#so I tried really hard to do this in the ranma style
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So you’re telling me it’s not a shoujo…
#momo ayase#ken takakura#okarun#momokarun#dandadan#ダンダダン#so I tried really hard to do this in the ranma style#I legit put so much effort into this#please god help me I love them
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Ranma/SpyXFamily crossover. Anya accidently gets seperated from Yor in Nerima, and winds up in Nerima. Yor then mistakes Ranma for a kidnapper and Anya's too distracted by the coolness of the fight scene to correct her.
The funny thing is, Ranma is super accustomed to people coming at him with weapons in hand and deadly intent in their eyes.
Yor versus Ranma is... a very difficult fight to do justice to, the more I think about it. It's a wacky misunderstanding fight, so you obviously want it to end with the misunderstanding being suddenly cleared up right at a critical moment.
But how the fight would play out in a way that's respectful to both Yor and Ranma's characters and abilities?
I think I would want Yor to win the fight. It's a matter of presentation. Yor is kind of the Saitama of her series. That is to say, she doesn't really lose altercations, at least so far as I've seen. She's Spy x Family's infinity badass. When she goes off, she goes hard.
Ranma does lose fights. The first time. Generally, when faced with an unfamiliar foe or ability or style, Ranma tends to get shitstomped in an initial altercation of some kind. Then he takes it personally and makes it a point of pride to figure out the thing that beat him, make it his own or find a solid counter to it, and then come back to win the rematch.
He counter-fights like Goku but he's slower on the uptake and can be a lot more petty about it.
So, I think a crossover where Yor and Ranma fight would feature Yor overwhelming Ranma under said mistaken impression, and then Ranma stalking her home so he can learn how to fight like she does. With wacky shenanigans where Ranma, in his female guise, tries to become a Garden assassin without realizing that their job is killing people and shenanigans ensue.
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Why do you think Dobson's art got noticably worse? I mean so much worse. There's a reason why people often think his older stuff looks better; because it does (okay when he's not making mistakes like wrong number of fingers, angles, inconsistencies, etc.). I know he wanted to move away from his manga-influenced art but I don't think that explains everything.
I think the advantage of his older art is mostly that Dobson was simply being more simplistic in his early days than later on. Only that his attempts to be more detailed and move away from his "manga-influenced" art also involved him mixing too many things together all at once, creating just ugly art in general.
There is in my opinion a bit too much going on as to answer it in just a few lines, but I will try: First, the statement "Dobson was manga-influenced" always rubbed me off the wrong way because I don't think that is quite the case. Dobson was definitely influenced in his art styl and writing by certain mangas he read -Slayers and Ranma 1/2 primarily- but a handful of manga by an even smaller pool of artists to draw from, does not encompose the sheer variety of linework and aesthetics that have been within manga. For example, no one would be able to mistake a Go Nagai artwork for one by Akira Toriyama or Gosho Aoyama, because they have vastly different drawing styles. Confusing an Endo however with an Arakawa would likely be more the case. And don't get me even started how manga is often times writen differently from most western comics of the 70s-90s in term of drama, plot etc. What rather was the case, was that Dobson took aspects of the most simplistic, surface level aesthetics of manga in art and drawing, and hoped it would lead to success. Which it didn't, because of different reasons like a lack of commitment to the writing and nothing making it visually really different from a newspaper strip comic, but with characters making silly faces associated with late 90s comedy anime.
Second, when Dobson tried to reinvent himself, I think he tried too hard to get into more details or add shadows, wrinkles and stuff to his art. It is hard to explain, but the way it looks to me (particularly in stuff like his KorraSami pics) Dobson tried to draw characters at times with more "realistic" details like wrinkles in the face, but because the characters he drew are style toons, they started too look uncanny or exagerated. Which is another problem: When you look e.g. at his Ladybug comics, he didn't even get the proportions of the characters from the show not right by comparison, especially when it came to size of heads and eyes. Which if he had just gone full chibi style wouldn't have been as obvious to most people. But Dobson was always stuck in a weird halfway there state, where the characters were neither cartoonish but proportional, or too cartoonish and unproportional that the former balanced out the later. And he never figured the problem out.
Third, Dobson was just lazy when it comes to scenery I mean, I agree partly with Dobson that at times you don't need to draw a very detailed background when the focus of a story is in one panel focused on two characters looking at something off screen, them talking, or being in thought. But when you really think about it, when did Dobson ever for example really put effort into drawing e.g. a panel where the scenery was meant to tell more of a story or a storybeat, than the characters talking? Or when was a panel ever drawn from a different ankle than simply straight face forward. Like, has Dobson ever even heard of "overhead shot", dutch ankle or POV?
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It's time.
So, I have decided to formally retire from FireAlpaca and will not be revisiting any of my old works made on that app (just because of personal preference). SO, I've decided to share some of my favorite WIPs that I had hoped to finish once upon a time lol.
I'm gonna be tagging all the characters that show up btw, so sorry if this comes up as you're peacefully scrolling your fandom tags hehe.
Please check the tags for the characters/fandoms and decide if you wanna open this post.
So yeah, have a couple of old sketches from 2-5 years ago :D
[Uncolored blood in one of them jsyk]
This one felt appropriate to put first lol I was really liking the way it was turning out... and then I lost motivation lol. Think this is from 2 years ago-ish.
Here's another of my OC. I was going to make a super cool battle illustration with super cool effects and super cool lighting and I gave up almost instantly lol. SHE HAS NO WRISTS!!
This is one I made for Drawfest 2, like, 2 years ago now, I think. I thought it was coming along kinda nice except I couldn't get the perspective to look right so my character ended up looking huge lmao.
Here's ANOTHER of my OC. This one is really old lol. I've redesigned her now and I don't use this shading style anymore, so I retired this profile picture really early on.
Ok, last one of this OC. This was going to be one of many sprites that I was making to use in videos and stuff, but I, once again, lost my motivation hehe. Looks REALLY bad tho so idc.
Now for some fandom junk!
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Pico jumpscare I got really into Pico's school way back when and never saw any fanart for his death screen. So I wanted to try my hand at it. Got through the lineart before I decided I didn't like it and was not skilled enough to salvage it so I gave up. Might redraw this in the future though!
Haha mind the huge empty space on this one.
This was going to be a picture of Gregory and Freddy from FNaF Security Breach (made this around the time the game came out), but I quickly realized I couldn't draw animatronics and quit lol. You can kinda see the stripe on Gregory's shirt, but my sketching abilities back then were awful so it's a little hard.
ASJKFHSABFHJBF I ALMOST FORGOT I WAS DRAWING HIMMM!! This bean is a character from To Your Eternity, an anime I randomly found on Netflix once and fell in love with (I quit at the weird scene in the prison tho, remind me to finish it). HE WAS SO CUTE I JUST HAD TO DRAW HIM <3 Also this isn't the ball, this is the boy. I just didn't get to his eyes.
MULTIFANDOM IDEAAAAA
So me and my sister were talking a few years ago, and I think one of us misspoke and said "Coffee shot" instead of "Coffee shop," so this AU was born.
It's a coffee shop called the Coffee Shot staffed by characters that love guns and have guns and shoot guns and I love them. The shop is frequented by characters from other franchises (in this case Danganronpa), and it's got the best coffee and the best theming you've ever seen >:)
Characters from left to right: Pico (FNF), Kiyotaka Ishimaru (DR1), Mondo Owada (DR1), Lance (EBF5)
Here's another MultiFandom picture :D
This one was based on Pinterest lol. I have boards for both of these franchises, but they kept wanting to save these two characters to each other's boards lol. SO I wanted to make a style swap with them! Didn't end up finishing it, though, but I do want to come back to it!
