#like i can see how it might make sense in the narrative right now based on the assorted clips but
Explore tagged Tumblr posts
slaaverin · 2 days ago
Note
Okay why are Jikookers literally elder people? 30 is not old at all, but I've seen children and teens in other shipper fandoms, not this one ...what brings y'all together like this 😂
But happy birthday love 😘 may you grow to see your generations 😊
Ahhh thank you so much for the birthday wishes anon 💜
What you're saying makes me wonder.
I have a jikooker friend who is 70+ 😂
But I believe some jikookers with greater levels of maturity can truly understand jikook's bond on a deep level, having been themselves in serious relationships and having more experience with relationships in general. So that's probably why.
It is true that tkkers are usually way younger and more immature 🧐 you're raising an interesting point!
People with some years behind them can understand better the human behaviour. Usually when you are in your teen years it is very common to experience toxic behaviours because young people don't know how to put up personal boundaries yet and if they weren't raised with a lot of love, well they lack self-love as well.
So in fact they have no idea what a healthy relationship looks like, that's why we see so many toxic narratives about the members and their relationships.
Of course I'm talking generalities I am well aware some older fans are also involved with other ships and fuel those narratives. But it's usually fans who even in their adult lives continue to have distorted perceptions of what is good and healthy.
My view on this might be quite radical but nobody in their right mind could be a serious taekooker. Nobody.
Their ship is based entirely on falshood and toxicity. When you are not distorted in your views it is impossible to get behind a ship such as this. (Except if its for just fun I guess)
I think for a balanced adult the only relationship that makes the most sense is jikook. Because they are themselves balanced and healthy and there is absolutely nothing toxic about them.
But not everyone grows in the same way and not everyone can have a balanced point of view and have enough experience to understand the subtleties of human exchange.
That's why there are so many disparities. And that's why I think a lot of jikooker are mostly older.
Jikookers do not have the shiny object syndrom. We do not think jikook are in a relationship because "it's hot" or "it would be cool".
We simply observe them and drew conclusions from our own personal experiences that made us go "Ok I see what this is" and that's it, literally.
That's why I think sometimes we should not take what tkkers do so seriously because some of them are really young and yes sometimes children. They don't even understand what they are doing and what they are believing in.
But it's true jikook draw people with certain levels of maturity, and I think it's quite indispensable to truly understand the depth of their relationship. Nothing beats personal experiences to compare lol
(Again it is all general statements and I know there are exceptions)
I answered quickly but I hope you see now why some jikookers might be older.
Thanks again and take care 💜
45 notes · View notes
drakorn · 2 days ago
Text
Rewriting Veilguard Part 3 - The Grey Wardens
Rewriting Veilguard Part 2 - The Shadow Dragons
Disclaimer: I don't hate the game, I actually think it's quite great given the development hell Bioware went through in those 10 years. This is more of a hypothetical universe where there was less of that behind the scenes drama. Just a fun writing exercise.
Writing an Origin Story Mission for the Grey Wardens
So before we start, I would like to notify you of three minor changes I made to my previous blog entry regarding the Shadow Dragons:
Varric no longer tells us about Solas straight away. I believe that’s a bomb that would be more effective when dropped later, otherwise poor Rook might just be a tad overwhelmed.
Neve stays in Minrathous rather than accompanying Rook and Varric. Yeah, as much as I like the idea of your chosen faction determining your first companion, I don’t think it’s really doable given the circumstances a few other companions find themselves in at the start of the game.
The Dreadwolf title card does not appear just yet. I found a better spot to use it later.
Now that we have dealt with the Shadow Dragon origin story, let us move on to the Grey Wardens. And here, we are going to have some fun because boy do I have ideas for this one.
The Grey Wardens were kinda the faction I wasn’t necessarily looking forward to playing at first and there’s a reason for that. You see, we already played a Grey Warden in DAO, and I actually like each game’s protagonist being someone very different. However, when I think about it now, there is some narrative logic to it. If DAV truly is the last Dragon Age game (which is very up in the air right now), it makes total sense to have this choice to bookend the story. You started as a Grey Warden, and now you’ll finish as one. Plus, with the Blight giving us its last hoorah in this one, it only makes sense to put the Wardens in a more prominent position once again.
So, without further ado, let us jump into the Grey Warden origin story!
Creating Rook
We start a new game, Varric gives his opening narration about the overall state of Northern Thedas, and this time, we click on the Grey Warden origin. The little blurb reads as follows:
“You are a Grey Warden. An ancient military order sworn to battle the ever-present threat of the Darkspawn, the Wardens undergo secret, unbreakable rites that grant them supernatural powers against the Taint. As the last surviving member of the Dornen outlaws, you joined the order after a passing Senior Warden invoked the Right of Conscription at your execution and gave you the chance to fight another day. But what you will do with it, that is up to you.”
Right there, we have a great canvas to paint with when it comes to sheer roleplay. We are a former criminal, the last survivor of a group known as the Dornen. Our group wasn’t, like, evil, but we were enough of a presence in the area in and around Hossberg to cause some proper trouble. The Anderfels is a dangerous land, the most dangerous one in Thedas. People don’t live, they survive. This means that many turn to unlawful ways to make ends meet. But being a former outlaw beautifully lines up with the theme of second chances the Order gives to so many people.
In DAV, our Warden’s name is Thorne. “Dornen” is the German words for “Thorns”. The Anderfels’ linguistic and etymological side is mostly based on German (“Anderfels” meaning “Other Rock” or “Weisshaupt” meaning “White Head”). So wouldn’t it be a fun idea if “Thorne” isn’t really the Warden’s last name but just the name they ended up going with? They arguably never knew their family name and the Dornen were as close to one as they could have gotten.
Unlike Mercar, your racial choice won’t really have that much of an impact here as the Wardens accept everyone into their ranks, as long as they can fight. However, if you choose to be a Qunari, it will add a few unique dialogue lines about how few Qunari there are in the order. You are probably one of the only ones.
For this hypothetical playthrough, we shall pick a dwarf warrior, and I’m giving him a big ginger beard. Just going full Lord of the Rings here.
Alright, so we just generated our Thorne, and now we get to hear Varric’s continued narration. We get a series of those beautiful tarot-styled illustrations with Varric’s voice telling us what’s been happening with the Wardens for the last decade. The Wardens in the North specifically have been all gradually returning to Weisshaupt Fortress, by order of the First Warden. They have become much more reclusive and secretive than they already were and are sharing practically nothing with the outside world. Something’s definitely going on. And Varric thinks it might be part of something larger.
Weisshaupt Fortress
And now, for the first time ever, we get to see Weisshaupt Fortress in all its glory, a gigantic fortress carved into the very mountains, the great headquarters of the Grey Wardens that withstood for over a thousand years.
I really like the way Weisshaupt is portrayed in DAV, my only gripe is that we never get to actually properly explore it. I was…surprised by that, actually. So what better way to explore Weisshaupt than have it be part of the Grey Warden origin?
This is place filled with such incredibly rich history. Just imagine, this place has existed since the First Blight, an event older than Andraste. This is an absolute field day for lore enthusiasts such as myself.
As soon as Weisshaupt appears, we get a grand reprise of Inon Zur’s DAO main theme, establishing it as the Warden leitmotif. Now that we are able to properly play as a Grey Warden again, we are just eased back into that feeling. We might not be playing the Hero of Ferelden anymore, but we can definitely bring back the nostalgia. Music is such an important part of storytelling, it’s insane how much a well-chosen theme can do.
Meeting High Constable Janos
Thorne arrives at Weisshaupt after a recent patrol through the mountains and we are greeted by High Constable Janos, the second-in-command to the First Warden. For some reason that rank never comes up in DAV, so we’re just going to include that here.
Here we’re going to establish that Janos was the Warden-Commander who invoked the Right of Conscription during our execution all the way back in Hossberg a few years ago. But why would the Right of Conscription even work in a time without the Blight? Well, this is a fair question for any other nation than the Anderfels. But the Anderfels is constantly threatened by darkspawn incursions, making it the only nation where the Right of Conscription still holds weight without a Blight. Given how the First Warden is often seen as an advisor to the King/Queen, one can also say that the Wardens’ whole “no politics” spiel doesn’t really apply in the Anderfels, either.
Janos informs us of an upcoming mission, assigned by the First Warden himself. Thorne is to meet him, Janos, and a few others in the war room later that day. It is something quite urgent.
NOTE: Throughout the prologue, Rook is still referred to as Thorne, given that “Rook” as a nickname does not exist yet.
Exploring Weisshaupt
Before we head off to the war room, we get a chance to properly explore Weisshaupt for the first time. And there are some interesting things to be done here:
Thorne can walk in on a recruit training session hosted by Davrin. Yep, if we’re a Grey Warden, we get to meet Davrin a little earlier than every other origin. We won’t know anything about his secret griffon mission yet, so for now we just meet him as a trainer. We learn that Davrin and Thorne joined the Wardens at roughly the same time and initially disliked each other due to their different pasts. But over the years, they grew to a mutual understanding since that’s just what being part of the order does to you. In this encounter, we get to train the recruits with Davrin for a short while, even do a sparring session between the two of us.
We come across a few recruits who are yet to undergo the Joining. From here, we learn that there hasn’t really been a great influx of Wardens recently as people just don’t see the necessity. And while the Right of Conscription applies in the Anderfels outside a Blight, it does so only when the alternative is a crime verdict. The recruits know about the Joining already, so we can either reassure or prepare them for the possibility of dying.
We learn from the general chatter as we traverse Weisshaupt that many of the older Wardens are getting ready for their Calling. Since there’s such an unusually high number this time, they are organising something akin to a massive group exodus into the Deep Roads. From the same chatter, we also learn that there has been a staggeringly smaller amount of recruits every year. Some of the older Wardens are worried.
We can enter the library and meet Valya from the Last Flight novel. Instead of just leaving the Wardens for an unspecified reason like in DAV, here she stayed, survived her Joining, and has since been promoted to Chamberlain of the Grey, the order’s chief archivist after her predecessor embarked on his Calling. Her role in rediscovering the griffons had a huge part to play here, but we don’t know that yet. She has also entered a relationship with Caronel who has been promoted to Warden-Commander of the Anderfels. From Valya, who is also in charge with gathering reports from Wardens all around the world, we learn how the Wardens in the South are doing, and it’s quite something. Nathaniel Howe is now the Warden-Commander of Ferelden and operates from Vigil’s Keep. Yes, all Wardens have been ordered to return to Weisshaupt, but Ferelden is an exception to this summon as the First Warden deems Amaranthine  being an actual Arling and two Grey Wardens ruling the country as too valuable of an asset to just drop. The same can’t be said for Orlais, though, as we learn that the Orlesian Wardens, currently led by Stroud and Thom Rainier, have fortified the Warden stronghold outside Montsimmard and are currently acting as peacekeepers. In addition, Bethany is currently overseeing the still-standing Griffon Wing Keep. The First Warden looks at them with disdain for refusing to obey his orders, but he also can’t, in good conscience, declare war upon them as every Warden is valuable.
