy referencing. I use the app Obsidian to make myself a personalized wiki for characters, worldbuilding elements, and suchlike. It's not built for having writing in it, but I can wrestle it into working for my needs!
It's okay to leave some elements ambiguous and open-ended. It means less work for you and more mystery and fun for your audience (even if that audience is yourself!)
If you're a gardener like I am, treat your long-form writing like each chapter is an episode of a TV show. You might have the season finale sketched out, so find ways to get your characters there and what complications arise in their path!
Your characters are tools. You may be attached to them, but they are here to serve a function in the narrative. If they are serving their function poorly, that's when they're a bad character.
The only wrong way of writing is one that stops you from writing.
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old hunters DLC also highlights some themes of colonial violence and exploitation too, imo. what’s been done to the fishing village and kos ties the beast thing up with this idea that like, the impulse to Conquer and Dominate another leads directly to the Curse. It’s not enough to understand the old ones and the blood and all that, they needed to control it, to take it for themselves, and exploit it however they can. And now there’s wolfmans everywhere.
And this is in the core gameplay loop itself, we extract all the vials and blood echos and blood gems that we can in order to become strong enough to conquer more and more powerful prey. When we’re hit, we hit back harder and take back the life that was taken for us. Sure it’s ostensibly to Break the Curse and seek Paleblood and all that, but we know why we’re really doing it. Because it’s sick as hell, and feels awesome to best these monsters. The old hunters knew that too, and it turns them into giant horse creatures unable to do anything besides violence. That thirst for violence and power makes hunters turn into beasts, now only functioning as a cog in a perpetual violence machine. They lose their humanity not through repeated death like in Dark Souls, but through taking life. It turns the characters into monsters, and the players into wiki editors and lore theorists (aka monsters) bc we also can’t let go of the feeling Bloodborne gives us.
Tl;dr: Bloodborne is like if Spec Ops had any subtlety or desire to leave itself up to interpretation (probably helped by the fact that very little of what I’m talking about is likely intentional and I’m just insane)
OKAY im back from my appointment and finished my little treat. anon ("anon" @chicknparm who should get credit for these good thoughts) i could not agree more. i mentioned this in a previous post but finding a strand of commentary about the evils of colonialism made me worried i was becoming dangerously online, but it's a relief to see someone else mention this idea. i think you are absolutely right that one of the overt messages in bloodborne is that spilling blood for your own benefit leads to ruin. its actually kind of shocking how, in spite of the combat being the draw to these games, the message of most fromsoft games is a message of anti-violence. like, how many times do we end up fighting something that, in hindsight, needed to be put out of its misery. oh. shit. thinking about it, our player character is explicitly an outsider. the role of hunter of hunter is filled by outsiders...
also lol you are so right about the wiki based insanity but i think that's the consequences of insight poisoning. literally every once in a while while trying to edit this stupid bloodborne doc i think to myself "oooeergg too many eyes" and take a break for a few days
anyway, turning this back around to the colonialism theme, hear us out ok: watching/reading the sekiro lore videos/posts by shetani of shetani's lair helped introduce a lot of esoteric buddhist and shinto concepts that were totally novel and unknown to be as a baka gaijin. now these ideas are impossible not to see in all of from's other works.
i did a few days of research on "shinshi" (mostly a lot of stuff that turned out to not be relevant, but interesting) after becoming aware of them and found they shared a lot of qualities with the augurs (or "phantasms", invertebrates that act as intermediaries to the great ones) of bloodborne. realizing this, i thought about the great ones not in the context of a christian god, as the MODERN yharnam does, but as kami. kami are numerous, everywhere, hidden, and are thought of as actively controlling or influencing the terrestrial world. the re-translation reveals that the "great pthumeru chalice" had some nuance lost in translation: "祀る - Means to enshrine or worship, but has connotations of doing it to appease spirits so they may reach nirvana or Buddhahood and avoid becoming evil"; this is simply translated to "deify" which is technically correct but the original feels like it's much more pointed about finally revealing to the player that the "gods" as we've been lead to believe them to be are not what they seem.
the healing church, a product of georgian to victorian era western beliefs, razed pthumeru, loran, isz, and the fishing village (and probably yahar'gul too) in the quest to become like their newly discovered gods. the framework by which they related to pthumerian culture was completely wrong and misunderstood the nature of "gods" as all knowing or all powerful and, thus, something aspirational. the reality was more that they are just another type of creature in the world with different limitations than a human. and they're still mortal.