Characters: Kiyotaka Ishimaru (Danganronpa), Ranma Saotome (Ranma 1/2)
Aaaaand then just take some Danganronpa stuff.
This first one is actually the second piece of fanart I ever did for this game, but I quit really quick because I SCREWED UP TAKA'S HAIR AND DIDN'T WANNA REDO IT BECAUSE EVERY TIME I TRIED IT LOOKED FUNKY SO NOW HE'S JUST FUZZY. AND THE BACKGROUND EWWW I FORGOT IT LOOKED LIKE THIS
And then this one is of the same two characters but based on a fanfic I read once. It was a Beauty and the Beast one. It was really fun to read. I liked it. It's on Wattpad if you're interested. I quit on this picture really quick tho. Made the sketch on Photoshop 2 years ago, transferred the sketch to FireAlpaca, then realized the sketch sucked and didn't bother trying again.
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There's all my sketches. The ones that I'm willing to share, that is.
Let this be a lesson that not all of your pictures are going to go the way you want to. Your sketches are going to be messy, your lineart isn't going to match up, your colors are going to look funky, and your shading is going to want to make you rip out your hair sometimes.
I think what's important is to make sure that all that stuff doesn't discourage you.
If you give up all together, you'll never know what you'd've been able to produce if you hadn't.
If a picture isn't working for you, find out why. Then quit that picture, practice, and come back. You'll be able to compare yourself to your own art instead of other people's, which will give you a clearer sense of how far you've come.
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SORRY DIDN'T MEAN TO GO ON A RANT THERE
I think I'll shoot to redraw some of these next year. I definitely want to come back to that Pico one, the style swap one, the Coffee Shot, and the Christmas one.
Don't really have time for that now, but that's now on my New Year's Resolution list lol.
If you're reading this, thanks for looking at my old crappy art. It feels nice to share <3
#THIS IS A LOT OF TAGS I'M SO SORRY#miscellaneous#ecogirl#drawings#art#artwork#my art#digital sketch#digital art#art wip#wip#my wips#old art#my oc#fandom#danganronpa#fnaf#ranma 1/2#ranma ½#to your eternity#picos school#friday night funkin#epic battle fantasy#ranma saotome#trigger happy havoc#dr1#lance#lance ebf#kiyotaka ishimaru#ishimaru kiyotaka
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Ranma ½ is GENIUS. Here’s Why by Bonsai Pop
The thing I really appreciated about Ranma ½ when I was younger, was that it was a discussion about gender without getting sidetracked by sex, the way most “sex comedies” did, especially at the time. At the time, publishers tried to market Ranma ½ as a “sex comedy” in the vein of raunchy college-setting Hollywood movies or fanservicy Male Gaze series (compare “Futaba-kun Change” or the proceeding “harem genre” that Ranma ½ started). But Ranma ½ felt more like a discussion about gender more than sex, or even more than sexuality. And being an AroAce kid, who didn’t know what AroAce was at the time, but was very confused about my gender, I really appreciated Ranma ½’s focus on gender over sex, fanservice, and heterosexuals navigating (sexual) relationships—which, I *cannot* express enough, was the saturated majority of all anime/manga, that even came close to discussing gender, at the time. I just wanted a discussion about gender, gender roles, complaining about presumed traditional ideas about gender, and how to define one’s own gender despite society’s pressures about gender. I wanted a discussion about Strength, that the martial arts genre did so often, without an advocation for sexist ideals, toxic masculinity, stereotypes about “feminine” being weaker (even as warriors), fixated only on romance, or any number of female stereotypes, etc. I feel like I can’t remind people enough of how it was back then, when not only were these toxic mysoginist ideas portrayed frequently, but they were also portrayed as good, true, “right”, or unquestioned. At least when Ranma Saotome was being a sexist jerk, he was punished for that terrible thinking or eventually had to reconcile with his dissonance. And Akane Tendo was revolutionary at that time too. It used to be that on the Shonen genre side, we had only hyper fem, passive, romance-fixated, love interests, OR nagging, cold female characters that really felt like the author was conveying all their horrible views on women in general, OR sexy eye-candy that had close-ups on their boobs or butt so frequently, that it completely made their lack of focus on romance or anything else in their personalities, secondary. Then on the Shoujo genre side, we had girls who were fixated on nothing but romance, constantly jealous and possessive—and often over guys who hadn’t even proven themselves worthwhile to pursue romantically. Let’s face it: A lot of Shoujo leading men were often jerks, treated their female love interests badly, and for some reason, she was just supposed to play the devoted “Lady Murasaki” and be totally “in love” with him. Whyyyyyyyyyy????????????? Even worse on the Shonen genre side too, because he treats her badly, it doesn’t get portrayed as bad treatment, he doesn’t understand why she’s angry, so she just looks like a volatile nag all the time, often existing only to be objectified or serve as a flimsy motive for his character arcs and actions. It was a pretty bad time. Not that now has eliminated those problems, but when Ranma ½ and Akane Tendo seem like the shining lights of something different, maybe then you can understand how much I sorely needed Ranma ½ and Akane Tendo at that time.
Really surprised that this video essay didn’t mention Jackie Chan. The thing that differentiated Ranma ½ from so many martial arts battle anime/manga at the time, was that Ranma ½’s style of martial arts was inspired by Jackie Chan. Meanwhile, all the other Shonen martial arts manga/anime were so serious and based more on “cool”, “action” genre toned martial arts movies.
I’m intrigued by this video essay’s idea that Ranma ½ the series isn’t sexist, but rather, characters within the series are sexist, and are so in order to make a point about how them being like that is messed up. I need to grapple with this because one of my problems in looking back at Ranma ½ is that it can be a little transphobic and/or homophobic at times. Like, I’ll never forget when Tsubasa Kurenai was introduced and, Akane, this character that we’re supposed to completely sympathize with during this series, just keeps screaming in Tsubasa’s face that they are a “pervert”, simply because it’s revealed that Tsubasa identifies as a boy but dresses as a girl. I think the episode just ended like that, and that was supposed to be a joke, but I don’t know whether the reveal’s shock intended on the audience was supposed to be conveyed through Akane and we were expected to have the same reactions as her, or if we were supposed to be shocked at Akane’s reactions and her reactions being ridiculous were the joke. I dunno; it was a long time ago, I don’t remember much context, and I really should look it back up. But frankly, there’s a lot of Ranma ½ to sift through and that’s more time than I have, writing this post. Akane does seem to repeatedly have instances of being perfectly nice to characters, but when she discovers they’re actually guys, she spends a lot of time yelling “pervert” in their faces. Sometimes I don’t know if we’re meant to see how ridiculous Akane is being or if we’re meant to agree with her. Again, I watched/read the series a long time ago, and maybe if I re-watched/re-read it now, it would be clear to older me. Because, when it happens between Akane and Ranma, Ranma has a specific line, grummbling about how Akane was perfectly nice to him, up until she found out he was actually a boy. And Ranma was a bit nice in his characterization up until that early line of dialogue, so maybe we were supposed to be on his side in that thought. So maybe Akane spending the rest of the series yelling “pervert” at Ranma (repeated so often it’s essentially their running gag), is supposed to be a joke laughing at how irrational Akane is being. o.o? I’d hate to think we’re supposed to be on Akane’s side, repeatedly calling Ranma a “pervert” over a curse that he had no control over getting, and early on was portrayed as a misfortune that the audience was supposed to sympathize and pity him over. Maybe the whole thing is supposed to point out Akane’s flaws, since everyone in the series is pretty messed up. (Even Kasumi unsettled me a bit when I was younger, in that she dropped her entire life, to replace her mother’s role when she died. For me, being a young girl who didn’t buy into those traditional female roles, that were still at the time, strongly pushed onto girls in society, that was a little unsettling. Still love Kasumi as a person though.) Akane did have reason to “hate boys”, as the series specifically states early on, but I’d like to think that she was given this flaw as a point to grow away from. Just as this video essay calls to attention Ranma being sexist and, over the series, eventually growing out of it. But back when I was young and initially into Ranma ½, I feared that some of these sexist or even homophobic ideas in Ranma ½ were actually reflective of thoughts that Rumiko Takahashi advocated. After all, there’s a point in Maison Ikkoku where Kyoko berates herself by saying all women are fools. Maybe I was too young to see the nuance in a character berating her own mistakes in her love live, vs the implication that all women are “properly” stereotyped into being obsessed with love and end up acting foolish for it. Nowadays, I can see how we can berate ourselves whenever our specific actions can slot us into generalized stereotypes, and we curse ourselves for falling into proving stereotypes true on occaision. But back then, when I was younger and watching Ranma ½ for the first time and reading Maison Ikkoku for the first time, I was afraid that such lines were reflective of Takahashi believing such stereotypes as truth. Which is why I was so happy when sometime after Ranma ½, Inuyasha had a canonically gay character, and instead of Inuyasha calling him a pervert the entire time, he just got exasperated with his non-stop flirting, the way that all the female characters from Ranma ½ are tired of guys who won’t take “no” for an answer. At the time, I thought, “Yay! Takahashi has evolved to a less homophobic stance!” But maybe, all this time, she was always against such things, and merely portraying them, even through characters we were supposed to sympathize with, merely to show how messed up such ideas are. I really like that thought which this video essay presented.