NOTE: Here we see some of our World State shine through. In this playthrough, Hawke was left behind in the Fade, allowing Stroud to be a force for good among the Wardens. Blackwall took back his original name of Thom Rainier and became a proper Grey Warden. Since Hawke took Bethany and Anders to the Deep Roads in DA2, Bethany was made a Grey Warden. Nathaniel Howe was recruited and both Vigil’s Keep and Amaranthine were defended properly, allowing the Wardens to once again maintain a strong presence in Ferelden. As mentioned in the previous post, Alistair and Cousland currently rule Ferelden. And, as we're about to see, Avernus has been left alive and allowed to ethically continue his research.
While still in the library, we get to read a few letters sent to Valya. One of them is from Cousland, dating back a few years now, stating that she is close to making progress on how to stop the Calling but that this is the last letter she’ll be able to send as she’s embarking to places where communication just isn’t possible. Another is from Stroud, stating his regret for how things turned out. Here we get some hints as to what happened when he came to Weisshaupt during DAI. Apparently him and the First Warden clashed on ideals, the First Warden insisting on staying distant and secretive and Stroud being in favour of change. The third letter is from Ramesh, the Warden from Tevinter Nights who discovered one of Ghilan’nains labs and is now searching for the other eleven. The fourth and final letter is a report from Avernus and concerns the progress of his superior Joining ritual. All of these are just codex entries as I doubt we'd get to see this publicly.
Meeting the First Warden
After exploring Weisshaupt, we enter the war room, where Jowin Glastrum, the First Warden himself, awaits us. Joining us in the meeting are High Constable Janos and Warden-Commander Caronel.
Now, let me make something very clear about the First Warden. I like that he’s old-fashioned and traditionalist in DAV, I think it was very in-character of him to act distant and dismissive towards people outside the order. However, he is also a Grey Warden first and foremost at heart, he has Thedas’ best interest in mind. He isn’t here just because of status and standing, no, he clawed his way up the ranks through valiant deeds. We know that many Wardens in the Anderfels come from noble lines and still have ties to those. While the First Warden is of a noble house, he doesn’t use that as something to flaunt over the Wardens. His idea of having ties to noble families is a strictly pragmatic one: the more ties, the more aid, the more recruits. While he might not get along with outsiders, he absolutely respects the Wardens under his command and, while not always agreeable, would never meaninglessly sacrifice them. He’s harsh, strict, often an asshole, but still a Warden at heart.
The First Warden briefs us on a mission: A strange crack into the Deep Roads has opened near the village of Lavendel and a darkspawn horde is gathering for a full assault. Wardens Evka and Antoine are already on-site, preparing the defences.
The First Warden orders us to take charge of the village’s defences alongside Caronel. Under no circumstances are we to abandon post. High Constable Janos will arrive with reinforcements to secure our victory. The idea is to lure the bulk of the horde out of the Deep Roads so that we can slay most of them.
We can inquire why Thorne was chosen for this, since our presence alongside the First Warden, the High Constable, and the Warden-Commander is pretty insignificant, to which the First Warden answers that we are very much due to becoming Senior Wardens ourselves, it’s just this one last assignment left until our promotion.
After the briefing, we leave the war room and encounter Davrin again, with whom you can share in your either excitement or humbleness. In any case, Davrin congratulates us on the soon-to-be promotion, claiming how deserving of it we are and how he would have never thought so upon our first meeting all those years ago.
If we wonder why Davrin wasn’t chosen to head to Lavendel, he’ll tease that he has something else going on, equally important, but won’t tell us what it is just yet as it’s top secret (wink wink caw caw).
Reaching Lavendel
We depart Weisshaupt and leave for Lavendel, a small but significant village not far away from Hossberg. We take a few newly joined Wardens with us, a group consisting of the recruits we met earlier at Weisshaupt.
Upon entering Lavendel, we are approached by Evka and Antoine, who have been busy preparing the defences. From the ensuing conversation we gather that Thorne is very well-acquainted with them, similar to Davrin, having shared in many patrols across the Anderfels with them.
While Caronel takes charge of the mission, he trusts your judgment on matters as it is your time to prove yourself further in the eyes of Weisshaupt. High Constable Janos leaves you be now and heads off to prepare the reinforcements on the other side of the hills.
In the distance, a faint dark red cloud indicates the approaching darkspawn.
Preparing for Battle
Before the darkspawn assault begins, we have the chance to explore Lavendel a little and engage in its defences. During this short segment, we have a few encounters to experience:
Naturally, we can talk to Evka and Antoine and reflect on some of our past adventures together.
We can speak to the new Wardens we’re supposed to co-lead with Caronel, either inspiring them or telling them to be realistic and not too hasty. It’s obvious many of them joined because of the heroic notion surrounding being a member of the order.
We can encounter Mila and her father, Lavendel’s blacksmith. Yeah, I haven’t made them occupants of Weisshaupt just yet, you’ll see why in a bit.
We can inspect the defences, which boil down to barricades, a few ballistae, and, of course, the Warden stronghold just outside the village. If we explore enough, we see a very large and lose rock on a jagged edge right next to Lavendel. Maybe this will be useful later? Since we took the extra time to look around, we can now have that in the back of our head. We can also spot a crack in the stronghold’s basement and encourage quick repairments to be made.
We can speak to Caronel and share in thoughts about the coming fight. All of us Wardens can sense the approaching darkspawn. Caronel isn’t too worried as it’s just a minor skirmish, albeit with a larger-than-usual horde. And why worry? We’ve got Janos swooping in with reinforcements, anyway. We can talk about Caronel’s promotion to Warden-Commander, which was very recent. It is surprising how one so young climbed the ladder so fast, to which Caronel responds that it’s really not so uncommon anymore, given how Ferelden’s Warden-Commander got the title only a year after joining. Well, granted, she took down the Archdemon and somehow lived to tell the tale, but the point stands.
Before we commence the battle, there is one big choice to be made about our position and that of the villagers. While Evka and Antoine suggest to pull all Wardens and villagers into the stronghold and brave the storm there, Caronel would rather only keep the villagers in there while us Wardens head out into the open and prevent the darkspawn from getting to them in the first place. We don’t really have enough Wardens to divide, so we must make that choice now.
Send both the Wardens and the villagers into the stronghold and fight on close and narrow ground. The villagers are at risk from getting into the heat of battle, but the Wardens will be close by to defend them.
Send the villagers into the stronghold and let the Wardens fight in the village itself. While the villagers will be more vulnerable in terms of sheer distance away from the Wardens, the darkspawn is less likely to even get near them.
For the sake of this playthrough, we choose to evacuate the village, and ourselves, into the stronghold. We feel confident but would rather keep our charges close to us. Being a former outlaw in the Anderfels has taught us how one should never leave their goal out of sight. Our aim is to defend, not to gloriously destroy. This shows us that Thorne is willing to cast the pride of glory aside and choose an arguably safer path.
An Old Friend
Our decision made, we deliver a short speech to the villagers, instructing them to head into the Warden stronghold. We shall follow suite immediately and position ourselves on the walls and in the courtyard. Since we’re familiar with the darkspawn’s habit of digging tunnels, we’ll make sure the basement is accounted for as well.
Once the villagers and Wardens head to the keep, we are approached by a most familiar face: Varric Tethras. This is certainly a surprise. While we’ve never met him in person, we’ve certainly heard and read about him. Varric says he was passing through on an errand of his own and figured he might as well aid Lavendel’s defences with Bianca. While we can question the sincerity of this statement, we can use any help we get.
Varric comments how many Wardens would seek out the more daring and glorious path and is pleased to see that we’re not one of them.
The Battle of Lavendel
Right so we’re all hunched up in the fortress, and the atmosphere is intense. Now, all of us sense the evil just outside our doorstep. The dark red cloud is directly above us. Everyone looks to Thorne and Caronel for leadership while Evka and Antoine keep morale up. Varric, while being easy-going, is very much battle-ready now.
The darkspawn slowly creep through the village like a dark carpet of disease and corruption. We hear the deafening screeches of shrieks in the distance and see various hurlocks and genlocks make their way between the buildings. At this point, a thought comes to us, one we share with Caronel. Holy shit, that’s a lot of darkspawn. And no sign of Janos yet. Where is he? Where are the other Wardens? Surely this can’t be less than the bulk of the horde yet. This is almost like a new Blight.
A horrifying thought grips us and we quickly sense into the Taint for any signs of an Archdemon’s song. To our relief, we hear nothing. The relief is short-lived, however, as the darkspawn reach the stronghold and send in a wave of shrieks to scale the walls.
We engage in a properly gritty fight against the darkspawn and can make use of several ballistae on the battlements. But we quickly realise that this place is just not at all well-prepared. Evka and Antoine’s pre-defences, alongside our inspection, are all that’s keeping this place from being overrun. Why is this in such a shoddy condition?
We then hear fighting from the basement. Ah, so the darkspawn did attempt to dig through. Good that we halted their progress by mending that crack, giving us time to respond.
We head into the basement and confront some hurlocks and genlocks. After the skirmish, we sent several grenades into the tunnel below, causing it to collapse without damaging our infrastructure too much.
Returning to the courtyard, we see something strange. A few of the shrieks have reached a group of villagers, but instead of slaying them, they’re trying to abduct them alive. While this wouldn’t be strange if all villagers were female, given that darkspawn need broodmothers to multiply, they are taking the men, too. What…?
We make short work of the darkspawn, and at this point, some of our newly joined Wardens have fallen, but only the Wardens. Now would be a really good time for Janos to show up.
At this moment, we hear loud dum, dum, dum. Huge footsteps approach. We look at each other and have all the same reaction: Ah shit.
The gates to the courtyard break down and a huge ogre walks in. Oh boy, here we go. Now would be a really good time for Janos to show up!
We take down the ogre with great difficulty and see that another large influx of darkspawn follows. After dealing with those, the fighting ceases for a moment.
We head to the battlements and see another group on the outskirts of the village. Then we remember the huge loose rock. Oh yeah, baby.
We quickly load up a ballista and aim across the village, towards the jagged cliff. It takes three shots for the edge to become lose enough, but it works. The huge rock collapses upon the newly approaching darkspawn horde, squashing them all beneath, but taking some of Lavendel’s houses with it.
The relief is short-lived, however, as we can still sense the Taint in our heads. Further away, past the outskirts of the village, we can already see a new horde of darkspawn amassing. And still no sign of Janos.
We gather a quick emergency meeting between the Wardens, and some start speculating that…Janos might not be showing up. Evka and Antoine are of the same belief, while Caronel holds on to the hope that reinforcements are on their way. Why wouldn’t they be? Wardens stick together.
But what about us? What do we believe? Janos personally recruited us all those years ago, he personally saw to our training. Why would he…but where is he then? Why isn’t he coming? Maybe he was held up? But by what? Was there another darkspawn horde on the other side of the hills? But why can’t we sense them? In fact…why can’t we sense any other Wardens in the immediate vicinity aside from us?
Wherever Janos might be, we have to hold out on our own. But if the darkspawn keep coming, we won’t hold out at all eventually. And if the Wardens die, the villagers will be…what exactly? Killed? Or taken? No villager has died so far. Why is that? What’s going on here?
Eventually, Thorne concludes that if we are to survive, we must seal that damn entrance ourselves.
But how will we go about this? Do we take all Wardens with us, or just a few?
