#tales of totk
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pybun · 1 year ago
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i like how the depths in TOTK have corresponding trees to certain plant items
i was trying to get more bomb flowers w/o spending poes and realized that:
yellow tree has bomb flowers
purple tree has muddlebud
blue/red tree has puffshroom
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local-dragon-haunt · 2 months ago
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I sure do love my strong women and pathetic men
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shellshooked · 1 year ago
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just realised i never posted here my jedi!zelink from a dtiys i made back in february
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illcamp · 1 year ago
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Leaves from the vine Falling so slow Like fragile tiny shells Drifting in the foam
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bluebelledmoon · 10 months ago
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cuties
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circasoleil · 10 months ago
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More pictures of my Ganondorf Tattoo in different and better angles! Just finished TOTK, and bawled my eyes out (with a six minute sobbing rant im not sure is cohesive enough to post) but because of it im thinking about a Demon Dragon tattoo to add onto it, perhaps with a marbled gloom style with red and blue, kind of like traditional Japanese clouds with a suminagashi style? There are more concepts to be had while I get through school and artwork!
Ganondorf as a character meant so much to me, since playing ocarina for the first time, becoming obsessed with the first poc (black for little baby me) character I got to see in fantasy media and desperately needing him to have MORE CHARACTER, to the amazing interpretations of the Zelda fans that got me to where I was in art today. His character means so much to me because of the world it introduced me to. Yay!
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dumpster-lizard · 7 months ago
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I think we really missed out on Rauru being a companion for the entirety of TOTK- someone you could talk to and could give you descriptions of different places- or lack thereof.
On the other hand, I doubt Nintendo would have done a fraction of the interesting things I've imagined for such a companionship:
Only Link can see him. This is in line with the tidbits from the game that imply very few people can see poes (mentioned in a Yiga journal) and from what we know about only Link being able to see koroks and talk to statues. That, and of course, they're linked.
Rauru, having died during the imprisoning war, wouldn't know about Zelda's fate, or the lengths she and the sages took to prepare for Link. It's possible he wouldn't even notice the fake Zelda, either.
Imagine the angst of being reunited with his sister and learning how long she's been stuck as a spirit too.
Link is probably the only one who sees the memories, but Rauru could ask about them.
He could be excited to share info about certain locations, but extremely cagey about others. I imagine the Gerudo region, both on the surface and beneath it, would have a lot of moments like this.
The ending actually carries some weight, because he's not just showing up after dissappearing.
Going further into some interactions further from canon, though...
Rauru can still seize control of his own arm if he so chooses. I can imagine he may even refuse to give that up if there's something he doesn't want link to see?
Imagine as you progress, there's more clues that point to sinister acts Rauru had committed in the past... but Link has to pretend not to care, really, because the perpetrator is fused to him.
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ninma · 1 year ago
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The Ancient Hero and Ancient Zelda meets Zelda and Link from 10 000+ years in the future.
While both are princesses and heroes, they're also very different. Like how our ancient princess loves destruction.
The idea of The Ancient Hero zooming around like a cat is so funny (>ω<). Especially with how non-feral he usually acts (despite his appearance).
So zoomies are cannon in my Ancient AU now.
I might make a comic of that in the future •̀.̫•́✧
But that's a tale for another day.
First have to do part 2 of this generational meet and greet. XD
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rawliverandgoronspice · 3 months ago
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I don't get why people hate the timeline so much, its not like you can't pretty much completely ignore it when you play the games. The only time it even approaches mattering to the story is when there is an explicit sequel like botw and totk or zelda and zelda 2
Hey sorry your ask got lost in the sauce of my broken tumblr, but: yeah!
I mean, I get why in some sense. It's been a heated point of debate and I think some people understandably resent the space it has taken not only in fandom discourse, but in how people began to understand the game and its narrative aesthetic choices. There is such a thing as over-rationalizing everything to hard logic, and sometimes it's just not the fandom for that --especially when you begin to forget it's all just fan theory and start to forget what the games are supposed to be like and evoke beyond just strict facts displayed in a linear way.
What I think bugs me with TotK in particular is that it both evokes and relies on continuity and the idea of a timeline, of archeology, of history itself, while being so loose and vacant with it that it both is doing Timeline Shit while also completely failing to understand why some parts of the fandom were invested in Timeline Shit to begin with.
But that's just my two cents of course!
#asks#tloz#timeline#totk critical#thanks for the ask!#I do... feel two ways about that myself#I think pure evocation is genuinely one of zelda's greatest storytelling strengths#that mood is sufficient and enough in itself and doesn't always need justification#it is the way the games center story --and that's genuinely wonderful and a strong take on narrative in games#as something freeflowing and accompanying gameplay rather than the opposite#and to ignore that and focus on hard facts all of the time kind of misses the point of the games' stories to a degree#BUT#I also get quite annoyed at the weird condescencion towards fans that do decide to engage with the stories more factually#especially since this is either revelatory regarding some of nintendo's choices#(that the aesthetics of evil are so tied to The Desert TM while taking so many inspirations from european fairy tales for example)#(it's not neutral even if we ignore ingame “lore”)#or just a great fodder for creativity and narrative play#and it is a part of the IP too!! just as much as dungeons and items and musics and curiosity-driven exploration!!#I do have beef with people not resonating with that aspect thinking others that do so are just stupid or childish#and that you can only have an enlightened relationship with zelda if you like it “the right way”#(which is somehow always mechanics/logic-driven which is. interesting to me.)#(or in a completely passively aesthetic way as in “I like fairies they're pretty”)#but you know it's the weird Triforce Shirt Dude stigma thing#that notion that you can (and must!) Love Zelda Deeply and Defensively#but you cannot be *passionate* about Zelda#then it's weird and immature#I don't know I feel like there's a lot to analyze in that arbitrary dychotomy#anyway sorry for the mega novel in the tags!!
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knight-of-aether · 7 months ago
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Happy 1st anniversary to Tears of the Kingdom, and happy Mother's Day to all the moms out there 💛
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rosecolouredheart · 7 months ago
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Forever going to think about how weird it is that the stalenemies in BotW and TotK are the same species of creatures as the ones that walk around with flesh seeing as when defeated they turn into mist and get resurrected with the blood moon. Why didn't they make them some different creature :/
It'd have been more interesting.
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pybun · 1 year ago
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starlight-eclipsed · 14 days ago
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Hi! For Wild’s chapter in Like a Rag Doll, is it possible to get a translation for the old English sentence at the beginning? I think I got most of it but I am not sure about the “warden hi onyenes” part is supposed to be.
Thank you!
Hello! Just to be entirely honest before I share it--I absolutely based it off the stone tablets in totk. There are some other words that I researched before adding, but for the most part it was me squinting at the text and trying to figure out how the words worked XD
You did get most of it:
'Ond so the goddesse seyde tha a champion bith from the skie comen, to warden hi onyenes the wroth god of derknesse.’
"And so the goddess said that a champion born from the sky will come, to ward it against the wrathful god of darkness."
It's definitely not perfect, but I'm choosing to make it the consequence of time on poorly kept oral tradition.
But yeah, it's referencing how Sky had to hold back Demise, specifically the seals he would use. Hylia was 'speaking' in this part, as her plan to defeat Demise was explained to the audience ^-^
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miloillustrates · 11 months ago
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WIP
Tears of the kingdom in the style of tales from earthsea
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ultimatefangirl-exe · 1 year ago
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Family doodle. Will probably finish tomorrow.
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pyuart · 2 years ago
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My entry for @tosrcountdown! Hope everyone who gets the game enjoys it :DD
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