#there are some less fun implications to this being true socially also
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#a TODDLER being hip high????#a 2.5ft tall TODDLER????#the rest i can understand (maybe not rhe 10 yr old? but maybe so)#but a toddler??? a three year old???
My niece is 3 years old and she's 3'2".
PSA to fan creators who don't have a lot of regular contact with children: They are almost always bigger than you think. A 1-year-old baby may already be walking. A toddler is likely already hip-high. A 10-year-old may already be taller than at least one of their parents. A 14/15 year old may already have reached their adult height.
#obvs there is a lot of variance#some kids are taller some adults are shorter#but the overall point stands!#there are some less fun implications to this being true socially also#like how kids esp POC kids will often be treated as adults by police#and there's an interesting overall social trend#of both overall heights and maturation rates increasing over the last hundred years or so#due to better widely available nutrition#still: the point stands! kids are bigger than you think!
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My 2 cents on the plot / thematic relevance of Ch 95
This is not about advancing Plot B or showing Anya's school life (which is still true but has been discussed), but rather the overall theme of education and war. There was an excellent post about how Eden is at the frontline of the cold war and it is subtly shown through the innocent lens of the first graders (I can't find it now, would link it if I could). And I think that perfectly applies to Ch 95.
Quick recap on some references about education/students/war throughout the series (that I remember at the moment):
Sylvia gravely condemning the Berlint University Student Terrorists during the Doggy Crisis arc (Ch 20) and saying "did you learn nothing about war at your university?"
Henderson talking about his experience as a history teacher (Ch 27.5, Short Mission 4) and quote: "Yes, well, I have always maintained that there is nothing to be learned from the memorization of time lines. From the grand efforts with which our forefathers crafted society to the foolish notions that sent them racing to war, to not study the human element at history's root is to not understand history at all"
Note that Damian's best subject has been established to be history, and his family (father) has been involved in war, at least Donovan was PM during most of the war (established by Melinda in Ch 91). Donovan is also a graduated Imperial Scholar (Ch 64).
The Red Circus group started out as a peaceful student demonstration "advocating for peace and quality" (Ch 72) and "speaking out to protect the weakest members of our society". And Billy Squire said, "We were a respectable movement that fought for our cause with respectable means. It was the state that turned violent against us. So I'm not taking criticism from a member of the establishment (referring to Henderson, an educator). I'm gonna see to it that they reap what they've sown." Billy's daughter Biddy was killed by the state at a protest.
Less of a point, but Becky is the daughter of the CEO of a major military manufacturer. Despite their very likely involvement in military conflicts because they sell arms, the Blackbell cohort has been depicted positively so far: Becky being a kind, wonderful friend to Anya, Becky's father doting on her, and Martha again being kind and dignified (and also being an ex-soldier and acquainted with Henderson).
Eden Academy is a major setting for SxF and the themes of politics, education, and war are embedded in it. The students involved in protests/groups are older (the university students, Billy's daughter), but the political implications remain even among the youngest of the students— the first graders.
Hence, Ch 95. When mere first graders are shown to fight to gain connections, which can be political as pointed out by Henderson: "In the world of politics, dances serve as major social events". But of course, they are kids, so they see it more playfully and innocently, especially Becky with her shipper lens on.
Of course, there is also the aspect of getting to know other people better out of interest (the boys asking Anya and Becky to dance because they were impressed after the bus hijacking). But as people have mentioned, nobody mentions this to Damian despite him being equally involved in saving the class (all three of them got a star). The girls aren't interested in Damian as a person, they're interested in him as an asset because of his family and their power.
And I can see the teachers trying to diffuse the tension and create camaraderie with their friendly competition. To me, this reads as the teachers fully realizing "the battlefield of political maneuvering", and they want to remind the kids to have fun, to show good sportsmanship, to unite the kids, to operate as a class and be friendly with one another, and overall make it more lighthearted. It's nice to see the classes work together and get excited / win as a unit, especially compared to the more "individual" bits of fighting for a dance partner later.
We get a bit of comparison between Bill and Damian, with Bill showing good sportsmanship while Damian scoffs at him. But Damian ends up becoming ultra competitive and telling his classmates to not screw it up.
Like the Dodgeball chapter, Damian is clumsily attempting to lead the class by doing good in his quiz, while getting stressed and yelling at his peers when they don't succeed like he did. So he's not really a good leader. Like how him being good at history does not necessarily mean he is good at being peaceful (Short Mission 4 ends with Henderson staring in exasperation at Damian + Anya bickering with each other). But obviously, he is merely a child, and he is naturally immature.
At first Loid is all for advancing Plan B and analysed Anya's suitors in a rational (reductionist?) way by ranking them in terms of gaining intelligence, but he remembers this is just a dance, Anya is a kid, and she should do whatever she wants. Loid (and the adults) are very aware of the political side of the gala, but ultimately they want the kids to have fun and not worry / worry less about politics.
Because they're kids! They'll grow up and learn more and be politically active later, but right now, they're just kids. Kids who don't know much about the world but are eager to make the world a better place.
In the end, we get a panel of Anya and Loid "teaming up" to win Damian's hand for Plan B / world peace. The Damian-Anya dynamic is cushioned with the silly crushy feelings, but underneath it, Operation Strix continues to be a core motivation.
I find it interesting that Endo chooses to focus on the first graders and their innocent view of the world / politics. It's embedded everywhere and especially in a prominent school like Eden, but the kids don't really realise it / realise the severity of it. Heirs and heiresses are educated at Eden and grow up to have incredible influence and the power to shape the world. Our protagonist's best friend comes from a family that manufactures arms. Henderson mentions the importance of learning history to avoid making the same mistakes (ie. war).
So Ch 95 is a cute prom chapter. But I think it also helps to show the themes underneath the fun, bubbly interactions.
#spy x family spoilers#spy x family#spy x family manga#sxf analysis#meta#idk#what do i tag#long post
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@carpediemma made a poll post about which characters would be who in an alice in wonderland au and none of the one's winning are the ones i want so i will now be justifying my thesis
alice - niko. above all else, alice must be curious and kind. she is also afraid, a lot, because she's in a wild new world - very similar of how niko is scared and in a new world (both ghost/supernatural, america, and a world without her father)
white rabbit - edwin. polite yet preoccupied, punctual yet anxious, obsessive yet unpredictable, always dressed smart... the similarities go on. and while i think some of their actions might not align entirely, i think there is a case to be made for edwin shewing someone along, insisting it must be done his own way
mad hatter - charles. playful, defiant to social norms, bit of an eccentric dress style! though charles is a bit less over the top, i feel that in the right environment, he could go totally mad. hatter has a lot of fun but there is this hint of despair to him which to me, entirely emulates charles
the dormouse - jenny. tired, confused, and underpaid, next question
the march hare - maxine. unpredictable, bizarre, reckless, excitable. not a huge character so not too much to go from but i see some loose similarities in the erratic nature - it's not that they're evil, it's that they're so invested in existence that they might stab you
please do not think of the implications of shipping the dormouse and the march hair i will not be held responsible for that
tweedledee and tweedledum - litty and kingham. petty?? childish?? looks similar??? guys come ON there is no more iconic duo in dbda! they're not very kind, they're not anti violence, they love attention- am i talking about the tweedles, or litty and kingham? you literally can't tell.
the caterpillar - tragic mick. appears when alice is uncertain and needs help, prompts her to reflect on her own identity. not particularly nice but is very helpful and kind, in his own way. calm, almost cryptic, slow manner of speech.
cheshire cat - the cat king. im not gonna explain this one
ok guys bare with me for the next two. they're kinda controversial. i could see them flipped and i did flip them many times but this is what i decided on
the duchess - esther. the duchess is abusive to her child (monty), but can be overly affectionate, as well. duchess is hella comedic in a dark way, she's got a fucked up relationship with power (duchess is a slave to the Queen, esther is a slave to the Snake), she's absurdly contradictory (like esther and her contradiction of wronging girls using lilith's gift)
the queen of hearts - the night nurse. the queen cannot see a way of life other than executions. i know she SEEMS hella emotional, but legit, i think it's more this desperate desire for feelings and sensations because she is so stuck in a loop of being listened to. the night nurse is similarly stuck in this loop of bureaucracy. neither are happy and neither have any true meaning to their lives. they both also seem to lack a nuance to empathy (nurse thinking ends justify the means so no need to feel guilty about the means, almost viewing finding the boys as a game in order to feel SOMETHING). neither would not survive a day in therapy
the king of hearts - kashi. foil to the queen of hearts, very minor character. gentle, soft spoken, trying his best, exists more in his own universe than anywhere else. the key difference is if they went to therapy, kashi's therapist would end up getting therapied, and king would just break down sobbing
the knave of hearts - monty. while if esther was the queen, maybe this would be more apt, but this is my analysis so i'll do what i want. the knave is a victim of absurd injustice, is somewhat sympathetic but ultimately a perpetuater of this same system. monty does the same thing with esther & her abuse. he is also young and handsome which, we've all seen joshua colley, i don't need to explain
the talking rose - crystal (with/pre-david.) haughty, mean, cruel, flirtatious. she's not a villain but she's definitely not on your side. she's critical, both of your looks, personality, and general vibe. but she's also just one of the many flowers, kind of how crystal was just one of the rich kids, not really doing all that much
in this version, i'd have when the flower's roots are freed be the same energy as the boy's getting rid of david. moment of self-transformation, free from curse. i will probably make a follow up post on how i'd do the plot, but i wanted to throw that bit on david out there.
#yes i KNOW i combined alice in wonderland & looking glass characters fight me#dead boy detectives#alice in wonderland#edwin payne#charles rowland#crystal palace#niko sasaki#the cat king#jenny the butcher
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Adachi's Mistake
One of the things that is never explained and seemingly left intentionally vague is Adachi's mistake.
After you hear his stupid bullshit on December 7th, he invites you to come find his real self, and you find him inside the TV. While he certainly says a lot of bullshit, I think this line is actually true. Adachi not taking his job seriously (implication being to the extent of messing up) is a recurring thing in the game, so much that him preparing Namatame to be transferred is something Dojima finds out of character or too serious for him.
Some of the meta text about the game (e.g. Adachi's character profiles) also mention him being transferred due to a mistake he made. So, while he does say a lot of bullshit, I think there's some truth to his mini-rant about this.
But what's the mistake he made? Hmm. I've read a lot of interviews and other meta stuff, and... I dunno lol. It doesn't seem to be in any of the stuff I've read. It seems fun to headcanon and speculate about. Maybe he did the exact same shit he's been doing in Inaba but his old boss was less tolerant than Dojima?
It seems that when this topic comes up amongst westerners, people automatically assume Adachi shot someone? That feels more like being American and assuming every country is America lol. And if we're being painfully realistic, he's a plain clothes detective so he wouldn't be carrying a gun to begin with unless it was a situation where it was deemed necessary that he should have one. (Also, I think I've posted about this before, but if Adachi is really just a gun nut, why the heck did he even become a plain clothes detective? Uniformed officers who work in the field would be more likely to carry one.)
I also think about the situation surrounding and reaction to Abe's assassination 2 years ago. Part of why that was such a huge spectacle is because gun violence there is very different (a lot lower). It gives me the impression that "a police officer accidentally shoots someone" would've been seen as a more major thing. In contrast, Adachi believes the mistake he made was something small, and the meta descriptions written about him in booklets seem to agree with this.
As far as civil servant transfers go in general, I am an idiot and went to read up about that on some Japanese websites. They occur every year around March/April and maybe again in the fall (matches up with Adachi saying he came to Inaba in the spring). It also seems pretty normal for civil servants to get transferred every 3-5 years, though things like "causing problems" can justify why you would get transferred.
Given that it's Adachi, maybe he didn't go drinking after work with his coworkers enough times and he gave them bad vibes so he got transferred, bwaha. Though he did go to New Year's Eve parties, so maybe he was actually a bit more social than I'm thinking...?