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it's really interesting that you say that vodwatching is harder for you to summarize/liveblog cause i find it so much easier :o at least when i've been working through phil's blogs for the wiki. i think it's cause i already know where the story is headed that I have a clearer idea of what I'm looking out for (well and also, qphil isn't steeped in quite as much federation/enigma/etc, so i do think you've got much more complex things going on than me)
that being said ur killing it on the cellbit wiki stuff :] really glad you're in on this project too!
i wrote like a few paragraphs of cellbit's wiki page yesterday and it took me. five hours? that's with irl stuff getting in the way and i am VERY particular about how i cite and how to summarize so things aren't super crowded (since that can go in the day-by-day history instead) but like i have to reference SO many vods to talk about stuff and because of how long he streams, all the stuff he's involved in, every investigation he does, and especially just how busy his early days were (and the sprint really didn't stop until the eggs disappeared) it means there is SO much content to cover so i end up hopping across so many different vods to grab details, and i'm also trying to vodwatch as like. a fun activity for myself, so i don't want to burn myself out.
i also take very quick notes and can note down timestamps far easier live than when i'm rewatching a vod and trying to find a specific moment, because then i'm having to scrub through and try to figure out what moments are important and what are just him fucking around in a google doc. like i cannot stress enough cellbit used to stream qsmp for at least 4 hours 5 days a week that's SO much streams to trawl through (best wishes to bbh wiki folks, although at least he's not doing a ton of detailed investigation). and it's a lot of catching up, because i didn't use to keep detailed notes and so now i have to find things that i only half-remember (picture me sprawled over my desk with my head in my hands, that's me considering whether it's worth it to search twitter for an update tweet to cross reference for a timestamp)
cellbit has so much content honestly a huge part of the work is the condensing it element, wherein deciding what is important enough to go on the regular history vs. what is too detailed takes quite a while. i have two separate google docs for his lore, one that's personal and one that's specifically for the wiki, and i spend ages just going through and making sure things aren't me going on and on about something that isn't necessary for a brief summary. and i want things to be easy to understand and possibly catch up on for folks who missed a lot of his earlier stuff, which means explaining it well but not with like. essays and essays about his character progression, and keeping it as factual as possible-- once again, meaning a lot of vod citations.
also i think a lot of folks don't realize how much cellbit's investigations tie in with larger server lore-- he's debunked a bunch of theories about the federation and found out SO much info about them and the eggs and things like that, and a lot of that info gets lost over time. so documenting everything he's found means documenting quite a bit of overall server lore with sources. i'm like very lucky that i have a pretty good memory, especially for mysteries, so i know that i do need to find that stuff, even if i don't remember exactly when it was.
anyway back to your original point yeah i just find it leagues easier when i'm not having to go back and find a specific moment in a 9 hour vod and instead i can just have a google doc open jotting down everything important, and then later on all that info is just there for me to pull from. it makes the writing element easier along with everything else
#asks#greaterspawnislands#sorry for the massive text blocks i've just found it really interesting figuring all this out for the miraheze wiki#and its definitely a contrast to a lot of other characters i know#i also just have very high standards for myself#i dont suffer misinformation or bias when i can help it#so i want everything to be presented as well as it possibly can be and with as much accuracy as possible
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this is written with the intention of being accessible to people who have only watched post-2005 doctor who but who knows how that will go
i want to talk about a really cool controversial-but-not-in-the-way-where-people-are-arguing-about-if-bigotry-is-acceptable-way classic doctor who serial. if you sit until the end, you get to see a selection of alien designs from other 60s serials
if you're familiar with this story, happy humming! if you're not, hopefully you will know exactly what i mean by that very soon.
if you haven't seen classic who—or at least 60s who—before, this may not be the best serial to convince you of how exciting it is, but i'm running on no sleep, a newly released episode, caffeine, and audhd so i'm at least going to try. my apologies for the stream on consciousness; i have tried to make myself somewhat coherent...
the serial in question is the 1966 pure historical 4-parter 'the gunfighters'. pure historical here meaning set in the past with no science fiction elements.
these were standard in the first few years of the show but stopped after 'the highlanders' in late '66/early '67. there was one after that—'black orchid', in '82—but the time period was less relevant and it wasn't to do with any notable historical events or figures.
the first doctor, steven, and dodo land in tombstone, arizona because the doctor has a toothache after eating a sweet in the previous serial, 'the celestial toymaker'—a serial a lot more revival-only fans are now somewhat aware of since the toymaker's appearance in the 60th anniversary special 'the giggle'—and wants to see a dentist. steven and dodo put on awful american accents the whole time. they get caught up with doc holliday (who ends up pulling the doctor's tooth) and wyatt earp, among others.
a song called 'the ballad of the last chance saloon' plays over (almost?) every transition shot. i love it, but not everyone does; people have very strong opinions about that song. if you don't like it, this serial is a lot to swallow, as it plays over 30 times in less than 2 hours. steven is forced to sing this song at gunpoint while dodo plays the piano. i wanted to just insert a still of that but i think some of you who wont watch the serial or search out clips need to see it.
youtube
speaking of the gunpoint thing, there's a good chunk of violence in this one. people get shot with actual non-laser guns and someone almost gets hanged, noose around the neck and all. this isn't abnormal for 60s who. before colour came into the picture, the doctor used to whack people around all the time. a personal favourite of mine is in 'the highlanders' when the second doctor beats up a lawyer, gags him, and locks him in a closet. even in the very first serial, 'an unearthly child', a guy is stoned to death on-screen.