But I will disagree with this video essay on 1 thing: The manga is better. I’m not trying to be elitist. I realize that comedy has a very subjective sensibilities, and the anime leans into awkward silence type comedy, whereas I am sick of that type of comedy. But so many visual gags and jokes in the manga, and Rumiko Takahashi’s style in general, involve panels that are almost completely re-drawn, with only 1 element changed—the gag element—suggesting that the eye is supposed to read from panel to panel quickly (since the human eyes/brain filters out a lack of change, and is hard-wired to focus on changes from previous conditions). To me, this suggests quick punchlines, whose sudden oddity is supposed to shock, implying an intended fast pacing to the jokes. And yeah, Takahashi will draw seemingly normal scenes, detailed with all the normalcies of a commonly recognizable environment, then suddenly the next panel is exactly the same except a character is contorted into a silly pose or an absolutely ridiculous creature with an intentionally nonsensical facial expression has suddenly appeared, amid that completely “normal” scene, with all its “normal” details _redrawn_. It’s why the “evil oni” episode in Ranma ½ had a ridiculous face, despite its supposedly ominous background. In fact, anywhere Takahashi can fit a gag face, especially if it contradicts the surrounding scene’s/story’s serious tone, she will do it. She has even said in interviews that if scenes are too serious, she will try to put in a gag in the corner. I remember reading Maison Ikkoku during a depressive episode (for both me and Godai) and suddenly Yotsuya had poked his head through a hole in the wall, into the scene, shining a flashlight onto his own face, like a kid telling a ghost story, all while he made funny faces and Takahashi’s typical gag with the sign language “I love you” gesture. The woman cannot let things stay serious (except for Mermaid Saga, parts of Inuyasha, and some short stories), and I love her for it! ^o^ But the way she suddenly injects ridiculousness into scenes and character designs, suggest, at least to me, an intended fast paced delivery with the jokes. That sudden shock when you notice Yotsuya making faces in the corner of a depressing scene. That sudden shock, when Ranma is hiding from his mother, and is clinging to the ceiling or futons like Spiderman, and Akane is just supposed to act natural so Ranma’s mom won’t notice where he’s hiding. To me, this suggests the punchline is supposed to come at you like a sudden punch, unlike awkwardness that hangs in the air. So when the anime tries to make the joke linger, I just don’t enjoy it as much as when my brain can dictate the faster pacing I want (and believe better fits) while reading the Ranma ½ manga.
Also, the manga is better because those manga filler episodes were not as well written as the manga. Rumiko Takahashi is a master of short stories. And that shows when you run into the less-effective filler anime episodes–even when you don’t know they’re filler episodes! I remember watching the Ranma ½ anime before reading the manga, before there was even internet lists of which were the filler episodes, and coincidentally, all the filler episodes did not make me laugh out loud, whereas every episode up until that point, had made me uncontrollably laugh. I feel like the anime thought that because Ranma ½ was an episodic, very silly series, they could just insert anything and it would fit. But clearly, only the manga-based episodes—and even individual scenes!—had the nuance of Takahashi’s writing and pacing, to make even an episodic, ridiculous series work.
Also, I love how this video essay just lavishes the love on Rumiko Takahashi. ^o^
Another thing this video essay pointed out that I appreciate about Ranma ½ is how indifferent Ranma is to all the advances of his suitors or even accidental fanservice. All the consequential “harem genre” series that tried to emulate Ranma ½ always seemed to include male protagonists who were surrogates for the audiences’ intended horny reactions. But Ranma was neither turned on, enticed, nor tantalized by even accidental fanservice falling into his lap. (As Mother’s Basement has noted, harem genre protagonist have a penchant for accidentally falling and grabbing a girls’ boobs, or their face falling into her boobs, or accidentally put into a position to forcibly see up her skirt, etc.) If anything, he’s more embarassed that he accidentally walked in on girls in undress, rather than enjoying the view OR reacting so long, that the scene drags on, fixating on the accidental nudity/groping/fanserivce. And I was about to postulate that maybe because most harem genre and fanservice series are usually made by straight men for an audience with a Male Gaze. But Takahashi wrote Maison Ikkoku’s Godai, right before she created Ranma ½, and he very much enjoyed the view, took peeks, and fixated on any accidental fanservice. So it’s actually Ranma himself who had reactions and a perspective that were very agreeable to this asexual.
I hadn’t noticed before this video essay said it, but Happosai really is condemned much more for being the “pervy old man” archetype, whereas other series are very permissive towards that same archetype, even when they’re being sexual predators. I’d like to attribute this to Takahashi bringing a woman’s perspective, but Sailormoon was also written by a woman and (if I remember correctly) Rei’s grandpa’s pervy ways were reprimanded in only 1 episode then permitted as a running gag in the rest of the series (thankfully, not often). Then again, lots of the Shoujo genre also advocated for many toxic traditional ideas about gender (like girls picking romantic partners who don’t respect them, and girls being fully devoted/invested in such guys, because they “once” meet the bare minimum for human decency by being nice to them once). So maybe it was uniquely Takahashi’s prerogative to not let the “pervy old man” archetype slide as supposedly “endearing” silliness.
#ranma 1/2#ranma1half#rumiko takahashi#video essay#analysis#gender#manga#anime#nostalgia#old otaku#martial arts genre#shonen genre#reactions#reminicing
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As an Internet veteran and draw-person, I really need to ask: what anime influenced you and many online artists circa 2000s? There's a specific style from those early 2000s webcomics and fanart I'm looking for and trying to replicate, and your old art fit in that "style", in my opinion. Thank you!
It’s hard to narrow it down, but it’s also not that hard to narrow it down. Anime was a much, much smaller industry back then. The “boom” was just beginning thanks to efforts by the Scifi Channel and Cartoon Network to bring anime to television in timeslots that people would actually watch.
So here’s your crash course in casual anime history, I guess, from someone who definitely isn’t like... obsessed with anime. Or isn’t anymore, but was back then.