Random: I have learned that these "unexplained events" are called "noodle incidents", and I am shocked I recognized the reference... my older brothers used to read Calvin and Hobbes!
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Well, hello!
First of all, I would like to tell you that your publications are very interesting, fun and inspiring, I really like the concepts and AU's that you share here.
So, my question is, how different are Vox's..."feelings" or thoughts towards Alastor between "The Devil's Bastard AU" and "Raised Together AU"?, since clearly in one case he later finds out Alastor is Lucifer's son, while in the other he knows it from the beginning, so there are probably differences with the canon.
I mean, from what I've seen here, I think you mentioned that Vox is still obsessed with him, but if you could elaborate a little more on the scope of those complicated feelings I would really appreciate it.
By the way, have a nice day :)
I actually had to go back and reread some of my old posts, because I needed a little refresher on everything I'd already written about Alastor and Vox. For the main Devil's Bastard AU, I would say that Vox's feelings upon learning about Alastor's secret are a mix of shock, fury, and horror. It doesn't really occur to him that Alastor himself didn't know that Lucifer was his father. Vox's first thought is that of course Alastor knew, he just kept it a secret so he could build himself up as a self-made man while secretly being a nepotism Overlord and a hypocrite.
It's one of those things he and Alastor often fought about, right before their friendship dissolved. Alastor coming from a poorer background and being a member of multiple marginalized communities during the days of Jim Crow laws, while Vox was a white, presumably wealthy cult leader who preyed on the disenfranchised, they had wildly different views on things such as class and wealth inequality. So when it comes out that Alastor is Lucifer's son, Vox comes to believe that Alastor was talking out of his ass during every one of those arguments.
At the same time, Vox is seething over the missed opportunity to have someone with Morningstar blood on his side. The royal family isn't well respected (except maybe Lilith, but it's hard to say definitively) but they are undoubtedly powerful. That's why the Vees were so nervous about Alastor making a deal with Charlie. Vox tells himself that if he had known, he would have fought harder to get Alastor either as a business partner or on the end of his chain.
He's right. In the Raised Together AU where Vox knew from the get go who Alastor was, Vox approached him with that knowledge in mind. His friendship with Alastor had a less organic beginning, as he had ulterior motives towards Alastor. However, I do think that he did develop real feelings for Alastor over time. Not necessarily healthy ones, mind you, but real nonetheless. I'm fond of the interpretation that Alastor was Vox's bi awakening and that the two of them had a genuine friendship before whatever incident lead to them becoming bitter rivals. There's also the implication that Alastor may have played a part in Vox's rise to overlord status.
Now, Alastor isn't stupid. He's aware that many of the demons who approach him are looking to improve their social standing. He was less open to Vox in the beginning, but Vox's charisma and honed people-skills did eventually get him into Alastor's good graces, and as Vox's feelings developed, Alastor's walls came down to the point that he willing to call Vox a true friend.
However, Vox didn't let his emotions get in the way of his ambition. If anything, he only became more determined to tie Alastor to him. He started trying to drive a wedge between Alastor and Charlie, encouraging Alastor's worse habits and more ruthless side. He tried appealing to Alastor's ego by saying how the two of them were above the common Sinners and with their powers combined they could control the entire Ring of Pride and blah blah blah. He proposed his alliance and, well...
Like I said. Alastor isn't stupid. He'd been fully aware that Vox had been trying to manipulate him for some time by then, but he valued their friendship enough to try to maintain it and arrogant enough to think he could do this while evading Vox's manipulation attempts. And, well, it wasn't like he didn't also use Vox, to an extent. Bridging the gap between himself and the Overlords, getting an in to their meetings and a direct line to some of the technological and social advances taking place in Hell. As long as it was reciprocal, it was fine. But when he turned down Vox's proposal, Vox exploded.
It didn't turn into full on physical fight, not because they weren't willing to hurt each other, but because Vox had enough self-control to remind himself that attacking Lucifer's son might not be the best idea. But their friendship did end messily in that moment, even without the bloodshed. Afterwards, Vox had to tread carefully around Alastor so although their rivalry still exists, it's not quite as public. What he didn't know was that Alastor actually prevented Lucifer from doing anything to Vox after their falling out. Later when asked, Alastor will say that Vox had only ever used him and never actually cared for Alastor, but he won't speak a word on his own feelings about what happened.
#ask#anonymous#thank you for the sweet message!#I'm so sorry I sat on this for so long#hopefully you still see this#and I hope you have a good day as well!#Hazbin Hotel#the Devil's Bastard AU#Raised Together AU#Alastor#Vox#RadioSilence
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The fact that Alicent’s stans deluded themselves into thinking that she’s the reason Rhaenyra wasn’t beset by assassins in episode 9 and did something because she raised her voice to someone but the moment her father talked to Lord Westerling she remained in silence, it was his refusal that saved Rhaenyra, not Alicent.
And sending terms for Rhaenyra to deliver her toddler sons to live under Aegon II’s sadistic will as hostages is hardly defending Rhaenyra or doing any good to her, that’s fucking miserable, it’s insane how y’all believe that those terms were good, it’s awful on the show and on the book.
I get it now Alicent spent 10 years harassing and tormenting Rhaenyra and her underage children, openly saying she wanted her father there to take her side even tho she knew her wishes meant exile or even death to Rhaenyra because she was trying to influence the inevitable and protect Rhaenyra, true love 😍
Delusion--sometimes they are fun, harmless birds caressing us into safety, other times it's a steel band slowly starving us of or own intellect.
What really irks me are the damn terms being mischaracterized as harmless stipulations as if the greens (Alicent & Otto) are far more likely to be uncharitable to Rhaenyra's children than the reverse.
[Regardless of truebornness or illegitimacy, bc w/their regard for those not-illegitimate kids when they did live at the keep, they already showed they don't care all that much for how young and vulnerable and worthy of protection a child is; Daemon is more or less under rhaenyra's thumb and no I do not care about the choking scene bc no it is NOT even consistent with DaemonxRhaenyra--if they wanted to establish Daemon was abusive towards her, they should have shown scenes of him intimidating her or something in episodes 7-8! so I do not even think of this scene as HotD "canon" and you cannot convince me otherwise! just as I do not think Criston is Dornish in the show no matter what Alicent said or what he looked like--esp since if he was Dornish, it's far more likely he'd still look pale bc the northernest Dornish--the "stony" Dornish as Daeron I later calls them--are paler people who look your "typical" Westerosi..the Martells' looks are not ubiquitous in Dorne! Write better, and then I'll perhaps respect your storytelling.]
And while there are some sweet and rational rhaenicent shippers out there, the ship simply never made sense in the way that it was written in the show. Their development as close friends was never shown, and for how different they are, it needed to be shown! Especially with:
how Alicent really didn't seem to understand Rhaenyra as a person for her to act as she does in the Sept episode and attempting to reinforce "girls don't involve themselves with the politics of men" despite Rhaenyra being the freaking heir // while this is happening, Alicent visiting the king, with there being no sign of even hesitance , guilt, or desire to tell Rhaenyra about it--similar to how Criston should have known Rhaenyra would never leave with him and abandon her family or "duty" or the prospect of becoming the first queen of Westeros after years of everyone's doubt (2)
how she uses her queenly-stepmotherly authority over her (3)
how she continues this in her approach to her in that "queenly" way, accusing Rhaenyra PLUS the implication of her disapproving of her actions despite having to have known how Rhaenyra has felt Viserys has shunted her for most of her life....(4)
From the beginning, alicent has been too much of a ruler-follower to appeal to rhaenyra AND she has thought that for rhaenyra to be happy or at least content with her life, she must also conform to the obedient social rules of feminine conduct--ignoring any presence of inner conflict Rhaenyra has had or pondering over it.
#asoiaf asks to me#alicent hightower#alicent's characterization#hotd characterization#alicent stans#fandom critical#hotd fandom#hotd episode 10#hotd episode 9#rhaenicent#hotd critical#otto hightower
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After I finished Mahou no Mako-chan, I decided I wanted to re-watch some other magical girls shows I haven't seen in awhile. Last weekend I started watching Mahoutsukai Chappy or "Chappy The Witch." I haven't seen it in 10 years and honestly, I barely remember anything about it. Chappy is more or less a ripoff updated retelling of Mahoutsukai Sally.
Chappy and her family live in the magic kingdom. During a royal banquet she decides to flee to the human world with her younger brother, Jun. Her mother, father and "pet" Don soon follow, and thus their adventures in the human world begin.
Chappy is the third majokko series Toei Animation produced, following Mahoutsukai Sally, Himitsu no Akko-chan, Mahou no Mako-chan and Sarutobi Ecchan. While Mahoutsukai Sally and Himitsu-chan no Akko were both extremely successful series, Mahou no Mako-chan and Sarutobi Ecchan were not. Mako made decent ratings but definitely never came close to Sally or Akko's success. The series also failed to keep consistent ratings, which gradually dropped throughout it's 48 episode run. Ecchan tanked in the ratings, which resulted in it ending with a mere 26 episodes. Frantic to get another winner on their hands, Toei Animation decided to make their first "original" magical girl, combining elements from their previous series. Like Sally, Chappy was a witch from another realm. Like Akko and Mako, she had a magical item. Like Ecchan, she had a "pet mascot." The end result exceeded their expectations. Apparently Chappy was only planned for 26 episodes but got extended to 39.
The first episode, "Here Comes the Magical Family," was written by Masaki Tsuji, directed by Yugo Serikawa, and featured animation direction by Shinya Takahashi. These three men previously worked on Akko, Mako, and Ecchan. The first episode does a pretty good setting the tone of the series. There is quite a lot of Disney influences sprinkled around, namely Sleeping Beauty and Cinderella. In the magic kingdom, Chappy dresses very similarly to Maleficent. Her father conjures a spell to turn a mouse and pumpkin into a horse and carriage. There's a scene where Chappy's brother and their grandfather have a magical battle that's reminiscent of Flora and Merryweather fighting over Aurora's dress color, etc.
The scenes in the magic kingdom are a lot of fun. They're pretty spooky and the denizen depicted are all eccentric and otherworldly. If you look closely you can see one of the flying monkeys from The Wizard of Oz, and there's also a demonic character aptly named "Satan King." When Chappy arrives to the human city, things are not as she had hoped for, evoking the social commentary we previously saw in Mako. As with the other series, Chappy and her family must keep their true identities a secret. There's a darker twist this time, as they fear being burned at stake.
I just re-watched the first two episodes, which were both pretty fun. Some of the darker aspects took me off guard - like the paranoia about witch burnings, as well as a scene where a biker thug attempts to assault Chappy's mother. It's not a graphic scene at all but the implication is very clear.
The animation quality is a little rocky, even for an older series. This series was produced in 1972 which was around the time of the Toei Animation Lock Down, so maybe that's why? If I remember correctly, the series has a lot of ups and downs in the animation department. Some episodes look fantastic while others are downright horrendous.
Oh, something I found very amusing: most of the cast would go on to star in Cutie Honey. Check it out:
Chappy: Eiko Masuyama (Honey Kisaragi)
Chappy's mother, Shizuko: Noriko Watanabe (Sister Jill, Mami)
Chappy's father: Koji Yada (Additional voices)
Jun: Sachiko Chijimatsu (Twin Panther)
Don, Chappy's grandpa: Kosei Tomita (Danbei Hayami)
Obaba: Nobuyo Tsuda (Panther Zora, Ms. Miharu)
Ippei: Masako Nozawa (Scorpion Panther)
The fact Eiko Masuyama and Noriko Watanabe play daughter and mother in one series and mortal enemies in another is so freakin' hilarious.
Anyways, I'll post more after I watch the first 13 episodes.
