While the bot banwave is all well and good, do not forget that this happened after we endured 5 years of nothing but lootboxes with community-made cosmetics and maps and a boatload of cheaters and bots. Valve profited off of the community both in labor and purchases while they left the game to rot. The banwave is GOOD; we can finally enjoy playing the game without having to deal with aimbotting, mic and text chat spam and we don't have to risk our private information either.
But this is the bare minimum and this wasn't the case for five years. FIVE YEARS.
Valve is LATE; this should NOT have taken five years nor should the playerbase have had to force Valve's hand through protesting. And we didn't protest once, we did it TWICE. There is still no line of communication with Valve either, there are still no official statements, nothing.
It frustrates me because why did it take 5 years? Why did we have to scream at Valve TWICE? Why did we have to give them bad publicity to give them a reason to move? Why did we have to consider a boycott for one of the few things that still gets new content added to the game and gives community creators revenue for their hard work?
We can celebrate this change. The game is playable again. This is what we wanted.
But do NOT get complacent; Valve have every reason to do this as a publicity stunt. Between their new multiplayer PvP game Deadlock coming out, both TF2's AND CS2's extensive bot/cheater problem and Artifact (a Dota 2 based card game AND their last big flop), their reputation and profits are at stake. They have garnered a reputation for harboring cheaters in their multiplayer games, and if they didn't fix that before releasing Deadlock, this new game would automatically flop. Not to mention the very concept of Deadlock is rather unpromising in itself (MOBA 6v6 3rd person Hero Shooter... Okay.)
What I'm saying is these recent news of the ban waves and the confirmation that yes, the TF2 comic is going to be released eventually (no actual date or even year has been confirmed, mind you), it's easy to forget why we were so frustrated to begin with. This happened last time, and Valve saw it fit to start slacking again.
Do not forget. Do not let up until we know Valve isn't just trying to make us settle down to earn more money. We were promised a functional game, and it needs to remain functional.
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forms of watershaping are so delicate and graceful you wouldn't believe it
(i've been thinking about Tekēhu lately so i'm bringing back this very silly gif)
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i see girls from my school or js ppl out in the world and theyre so pretty and stylish and i js feel so hopeless
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Obsessed with the fact that while Hoody does wield a gun at a point in the series, his actual main weapons are a fuckin’ lead pipe and his fists. He may operate behind the scenes through most of the series but the second he doesn’t have Masky/Tim to fight for him, he’s not hesitating to beat the shit out of someone.
He full on WACKS Alex with no hesitation and drops him like a stone in Entry 67. He beats the shit out of Alex in the tunnel in Entry 76. He throws some punches at Tim during their fight in Entry 83.
Hoody seems so cold and calculating for most of his TTA Videos and appearances, but put him in any situation where he’s forced to make split decisions and he does not take long to choose violence.
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