Take all Wardens to the Deep Roads entrance. The villagers are exposed but the darkspawn may be largely drawn to us given that they haven’t even as much as injured anyone else yet.
Take Evka and Antoine and leave Caronel and the other Wardens with the villagers.
No matter what we choose, we are going against the First Warden’s orders to not leave Lavendel under any circumstances until reinforcements arrive. And at this point, if we are to survive, we have no other choice. We tell Caronel and the other Wardens to secure the villagers’ retreat from Lavendel, while Thorne, Evka and Antoine head off to seal the entrance to the Deep Roads. Caronel is hesitant at first but comes to agree with you. In Death, sacrifice, true, but the sacrifice has to mean something. Varric offers to accompany us but since he’s no Warden, we refuse. He’s more useful with protecting the villagers without risking getting instantly blighted.
Approaching the Crack
With Evka and Antoine at our side, along with several grenades from the stronghold, we head across the dark hills. A few darkspawn break off from the main horde and try to stop us, but we make short work of them.
After a few short skirmishes, we reach the entrance to the Deep Roads, a very steep crack located between two rocky hills. It is guarded by two ogres. The rest of the horde have already departed for Lavendel. It’s now or never. We might be fewer but two ogres…we can take them. Maybe.
We throw ourselves into a fight with the two giants and slay them after exchanging some fierce blows.
Now that we have a short breathing moment, we must quickly go about sealing that entrance. However, looking at it reveals that we can only collapse it by doing so from below. No use doing it from up here. But this action would cause the Warden who does it to be trapped.
We look at Evka and Antoine and order them to give us the grenades. They initially refuse but we remind them that as Warden Thorne, we have been given charge of this mission. It’s either us or no-one. We take the grenades and bid farewell to our favourite Warden couple, ordering them to return to the others. We then recite the oath of the Grey Wardens between us. “In Peace, Vigilance,” says Antoine. “In War, Victory,” says Evka. “In Death, Sacrifice,” says Thorne.
The Deep Roads
We descent into the cavern and find ourselves immediately struck by an overwhelming sense of the Taint. There are more darkspawn here, and they are coming.
We quickly go about preparing the grenades, when we are suddenly stricken by a strange sense. It is similar to the Taint, but also different, almost…purer. Suddenly, we become incredibly aware of the cavern around us. We can sense each layer, each type, each consistency. We can sense hidden passages, the tunnels the Darkspawn are digging right now. And we feel…whole, strangely so. And this is only something we experience if we picked a dwarven Thorne, for we are experiencing Stone Sense.
At this moment, a figure approaches us from the dark, followed by darkspawn. We look up and see a tall, cloaked being, wearing dark armour that we can’t recognise. We can definitely sense the Blight in it, but it’s…weirdly different in a way we can’t describe. The figure has veins of lyrium writhing all around its form, red lyrium.
It speaks to us, but we can only hear its voice in our head. It asks us to stop, to let be done what must be done. When we ask who and what this thing is, it simply refers to itself as “The Emissary”. While the Emissary won’t tell us exactly why it wants the villagers, it hints at a great and regrettable mistake that has to be rectified before it’s all too late.
Being the Warden we are, we attempt to still go through with our grenade plan, but the Emissary casts a spell of pure, raw magic on us, causing us to be knocked against a wall. But we refuse to go down fighting and challenge the Emissary to a one on one.
Similar with Laskaris in the Shadow Dragon origin, the Emissary is a fight we aren’t meant to win. But if we lower its HP to 0, the cutscene will be a little different.
In our seemingly dying breath, we hurl the grenades against the weakest parts of the crack, which we can clearly determine due to our Stone Sense. The Emissary howls in fury as the rocks descend upon us, sealing the Deep Roads off of Lavendel for good. All turns black around us.
Saved
But strangely enough, this isn’t the end. We wake up back in Lavendel and see Varric. He says he followed us in secret as he had a feeling we might be needing assistance. When Evka and Antoine showed up without us, he increased his pace and the three made it just in time. Varric climbed down and found us in the rubble, saving us from certain death.
Evka and Antoine join us and profusely apologise for leaving our side, despite us ordering them to do so. Well, it seems the Wardens in general have a feeling for disobedience as of lately.
When we inquire about Lavendel, we are told that everyone is save and none have been taken. This is because of the time we took to explore the place before the battle. By sealing the basement and collapsing the great rock, the darkspawns’ numbers were too few for what came next.
But…what came next? We find out the moment we walk outside.
A whole entourage of Wardens hurry about Lavendel. The reinforcements arrived after all. Or so we think.
High Constable Janos and the First Warden approach us. When we remark on the lateness of the reinforcements, the First Warden orders us imprisoned. What? Why? For disobedience, of course. We see that Janos is uncomfortably silent during this exchange.
But we saved Lavendel. We repelled the darkspawn horde and sealed the entrance to the Deep Roads. What could he possibly be so mad about? It can’t just be about disobedience, right?
Well…as we slowly, horrifyingly learn from the conversation, Lavendel wasn’t meant to survive. All who were there, Wardens and villagers alike, were supposed to fall to the darkspawn.
Here we get the context: the Calling has been manifesting in more and more older Wardens. At the same time, Weisshaupt is receiving fewer and fewer recruits. This combination will eventually have the effect of the order facing extinction. And outside the Anderfels, the Right of Conscription means less than nothing now. The world has grown complacent in a world without the Blight, even though the recent one has only been twenty years ago. And the Anderfels doesn’t have a large enough population to feed the ranks on its own.
By using this abnormally large darkspawn horde, letting it consume villagers and Wardens alike, the First Warden hoped to convince the nobility to encourage greater recruitment again. It can’t be a coincidence that the Calling has been manifesting increasingly more frequent now.
But Thorne has been a thorn in this plan’s side and ensured that the First Warden’s plan backfired spectacularly.
Shocked, we turn to Janos and ask him if he was aware of this. Yes, he was. In Death, Sacrifice. In War, Victory. And the war isn’t over as long as Razikale and Lusacan still slumber beneath the surface.
Caronel has been stripped off his rank as Warden-Commander of the Anderfels and Evka and Antoine will be assigned to very far-away duties for the foreseeable future. Thorne, however, as the instigator of this chaos, is to be tried for disobedience and treason.
This is where we can lash out, accusing the First Warden of having lost his way. We can also add that Lavendel’s villagers wouldn’t have died anyway as the Emissary wanted to collect them. When we tell the Wardens of what we saw beneath the surface, the First Warden, as we would assume, does not believe us, assuming we’re using this as a convenient excuse to paint ourselves in a more heroic image. Janos, however, knows us, so he isn’t so sure.
At this point, Varric chimes in and argues against trial and imprisonment, stating it as just a waste of effort. Instead, he offers to take Thorne away for a matter of great importance. The First Warden objects, stating that Weisshaupt’s affairs are to remain its own. Janos, however, in a change of tone, takes Varric’s side. Whatever Thorne’s reasonings are, one can’t deny that we are a true Warden. NO matter the disobedience, we fought against the Blight and won. There will be other opportunities to gather more recruits, but we do not deserve a trial for doing what we joined the order for.
The First Warden eventually relents. Remember, he is still a Grey Warden, with Thedas’ best interest at heart. Him doing this whole Lavendel thing was him acting out of desperation to keep the order alive in the long run. The morality is incredibly questionable, he’s definitely an asshole, but he is not heartless. Rather than putting us in chains, the First Warden suspends us from all Weisshaupt duties and instead tasks us with travelling the lands, searching for new recruits until further notice. Dismissed.
Leaving Lavendel
When the First Warden leaves, Janos makes an attempt at conversing with us, apologising for sending us into death. We can be either understanding, or angry, or just hurt. Despite our rough exterior, we are hurt because Janos was the one who saved us from another execution in the first place. Janos definitely feels bad about it, but orders were orders. Yeah…orders were orders, we respond.
Varric approaches us and confesses that he’s not here by accident. He’s looking for someone among the Wardens to accompany him on a very special mission of the utmost importance. He heard from some of his contacts that Lavendel would have fitting candidates. And he is certain he just found the one. What exactly are we doing, now that we’re stuck with him? Varric promises to reveal everything in good time. Now, he would very much like to get out of this place. We can either go immediately or have some final conversations. Being the completionists we are, we of course choose the latter.
We can talk to Evka and Antoine and just be glad that we’re all still alive, despite being given rather shitty jobs now. Well, that’s a no on the promotion for now, right? But we’re confident we’ll see each other sooner rather than later.
Caronel honestly doesn’t even care about his demotion. He’s just glad he survived and is now able to return to Valya. But if he were still Warden-Commander, he would make us Senior Warden in a heartbeat. Sometimes, one simply has to defy orders.
We can talk to Mila, who excitedly announces that her father has taken Janos’ offer to be Weisshaupt’s new blacksmith, given that the fortress desperately needs one again.
The Wardens who were under our command during the battle look up to us in awe and call us a hero and inspiration, no matter what the First Warden says. They actually pretty much despise him now as he was so willing to just let them die.
Once all of this is done, we head to Varric and and half-enthusiastically announce our readiness to depart. Varric smiles and welcomes us to the team. What team? Oh, we’ll see. But he recommends us going by another name for the foreseeable future as the First Warden might just be petty enough to make our life more difficult by telling foreign Wardens or members of the nobility about our streak of disobedience and conspiracy theories. Well, that’s easy enough, we say, back in the Dornen, the others used to call us “Rook” for that one time we headed straight in and brought down a very well-connected Hossberg nobleman. “The strongest piece on the chessboard,” Varric chuckles. “I like it.”
Now going by Rook once again, we head off with Varric. As Lavendel is nearly out of sight, we turn around and look at the gathered Wardens one last time. This…is not how we pictured leaving the order one day. But no, we haven’t left it. We’re just…taking a vacation. With a heavy heart, we turn back to Varric and follow him into the unknown.
And that’s it for this one! Now we have our Grey Warden Rook origin story. It’s a lot, I know, but the Wardens have a lot of material to work with. And the whole plot surrounding the Emissary will make sense later, I promise.
Next time we shall be heading off into Arlathan Forest to draft a potential Veil Jumper origin story! Stay tuned!
24 notes · View notes
aikoiya · 10 hours ago
Note
Hey, if you think they're endearing, then good on ya.
I guess I could see it being the guardian seeing in all directions sort of way, but that sort of placement is known for giving animals a more difficult time seeing what's directly in front of them. So, if that were the explanation, you'd think that they'd be able to retain the third eye to balance that out? Like, if that were the case, then I might actually be able to live with it a bit better. Because right in front is still an important area to be able to keep an eye one.
The only other real issue I have with the BotW dragons is the end of their tails. They don't taper & the just... end in a spike??? It's really weird???
So, I'd honestly prefer the tail design they put in the reference art book:
Tumblr media
Which, btw, they might not have gone with any of them, but I'm glad we at least get to see the reference art of them.
But, yeah. Just letting them keep the third eye & give them a more lion-like tail would've immensely improved my perception of their designs.
So, maybe like this concept art of the Light Dragon:
Tumblr media
Maybe the little green dot between her bigger eyes could be representative of that third eye?
.... You know what, I can understand being a bit unsettled by the SS dragos' faces. That makes perfect sense. Has a bit of an uncanny feel to them, huh?