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Wolf children blog:
I actually really liked this anime and how it touched on finding yourself and fully embracing who you truly are. I believe this anime reflected discrimination implicity and more about the effects of it. We see that Hana, the mother, keeps her kids hidden and isolated. She wants them to be out of the spotlight, worrying how the public and society will judge them for what they are. Discrimination plays a part in this because she fears that her kids will be made fun of or excluded because of what they are. So, even if discrimination is directly happening, the thought of it occurring can have the same effect of it if it is actually taking place. Again afraid of being judged, Yuki hides her wolf self from her classmates fearing she will be treated differently when all she wants is to fit in. However, she does confide in one of her close friends, finally showing her wolf side. At first there is some hesitation, I think it’s just because she is shocked, but the friend doesn’t care what she is and accepts her. While discrimination does occur, I honestly think people don’t care as much as one might think because they are too worried about themselves and what other people think of them. Later in the movie, Ame chooses to embrace his full wolf side and live in the wild, opposite of how he acted young, while Yuki chooses to live in the city and amongst society, showing less of her wolf side, kind of opposite of how she acted young. Ultimately, they both embrace themselves and find themselves along their journey, which is what life is all about.
Discrimination is a big thing in today’s world with all of social media’s pressures and standards, but I think everyone should be themselves because then you're just living a lie and won’t be happy. I can relate to the children as I have also been worried about not fitting in and being judged by others, but once I fully started being myself, life actually got better. Overall, I believe that living life as your true self is extremely important and leads to happiness.
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Jet and Yue’s Deaths: Were They Necessary?
Two of the most common ideas I see for aus in this fandom are the Jet lives au, and the Yue lives au. I’ve written both of these myself, and I’ve seen many others write them. And while yes, fanfiction can be a great way to explore ideas that didn’t necessarily have to be explored in canon (I’m mad at bryke for a lot of things, but not including a Toph and Bumi I friendship is not one of them, even though I wrote a fic about it), it seems to me that people are mad that Yue and Jet are dead, to varying degrees. There’s a lot to talk about regarding their deaths from a sociopolitical perspective (the fact that two of the darker-skinned characters in the show are the ones that died, and all the light-skinned characters lived, is ah... an interesting choice), but I don’t want to look at it that way, at least for right now. I want to look at it as a writer, and discuss whether these deaths were a) necessary for the plot and themes of ATLA in any way whatsoever and b) whether it was necessary for them to unfold in the way that they did, or if they would have been more impactful had they occurred in a different way.
(meta under the cut, this got really, really, really long)
Death in Children’s Media
When I first started thinking about this meta, I had this idea to compare Jet and Yue’s deaths to deaths in an animated children’s show that I found satisfying. And in theory, that was a great idea. Problem is: there aren’t very many permanent deaths in children’s animation, and the ones that do exist aren’t especially well-written. This may be an odd thing to say in what is ostensibly a piece of atla crit, but Yue’s death is probably the best written death in a piece of children’s animation that I can think of. That’s not a compliment. Rather, it’s a condemnation of the way other pieces of children’s animation featuring permanent character death have handled their storylines.
I’ve talked about this before, but my favorite show growing up was Young Justice, and my favorite character on that show was far and away Mr. Wally West. So when he died at the end of season 2, it broke me emotionally. Shortly thereafter, Cartoon Network canceled the show, and I started getting on fan forums to mourn. Everybody on these fan forums was convinced that had Cartoon Network not canceled the show, Wally would have been brought back. And that is a narrative that I internalized for years. Eventually, the show was brought back via DC’s new streaming service, and I tuned in, waiting for Wally to also be brought back, only to discover that that wasn’t in the cards. Wally was dead. Permanently.
So now that I know that, I can talk about why killing him off was fucking stupid. Wally’s death occurs at the end of season 2, after the main s2 conflict, the Reach, has been defeated, save for these pods that they set up all over the world to destroy Earth. Our heroes split up in teams of two to destroy the pods, and they destroy all of them, except for a secret one in Antartica. It can only be neutralized by speedsters, so Wally, Bart, and Barry team up to destroy it. It’s established in canon that Wally is slower than Bart and Barry, and it’s been played for laughs earlier in the season, but for reasons unexplained, the pod is better able to target Wally because he’s slower than Bart and Barry, and it kills him. After the emotional arc of the season has wrapped up, a literal main character dies. There’s some indication at the end of that season that his death is going to cause Artemis to spiral and become a villain, but when season 3 picks up, she’s doing the right thing, with seemingly no qualms about her position in life as a hero. In the comics, something like this happens to Wally, but then he goes into the Speed Force and becomes faster and stronger even than Barry, in which case, yes, this would have advanced the plot, but that’s probably not in the cards either.
In summary, Wally’s death doesn’t work as a story beat, not because it made me mad, but because it doesn’t advance the plot, nor does it develop character. Only including things that advance plot or develop character is one of the golden rules of writing. Like most golden rules of writing, however, it’s not absolute. There is a lot of fun to be had in jokey little one off adventures (in atla, Sokka’s haiku competition) or in fun worldbuilding threads that add depth to your setting but don’t really come up (in atla, the existence of Whaletail Island, which is described in really juicy ways, even though the characters never go there.) But in general, when it comes to things like character death, events should happen to develop the plot or advance character. Avatar, for all of its flaws, is really well structured, and a lot of its story beats advance plot and develop character at the same time. However, the show also bears the burden of being a show directed at children, and thus needing to be appropriate for children. And as we know, Nickelodeon and bryke butted heads over this: the death scene that we see for Jet is a compromise, one that implicitly confirms his death without explicitly showing it. So bryke tasked themselves with creating a show about imperialism and war that would do those themes justice while also being appropriate for American children and palatable to their parents.
The Themes of Avatar vs. Its Audience
So, Avatar is a show about a lone survivor of genocide stopping an imperialist patriarchal society from decimating the rest of the world. It’s also a show about found family and staying true to yourself and doing your best to improve the world. These don’t necessarily conflict with each other, and it is possible for children to understand and enjoy shows about complex themes. And in a lot of cases, bryke doesn’t hold back in showing what the costs of war against an imperialist nation are: losing loved ones, losing yourself, prison, etc. But when it comes to death, the show is incredibly hesitant. None of the main characters that we’ve spent a lot of time getting to know die (not even Iroh, even though he was old and it would have made sense and his VA died before the show was over--but that’s a topic for another day.) This makes sense. I can totally imagine a seven year-old watching Avatar as it was coming out and feeling really sad or scared if a major character died. I was six years older than that when Wally died, and it’s still sad and terrifying to me to this day. However, in a show about war, it would be unrealistic to have no one die. Bryke’s stated reason for killing off Jet is to show the costs of war. I’ve seen a lot of posts about Jet’s death that reiterate some version of this same point--that the great tragedy of his character is that he spent his life fighting the Fire Nation, only to die at the hands of his own country. Similarly, I’ve seen people argue in favor of Yue’s death by saying that it was a great tragedy, but it showed the sacrifices that must be made in a war effort.
Yue
When we first meet Yue, she is a somewhat reserved, kind individual held back by the rigid social structures of the NWT*. She and Sokka have an immediate attraction to one another, but Yue reveals that she is engaged to Hahn. The Fire Nation invasion happens, Zhao kills Tui, and Yue gives up her life to save her people and the world, and to restore balance. Since we didn’t have a lot of time to get to know Yue, this is framed less as Yue’s sacrifice and more as Sokka’s loss. Sokka is the one who cares for Yue, Sokka is the only one of the gaang who really interacts a lot with Yue on screen, and Sokka is the one we’ve spent a whole season getting to know. While I wouldn’t go so far as to call Yue a prop character (i.e. a character who could be replaced by an object with little change to the narrative), she is certainly underdeveloped. She exists to be unambiguously likable and good, so we can root for her and Sokka, and feel Sokka’s pain when she dies. In my opinion, this is probably also why a lot of fic that features Yue depicts her as a Mary Sue--because as she is depicted in the show, she kind of is. We don’t get to see her hidden depths because she is written to die.
In light of what we’ve established earlier in this meta, this makes sense. Killing off a fully-realized character whom the audience has really gotten to know and care about on their own terms, rather than through the eyes of another character, could be really sad and scary for the kids watching, but not killing anyone off would be an unrealistic depiction of war and imperialism. On the face of it, killing off an underdeveloped, unambiguously likable and good character, whom one of our MCs has a deep but short connection with, is the perfect compromise.
But let’s go back to the golden rule for a second. Does Yue’s death a) advance the plot, and/or b) develop character? The answer to the first is yes: Yue’s death prompts Aang to use the Avatar State to fight off the Fire navy, which has implications for his ability to control the Avatar State that form one of the major arcs of book 2. The answer to the second? A little more ambiguous. You would think that Yue’s death would have some lasting impact on Sokka that is explored as part of his character arc in book 2, that he may be more afraid to trust, more scared of losing the people he loves, but outside of a few episodes (really, just one I can think of, “The Swamp”) it doesn’t seem to affect him that much. He even asks about Suki in a way that is clearly romantically motivated in “Avatar Day.” I don’t know about you, but if someone I loved sacrificed herself to become the moon, I don’t think I would be seeking out another romantic entanglement a few weeks after her death. Of course, everybody processes grief differently, and one could argue that Sokka has already lost important people in his life, and thus would be accustomed to moving on from that loss and not letting himself dwell on it. But to that, I’d say that moving on by throwing himself into protecting others has already shown itself to be an unhealthy coping mechanism. Remember, Sokka’s misogyny at the beginning of b1 is in part motivated by the fact that his mother died at the hands of the Fire Nation and his father left shortly thereafter to fight the Fire Nation, and he responds to those things by throwing himself into the role of being the “man” of the village and protecting the people he loves who are still with him. Like with Yue, he doesn’t allow himself to dwell on his mother’s death. This could have been the beginning of a really interesting b2 arc for Sokka, in which he throws himself into being the Avatar’s companion to get away from the grief of losing Yue, but this time, through the events of the show, he’s forced to acknowledge that this is an unhealthy coping mechanism. And maybe this is what bryke was going for with “The Swamp”, but this confines his whole process of grief to one episode, where it could have been a season-long arc that really emphasized the effect Yue’s had on his life.
In the case of Yue, I do lean toward saying that her death was necessary for the story that they wanted to tell (although, I will never turn down a good old-fashioned Yue lives au that really gets into her dynamism as a character, those are awesome.) However, the way they wrote Sokka following Yue’s death reduced her significance. The fact that Yue seemed to have so little impact on Sokka is precisely what makes her death feel unnecessary, even if it isn’t.
Jet
Okay. Here we go.
If you know my blog, you know I love Jet. You know I love Jet lives aus. Perhaps you know that I’m in the process of writing a multichapter Jet fic in which he lives after Lake Laogai. So it’s reasonable to assume that, in a discussion of whether or not Jet’s death was necessary, I’m gonna be mega-biased. And yeah, that’s probably true. But up until recently, I wasn’t really all that mad about Jet dying, at least conceptually. As I said earlier, bryke says that in the case of Jet’s death, they wanted to kill a character off that people knew and would care about, so that they could further show the tragedies of war and imperialism. Okay. That is not, in and of itself, a bad idea.
