#this was my sister's biggest problem with p5 also. every time a new character came on screen she would pick apart their uniform violations
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blueskittlesart · 2 years ago
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P4 (I think) is the only persona game that technically calls you a slut. I do not know if that is true but if it is that's an incentive
how the hell are YOU the slut if out of all the characters you are the ONLY one who wears their uniform correctly
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smolstarthief · 3 years ago
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Persona 5/Persona 5 Strikers: Pro-Police or Anti-Police?
Hoo boy... So this honestly has been a LONG time coming on my end because I have seen so much of that debate on social media (Twitter namely) and I can see the points of BOTH sides but there have been moments where it just got out of hand... Especially whenever people tried to put in a more grey/nuanced take only to be slammed and taken out of context. Even repeatedly mentioning the interrogation at the beginning of P5 which, I will admit has gotten tiresome. At least for me, I do still feel for Joker and I wished the game acknowledged his trauma more but there's a thing called, "beating a dead horse" and this is one along with "Haru says ACAB" in Strikers (which was done THREE TIMES in the same arc and it got annoying fast, like shut up already! We get it!). So, let's dive in a little bit:
MAJOR SPOILERS UNDER THE CUT!!!
Persona 5/Persona 5 Royal
Now let me just say I know! Police in Japan are just as bad if not worse than the West and I STILL hate the idea of Makoto wanting to become a cop for such naive reasons (especially with what happened to Sae, her own sister!)... But there are at least some of form of nuances sometimes and by that I mean, I can see what they were trying to do? I do agree that P5/P5S backpedaled SEVERELY by deciding to sweep issues under the rug after addressing them and not continuing from such. In fact I feel like it could have been a hell of a lot better. But P5 did something different compared to previous games and addresses the issues DIRECTLY right at the beginning of said game! It was tense and horrifying, but needed. Of course... They then sweep it under the rug and act like nothing traumatic happened to our protag which is NOT a good look at all and I'm still pissed off about it. In the main game's case, it's portrayed as more black and white with only a SMALL amount of nuance like that cop that was trying to help Futaba when she went out by herself and got lost (which people ignore entirely by the way). So I CAN see where people got the "anti-police" message from... But that's only the tip of the iceberg as it's ACTUALLY more about Systematic Corruption, not exactly or JUST police corruption. Namely in politics with Shido and the Conspiracy (which is apparently still somewhat around in Strikers until Owada's downfall) controlling everything all the way to law enforcement. The force had been basically under his payroll (including the corrupt SIU Director before his death) whether by force or not (mostly not in this case though). Now honestly, the police depicted there are undoubtedly rotten to the core save for a VERY SMALL handful (the cop that was trying to help Futaba which, again, gets ignored by several). Look at the interrogators who ruthlessly beat and drug a minor without any second thought or remorse for example. But again, the black and white narrative the game kept unwittingly doing ended up being to its detriment in a way. I'm not defending those assholes AT ALL! They deserved every punishment given to them! But for a game that goes on about grey morality... It doesn't quite deliver on that. Still though, it does emphasize that it's more of the fault of the whole corrupt system, not just one part of it. There needs to be change and reform which is what our MCs were trying to do in a way (more like inspiring change but still). In the end, it's all about the following:
Corruption and abuse of power.
Again the police depicted in this game were incompetent at best, corrupt at worse with very few silver linings. But it's not just them but rather the one person responsible for the whole mess. Who had them under his payroll? Who controlled them and by extension all of Tokyo? Who was willing to dispose of anyone who "outlives their usefulness" or is perceived as a threat to what he wants (including his own family)?
SHIDO AND BY EXTENSION THE CONSPIRACY
Bottom line: They are definitely a problem but it's not just them.
"But, Joker and his trauma?"
I definitely understand that and still do. I fully believe he has and still has trauma with the police. Easy! But... I do feel like people go too far with it sometimes. It's hard to explain but there have been moments where people either use it as a justification/argument against someone trying to provide a more nuanced view of things or... Dare I say, depict him like a "uwu soft traumatized boi." Like I said, it's hard to explain on my end so feel free to ignore it. Everyone deals with trauma differently so there is STRONG chance that I'm overanalyzing it. I just remember moments where I just feel a little, I guess annoyed? I'm not sure exactly but final thing: I understand what he went through and I can't imagine how long it would take to recover but I hope he DOES overcome it.
