#slow down!!!! you're doing finee!!!!
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pinkwinesupernovas · 2 months ago
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girlhood is vienna by billy joel
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tblsomedoodles · 8 months ago
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The Preferable Alternative-prologue-part 2
Start - Previous (just start) - Next
And here we go! : )
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poughkeepsies · 8 months ago
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baby queer evan buckley vienna waits for you
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wantitmore · 9 months ago
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when will u realize... vienna waits for u...?
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httpiastri · 9 months ago
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don't mind me, i'm just crying listening to vienna and thinking about ollie…….
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monty-glasses-roxy · 1 year ago
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idea: Roxy goes into excited puppy mode when Cassie gets off the school bus and the other kids all yell "HI ROXY" and she is just THRIVING. the BEST part of her day
Yeeeeeesssss
Cassie's first day back at school has Roxy waiting for her to come back all day long and all that pent up energy from the day just explodes the second Cassie is back... Laying on the couch staring sadly at the door, waiting for the moment Eddie comes to get her so they can go pick her up from school or the bus stop or whatever. She hates school with a burning passion because Cassie should be able to do whatever she wants forever! This is such bullshit why can't Cassie stay and fuck around with her all day instead?! That's so unfair!!!
Honestly this is giving me the mental image of the bus passing the Plex and the second it does, Roxy leaps through the broken window and floors it down the street after it. Meteors Roxy (cause she's stuck in my brain) specifically just running full speed on her fours as fast as physically possible to reach the bus stop before Cassie's bus. First few times she does it, she howls a bit so Cassie definitely sees her running on the path beside the road, and now it's a daily thing lmao
Just a bus full of kids either cheering for the bus driver to go faster or cheering Roxy on as she races the bus everyday. Cassie is, of course, on Roxy's side every time, and it's actually remarkable how often she wins. The bus driver has taken to it and plays along sometimes, speeding up when the roads are quiet so the kids start cheering and slowing down to let Roxy catch up if something's caught her up like a group of slow walkers or something. They honk the horn as they go past the Plex and it's become the start sound of another race starting. They hear the beep beep of the bus and the kids swarm the windows to watch Roxy catapult herself out of the Plex window and rocket after them. The driver thought they'd had her one time, but she fucking barrelled around the corner and only just made it before the bus did lmao she got a congratulatory handshake for that one too she really did just rob them of the win dnjdnd
Cassie gets off the bus and is immediately flying tackled by a very out of breath Roxy. She's swept off her feet in a spinning hug, and if Roxy loses the race and is still running when Cassie steps off it? Well she meets her in the middle and they get to tackle eachother! It makes her feel so important and so loved it's unreal, especially because she knows one hundred percent that Roxy really does love her to bits and wouldn't go to this much effort for anyone else. The feeling is mutual, Cassie just can't fucking race a moving vehicle to show it lmao nsjdn. However, they've both been told they need to dial it down a bit because Roxy has bruised both of them a decent number of times with how hard she crashes into her... Cassie doesn't really care though, it just sort of stings after the fun wears off and later on when she pulls it too much. Totally worth it though!
And if there's a kid that doesn't believe that Roxy is Cassie's sister now? There's a whole bus load of kids that witness her racing the fucking bus everyday so she can see her again as soon as physically possible that can back them up lmao. She's a favourite among the kids on that bus, the door opens to kids cheering for her whenever she wins the race and for the bus driver whenever she loses. It's so fucking fun and the highlight of her and Cassie's day! It's something to look forward to for the kids at the end of the school day too, her antics are a little mood boost for some of them it's great! She sometimes wears a silly hat or costume for the added surprise of it lmao. That part was Sunny's idea of course, and Chica and Bonnie help her do it.
