#she is very pretty and very smart and also a social disaster area :D
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My first Pathfinder session (Session Zero, that is) was super fun, and I've discovered that while it was really fun to play a staggeringly beautiful character with +5 charisma back in 5e, it's even more fun to play a staggeringly beautiful character with +0.
Highlights:
GM: does a 23 hit? me: ...I'm a wizard.
village healer: This tea is delicious! What do you call it? @inmediasras: Tea.
#isabel talks#isabel's games#game: pathfinder#ch: ariel runelerin#she is very pretty and very smart and also a social disaster area :D
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**P1 :O** How a session would go with a (Fem, H. Natural leader, rebellios) Heir of Mind. (M, H. Socially anxious, cynical. BFF with HoM.) Maid of Doom. (Fem, H. Brave, optimistic.) Witch of Heart. (M, H. Fun loving, coward. BFF with WoH) Page of Time. (M, H. ASPD, sadist) Bard of Mind. (Fem, H. Victim of BoM) Sylph of Blood. (Fem, T. Outgoing, rude) Knight of Light. (Fem, T. Introvert, odd) Seer of Doom. (M, T. Selfish, petty) Thief of Space. (Fem, T. Timid, odd) Mage of Doom.
**P2 :O** And finally (M, T. calm, friendly) Sylph of Hope. Also H and T stands for human or troll, and Fem and M stands for Female or Male :D!
You have both cardinal aspects
You have a preference for passive classes (6/11)
You have a strong preference for negative aspects (7/11)
You have repeated classes (2 sylphs) and aspects (3 doom heroes, 2 mind heroes)
Sprites supplied from here- couldn’t be bothered to fill emin properly sorry!
AS YOU CAN SEE. This is going to be. A very hectic session.Trolls and humans? 3 doom heroes? Bard of mind? At a glance, I’m sorry to sayit looks like this session is going to fail. Doom are not so good to have especiallyin excess. Unless there’s some type of glitch, the minimum number of peoplethat are going to die is 3 because of the aspect overlap, and that’s excludingall the relations that might get angry over deaths etc.
Finally! I’d like to stress that just because this is chaotic,and possibly is going to fail, doesn’t mean it’s that bad! I looked at this andthought this was great. It’s very interesting, and that’s why I made thatlittle line of sprites.
Heir of mind
This heir of mind is the one to bravely take the lead whenno one else will. She doesn’t care if you’re feeling down in the dumps, youhave a job to do like everyone else and you better hop to it. She’s apathetic,she’s good at making quick decisions and she is going to keep everyone ontrack. I’ve covered the heir of mind before, and I like to idea that she is“protected by the mind” (for example, a murderer is looking for her. The murderhas to decide if to look left or right, and the murderer chooses to look rightwhen the heir is hiding/ ran away left, hence, she is protected by decisions).Therefore, she’s probably going to stay in power. Whilst I don’t see her as aparticularly likable player, most of the crew is probably going to realise thatshe is helping out in the long run and will put up with her bossiness.
A couple things that I think could go wrong with her I thinkis she could get burnt out from all that trying to control some of the moreheadstrong team members (looking at you, knight and thief), and she might behesitant to establish meaningful relationships outside of the maid of doombecause she’s so busy with leading and is already pretty apathetic to otherpeople. One other problem that may arise is, being rebellious as she is, shecould end up trying to shortcut through some areas and as we’ve seen, that’sreally not a good thing. This won’t go down well with the doom players whichare pretty adamant about sticking to the rules, so hopefully that and theadvice of the maid that she’s close with will keep her away from trying to messwith the game too much.
Role: Leading! This player has got her work cut out for herthere, as covered. The one problem I see arising at the end game if the sessionhasn’t already messed up, is that mind players don’t really have many aspectbased powers. And after finally reaching this point, she’s going to have toaccept sitting back and letting the rest of the team do damage for her in thefinal battle. If she’s progressed well and lost some of her rebelliousnessshe’ll probably accept this, but if not she might end up getting herselfkilled, something that should not be happening to the leader.
Maid of Doom
Before we get into this guy, it’s important to note that heis going to be fighting against fate. In the end, there will be only 1 aspectper player. Ironic for a doom player I know, but seriously the seer and mageall have pretty equal chances to be honest in being “the one” that outlives theother two. Keep in mind it is usual for doom players to make sacrifices.
So. The maid of doom is pretty pessimistic. After witnessingthe acts and attitudes that the bard, knight and thief pull off, he doesn’thave all that much faith in humanity (or trolls for that matter). But Whatever.He sighs, gets on with it, is pretty submissive and almost afraid to act outand get targeted himself. He’s also the best and most loyal friend to the heirwho trusts her decisions maybe too much. He relies on her to tell him what todo and follows the rules and his advice all the time. With her help, he’dprobably get through his land quest pretty quickly. For he and the seer,ascending would be a pinch as well because they both already understandsacrifice.