"Sae? Akechi?"
Yep, even though their jobs are different, they are by and large members of law enforcement no matter how you spin it. Both were broken in a way. Akechi is pretty easy to explain with how Shido negatively impacted his life but not much about Sae, who dealt with sexism/misogyny at her workplace along with the trauma of her father's (also a cop) death. She no doubt had some idealism only to be hit with the fact that she's gonna have to use underhanded/downright illegal tactics to get by and even rise up the ranks. She, therefore ended up (well, nearly) corrupted herself before coming to her senses. That's honestly one of the BIGGEST REASONS why I felt like Makoto joining the force to become a police commissioner isn't a good, even a downright naïve, idea. I honestly would have been somewhat fine with it if it weren't for that fact among other things. Regardless of her willpower, it will go south fast.
Now... Onto Strikers!
Persona 5 Strikers
Since the game came out and I started playing it, I still feel like the system is still beyond saving, especially when attempting to do it from the inside. But I don't mind the added nuances that P5 didn't do much of. It's still continuing the critiques, just shows more of what does happen within said system and even has an ACTUAL officer (Zenkichi) say, "Yeah, my job sucks, everyone's corrupt, there are much better ways to do things and make a change but not this. I'm only staying because I have a daughter to take care of and it's all I know. I'm no different from them." Was it all handled well? I wouldn't say "yes" (Joker's trauma is BARELY addressed at all of course) but a little better than what P5's narrative did which only addressed the issues but not exactly follow up on them. Now to be fair... In the system, regardless of where you live, any one within it who remotely tries to do something or speak against it either lose their jobs or even go "missing" irl. Those have happened and it's more proof that yeah, it's rotten to the core. There's no denying it but regardless, that's NOT what the game is about at all. At least that's what I feel about it as it's only PART of the narrative. I think Zenkichi puts it best here:
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Speaking of Zenkichi... Oh boy... Now I definitely understand some of the criticisms with him but honestly, he was the best written (PT) character I've ever encountered! He was honestly the perfect representation of those that genuinely want to help and do good, only to be held back by an extremely harsh reality. It was already hinted at with Sae but here? It 100 percent confirms just how harsh and even cutthroat it can be if it could break someone's idealism so badly. Even Kaburagi of all people thinks the same thing Zenkichi said:
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Then there's his past and it's a tragic one! But let's look more at the decisions he ended up making:
While it was no doubt done to protect his daughter, he ended making a selfish decision along with a selfless one (which was brilliant!) with not only allowing the cover up of his wife's death and denying justice for her, but also ruining an innocent person and their family's lives.
It's horrible, but also... There's a grey area/nuance as with the rest of his character. It was both understandable, but also wrong as he, as Akane's Shadow puts it:
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He sacrificed his values, his morals, all for the sake of having a peace of mind. Speaking of Akane, she's also an interesting case in a way that she more or less perfectly represents the more "black and white" views on justice in general. Namely the more toxic/biased kind. Her reasons are also understandable but she was also acting selfishly by only focusing on how SHE was effected by Aoi's death and not even considering those that were also grieving her death and/or that people grieve/handle grief differently than her. But back on topic.
Her own views and beliefs that law enforcement basically SHOULD be dismantled (mostly out of said childish bias and black & white views) and it's framed as WRONG and it's very much correct on that. Chaos and order are two sides of the same coin, one can't exist without the other. When I say ACAB, I'm calling for reform, defund, have the corrupt held accountable for EVERYTHING and even face jail time for their crimes! Defund the police, have the ones that arrest, harm, and even murder out of bias (race, gender, etc.), lose their badges/jobs and locked up, make improvements! It's saying that there IS still corruption out there and there's no denying it. But fully eliminating the law in general will just lead to more problems. Now granted, she's young and clearly doesn't fully understand why those views are ultimately wrong but still... It was a very interesting subject to tackle and I feel like they handled it well.
