#red_handed
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creative-coding · 7 years ago
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//Final Project //Minigame
// Daniel Mirete & Gonzalo Cordero 
//We decided to make a game based on Boxing Robots in 2D.
Code:
- Boxin:
PImage Play; int state = 2; PImage blue_arm, blue_hand; PImage red_hand, red_arm; PImage redwin, bluewin; PImage Boxing; int AzulC = 0; int RojoC = 0;
int MAX_HIT_KEY = 2; void setup() {  size(500, 500);  Play = loadImage("Play.png");
 // PLAYER
 initGame(); }
void draw() {  background(0, 0, 100);
 //Menu  if (state == 0) {
 } else if (state == 2) {
   drawGame();    drawPlayer();  }  if (AzulC >= 20){   bluewin = loadImage ("bluewin.png");   bluewin.resize(280,145);   image(bluewin, 110, 160);  }
   if (RojoC >= 20){   redwin = loadImage ("redwin.png");   redwin.resize(280,145);   image(redwin, 110, 160);  }  text("Blue Robot: RIGHT " , 30, 50);  text("Red Robot: SPACE " , 30, 70);  text("hit: " + RojoC/2, 30, 30);  text("hit: " + AzulC/2, 440, 30);  text("Restart:ENTER ", 390, 50);
}
void mousePressed() {  if (state == 0 && mouseOverButton1(160, 340, 260, 340)) {    state = 1;  } }
void keyPressed(){  println(keyCode); if (state == 1 && keyCode == 32) {    state = 2;  }  if(state == 2 && keyCode == RIGHT){    blueMoveCounter++;    AzulC ++;
   if(blueMoveCounter % MAX_HIT_KEY ==0 ) blueMoveCounter = 0;  }
 if(state == 2 && keyCode == 32){    redMoveCounter++;     RojoC ++;
   if(redMoveCounter % MAX_HIT_KEY ==0 ) redMoveCounter = 0;  }
   if(state == 2 && keyCode == ENTER){    AzulC = 0;    RojoC = 0;  }
}
boolean mouseOverButton1(int x1, int y1, int x2, int y2) {  if (mouseX > x1 && mouseX < y1) {    if (mouseY > x2 && mouseY < y2) {      return true;    }  }  return false; }
- Game:
PImage rojo; PImage rojocuerpo; PImage rojocuello;
PImage azul; PImage azulcuerpo; PImage azulcuello;
PImage fondo;
int blueMoveCounter; int redMoveCounter;
void initGame() {
 fondo = loadImage ("Background.png");  rojocuello = loadImage("Cuello rojo 2.png");  rojocuello.resize (50, 149);  rojo = loadImage ("Cabeza rojo 2.png");  rojo.resize(120,110);  rojocuerpo = loadImage("Cuerpo rojo 1.png");  rojocuerpo.resize (120,280);  azulcuello = loadImage("Cuello azul 2.png");  azulcuello.resize (50, 110);  azul = loadImage ("Cabeza azul 2.png");  azul.resize(120,110);  azulcuerpo = loadImage("Cuerpo azul.png");  azulcuerpo.resize (120,280);
 blue_arm = loadImage("resto brazo azul.png");  blue_arm.resize(90, 0);  blue_hand = loadImage("antebrazo azul.png");  blue_hand.resize(150, 0);
 red_arm = loadImage("resto brazo rojo.png");  red_arm.resize(90, 0);  red_hand = loadImage("Antebrazo rojo.png");  red_hand.resize(150, 0);
}
void drawGame() {  //background(255,0,0);
   //background. resize    image (fondo, -500,90);     }
void drawPlayer(){    //Red neck
    if (RojoC < 20){    image(azulcuello, 350, 215);    image(azul, 290, 130);    } else{    // cuello        image(azulcuello, 350, 150);    //head        image(azul, 290, 90);    }
   if (AzulC < 20){    image(rojocuello, 100, 215);    image(rojo, 90, 130);    } else{    // cuello        image(rojocuello, 100, 150);    //head        image(rojo, 90, 90);    }    //Red body    image(rojocuerpo, 60, 230);    //Blue neck    //image(azulcuello, 350, 215);    //Blue Head    //image(azul, 290, 130);    //Blue body    image(azulcuerpo, 320, 230);
  //Varibale Azul    pushMatrix();      translate(370, 200);
     float r1 = radians(map(blueMoveCounter, 0, MAX_HIT_KEY, 0, 90));      rotate(r1);
     image(blue_arm, -30, 50);
     pushMatrix();
       translate(10, 125);
       r1 = map(r1, 0, TWO_PI, 0, PI);        rotate(r1);
       image(blue_hand, -100, 25);      popMatrix();    popMatrix();
   //Variable Rojo      pushMatrix();
       translate(105, 150);
       float r2 = radians(map(redMoveCounter, 0, MAX_HIT_KEY, -5, -75));        rotate(r2);
       image(red_arm, -50, 100);
       pushMatrix();
         translate(0, 195);
         r2 = map(r2, 0, TWO_PI, 0, PI);          rotate(r2);
         image(red_hand, -50, 10);        popMatrix();      popMatrix();
}
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saint-quemi · 12 years ago
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red-handed-graffiti-blog · 12 years ago
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@saint_anw #saint_graffiti #saint_anw #saint_anw_cru #anw #anw_cru #Art_not_war #artists_not_warriorz #anarchists_of_the_new_world #reading_pa #handstyle #tag #urban #redhanded #red_handed #red_handed_graffiti #graffiti #urban #city_life #marker
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red-handed-graffiti-blog · 12 years ago
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@saint_anw #saint_graffiti #saint_anw #saint_anw_cru #anw #anw_cru #Art_not_war #artists_not_warriorz #anarchists_of_the_new_world #reading_pa #handstyle #tag #urban #redhanded #red_handed #red_handed_graffiti #graffiti #urban #city_life #marker #sticker #slap_on
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red-handed-graffiti-blog · 12 years ago
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@saint_anw #saint_graffiti #saint_anw #saint_anw_cru #anw #anw_cru #Art_not_war #artists_not_warriorz #anarchists_of_the_new_world #reading_pa #handstyle #tag #urban #redhanded #red_handed #red_handed_graffiti #graffiti #urban #city_life #marker
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red-handed-graffiti-blog · 12 years ago
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@saint_anw #saint_graffiti #saint_anw #saint_anw_cru #anw #anw_cru #Art_not_war #artists_not_warriorz #anarchists_of_the_new_world #reading_pa #handstyle #tag #urban #redhanded #red_handed #red_handed_graffiti #graffiti #urban #city_life #marker
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