#regarding;; lilura
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W H O A M I ?
FULL NAME: Lilura Laqueus OCCUPATION: Physiotherapist AGE: 39 PRONOUNS: She/her SPECIES: Hunter CLASSIFICATION: Femme Fatale GUILD: The Brotherhood ALIAS: The Queen of Hearts HOMETOWN: Austin, Texas RELATIONSHIP STATUS: Enigmatic SEXUALITY: Pansexual
(tw: mentions of death, blood, weapons, torture, violence, medical malpractice)
P E R S O N A L I T Y
ATTENTIVE. Odds are she's been observing her prey long before she's made herself known to them. She takes pride in finding the physical signs of vulnerability; idiosyncrasies to latch on to and abnormalities in routines to exploit. BRUTAL. Lilura is not a redeemable woman. Tears and scars are her currency of choice, whether you're on her hit list or not. If you’re lucky enough to bleed for her and walk away with a souvenir, you’ve made an impression on her. CAPRICIOUS. Also referred to as volatile, unpredictable, and indiscernible. Best described, Lilura is a loaded gun primed with a single bullet in a revolving cylinder, ready to be fired at will. If you give an inch, Lilura will take a mile. CUNNING. She enjoys telling people what they want to hear to suit her agenda. Her mind and tongue are just as sharp as the switchblade she keeps on her person. ENCHANTING. It's all in the eyes — careful not to stare too long. They're windows to the soul, and hers was damned long before she was brought into this world. UNFORGIVING. A bridge burned is one lost forever. Your apologies mean nothing. Repent as she sees fit or die.
B I O G R A P H Y
There is no childhood to be remembered — no family to think of fondly or friends to miss. No weaknesses or liabilities unless they're made of her own volition. Earliest memories are of her eighteenth birthday. Trusted with the touch of the talisman, Lilura accepted her role to seduce and destroy and agreed to study the movement of the human body; to daylight with a widely-regarded, and future-proof profession. It armed her with the knowledge of common injuries in joints, muscles, and bones, and the length of time it might take to heal them with proper remediation. More suitably to her agenda, she learned how to inflict injury to weaken a target unsuspectingly. Her name was gifted to her by the Brotherhood's Austin quarter, and her identity reshaped and trained to be made in their image. Lilura, meaning enchanter, charmer, or fascination. Laqueus, meaning ensnare, trap, or noose. Her identity serves as her ground zero and a warning to those curious enough to look into it. She has a handful of tattoos that decorate her skin, distracting from her hunter's mark that hides in plain sight. It's absorbed by the hilts of cross-bladed twin sai that sit in the lower quarter of her breastbone, between the curves of cleavage. Rarely did Lilura choose her own target, and never had she refused an assignment. She didn't ask questions, offering unwavering loyalty to the guild she sought to serve, and eliminated threats others couldn't. Usually high-profile and mystifying supernaturals, often prone to monologuing their demise. Nothing a swift stab to the gut and the twist of a blade couldn't silence. Only on the rare occasion when her bloodlust was insufferable and her mind untethered by obligation did she find a quick kill — for the instant gratification hand-delivered by the sounds of agony inflicted on a willing admirer. She's lived in Marseille, having left the city with blood staining baroque wallpaper and luxury linens from a hunting knife driven fatally into a carotid artery. It painted ornate walls a pretty Rorschach of crimson as it burst. She signed her magnum opus with her renowned calling card left stuck to the drying blood. She's lived in Verona, breathing new life into the tale of two fictional lovers by murdering her own. She drove a blade deep into the base of the spine to paralyse, just so she could recite tragic prose while she carved open their chest cavity and severed coronary arteries. She pulled free the heart they'd claimed was hers for the taking, ensuring their words had proper weight to them. Her calling card lay in its place, drowned in blood. She's lived in Bavaria where a backdrop of forested mountains in a lakeside paradise, neighbouring rococo palaces long-abandoned by monarchs and regency, provided the isolation needed for anonymity. A poetic landscape juxtaposed by the brutality of a throat slit and body left on the bank of a lake to contaminate freshwater. And yet another calling card, wedged into the clean cut of skin. She's been in Port Leiry, and without an official guild-assigned target, for 2 years. She's waiting patiently for contact about her next target and indulging in a little depravity to pass the time.
W A N T E D
I can feel my instincts here for you - She's on a sabbatical she didn't ask for. She's antsy. She's hungry. She misses the hunt, and you're in her sights. Flew over the cuckoo's nest - Spending too much time with Lilura will do that to you and she knows it. Bad news is, she's said she has all the time in the world for you and you can't decide whether that's a wholesome sentiment or a looming threat. It's strange what desire will make foolish people do - A conversation that reveals too much, or a flirtatious encounter seemingly requited; seduction is a sport and a skill. Let her flex her muscles. Help me lose my mind - A mentor, a guide, a sadist. Let her lower her guard and promise to keep her secrets, whether you're affiliated with the Brotherhood or not. You'll get a loyal mercenary in return. I can tell now you're thinking of leaving - She has no weaknesses. Except you.
#lilura#about#tw death#tw injuries#tw blood#tw medical malpractice#tw violence#tw weapons#tw knives#tw blades#tw torture#honestly just tw lilura#she's hot but at what cost#we love an evil woman
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Introducing: Lilura Brosca
I’d be appalled if I saw you Ever try to be a saint
Lilura Brosca is a casteless dwarf from Orzammar, the underground city where all dwarves live, specifically from Dust Town, where all of the poorest and more desperate citizens live. She is the youngest child to Kalah Brosca, and the younger half sister to Rica, who cares for her after Lilura’s father vanished to the surface and Kalah ended up delving into severe alcoholism to cope with the pain of being abandoned by the man she thought she was going to marry. For many years, Lilura and Rica earned their keep by sweeping the streets, until they were found and hired on by Beraht, a merchants’ caste who runs a black market gang on the side.