My issue lies with the execution of said idea. First of all, the framing of Jet’s original episode is so bad. Jet is part of a long line of cartoon villains who resist imperialism and other forms of oppression through violence and are punished for it. This is actually a really common sort of villain for atla/lok, as we see this play out again with Hama, Amon, and the Red Lotus. To paraphrase hbomberguy’s description of this type of villain, basically liberal white creators are saying, “yeah, oppression is bad, but have you tried writing to your Congressman about it?” With Jet, since we have so little information about the village he’s trying to flood, there are a number of different angles that would explain his actions and give them more nuance. My preferred hc is that the citizens of Gaipan are a mix of Earth civilians, Fire citizens, and FN soldiers, and that the Earth citizens refused to feed or house Jet and the other Freedom Fighters because they were orphans and, as we see in the Kyoshi Novels, Earth families stick to their own. Thus, when Jet decides to flood Gaipan, he’s focused on ridding the valley of Fire Nation, but he doesn’t really care about what happens to the Earth citizens of Gaipan because they actively wronged him when he was a kid. That’s just one interpretation, and there have been others: Gaipan was fully Fire Nation, Gaipan was both Earth Kingdom and Fire Nation but Jet decided that the benefits of flooding the valley and getting rid of the Fire Nation outweighed the costs of losing the EK families, etc, etc. There are ways to rewrite that scenario so that Jet is not framed as an unambiguously bloodthirsty monster. In the context of Jet’s death, this initial framing reduces the possible impact that his death could have. Where Yue was unambiguously good, Jet is at the very least morally gray when we see him again in the ferry. And where we are connected to Yue through Sokka, the gaang’s active hatred of Jet hinders our ability to connect with him. This isn’t impossible to overcome--the gaang hates Zuko, and yet to an extent the audience roots for him--but Jet’s lack of screentime and nuanced framing (both of which Zuko gets in all three seasons) makes overcoming his initially flawed framing really difficult.
So how much can it really be said, that by the time we get to Jet’s death, he’s a character that we know and care about? So much about him is still unknown (what happened to the Freedom Fighters? what prompted Jet’s offscreen redemption? who knows, fam, who knows.) Moreover, most of what we see of him in Ba Sing Se is him actively opposing Zuko and Iroh. These are both characters that at the very least the show wants us to care about. At this point, we know almost everything there is to know about them, we’ve been following them and to an extent rooting for them for two seasons, and who have had nuanced and often sympathetic framing a number of times. So much of the argument I’ve seen regarding Jet centers around the fact that he was right to expose Zuko and Iroh as Firebenders, but the reason we have to have that argument in the first place is because it’s not framed in Jet’s favor. In terms of who the audience cares about more, who the audience has more of an emotional attachment towards, Zuko and Iroh win every time. Whether Jet’s actually in the right or not is irrelevant, because emotionally speaking, we’re primed to root for Zuko and Iroh. In terms of who the framing is biased towards, Jet may as well be Zhao. So when he’s taken by the Dai Li and brainwashed, the audience isn’t necessarily going to see this as a bad thing, because it means Zuko and Iroh are safe.
The only real bit of sympathetic framing Jet gets are those initial moments on the ferry, and the moments after he and the gaang meet again. So about five, ten minutes of the show, total. And then, he sacrifices himself for the gaang. And just like Yue, his death has little to no impact on the characters in the episodes following. Katara is shown crying for four frames immediately following his death, and they bring him up once in “The Southern Raiders” to call him a monster, and once in “The Ember Island Players”, a joke episode in which his death is a joke.
So, let’s ask again. Does this a) advance the plot, and/or b) develop character? The answer to both is no. It shows that the Dai Li is super evil and cruel, which we already knew and which basically becomes irrelevant in book 3, and that is really the only plot-significant thing I can think of. As far as character, well, it could have been a really interesting moment in Katara’s development in forgiving someone who hurt her in the past, which could have foreshadowed her forgiving Zuko in b3, but considering she calls Jet a monster in TSR, that doesn’t track. There could have been something with Sokka realizing that his snap judgment of Jet in b1 was wrong, but considering that he brings up Jet to criticize Katara in TSR, that also does not track. And honestly, neither of these possible character arcs require Jet to die. What requires Jet to die is the ~themes~.
Let’s look at this theme again, shall we? The cost of war. We already covered it with Yue, but it’s clearly something that bryke wants to return to and shed new light on. The obvious angle they’re going for is that sometimes, you don’t know who your real enemy is. Jet thought that his enemy was the Fire Nation, but in the end, he was taken down by his own countryman. Wow. So deep. Except, while it’s clear that Jet was always fighting against the Fire Nation, I never got the sense that Jet was fighting for the Earth Kingdom. After all, isn’t the whole bad thing about him in the beginning is that he wants to kill civilians, some of whom we assume to be Earth Kingdom? Why would it matter then that he got killed by an EK leader, when he didn’t seem to ever be too hot on those dudes? But okay, maybe the angle is not that he was killed by someone from the Earth Kingdom, but that he wasn’t killed by someone from the Fire Nation. Okay, but we’ve already seen him be diametrically opposed to the only living Air Nomad and people from the Water Tribes. Jet fighting with and losing to people who aren’t Fire Nation is not a new and exciting development for him. Jet has been enemies with non-FN characters for most of the show’s run at this point. There is no thematic level on which the execution of this holds any water.
The reason I got to thinking about this, really analyzing what Jet’s death means (and doesn’t mean) for the show, was this conversation I was having with @the-hot-zone in discord dms. We were talking about book 2 and ways it could have been better, and Zone said that they thought that Jet would have been a stronger character to parallel with Zuko’s redemption than Iroh and that seeing more of the narrative from Jet’s perspective could have strengthened the show’s themes. And when it came to the question of Jet’s death, they said, “And if we are going with Jet dying, then I want it to hurt. I want it to hurt just as much as if a main character like Sokka had died. I want the viewer to see Jet's struggles, his triumphs, the facets of Jet that make him compelling and important to the show.” And all of that just hit me. Because we don’t get that, do we? Jet’s death barely leaves a mark. Jet himself barely leaves a mark. His death isn’t plot-significant, doesn’t inspire character growth in any of our MCs, and doesn’t even accomplish the thematic relevance that it claims to. So what was the point?
Conclusion
Much as I dislike it, Yue’s death actually added something to atla. It could have added much, much more, in the hands of writers who gave more of a shit about their Brown female characters and were less intent on seeing them suffer and knocking them down a peg, but, in my opinion, it did work for what it was trying to do. Jet? Jet? Nah, fam. Jet never got the chance to really develop into a likable character because he was always put at odds with characters we already liked, and the framing skewed their way, not his. The dude never really had a chance.
*multiple people have spoken about how the NWT as depicted in atla is not reminiscent of real life Inuit and Yupik people and culture. I am not the person to go into detail about this, but I encourage you to check out Native-run blogs for more info!
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Actual Play: How it works
This is a collection of how I think of actual play as a medium, because TTRPG actual play is a unique one - a combination of improvisation, a rule set, and randomizing elements. This isn’t fully comprehensive, and I may add to it in the future as I come up with more ideas. I’m also thinking of providing some examples/more in-depth stuff for the items in separate posts, so please let me know if that’s something you would want.
Most of the observations here heavily skew towards D&D and Pathfinder actual play, as they are what I know best. Other systems I’ve listened to (PbtA, Cortex, Savage Worlds) fit in here as well, but this may not apply to all actual play, particularly GM-less games or games that are primarily played as one-shots.
Finally, and I say this only because it is a recurring problem on the social media that I happen to find incredibly irritating: you are also welcome and encouraged to have other opinions, disagree with me, dislike all of this, etc. If you have things to say, my inbox is the best place; this is too long for multiple reblogs and this is a sideblog so replies are tricky. However, if you are the kind of person who is inclined to say things like “Actually, there was an exception to this rule! It’s in the backmasked audio at 06:59:32 in the outtakes of episode 192c of Dungeons and Discotheques! :)” I would like to provide you with this actual play line quote from Adaine Abernant in Fantasy High: I think that you feel like you have a lot to offer, and please take this the right way... you don't.
Onto the thoughts, below the jump!
On narrative devices and rules and the random element:
Foreshadowing is possible, but limited to specific circumstances. A GM can (and should) foreshadow! The point of foreshadowing is to set expectations, and GMs should have hints that indicate things about the world that the party may encounter later, provide potential plot hooks, or otherwise provide the party with information. Similarly, players can do things that nod towards as of yet unrevealed elements of their backstories. However, it is impossible to deliberately foreshadow plot resolutions, because it is unknown what they will be. That doesn’t mean that in retrospect things may happen that echo back to earlier events, but the intent to foreshadow was not there - it’s a happy accident.
I don’t want to say normal narrative rules don’t apply because what are the normal narrative rules, really? However, I think an important thing to emphasize is that narrative satisfaction is not guaranteed. This is especially true if the cast has agreed character death is an option, but even beyond that, an unlucky or lucky roll can seemingly cut an arc short or take things in a weird and unforeseen direction. Because there is an element of randomness, randomness will occur. This, along with the character agency I discuss later, is one of my favorite things about actual play. It strips out the need for a moral or message or specific beats - not that those can’t arise, but they can’t be forced - and as such it can make for unusual, creative, and very true-to-life stories even in a fantasy setting.
On character role, viewpoint and agency:
Actual play stories have an ensemble of viewpoint characters (the PCs). This is perhaps the clearest restriction that exists, at least in all of the game systems I’ve mentioned. There is no good way to depict NPCs acting on their own unless the PCs have a way to observe them, unseen (magical or mundane). It is extremely difficult to have one player play multiple PCs, and if a player leaves there is not a good way to recast their PC. This doesn’t mean NPCs can’t do things with each other offscreen that have implications for the story, nor that PCs can’t come and go or become NPCs, but it does mean a good GM is very careful about NPC interactions because it gets very boring and non-collaborative very quickly to watch someone talk with themselves.
The PCs hold a level of agency that characters in other media do not. Statements about how the characters have a mind of their own in original fiction aside (sidebar: I am team ‘they don’t, you just didn’t realize that the way you wrote their personality and the way you wrote your plot conflicted until you actually started writing it out, which is very understandable’) PCs do in fact have a mind of their own separate from the GM and from each other.
Something I like about this is that unless you are coming up with conspiracy theories regarding the interpersonal dynamics of the players themselves (in which case I think you’re both a creep and a weirdo (derogatory)) or if the GM is not respecting player agency (which I feel is usually very easy to see; see below for more on that) you do not get cases of “these characters are together simply because the author felt like pairing them off” as can happen in scripted media. Any romantic relationship is, inherently, a mutually agreed choice between the originators of these characters, and more generally any plot or relationship necessarily needs to have something that appeals to all characters involved. It may be as simple as “these are my friends and I want to keep hanging out”, but, despite this being improv, it’s a medium where saying “no” is always an option.
With that said there is still room for players to be uncooperative or selfish. It’s rare, but it does exist, and I’m personally of the opinion that it’s in part the GM’s responsibility to have a conversation with that player and to not play into their attention grabbing. That said, with one notable exception, all the accusations I’ve seen about this have seemed to me to be more “I don’t like this player/character/ship/arc and I am going to claim they are stealing focus, despite it being justified,” and not genuinely about a player being obnoxious.
Agency separate from the person who creates the world is perhaps the most unique element of actual play and at this point I’m going to talk a little about how a good GM fosters that.
I’ve said before that when a GM has things happen that are not at least mostly a direct response to character actions, they are typically either world-building or a hook, and can be both. I think of this sort of as a variant on Chekhov’s gun, actually; the gun doesn’t have to go off, ultimately, in actual play, but it is saying the following:
This is a world where there are guns hung on the wall sometimes.
Someone else might do something with this gun.
You can attempt to do something with this gun before they do.
And then the players decide how they want to interpret it and what they want to do, and the dice indicate the level of success in doing so.
A good GM should encourage the players to explore and be creative, and more than anything, reward agency. This doesn’t mean rewarding it with success; rather, it means if someone explicitly indicates they want to interact with an element of the world, you should give them the tools such that eventually, they can try to do so. You can also give them reasons in-game why they should change their mind, or make it so that it’s almost certain to fail if that is reasonable, but if you are trying to flat-out shut it down without providing an in-world reason why, the cracks will almost certainly show.
One important thing to remember about GM-ing: GMs will probably come into the game with some ideas of what’s going on in the world, and some level of understanding of what the world looks like. That will be influenced by the players, both in terms of the consequences of their actions and choices, and also by what the players are interested in. Which is to say: even if there is a session zero, and the GM states a specific premise, that can change! Characters develop, player interests change, dice rolls do weird things, and so a good GM absolutely must if not kill their darlings at least remove, recycle, and adapt them based on the direction of the game and motivations of the characters. Even in a plot-driven campaign, the players and GM and what makes them happy needs to drive the story, because fundamentally, this is a game that should be fun. Which brings us to...