For me, it all kind of started with, like... Dragon Ball, and this was a show that struggled to gain any traction at first. Where I lived, it aired at 5am on Sunday mornings. If you knew a kid that watched Dragon Ball, there was a solidarity there like, “Yup, you get it.”
Then DiC got the license to Sailor Moon and started airing it in the weekday morning slot I would typically describe as “right before you catch the bus.” You’d wake up around 6am, maybe 6:15, and watch whatever was on at 6:30 while you ate breakfast. As the credits were rolling, you’d head out to catch the school bus. Sailor Moon was what I remember doing that with the most. That combined with Dragon Ball formed my foundational interest in anime.
Around this time (1995, 1996) you were starting to see anime start to seep in to the mainstream elsewhere. There was a commercial I remember for, like, an anthology of anime classics like Akira...
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And, y’know, when you’re like, 14 or 15 and you see a commercial like this -- cartoons! With blood! And nudity! It’s like, holy crap. Most of the classics we know today (Akira, Ghost in the Shell) were only really available via mail order like this back then.
More shows started getting localized for TV, too, like Ronin Warriors was one a lot of my friends got in to. It was considered “The Manly Sailor Moon.” And then there was, of course, Samurai Pizza Cats. Eventually Saban stopped dubbing Dragon Ball altogether and moved straight over to Dragon Ball Z, and that gained enough popularity that I think it eventually shook it out of its Sunday Morning time slot to somewhere a little more visible by general audiences.
Coming in to 1997 and 1998, anime was really starting to gain some momentum. The Scifi Channel had begin doing their “Saturday Anime” show, which aired at 3am every Friday Night/Saturday Morning. They probably figured it was one of the only ways they could get away with showing violent cartoons.
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For me, this was where I got my first “real” taste of anime. They had a stable of about 5 or 10 movies and OVAs they’d run. Venus Wars, Vampire Hunter D, Project A-KO, Robot Carnival, Tenchi Muyo In Love (my favorite), Project L.I.L.Y. Cat, Beautiful Dreamer, Galaxy Express 999, Fatal Fury The Motion Picture, Record of Lodoss War, Dominion Tank Police, Roujin-Z, Demon City Shinjiku, Gall Force...
That felt like the bandaid got ripped off. Suddenly we were all buzzing about anime. Hey, have you heard about this movie called Ninja Scroll? There’s hardcore sex in it! No American movie, live action or not, could ever match the body horror of Akira! Hey, does anyone remember Robotech from the 80′s? That was actually anime, too! Wow!
Cartoon Network was smart enough to take notice and snatched up the rights to air Sailor Moon and Dragon Ball Z at reasonable, non-morning hours, and they dug out Voltron and put together a simple block of anime. I don’t even think it necessarily had a name, it was just an hour or maybe 90 minutes of anime a day, and it exploded. Right place, right time. So Cartoon Network expanded.
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They added more classic anime, and some shows that were similar in tone, and called it Toonami. Robotech, Ronin Warriors, The Real Adventures of Johnny Quest, Reboot, Thundercats...
And this became the place to watch anime. Which is when we enter the era you’re asking about, the early 2000′s. This is where it starts to feel like a little too much to cover, because it came hot, heavy, and fast. There was a thirst for anime that was hard to quench because production companies were small and choosy about what they’d dub, but at the same time, a sort of gold rush was starting.
When I think of peak, classic-era Toonami, the stuff that really influenced me artistically, it was shows like Outlaw Star, Ruroni Kenshi, and Gundam Wing. I’m sure I’d also have friends speak highly of Big-O, G-Gundam, and Yu Yu Hakusho, three shows I never really got in to.
Eventually, Cartoon Network (and Williams Street, then called Ghost Planet Industries) began to realize that there was a growing library of anime they couldn’t show in the afternoon because it was too intense for the kids. There was also an undoubtedly vocal contingent of anime fans who were frustrated when their favorite shows had to be edited for broadcast. This gave birth to Toonami: The Midnight Run, the precursor to what would eventually become Adult Swim. The Midnight Run became home to uncut (or simply less-cut) episodes of afternoon shows that restored blood, alcoholic references, and the few cases of more extreme violence.
Midnight Run started getting exclusive shows, too. When I think about what Midnight Run (and later Adult Swim) was known for, it was shows like Cowboy Bebop, FLCL, and again, though it wasn’t really something I saw a ton of, Paranoia Agent.
Other networks did try to cash in on the anime craze. I think Tech TV/G4 tried to get in on things with Serial Experiments Lain and a few other shows, but to be honest, it never hit as hard as Toonami did. Then there was obviously the work of guys like 4KIDS, with the Pokemon, Yu-Gi-Oh and Digimon shows on Saturday Morning, but those felt noticeably different in vibe and in tone (something that only got more pronounced when Kids WB started a Saturday Morning Toonami block that was even more aggressively sanitized than what could be shown on Cartoon Network).
Beyond broadcast TV, the stuff I remember being popular among my circle of friends were things like Tenchi Universe, Ranma 1/2, Slayers, Saber Marionette, and.... like, Di Gi Charat and Chobits? This was probably right around the era of Azumanga Daioh, too.
Unfortunately, much past 2003 or 2004 is where I started falling off of anime. The feeling of it being “new” and “special” was starting to wear off, and there was enough coming out that the standard of quality was beginning to drop. Whereas small studios like ADV and Manga Corps. could only afford to bring out the best of the best, we were starting to get junk like Duel Masters, Rozen Maiden and Tenchi Muyo GXP.
I remember friends speaking highly of shows like Bleach (heh), .hack, Full Metal Panic, Midori Days, Tenjo Tenge, Yakitate Japan, Eureka Seven, and Air Gear, but I can’t tell you anything about them, personally.
Either way, I’m sure I’ve given you more than enough to chew on.
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Episode 5-Love Me to the Bone! The Compound Fracture of Akane's Heart
Hey there, hope you’re doing well, whenever/wherever you’re reading this. We’re on the fifth episode of the Ranma Rewatch, and I just realized that you can pretty clearly delineate the last three episodes into one arc, all about introducing Kuno. This episode and the next few, judging by the title, look like they’ll be focusing on Dr. Tofu and Akane’s crush on him. I...really cannot recall a lot about these episodes, so it’ll be interesting to look at them with a fresh perspective. See you all again in a second, once I’ve finished watching the episode!
Wow, uh...I am finding my memories of this show are definitely blurred in ways I hadn’t expected. Or rather, when I saw it as a younger person, I didn’t notice the same things I’m noticing now.
The episode starts with Ranma brooding over how often Akane gets angry and violent at him, which ties into Akane training in the dojo with her dad. For a second, she remembers Ranma’s rude comments from the day before, and the anger makes her hit her dad so hard he’s left pretty hurt. Kasumi, the eldest of the Tendo siblings, tends to his injury, but pleads with Akane to reign in her violent tendencies, even if the exact specifics of that promise change from the Sub to the Dub.
Later, Kasumi sends Akane out to get meat for dinner, at the same time Ranma is brooding in the same area. They run into each other, and Ranma provokes Akane so much that, even after trying to restrain herself to Kasumi’s promise, she gives up and clobbers Ranma so badly she has to take him to a doctor. Specifically, Doctor Tofu.
This is actually the good doctor’s first time seeing Ranma as his uncursed form, so they’re formally introduced. Tofu reasons out that Akane is responsible for the extensive damages, looking serious...only to happily point out that the injuries make that clear, since the way she fights is so distinctive. To Ranma’s surprise, Akane is in a hurry to leave once Ranma is okay, and before they go Tofu tries to tell Ranma that Akane’s actually a pretty nice person, which Ranma is skeptical of.