'the ballad of the last chance saloon' has been released officially, most widely when it was released on streaming platforms in 2013 as part of a 50th anniversary album. that version was pulled from streaming a while ago, leaving a very sad gap in many of my playlists. even before removal, that version was cut down from the full 10:34 to 3:51!! which is probably a good thing, because that track can be a powerful weapon against the right target. here is the full version, for your listening pleasure.
on top of it just being a fun story that sticks in people's minds because of the music, there are some cool notable production/show lore moments linked to the serial. yes, you can find these all on tardis wiki, shh
doc holliday's actor, anthony jacobs, brought his 10-year-old son to set, as a treat for his birthday (the birthday detail is mentioned in this ABC radio interview from 2022). that son was named matthew jacobs and went on to write the 1996 tv film starring paul mcgann as the eighth doctor.
it was the only (on-screen) story to take place fully in the united states of america until... the tv film!
it marked the last serial for every episode to have its own name. after this, episodes are simply numbered. there are some exceptions later on in the show, but this was the end of the standard practice.
it hosts the only episode title in classic, 'a holiday for the Doctor', to refer to the character of the Doctor as such instead of Doctor Who
was this a big pile of nothing? maybe? but here are your 60s alien photos, as promised. all photos are from the tragical history tour collection! x x
finally, this is an open invitation to reblog adding as much as you wish about the gunfighters or any other classic/wilderness stories that you want to talk about. my only request is that you make it an unhinged as possible. ik that's tall talk considered this post and episode aren't notably unhinged but just go with it, okay?
i kind of want to do a bunch of these just rambling about classic stories to try and get people to actually watch it but i'm not committing to that so. we'll see.
#doctor who#classic who#the gunfighters#first doctor#dodo chaplet#steven taylor#the ballad of the last chance saloon#doctor who tv movie#irradiatedbearchewtoy talks#Youtube#SoundCloud
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So I saw in another post that Greg Heffley was originally intended to be in dr69 and possibly a culprit? If you managed to add him how would you go about doing it??
I know I answered a question similar to this one about Greg, but I wanted to go into more detail about how I would try and implement him in the killing game. Bear in mind I haven't read the books in years and only skimmed his wiki page (and the sociopath theory doc cuz that one's pretty useful for this lol).
Greg, would be granted (by himself, following the DR69 lore) as the Ultimate Writer, Video Game Expert, or Autobiographer (the former would clash a bit with Brian's talent so I'm a bit unsure). I think, being put into a life or death situation, he would be a bit more paranoid... or so we think. On the outside, he makes it out that he believes it's all a big prank or joke by someone, hiding any nerves to make himself look better in front of everyone else.
Through any daily life, hell, even investigations and trials, he does all he can to make himself look as impressive as possible, stretching the truth on his sleuthing skills. He paints himself as a brave representative, however when faced with a hard logical aspect of a case, casually tips it off to someone else, only to claim full credit for himself. I feel like some people would fall for it, while others roll their eyes and grit their teeth just so they can move on for the sake of the trial.
Now... when does he turn into a killer? Well, out of all the motives in DR69, the most fitting for Greg does feel like the 2nd: the granted wish. After all, all Greg's ever dreamed for is success and riches. I mean, he doesn't have to get his hands that bloody to count as murder, right? (I think the 3rd motive could also work as he feels like the type to get paranoid about someone having dirt on him, but the 4th isn't that strong as he seldom holds many people very close to him).
I'm not sure who exactly he'd kill, but it'd have to be someone that could be easily manipulated. I think anyone from Fluttershy, Parappa, Miku (but probably not, for obvious reasons), 2D, Dedede, or Mr. Krabs would be possible. Of course I'm not saying these guys are easy targets -- they're just very nice people who would unfortunately be victim to Greg's disgusting actions. I'd say Peter too, however he feels a bit too big for Greg to take one alone... who knows. Also Luigi but if he's still protag rights then nah lol.
His main factor for his case would be his lies. He would drench himself in as many alibis and fabricate as much evidence that removes him from the suspect list as possible. He would use anyone that falls for his narratives as bait and tools to further guarantee his safety. The details would be meticulous, or so he thinks.
It's the lies that get him caught, also. A slip of the tongue. An account that doesn't quite add up with another. He tries to stretch it further. He says he was simply forgetting this one part, didn't mean to say another. Eventually, no one is convinced by his fables anymore, and everything starts to fall apart. His facade starts to slip too, showing his true nature: just a young boy who wants validation. A young boy who wanted some recognition.
A young boy who isn't ready to die.