On the Watsonian and the Doylist in actual play:
Stepping back for a second: the context in which people are creating fiction influences them. End of sentence. It’s ridiculous to think it doesn’t. This means everything from political events and worldwide trends, to the media the creator is consuming or has consumed, to personal life events. There are always going to be in- and out-of-universe explanations for choices in fiction.
In actual play, the players and GM know the underlying rules of the world, and it’s difficult to truly split the party and have everyone not involved leave in a way that feels fun, so everyone always has information that they can’t really use in-game. Also it’s a fully improvised medium that is primarily theater of the mind, so unconscious choices, misunderstandings, and accidents are frequently not edited out, and people are human. Which is to say I think it’s important to take this into consideration in one’s analysis; it’s not that you can’t incorporate a Watsonian reason for something that happened, but Doylist reasons are given a weight that they may not have in an edited work.
Three of the Doylist reasons beyond the misunderstandings and accidents I wanted to cover are metagaming, awareness that this is for an audience, and character knowledge.
Metagaming exists in many TTRPGs, and it’s not actually inherently bad. When a DM in D&D says “that just hits” you get an idea of the AC of the creature, and you know your own attack rolls, and you can make decisions based on that, when, in a ‘real’ fantasy battle scenario, you probably wouldn’t gain all that insight from a single hit. The rules of the TTRPG are considered part of normal acceptable metagaming. There’s also the more general one; if you start the first session in a tavern, there is an unspoken expectation that the PCs will interact and form an impromptu group and not just quietly drink their ale and leave - basically, the rules of improv still apply. This is a good thing. And finally, there’s the acknowledgement that you are people with feelings and this is a game and so if someone is upset you stop, or you have discussions about consent between sessions that inform actions in-game. Metagaming just gets obnoxious when someone rolls a nat 1 and then argues that this is obvious information and they should know, or looks up every monster in the manual when you encounter it instead of playing true to the character’s knowledge.
In actual play, the ‘hey fellow tavern-goers, would you like to be a group’ form of metagaming, the “oh right this is a story and we should move the story forward,” is even more important than in home D&D games. This is where I recommend listening or reading some Q&As or watching some after shows, because you’ll hear players talk about this. A 5-hour shopping episode or extensive foraging can get boring to watch or listen to (and unlike accidentally boring or frustrating things, are pretty easy to predict and avoid). On the flip side, a risky choice might seem more appealing when you know there’s an audience who would love the payoff.
I am personally, perhaps unsurprisingly given what I said about player dynamic conspiracy theories and randomness (or, outside of this post, my strong dislike of certain popular fan theories), not a big fan of creators catering to audiences’ every whim...but it’s unavoidable that they will take the audience experience in mind.
Finally, character knowledge, which is the opposite of metagaming - when a character knows something the player doesn’t. This is sometimes covered with, for example, GM statements like “you would know, as a person with history proficiency, that this country is actually in a regency period.” If the character had, in improv, before the GM had a chance to say that, mentioned the king, that’s just because the player did not know that and had made an assumption.
Personally I find going deep down the rabbit hole with things like this - “why doesn’t this character, who CLAIMS to be from this country, not know this?”, or clearly OOC statements - tends not to actually spark any interesting theories, but that is, ultimately, an opinion.
A few final thoughts on different formats of actual play
True livestream/live-to-tape (Critical Role, Into the Motherlands, and the second season of Fantasy High): the main thing to keep in mind is Doylist explanations are even more important because there is quite literally no editing. Also, there will possibly be some of those more boring stretches or even a little OOC metagaming discussions within the structure of the game, because there’s no way around it.
Editing, but primarily just to remove long explanations/math and doing soundscaping (NADDPod, Rusty Quill Gaming): Pretty similar; a lot of them even make the choice to leave in OOC metagaming discussions, so it’s mostly that there are fewer cases of people slowly adding numbers.
More extensive editing and possibly some predefined other elements (TAZ, most Dimension 20 shows): this may fall into a more traditional story structure. It’s not to say that there won’t be surprises, because the players do still have agency, but the ‘rails’ might be a little more apparent; there might be some DM monologuing done after the fact (beyond just cleaning up the audio) or choices that were not scripted per se, but not exactly improvised either (think how D20 tends to have pre-set battle maps and earlier seasons had a pretty strict RP/Battle structure.
Somewhat relatedly there are broad story structures, which is more of a spectrum, ranging from sandbox (Critical Role) to very clearly GM-driven missions (TAZ Balance and, to an extent, Amnesty); nearly all of the other shows here fall into a structure of “here is your overall goal, how precisely you get there is up to you although, like any GM, I will provide in-story information on where it may make sense to go that will often funnel you towards specific places.”
I do have a theory that since TAZ Balance in particular was an entry point for so many people, it takes them time to adjust to the more sprawling, unpredictable, and difficult-to-organize stories other actual play can have, but ultimately it is a matter of personal preference and all of these still fall into the category of actual play.
#long post#today in: unsure if anyone wants to read this but that has also never stopped me not even once#and writing this was fun
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Okay, back in May @isolatedphenomenon asked me if I had an les mis fic recs and I went "oh boy do I !" and then promptly fucked off and disappeared from tumblr for like 6 months...
Anyway on the off chance people are interested, here is my vastly too long list of my favourite les mis fanfic (that I'm almost 100% sure I'll have accidentally missed some of my favourites off of...)
The vast majority of these are main pairing Enjolras/Grantaire, so I've put those first, divided into multi-chaptered and then one-shots. Below that will be other pairings!
Multi-chaptered
• Witch Boy Series : magic AU, starting with Grantaire solving Enjolras' curse - this is just Incredible world building which gets better as it goes on - my favourite is the Babet interlude
• World Ain't Ready : you know how fandoms tend to have a fic that is just associated with it ? in my experience, for les mis this is it - and well deserved ! High school, fake dating AU with some of the most engaging writing
• BE : Enjolras is dragged back into theatre production, helping Eponine put on a production of Hamlet - really love the characterisation in this, and this is really one of those modern AUs that actually feels like real life - really good writing
• After the End : the definitive apocalypse AU in my eyes - les amis are an underground resistance to the dystopian government - really wonderful characterisation of Grantaire and the amis
• You never have to wonder; you never have to ask. : I tend to find fic by scrolling through bookmarks of a pairing, which means I often see repeats; this is a fic that if I see I just re-read cause I know I'll enjoy it - the amis sparked a failed rebellion, and now 18 months later Grantaire ends up staying at Enjolras' after returning to Paris for Marius and Cosette's wedding
• Your Heart on Your Skin : Soulmate AU with flower tattoos marking important emotions and events - wonderful concept and world building
• Impatient to Be Free : Daughters of Bilitis AU - if that doesn't make you excited I don't know what else to say to convince you (aside from saying the author is a simply wonderful writer)
• You Dance Dreams : Okay. Not to be over dramatic, but this fic did genuinely qualitatively change my life, in that it was the first thing that got me looking up contemporary ballet and now that's like one of my favourite things and big hobby So. Also its really great writing; music/creative arts school les amis with Grantaire choreohraphing the ballet for Combeferre's opera, with a heavy emphasis on Grantaire realising he really never actually got over Enjolras
• philia : this one is an absolute classic to me, but not given nearly enough recognition - one of the more realistic college AUs ever written, and the writing of Grantaire is so good because it hits the perfect balance of sympathy and annoyance about his behaviour (that's a genuine compliment)
• Coffee Hooligans : fucking tragedy this never got properly finished, Enjolras leads the amis as social justice vigilantes and tries to hide the criminal bits of his life from R
• Fighting the Hurricane : Pacific Rim AU that's less an AU and more just placing the les mis characters in the Pacific Rim universe. Really good and riveting read, also super interesting depiction of Grantaire
• Weaving Olden Dances : Fairy AU - Grantaire "claims" Enjolras to prevent his execution - really good writing, love Grantaires characterisation
• Paris Burning : canon era (sort of) where cities have a physical being - Grantaire is Paris and becomes entangled in Enjolras' revolution - oh the world building is truly *chefs kiss*
• Euphoria is You For Me : Enjolras and Grantaire keep meet cuting in a wonderfully written Brooklyn - feels like a love letter to Brooklyn at times, and I really like the characterisation of Grantaire
• so please just fall in love with me this christmas : Enjolras works for the environmental company Grantaire volunteers at, and keeps getting secret gifts at Christmas - I sound a little like a broken record but the Grantaire characterisation is very good
• You Are the Moon : Wild West esque Space AU - Grantaire has to call on the amis to help rescue Valjean and Cosette, despite Grantaire leaving the amis 6 months before. On re-reading the Enjolras characterisation feels a little rushed, but overall fantastic story telling and the Grantaire arc is a Delight
• Pandemos : Enjolras is aphrodite, and seeks peace from all his suitors in R/Hephestus' cave
• Pining for You : Hallmark christmas romance - Grantaire returns home to work on his father's tree farm, and Enjolras is the lawyer helping prevent the farm being sold - cute as shit imo
• Once We're Kings : Fantasy AU - a country hosts a ball to marry Prince Enjolras and the rival country sends Grantaire as a fuck you - one of the best ways of doing Enjolras as a prince in a fantasy and just really nicely written
• Never Bitter and All Delicious : Fairy Godmother AU - yes really, yes its genuinely a very good read
• On One Condition : Fantasy AU - Enjolras is a bored knight who finally goes to check out the local dragon, which turns out to be Grantaire - I really like how they capture Enjolras' stubborn nature and it's such a well written soft growth of love between them
• That's How Easy Love Can Be : Les Amis work at a primary school; and its secret santa time! very fun portrayal of Enjolras
• The Lark and Her Lieutenants : re write of canon where Cosette is the leader of the revolution - just *chefs kiss*
• If You Tickle Us, Do We Not Laugh : Grantaire is Enjolras' secret android - really good at writing a relationship that's incredibly loving but just keeps being antagonistic and coming off wrong
One Shots
• True Colours : AU where you leave colours on the people important to you - Enjolras and Grantaire falling for each other is so soft and gently written its lovely, this is genuinely one of my favourites
• Keep It Kind, Keep It Good, Keep It Right : this one is so good to me, because it builds off my pet hatred of everyone assuming Enjolras doesn't care about (or at least actively show he cares about) his friends
• blooming : very soft post-dystopian utopia that has just a really wonderful sense of hope and light to me
• and the wall leaned away (or: The Pros and Cons of Tilling) : perfectly realised characterizations of the amis, Grantaire needs a date to her final year art exhibition - deals with anxiety over protest in a way that actually hits for me
• not just one of the crowd : R helps run a leftist bakery and bike repair shop - very cute characterisation, and I think more les mis fanfic should link to anarchist essays
• Lovesickness : Enjolras is an idiot and thinks he's sick rather than having a crush - the writing of Joly and Combeferre in this is some of my favourite depictions of these two
• If there's a rocket, tie me to it : absolutely heartbreaking sci-fi AU about the amis as doomed mecha pilots
• Where I Fall is Where I Land : Enjolras is a Roman commander as Rome's power is leaving England, and then meets the pict Grantaire (+ fun soulmark stuff !)