Wait... You didn't like their voices??? You're not including the operatic qualities, are you????? I liked that little characteristic!!
Mmm... Possible. Though, I think one issue might be that Naydra is very specifically an ice dragon, not a water one. Of course, it's entirely possible that she's just not using her water magic recently. But... I dunno, I'm sorry if I'm a bit resistant to the idea.
Hmm... So, maybe you'd prefer a bit of a middle point like this?
Tumblr media
(Not my art.)
Though, I'd definitely add on the unique features that the SS dragons possessed. Things like the almost water-like underbelly of Faron, the actual flaming eyebrows of Eldin, & the magnificent thundercloud beard of Lanayru. Also, I kinda liked their colors.
Actually, when I think about it, the Zonai Dragons are almost entirely the same exact base design besides their highlight colors & their horns. Other than that, they're legitimately the same exact white base model...
Tumblr media
So, it really might be best to insert more of the SS dragons in there to give them more personality & life. Which is where I think the SS dragons really shine & the BotW dragons very much don't.
But, with their BotW names, maybe? Or OOO!!! Combine!! Maybe something like Eridinraal for the fire dragon? Fironaydra for the ice dragon? And maybe Lanellosh for the thunder dragon?
Though, keep in mind that Faron (Firona) very prominently has the symbol of Farore upon her brow. Likewise, Lanayru (Lanelle or Lanello) has the mark of Nayru upon his. So, that might be something to keep in mind.
No, now the part of Rauru mentioning that he named it after a mythical kingdom is totally fair. Though, at the same time, we really only see, like, a handful of scenes with him. So, from a narrative perspective, it's entirely possible that he actually did mention such to Zelda during her stay, it just wasn't something that Link was privy to. I mean, Zelda & Rauru obviously interacted much more often than what we saw, so it's entirely within the realm of possibility that it was just one of those things he mentioned that wouldn't have fit into one of the various Tear cutscenes. Though, personally, I think the best place to have put something like that would've actually been during the tutorial on the Great Sky Island. Because you actually have Rauru's spirit appearing here & there & making random commentary. So, it's kind of the best place that it would've fit, huh?
Same with a mention of Rauru & Sonia's possible child or even just melancholic reminiscing on how he & his sister were the last of their species, which means that the Zonai are dead with their only known legacy being Zelda & the various ruins scattered hither & yon. Like, I don't care what anyone says, that must hit like a freight train.
Really? Did you not read the hidden diary behind the bookshelf in Rhoam's study? I believe that part of the canon reason for Zelda's struggle with her abilities was mentioned in both Rhoam & Zelda's diaries.
Rhoam mentions that Zelda's mother died "suddenly & unexpectedly" when Zelda was 6 years old or so. Which, I believe, was noted to have been not long before his daughter was supposed to begin her training. (And this part is more speculative.) This brings up the possibility that it was actually her mother that Zelda inherited her sealing magic from. As well as the possibility that Rhoam & the rest of the Kingdom believed that it was her mother who was going to seal the Calamity & not the young Princess Zelda.
Likewise, Zelda mentions in the 13th Memory in BotW that her grandmother was able to hear voices from the spirit realm & that her mother told her Zelda would develop the power. Not only that, in both Rhoam & Zelda's diaries, they both mention that she hadn't only lost a mother, "but also a teacher." As such, this all-but confirms that at least the main reason for her difficulty in learning was the simple fact that she had no teacher. Or that what teachers she may have, quite simply knew nothing of how to access that power.
She was, quite literally, on her own. Which also explains why Rhoam had very little clue as to how to help her unlock them. It may've even been that he figured, "Well, these powers come from Hylia, right? So, maybe she can unlock it?" Or, maybe his wife was especially devout & prayed often? Or, it may even have been possible that the line about how "prayer will awaken her power" originally came from her mother. We don't know. But what we do know is that Zelda had no teacher. And that could very well have been the main reason as to why she struggled as she did.
Though, a little side-note: I actually hc that the queen was assassinated. Most likely, by Yiga using an untraceable poison. As to whether they did it of their own accord or if maybe the Calamity entered one of their dreams & ordered them, I don't know. But I can't help but find the timing of her death very suspicious. Like, it was literally a year before she was to begin training her daughter. Which further emphasizes another hc of mine: Calamity Ganon is most likely Demise's hatred & death curse in its most primal state without anything to hold it back. Remember that the curse is specifically tied to the blood of the goddess & the spirit of the hero. It's been at least 10,000 years, if not more, since Skyward Sword. Regardless of whether you believe that the Wild Era is at the end of a re-merged timeline, or one that split off from Skyward Sword. It's most likely that every Hylian & Sheikah, possibly even Gerudo, living in Hyrule at the time of the Calamity, had at least a drop of Hylia's blood in them. Because, remember, Family Trees fork & they tend to have many, many branches. Which, if this is the case, then you strip the humanity from that hate-fueled curse, them no wonder the population of Hyrule took such a huge nosedive:
Tumblr media
Like, when they named what happened a Calamity, they weren't kidding. The Bokoblin population is higher than the Hylian one in modern-day Wild Era Hyrule. But before that, it was most likely somewhere in the realm of several millions. Which, I read somewhere that when casualties reach 1 million, it's called a megadeath. So, this wasn't just another Ganon attack. It was an actual extinction-level cataclysm. The Calamity wasn't just looking to kill the Hyrulean Royal Family, it was looking to exterminate the Hylians as a race. Which is entirely counterintuitive to TotK Ganondorf's goal. At least, as it was before he stole the stone. This is why I think that there was something very weird going on with the Stone. Because, in the first Tear memory, the language he uses in the Japanese version, very specifically, indicates a desire to rule, control, or subjugate. You can't subjugate anyone if they're all dead. But, then, in the cutscene with his emo unicorn, his language changes to ordering his monster army to, essentially, extirpate Hyrule & all those who side with it. Specifically saying to leave no survivors. And I say extirpate because of the very specific wording that was used in the Japanese. Which was Konzetsu (根絶) or Nedayashi ni suru (根絶やしにする). While this is typically translated to "Eradicate," the imagery here is very specific in that it is supposed to bring to mind the image of pulling something up by its root & destroying it utterly. Which is also extirpate's exact translation.
This is very, very different to his goals before that, where his language included terms such as Suberu (統べる) which means command & Ganondorf uses it to signify a desire for absolute control. And Sadameru (定める) which means shape, however, it was used to indicate both a desire for a decision-making role as well as a wish to dominate & dictate. So, unless he meant that he wished to have a decision-making role over ash, I'm almost positive that something funky was going on with Ganondorf & the Stone. But, sorry. Went off on a major tangent there. Also, this wasn't an attempt at changing your mind or anything, I just have issues with talking too much. Again, unskippable dialog. 😅
I mean, yeah. The rockets, fans, & wheels were most definitely too modern-looking for the setting to make sense. Though, most of the other tech had a very pleasing design to them. I really liked the interesting mix of ancient Chinese & Mesoamerican. Which, holy cow! The Zonai are Latin-coded! 😃 It made me wish that Rauru & Mineru had more Latin accents as a result! That could've been cool!
Do you think that had Nintendo not made everything about the Zonai, that you wouldn't dislike them so much? Regardless, they actually didn't show up from nowhere. Do you remember the ruins in Faron? In fact, Creating a Champion even mentions them:
Tumblr media
Though, I believe that the Faron Zonai most likely originally came about from the hybrid children of Zonai & Hylians that persisted after the complete extinction of the original Zonai race. This would've allowed them to take on their own identities while still retaining a degree of the Zonai's architectural influence, which you can see a bit of in the Faron ruins, now referred to as the Zonai Ruins in TotK. However, if this were the case, it's possible that the reason that most of the OG Zonai all died, but not the hybrids, could've been due to some sort of disease? Heck, it's even possible that the hybrids' Hylian DNA could've been immune to this hypothetical disease. But, that's mostly speculation on my part, I'll admit.
In my mind, it's very unlikely that the Ancient Hero was actually a full Zonai & it's far more likely that he was one of those hybrids.
But, as far as the actual technology, I think what I didn't like most was... I dunno... I just couldn't get over the fact that it was all so disposable. Like, that was literally how they were designed. They had flippin' gotcha machines! And the fact of the matter is that they were made from ore from the ground. As such, the amount of resources it took to build them must've been unfathomable! Like, sure, they disappear into nothing upon being used up, but at the same time, the metal used to make them still needed to be excavated!
Like, don't get me wrong. It makes complete sense in terms of gameplay, but if you want to approach it from a story perspective where a writer has to approach it like it's an actual world, then I immediately see so many problems!
And, while I very much agree with the ToP being a great source of power (possibly even one of the greatest), my thoughts are that, yes, it would give more power, but that it feels more like a more general type of power. Or rather, a similar type of power to what created the Master Sword. Meanwhile, the Stone gave him a different kind or quality of power. Like, for one, the power that Ganondorf's stone enhanced is one that is specifically known to corrode & decay. The ToP never had that sort of thing indicated.
... I guess you could think about it like how, normally, a sword is too hard to break on your own no matter how strong you are. However, if you were to intentionally cause that sword to rust, then you could likely shatter the sword to pieces if you smashed it against a rock hard enough. So, this is what I mean. It isn't that TotK Ganondorf has more raw power than, say, the Dorfs of OoT, TP, WW, or HW. It's that the very specific power that the Stone enhanced in TotK's Dorf allowed him to directly affect the Master Sword itself in a way that it couldn't combat effectively. Because his Gloom didn't simply break the Master Sword. It eroded it. Because, even if it's a divine sword, it is still a sword. Meaning it is made of metal.
Meanwhile, as I said before, I tend to see the power that the Triforce grants as a power that very specifically is not his. It belongs to the Triforce. It is the Triforce's power, it exists independent of his influence, & it would give the same exact power & amount of power to anyone who possessed it. It isn't a modifier. It's a "here have this, as well as your own."
I also believe that in one of the videos I watched on this, it was specifically noted that enough On'nen is even capable of killing gods. And what is the Master Sword, but a weapon forged by the gods?
In other words, his Gloom broke the Master Sword because it was the exact perfect counter to the Master Sword in every way.
It's like... Have you ever watched Dragon Ball Z or Danny Phantom?
If not, then the thing about DBZ is that the characters are obscene powerful. Galaxy-destroying powerful. Literally, the first season of DBZ, the 2nd big bad, was able to reduce a planet to actual dust & rubble floating within the vast void of space. Everyone there, dead in an instant without even a fuss. And it only gets even crazier from there.
In Danny Phantom, there are Ghosts & none that I've seen are able to do something on that scale so casually as in DBZ. However, one of their most common powers is being able to turn intangible & phase through solid objects. Like, literally, every Ghost is able to do this. And, one can even reach through a wall to grab something that they put there before in the actual cement & remove it from said wall. Casually & with no issue. And even the literal weakest Ghost in the show can do this.
Now, without that extra context, you'd think that "oh, this super powerful, strong, DBZ villain could totally destroy this weakling Ghost." But, that ignores the fact that said weakling Ghost can literally just reach right into said DBZ villain's chest & pull out his heart. Or his bones. Or his brain.
DBZ Villain: Dead. Weak Ghost: Win.