Seemingly to prove his point, Tofu hit a pressure point on Ranma’s back just before they left, so that halfway home his legs would go out. Despite the fact they’d just been arguing, Akane immediately offers to carry Ranma home, something he only accepts after being splashed with water, thanks to his pride as a man. It’s there, being carried piggyback style, that he considers whether Tofu may have been right after all, but just isn’t sure.
This whole time, their dads have been trying to think of some way to make them get along, since things are only getting worse between them, but it seems they don’t have any ideas. At breakfast the next day, Kasumi asks Akane if she can take a book she’d been borrowing from Dr. Tofu back to him, only for Akane to refuse. When Ranma questions why she’d do that, about to spill the beans on her crush, Akane hurries to school with Ranma in toe, not even noticing that Ranma gets splashed as they sprint down the street.
Once there, she realizes the curse has activated as she starts chastising Ranma for what he did, namely by opening up Ranma’s shirt...revealing his breasts in front of all the guys who usually fight Akane. Not that they seem to notice. They’re not about to fight Akane anymore, telling her that they’ve decided to honor her engagement to Ranma, since he beat Kuno, their best fighter and biggest pervert.
Not that Kuno himself is going to honor that agreement, even if he’s still covered in bandages from all the hits Ranma got on him, and can barely seem to stand. But when he notices Ranma there in his cursed form, he goes from toting the virtues of Akane to his red-headed love in seconds. Ranma is annoyed, and that only gets worse when Akane pretends to support the two getting together, in the hopes that maybe that would maybe get Kuno to leave her alone. For a few seconds, Kuno is struck with indecision...only to once again reiterate that he’s in love with both of them.
During gym, a few guys in Ranma’s class hassle him over his luck in being engaged to Akane, and needle him over whether they’ve ‘done anything’ yet. Just when he’s about to mention that Akane already loves someone else, she hits a softball right in his face, though it’s unclear whether this was on purpose or not.
This means another trip to Tofu’s clinic, though this time they run into his newly hired assistant: Ranma’s dad in his panda form. Tofu laughs to hear that this panda is apparently Ranma’s dad, but it’s unclear if he actually believes that or not. Ranma is getting more and more curious about why it seems like Akane is trying to avoid the person he knows she likes, when the phone rings. Akane answers and talks to that person, before finally telling Ranma that Dr. Tofu already has someone he’s in love with, and that woman is one the way to the clinic, that’s who Akane had talked to on the phone. After a fake out, it’s made clear from how the scene cuts to her that the woman Akane’s talking about is Kasumi.
There are a few things this episode has really brought to mind for me. To start with what I alluded to earlier: when I have thought about Ranma 1/2, for the longest time, I’ve thought of it as a very episodic storyline. Throughout it’s very, very long run, I mostly remembered it being unrelated little stories, aside from the small arcs that populated the various seasons, cropping up from time to time. I do remember enough specific episodes to come that I do know there are one-off episodes later on.
But as I look at the five episodes I’ve covered so far, I’m kind of staggered by the continuity. Each episode flows seamlessly from the last, even as we’ve kind of moved on from an arc about Kuno to one about Akane and Dr. Tofu. Now, whether this is something the show will outgrow with time, as it drifts farther and farther from the manga, isn’t really something I know for sure, so it’s a thing I’ll have to keep an eye on.
So much of this episode is devoted to Ranma and others thinking about his relationship to Akane. He’s clearly very skeptical about any idea that they might work out as a couple, already seeing the rough ways they tend to hit each other where it hurts when they bicker. Still, there are other moments where he can clearly see her better traits, such as when she immediately moves to help him when his legs fail him.
In that same vein, I was very much befuddled at first when Akane just opened Ranma’s shirt to check he really was in his more feminine body. Like, that just seemed out of character for her, but then I realized a better way to read that. Akane has no problems doing something like that because she considers Ranma a guy, for better or worse, regardless of what he looks like at the time. Unlike so many characters, who tend to treat Ranma differently depending on if he’s in his cursed form or not, Akane always sees him as Ranma. Here, that made things awkward, but on the whole it’s kind of a big plus from her. She validates Ranma for who he really is, in that way.
Oh, back when I was recapping things, I mentioned a couple of guys hanging out with Ranma at school. Well, fun fact, those are Hiroshi and Daisuke, and I think this is their first appearance in the anime. They become Ranma’s default two friends at school, and later on Akane will get her own similar pair of friends to match. If you’re not paying attention, they might seem like extras, but Hiroshi and Daisuke actually have consistent designs and personalities, which I find pretty neat.
This week, for the character spotlight, I thought I should round out the Tendo siblings with the oldest, Kasumi. After all, she’s getting more attention in the plot right now, and there really aren’t a lot of characters worth focusing on introduced yet.
Now, as best as I can tell, her voice actresses in the original Japanese and the English dub are doing the same kind of thing. Namely, a very sweet, if restrained, kind of performance. In English, she was played by Willow Johnson, another fairly minor Canadian voice actress who doesn’t seem to have done a lot of work recently, though she is also Kikyo from the Inuyasha dub. In a strange coincidence, she also played Lalah Sune in Mobile Suit Gundam, which I’m going through for the first time right now, and her character literally was just introduced a few episodes ago, so that’s cool. Her Japanese voice actress seems to be more well known and well regarded, Kikuko Inoue. She’s done a ton of roles, including more recent work. She’s even worked for Japanese dubs of American series, such as playing Blue Diamond from Steven Universe. And, like I said last week, she was a member of DoCo.
Of the three Tendo sisters, she’s definitely the one that’s gotten the least attention and development so far. Sadly, I’d say that’s also generally true throughout the entire series, as far as I can recall. Akane is one of the protagonists, after all, and Nabiki is a great source of conflict. In contrast, Kasumi is mostly...there.
That said, even if she isn’t the most well developed character, she’s at least clearly defined. It’s obvious already that she’s the one running the house, seemingly with more authority than even her father. She acts more like a mom than a sister most of the time, which from personal experience is definitely a thing that happens with oldest sisters sometimes, even without dead moms in the picture.
Kasumi cooks their meals, cleans their house, and just seems to be the one making sure everything gets done. She’s also very kind and accommodating, and comedically her strength is her nonplussed reactions to the madness going on around her. Kasumi is nearly always unphased by things like houseguests sparring in the yard. The exception did appear in this episode, however. When her father was injured, she did try to lay down the law on Akane, even bringing up their dead mom to try and make clear how serious this was.
That’s...really all there is I can say about Kasumi, at least so far. I can really only think of one really interesting thing they ever did with her character, and I’m sure other fans know exactly what I’m talking about.
Okay, so, what did I really think of this episode? On the whole, I’d say it was fairly strong. I appreciated seeing Ranma really thinking stuff over a little bit, and that scene with him and Akane at night was very cute. That said, I also do kind of find this Tofu plot a bit boring, since he as a character hasn’t really done a lot for me. So, in the end, I’d say this episode is middle of the pack.
Episode 2: School is No Place for Horsing Around
Episode 4: Ranma and...Ranma? If It’s Not One Thing, It’s Another
Episode 5: Love Me to the Bone! The Compound Fracture of Akane's Heart
Episode 1: Here’s Ranma
Episode 3: A Sudden Storm of Love
But what will I think of the second (and only other) part to this small arc? We’ll see next week with the sixth episode, “Akane's Lost Love... These Things Happen, You Know”. Man...I really do love these kinds of episode titles. See you then!
#episode 5#Love Me to the Bone! The Compound Fracture of Akane's Heart#ranma 1/2#ranma saotome#akane tendo#kasumi tendo#doctor tofu#anime analysis#anime rewatch
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Hi! First time here to ask haha! Any HCs for La squadra with an Otaku s/o? Like she watches anime and even buys merch in secret cuz she's scared they might find her hobby lame and immature? (Also,what will be their fave anime? And genre?)