Ya know what too? If Bonnie or someone changes in Meteors and also starts doing it on occasion, the kids go wild cause now it's a THREE way race!! And holy shit Roxy is somehow faster than a giant rabbit how is that even possible?! She tells anyone that asks that it's pure skill, but Bonnie always says that she's so excited to Cassie every day that it lets her do the impossible with ease... Roxy doesn't really like that explanation cause it makes her sound soft as fuck but it also makes her sound pretty cool being able to do the impossible so... She's a bit torn lmao
And if Roxy isn't there for whatever reason? Everyone's asking Cassie what's wrong. Roxy got sick for a while and Cassie came back from school one day during that with a bunch of get well soon presents for her, Roxy feels so loved by this group of ten year olds she's never met lmao. Would be extra sweet if Roxy made a point to make something to give them all in return too as a thank you, like she and Cassie made cupcakes for everyone on the bus when she was feeling up to it or something. She's gotta make sure her adoring fans know she appreciates them, right? And Cassie doesn't mind being the middle man here. She finds it pretty satisfying to be able to have large groups of kids listen to her and be excited to see what she's brought them. It's pretty fun honestly! She enjoys it more than she expected to!
Cassie is just so important to Roxy that she'd race a bus to say hi... By sweeping her off her feet and swinging her around with joy because CASSIE'S BAAAACCCKKK!!!! WOOOO!!! BEST PART OF HER DAY, YOU RIGHT ANON!!! ESPECIALLY IF SHE BEAT THE BUS TOO!!! SHE'S WINNING AT EVERYTHING!!!
#fnaf security breach#roxanne wolf#meteors roxy#meteors au#because its most applicable to that au#but oh boy has this given me some cassie story arc ideas!#i just need to get a good solid grasp on Cassie's character i think#i mostly have one but i don't talk about her enough for it to be that solid#i love Cassie... and so does Roxy!!#and if you're wondering why roxy doesn't slow down to minimise damage to herself and cassie...#1. she forgets and 2. she doesn't actually realise she's doing it#she has to be told and shown the evidence for her to understand that shes the one doing it#and cassie isn't getting hurt at school or getting up to other stuff without her#eddie: roxy. you've bruised yourself from here to here.#roxy: psh its fine its worth it for cassie!!#eddie: you've bruised cassie too.#roxy: WHAT???? NO I HAVEN'T!!!#she's DEVASTATED nsjsndj#it's not that bad or anything but she's acting like she's fucking stabbed her djjdnd#stops tackling her but she's so focused on not doing that she ends up just vibrating in place dnjdn#Cassie just... tackles her with every ounce of strength in her body#which also bruises cause shes stronk#so now it's a lost cause and they go back to flying tackling eachother instead but with a little pillow to soften the blow lmao#snjdndj oh yeah and roxy could also like#make gifts in return for the get well soon gifts that match what they gave her#for example she gets given a bracelet so she makes a bracelet with Cassie's help in return#someone draws her some stuff and she spends ages drawing something just as good to give them back#except roxy isn't great at any of these things so she's trying so hard#bdkdndid wait what if she ends up with a back and forth with some kids#like pen pals!! but its with the kids of the bus!! and cassie gets to be their messenger!!
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ravnloft · 6 months ago
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very fearsome breezehome guard
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waywardsalt · 2 years ago
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my grievances with botw
Breath of the Wild is... undeniably a fantastic game, but it is very genuinely not the kind of game I like, and since I started playing it I’ve been enjoying it less and less so... I have a pair of problems with it that I’d figure I’d go into, as well as some stuff that, while weak in botw, were executed better in past loz games.
(small shoutout to @zeldanamikaze for encouraging this and having some points that i agree with and had some examples that i hadn’t thought about much initially)
Again, Breath of the Wild is an objectively impressive game, and I’m not trying to sit here and convince you that it’s a bad game. I’m just trying to point out things that detracted from my enjoyment of it, especially compared to my enjoyment of other Zelda games.
Before I get into the big stuff, I’ll just shoot off some quick little things that I think could’ve been improved:
- The dungeons generally felt like glorified shrines, and while they had cool mechanics and ways to access them, they were short and more or less pretty simple and all have similar visual and musical identities.
- Side quests and their rewards didn’t feel worth doing half of the time. I barely remember any notable ones off the top of my head and the longer ones just gave mostly generic rewards, which I suppose makes sense considering the limited amount of truly unique items in botw.
- Seeing the same enemies over and over again made the combat feel more like a chore than something to really engage with, not to mention that there is hardly any difficulty scaling beyond just making the enemies more durable.
- The story is fine, but in my experience, even seeing people go into more detail about the meanings of events, I never really cared for the events or the characters presented, since you don’t actually have to directly interact with any of that to play the game. Hell, you don’t even need to interact with the story at all to beat it, so the focus certainly doesn’t feel like it’s on the story.