• You Started Foreign to Me : Enjolras moves to america and R is the overnight grocery clerk who helps her learn Spanish - cute fluffy lesbians with a wonderfully written driven Enjolras
• Love Is Touching Souls : very cute soulmate AU - and one I really love for really truly considering the implications of soul marks and creating historical lore around it
• Ten Years : R is a musician, and it non-linearly charts his relationship to Enj from high school to 10 years later
• put up with me then I'll make you see : Grantaire lives above Enjolras, and its christmas - I find it to have a very fun interpretation of pining Enjolras
• A Cat Called Trash Can : this was one of the first les mis fics I ever read (yes I know it says it was published in 2020, but I think it has to be a re-upload or something?) and it does still have a special place in my heart - Grantaire rescues a cat, but Enjolras is the only one with an apartment free to look after it
• Still I'm Begging to Be Free : inception AU where les amis have to rescue a sleeping R from his own brain
•I'm in it for You : cw: illness, cancer - R has cancer and is being a martyr about telling his friends so Enjolras drives him back from chemo
• walls come tumbling down : sky high au - a very good high school AU with the perfect level of campy superhero powers
• This brave new world's not like yesterday : Enjolras needs a job, so ends up working in a bowling alley with Grantaire and bonding
Enjolras/Grantaire/Combeferre
• In Defiance of All Geometry : les amis are a student co-op house, Enjolras and Combeferre are pining friends and Grantaire is the newbie
• Still the Same : this is very good writing and very compelling - if you can get over the (imo) plot hole of Enjolras working for the FBI. R was an art thief Enj put away and is briefly helping the FBI out, and Combeferre is Enjolras' husband
• To Kingdom Come : cw: war and PTSD from that, Enjolras and Combeferre are part of a group of refugees that have crossed into a more fantasy land, and Grantaire is a lone traveller from that land that attempts to help - that was a shit summary of this very emotional, wonderfully written fic about war and love in all forms
• Gonna need (a spark to ignite) : I always love a twist on a classic trope, and this is a very fun take on the soulmate AU - Enjolras loses feeling in his soul mark as a child, falls in love with Grantaire and then his soulmate, Combeferre, turns up
Eponine/Cosette
• Pretty Girls Don't Know the Things That I Know : simply stunning writing - perfect example of soft writing about a harsh world
• she knows her way around : Eponine and Cosette bond, ostensibly so Eponine can find out about her for Marius, and their interactions are so playful and realistic, its wonderful
• always find me floating on oceans : Cosette stows away on Eponine's pirate ship - I do always have a soft spot for eposette fics (not just cause I ship it) because they truly characterise Cosette in a really considered and interesting way
• There's No Making Love : I'm putting this under eposette even though there is some significant enjolras/grantaire content, because the Cosette characterisation is so fun and cute
• round and round again : this fic really beautifully translates Cosette's bad childhood and then isolated teenage years, and the impact that would have on her as an adult into a modern AU
• Underwater Thunderheards : this is based off the book The Scorpio Races, and is just a really nice short fic about longing
• How To Change The World Without Taking Power : Marius has a crush on Cosette and she's tried being polite and subtle in turning him down, so just ends up fake dating Eponine instead
• blood red fruit and poison's kiss : Snow White AU - Cosette as Snow White
• The Winters Cannot Fade Her : Snow White Au 2.0 - Eponine as Snow White - this was written as a pair to the one above which is just so cute to me
• marriage à la mode : Cosette and Eponine run a bridal shop together and it's very cute !
• Temporary Hold : I personally find this a really fun and very unique take on Cosette - with exams coming up she decides she needs to get laid on the reg and so hits up Eponine to act as if they're already long term girlfriends
Combeferre/Courfeyrac
• better than you had it : fake dating but kick it up an emotional notch - Courf and Ferre pretend to still be together after breaking up for a family event
• take flight, come near : nice and cute low fantasy, where Combeferre runs a dragon sanctuary and Courf finds an injured dragon
Rare Pairs
• The Future's Owned by You and Me : cute Enjolras/Feuilly with actual radical politics and real life organising difficulties and wins
• First Dates and Other Dangers : Combeferre and Grantaire agree to go on a blind date and it's awkward until it isn't - just cute !
• after midnight : Combeferre has insomnia and meets Grantaire in various all night fast food chains
• as you are : Bahorel and Jehan getting ready together
• Almost Romantic : Jehan works at a museum, and takes Combeferre on a little tour
• Understudy : Jehan/Combeferre, with Combeferre's insecurities regarding being seen as second best to Enjolras
• Here There Be Dragons : Courf/Enj/Ferre - Courf and Enj are superheroes and Ferre is the doctor that patches them up
• To Let it Occur (Laisser Faire la Nature) : Feuilly has a stupidly long stopover in Paris and meets Enjolras
• rule of three : Courf/Enj/Ferre as spies and loving boyfriends
• Good Rhetoric : snapshots of cute cuddly courf/enj/ferre
• subluxate, dislocate, replace : found family and chronic illness with Joly/Bossuet/Musichetta
• Strike stone, strike home (like lightning) : so this fic took one minor piece of lore about Tolkien's dwarves and made a beautiful j/b/m fic from it
• Almost Inevitable : Bahorel/Feuilly friends-with-benefits
• god only knows (what I'd be without you) : Bahorel/Feuilly with a closeted Feuilly and a beautiful Feuilly and Eponine friendship
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The point is control
Whenever we think or talk about censorship, we usually conceptualize it as certain types of speech being somehow disallowed: maybe (rarely) it's made formally illegal by the government, maybe it's banned in certain venues, maybe the FCC will fine you if you broadcast it, maybe your boss will fire you if she learns of it, maybe your friends will stop talking to you if they see what you've written, etc. etc.
This understanding engenders a lot of mostly worthless discussion precisely because it's so broad. Pedants--usually arguing in favor of banning a certain work or idea--will often argue that speech protections only apply to direct, government bans. These bans, when they exist, are fairly narrow and apply only to those rare speech acts in which other people are put in danger by speech (yelling the N-word in a crowded theater, for example). This pedantry isn't correct even within its own terms, however, because plenty of people get in trouble for making threats. The FBI has an entire entrapment program dedicated to getting mentally ill muslims and rednecks to post stuff like "Death 2 the Super bowl!!" on twitter, arresting them, and the doing a press conference about how they heroically saved the world from terrorism.
Another, more recent pedant's trend is claiming that, actually, you do have freedom of speech; you just don't have freedom from the consequences of speech. This logic is eerily dictatorial and ignores the entire purpose of speech protections. Like, even in the history's most repressive regimes, people still technically had freedom of speech but not from consequences. Those leftist kids who the nazis beheaded for speaking out against the war were, by this logic, merely being held accountable.
The two conceptualizations of censorship I described above are, 99% of the time, deployed by people who are arguing in favor of a certain act of censorship but trying to exempt themselves from the moral implications of doing so. Censorship is rad when they get to do it, but they realize such a solipsism seems kinda icky so they need to explain how, actually, they're not censoring anybody, what they're doing is an act of righteous silencing that's a totally different matter. Maybe they associate censorship with groups they don't like, such as nazis or religious zealots. Maybe they have a vague dedication toward Enlightenment principles and don't want to be regarded as incurious dullards. Most typically, they're just afraid of the axe slicing both ways, and they want to make sure that the precedent they're establishing for others will not be applied to themselves.
Anyone who engages with this honestly for more than a few minutes will realize that censorship is much more complicated, especially in regards to its informal and social dimensions. We can all agree that society simply would not function if everyone said whatever they wanted, whenever they wanted. You might think your boss is a moron or your wife's dress doesn't look flattering, but you realize that such tidbits are probably best kept to yourself.
Again, this is a two-way proposition that everyone is seeking to balance. Do you really want people to verbalize every time they dislike or disagree with you? I sure as hell don't. And so, as part of a social compact, we learn to self-censor. Sometimes this is to the detriment of ourselves and our communities. Most often, however, it's just a price we have to pay in order to keep things from collapsing.
But as systems, large and small, grow increasingly more insane and untenable, so do the comportment standards of speech. The disconnect between America's reality and the image Americans have of themselves has never been more plainly obvious, and so striving for situational equanimity is no longer good enough. We can't just pretend cops aren't racist and the economy isn't run by venal retards or that the government places any value on the life of its citizens. There's too much evidence that contradicts all that, and the evidence is too omnipresent. There's too many damn internet videos, and only so many of them can be cast as Russian disinformation. So, sadly, we must abandon our old ways of communicating and embrace instead systems that are even more unstable, repressive, and insane than the ones that were previously in place.
Until very, very recently, nuance and big-picture, balanced thinking were considered signs of seriousness, if not intelligence. Such considerations were always exploited by shitheads to obfuscate things that otherwise would have seemed much less ambiguous, yes, but this fact alone does not mitigate the potential value of such an approach to understanding the world--especially since the stuff that's been offered up to replace it is, by every worthwhile metric, even worse.
So let's not pretend I'm Malcolm Gladwell or some similarly slimy asshole seeking to "both sides" a clearcut moral issue. Let's pretend I am me. Flash back to about a year ago, when there was real, widespread, and sustained support for police reform. Remember that? Seems like forever ago, man, but it was just last year... anyhow, now, remember what happened? Direct, issues-focused attempts to reform policing were knocked down. Blotted out. Instead, we were told two things: 1) we had to repeat the slogan ABOLISH THE POLICE, and 2) we had to say it was actually very good and beautiful and nonviolent and valid when rioters burned down poor neighborhoods.
Now, in a relatively healthy discourse, it might have been possible for someone to say something like "while I agree that American policing is heavily violent and racist and requires substantial reforms, I worry that taking such an absolutist point of demanding abolition and cheering on the destruction of city blocks will be a political non-starter." This statement would have been, in retrospect, 100000000% correct. But could you have said it, in any worthwhile manner? If you had said something along those lines, what would the fallout had been? Would you have lost friends? Your job? Would you have suffered something more minor, like getting yelled at, told your opinion did not matter? Would your acquaintances still now--a year later, after their political project has failed beyond all dispute--would they still defame you in "whisper networks," never quite articulating your verbal sins but nonetheless informing others that you are a dangerous and bad person because one time you tried to tell them how utterly fucking self-destructive they were being? It is undeniably clear that last year's most-elevated voices were demanding not reform but catharsis. I hope they really had fun watching those immigrant-owned bodegas burn down, because that’s it, that will forever be remembered as the most palpable and consequential aspect of their shitty, selfish movement. We ain't reforming shit. Instead, we gave everyone who's already in power a blank check to fortify that power to a degree you and I cannot fully fathom.
But, oh, these people knew what they were doing. They were good little boys and girls. They have been rewarded with near-total control of the national discourse, and they are all either too guilt-ridden or too stupid to realize how badly they played into the hands of the structures they were supposedly trying to upend.
And so left-liberalism is now controlled by people whose worldview is equal parts superficial and incoherent. This was the only possible outcome that would have let the system continue to sustain itself in light of such immense evidence of its unsustainability without resulting in reform, so that's what has happened.
But... okay, let's take a step back. Let's focus on what I wanted to talk about when I started this.
I came across a post today from a young man who claimed that his high school English department head had been removed from his position and had his tenure revoked for refusing to remove three books from classrooms. This was, of course, fallout from the ongoing debate about Critical Race Theory. Two of those books were Marjane Satropi's Persepolis and, oh boy, The Diary of Anne Frank. Fuck. Jesus christ, fuck.
Now, here's the thing... When Persepolis was named, I assumed the bannors were anti-CRT. The graphic novel does not deal with racism all that much, at least not as its discussed contemporarily, but it centers an Iranian girl protagonist and maybe that upset Republican types. But Anne Frank? I'm sorry, but the most likely censors there are liberal identiarians who believe that teaching her diary amounts to centering the suffering of a white woman instead of talking about the One Real Racism, which must always be understood in an American context. The super woke cult group Black Hammer made waves recently with their #FuckAnneFrank campaign... you'd be hard pressed to find anyone associated with the GOP taking a firm stance against the diary since, oh, about 1975 or so.
So which side was it? That doesn't matter. What matters is, I cannot find out.
Now, pro-CRT people always accuse anti-CRT people of not knowing what CRT is, and then after making such accusations they always define CRT in a way that absolutely is not what CRT is. Pro-CRTers default to "they don't want students to read about slavery or racism." This is absolutely not true, and absolutely not what actual CRT concerns itself with. Slavery and racism have been mainstays of American history curriucla since before I was born. Even people who barely paid attention in school would admit this, if there were any more desire for honesty in our discourse.