So, in such a situation, it doesn't matter that he can destroy planets because, at the end of the day, he is still subject to being a mortal who needs his heart in order to function. And, the weakling Ghost just so happens to have the exact, very unassuming power that would end that villain's threat in a single second.
Or, if you're more of a Pokémon fan, you could equate it to putting Giratina up against an Arceus that only knows Normal & Fighting moves, but none of them are Foresight or Odor Sleuth. Like, yes, Arceus is the Pokéverse's Golden Three. But that doesn't matter in this specific instance. At least, not as far as in-game goes. Because, by & large, the Giratina is both a Legendary Pokémon & is extremely effective just by its nature of being a Ghost-type up against a Normal-type with no attacks that can really affect it.
Essentially, Ganondorf's Gloom is the Master Sword's Achilles Heel.
Or, maybe think of the Triforce as an A+50 & the Secret Stones as an Ax2. They just work differently. The question here isn't how much A gets out of it. The question is, what is A?
Because, depending on what A is, then in some cases, x2 will actually result in a higher value than +50 even though 50 seems like such a big number & 2 a very small one.
For instance, if A = 20, then A+50 = 70 & Ax2 = 40. So, here, +50 wins.
But, if A = 150, then A+50 = 200 & Ax2 = 300. Suddenly, x2 is more advantageous than +50.
...
Sorry, I got a bit into the metaphor. My bad. 😅 I hope I didn't confuse you more.
Anyway, I wouldn't say that the map of MC was entirely unique. I'm pretty sure it's a very similar location to the one in aLttP, just around a couple thousand years of time difference.
And there are a number of locations in the BotW map that seem to actually be named after some of the areas in MC & that they're all in that general area I theorize it to have been in, I kinda can't help but think that the designers were trying to tell us something.
I mean, Menshi Woods? Pico Pond? Crenel Hills & Peak? The Veiled Falls in the Zora's Domain? Trillby Plains & Trillby Valley?
I dunno, maybe I'm reading too much into it? But, to be fair, I'm pretty sure that MC was my first ever Zelda Game, so I maaay be a tiny bit protective of it. XD
Hi, sorry if this is a bit rude. 😅 I guess that I was just wondering. How would Jabul Waters, Zora Cove, & Crossflows Plaza be named in French?
I'm trying to give Jabul Waters an interesting name that works to go with my hc & I came up with "Jabuleaux." And Google Translate tells me that Crossflows Plaza would be Place des Flux Croisés. And, I'm seeing that Anse is the term to refer to a cove &, if that's true, then would Zora Cove be Zoranse? At the same time, somewhere else, it said that Anse actually means beach.
And, I believe that a town by a swamp would have cher, quier, bren, brin, or Hor- in it?
I'm sorry if this is weird... 😅
Hi! Don't worry it's not rude or weird at all! I offered to help and I'm happy to do so :D
Did you check the official French translations? I had a surprisingly hard time finding the French version of the map online so here's a screenshot I took myself:
Tumblr media
Jabul Waters = Eaux de Jabule (this one only appears when I zoom out)
Zora Cove = Baie Zora
Crossflows Plaza = Place de l'Estuaire
In case you didn't know the Zelda Wiki often lists names for places or characters in various languages in the "Nomenclature" section of its pages. It's very helpful especially if you're searching for the original Japanese names. If we look at at the different names for Crossflows Plaza we can see that a literal translation from Japanese would be something like "Exchanging Place". I checked the Jisho dictionary and it seems to be an accurate translation, though "Place for Cultural Exchanges" would be more meaningful.
Tumblr media
It's not exactly a good name in English so it makes sense that the localization team would come up with something like Crossflows Plaza instead, which in my opinion does a very good job of stating that this is both the place where the river meets the sea and where the two Zora tribes traditionally meet each other.
Other European languages all settled for variations of "Estuary Plaza" ("Place de l'Estuaire" in French), which is fine but looses the "cultural exchanges" aspect of both the original name and the English translation.
I've been trying to come up with a French translation of "Crossflows Plaza" but it's not that easy. To me "Place des Flots Croisés" or "Place Flots-Croisés" would sound better than "Place des Flux Croisés", but I still find it a bit weird ("flot" meaning flow, tide or stream). "La Croisée des Flots" is another option if you agree to get rid of Plaza/Place (it means "the intersection/junction of streams"), but I don't think it works very well as a name.
You could also mix words to create a name the same way it was done in English, something like "Place Croiseaux" (croiser/cross + eau/waters). If any of my French speaking followers is feeling inspired, please share your ideas! :)
(I just thought of "Place Cruciflot" and found it too funny not to mention 😆 maybe it sounds too much like crucifix)
In French we also have the word "confluence" that has the exact same meaning as it does in English: either the meeting of two rivers or a gathering of some kind. So to me the most obvious translation would be something like "Place des Confluences" or maybe "Place Confluence", as it would preserve the dual meaning, but it's not very fancy or creative. Maybe we could simply change the spelling to something like Place Konfluans, the same way "Village Côtier" (Seaside Village) is spelled "Village Kothié" (Seesyde Village). But it doesn't look like a French word anymore so I'm not sure that's something you'd like.
As for Jabuleaux, it can work but I prefer the official translation "Eaux de Jabule". Same thing for Zoranse, we would say "Anse Zora" or "Anse des Zora". The official French translation is "Baie Zora" (Zora Bay), which I think is more appropriate given the size of the sea inlet (in my understanding an anse/cove is a small baie/bay and isn't very deep). I think maybe it should have been bay in English as well instead of cove, but I might be wrong! Also I believe "anse" isn't used as often as "baie" and might be confusing for most people, so I would go with "Baie Zora".
I'm not sure where you found this information about swamps and town names? I didn't find anything to confirm it but I might not have looked in the right places.
French towns are often ancient and their names can derive from other languages such as Celtic, Occitan, Flemish, or regional dialects, so that's a very difficult question and I'm not sure I can give you a satisfying answer ^^
I still did a little search and found an Old French word for swamp, "palud" or "palu", that still appears in some town names such as La Palud-sur-Verdon, Saint-Pierre-la-Palud, Lapalud, etc. (today we say "marais" or "marécage"). You might be right about "bren", it could be something like muddy in Gallic.
There's also "vign" or "mign" (from Celtic), as in Mignéville or Lévignac, or l'Île de Migneaux on the Seine river (this one's in my city!).
Near where I grew up is a town named Hazebrouck, it literally means "hare swamp" (brouck/broek = swamp in Flemish). For a bit more French flavor you could maybe use -broucq or -breucq instead of -brouck.
I think the vast majority of French people have no clue about all of that (I didn't except for the last one and it's more Flemish than French), so I'd say don't oversweat it ;)
And that's all! I hope you'll find this helpful ^^
31 notes · View notes
successionable · 2 years ago
Text
word on the street is that the tomshiv "nice place you got here. who gets to keep it in the divorce?" party slash "you have hurt me more than you could possibly imagine" balcony fight scene might be in tonight's ep and no way am i mentally prepared for that to happen yet......
Tumblr media
34 notes · View notes
fountainpenguin · 1 year ago
Text
So in love with the Bdubs narrative...
"I stopped trusting Impulse, my secret girlfriend, ages ago because he's flirting with everyone, so it makes sense to side with the guy who's offering me a truce in the form of a clock."
"You can't kick me out of the base just because I'm on my red life. I built this place and I will simply not leave."
/neglects to mention he's still boogeyman when Tango brings him back. Like. why didn't you ride out the boogey curse until next episode and THEN ask to come back, you dummy (affectionate)
"It's fine to kill a teammate because he just set his spawn point in this room and all his stuff will be right here <3"
"Yeah I'll kill my fellow red ally because you promised me a life."
"Impulse, you would never kill me, right?" "... We're soulmates. We share hearts this season... Same team, Bdubs."
"When it was my turn to murder, I targeted the only guy who'd already died (a few minutes ago) because he was already on the way down emotionally; anyone else would have experienced an emotional roller coaster."
"It's okay that I stole from you a while back because NOW I'm coming with useful information. My morality is in the clear."
"I would turn on both my Day 1 allies so fast."
/crying over getting backstabbed, "What have I EVER done to SWEET IMPULSE??"
The entire rest of the episode snarking about how it's no fun to be backstabbed and Tango just "🙃 Thoughts and prayers, that must really suck. it must be the worst to get betrayed by someone you trusted. oh wow. oh man. who would do that? that's awful."
"I'm shooting my mom but it's just a prank."
"I won't defend you from Dad but I might try to stop you two from fighting."
All his allies like "I've just accepted the fact that I can't trust you while Etho's around because you'll betray me for him." / "Yeah, that's fair." They continue to let Bdubs stay in their base. He brags about how Etho lets him play pool in his basement and eat ice cream for breakfast. He would die for this man.
The fact that it's considered predictable that "of course Impulse gave you a clock again" so Cleo just sighs and asks to see it. Yeah of course Impulse clonked Bdubs on the head with that thing for another season, driving home I have not forgotten with every part of his being...
Nobody can trust this greasy little man and yet they adore him. He's just a sweetheart. Cinnamon roll. Everybody's angel. Haha he'll slam a sword through your stomach, loot your body, and walk off. He's never done anything wrong in his life btw.
I love the way Bdubs plays.
746 notes · View notes
miss-musings · 6 months ago
Text
Crosshair's 10 Most Impressive Shots in "Star Wars: The Bad Batch"
Tumblr media
We're now officially three weeks removed from the series finale, so I thought it'd be a fun time to look back at our favorite sniper and review some of his most impressive shots.
Note, I'll be ranking items from "The Bad Batch" TV show only, so there won't be any entries from "The Clone Wars" S7.
I did get a lot of input from folks here and on Twitter, and a lot of people ended up saying the same ones. I put them on here along with a few of my own.
As for how I determined the order, I judged based on a combination of: the distance of the shot, the size of the target, the speed of the target (if applicable), other external factors like light conditions and weather, and "internal" factors like Crosshair's physical and mental state.
You're free to disagree with which ones I picked and how I ordered them. It's all subjective.
Also, I don't proclaim to be an expert in marksmanship nor am I a military sniper. But, I do have a general baseline for how difficult Crosshair's shots would be IRL. I used to go shooting with my dad a lot at both indoor and outdoor ranges, and I was pretty decent at both pistol- and rifle-shooting. So, that's what I'm using to judge Crosshair's shots.
With that out of the way, let's dive in with #10:
10. Killing Lt. Nolan in 2.12 "The Outpost"
youtube
I probably wouldn't have put this one on the list for myself, but I had multiple people suggest it should make the cut.
While this shot is very important narratively, it's not very impressive from a purely technical perspective.
I mean, hitting a relatively stationary human-sized target from a few meters away... It's definitely not the most impressive shot on Crosshair's resume.
However, I did feel it was worth adding to the list for the simple fact that Crosshair is physically exhausted and mentally broken in this scene. He basically uses the last of his strength to kill Lt. Nolan, because he immediately collapses right afterward.
Also, Crosshair might be right-handed, but he's pretty good at shooting his pistol leftie. We don't really see the shot hit Nolan, but if you zoom in after his body hits the ground, you can see that Crosshair shot him straight through the heart. He wasn't leaving that bastard alive after everything he and Mayday went through.
