#she is such a pick-me
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drawishme · 2 months ago
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#0001 Bulbasaur
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factual-fantasy · 8 months ago
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Oh copy/paste and desktop Tumblr, how I've missed you so XDD
I'm still unable to sit at my desk for as long as I'd like to.. but I can sit long enough to draw some comics here and there at least! One of which being a (somewhat) angsty comic with Grim and V! Did you really think they escaped my angst curse?? It was only a matter of time before I cursed them as well! XDD
But for real, I've wanted to draw something angsty with Grim and V for a while now. And I'm glad I was finally able to! Even if its kind'aaa more of a goofy comic with angsty undertones rather than full on angst. XDD
The more I draw these two, the more lore I start to build in the background... I wonder if I should explore Grim's more serious angst sometime.. 😈😈
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ampleappleamble · 9 months ago
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haven't seen this on here yet so:
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in case you don't want to slog through the shitscape that is the bird/letter website, take a peek beneath the cut (shamelessly copied from the something awful forums dungeon meshi thread)
- Her first memory of video games was watching her father playing Wizardry on Famicom, also Dragon Quest, Ultima, and Fire Emblem among others.
- She was a difficult child so her parents didn't let her play. Wizardry is a boring game to watch, but the monster illustrations on the walkthrough evoked her imagination and made her keep watching.
- She only started becoming a serious gamer after the serialization of Dungeon Meshi was locked, for research purposes. Before that, she read fantasy novels such as The Neverending Story (Michael Ende) and The Lord of the Rings (JRR Tolkien).
- The international title for Dungeon Meshi: Delicious in Dungeons was decided by her editor.
- D&D popped up a lot when she researched the history of video games, so she read the rule books, replay novels, and games inspired by D&D.
- One of the first games she studied was the Legend of Grimrock (game's 80% off on Steam atm). Originally, she wanted Dungeon Master (FTL Games) which was famous for "RPG with meals" but hunting down the game and machine was too much.
- She didn't like games other than turn-based RPGs at first, but she decided to stop being picky and play anything that piqued her interest.
- She played Zelda: BotW and TotK on a borrowed Switch from her editor due to the console's scarcity at the time.
- She enjoyed Red Dead Redemption 2 and God of War for their stories. RDR2's incredible attention to detail had Kui engrossed so much that she asked her editor and other mangaka to play it so she could discuss it with them.
- Kui praised The Witcher 3 localization as something only possible with full support from the developer. Cyberpunk 2077 is one of her all-time favorites.
- Papers, Please was her first taste of indie games.
- Disco Elysium is the perfect game for her due to the lack of fighting, intriguing story, charming character interaction, and top-down perspective. She tried playing it in English at first due to an unlikely chance for JP loc, but it was out of her ability. Thus she is forever grateful to Spike Chunsoft for localizing it.
- Kui played Baldur's Gate 3 from the time it was in Early Access. Again, she's grateful for Spike Chunsoft's JP loc. She hoped BG3's success would bring the possibility of JP loc for other titles too, such as Pathfinder: wotr
- She likes games with top-down perspective because they have narration text for monologues and scenery description. Even if the graphic is lacking, the texts show the atmosphere and each character's behavior and psyche. Also, characters that react to your choices.
- She praised Unpacking and House Flipper for being able to tell what kind of person lives there only through their belongings, and that there's no right or wrong for the placements; she would make the best arrangement and then enjoy her hard work while sipping tea.
- The biggest inspiration for Dungeon Meshi was the Cosmic Forge pen from Wizardry VI. With improved graphics from its predecessor, now it could show broken farming tools in the background and many more details that made exploration so much fun.
- At the time of the interview (Dec '23) she still hadn't watched DunMeshi anime, but she attended the recording sessions. She's embarrassed that the dialog she wrote now acted passionately by professionals. Marcille's screaming was wonderful but also made her want to flee.
- Kui was anxious about the CP2077 anime adaptation, but she was relieved it was the Night City she knows and loves.
- Other than minor adjustments, she left it to TRIGGER as to how to adapt
- She's happy that Mitsuda Yasunori was chosen as the anime composer, as she used to play Chrono Cross and rewatched the opening many times.
- Her anticipated games in 2024 are Cloudpunk, Nivalis, and Avowed.
- DunMeshi would be hard to adapt into a game because in the first place, what Kui depicted in the manga are parts that are omitted in games for the sake of brevity.