- It would be a lie to call the soundtrack bad, but it’s sparse usage makes it hard to truly appreciate and the fact that most of it is meant to be more atmospheric generally makes them a bit less interesting to listen to on their own, though I will admit there are some fantastic tracks in botw, usually being some of the boss themes.
- While the Sheikah slate runes are cool, they feel very bland after a while, especially compared to the varied items seen in previous games. They’re good tools for an open world, but not much fun otherwise (the bombs were good though, since they had a variety of uses).
And that’s the quick stuff- again, mostly courtesy of @zeldanamikaze, since these are the examples I’ve seen her mention.
I have two big points that kind of encapsulate why I dislike this game and still adore the older games, that being: the minigames and the items and their relationships to dungeons.
Breath of the Wild is a very different game than what came past it, and I am very aware that it is a vast departure from those other games for a reason. However, this leads me to view it not only simply as a game not up my alley, but also as kind of inferior in some aspect to those previous Zelda games. Breath of the World is first and foremost an open world game, seemingly putting a focus on gameplay enjoyment above all else (not to imply that the ‘else’ is bad because of this, but I do think that the ‘else’ suffers in comparison to other Zelda titles.)
It may also be worth mentioning that the other Zelda games I have played is the following: LoZ NES, Link’s Awakening (Original and Remake), Ocarina of Time, Majora’s Mask, Phantom Hourlgass, Skyward Sword, A Link Between Worlds, and Triforce Heroes. I have also played both hyrule warriors games as well as loz 2, wind waker, and minish cap, none of the latter 3 i have finished or currently have access to.
1: The Minigames
Minigames are common in Zelda games, so of course botw has a few scattered around it’s world. Botw’s minigames are very different than the minigames seen in past Zelda games, mostly due in part to the limited array of items and unique gameplay gimmicks available in botw. Botw’s minigames usually focus on different forms of archery, gliding, or rune usage: all things integral to normal gameplay. At best you get rupees or cosmetic items from most minigames.
Botw’s minigames are just slightly altered situations of normal gameplay. The bowling is just using stasis except this time the game has a special little arena for it. Pretty much all of the archery games are either just counting how many deer you can kill or if you can just hit some targets on horseback. There’s one race I can think of and one gliding activity I can think of.
This makes sense, considering that there are a handful of other non-minigame activities to engage in, but these minigames feel... hollow. None of the minigames feature gameplay exclusive to those minigames or feature gameplay only used in certain parts of the game. They all make use of readily available mechanics in botw, so they’re like tests of skill- but otherwise not really any worth giving a second-thought unless you want to see how good of a glider or archer you are or grab some extra rupees.
But they aren’t very... worth it or generally fun within the context of botw. It’s just another way to do something that is available to you pretty much all game. They don’t feel unique, they just feel like a task.
Previous Zelda games (obviously) have archery minigames and allow you to use archery when you get the bow and from that point onward. And yet the archery minigames are made unique from the rest of the archery in the game; ocarina of time’s archery minigame is simply just shooting at targets, but the possible rewards and the simple fact that not often are you going to be continuously shooting arrows at enemies make it a bit of a novel experience within oot. The minigames in past zelda games take advantage of the items and area-specific mechanics: they usually include item-exclusive mechanics like bombchu games, or take advantage of more specific mechanics, like the minecarts in skyward sword, the masks in majora’s mask, or being able to control gongoron in phantom hourglass.
They also gave genuine rewards- empty bottles, quest items, ship parts, new masks, heart containers or pieces, kinds of stuff that are hard to get and very valuable. They’re worth doing for reasons outside of just a little activity. The minigames in other Zelda games do really enhance the experience by taking advantage of situational mechanics or giving a unique usage for some items.
You can probably get every item in botw without playing all of the minigames. They have little actual purpose. But in other zelda games, they have a purpose in the greater game and provide novel experiences within the game.
2: Items and their relationships with the dungeons
Obviously, compared to past games, botw’s ‘dungeons’ kind of sucked. They’re fine in a vacuum, with interesting gimmicks and the like, but they’re really little more than glorified shrines with four different-but-similar bosses at the end.