Oh boy let me tell you I have some THOUGHTS about these boys and their taste in anime
La Squadra with an Otaku s/o
Risotto
at first he’s gonna be kinda confused, not gonna lie. Growing up the only ‘anime’ he knew was like, Pokemon and Dragon Ball Z but at that point he was too old to really get into Pokemon, and he never considered DBZ anime because it aired next to cartoons and stuff.
But that doesn’t mean he won’t appreciate s/o and their good taste. He’s the kind of guy who wants to learn about what interests the people he loves, and he loves you. So he’d honestly enjoy late nights spent binge watching your favorites.
Comes to realize that DBZ was low key his gym goals for the early years of him working out. If you bought him a ‘Swole like Goku’ tank he’d probably wear it to lift in, ngl.
Knowing your favorites he’d probably look to merch for his go to birthday or Christmas gifts. Considering the hobbies and interests of some of his co-workers, a scantily clad waifu figure is honestly a welcome change of pace.
Depending on the style or aesthetic of the anime (ie, is it goth) he would be down to couples cosplay, although he wouldn’t be comfortable with you posting pictures of his face or any identifiable features of him online
His fave is probably the original Dragon Ball Run, followed very closely by DBZ for the nostalgia bit. Something deep like Full Metal Alchemist (Brotherhood and the original) would also appeal to him
Is also a big fan of Beserk, disappointed by the anime. And Vinland Saga, not disappointed by the anime.
Partial to Princess Mononoke as well. He likes some Ghibli films, isn’t afraid to admit it. Thinks the score for Spirited Away is bomb af.
Prosciutto
Prosciutto doesn’t really get it at first either. Honestly? He probably didn’t know the difference between cartoon and anime until you explained it to him.
Unlike Risotto he might be a bit more judgey if you try to get him to watch some with you. So you gotta hit him with the real classics.
But similarly to Risotto, he at least makes an effort to try and indulge in the things you like. He might not be as patient, but he tries.
Probably wouldn’t do cosplay himself, but would hunt down exclusive seasonal merch to gift you. He’d take careful stock of your collections and do some research to pick out only the finest figurines and posters for you.
Would buy that hella expensive premium bandai apparel for you too, might even pick something subtle up for himself if he really liked the show it came from.
Also back on the cosplay note, if you agreed he’d find the highest quality cosplay possible and have you model some of his favorites for him.
(In particular if you were comfortable in fem clothing, Faye Valentine gets him going)
He loves Cowboy Beebop. 100%, wants to watch it again as soon as it ends. Everything from the characters to the story to the music and the fliud animation that has aged like fine wine appeals to him. Prosciutto is a man who likes the finer things in life. He oozes class. Cowboy Beebop oozes class and prestige.
Also likes Maasaki Yuasa. It was his idea to go see The Night Is Short, Walk on Girl in theaters.
In general his tastes tend to lean towards arthouse type anime or bona fide classics.
Pesci
Pesci knows anime and has been doing his absolute best to keep it a secret from the rest of the gang because they already tease him enough.
He’s one of those secret weebs, you gotta know where to look. Your best bet is to look at his accessories. Is there a watch with a certain symbol from an anime you recognize? A lanyard with a familiar print? Something subtle that isn’t immediately noticed by people not looking for it.
He has a secret box in his room full of blue rays from his faves. He watches them sometimes when he’s home alone. There’s nothing X rated in there obviously, he just doesn’t want people to know.
Thank god he has you.
The two of you probably bonded pretty fast over your mutual love of anime. Hell, you being such an open and proud Otaku probably gave him a bit of confidence in expressing his interests too.
Yall are the weeb couple. Yall definitely go to conventions together. Couples Cosplays, the whole thing.
He’s a sucker for Shonen just as much as he is for the really good heart wrenching painful ones.
He watches Boruto because he loves Naruto so much.
He would also tear up at Clannad.
Dango Daikazoku triggers almost a pavlovian response of heart ache.
So does Secret Base.
Ano Hana is probably his favorite, although even you’d need to pry it out of him. Its one thing that Prosciutto gives him shit for liking anime, its a whole different ball game if he found out Pesci liked girly anime
Fromaggio
He knows what hentai is. That’s about as far as his knowledge went before yall got together.
He thinks its pretty interesting though, so he’d be down to watch some with you.
Turns out he really likes action shonen. He got really, really into One Piece. Like, instantly. He likes the fact there’s so much to watch/read before he’s caught up too.
Another boy that would couples cosplay and be really into it. Especially if it continued into the bedroom.
He’s pretty go with the flow, so he isn’t picky about what y’all watch. Even if it isn’t his cup of tea he’ll sit through a few episodes on a night with you.
Fromaggio can’t tell the difference between a high quality figure and a shitty one. Its a crap shoot what he buys for you. Its more a process of ‘oh, so likes this character’ rather than checking the seams and paint quality and how dynamic the pose is/interchangeable parts.
Definitely buys way too much in the dealers room because of this.
He tries his best.
His fave is probably One Piece, liked bleach a lot but never read the manga, Yu Yu Hakusho is another one he really enjoyed. The Dark Tournament arc had him at the edge of his seat and hype as shit.
Illuso
Had a passing knowledge of anime before dating you. Knew what it was, saw a few of the mainstream ones, thought they were enjoyable, moved on with his life.
Your dedicated interest in anime would surprise him at first, because he always figured it was kind of a niche thing.
Would snoop around your collection of manga/figures/plushes in the mirror world while you sleep.
Winds up reading a lot of your manga like that (he’s good at reading in reverse because of his stand)
He finds he appreciates the art style of 80s-90s manga a lot more than he does the modern stuff. He really got into Ranma 1/2 and thinks Rumiko Takahashi’s artstyle is excellent.
If you asked him to watch Inuyasha with you he wouldn’t say no.
Probably wouldn’t want to do couples cosplay, but he definitely has an appreciation for you in cosplay.
You could talk him into going to a con if you caught him in the right mood. It’d be a hard sell though.
Has a surprising enjoyment for J-Rock.
Inuyasha is high on his favorites list, as is Ranma 1/2. Also a fan of Ghibli movies although its pulling teeth to get him to admit it.
Melone
This man has watched so much hentai in his life.
He probably actually knows them by title honestly.
He enjoys anime too, and is not ashamed unlike Pesci. Everyone already knows he has unconventional tastes there is nothing to hide here.
Melone enjoys traditionally feminine anime, especially Sailor Moon. That one has a special place in his heart as he has memories of his sister watching it with him when he was much younger.
Its more of a decompress thing than anything else, so he doesn't tend to favor heavy anime with dense plot and more mature subject matter.
He likes Maid Costumes. On you, on him, it doesn’t matter.
Doesn’t know a whole lot about merch and what makes something higher quality but he learns fast. Between you and him the Dealers Room at cons won’t know what hit them.
Is the type to preorder a figure he knows you’d like. And maybe one for him.
Buy him this and he’s putty in your hands for a month straight (SFW don’t worry) https://www.amazon.com/Bandai-Sailor-Moonlight-Memory-Locket/dp/B00UA9XB48
Sailor Moon is his favorite as I’ve said before, his favorite sailor scout is Rei. Is also a fan of Ano Hana, Violet Evergarden, and Toradora although he needs to be in the right mood to watch them.
Ghiaccio
He went down the Fate rabbit hole and we haven’t seen him since.
The gender bending grates as his soul but he is addicted regardless. There’s just so much dense lore that he can’t seem to stop going.
But also seeing how much care and attention is paid to the historical background of a lot of the servants is intriguing to him. Its the perfect blend of accurate and harem trash that infuriates him but also leaves him needing to know more.