Role: The maid creates destruction. He will be a powerfulcombatant once he steps up and becomes a bit more responsible, he’ll be able tobring death to his enemies and create weapons of literal doom. The catch isexactly that though: he will have to take that step up by putting his footdown. At one point he is going to have to stop passively following orders andstart making his own rules, doing what he wants for himself and the team.
Witch of heart
The witch of heart has a lot to do, counteracting the pettynegativity and striving forth into the session. Fortunately, she’s pretty goodat manipulating people’s desires and passions, quelling rages or bouts of gloomthe doom heroes might feel. She uses her abilities for good of course, andwould probably choose to be confrontational than sneaky sneaky manipulatingpeople’s emotions. She’s also got a strong moral compass and strength of self,but that doesn’t mean she thinks without acting. On the contrary, all heractions are supported by fact and reason. She’s not afraid to make strong, boldmoves for the greater good, but she isn’t reckless either.
Role: In general, solid player. The witch might need to actquite upbeat and outgoing to get the seer and mage into action, making surethey complete their land quests as much as possible. She’ll be able tohopefully see into the doubts that the page has and help rectify any mistakeshe makes along the way with well-placed words of advice and encouragement. Shecould either turn out to be the heir’s right hand gal or someone that sheconstantly butts heads with over matters. Equally, she’d have to be carefulwhen confronting the bard because she could become quite short tempered withhis antics and that could spell disaster. In short, a support and therapisttype player.
So uh, I was stupidand relied on auto save to save my word document! Well done me, I missed thenext three players -o-;; So I’ll quickly summarise em in bullets heh, sorry!
Page of time
He gets along with everyone and is normallypretty chill, avoiding conflict.
He loves to Partyyy. Doesn’t like to considerthe after effects, he seems to just live in the moment and have as much fun aspossible.
He will probably spend a lot of time not goingnear time, being scared of the big responsiblity.
With the witch’s encouraging words, he should beable to slowly step up to the challenges of being a timetable.
Hopefully by the end of the game he will bebetter than Dave at managing timelines, and will be able to become time. “Ialways have time”- being able to speed about and help out with lots of thingsat once.
Bard of mind
Absolutely ruthless, with a vicious outlook onthe world. Feels quite isolated and has no respect for others.
He destroys the “options” part of the mind-corners people and leaves them with nowhere to run or do anything but submit.
He psychologically damages people so much,“destroying” their mind.
All the is done very calculatedly, so he isdestroying by using his mind.
He is a bard because he chooses to destroy, anddoes it “behind the scenes”, not actively destroying.
As a second mind player, it is is crucial hedies off during the beginning of the game so the heir, the necessary leader ofthe session, can succeed. If the heir dies and this guy lives on, he willguarantee destroy the session.
Sorry for the negativity bard of mind.
Sylph of blood
Probably tried to reach out to bard because shefelt sorry for him, and ended up getting victimised.
Assuming this happened pre-game, she is notgoing to be that useful and will probably be too scared/shy to do anythinguseful.
By the end of the game she makes the best healerin the game assuming the player hasn’t actually died, paired with a teleporter(thief of space) she’d make the team invincible. She will only be able tounlock her potential by getting over her confidence issues.
Knight of light
Aight, so, back on the game. The knight wants to know yourbusiness. She wants to know everything, and then she wants to evaluate all the“data” she’s collected and evaluate what should go where. She’s a natural ather aspect, too; she sees things in the world that others can’t see, she drawslines between objects. In other words, she’s smart. Very smart. Maybe she couldbe an inventor? She probably discovers that “luck” is a real, controllablething earlier on than anyone else, too. And by that time, she has used luck toher advantage. She has controlled it, exploited it, probably acted much like athief and taken it away from other people who she doesn’t like and using it onthe things she deems “most important”.
She’s also pretty upfront and rude though. She doesn’t careabout how you’re feeling, too important doing more important stuff. Where areyou? How’s your quest going? Have you learnt anything new? Encountered any newthreats? Stuff like that.
Role: Tactician! And she’s good for the luck on thebattlefield too. I can also see her trying to take over leadership though, andthat could go badly… both heir and she are pretty apathetic to people’sproblems, and someone might just get sick of the two fighting and snap.
Seer of doom
Another great tactian! In fact, she’s probably one of themost overpowered in the game, seer wise. Assuming she was gifted with the sightof seeing doom from the star (even if her sight was very limited), she’d stillbe able to see all the doom, death and decay that comes from making the wrongmove. This probably makes her feel very, very dead inside. Knowing thethousands of different ways your friends die isn’t that pleasant, and theamount of ways would only grow as she progressed.