9. Lunch tray ricochet in 1.01 "Aftermath"
youtube
Even though this isn't a shot in the traditional sense -- considering there aren't any firearms involved -- I had to put this on the list for two reasons.
One, I had multiple people suggest it; and two, because I've watched this scene dozens of times and only recently found out that Crosshair actually hits two clones with his lunch tray.
He initially throws it at the clone Tech was fighting, presumably knocking him down. But then it ricochets so hard that it basically clotheslines another clone who's just standing there, minding his own business. Dude was hit so hard, he was like floating in midair for a split second.
Also, this plays into my headcanon that Crosshair would be excellent at any sports that require excellent aim and coordination. If he was on a basketball team, he'd be a three-point specialist for sure!!
8. Plan 55 ricochet in 3.12 "Juggernaut"
youtube
This is the closest thing we get to a trickshot in S3, so I had to include it on the list.
Here, we see Crosshair's quick-thinking and perfect aim take out several troopers at once by purposely ricocheting his shot off the magnetically sealed doors.
As we know from “A New Hope,” magnetically sealed doors/surfaces are no joke. You really have to know what you're doing or someone's gonna get hurt. Thankfully, Crosshair is a freakin' pro at this!
It honestly reminds me of all those crazy pool shots where you have to plan out four or five bounces/angles ahead to get the angle you really want.
7. Downing a spaceship on Ryloth in 1.11 "Devil's Deal"
youtube
NOTE: This is the only clip I couldn't readily find on YT. So I included the clip of Crosshair killing Orn Free Taa from the same episode to maintain symmetry in this Top 10 list.
Don't let the clip fool you. The shot I'm actually talking about takes place before this, when Crosshair -- from like 300 meters away, mind you -- takes down a fast-moving ship by shooting one of the engines.
Look, I love S3 Crosshair with all my heart, but his shooting abilities were severely diminished after his time on Tantiss. When I was doing my S1 rewatch and got to this scene in 1.11, I was like "Oh yeah, I forgot Crosshair used to be able pull off crazy shit like this."
It's actually sad how many of his made shots in 1.11 are like an inverse of his missed shots in 3.11. Here, Crosshair easily shoots a tracker onto Hera & company's ship, and later shoots the engine with no problem, despite the speed and distance.
In 3.11, though, he misses CX-2's ship and fails to track Omega back to Tantiss. 😭
6. Shooting Wrecker's knife in 1.01 "Aftermath"
youtube
Now we're getting into the really impressive shit! Most of these remaining entries have Crosshair shooting small targets and/or fast-moving ones.
In this instance, it's both. Wrecker throws the knife like this is skeet-shooting or something, and Crosshair just very casually shoots it into a droid.
Have you ever seen someone who was so good at their job/hobby that they make it look effortless? Like they're not even trying? This happens to me sometimes when I watch the Olympics. I'm like, "That's not so hard. I could probably do that." And then I try it for like half a second, and I'm like, "Oh no, those people are insane."
That's how good S1-2 Crosshair is. He makes shooting a fast-moving knife look effortless.
5. His four-kill trickshot in 1.15 "Return to Kamino"
youtube
These next three are all no-brainer entries. I think the biggest question will be why I went with the order I did.
Here, we have Crosshair displaying two very important elements of marksmanship/sniping: patience and careful aim.
Crosshair evidently set up at least four mirrors (I counted the ricochets in the shot) well in advance in the exact spots he needed to take down his Imperial squad, if need be. That's some serious foresight and preparation -- to know exactly where everyone would be standing, and have all the mirrors ready to go ahead of time.
He must've set them up even before he brought Hunter into the training room, or Hunter would've seen them and probably signaled his teammates.
He's also hitting a target that seems to be somewhere between the size of a golf ball and baseball from like 10-20 meters. And with his sidearm.
I know everyone loves the hallway mirror ricochet to kill the squadron of battle droids in TCW Season 7, but it didn't qualify. But, honestly, I think this one is more impressive anyway. He hit the first 1.15 mirror from farther away than he does in TCW S7, and he's using his pistol in 1.15 rather than his rifle and scope.
Talk about accuracy!
4. Sniping the tank in 2.03 "The Solitary Clone"
youtube
Oh man! I think we all love this one, right? It's just one of my favorite sequences in the entire show -- the framing, the colors, the effects of the dirt flying up behind him.
I love how Crosshair baits the droids to get the exact angle he needs, and the dude clearly has nerves of steel for staring down the barrel of a tank without flinching. I wonder how many times he's done it, considering he seemed to know exactly how to beat them. I'm guessing at least a dozen.
This is another example of "expert making their expertise look effortless," when in reality, we'd all shit ourselves if we attempted to do the same.
Honestly, sometimes I wish we could've had this version of Crosshair face off against Hemlock in 3.15 -- the dude who stared down the barrel of a tank and didn't flinch at the most literal version of "kill or be killed."
3. Stairwell trickshot in 2.03 "The Solitary Clone"
youtube
While I love the tank sequence more for the aesthetics, I have to rank the 2.03 stairwell trickshot above it.
That's partly because Crosshair's still physically and mentally recovering from nearly getting choked to death. But, it's also partly because -- just like with Wrecker's knife -- Crosshair is shooting a target that someone else is throwing.
That means he has to adjust to whatever trajectory and speed they throw it at and compensate accordingly, which can understandably be very hard to do in a split-second.
And, in this situation, Crosshair can't even see the puck directly. He's looking at it through at least one or two layers of reflective mirrors. Dude's reaction time is insane!
He also manages to take down at least four or five droids with a single shot, including the tactical droid, which is several meters up the stairwell and into the next room.
I'm not sure if the clones learned any advanced mathematics during their training on Kamino. But if they did, I think Crosshair would've loved geometry and maybe trigonometry too! He would also absolutely kill in a game of pool. I wanna see him go to the SW equivalent of a pool hall, and show Omega that he can hustle people too! He just needed to find a game that would better suit his strengths. LOL
Anyway, as insane as this shot is, Crosshair has two others on his resume that are even more impressive:
2. Saving Omega & AZI in 1.16 "Kamino Lost"
youtube
This is one of three entries on this list that *no one* mentioned when I asked for suggestions, but I had to include it. That's because it is -- without a doubt -- the most bafflingly impressive shot Crosshair makes in the entire show.
I have watched this scene dozens of times, and I still have no idea how he knows where Omega and AZI are.
Initially, I thought -- as others did -- that he's using an infrared scope to see their body heat in the water. But, that doesn't appear to be the case.
The only times I can recall Crosshair activating an infrared capability is when he has his rangefinder, which is attached to his helmet. As we see in episodes like 1.01 "Aftermath" and in 3.07 "Extraction," he specifically has to put the rangefinder down in front of his eye to use the infrared option.
No, his scope is just that -- a regular scope. The infrared capability is only attached to his helmet's rangefinder, which he doesn't have in this scene.
Thus, I have no idea how Crosshair is using a regular-ass scope to find Omega and AZI in the dark ocean. The point of a scope is to see better, and I don't know what he might see beside more darkness. AZI's eyes aren't active and, even if Crosshair spots Omega's flashlight, Omega dropped it when she went after AZI, so it's not exactly on her.
I'm willing to believe that Crosshair has better eyesight than the average human in the Star Wars universe or IRL, but his eyesight must be insane if he can see them in the water, even with a scope.
But, whether it's eyesight, some other enhanced sense or just plain luck, Crosshair knows where in the vast, dark ocean they are — not just the angle but the depth too!
It's really hard to tell how far down they are, but I'd say at least 20 meters. And if he is able to see them somehow, he might have to adjust the shot for refraction in the water too.
Plus, unlike the other entries on this list, Crosshair isn't shooting a blaster bolt. He's shooting a cable, meaning he'd have to adjust his shot to accommodate its weight and trajectory once it hits the water. Additionally, with how Omega and AZI are situated, he needs to have the cable hit and latch onto AZI, without hitting Omega in the process, and get the exact angle needed to drag both of them to the surface.
Like I said: I have absolutely no idea how he made this shot. It's definitely the most impressive one he makes in the entire show based solely on external technical factors.
But of course, there is a parallel shot later in the series that's his most impressive one of all...
1. Freeing Omega in 3.15 "The Cavalry Has Arrived"
youtube
I will never shut up about this scene. It's been living in my head rent-free for three weeks already, and will continue to for several months.
This is undoubtedly the most important shot in Crosshair's life: the shot to save his kid and free his family from Hemlock once and for all.
And everything is working against him: It's dark. It's raining. Omega and Hemlock are like ~40 meters away. The target is the binders between their hands, which is like 3-5 centimeters wide, and won't exactly be stationary. Oh, he's using CX-2's stolen blaster, which doesn't even have a scope on it!!!
We the audience get a POV of what Crosshair sees from over his shoulder, and I can barely see Omega's face, let alone her hands!! I said in the previous entry that Crosshair's eyesight has to be better than the average person's because, holy hell, how can he see that?!?
And, even worse, Crosshair is physically and mentally spent in this scene. He had to return to his own personal hell -- the place where he was tortured and traumatized for months -- then got beaten in a fight and had his dominant hand chopped off.
He and Hunter are running on pure adrenaline at this point. They are absolutely hellbent on getting their kid back, even if they die or collapse in the process. They were practically hobbling out of the CX lab together, and when they crouch down on the bridge, Crosshair has to steady himself against Hunter because he doesn't have his other hand.
And, as the final cherry on top of this proverbially shitty sundae, Crosshair absolutely terrified of missing.
A few episodes ago, the guy couldn't hit stationary fruit from like ~15 meters away with a scope in daylight and in a controlled environment. He even tells Omega: "Close doesn't count. It's either a hit or a miss." Because in a high-stakes situation like this, missing your shot could mean death for you or someone else.
Crosshair already feels like he failed Omega because he missed the shot on Pabu. And now, he has to make an even tougher one with every disadvantage stacked against him and her life literally in his hand.
I don't blame the guy for doubting himself.
Thankfully, Hunter and Omega have complete faith in him, and despite everything he's been through in S3, he has faith in himself.
And so, in the shot to end all shots in "The Bad Batch," Crosshair hits his target and frees Omega.
He and Hunter then subsequently turn Hemlock into Swiss cheese before Omega gives Crosshair a much-needed hug, causing me to cry for the 100th time.
I'll admit: as much as I would've loved seeing another mirror trickshot or some other crazy ricochet in the finale (or just S3 in general), this scene is basically perfect.
It also makes for a nice little parallel to the S1 finale, where Crosshair saved Omega's life after she saved his. Here, as he says himself, he goes back to Tantiss to free her because she freed him first.
As someone said on Twitter when I asked for ideas about this list:
"(Crosshair) put his whole heart and soul in this shot, and he didn't miss. He couldn't afford to."
Like I said: this was the shot that freed the entire Bad Batch family from Hemlock forever. So, I think by default, it had to be No. 1 on this list.
*******
Anyway, thanks for reading! It'd be fun to put together another TBB list like this. I guess I'll have to pick a subject first, though, because I don't have any ideas. If you have any, send them my way!
(EDIT: For anyone who’s also on Twitter, give me a follow. @CatchingClassic )
162 notes · View notes
prismatoxic · 9 months ago
Text
okay, shipping brainrot from my last post aside, i'm still thinking about the shapeshifter arc. the other sites i use don't have inline posting or do but it's clunky, so i guess i'm theorizing here. some of this may seem obvious; bear with me, i'm not trying to be patronizing, just working through things. this will probably be long.