For each sibling, he gives them a job; Rica’s only job is to be as beautiful and appealing as possible so that she may lure in a noble and bear them a son so that the whole family, including Beraht, could be elevated to nobility. Lilura, however beautiful, was put to work as extra muscle for Beraht, as she lacked Rica’s grace and talent for charisma; Lilura quickly becomes good friends and lovers with Leske, a fellow muscle for Beraht, and they work together on many jobs with ease.
When Lilura is nineteen years old, her life is upended when, during the Proving event, she is tasked by Beraht to try and drug a warrior caste’s drink so that the warrior Beraht is betting good coin on will win, only to discover that Everd Bera is totally and completely drunk, thus making him unable to compete, much less win. Desperate to protect her sister, Lilura dons Everd’s armor, helps Leske poison the competition’s water to give herself an edge and she enters the Proving herself; she wins several fights against warriors with far more training and seniority, before she is found out as being an imposter when a drunken Everd stumbles into the arena to expose her. She and Leske are thrown into prison, and then transferred to Beraht’s territory for him to kill them himself.
Rather than take that lying down, Lilura and Leske quickly escape, killing everyone who comes across their path, and they battle Beraht until he, too, falls to Lilura’s dagger. Upon escaping his hide out, they are accosted briefly by the authorities, only for Duncan of the Grey Wardens to offer a place for Lilura, effectively recruiting her on the spot.
Lilura is a hot headed individual who’s very ambitious, and she doesn’t take anything lying down. Rather her gruff demeanor can cause others to think of her as rude, but to her she considers being half-assed makes her weak, but she is an effective leader for the Grey Wardens after Duncan’s unfortunate demise.
Lilura is, like many dwarves, short and stocky in nature, with black eyes and vibrant orange hair, with a casteless tattoo on her right cheek. She has a chip in one of her canine teeth that she got after a hard fight with some guards when she was a few years younger.
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A little more in depth about what happened with Lilura, my tiefling, this session: 1. Alerted the town guard that they found a skeleton hidden in the cave in which we fought a spector last week 2. Gained minor favor with the king for killing the spector 3. Lilura continues to be regarded as the leader of the group by party members 4. Briefed everyone on the info the king gave in the privacy of a brothel, agreed to leave the city the following day to follow the lead they were given 5. Worked as a waitress in the tavern that she's popular with for extra coin 6. Became Very Interested in a list of missing people after finding out that the skeleton they found was one of them 7. Helped a little old lady get her frying pan back from her neighbor, who turned out to be a military spy who was murdered - looted an extra dagger, an insignia, a pocket watch, and some gold off him, and was rewarded with a batch of cookies by the old lady 8. Delivered the insignia and papers that the kenku ranger found to the king, proof that the man was a spy - King was troubled, but ultimately very grateful of their service 9. Performed with the drow bard, and the changeling druid for some more coin 10. Went shopping and tried to get a sponsorship from the magic shop - critical missed, disappointed the kenku rogue (again), and picked up some potions and a stone of far speech
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Lilura going to the surface for the first time in her life, and thinking she’s tripping balls because everything is so bright and colorful, but there are weird noises from flappy creatures, and then the sun leaves the sky??? And the sky goes black with white dots and the moon is so big??? And then the sun comes back and brings the colors back???
#regarding;; lilura#i like remembering that she canonically has never left ozammar#until she joins the grey wardens#and then she's just...losing her fucking mind
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DA Muse Headcanons
Thalia’s name is pronounced Ta-LEE-uh. Partially named after the Greek Muse for poetry and comedy, her name means “flourishing”, and she lives up to it every single day, both as a Cousland, and as Ferelden’s future Queen with King Alistair, as well as the Hero of Ferelden.
Ariadne feels awful for snitching on Jowan. She believed so much in the Circle and the Chantry, she wanted to believe that the Templars knew best. Instead, she lost her best friend, she betrayed a girl who was just helplessly in love, and she was taken away from the only home she had ever known. Before she finds Jowan in Redcliffe, she spends almost every day wondering what might have happened if she had genuinely helped without telling Irving.
Lilura cannot remember a time in which her mother didn’t hate her. Rica raised her own sister, and Lilura always wanted to repay Rica for that. She hated being involved with Beraht, but she thought that if they could be lifted to nobility, then she stood a chance at doing everything she ever wanted to do for Rica. She regrets never getting that chance, not until she becomes a Grey Warden and becomes the Hero.
Avery always felt that the rivalry with Carver was one sided; he loved his brother, would bend over backwards for that boy, but the older they became, the more Carver became resentful. Since Avery’s main verse is as a rogue, he blames himself for the rest of his life for Carver’s death, wondering if his brother died hating him, if maybe they would have had a chance to repair their relationship after escaping to Kirkwall.
Asher always felt like an outsider in his own clan; he was often getting into trouble and being yelled at by the Keeper, or being lectured by his hunting peers. His mother loved him, he had no doubt, but she sadly died a few years before the explosion of the Conclave, so there was nothing to keep Asher within the clan after he was sent off to be a spy, and ended up becoming the Herald of Andraste and the Inquisitor instead. He feels no regret for leaving his clan, though he does miss the wilds of the Free Marches.
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