I'd like to think one of the remaining students finds a diary he's been writing in while the killing game was going on. He feels a lot more real through these pages than he ever did around anyone else. You could almost feel sorry for him, as if this was a cry for help.
#this was a lot more than i expected to write#his murder case is quite vague as it depends on the victim how he would actually kill#he'd very much lean into a comic role at first before his murder#he's honestly wild for a kid's book protag isn't he lmao
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Chirstmas in July: Here Comes Garfiled A Garfield Christmas: A Rope of Sand (Patreon Review for Emma Fici)
Hello all you happy people and welcome to christmas in july! Kev had the idea, I said why not, a bunch of my other friends and finical contributers got involved, and here we are.
And starting us off we return to Here Comes Garfield, my look at all the garfield specials and films. Last time I looked at the minty fresh Garfield Movie, which was decent and had John unraveling as it should. This time we look at one of the franchise's high points with A Garfield Christmas.
Garfield Christmas is the 7th TV Special, airing in december 1987 and being the last special to air before the advent of Garfield and Friends. I suspect they took a bit before doing christmas both to get it right and to be ready as they'd be directly compared to the juggernaught that is a Charlie Brown Christmas. And understandably so but i'm happy to say this special, while not reaching those near impossible heights, is still excellent and worth checking out both for the novelty of being the only story to focus on John's family from this era of animation and for genuine quality. Find out why and more under the cut
The special follows Garfield as he's unwillingly drug out of his bed to go down to the farm on Christmas Eve Morning to go see John's Family, something it's implied they do every year. IT's stuff like this that reminds you Garfield is more "spoiled teenage son" than "housecat" and it is great. He also has an elaborate dream about a gift giving machine with a lou rawls song about christmas greed which parents all over the world reacted to with a resounding
So let's talk about Jon's Family. Jon's two unnamed parents and brother Doc Boy are some of the strips only recurring characters. Part of the reason you get so many special exclusives is that Garfield has a very limited cast of the cat himself, Jon, Odie, Liz, Irma, Nermal, Arlene and John's Parnets. And lyman before he was banished to the phantom zone. They later added the meanest dog in the world but aside from a few one off sin the earlier days, they tend to stick to these guys.
Yet weirdly they aren't used a ton when it comes to garfield adaptations: His parents only appear here, in ONE episode of the massive run of garfield and friends, and for a guest apperance and a cameo on the garfield show. Doc Boy actually seems to get a decent chunk of apperances on the latter, but his only apperance during peak animated garfield was this special. There's also Jon's Grandma, who wasn't as recurring as the other three, but did get a week to herself early on and got a redesign for this special that stuck for the strip
As for the rest of the Arbuckles they were introduced early into the strip, two years in 1980.
As you can grab from context, Jon's parents are farmers, his mom an avid baker and loving mother his dad a somewhat terse but loveable farmer. The two don't show up a ton these days, but still show up ocasinally. They were also originally the owners of this guy
Who owns nermal now I have no idea, but yeah, while Nermal debuted before them, he was their pet originally. Later apperances including this special just sorta soft retconned that and Nermal's current owner remains one of the great mysteries of garfield lore, and one of the few left unsolved as bigguns like "Where's Lyman?" And "Who's His dad" have been answered by the Garfield Show with Lyman having gone to australia as a wildlife photgrapher and staying to protect the wildlife by dressing up as a mythical beast... and I suddenly want to watch this entire four parter because what. While the Dad situation was resolved with the movie.. which raises further questions in regards to the strip continuity, etc etc, but at least vic's appearance gives us an idea of what he looks like in most continuities if nothing else.
Doc Boy was, as I forgot till I grabbed his first apperance from teh wiki, originally not living with Jon's parents before being retconned as such witht his special. As such he stayed home while Jon moved to the city, adopted an overweight son who treats him poorly and another son who treats him better, sexually harassed his vet then backed off enough that she actually reciprocated his feelings. You know a normal track.