(edit: i've since learned there's canon explanations for all of this. regrettably i don't like them. enjoy my ideas of what would be better maybe? but keep in mind i wrote this before i knew it had been explained anywhere else.)
(edit again: i've done a 180 and come fully around on the canon explanations! i have a lot of thoughts about them but this isn't the post for that. anyway i'm disabling reblogs, sorry. you can still look at this if you want)
laios reveals what he knows of shapeshifters, and that they function on memory:
Tumblr media
no one ever really suggests in chapters 39 or 40 who thought of which fake except in the case of which ones laios must have thought of, but i want to posit who i think each one came from, and what it means narratively if i'm right. so, mostly a thought experiment/character study that i could be wrong about or that was never meant to be clearly defined in the first place. but maybe fun to think about? (i'm sure other people have done this before too, but i think it'll be fun to write up.)
from the outset, i think it's worth mentioning that chilchuck knows all three laios fakes are, in fact, fakes. two chilchucks say this, but the one on the right is the real one. senshi and marcille immediately corroborate this, though we can't tell which of them it is except that it's not any of the really obvious fakes.
Tumblr media
what i think this suggests is that, brought to the surface, the warped perceptions of the rest of the party that chilchuck, senshi, and marcille have can be easily discerned when compared with the real thing. each of these laioses is from one of them, but they immediately figure out none of them are right with the real laios right there in the room. this is important.
as for who's who...
i think it's fair to assume that giant laios is from chilchuck. laios is the tallest member of their party, at six feet; while chilchuck sees marcille and senshi as their correct heights, laios is a giant to him, and his bulky armor doesn't help. that's why, even if this is his perception, it's glaringly obvious that it's wrong as soon as it's made physical. it's the only big one, and easily falls into the camp of "doesn't seem to know much about monsters" that the others also do.
stupid laios is, i think, from marcille. because the giant one is so likely chilchuck's and i don't think senshi sees laios as someone who stupidly wants to eat everything (even if senshi's opinion of him isn't stellar right now, "i have to eat it" wouldn't be paired with being an idiot to senshi), it tracks that marcille would be the one to remember him this way. to someone who doesn't appreciate their monster eating and otherwise thinks he's an idiot just as much as the others do, dumbly muttering about eating things seems like a reasonable portrayal of laios.
feminine laios, then, is from senshi. i think his physical perception of the other party members is the most off-base; this is likely because he's known them for the least amount of time, and his idea of what they look like is based more on their races than anything else. i think the resemblance to falin might not be intentional--someone suggested to me the other day that the dwarf perception of tall-men is probably more feminine in contrast to how Macho dwarfs are. i think that makes sense (if it ever comes up canonically, i haven't seen it yet). laios and falin do just... look like gender-swapped versions of each other, also. so if senshi sees laios as a feminine person, well... that just winds up looking like falin.
so this leaves us with only the real laios. confronted with their perceptions of him, his friends can immediately tell all three are incorrect.
moving on, we eliminate the three most obvious fakes from the rest of the party, starting with marcille:
Tumblr media
if we take into account what i just said about senshi, i think this is his. racial stereotypes about elves being what they are, him not knowing the party as well as the other members do... she stands out, and that's why.
now this is where things start to get interesting.
the next two fakes to be eliminated aren't so blatantly incorrect that they can be struck right out at a glance, but it's not hard to notice the flaws when you look closer, and chilchucks A and B are the ones to point it out. chilchuck is naturally observant; most of his fakes seem to emulate this. (the one who addresses the fakes is A, the real one, but B is proving himself able to pick up on the things A notices. this is important.)
notably, chilchuck and senshi assume these must be laios's versions of them.
Tumblr media
we can assume this is correct, if we want to. we can take the framing of this as being an intentional reflection of the truth.
or... or... we can look a little deeper. we can wonder if, perhaps, this isn't a reflection of laios, but a reflection of his friends and what they think of him. laios may not immediately notice the problems, but i don't think it's because he doesn't remember these details. i don't think laios sees much of anything in vague terms; he's observant in his own right, but in ways he doesn't really recognize, nor does anyone else. i think he was so focused on their faces and mannerisms that he didn't notice the bigger picture, glossing over something because so many other factors are at play.
senshi and chilchuck think laios doesn't take notice of things, but the vast majority of the shapeshifter arc is about them and marcille not trusting laios's judgement as it is, given how things went recently. is it possible there's more to their assumptions here than what the text explicitly says? i think so!
so then who do these two belong to? marcille, i think.
if we assume dumb laios is hers, then we can also assume her perceptions of the others are kind of broad and vague. she doesn't think poorly of them, necessarily (at least not in as obvious a way as she does with laios, who, i'll remind you, she's currently upset with), but she doesn't commit unimportant details to memory, like chilchuck's neck band or the damage to senshi's helmet.
we've got three more "obvious" fakes to get through, and laios offers another lore tidbit on how the shapeshifters work:
Tumblr media
anyway, the first of the next round is marcille again, setting the stage for how these three next fakes are eliminated.
Tumblr media
marcille changes her hairstyle all the time, so this isn't a surprise. the last one pictured here winds up being our next fake, as indicated by her grimoire:
Tumblr media
so the fake marcille in this section is the one with the most visibly different hair texture (who even draws attention to this), and the spellbook that's woefully incompetent. i think she's from chilchuck.
he's observant, as i said before; even if he didn't commit her hair to memory, he did remember the stuff she's said about how important hair is to magic. maybe that's why the texture is so striking. more importantly, chilchuck isn't wary of magic quite the way senshi is, but he also doesn't understand it. the general tone of the low-quality grimoire also just... sounds like the way he'd frame something like that. (plus, the "how to turn back time" bit is a thing he specifically called her on when she suggested it a few chapters ago.)
so the next fake chilchuck and senshi are revealed via their tools:
Tumblr media
i think the chubby-cheeked chilchuck with the simple lockpicks is from senshi, and i think the ordinary-looking senshi with the simple cookware is from chilchuck. the former speaks for itself--senshi sees chilchuck as a child, and knows absolutely nothing about picking locks. as for the fake senshi, chilchuck has a decent mental image of him but knows nothing about cookware.
so now we're down to the final three fakes, and there's only one person left who they could be from: laios. nobody thinks this, not even laios himself, but i want to explore the concept because i think it has extreme merit. the three remaining fakes have some key similarities between them, namely in that they're all close enough interpretations that making a distinction is difficult. they look a tiny bit different, but both the real people and their fakes make plausible cases for why they're the actual person. i want to talk about why i think laios is the one who made that so, and what that means about him.
chapter 39 ends with all his companions--real and fake--doubting his skills. seeing a pattern?
Tumblr media
chapter 40 opens with laios determined to regain his friends' trust in him...
Tumblr media
...while his friends (and their fakes) talk about how he's liable to like the fakes more, because they're monsters.
Tumblr media
this is a needlessly cruel interpretation of laios, but after how things went post-falin-rescue, it's not a surprise. they see him as reckless and single-minded, more interested in the things he's weird about than in the people around him.
laios is really bad at talking about what he's thinking--not because he's hiding it, but because it doesn't occur to him that it's important. meeting the lunatic magician in the paintings is a prime example of this, but he does it a lot. they likely have no idea why he told toshiro about falin and the black magic; to them, laios was being flippant with sensitive information, not worrying about their safety. to laios? he was trying to get help. he trusted toshiro, and his perception of their friendship made him think the information would help them gain an ally who cared about falin as much as they do. he wasn't trying to put falin or marcille in danger--far from it, in fact. but he didn't tell his friends about his thought process. he didn't think it was important to share.
(he's autistic but we all know this. moving on)
so, we have laios's plan: the pairs cook together, while he watches for behavioral differences to discern who's who. it doesn't occur to him, or anyone else, that the people he's watching for mistakes are his own perceptions of his friends. and now we get into the meat of why i wanted to write this post.
Tumblr media
assuming i'm correct... let's talk about laios's view of his friends, and how he challenges those perceptions.
starting with my favorite, chilchuck:
Tumblr media Tumblr media Tumblr media
chilchuck A, of course, is in fact the real one. this is a pretty significant character moment for him too, in my opinion; we know he has difficulty expressing his emotions, and that a lot of his conflicts so far have stemmed from that. the fact that "chilchuck B asked for help with a menial task" is a gotcha moment to him is... telling. not only because it's so obvious to him, but because it's not obvious to any of his companions. he thinks they know this about him, but he's never openly expressed anything to make them think this is an issue he'd have, in addition to having sought help in the past.
his "convictions and pride and all that" seems to them like someone trying to convince them of something, not someone reminding them of facts he assumes they know.
anyway, back to laios. if we accept that chilchuck B is made from his memories, this suggests several things. first of all, chilchuck B is, despite his softer eyes and willingness to ask for help, still a fairly accurate portrayal of chilchuck. he's easily annoyed and he's observant, two traits chilchuck is known for. i think the reason chilchuck B has the kinder eyes and the more gentle disposition is because to laios, those things are indicative of someone being a good person, and he very much thinks chilchuck is a good person.
we know laios isn't especially good at reading people in general. thus, his idea of who his friends are is skewed in broad strokes, but not in the ways they think. he knows who chilchuck is, but he also associates chilchuck with his own ideas of what makes someone "good", which results in a chilchuck who's less rough around the edges. confronted with this--the real chilchuck asking him if he can tell--laios compares the two and thinks, reasonably speaking, the nicer one who trusts him has to be the friend he respects so much.
senshi and marcille also want to accept this chilchuck, likely for similar reasons. they also respect and care for him; they've seen him go through a lot. laios's ideal of him is just that, ideal. in a roundabout way, it's only their deep fondness for who chilchuck really is that makes them want to see him this way.
next up, we have marcille.
Tumblr media Tumblr media Tumblr media
the fake, marcille A, is a radical departure from what makes chilchuck B a fake. laios notes that the real marcille is exactly the same as she always is. the reason, then, that marcille A confuses him--and the others--is that after everything they've been through, their perception of her has changed radically.
if we look back to senshi and chilchuck's marcilles, it's readily apparent when they're eliminated that both interpretations hinge on the knowledge that she performs black magic. senshi's tries to use it to prove herself; chilchuck's has a grimoire loudly proclaiming it's what she does. contrast this to marcille A: she doesn't mention black magic at all, and her grimoire looks strikingly similar to the real one.
that's because laios doesn't think her performing black magic changes anything about who she is. her doing so proved her to be just as dedicated to falin as he himself is, and the knowledge that her goals involve it doesn't faze him. (additionally, marcille has been teaching him magic, and falin had tried in the past. though his image of a grimoire is flawed to someone experienced, to anyone else it looks fine.) thus, marcille A isn't a flagrant black magic wielder; she's someone who's been fundamentally changed by what they--and falin--went through.
let's go back to chapter 27:
Tumblr media Tumblr media
chilchuck and senshi are appalled, and will continue to be. while they ultimately don't prevent marcille from doing this, and care enough about both her and laios (and in chilchuck's case, falin as well) to be in tentative support, this changes their view of her in a negative way. she's dangerous now, in a way she wasn't before, but she's still marcille--goofy and a little reckless. thus, their views of her, and the illusions that result.
laios's opinion of her changes for the better.