Now back to Zenkichi, he was at first in denial about his decisions ultimately being the wrong ones too and even tries to justify it. Of course, his Shadow said otherwise and that was when he finally admitted that he really did act no different from the criminals he despised. But it also doesn't mean he can't redeem himself and that's what ultimately leads to his new resolve:
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That right there along with everything else! There's the nuance! And ultimately despite some hiccups, Strikers handled the grey morality and nuance beautifully! Especially regarding law enforcement! Dare I say, even better than the base game! It continues the critiques with no problem but also showing different sides and areas of it! There is good and evil, but what about in-between? What about the more greyer area? It still says that there IS corruption, sometimes even beyond saving but... Sometimes a small silver lining is hidden somewhere.
Now, the ultimate question:
Is P5 & P5S (namely the latter) Pro-Police or Anti-Police?
Personally, my answer is this: Neither.
Why? What theme do they both have in common?
JUSTICE
Someone puts it best on Twitter that the games are more pro-justice and I fully agree!
P5/P5S gives the idea about following your OWN justice, your OWN moral code and rules, paving your OWN path and not let others dictate it! That's what the MCs ultimately start to learn in both games. Therefore it's pro-justice. Again, do I agree that the system is beyond saving? Yeah. Do I at least acknowledge and understand what the narratives are trying to say and nuances regardless even if I don't agree with some writing decisions (ex: Makoto wanting to become a commissioner despite everything)? Also yes. But at the same time, don't judge a book by its cover for other people (not just law enforcement and politics mind you). Especially some that genuinely DO want to help at best. That there is nuance and greyness, just have to look closely. Some of the MCs are still TERRIBLY written and executed (even annoying) but the message was still somewhat there.
Final Thoughts
Now I fully understand how you all feel of course! I still believe in ACAB and even I agree that maybe I'm one to talk and have a lot more to learn about the world... This is just my own attempt at putting my own two cents in. If you disagree, that's fine! This is just what I've felt should be at least talked about more often. And I tried to phrase it as best as I can without coming off as insensitive or ignorant and if I did, I sincerely apologize for that! I'm not trying to say, come off as a "bootlicker" or any of the sort. I'm just trying show discuss more of the grey areas and nuances that are, more often than not, constantly overlooked. How one interprets both games is ultimately up to them. You, the player. And this is my own interpretation. Simple as that. I hope you all have a good day/afternoon/evening!
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kareofbears · 4 years ago
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persona 5 strikers thoughts and feelings
This is going to be a long post. Like, the type of post you’d only really have time to read when you’re trying to sleep but you’re not ready to be unconscious yet so you’re just looking for something to do to spend your time with minimal effort. 
So in 2018, a masterpiece was born into the world: Into the Spider-verse was released and it was amazing—it’s honestly the best spiderman movie we have without a doubt, and it’ll be very far into the future before Spider-verse is beaten as the best spiderman movie. Them’s the facts. Then in 2019, Spider-man: Far From Home was dropped. It’s a great movie! Great characters, great continuation of who these characters are and works fantastic as a continuation of a story. It’s really hard trying to take the torch of a previous movie (or in Marvel’s case, juggling twenty something movies) and come up with a new movie that both works on its own, as well as being the next step in this series of films. Thus, with that idea in mind, I think it’s kind of unfair to judge into the spiderverse and far from home, because these are two movies with two completely different objectives in mind. 
Okay, so this is still a persona 5 strikers post, I promise, but the idea is the same: Persona 5 could basically do whatever it wanted—new story, new characters, new everything, and it’s just plain old awesome. However, Persona 5 strikers did not have that sort of freedom. It was bound to the original game, and it had its own rules and stuff it had to keep intact, characters they had to work with, and on top of that, it had to justify its existence as a sequel (lets pretend money doesnt exist lmfao). 
SO, the big question is: did it do that? Did it justify its existence? 
And my answer: holy fuck did it ever do that
I came into this game knowing the extreme bare minimum. I knew there was someone named Sophia, and i knew there was roadtrip, and i knew there were Personas. That’s my knowledge of it before i played it on the Switch.  I should also clarify like, early on, that i was not expecting anything from this game. At all. I was the world’s biggest cynic of this game—if you scroll down my p5s tag far enough, youll just see me complaining about a game that hasn’t even come out yet. I was fully expecting to have this be a Waifu show, and any male character that isn’t Akira to just be shoved aside like some kind of nerd in a high school hallway, and i have never been more pleased to be wrong. In fact, i actually owe it an apology, because of how fucking rude i was for no reason!!! Because this game deserves everything to be honest. 