In my opinion, one of reasons why the divine beasts just... fell flat compared to other zelda dungeons is the lack of unique items in general. The runes in botw are cool and useful but you get them at the start of the game and never get anything new. You are give every tool you need to beat all of the dungeons the moment you finish the tutorial.
Older zelda games’ dungeons being tied to their respective items is a big part- to me- of what makes those dungeons so good.
Obviously, the theming, musical themes, and larger layouts and more varied puzzles make them objectively better experiences, but the way they interact with item acquisition makes the whole thing even better. 
Even in a link between worlds, where you can get every item whenever you want from Ravio, each dungeon is still tied to one of those items, and one of those items is needed to successfully complete that dungeon.
The dungeons in past Zelda games are practically complex tutorials on how you can use your new items. They are where those items shine and they are designed so that those items are used to their fullest potential within. And then you must then use that item to defeat that dungeon’s boss, and you usually have no chance of beating that boss if you don’t make use of the dungeon’s associated item. It’s like a final test for the item, seeing if you know how it works enough to complete the dungeon and use it against a boss’s weaknesses.
The most recent example, and probably one of the best, is needing to use the whip to tear off koloktos’ arms in the ancient cistern, but the classic scenario of the bombs for king dodongo works well enough, and the bosses of majora’s mask requiring you to understand how the transformation masks work. There are definitely some bosses that require no use of dungeon items (moldorm in the tower of hera, either ghirahim fights), but the item’s usage is still showcased prominently in their dungeons.
Outside of the dungeons, too, the progressive acquisition of items makes more areas and secrets available to you, giving a much more palpable sense of progression through those games’ worlds.
In botw, you get every tool the moment you are released into the rest of hyrule, so while figuring out what to do with those tools can be fun, the sense of progression is dampened by having every item from the start and nothing you gain beyond that being needed for anything aside from a nice little ability to make things easier.
I’m not really too sure exactly why I never found botw fun the way everyone else does, but I think lackluster minigames and the general lack of items that aid a sense of progression are parts of it.
#loz#legend of zelda#botw#salty talks#i feel like im swinging at a hornets nest by suggesting that this game isn't perfect#cuz everywhere you look this game is praised incessantly while its like. i think its fine at best tbh#because it's really not to my tastes#i highly prefer the experience that the other loz games provide and botw dropped off for me while i still enjoy those games#like. open world games arent really my thing and a game packed to the gills with just as much shit as possible is a major turn off for me#this was going to have three points but playing totk exhausted me mentally and i dont really care any more. i dont find these games fun#the tutorial islands felt tedious after a bit and like. idk. good game but i have yet to find myself actually having fun with it#it kinda feels like its fun in concept but the fact that it doesnt necessarily feel got to play to me and progress is slow and based on#like. slow exploration? its fine but its not something i actually enjoy. its not teh difficulty bc i like elden ring and hades n stuff#like. i have more fun with ph than totk. idk. playing totk was like. entertaining? but it kinda ust felt hollow to me#granted i just like. unlocked the first tower and did some shrines but like. idk. good game. i don't think i actually like it too much#i really think these two points kind of maybe explain why these games just fail to click with me#things in older zelda games have specific purposes and can be more situational than pretty much anything in botw/totk so far#it feels. better. to find an item that fits a specific purpose in older loz games. they're more gimmicky.#i feel that open world games (similar to botw/totk) are dragged down by the sheer freedom they allow to me at least#there's too much to do and you're allowed to do whatever so it all feels kind of. standard theres not much purpose to it#the tedium of botw/totk is much more grating than the tedium i experience in skyward sword's lanayru desert#because you HAVE to go through and figure out lanayru desert to continue the story get new items find new dungeons#botw/totk you kinda just get some items and maybe a lackluster quest or some fucking environment thing#long post#idk. im not too far into totk while writing this but rn in a weird way it and botw feel empty to me in a way i cant express#i enjoyed botw at first but after beating it and all it just felt kinda boring and unsatisfying to replay
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flickeringflame216 · 1 year ago
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Vienna by Billy Joel comfort song of all time for anxious perfectionist oldest daughters
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tardis--dreams · 2 years ago
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Good lord I'm so afraid of my professor's (inevitable) criticism that I'm overthinking every single word and sentence and citation. Writing has never been more stressful (and unproductive)
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bedcorpse · 9 days ago
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the most important song ever made btw
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nathanielfisher · 16 days ago
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you know those romance/drama movies where the love interest of our naïve protagonist is this wild guy who punches everything in sight and ofc the main character is his angel his calming dose he’s about to take on an army and she comes running like STOP please for me and they press their foreheads together and he just backs down because of the power of a devoted woman who would probably even take the punches herself yeah that’s kind of how it is with Them sometimes.