I've always loved Jon's family partly because I relate: my own dad was raised on a farm as one of 9 children, moved to the suburbs later and visited frequently, while like Garfield I was carted along. It wasn't nearly as much of a put out for me.. except when he made me attend church as going to a catholic church with adhd and a poor phsique is a form of torture I wouldn't wish on my worst enemy. Point is I visited the farm often so I relate to getting up early, being forced to help with choring despite plenty of your uncles being there who have more muscle to them, and the quite serenity of farm life. My grandma also had a nice little toy room under the stairs for the various grandkids and a giant mountain of disney and other kids vhs'. it's how I found my love of problem child and the little rascals, both of which are on my bucket list review wise. If your curious
All-Star Superman Total Drama Island (Original) Child's Play Child's Play Comic Problem Child Little Rascals Bloom County Home Movies Daria: Is it Fall Yet? Daredevil By Mark Waid House of X/Powers of X Scarlet Witch by Steve Orlando FF by Fraction and Allred Giant Days Scary Go Round TMNT IDW Steven Universe Doom Patrol by Gerard Way Doom Patrol V2 #75 Hazbin Hotel The Legend of Vox Machina For Better or For Worse The For Better or For Worse Christmas Special For Better or For Worse Animated Series Fantastic Four by Jonathan Hickman More of JLI X-Factor by Peter David (Both Runs) Wolverine and the X-Men Marvel Graphic Novel #4: The New Mutants Wolverine and the X-Men (Comic) Kireon Gilleon's Uncanny X-Men The Wicked+The Divine Bad Machinery The Dream of a Lifetime Space Jam Chew An Arc from Fox Trot Batman: the Caped Crusader Crisis on Infinite Earths Heart of the City Phantom of the Paradise Something Positive WALL-E The Peanuts Movie Cats Don't Dance JLA First Arc Crisis on Earth 3 That Shang Chi Arc where he has to fight a train X-Men 97 X-Men: From The Ashes (Story Arc) Birds of Prey by Gail Simone Nightwing by Tom Taylor Booster Gold TMNT: The Last Ronin Something Samurai Jack Sonic the Hedgehog Reboot by Ian Flynn (Archie) Mega Man 3 Tuca and Bertie An Extremely Goofy Movie Scream An Episode of the Red Green Show Letterkenny Shorsey Beef's Lovelife Retrospective Flame Princess Retrospective CJ Retrospective OK KO Let's Be Heroes! Storyline Retrospective A Doonesbury Special Phantom Investigators Danny Phantom: The Ultimate Enemy Final Space Top 12 Close Enough Episodes Ready to Rumble No Holds Barred The Aristocats Hades Mother 3 Ikenfell Banjo-Kazooie X-Factor by Louise Simonson X-Factor by Leah Williams The Flintstones by Mark Russel Exit Stage Left: The Snagglepuss Chronicles Tim Curry's Album Donkey Kong Country Donkey Kong Country 2: Diddy's Kong Quest Donkey Kong Country 3: Dixie's Double Trouble More Legion of Super Heroes The First time X-Men fought Dracula That time Superboy became hitler The Death of Superman Retrospective The Death and Return of Superman DuologY Batman: The Long Halloween (Comic) The Megas Retrospective Earthbound It's CHristmas, You Dorks Girls with Slingshots House (Japanese Film) The Fall Guy (Movie) Transformers The Movie Transformers (Energon Universe) Disney Rap Album Christmas Vacation A Christmas Story My Summer Story
It helps that John's grandma looks exactly like my grandma on my dad's side... no really it's eerie: frizzy white hair, big glasses (if not blue ones), the only diffrence is my grandma pauline is more sweet , soft voiced and sedate while Grandma Arbuckle is loud, rambunctious and sarcastic. She shoudln't entirely work, essentially being one rap ballad away from being the sterotypical wacky grandma.. but there's a realness to her antics. She's mildly passive agressive with Jon's mom in a way that comes off less mean and more "they do this a lot", talking over her when she gets worked up and spiking her gravy because Jon's mom is just.. better. With Chilli Powder mind you this is still for kids. Vodka was last week when the kids werne't looking. She also sings a rocking as hell version of o christmas tree that no one else seemed to like but is easily one of the best parts of an already stellar special.
What really sells Grandma as a character though is her friendship with garfiled. While she makes the weird wood burning cat joke (something that took me YEARS to figure out and wasn't that funny when i did), after that the two really get along, from their similar sense of humor to him sneaking her food to Garfield being the only one to keep hre company in her chair as she waxes on her husband. The scene is really touching with her talking about how he didn't show much emotoin, but really cared. You get the sense Davis put his own dad into the special with Jon and Doc Boy's pajamas based on his own as a kid. It's really sweet and heartfelt. it also pays off lovely as Garfield bumps into some letters while trying to figure out what odies up to and finds their old love letters from her late husband.
IT's one of the specials strengths: i'ts warmth: Garfields around to keep it from getting TOO schmaltzy, but it still has more than enough to fit the season. The special is mostly just some fun hangout stuff as John's Mom overcooks food, Garfield snarks and hangs with grandma, and Odie works on something> We also get some fun bits as Jon and Doc Boy act like kids at times. Sometimes it's just to play with their dad as mom makes his read how binky saved christmas. I assume it was fighting the world serpent with sword in hand while riding Smaug as we don't get much. it's also fun as the two later do act like kids, wearing footy pjamas, waking their parents up at midnight, and being threatned with chorin. It's oddly adorable and works with both being manchildren, but isn't overdone enough to get annoying.
The special just moves right along footloose and fancy free and getting there is half the fun. We get bits like working in the snow (With garfield unable to see anything form how thick it is), and a few musical numbers but it's really relaxed and uses every minute well, with grandma and odie's little side plot givnig the special just enough plot to not feel aimless but just little enough to feel like a christmas.