Persona 5 strikers is, frankly, insane. Insane in the sense that it got to pull shit off that just would never have existed in the original game, because the original game is scared. It had to be as impressive as possible and garner as much attention as possible. Strikers does not have that problem—every single person who bought that game does not need to be convinced that persona 5 is a good game. They already played it. That means Atlus can just fuck around and have a good time, and man did they have a good time. There’s still scenes that still shock me if i think about it too hard, because i’m used to atlus having to follow this sort of rule set when it comes to persona 5 (or any of the main games im assuming, but i havent played them.) And on top of that, there’s still shit that’s Atlus Trademarked Branded in a good way. The style of story of story telling, and revealing the mystery that is so integral to what p5 is, is still there. 
So, to make this even a little bit comprehensible, i will make a list! 
First of all, What is this game?
In short, this game is an OVA of an anime. It’s bonus side content that has one thing in mind: to showcase these lovable characters more by putting them in fun situations. That’s it, and it is just phenomenal. That was the main point of, i’d say, like forty hours of the game. It’s just fun times with fun characters. 
But to get deeper of what i think is happening, or what they were thinking during the development, is that this is a second opportunity. Persona 5 (as we all know) had a lot of problems, and we were not quiet about those problems. We yelled it all out, made posts, made complaints on every social media platform ever. And Atlus heard all of them, and Strikers is a way to mitigate those mistakes. Aside from being a fun OVA, Strikers also works to be a deeper exploration of these characters—more specifically, the characters that did not receive much in the original game. Creating this sequel is having the ability to redo what they felt (or to be more specific, we felt) in the original game while adding new ones. I will get to that in a second.  
The format of the game 
Absolutely brilliant to throw them on a road trip. P5V already forced us to experience Shibuya for 200+ hours, and im so glad that they didn’t do that again. Going from town to town, making us experience these new places alongside our favorite characters is so good, and it just makes sense. It’s fun, it’s lighthearted, and it’s actually shockingly good. But one thing i do want to talk about early on is the way the story unfolds and the villains that they use, and what they do with it because it’s very interesting. 
So as we explore japan and stuff, we encounter jails, and with those jails comes an antagonist. This antagonist works to be a parallel to one of our characters. That character will find it in their hearts to feel bad for the antagonist, because the antagonist could have been them had the original game not happen. At first I thought all of the thieves were gonna get an antagonist, and i was really hyped for the ryuji one. And then came to hour forty of the game where i realized “yeah that’s not gonna happen. There’s just not enough time.” And i was right, and the game ended. But i am not salty at all, honestly, because the people who got a direct antagonist were: Ann, Yusuke, and Haru. (we wont count zen and sophie). 
Is there a trend??? Yes. these are all characters in the original game that have received the worst treatment by atlus. The three of them are basically cast aside the minute they finished their original arc, and its horrible! BUT that’s why this is the path that atlus chose for them—to give them more depth, and screentime, and a way to show their inner self. That isn’t to say that the ones who aren’t those three (makoto, futaba, mona, akira, ryuji) didn’t get anything. Futaba still has her thing at the end with ichinose, and she was very prevalent and animated during the rest of the game. Mona and Akira have to be a focal points, that’s just the nature of the game. The other two though, I will talk about in depth in a second.  
Makoto
Y’all i poke fun at shumako fans sometimes cause its kind of easy and fun, but i honestly love makoto. In my very first playthrough of p5 (my first ever jrpg game, first persona game, i had no idea what i was doing), i had only maxed out two characters: ryuji and makoto. And i know she had a lot of screentime and love in the original game which is great, but i truly felt like she was dissed in this game. Her only roles were
A driver
Someone to tell them “we don’t have a choice. Let’s keep going and see where this takes us.” (seriously, if you replay this game, you will see how much she does this)
Idk, i just wish she had more to do, especially compared to how much love they gave the other characters. 
But let’s talk about some of the new characters! 
Zenkichi
Damn you atlus. Damn you and your insistence at bringing in cop characters. I was fully on board with hating zenkichi, i was fucking ready for it. I was convinced that there was nothing they could do convince to like zenkichi. I was immune to their copaganda. 