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unproduciblesmackdown · 3 months ago
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youtube
skinamarble hornets, i was like i hope my favorite skinamascene has been uplomarinked on youtube....reminds me of that season one marble hornets entry that's the First House Visit and how i saw it described somewhere as like "absolutely nothing happens, & it's terrifying" & it reminds me of the torment of watching as the series was released & Every Time something came out, no matter what happened in like setting, atmosphere, plot, scares, there'd be someone going "ugh another Nothing entry" over the most crucial &/or enjoyable shit so long as it didn't feature [& he's cookin hot dogs on the stove???] & didn't feature it like every other minute for good measure. as though a format that is predictable, like the promise of the same kind of scene in the same intervals of timing, would actually be scary or at all interesting. shoutout to these the entries, or even intervals of time within entries, where "absolutely nothing happens" and it's called suspense in knowing it Could, tension in an unsafe, uneasy, unsettling situation in the meantime, & then also potential followup recontextualization that only creates more tension for later similar material. ("absolutely nothing" happens (of course, actually, things happen, but) in the skinamarink scene save for the literal last few seconds when the "jumpscare" is a very brief change in audio & visuals which is neither actually that loud nor like showing anything scary(tm) (technically a la marble hornets i think people say you can like see an arm extend for a nanosecond but i never catch it if so lol) but rather hits at all because of 8 minutes of suspense & tension & Nothing Happening But It Could) (also bravely standing up like "it's fine that skinamarink has some jumpscares, including the obvious few even jumpier than this" like who cares if it's "easy" necessarily & also that Knowing such startlement can happen ramps up the tension even when it didn't, but it could've. like so)
#finally some Yeah Yayyy (horror i've seen that wasn't [all the stuff where at this point i may as well not even say i like horror])#i kind of do in the sense that i go Wheee at enjoyable [aaa tension aaa gripping the handlebars] like so. & some ppl don't#& that the genre can obviously express fun interesting things. skinamarink e.g. is one of the really few things where like#plenty of people can go ''so my avg tuesday as a four year old'' Like Me when you really don't see it portrayed well hardly at all#other like ''oh nooo the experience of child abuse'' in horror or in Anything is like. head in hands scream (not in a good way)#this has both the like often literal physical perspective of small children. the metaphorical perspective of small children#(like even if one's parents were Fine & not as much an omnipotent haunting temperamental presence either awol or insistently toying w/you#were you not likely stuck in a Living Space unless & until whichever adult you were landed with; tossup re: malice levels towards you;#decided to bring you out of it (or you had Official Transit somewhere like for school) & Even Then. stuck living with adult guardian#until legal adulthood anyways which Is literal multiple [live your Entire Life over again]s away when you're very small. & even then like#people generally can't actually up & Escape the instant they're eighteen. but anyways the One Zillion Years [Killing You] Loop applies#metaphorically. & the [Killing You] Loop Just B/c Someone Can applies to plenty of situations ppl aren't four but still lack power#anyways re: this specific clip my favorite element probably of this favorite scene are the perfectly quiet Technically Unthreatening audio#where the seeming parent voice is not Loud but is suddenly a) inexplicably close by & b) too Almost playful already#almost singsong; feeling just a tiny bit too slow. like that makes it Intrusive in this way & entirely unsettling & ominous lol. dissonant#& aptly resonates with [yeah i've had similar very young nightmaresque scenarios. about being called by parent figures]#apt when it's like & yeah growing up in the heck dimension trying to deal by fending for yourself or nervously catering to the entities#is like yes it's obviously The Horrors & it's also The Comedy (enough of the same thing)#also apt when the inspiration & evoked Experience is meant to be truly surreal. dream formatting#limited visuals in scope & depth & clarity; moving from one place or view to another without usual Logics of progression there. yolo#next favorite bit is the very end. avoiding having faces shown so much & then one as the only thing you see but very out of focus#and then nothing happens lol thee end. but you hold your breath peel off the armrests anyways! phone bit is great too. efficient#anyways still a hater over MH complainers ''ohh nothing happened oohh more trees'' like yeah yeah i'm sure you could pare it down#i'm sure you could pare down [looking at a wall] shots in skinamarink but who cares. It's Fine As Is & shaving it down risks ruining it#Youtube
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khlwru · 4 months ago
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velvetcrimsonkisses · 5 months ago
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Toji has only ever called you mommy once and that happened the first time you rode him. He had just gotten out of the shower, towel wrapped around his waist and hair dripping wet, as he lies down on the bed. Just watching him lit a fire inside you, he always looked so fine even when he wasn’t doing anything, like right now. You tiptoe your way towards the bed, crawling onto him to straddle his hips.