He hasn’t played every game but he has Grand Order on his phone and has sunk an ungodly amount of money into the gacha trying to get his favorite (Its Jeanne Alter, in case anyone was wondering) and has seen all the anime (His favorite is the cooking spin off because its surprisingly calming to watch)
Fate Zero is probably his favorite ‘serious’ Fate adaptation. He enjoys the gravitas of the Holy Grail Wars (and hates how it was tossed out the fucking window in UBW/Stay Night/Heavens Feel) and the ritual aspect to the summoning and foreshadowing of future events as well as hints at a deeper magical lore in the universe hit all the right spots in his lizard brain.
The fact every fate anime has a different version of Saber (or a Saber Clone) pisses him off too.
He really loves Fate. And will scream about it for hours at you.
Getting him to watch or talk about anything else is like pulling teeth but he eventually relents because he loves you.
Its difficult to get through a single episode without him grumbling about something or another, but he tries once he sees its important to you. He does his best not to outright insult your favorite anime.
Can appreciate high quality merch as well, probably collects Jalter Figures himself.
If you’re comfortable in fem clothing, Cosplay Jalter for him and he will literally ascend then and there. Keeps pics on his phone. Would probably make it his background. He’s weak
Outside of Fate he finds he enjoys high fantasy shows. Historical fantasy pisses him off too much, and straight up historical drama would also have him grasping for inaccuracies.
Full Metal Alchemist is a non-fate series that he really loves because of the world building. The movie Maquia was one he enjoyed as well. Likes every Miyazaki film, don’t tell anyone. Cried (and raged) when Ushio died in Clannad.
In general he just likes really good world building. It has to be good otherwise he’s going to spend the whole time picking it apart.
#risotto nero#melone#prosciutto#pesci#ghiaccio#illuso#fromaggio#jjba#jjba headcanons#la squadra#not sfw#just in case#la sqaudra#la squadra x reader#x reader#jjba writing blog
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Copycat
Watching the episode with Copycat Ken in Ranma 1/2 was...illuminating.
The Premise: There’s a guy going around stealing people’s fighting styles. The episode starts with him discreetly photographing everyone to clarify that he’s weird and creepy, which does a good job of setting him up as an antagonist.
He wins the first fight against Ranma, and Ranma heads into the mountains to train. Unfortunately so do all the other main martial artists Ken defeated, and they all just have a nonstop brawl (mostly fighting over food) and no clear training happens.
Ranma comes back and the nonstop fighting does prove to be useful training, but in the end it’s some words of wisdom about having “defeated himself” that leads Ranma to the conclusion that he has to put more soul into his attack.
After this setback Ken tries to show off some ultimate copycat technique, but apparently gets caught in a loop of swapping between cast members? It’s not clear. It’s a weird, unsatisfying ending.
The other copycat show I can remember is the filler padding that was added to the Sasori arc of Naruto, where Guy’s squad had to fight perfect copies of themselves, and then they did that - horribly animated - as extra minute-long chunks whenever the actual story needed a moment to breathe. For like 3-4 episodes. It was really transparent.
The Problem: Really, there are a few things you need in order to make a copycat scenario work. You need consistent rules that don’t immediately break - and depending on the way the rest of your worldbuilding goes this could range from hard to impossible - and you need to know how the copycat tends to win, and how he’ll lose in the individual scenario.
The Ranma scenario falls apart in part because we don’t get a clear sense of how Ken won in round 1. It seems to just kind of happen. Also it seems like he gets in one lucky hit and then Ranma just...gives up, which doesn’t seem in character. Maybe he’s psyched out or something? Like the end of the episode, it’s a confusing scene. And then in the rematch there’s some martial-arts babble about emptying the self and becoming the attack. This kind of works? But halfway through the episode, for a joke scenario with double the Happosai, Ken copies the old man and they have a showing-off-stolen-panties-off, and then Happosai uses a technique of a sophistication that Ken can’t copy it and...this messes with the whole point of having a copycat technique or being a copycat character. Prior to this Ken has stolen techniques that took weeks to learn after a single viewing. There’s also some weirdness where he steals the breaking-point technique, and...
Honestly I just have a problem with the fact that in the anime the breaking-point becomes a core technique Ryoga uses all the time? The episode where he learns it, we find out that the reason Cologne taught it to him was just advanced endurance training. Because when he used it he was at the epicenter of the blast of exploding rock.
In other words, Ryoga should have beaten Ken immediately. Ken perfectly copies the technique, but the technique was explicitly designed to be harmful to its user. That could have been a really cool ending to this episode. Ryoga could lord his win over Ranma, while Ranma complains about Ryoga not actually doin’ nothin’, but most importantly it’d be a funny combat reversal that seems to come out of nowhere but actually matches everything we’ve already been told.
Backing away from fanfiction of how the episode should have been written and back into theory for a second:
I think the problem (or at least, the risk) with Copycats is that they draw attention to the artifice of your power list. And they’re inherently at greater risk of being less creative, because the nature of the skill means you want to look backward at abilities the audience is likely to recognize.
There are creative ways to end this kind of scenario well: With multiple copycats, swapping opponents so each of your team members is fighting an ally they can beat, instead of themselves, can screw with the copycats’ typically-stunted improvisational abilities.
As with the above example I gave, you can make use of things you know about your technique that the copycat doesn’t, or (depending on setting) things about your own body that simply can’t be copied.
You can even have the fight be a point where the hero makes a breakthrough - In other words, they win because they improve substantially mid-fight, so the copycat’s not ready for the shift in tactics.
Or now and then the copycat could have an obsession or phobia that can be exploited - a way to come at them sideways even if their duplication of combat ability is seemingly perfect.
Huh. Thinking about the statement about them being “less creative” I’m wondering whether I can remember a good copycat that wasn’t filler.
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Tetsuya Nomura Reveals New Details on Final Fantasy VII Remake
March 4, 2020 6:50 PM EST
Tetsuya Nomura revealed new details on Final Fantasy VII Remake including its story changes, theme song, character designs, and battle system.
As we’re getting closer to the launch of Final Fantasy VII Remake, Square Enix finally unleashed the game’s demo on the PlayStation Store. Japanese outlets Famitsu and 4Gamer each published interviews with Tetsuya Nomura as well, revealing an Avalanche of brand new details. We most notably heard more about Cloud’s crossdressing event, the lack of characters from Compilation of Final Fantasy VII, and how the game went gold. Here are all the other interesting tidbits from the latest Final Fantasy VII Remake interviews with Tetsuya Nomura, translated below.
First are details on Hollow, Final Fantasy VII Remake‘s theme song:
Tetsuya Nomura: “Hollow uses a male lyricist and is rock-themed in order to reflect Cloud’s feelings. The song is supposed to evoke rain, and I wanted to avoid changes in the song’s image depending on the language, so we only recorded an English version. The lyrics were written by Nobuo Uematsu and Kazushige Nojima, who was really into it. When Nojima wrote the lyrics in Japanese, he titled the song “Empty Sky”, and when translating the lyrics, the official title became Hollow.”
Next on the list is the character design. Back in June 2019 during the E3 period, Tetsuya Nomura lengthily spoke about Tifa and Aerith’s designs in another interview we translated. Nomura now mentioned how the very first character redesigned for the Remake was Barret.
Tetsuya Nomura: “The amount of realism added to Barret’s design compared to his original design served as a guideline on how much realism to add for remaking the other characters’ designs. As for Red XIII, his original design surprisingly already looked quite realistic, so we simply recreated it with more details, and he didn’t change much. In the past though, he equipped a hair ornament as a weapon, but this time, we changed it to being his collar so it’s more visible. The three Turks members were redesigned by Roberto Ferrari. Since they all wear simple suits, we added more details to better express their personalities.”