So those musical numbers: Besides the usual from lou rawls, we get a fun one with jon that shows thom huge can really sing, while Garfiled interjects. I especially like when he responds to "wiring all the lights" with "electrical contracting". God Lorenzo music was great. I miss him.
We get a pretty bland christmas is here song that coming right after the jazzy version of o christmas tree really makes Jon's family come off bland as fuck for not liking the former. Which fits his whole personality, but still. We get another fun lou rawls bop with you can never find an elf when you need one as Odie finishes his b plot of making some thing in the background.
It's a fun runner as he grabs random stuff and the reveal it's his present to garfield, a backscratcher he can rub up against, is really sweet as is their hug. We then get a country christmas song to close it out that's a lot of funa nd stuck in my head now thanks.
So yeah, there isn't a ton to say about a garfield christmas: i'ts nostalgic, despite having seen it in high school, warm and hits me right in the heart with some really sweet moments> It's also REALLY funny when it wants to be, with garfield getting to use both his catchphrases "Nice touch", my personal faviorite and "Whoever did (X) outta be drug out into the street and shot" which works for the time but I haven't used at all for obvious reasons. Should use nice touch more. This special.. is easily one of Garfield's best if not the best. I'll have to wait till the end of this project to see, but it is a wonderful special, eaisly on par with a charlie brown christmas and worth your time this.. july season. Thanks for reading
P.S.: This episodes ranking
#garfield#jon arbuckle#odie#a garfield christmas#doc boy#jon's mom#jon's dad#comics#comic strips#animation
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Screen Tones, a Webcomic Podcast
Show Notes
Lore
Release Date: May 25, 2022
Featuring
Kristen Lee (Krispy) She/They https://www.ghostjunksickness.com/
Christina Major (Delphina) - She/Her, www.sombulus.com
Ally Rom Colthoff (Varethane) - She/They http://chirault.sevensmith.net/ http://wychwoodcomic.com/
Claire Niebergall (Clam) - She/Her, www.phantomarine.com
In This Episode:
LORE! We all love it, we all have it. It’s that cool secret sauce that makes sci-fi, fantasy, supernatural, or other speculative fiction so much fun to make theories about. How does this funky world you made up work? How do you keep it all consistent, and make it an interesting part of the story? Today we’re gonna talk about it!
1:50 How do you come up with the lore for your story?
You can find inspiration from different languages, like Krispy gathered a lot of ideas for locations, names, and religions and such from Greek translations.
When coming up with lore, you want to make sure you make sure it all makes sense and matches the tone you're trying to get with your story.
Another form of inspiration is simply mashing up things that you love. Claire mashed up some of her favorites (water, blue, spooky, death) and built her world to include those concepts. Thane loves white hair and pointy ears and funky magic systems so had to develop a world all of those aspects could fit into.
Writing a prequel or flashbacks for your comic can force you to develop the lore of your story. Often this is most beneficial in developing lore that directly impacts the main characters.
Another route to take is to establish the rules of the world that are set in stone. From there, you'll get to discover how your characters relate to that rule and how those rules affect the way society runs. It also helps to demonstrate things so readers can understand what is happening.
Now a lot of the time you want to figure out how all the lore affects things and connect, but it's okay to embrace the Rule of Cool and just go with it because you want it there.
28:10 How do you keep track of the lore that appears in your comic, and make sure it all makes sense?
Krispy has lots of handy dandy notebooks! Make notes of everything and how it intertwines to try to avoid contradicting yourself. Set a few concrete rules that you will always follow. Keep track of questions you get regarding the lore so you can reference them later.
Clam lives on the edge and keeps most of it in her head, occasionally dropping in lore specific pages in between chapters. A lot of comics have their own wikis that make for a useful lore collector. Keep it limited and find a few things you go VERY deep on.
Thane is an archeological dig of lore that keeps building and covering over the old as the new comes to light. Google docs or other cloud based services make for good lore to allow for access from multiple devices so you can make a note when it comes to you. Often what is in the comic becomes the only concrete lore.
Delphie opts for less permanent note options and uses a lot of scrap paper. If a block of text is intimidating, document the lore in a different way, like designing a travel brochure, or graphical poster. Document the canon and leave the rest to be swirled around before it makes it into the comic.
41:50 Can you have too much lore?
This depends on the type of story, the length of the story, and what type of lore. Application of the lore matters. There's no one size fits all.
If you're intimidated by the world building and the amount of lore you have, don't be afraid to tone it back or wait to establish it until its needed in the story.
43:00 Do you have any advice for creators about worldbuilding?
If you're unable to keep something straight, find a way to document it so it can be easy for you to keep up with. Make a glossary if you need to.
Use words that are similar to known words. If you're making up words completely, make sure you define it for your readers, and yourself.
Use your lore to build the story. Start simple and basic and build up to the complicated details.
Leave room for flexibility. Your story will often evolve as you go on and your lore may change with it.
Thanks for Listening!