“You ready for bed now princess?” His hands come to rest on your hips, giving them a soft squeeze. Your head falls into the crook of his neck, smelling the fresh scent of his body wash. Toji lets out a soft groan as you begin peppering kisses to his neck and jaw. You're able to feel his cock grow hard under you as you begin to grind against him, eager for some friction. Your nails run down from his chest to his abs causing him to shiver slightly under your tantalizing touch as your hands reach their final destination. The towel. With one small flick, it falls to the sides of his hips finally revealing what you craved for more than sleep.
At this point, he knows exactly what you want. Looking at you with his signature smirk, meeting your lustful eyes, he uses one finger to pull your panties to the side, allowing his tip to press into your heat. “Take what you want baby,” he slides his cock through your slick folds. You take his cock into your hand and align him with your entrance, slowly taking him in, the stretch satisfying your very needy cunt. Tojis hands land back on your hips trailing down to your ass as he throws his head back, eyes shut close as he feels your soft walls clench around him. Your hands grope his broad shoulders for support as you take his entire length inside.
“Fuck…you feel so good,” a deep groan leaves his lips, pure bliss running through his body. His hands grip your hips tighter as he tries to concentrate on his cock buried deep inside your warm pussy. “God yes.. Fuck me, princess. Just like that,” His hands fumble on your hips, desperate to help you move faster but, you didn’t want to cum just yet…
“Hold on baby…” you whisper into his ear as your hands intertwine with his. This is when Toji’s brain short circuits. The man was fucked out. Whimpering nonsense as you ride his cock painfully slow, anxiously trying to buck his hips up into you. “Fuck.. mommy,” he grunts, voice low and needy, eyes rolling back as bursts of thick cum paint your gummy walls. A string of moans and gasps leave your lips as you reach your own orgasm.
Still trying to catch your breath, Toji watches you with his mouth wide open as you slowly slide yourself off his cock. “So you wanna talk about that?” you tease, falling to his side, and pulling the bedsheets over you two. “Not a word…” he closes his eyes in embarrassment, a deep shade of red spreading across his face.
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lxnarphase · 5 months ago
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heian era!sukuna fucking his pretty little wife for the first time the night of your marriage. he's being so slow and caring, it's so strange to both of you. but he's worried, he's worried he's going to break you, and he doesn't want to break you this soon.
you weren't a gift from a village or an arranged marriage of some sort for temporary mercy from the king of curses. no, sukuna picked you himself. so why would he break something he cherished so much? he’s watching your every move, groaning about how pretty you look, but it’s painful how slow he’s going.
“fuck, can't do this anymore, my wife, i need t' fuck you properly,” he growls, folding you in half as he presses your legs up, adjusting himself before slamming his hips down into you. he can't help himself, you're just so hot and tight and wet, and the way your nails drag down his back as you choke out his name...it's addicting.
even so, he's still trying so hard not to fuck you too hard, too deep, but he's getting carried away, and he genuinely can't help himself. but his hips stutter when you slap his back, hissing at him to 'stop acting like a big baby and fuck you like a real husband would.' that gets a chuckle out of him, and he presses a gentle kiss against your cheek, the last gentle and sweet gestured you'd be getting for a while.
"my pretty wife wants to get treated like my personal whore? mm, fine, but if you end up carrying my heir before planned, it's your fault, brat."
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