#previously they were rescued by a witch coven. however. vampires were kidnapping said coven members to drink their blood
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actually no, this solves a plot point I broke when I decided to force my MCs to drag a temperamental and extremely ill vampire lord around.
my main problem with North is that I already have too much Quest, aka it takes my characters too long to get from one place to another with too many sidequests. however, my brain just hit me up with "hey....what about.....secret tunnels?" and who am I to say no?
#previously they were rescued by a witch coven. however. vampires were kidnapping said coven members to drink their blood#so they aren't gonna help them very much now#so....tunnel time!#they need to get out of this arctic tundra wasteland now and walking 2 weeks through a blizzard is uhhhh not gonna happen!#the trials and tribulations of writing a fantasy story set in the arctic in the winter are that your characters cannot just Leave anywhere#bc they will freeze to death and/or starve without their supplies#also if they become ill or injured as in this scenario they cannot just walk to the nearest town
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