Have a comment? Question? Concern?
Contact us via Twitter @ScreenTonesCast or email [email protected]
Screen Tones Cast:
Ally Rom Colthoff (Varethane) - She/They http://chirault.sevensmith.net/ http://wychwoodcomic.com/
Christina Major (Delphina) - She/Her, www.sombulus.com
Claire Niebergall (Clam) - She/Her, www.phantomarine.com
Kristen Lee (Krispy) She/They https://www.ghostjunksickness.com/
Megan Davison - She/Her, https://www.webtoons.com/en/search?keyword=megasketch
Miranda Reoch - She/Her, mirandacakes.art
Phineas Klier - They/Them, http://heirsoftheveil.fervorcraft.de
Rae Baade(Rae) - they/them, https://www.empyreancomic.com
Renie Jesanis - She/They , www.kateblast.com
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Darksiders RP Lore
Here
you will find my lore for the Four Horsemen of the Apocalypse from the Darksiders video game. I apologize that it is a long read, I tried to keep it as simple as possible. By all means, though, you do not have to read the whole thing, I don't really expect anyone to. Of course, if you have any questions, feel free to ask :) Please keep in mind, however if you do read, the mun notes posted along the way. Also please note that much information has been taken from the wiki (which is linked in the doc) as there are other materials of the Darksiders universe that mun has not explored (such as the novel as well as Darksiders Genesis, the fourth game in the franchise that I haven't actually played).
A reminder that, like with all of my canon characters I write, the Horsemen will be divergent and heavily headcanoned, especially as I write them a post-game verse.
Character information for the Horsemen, as well as face claims, will be provided soon.
Also, these characters can totally be dropped into an au apocalyptic/supernatural type verse (such as Supernatural). I'll find a way to work them into other genres...I don't know how because I'm trash but I'll figure it out.
#the world in different parts (verses)#(this took a while and a lot of energy tbh)#(ngl i almost gave up several times trying to make this work)#(i gotta link this post somewhere...)#finders keepers (saved things)
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Y'know I should rly do a comb through of the wiki and correct any mistakes in the logs cause even if I'm too lazy to add all the ones not there it would make double checking the ones that are on there much easier
#rat rambles#oni posting#I know there's at least one that uses an outdated version of the log that was likely a mistake in the first place but there's probably more#a lot of logs have been tweaked and changed over time and if one slipped through the cracks others probably did too#especially since theres already been mistakes in the gravitas page along with outdated duplicant art (aka ellie)#I cant be assed to update everything but I do wanna at least correct the stuff that caused me some confusion at first#I might also do some tweaks to the gravitas employee section to better describe some of their positions#I should probably add some other ppl at some point but that can wait#mostly because a lot of them would require the logs that arent on the wiki to be added and Im not doing that (at least not rn)#I still do want to make my own lore database but Ive been procrastinating mostly because Im not sure where to put all that info#Ill probably just dump it into a google doc for the time being and maybe find a fancier way to present it if enough ppl are interested#which basically means itll probably remain a doc unless more ppl get interested oni lore because currently its pretty much just me and like#what 2 or 3 other ppl#rly my main issue rn is deciding what should be included or not#ofc all of the data files you can find will be included along with story trait logs#but things get kinda fuzzy once we get to the artifact descriptions cause some of them definitely are lore relevant and some of them aren't#like it doesnt rly feel necessary to include some of them but if I dont include some then I have to establish standards#but if I do include them then it means Itd likely be in my best interest to include other item descriptions too#and even if I didn't theres some that legitimately are rly good to read for lore and/or character implications#and then theres also the fact that I should probably also include other stuff™#such as examination quotes and duplicant descriptions along with maybe scrapped logs#yknow rly go the extra mile#but this of course all has to balance not going too deep into proper gameplay cause otherwise Im just making a new wiki#and while Id love for oni to have a non fandom wiki Im not going to be the guy who makes it sorry#I do not know this game nearly well enough on a gameplay level to do that and even if I did I quite frankly wouldn't want to#its already going to be hell for me just to retype all the lore stuff I do not have the motivation for this shit#I would also like to put in info on how to find different logs but I well. don't know.#Id have to find some way to remove all of my logs so I can go recollect them and Im not tec savvy enough to do that#idk maybe there's a mod for it Ill have to go look#because I rly would like to know how unlocking logs works on a deeper level
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Anonymous: hey I went looking for more info on cat summons since your character is super fun and I wanted more lore but I can't find anything in any of the wikis? do you know where I can read more?
I, uh. I made them up? Ronin is an OC and the Cat Summons are completely something I've personally put together from my own personal headcanons and thoughts on how Summoning in Naruto canon works (and how I'd have made it cooler asdfghjjkl;). So unfortunately any and all info about them is currently contained in my about posts and the google doc I slapped together for them.