This would make her quiet and withdrawn, probably quitesubmissive. She’s scared to give advice and tell people exactly what not to do,because what if that dooms the timeline to something even worse by her tellingthem? She develops odd little habits. She feels isolated, like a few other teammembers.
Role: As said, tactian! (….again) Unfortunately she mightnot want to use her overpowered powers for a long time. People might not evenknow she has these powers, and being so quiet as she is, she’s probably notgoing to tell anyone.
Thief of space
I imagine the thief of space is the type of guy who wouldtake advantage of basically everything the page of time does. Free party? Freeanything? They’ll take it thank you very much! They ride off of other people’sactions, and they’re an idea stealer. You mentioned they’re petty, so maybethey steal the creativity from other people to make themselves seem more cooland unique. I can very much imagine them being the stereotypical popular kidthat feels successful, only looks out for himself and buys all the top brandswithout having his own creative thoughts or ideas on style.
Of course, his challenge in sburb is to overcome thispettiness and embrace the bigger picture. He has a lot to do as frog breeding!And he can’t think of a single way to do it on his own after leeching off other’ssuccess for so long. What’s he supposed to do? He will have to put his prideaside and get help from someone. If he doesn’t, you might have a problem.
Role: Frog breeding, of course. He’s going to need a lot ofhelp initially and that in itself might take a while, but afterwards he’ll be amaster, being able to just steal space and bring the frogs towards him tocollect, easy. Just know it takes a lot of time to get to that point. After heascends to god tier he’ll also be able to bend the battlefield in the team’sfavour. I’m sure you can think of more creative ideas but I can imagine himstealing the ground from under the enemies feet and using it to make a fortressof create high ground for the team, heh.
Mage of doom
Andddd the final doom player. Probably the one most likelyto die, considering it is part of her class to experience their aspect- thatbeing doom, with it’s connotations of death, decay, and sacrifice. Try andthink of a creative way for them to experience this though maybe- for example,Sollux hears the words of the dead. It would be easy to say that the mage ofdoom also experiences this and suffers it, but there are lots of otherconnotations of doom. Maybe she’s suffered an oppressive childhood where herparents had strict rules that didn’t let her have any freedom.
Anyway, that was going off on a tangent. She’s pretty submissiveand pretty meek, doing everything people tell her to do. She doesn’t reallysnap… she just continues to bend and bend and bend, continuing on through everydisaster. Like Sollux, she is persistent when it comes to hanging on to life-if she wasn’t she wouldn’t be able to supposedly “grow” from each badexperience.
Role: Despite this, you’ve already got an understandingclass and inviting knowledge on doom is much more pleasant and safe than havingdoom effect you all the time. She’ll be alright as a player. Just gets along.Maybe ascends to god tier, since doom players know a lot about sacrifices andher life probably wouldn’t mean much. She’d probably play a key role in thefinal battle, sacrificing herself for the greater good. A tragic, heroic deathfrom someone who hadn’t been noticed much before then.
Sylph of hope
This sylph is probably a lot more useful keeping the spiritsup than the first. If you imagine everyone on a scale of stats, this sylph justboosts all the stats up a peg with his presence. He’s pretty laid back. Heunderstands his aspect, and treats it well by spreading it around to the otherteam members. He’s the one that checks up on you to see if you’re okay. Itmight drain him to keep all the pessimistic people I’ve mentioned happy and intip top shape, but that’s fine. He doesn’t overwork himself, but his merepresence is soothing. He’s calm and joyful, acting much like a breath player bygoing with the flow.
Role: Morale support (or “therapist”, possibly). He’s a goodlistener, he’s there for you, and he probably stops a lot of fights before theyeven break out. People feel safe around him and in a dangerous game like thisit is crucial to have someone like that. Possible the most normal and niceperson in the group.
Overall verdict:
It’s pretty good as long as the bard is gotten rid of! There’sa lot of negativity, but the few that can counteract the negativity are verygood at what they do. It’s a struggle with large sessions like these to keepeveryone functioning as a group and with so many conflicting personalities… it’sgoing to be a bit crazy despite the best efforts, but with a bit of luck they’llbe able to pull through.
Surprisingly, I think this session might actually have sometrouble on the final battle despite the number of players..! The black king andqueen get more powerful each time they are prototyped, and with a lot of yourplayers falling under support, the few offensive players are going to have toplay well. The best offensive players are:
Maid of doom
Witch of heart
Page of time
Knight of light
Theif of space
That’s only five for an eleven player session! With thetacticians at hand though, they should be able to scrape through.
^^^ All of this was unedited by the way, including the intro. Sorry for mixedpronouns that I may have gotten wrong and all that. But yeah,! Here it is sweet anon!
#Anonymous#session ask#session analysis#heir of mind#maid of doom#witch of heart#page of time#bard of mind#sylph of blood#knight of light#seer of doom#thief of space#mage of doom#sylph of hope#classpect
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