And then i ended up loving him, which makes me sad a little bit. I didn’t realize how desperate i was to have an adult who has a persona. Someone who wants the world to change just as much as they do, while still having that aspect of them that makes them adult. Like??? As someone who is technically an adult, its a breath of fresh air. An adult. Who fights. For justice. Using a persona. And god i love akane so much, and her obsession with the thieves (that scene is probably in my top ten fave scenes of the game). Also what i loved about zenkichi is that he fucking hates the cops!! He hates the system of the cops!! And thats why i actually really started to love him!! Because i thought it was atlus saying that the systematic problem of the police cannot be solved by one person, and zenkichi threw away his badge. I actually cried at that part!! 
But then he became a cop again, and i was just :/ but as a character, i really love him to bits and would love to do a study on him, or at least use him as an outside pov. But! i absolutely love his persona, since im a les miserables fan hehe
Sophia 
she’s probably my favorite new aspect of the game. I was ready to not like her—again, i just suck like that, lmfao—and when i saw her, i was scared that she was just another waifu. I mean, she was very cute after all. But then as the game went on, i thought she was a little too cute. And even further into the game, i finally slapped myself in the face and realized oh my god shes not a waifu. Shes a sister. 
That blew my mind, im ngl to you. A female character that isn’t supposed to be romanced? By jove, what a miracle! 
And she…is an amazing character. Im sorry, i just love her so much. I love her so much that she  probably ranks as my fifth or sixth favorite character which is surprising even to me. Everything about her is delightful and invigorating. She’s funny??? Her comedic timing is amazing, and she has such chemistry with the rest of the team. She’s actually useful to the plot, and while her character design is a little too on the nose for me in terms of cuteness (i mean, good god she’s wearing oversized sweater to show how cute and tiny she is, and her hair has literal hearts in it), she is absolutely lovable. 
But what i actually really wanna gush about for a second is sophia at the last stage of the game. You get the idea, i dont really like to get excited over things, so at this point i figured that there was nothing this game could do to shock me. 
And then sophia had a persona awakening. 
Like. holy fuck did i yell. I didnt realize what was happening until the music had already kicked in. and its just so fucking smart!!! Sophia??? The ai?? With no heart?? gOT A PERSONA???? AWAKENING??? BECAUSE SHE LEARNED WHAT THE HEART IS AND THE PASSION THAT YOU NEED IN ORDER TO GET A PERSONA??? I started crying honestly, because it was just so smart. And looking back on it now, its obvious!! Of course it would lead to this, it only made sense that the culmination of her character arc leads to her getting a persona, nothing else would have been as good. Also, her voice actor is just amazing?? When she was talking to ichinose at the end, i actually got incredibly emotional because of the line reads. Its just so spot on and it really captures the essence of sophia.
Muah. five stars Atlus. You got me. 
Ryuji <3!!!!
Oh man. Oh boy. Okay. so where do i start. 
Yall know i love him. Hes probably my favorite fictional male character of all time, and he is the one i was the absolute most cynical about in this game. I was expecting literally nothing. Nothing. Like. nothing. I thought he was just gonna keep being used as a joke, or a gag, and he’s gonna be super horny all the time for the other girls and it was gonna make me mad and there was gonna be some insane homophobic/queerphobic jokes in every other scene and i know i was being unfair, but i cant help it. 
And then i played the first two hours of the game, and i cried the entire time. Because ryuji has never been better than he is in this game. Its crazy. 
The ryuji in persona 5 strikers is who ryuji should have been/how he should have been treated this entire time. From the actual funny jokes (for example, the gold bar joke + his reaction to it in the beginning of the game), defending his female friends instead of being the one people need to defend from (natsume arc), and the fact that he was the one to be there with morgana and akira in the very beginning of the game. Its such a small thing that they didnt even need to do, but it was such an integral part of the original game for me, that i just was convinced that nothing like this was going to happen. But then it happened. Its just small stuff like that that could have been overlooked but it wasn’t because this game? Persona 5 strikers? Fucking loves ryuji. 