The fact that there actually isn't a canonical version of the Cat Contract does baffle me given just how many actual Summon types we see in canon; there's an in-universe summon of a Kurama Mecha. Why not something as mundane as cats!?!?
#ask | important missive.#ooc.#sorry anon I am afraid the cats are fake but I'll try to post more info about the wider contract and other summons in it other than Ronin!#but seriously theres a tapir summon and TWO!!! instances of KOI being summoned! why not cats????
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hi! thanks for all that you do with this blog! I was wondering how you keep track of all the lore bits and worldbuilding in this game? there's a lot of stuff that is revealed through dialogue choices and stuff, so do you have a copy of all of the game's text? or do you reference screenshots and videos. thank you.
I haven't found a copy of all of the game's text yet, so most of what I'm doing is just going through videos. This playlist by BAI GAMING is primarily what I use, plus this one for the character stories. One trick that I use with those is to open up the automated transcript, copy and paste all of it, and dump it into a separate doc. The transcript is usually pretty typo-riddled, but at that point you can use Ctrl+F which lots of times makes it easier to find certain bits of dialogue. You might have to adjust things like "Orlaea" to be "Or lady" and things like that, though.
I'm also a massive nerd and really love world-building stuff, so I tend to take notes by hand when I'm playing games like this. It's still incomplete (I didn't start building it until I'd already completed half the routes, so there's a lot of things missing) but I do have a speculative timeline I'm working on that has a lot of the scenes summarized in there, which makes it easier to track down what chapter's video I need to watch to find a certain piece of dialogue. (Fair warning that I'm not really doing a lot of editing before pasting that link haha so there's more than likely a bunch of mistakes/typos/notes that don't really make sense. It's mostly just a personal doc that I mean to clean up more fully at some point.)
All of that said, I've also been getting a little bit into modding/datamining recently for different games, and this ask reminded me that getting a copy of all of the text for the game is something that I might be able to feasibly do one of these days haha! Pulling info from a compiled and locked game is usually pretty messy so I'm not 100% sure I could manage it, but I think there might be some tools online to make it easier. It'd definitely be nice to have on hand for research and that sort of thing, so I'll take a look sometime and see if I can figure it out. If I ever get that done I'll be sure to post it on here (and probably try to get it on the fandom wiki as well)
But yeah! Thanks for asking! As is evidenced by this entire blog, I really love organizing all of the different pieces of information about the game. So if there's every anything in particular you're trying to figure out, you can also definitely feel free to shoot a message and I can check my other miscellaneous notes and things to see if I can find anything.
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Hey can i have a honest opinion on something?
A few moth ago i started the translation of a lore doc into french, this decision was mostly motivated by a want to do something for a fandom since i never finish my drawings/stories etc , but also to work my english (and make it usefull, i wanted to do something usefull). However now i kind of doubt the utility of it all... first cause ...it's not very intersting to read lmao but i've accepted that it would be more of an archive than anything really...meaningful?idk but also : the lore doc is basically a copy pasta of what's on the tweeter of the Creators (but translated obv), but that means that every link wont be accessible to all -> language barriers + twitter (i don't have it so it's already a problem for me when i can't acces the threads) but it also means that the lore is very limited and we miss every little interrations or quircks of the characters ...yknow, what's really interesting about lore. I think that the day to day actions of the characters are not as interesting as what makes them special....
Today i wanted i bit more of infos about a deal a character made , cause what i had was litteraly "This character made a deal with This character" WHAT KIND OF DEAL?? when i searched on the wiki fandom the entire day was written in great details and the deal was kind of way more horrifing than how it was presented on the doc (dude offered him "good things" o whatever in exchange OF THE LIFE OF HIS SON) and something just clicked in me... IS it really still worth it to work on this translation? If anyone want to learn the lore it wont be very interesting since it's not that developped and it's hard to find what you want unless you know who and when it was. I don't want to let down the OP (but at the same time they didn't really asked, i proposed to make it more accessible WICH IT ISN'T ANYWAY SO FUCK ME). And at the same time the wiki is well more spread, and detailed. What the document has in fast updates the wiki has it in details ... The only "bad"thing that i note on the wiki was that when i made that search for the deal, the page for the specific character was EMPTY on the french side, and a lot of pages aren't translated or even present in both version (AND I HATE THE ADDS IT MAKES IT UNREADABLE i hate it i hate it i hate it)... I really want to help but idk what to do, cause i would hate to let this unfinished
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TLDR : dumb bitch started a useless translation, and could join the translation of a more usefull Wiki but don't want to let first project unfinished
#i am absolutly not talking abt the qsmp lore doc wdym#am i useless?#i don't want to be useless#google how to make decision#making decision is hard#i took the whole writing it all to just change and post it on tumblr instead of discord cause i didn't want to disturb them#it's like a long ass rant#long post#use you savior complex and help me#i think i will continue anyway#wanted to put a popular-ish tag but can't find one that fits#doomed to ignorance
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