Coming up next are new comments regarding the Japanese cast. Nomura explained how Red XIII had very few lines in Advent Children, so he was voiced by Masachika Ichimura making a special appearance. Ichimura is more of an actor than a seiyuu, and the only major character he voices is Pokemon‘s Mewtwo. Since Red XIII has many lines in the Remake, the development team decided to recast the role. Red XIII is now voiced by Kappei Yamaguchi, a veteran seiyuu known for many anime and game roles including Ranma.
Tetsuya Nomura: “Red XIII is a character who needs a voice who can handle a wide variety of tones, and I thought Kappei Yamaguchi was perfect for that, so we picked him.”
Nomura also spoke about Cloud and Tifa’s voices during the flashbacks of their childhood:
Tetsuya Nomura: “We had a lot of trouble finding someone who fitted Young Cloud’s voice. In the end, we decided on a child living in a rural area. They came to Tokyo with their parents to record. I’m happy we were so meticulous and patient with the casting because their voice was perfect. It matches the delicateness, cuteness, the husky feeling, and the shadowy voice Cloud had at that age. Tifa, voiced by Ayumi Ito, has a cute but husky-like voice, but we managed to find someone who fitted that for Young Tifa right away.”
Nomura also highly praised Masahiro Kobayashi, the actor who voices Barret:
Tetsuya Nomura: “Barret is someone so badass he decided to replace his lost arm with a weapon. The extreme way of voicing him that Masahiro Kobayashi did fits perfectly. He really got into the character, without the need for directions, and most of the lines were one takes. Barret is really charismatic and interesting in the Remake. I tend to like old guys characters like him, and he’s my favorite”.
Lastly, we have Cloud:
Tetsuya Nomura: “Cloud in Final Fantasy VII Remake is weird. There are many times when he tries to act cool but fails or acts awkwardly. He gets nervous where most people wouldn’t. This might surprise you, as the Cloud in Advent Children was cool. But that’s because it was post-FFVII Cloud, plus we were limited, so we focused on emphasizing his cool side. However, in the original game, Cloud had many comical or lame moments, and this is what we went for with the Remake. I asked Takahiro Sakurai, who voices Cloud, to reflect that in his acting. I hope you’ll enjoy it.”
We recently translated an interview with Takahiro Sakurai chatting about voicing Cloud in FF7R.
Next, Tetsuya Nomura spoke about the new characters found in Final Fantasy VII Remake. One of the new characters, Soldier Third Class Roche, was designed by Roberto Ferrari.
Tetsuya Nomura: “I didn’t give any particular instructions for Roche’s design, and Ferrari had already done the first version, so we only changed it a bit before finalizing it. His first design was a bit too sharp and serious-looking compared to his easygoing personality. There are many other new characters besides Roche, but they mostly appear in sidestories rather than in the main story.”
Next, Tetsuya Nomura spoke about Final Fantasy VII Remake‘s graphic style:
Tetsuya Nomura: “It’s close to a photorealistic style, but it’s also different. Many iconic elements of the original were in the deformed style, so the Remake uses “realisticness in the range of the original’s deformed style”. ”
We also have comments on the battle system of FFVIIR:
Tetsuya Nomura: “I already mentioned this in the past, but since development began, we redid the battle system many times. Real-time and ATB are inherently opposed, so fusing both necessitated a lot of trial and error. I can’t thank enough the staff who persevered and shaped the battle system into what it is now, overcoming this challenge and managing to find the right balance.”
Nomura also mentioned how they included many different battle situations and enemy patterns, including flying enemies and a 3D element. This way, controlling Cloud at all times isn’t the most efficient way do handle things, and it’ll make players experiment with the other characters. He also mentioned the Remake has a lot of mini-bosses to let us fully enjoy the battle system. He also spoke about how the battles are incredibly vivid, be it the various effects when using magic or all the battle dialogue:
Tetsuya Nomura: “We heavily focused on the game’s atmosphere and immersion during battles. Maybe we overdid it when it comes to dialogue during battles (laughs). Recording everything was pretty difficult. At peak period we had up to 9 recording sessions a week, dividing them between two or three different studios. It might be the game with the most voiced lines I’ve worked on. Overall, in over 20 years of game development, Final Fantasy VII Remake was probably the most grueling project I worked on (laughs)”
Having the characters speak so much during battles was an idea from Motomu Toriyama, the co-director of Final Fantasy VII Remake.
The overall reception at events and from the debug team was very positive, and Nomura is confident in the game. He pointed out how the Remake‘s objective is to both satisfy the old fans and make players who never experience the original get why it’s so great. Next, Tetsuya Nomura shared details regarding the scale of Final Fantasy VII Remake, story changes, and new events:
Tetsuya Nomura: “I know many are worried since the Remake project is in multiple games, and the first game only depicts Midgar. Don’t worry. It’s a highly dense game, and it doesn’t end after a few hours like the Midgar part in the original. There are many new events in the main story. Like a scene where you end up visiting Jessie’s parents, eating dinner. Each member of Avalanche is much more detailed compared to the original game, with new events to boot. By the time players leave Midgar, I’m sure they’ll be satisfied.”
Some content also didn’t make it into the final game, and yet it’s still on 2 Blu-ray discs. Nomura explained the development team prioritized quality over quantity:
Tetsuya Nomura: “We made the sidequest content to be as big as the main story. At the beginning, the development team readied even more content, but we wouldn’t have been able to do everything without cutting corners, so we prioritized quality. We wouldn’t have been able to finish the game otherwise. Despite that, the game is quite big, there are many places you can visit, and you can even move around using vehicles at some points.”
We also heard about another iconic scene, the Shinra HQ building infiltration scene, and how its stairs climbing part was recreated in the Remake:
Tetsuya Nomura: “Each character climbs the stairs at a different speed, and the dialogues changes depending on what you do as well, so you should try and experiment.”
Lastly, here is Tetsuya Nomura’s message for the fans and everyone looking forward to Final Fantasy VII Remake:
Tetsuya Nomura: “The Remake will be releasing soon, but it’s not like it’s overwriting the original FFVII. The original game is the source of everything, and thanks to it, we were able to make a new, unique experience. Fans of the original game will have a different, new experience compared to when they played the original. And I hope those who discover everything with the Remake will enjoy it too. This is the first part of the Remake, but it’s still a full-fledged game, and you’ll be satisfied after playing it. Once you try out the game, you’ll definitely have a hard time putting it down. Please look forward to it.”
That’s all regarding Tetsuya Nomura’s comments on Final Fantasy VII Remake. It’s highly likely such lengthy Japanese interviews with actual new details won’t be happening until the game’s launch. Famitsu will definitely have a huge feature on the game the week of its release, so look forward to our future coverage as well.
You can check out the latest Final Fantasy VII Remake trailer, the opening cutscene, and the latest screenshots. Be sure to take a look at our gameplay preview, our other preview, and the results of the Final Fantasy series fan poll organized by NHK.
Final Fantasy VII Remake launches on PS4 on April 10. It was born through the efforts of a cosmopolitan team and is one of the most anticipated games in years. The game will be a PS4 exclusive until April 2021. If you enjoy our coverage, translations, and wish to support DuaShockers, you can do so by preordering FF7R on Amazon.
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March 4, 2020 6:50 PM EST
from EnterGamingXP https://entergamingxp.com/2020/03/tetsuya-nomura-reveals-new-details-on-final-fantasy-vii-remake/?utm_source=rss&utm_medium=rss&utm_campaign=tetsuya-nomura-reveals-new-details-on-final-fantasy-vii-remake
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