- If DunMeshi game was Wizardry-like, it'd be told through Laios' perspective and eating was essential not to die
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super-oddity · 1 month ago
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the last time this person called me so urgently was to tell me that zayn left one direction…
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words-writ-in-starlight · 2 years ago
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listen I expected literally Nothing from the D&D movie okay, like I can't make it clear enough that I expected the most soulless money grab with a good cgi budget imaginable, I went in having already gone through every stage of grief and landed on acceptance and LISTEN
I fucking CRIED during this dumb RPG movie. it wasn't just "not terrible" it was objectively good with a clever plot and compelling characters and sincere emotional beats. this movie loves D&D so fucking much and it NAILS the "a bunch of goobers try to be cool and accidentally discover The Power Of Friendship And Also Great Violence" classic D&D party vibe. their barbarian's last name is fucking Kilgore and my entire family cried in the theater.
I hope they make twelve of these motherfuckers.
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basslinegrave · 4 months ago
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pin-up
b&w originals
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hinamie · 4 months ago
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domain expansion
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obsob · 2 years ago
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love is stored in the parallel play
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mamawasatesttube · 29 days ago
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the whole "jason rules crime alley and none of the other bats are allowed there!!1!" thing is so funny like. tim LITERALLY lives in the theater where bruce's parents died,
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stevebabey · 1 year ago
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personally love the interaction in the start of s4 where steve goes “ugh, you know i don’t do double vhs.” when robin suggests doctor zhivago. like ugh robin!!!! we’ve talked about this before!!! steve has a limited attention span and if robin puts on something too long, he will start shooting her with rubber bands
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cozylittleartblog · 2 years ago
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i now understand how certain people felt when harpy eda was revealed 😳
prints here
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henreyettah · 2 years ago
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First tlt comic pls be kind to me
Edit: made a very minuscule change. Might take a trained eye to see it (hint)
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kingkatsuki · 7 months ago
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Do your blorbos ever look at each other inside your blorbo mansion and wonder “what the fuck is that guy doing here?”
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tofixtheshadows · 8 months ago
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So I've been thinking lately about how Mithrun is Kabru's dark mirror (more on that another time- it needs its own post), and I thought it interesting that one of their parallels is that they were both cared for by Milsiril, but in opposite directions. She took Kabru in as her foster after he was orphaned and tried to convince him not to become an adventurer. On the flip side, she helped rehabilitate Mithrun specifically so that he could rejoin the Canaries.
And I kept wondering: why?
For Kabru, obviously she loves him a whole lot- despite any other shortcomings in their relationship, I do believe that.
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So I get why she tries to convince him not to go dungeoning, and, failing that, at least prepares him as thoroughly as she can.
But why help Mithrun? She used to hate Mithrun, but after realizing what a secretly twisted person he was, she actually thought of him more positively (oh, Milsiril). So it wasn't as if she held the kind of grudge that might motivate her to make his already-depleted life even more miserable by sending him back to the dungeons. And it wasn't that she felt bad for him either, since she didn't visit Mithrun for the first ~20 years of his recovery.
The Adventurer's Bible says that Utaya was the impetus for Mithrun returning to the Canaries, but Milsiril is the one who made the trip to see him and tell him about it.
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Why would Milsiril work so hard to get her old coworker back into fighting fit? Why encourage him to return to such a dangerous lifestyle, when she was the one who chose not to mercy-kill him?
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That last panel is such a crazy thing to hint at and then never elaborate on. Without it we could have just thought that Milsiril wanted the Canaries' work to continue without her, even if it seemed out of character. I think some people even assume she's just a natural caretaker as a foster mom and handwave it to include nursing Mithrun too. What could Milsiril's suspicious motives be? What does she gain from Mithrun joining the Canaries that isn't an altruistic desire to see dungeons safely sealed? Feeling a sense of responsibility for the work she left behind isn't an ulterior motive.
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My theory is: Milsiril, knowing that Mithrun was empty save for the burning desire to face the demon again, wound him up like a clockwork doll and pointed him back at the dungeons.
Hoping that he'd eliminate the biggest threat to Kabru's life, before it was too late for him.
Milsiril the puppetmaster.
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hiphopcherrrypop · 8 months ago
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something sowmthing the kageyama brothers + their blue eyed weirdboys
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technically-human · 27 days ago
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The Case of the Devlin House (Reverse Verse!) as commissioned by @i-am-as-normal-as-you-are everyone thank Haunted!
The father of the Devlin family murdered his wife and children one night, and no one knows why. While investigating the case, Edwin finds a letter from the eldest daughter, in which she expressed her desire to go to college to get away from her father... and closer to the girl she loved. The family has been stuck in a loop since that awful night, and now Edwin is too.
Bonus:
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