My high school history teacher was a southern "lost causer" who took the south's side in the Civil War but nonetheless provided us with the most descriptive and unapologetic understandings of slavery's brutalities I had heard up until that point. He also unambiguously referred to the nuclear attacks on Hiroshmia and Nagasaki as "genocidal." Why? Because most people's politics are idiosyncratic, and because you cannot genuinely infer a person to believe one thing based on their opinion of another, tangentially related thing. The totality of human understanding used to be something open-minded people prided themselves on being aware of, believe it or not...
This is the problem with CRT. This is is the motivation behind the majority of people who wish to ban it. It’s not because they are necessarily racist themselves. It’s because they recognize, correctly, that the now-ascendant frames for understanding social issues boils everything down to a superficial patina that denies not only the realities of the systems they seek to upend but the very humanity of the people who exist within them. There is no humanity without depth and nuance and complexities and contradictions. When you argue otherwise, people will get mad and fight back.
And this is the most bitter irony of this idiotic debate: it was never about not wanting to teach the sinful or embarrassing parts of our history. That was a different debate, one that was settled and won long ago. It is instead an immense, embarrassing overreach on behalf of people who have bullied their way to complete dominance of their spheres of influence within media and academe assuming they could do the same to everyone else. Some of its purveyors may have convinced themselves that getting students to admit complicity in privilege will prevent police shootings, sure. But I know these people. I’ve spoken to them at length. I’ve read their work. The vast, vast majority of them aren’t that stupid. The point is to exert control. The point is to make sure they stay in charge and that nothing changes. The point is failure.
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what do you think are gg's biggest flaws?
Ooh, Anon! It’s like you’re in my head.
I’m busy making a video (that will probably never see the light of day) about this -- my distance from the show has really helped with some super objective clarity -- so I’ll use my notes from that to help me answer.
I’ll preface this by saying what I was most shocked by after putting down all the points was that Rio isn’t even mentioned until really far down??
Anyway, let's get into it.
These are Good Girls' greatest flaws in my opinion (and relative to season 1 -- while I think it had its flaws too, the list is far smaller and I think that's a separate post)
1. It didn't stick to its guns
What set this show apart from others in the 'Everyday person does crime (poorly)' genre was its comedic lightness, strong friendship element, relatability and emphasis on girl power.
a) By season 2, the lightness was already slowly disappearing to make way for season 3's darkness. (Quite literally; this show said sunlight scenes for WHO.) It also stopped being as fun. Remember how it genuinely used to be fun? I mean let's not forget The Best Scene Ever where Ruby shoots Big Mike by accident and we all laughed our asses off. (Compare and contrast to a similar-in-tone-and-context scene -- or even the whole episode -- like Boomer popping up behind them as Rio's package in season 3.) I think season 3 had some great lines and laughs, but in general, the fun element was completely missing for me.
b) As was the friendship. We already know Annie and Ruby basically became Beth's backup dancers in season 2, but at least then they still seemed to have some type of agency. In season 3, they rarely question Beth's (truly questionable) decisions, don't talk to her about shit like why she's still with her horrible husband and have very few true friendship moments as they did in season 1.
c) Which made it less relatable, but what also contributed was the major plot holes (it's less easy to relate when you're constantly having to remind yourself to suspend your disbelief). And, to be honest, their stupid actions. Just the most common-sense things weren't followed, like not taking your children to a crack den or not putting a hit out on a gang leader. It's frustrating watching a TV show -- where characters are supposed to learn things, have arcs and improve over time -- and feeling like you have more logical sense than all the main characters in every scene. (WHO would think a hitman was going to use a sniper rifle on people in broad daylight on the side of the road???)
d) You don't have to look any further than the title or the stans who shout "THE SHOW IS ABOUT THE GIRLS" -- or, hell, the first 10 seconds of the show where Sara is literally talking about the glass ceiling -- to know that the main characters being women is very important to the show. If not formally feminist, it was at least supposed to be empowering or feel like "girl power" (a term I hate, but we won't get into that now).
And I think it did it pretty well in season 1 -- it actually played on my favourite theme of the show, which is the world's perception of these women being what ultimately allows them to get away with so much. (Rife with opportunities for commentary about white privilege, but also a genius way to upend patriarchal beliefs.) But more and more it seemed like the show was asking you to accept empowerment as simply "these things are being done by women, yay".
And, well.
2. Its marketing
I'll keep this one short because I think we all know how messed up this situation is. Basically they're selling a show (every week!) that they're not making while ignoring all feedback on every social media platform. Which brings us to...
3. The marriage of Death
If I've said it once, I've said it a thousand times -- Beth's character development starts with getting rid of Dean. Her growth is stunted by him on multiple fronts and it's frustrating to viewers since she's constantly put forth as the main character. Not to mention how the audience, separately from Beth, was originally conditioned to see Dean as the scum of the earth (think of scenes like him crashing his car because he was perving on a woman jogging) so keeping them together is really... a choice. To actively root for this marriage (which seems like what the show wants, at least for the protracted moment) means either thinking Dean is a great person (which, as I said, we've only seen the opposite of) or believing he's all Beth deserves. Which leads me to...
4. Beth's (socio)path(y)
Is sociopath a 'good' word? Probably not. Have I seen dozens upon dozens of posts talking about whether Beth is one? Yes. And I see it from a huge variety of people -- from viewers who just binged the show last weekend to those who've been watching for years, the question keeps coming up. And I entirely blame the writing of the show that, by the way, I don't believe is deliberately creating Beth to get this reaction. I think she's written (and, to an extent, acted) in a way that is much too aloof and I'm not convinced it's meant to come off as cold and unfeeling as it does. Everything else leads me to believe that the audience is supposed to root for Beth, but it's just so difficult.
Beth does a lot of messed up shit that requires dialogue to sympathise with her and the inner workings of her mind, but in the later seasons Beth rarely gets to express herself verbally. And every time she does get to speak about her emotions, the dialogue is a pick-your-own-adventure between "She's in so much denial", "This person feels no emotions" and "I'll go find an analysis/fic later to explain this" (scenes like "Nothing" or "I was just bored"). Compare and contrast with some of the great scenes in season 1 where she emotes, like her paralysing shock after they first rob the store or admitting she enjoys crime, or (one of my favourites!) the one in the park where she's mimicking the other mothers beside her.
5. Brio
I said in the beginning that I was shocked Rio doesn't get mentioned until this point and that's because I've always felt like he was an integral part of the show. When people say the show is about the girls, they're truncating -- the show is about the girls getting into crime. That crime is represented by Rio over and over again -- they never bring in another criminal at his level (which is another one of its flaws, but that's also a different post); Rio is it.
And though I stand by Rio's importance, the truth is that Brio isn't as essential to the show, by which I mean that if all of the above were done well, it wouldn't be as sorely missed. In lieu of riveting plot, a fun friendship, character development and empowerment, most viewers have glommed onto Brio like a lifeboat (or ship, heh).
Unfortunately it's also what the show has most stubbornly refused to develop significantly.
It's honestly a toss-up for why I feel Brio is a flaw: is the flaw that they got together? That they never got together well enough? That the writing keeps bringing in these 'chemistry-filled' scenes that are ultimately filled with air?
I don't know. Maybe all of them; maybe just one, depending on the day.
6. Its criticism falls flat without intersectionality
This is a big one because Good Girls is *trying* to do something very clever. As mentioned previously, my favourite theme of the show is how the women's apparent innocence/vulnerability in the eyes of society is their biggest strength. The show plays with this and other interesting themes with varying levels of success, but ultimately they all fall a little flat when they don't feel intersectional.
When Ruby gets sidelined. When Turner, who sees and all but calls out by name Beth's privilege, is portrayed as the villain. When Rio is told he's gonna "pop a cap" in his young child's "ass". When the racist grandma becomes a sympathetic character whom we must later grieve. (And she really didn't have to be racist, now that I think about it? It was just that one line for laughs and that was it.) When, despite the real-world implications, Dean can loudly announce in a store that he's buying a gun to kill someone with and the show just glides past it. When Ruby has to grovel for forgiveness from Beth for trying to protect her husband and family from the system, with no acknowledgement from Beth about how their realities are different. When Rhea gets booted off the show as soon as she's done serving Beth's plot. When Rio gets treated like a prostitute for absolutely no reason. (Oh, and is accused of raping Beth and is literally spoken of as an animal and starts only existing in zero dim lighting as a one-dimensional stereotype... the list goes on.)
7. PR/The actors
I'll risk my life here to sprinkle this in because I do think it's a massive problem. The Manny/Christina of it all is just the tip of the iceberg (although wtf Good Girls? There's nothing you could do to get these two into an interview together??). The main actors do the bare minimum to promote the show and it's weird. I also think it's the height of unprofessionalism to keep characters on the show against the wishes of the majority of the audience just because you enjoy their actors (Boomer confirmed; Dean highly suspected). While, on the flip side of the coin, limiting a character's screentime because you aren't best buddies with them. Having less and less Rio when he's such a fan favourite is dumb; as is not including him in any series marketing material. It feels personal and that isn't how a TV show should be run.
8. The entire hair and wardrobe department needs a stern talking-to
#Anonymous#NBC Good Girls#also imo Matthew Lillard is weird af online#and he's lucky he has his Scooby Doo rep#anyway Reno Mae and Isaiah are my faves#on IG#ALSO speaking of wardrobe!#I saw the Fitzpatrick scene#and it was really good ngl#but also Beth LOOKED good??#her makeup was nice again#and there were even HEELS#the granny belt was also present again BUT#the rest was really nice#last also#the intersectionality really affects every other point as well#this show's racist/tone-deafness is an undercurrent throughout#sorry this took me so long to answer Anon!#I wanted to get everything#I had to come back and add the hitman thing#because it was SO DUMB!!!!!#I will forever have a gripe with that scene#it also was only funny for the first few seconds but the director persevered
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Okay so I got Deltarune theories. This is mostly just gonna be speculation but I guess some parts might spoil, like, the vibes of ch. 2 if not the specifics, so heads up if you haven’t played it.
I’ve seen that theory going around that Ralsei is the dark world form of the little toy horns that Kris used to wear when they were a kid. And I got to thinking about what that would mean. We know from the implications of, like, every line of dialogue from every NPC in Hometown that Kris doesn’t really fit in, doesn’t really feel like they belong. And those horns were a little way to help Kris feel better about being the odd one out, to feel more like their family.
If this is true: Ralsei is the personification of that borrowed feeling of belonging that Kris was missing. He’s everything Kris wanted to be when they were little. Or everything Kris thinks the others want them to be. Or both. It’s pretty clear from what we’ve seen that Asriel is the golden child here. And so, the person Kris wanted to be, the expectations Kris could never quite live up to, is kind of sort of basically Asriel. And just like those little horns, Ralsei isn’t quite real. Kris can play pretend with him for a little while, but their real life doesn’t go away, and they’ll never really be him.
So Kris and Susie, a pair of outcasts who don’t quite belong, are pulled into this world of make-believe. And Ralsei is there with a prophecy that conveniently is fulfilled by the first two people he’s ever met, and conveniently sets them on an adventure where they’ll grow closer and have fun and... belong, just for a little bit.
But, it doesn’t quite go that way. Susie rejects everything Ralsei says, and the player at least has the option to have Kris reject it as well. And so, we see the other side of Ralsei: not just the escapism, the need for belonging, but also the social pressures on Kris to be like their brother, to be a good kid, to live up to everyone’s expectations.
And so, Ralsei spends most of chapter 1 trying to make both Kris and Susie be more like him.
And he probably succeeds! You can just go through the game attacking everyone, but there’s more fun to be had if you spare everyone and get to like say goodbye at the end and everything. Ralsei is keenly aware of how the game works. Or, he thinks he is, but the game doesn’t work exactly like he expected, and he (and you) find that out at the end of chapter 1.