The actual respect they gave this boy is insane and i wasn't ready for it. Like, they gave the shujin trio lunch, they gave the little charm of the katana when they were in natsume’s jail, and, in my opinion this is the second-best thing that they could have given ryuji is sophia. Ryuji and sophia are the pinnacle of a brother & sister bonding relationship in the game that isn’t akira & futaba. And its really prevalent too?? Small stuff from the beginning of the game (pulling her out of a jail, calling her shorty), but then you have the iconic “shut the fuck up” scene, and that scene was so well characterized and written and voice acted, that somehow him saying “fuck” was the least exciting part of that scene to me. Ryuji is an older brother to her, like its undoubtable, and its only further cemented at the end of the game where Ryuji helps out ichinose because he knows how much sophia cares about her. This game. Love ryuji. And i love. This game. 
You know what else i love? Akiryu. 
Guys. i was fully prepared to starve in terms of akiryu. But theres just. So much of it. I wont get too deep into it, because i think this aspect of the game for me still needs marinate a little bit. Like, what was that last shot when EMMA died and Ryuji walked to approach Akira so they could relish in their victory together?? And the smile from both of them??? What the fuck. That was amazing. Also Joker being saved by Ryuji when he was about to fall from the cliff to save sophia??? WHAT. The LEADER AND HIS RIGHT HAND MAN? WHAT. anyway. If theres anything i want to keep for myself in my own brain, its the akiryu aspect of this game, so i wont talk too much about that part of things (instead, itll probably manifest in fic lmfaooo). 
Sure, there’s tidbits of stuff i dont like that they gave ryuji: sexualizing ann in that one cut scene and making him touch the jails even though it hurts, and i recognize those and frown at them, but for the most part, i am blown away with how they treated him.
Basically, Ryuji has never been better. From the opening of the game with him being the first text message and the one to sling his arm around akira, to the very last cut scene where it was ryuji wordlessly leaving because he’s so confident that they would never be separated for long, this game adores Ryuji and i am so so happy to say that.
The Royal aspect of things
Yeah, i had to talk about this, but itll be a short thing i just wanted to point out. Because the last part of this game...is persona 5 royal. Which is curious. Like taking reality and giving that power to someone else so you dont have to experience suffering anymore? And even like, the final section just looked a lot like the top half of maruki’s palace?? And whats even crazier is that we had a boss fight with sophia, just like how we had a boss fight with sumire? Royal and Strikers have like, the same thesis statement. It’s kind of uncanny.It’s interesting, it’s like atlus came up with these two ideas, and then just decided they liked both of them so much that they just did it twice. I don’t mind though—actually, in terms of how the last Palace/Jails go, i probably like them both about equally. 
Though i did love the final battle in this one more than i did in royal. Splitting into teams?? Thats cool as fuck, and really innovative and i didnt see it coming. It also kicked my ass. A lot. 
Now for the last stretch: the small stuff!
The music — bomb as fuck. In my heart, Daredevil is ranked the same as Rivers. Axe to grind is also amazing, but Daredevil owns me
Akechi — i really debated whether or not to talk about him, but i figured a bullet point should be enough. Im really shocked that he wasnt in this at all. Like not even a name drop. If this is an OVA, and the point of the game is to please the fans, and akechi is arguably the fan favorite character, i was really ready for something. But there was nothing, except for the pancake hallway if that even counts as a reference. Thats it. Thats all i wanted to say about him.
The humour — FUCKING HILARIOUS im convinced that in my fifty hour playtime, five of that is dedicated to me laughing and unable to continue the game 
Akira — so much personality! His lines of dialogue are crazy sometimes (like. Whats up with him saying Ryuji has ‘nice abs’ when they were in bath? Im crazy and even i dont know what the fuck that could mean) 
Battle system — oh my god i almost forgot to talk about this. I love it! I kind of miss the turn based aspect just because i found it very comforting for some reason, but this hack and slash style of gameplay is so invigorating because i do feel like it justifies shit like the baton pass and huge attacks.  This battle system fully encompases how the Phantom Thieves are supposed to fight, you know what i mean?
Anyway, thats my thoughts on strikers. Loved it. Amazing. 9.3/10, wouldve been higher but Konoe’s Jail almost bored me to death. Also im a monster and i didnt do any requests that isn’t a fun one, teehee. As if i play persona 5 for the persona aspect of things.
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