#semiarcade
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aapabroad · 8 years ago
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I went to the Emart recently. It’s like a bigger Homeplus where some of the staff speak English instead of none. Also, they had a little semiarcade area.
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pixelbarons · 10 years ago
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"Best in Show!"
Hello everybody! As already mentioned, back in February Air Tennis was selected to be exhibited as part of a pop-up arcade event promoting superfast broadband. It went quite well and attracted quite a bit of attention. Even the awesome guys from GamePlanet NZ came along to the opening event and, as it happens, appeared to enjoy themselves (probably more because of the free beers). So much fun was had that we happen to feature as part of their podcast, yay! Check it out starting at 44m04s http://ow.ly/wTKGA. Props to the guys for spending time to come along and featuring this event. Extra special thanks for the (unofficial) “best in show” blue ribbon!
If I’m not mistaken, I think I may have captured “the moment” the guys released what was going on (although I can neither confirm nor deny who this is or what they were thinking) in the pimpstagram below:
Yes, that is I, the guy with the face in the background in full “cosplay” attire.
For those interested, the two-world infinite runner mentioned is called "Haley" made by the ever-so-talented Lianne Booton and is available for download over on her website: http://sadbrains.liannebooton.com/haley.html. You can follow Lianne @liannethy.
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jimaroonie · 11 years ago
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This happened some time ago: #airtennis on an actual arcade! More details to follow… #semiarcade (at Semi-Permanent Research Lab)
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pixelbarons · 11 years ago
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Air Tennis update! Now with added joystick support (sort of)!
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[Image credit.]
As already noted, Air Tennis began its life during the Global Game Jam 2014 (original 48-hour version plus gamemaker files available here).
The thought-provoking GGJ theme for this year was the rather straight forward, yet philosophically charged, statement; "We don't see things as they are, we see them as we are." Of course, early brain-mumblings conceived of many ideas pertaining to games about seeing things from other people's perspectives yet most of these seemed overly heavy and/or ambitious given the gamejam time constraint and the fact there were only two of us. After sleeping on it, we decided to push forward with the idea to modify a relatively simple game that existed already by removing an apparently critical aspect from the game. Hence Air Tennis was born: tennis but without the ball.
I guess this concept was all that we required and, coupled with the fact that our GGJ host was also running a competition with the chance for our game to be exhibited on a real-life, actual arcade machine (which we (meaning I) were massively keen to be involved with), our concept appeared to be ideally suited. Harking back to the early days of local competitive multiplayer play, a Pong variant with a gamejam twist seemed to be just the ticket.
In the end, six games were selected to be exhibited locally at a launch event promoting fibre-optic broadband (don't ask me how 80s arcade machines andsuperfast broadband correlate!) which turned out to be a massive success!
With its concept strongly influenced by the arcade-ness of a bygone era, we thought it only fitting to try and replicate the local-competitive feeling of the arcade machine by including the ability to play this game using only one controller. Rather than return to the code, instead a simple solution was to use the delightfully straight forward JoyToKey, and include a .cfg file instead. Within the .zip file you'll find 'Air Tennis.cfg' which can be moved into your JoyToKey folder. Basically it maps the following inputs to an xBox controller or similar:
Left wiggle stick: Player one movement
Left shoulder buttons (LB and LT): Player one hit
Right wiggle stick: Player two movement
Right shoulder buttons (RB and RT): Player two hit
Start: Start and Confirm.
Select: Toggle Pause and Quit.
Additionally, just incase you prefer your own controller, this .cfg file also maps a second controller to Player two controls (with 'A' on both controllers also being Hit).
That's it for now. Keeping on gaming you crazy kids.
- Pixel Barons
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pixelbarons · 11 years ago
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Photoset 3 of 3.
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pixelbarons · 11 years ago
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Photoset 2 of 3.
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pixelbarons · 11 years ago
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Long overdue, photoset (1 of 3) from the opening night of the #semiarcade exhibition at Semi-Permanent Research Lab in Ponsonby, Auckland on February 20, 2014.
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pixelbarons · 11 years ago
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The Semi-Arcade happened and it was awesome. Photos to follow.
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pixelbarons · 11 years ago
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Air Tennis will be playable on one of these bad boys 20-27 Feb 2014.
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