Ralsei at the beginning of the game has a great deal to say about friendship and kindness and how we can all just get along and everything, but again, Kris and Susie seem to be the first two people he’s ever met, and he seems to have no practical experience with friendship, much less how to be friends with people who aren’t just like him. And so he grows a lot during chapter 1 as well, becoming more than just some little pink horns you wear when you feel sad. We see the end result of that in chapter 2, where Ralsei has a much easier friendship with Susie. Whatever his beginnings, Ralsei seems to have developed a profound love for these two outcasts. They found belonging through him, and so too did he find belonging through them.
But, perhaps because of all this, Kris still seems to have mixed feelings about Ralsei. Maybe they recognize the person they once wanted to be. Maybe they look back on their wish to belong with scorn. They genuinely seem to cherish their newfound friendship with Susie, but their feelings towards Ralsei remain kind of a mystery.
But then, pretty much everything about Ralsei remains a mystery.
#deltarune spoilers --#just to be safe#tbh all of this depends on Ralsei being a darkner at all which I kind of doubt at this point#I don't know what that boy is but he's definitely not anything he said#and he definitely has some shit going on that we don't know about
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thinkin bout jojo part 5 again giorno really had no close relationships at all lmao
realizing that the reason people see his character as “boring” is because a characters (and a persons) personality is really defined by their interactions with others, and if you have no close relationships, you dont have any outlet to show your true personality. unless the character does alot of inner monologuing, youre never gonna see their personality if they dont interact with others. of course giorno interacts with characters, but not on a personal enough level for people to figure out what goes on in his head. this doesnt mean he is a boring character, just that hes not the kind of person to have those close relationships and be understood by others. and that fact itself has many implications about him, especially combined with his backstory and goals. theres also the fact that being socially isolated like this can make you extremely lonely, which in my case, leads directly to repression and numbness. its hard to express emotion, or feel any emotion at all if youre lonely or isolated enough. not saying thats 100% the case for giorno, but from my experience i could definitely see that being an aspect of why you dont see him being as fun or exciting as other characters. of course i havent read vento aureo in years, i could be completely wrong, but thats just my thoughts looking back on giorno
[more thoughts below]
and also part 5 lasted a week of course you arent gonna become besties with your coworkers in 7 days lol. but yeah giorno isnt necessarily a flat character, you just have to dig a lil deeper and do some projecting to understand what could really be going on inside him. its also kinda interesting how over the course of the manga/anime, hes pretty much a static (unchanging, but not necessarily uninteresting) character personality-wise. he has his goal and achieves it, but doesnt really change as a person. but i could definitely see his character developing post-canon as he settles into his place as mafia boss and strengthens his relationships with other characters. your relationships are what help define you, and can change you a lot. i imagine giorno could open up more, and we could see his personality become more clearly-defined. of course thats just an assumption based on another assumption, but it could be interesting. he could also develop in another direction, continuing to become more isolated and eventually too cold and numb to ever return to normalcy, but i see the former theory more likely and more thematically fitting. he obviously cares about his community and the people around him, and removing that part of his character would be going against the themes of vento aureo and the point of his character alltogether. him having the sympathy and heroism of jonathan, with the ambition of dio, is a huge part of why i like his character, and i just think it would be more interesting to expand upon those ideas in his potential character development. of course im not saying he should become loud and flamboyant like other characters, he could still be a quiet introvert, just a slightly more open and less emotionally repressed introvert with closer friends.
but also, i interpreted part 5 being just as much about the themes as the plot or characters. giorno doesnt necessarily need development, if he exists to develop the themes, rather than be interesting as a character. in some ways i think giorno was more interesting to me thematically. i forgot why, i think it was how he has parts of both jonathan and dio, in addition to all the biblical references of part 5. i dont really know what i was gonna say here but yeah if your character is interesting enough or important enough thematically, they dont need development or even a deep personality to be a good character who has an important purpose in the story.
really rambled on with this one but yea i think giorno is pretty neat :3
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Asian drama female lead passivity
I feel like a lot of aspects of female lead (FL) passivity is discussed (the fish kiss being the most famous example), but I wanted to systematically analyze each trope under the theory of female passivity and its feminist implications.
This topic has been stuck in my mind ever since I read a blog years ago (literally like six years ago so I’m sorry I have no idea where it is, I can’t link it) talking about how intimacy in Asian dramas is always portrayed as something women relent to giving up half-heartedly, and men one sidedly pursue. Women are chaste, men are lustful, and women are yielding to men, that is the essential message.
This dynamic plays out in Western media as well--the movie Don Jon is a super interesting analysis comparing how women are indoctrinated by romcoms, to how men are indoctrinated by porn. So women attach grand romantic gestures and romantic commitment to their self worth, because that’s what the girl gets in her happy ending, while men attach it to sexual prowess/having women do kinky sexual favors.
This dynamic is super harmful because it works to suppress female sexuality, as well as male emotionality. People are always surprised when a woman would rather just want sex (or a career) over a romantic commitment. And men are applauded for having the bare minimum of emotional awareness because it’s so rare.
I think a form of Asian drama female lead (FL) passivity that is most talked about is the infamous “fish kiss.” See exhibit A:
The guy initiates the kiss on the usually unsuspecting girl, as if the girl ever going in for the kiss herself would be too sexually aggressive. And as if even enjoying the kiss would be too much, they have her just stand there eyes wide open. It’s awkward, and even slightly funny to watch, but our critique often ends here. But I think the fish kiss is a symptom of a much deeper problem.
You will notice that female lead passivity is present in all physical interactions between the romantic interests.
The pull in hug:
Which sometimes the FL looks uncomfortable to frightened in:
I even found a meme, so I know I’m not the only who thinks this is weird:
(meme/photo credit: https://goliath1357.tumblr.com/post/27115253892/kdramareasons-awkward-one-sided-hugs-k-drama)
What I don’t like about this trope is first of all, it makes female consent seem less romantic. It romanticizes this idea of male pursuit/female passivity, the man will protect her, the man will pursue her (basically like an object), the man will do all the work in making the relationship progress, etc., and it romanticizes this dynamic to women--this is easy to romanticize for us, because to the most of us that aren’t being constantly pursued by two hot men, this pursuit dynamic seems like a dream boat. Often the kdrama female lead (due to the Initial Misunderstanding trope) will even dislike and push away the male lead--and yet he still pursues her, how romantic! -_- Except in real life, the guy aggressively pursuing you and ignoring you disinterest is not romantic.
And the issue is on both sides, because it teaches women to just stand there, not express consent, and not express sexual/intimacy enthusiasm when we’re feeling it (that would be ~unladylike~). And on the other side, it teaches men to do all the pursuing and to assume that a girl standing frozen, wide eyed, and often looking scared as you kiss her, is consent. Sometimes the guy even interprets a clear “no” as consent. (Honestly I’m not even sure if these Asian drama writers are thinking along the lines of “xyz is consent,”...like I’m not sure how often they even think of the concept of consent tbh.)
But anyways, passivity. is not. consent!!!! That’s why we have the slogan “Yes mean yes,” meaning both parties must have enthusiastic, clear consent, for respectful intimacy. Asian dramas discourage women from expressing an enthusiastic “yes,” and it teaches men not to expect this “yes,” so they can steamroll past passivity and even rejection.
And I know some people will be boohooing me on this. “But sudden kisses and hugs are so romantic!” people will say. But what is “romantic,” like many things, is a social construct. We think things are romantic because they’ve always been presented to us as romantic, with swelling music in the background and the implicit understanding that anything is ok because they are Soulmates(TM) that end up happy together. We construct our idea of what is romantic largely out of media.
But that is not real life, and carrying those messages over to real life (as we inevitably all do), is dangerous. I just moved to Japan so this especially hits close to home for me: I dress conservatively by American standards, but I couldn’t bring a quarter of my clothes when I moved because I worried men on trains would interpret them as revealing, and therefore I would be “asking for it.” I, and I’m sure many women will feel me on this, think about and fear sexual assault very often. And when we don’t enshrine active consent, we perpetuate rapist culture.
Since “romantic” is anything our society constructs it to be, let’s romanticize enthusiastic consent! (like this NCT song!!) I think sudden kisses can be cute when you’ve established boundaries that it’s is ok, but it scares me that men and women are watching this and thinking suddenly kissing a person you haven’t discussed boundaries/intimacy with at all is cute. It’s all fun and games when it’s the hot male lead kissing the girl you know he’s going to end up with, but it’s not cute when it’s real life men thinking they’re entitled to women’s bodies.
Other examples of female passivity:
I stopped watching Moonlight Drawn over the Clouds at precisely this scene:
https://www.youtube.com/watch?v=X6I0WXeD-dc&ab_channel=KBSWORLDTV
because it was so painful to watch her sitting there like a fish as the guys got these cool fight scenes. Like girllll literally do anything, throw a rock, something! First dramas routinely disable the female characters by making the male characters the able fighters, but even if you’re not an able fighter you can do more than just sit there like a lame duck -_- Especially the parts of these scenes where someone is standing over the girl with the sword and the writers don’t give the girl the presence of mind to simply run away, but they give the guy the presence of mind to somersault into the room, jump over ten monkey bars, slash the antagonist, and catch the girl bridal style on his way down. I guess the damsel in distress trope is as old as the book, but just the complete passivity so many female characters show in fight scenes as they need to be saved is really annoying and disempowering.
I think the worst part is their faces, they’re all like omg! this is so sad!
well girl you could have done literally ANYTHING other than sit there as he took ten bullets for you lmao. Women don’t exist to stand by and be saved!!! This is a historical drama but the modern drama version is when the guy is getting beat up by bullies or whatever and the girl just stands by and does nothing but look upset.
Another good trope that is under this passivity theme is the double wrist grab, where we not only have ONE male lead (ML) manhandling the FL, but TWO MLs. Ahh yes the only thing better than forcibly ignoring consent and the FL’s wishes is TWO men doing it.
I heard this recently even happened in True Beauty...which...that drama...truly I thought Kdramas were progressing until I saw how much people were hyping up that mess of misogyny (not to mention how boringly predictable it was).
I can’t quite express this next trope in a screenshot, but something I also see a lot of is the ML professing his love to the FL and she sort of just stands there like O_O. Like she’s just sort of this object that sits there being admired? It’s just such an unnatural way to react to someone professing their love for you, and these scenes drag on for many minutes of just the ML’s dialogue so the female actress, having no lines, has no choice but to sit there O_O. Like give her lines! Give her reactions! Give her anything other than being wide eyed!!!!
And these physical interactions represent deeper emotional passivity in the female lead.
I’ve noticed it’s almost always the trend of the male lead falls later, but falls harder, and ultimately he puts more energy into making the relationship progress. Again, this buys into female fantasy, but it is an unhealthy fantasy that is grounded, I think, in our insecurities, and our fear of putting ourselves out there (so we would rather have someone pursue us than put ourselves out there and meet someone halfway).
This emotional passivity is why, weirdly enough, sometimes I will really like the drama because the girl is very stubbornly, openly, and aggressively pursuing the guy. A case of this is Itazura na Kiss, or Mischievous Kiss (there’s a Jdrama, Kdrama, and anime--I only watched the anime). Now the guy is downright meannnnn in Mischievous Kiss, this was not a healthy relationship at all, but there was something refreshing about the girl. Sure her aggression was in pursuing a man, but at least it was aggression, and I’d always only seen any hint of female sexuality/actively pursuing as something very stigmatized.
I think a sister trope to the passivity trope is the innocence trope. The guy will literally take the initiative to profess his undying love to the FL and she’ll be like “what?? omg stop teasing you’re joking ahahha.” Why do FLs need to be so oblivious/innocent? I think it caters to the way media is seen through a male gaze but that’s a trope to deconstruct another time.
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