Tumblr media
she is, all at once, both competent and loyally dedicated. she will stop at nothing to help falin. whatever goofiness she exhibited before now is gone, replaced by the cold demeanor of someone who is doing something extremely dangerous for reasons that are inherently selfish, but ultimately too important to reject.
thus, we return to marcille A: cold, sharp, dedicated. not reckless or goofy, but methodical and haunted. she may have returned to "normal" since they left the castle town, but laios's opinion of her, and understanding of her love for falin, has been forever changed.
so faced with the real marcille--still silly, still whining, still frequently annoyed with him--he's confused, because that's deeply familiar, but it doesn't line up with what he knows about her now.
the truth, of course, is nuanced--these things are true about marcille, but only under duress; it's similar to how laios becomes a competent leader when the going gets tough. she has this within her, but it's not her default state of being. still, the shapeshifter picks up on the strongest memories laios has of her, this new interpretation of someone he thought he knew.
now then--onto senshi, the punchline of this particular joke about the differences between the copies. i still think it says a lot.
Tumblr media Tumblr media Tumblr media Tumblr media
i think this one speaks for itself, though i find chilchuck's agreement interesting. senshi is the newest member of the team; little is known about him. laios happily notes that senshi "always looks cool" while chilchuck says he looks normal (and chilchuck B insults the real one). laios sees senshi this way because he thinks senshi is cool as hell, and this manifests in an idealized version of a face he's not as familiar with as he is with chilchuck and marcille.
this is clearly comedy, but it also speaks to the same desire to see the best in the rest of the party. marcille is the only one who notices likely because her opinion of senshi isn't so romanticized. chilchuck's senshi, of note, wasn't a perfect replica: we don't see much of him after the obvious fakes are hauled off, but he's a little squashed (he's the top one):
Tumblr media
which indicates that chilchuck's visual memory of senshi is already flawed. if we compare this to giant laios and the marcille with the unique hair texture, it tells us chilchuck's attention to detail is more specific than the others'; he can remember the hole in the helmet, the importance of hair, but he doesn't quite see the bigger picture. giant laios is also surprisingly... rugged? which i imagine has to do with chilchuck's perception of him as a tall-man. (or maybe how he clearly has trouble seeing laios's face half the time, lmao...)
anyway. laios thinks senshi is super cool and chilchuck has an imperfect idea of what senshi look like as it is. (i wonder if chilchuck is some degree of faceblind? not enough to not recognize someone at all, but can't pinpoint specifics.)
and so, we arrive at the moment of truth.
Tumblr media
so let's go over what i'm theorizing here... all the remaining fakes are illusions based on how laios sees his friends. the illusions manage to make mistakes that reveal the truth to him, but i think the reason for that harkens back to what laios said earlier... the illusions are being updated over time.
laios isn't considering any of the things that give the fakes away until this moment. if it had taken a little longer to resolve things, maybe they'd have started course-correcting, but they aren't given the chance. laios makes sure they aren't--he acts very quickly. even as he presents the three pairs with his findings, he's aware that everything will fall apart as soon as he does... and he's banking on that. while the shapeshifter illusions defend themselves from being killed, he gets right to the heart of the matter in the only way he knows how: confronting the actual monster involved.
when all's said and done, laios reveals how he figured it out:
Tumblr media
potentially of note, all of these details happened before the red dragon fight. chilchuck fighting a mimic and revealing his history with them, senshi gushing about the dungeon's ecosystem, and marcille being attacked by the undine weren't super recent memories. when laios brought them forth in his mind, he had a delay before the shapeshifter updated its illusions.
well... except with marcille. marcille A actually didn't show her hand so easily; it was the real marcille's carelessness that proved her identity.
Tumblr media
but what this suggests is that, when confronted with the realities of marcille versus his idealized version of her, laios had to make a choice: did it make more sense for her to have been radically changed by the revival and subsequent loss of falin, or was the presence of a marcille he knew so well proof of an illusion? she was the one who was the most different, and as such, the contrast was the same one that eliminated all three laioses at the start: with the real thing in the room, the fake became apparent.
so, to reach a conclusion: one again, laios has proven he's not as scatterbrained as his companions think, but this time he did so on a more personal level than usual. to them, he reveals that he knows their quirks enough to define them by such when they're otherwise faced with convincing copies. to us, the readers, if we accept what i've suggested here... he's revealed a lot more. he respects, admires, and idolizes his friends, all out of fondness: he wants to see them in an ideal way, whatever that means for each of them as individuals.
anyway thanks for coming to my TED talk
308 notes · View notes
thesensteawitch · 1 year ago
Text
What's Your Beauty?🥀
Pick A Pile Reading
💚(Left to Right- Pile 1, Pile 2, Pile 3)💚
Tumblr media Tumblr media Tumblr media
Hello, Senstea Souls!
I am back with another collective reading that will tell you what's beautiful about you. Take this reading as it resonates. For any personal readings feel free to DM me or email me at [email protected].
Pile 1
Tarot Cards: 2 of Swords, 8 of Pentacles, 4 of Wands, 5 of Wands, 2 of Wands, Ace of Cups, 3 of Cups, 7 of Swords
My dear pile 1, you are as beautiful as it gets. It's only you who cannot see it. Just like a deer doesn't know that the fragrance is coming from its naval and searches for it in the whole forest same is the case with you. You see beauty in everything and everyone except yourself. Have you forgotten that the beauty that we see in others is in ourselves? Beauty lies in the eyes of the beholder. God, I feel so sorry for you that I have to remind you this because something happened to you your own thoughts make you believe that you're not beautiful. I will tell you what's your beauty. Your beauty is that you are hardcore loyal when it comes to relationships in your life. You make sure that every friendship and relationship is based on strong foundations. You provide stability and protection to your loved ones. You don't see people as competitors and this quality of you is such emanant that others envy you. Even those who are close to you. It's those who you cherish the most. They secretly want to cut your wings and they even do. Someone is fishy around you. Some of you may be great planners, adventurers, and artists. I sense strong Sagittarius and Capricorn placements. The thread that you bind with others is your beauty. How you intricate relationships with calm and how you give others space to pour their heart out is your beauty, pile 1. Your only weak point is you give others words more value than yours. And that's where you lose your beauty. New voices emerge in your head and keep feeding you with information about someone that you are not. Your beauty grows on people. It's slow but refreshing. You nurture others to the extent that you sometimes end up parenting them. You're so beautiful pile 1 save yourself from predators. Sending so much love your way. If you want to know your Divine Masculine/Feminine energy then feel free to drop a message in my Tumblr inbox. Below I am sharing my:
Rate Card
Booking Form
Pile 2
Tarot Cards: 9 of swords, 6 of wands, 3 of cups, 6 of swords, the hanged man, 7 of cups, 2 of wands, king of pentacles
Hello, my dear pile 2. I see something strange here. You stick to extremes. If you shift your perception and choose to see the situation upside down you'll notice what you've achieved till now. If you just keep aside the sleepless nights you'll see what those sleepless nights have given to you. They made you shine like a star in front of a crowd. You've been praised by many people in your lifetime. There may be many who broke your heart but there was always that one person who acted as the silver lining to your dark clouds. You're a great performer pile 2. You are a great friend. You are an overachiever despite facing so many challenges in your life. And you doubt your beauty? Come on!!!!! You have the quality of Jesus, self-sacrifice. You've sacrificed a lot to be where you are today. You are very good at balancing things, pile 2. Somewhere your career might be suffering nowadays but believe me you can manage. I hear, “We have come so far my dear look how we have grown.” Free yourself from all the wrong narratives of beauty you have got stuck in your brain. Beauty comes from within. Focus on grooming your soul and pull it out of the mud. You need emotional healing. You are too concerned about your relationships. You are everything a person can ask for. You don't need assurance from anybody. You don't even need it from me. You know that deep down ARE A BEAUTIFUL SOUL. Your dreams are waiting for you to achieve them. You think things through is your beauty. For some of you, I am getting that your sibling may be your strength. Those who stayed are the ones who know what you have. Those who force you to stay now don't know how to stop themselves from taking from you. You can sometimes be that addictive for people. Ask yourself what's there that you need to heal within. If you want to know your Divine Masculine/Feminine energy then feel free to drop a message in my Tumblr inbox. Below I am sharing my:
Rate Card
Booking Form
Pile 3
Tarot Cards: Temperance, The Fool, 5 of Pentacles, The Empress, Knight of Wands, The Star, 3 of Cups, 8 of Cups
Hello, my beautiful pile 3. I see that your beauty is that you stay with people through thick and thin. Even if you suffer you stay. You only walk away when you are not cherished or valued for what you are giving to another person. You have passion for life. You know your limits but you still carry yourself as if you are limitless. You stretch your dreams as far as you can. You are not afraid to demand. You don't think you deserve less but life at times throws difficulties your way. When the choice is needed to be made you realise that you're only human and you can only do so much. You have many wishes and there's no way that you feel you can't have them. Some of you may have life path 5. You are dreamers. Your beauty lies in your never-ending optimism. You work hard and smart. Your ideas are unmatchable. You not only think but show the world what we can dream we can achieve. I am amazed! So beautiful, pile 3. No one can stop you from achieving what you want and people around you know that. You have the strength to walk away from relationships that come in the way of your big goals. The world you want to create is just not about money. It's also about the community. As you have so many desires and things to do your life asks you to organize well so that you can perform tasks well and on time. It's important for you to not let yourself get involved in work that doesn't fit well with you. Your enthusiasm can sometimes take the best of you. Make sure you plan things through by not letting your passion go out of your hand. Last but not least you carry the faith of a child. If you once prayed for something you believe it's going to happen. It's a quality that adults struggle with but I am happy to see that you still carry faith in your heart. It is the only thing that is going to bring your dreams into reality. It's the most important ingredient, my friend. If you want to know your Divine Masculine/Feminine energy then feel free to drop a message in my Tumblr inbox. Below I am sharing my:
Rate Card
Booking Form
218 notes · View notes
zcinderone · 2 months ago
Text
An ironically conspicuous yet never exploited(except by me as far as I can see) dot that connects everything which could be the ultimate layer of secret to unravel the true identity of Arei's murderer...
It's Levi and this is where the final piece of puzzle comes to make sense of itself: the Monotv recruiting Teruko do CAULKING scene!!!
This is such a detailed and prominant plot that so far made 0 sense as to its connection to the case. Monotv must have enlisted a helper to clean up the mess left in the gym. Since he can't even do caulking, it is 100% valid for the narrative that there are something in this mess he can't handle. This helper would have abundance of time to figure out the mechanism and took the tape. (whereas both Ace and Eden only had cursory glances at the scene also in a rather shocking and intense scenario to figure out how Nico's mystrious setup worked)
Tumblr media
(Monotv specifically mentioning he needs help to do certain chores)
Apart from the 4 involved in Ace's case, the only one awake/available late at night was Levi(and we never know for what purpose the story writer specifically left only him awake and readily came out to check the commotion either). This connects everything.
Think about it rationally. It makes absolutely no sense for those involved in the previous case to make an imitation of their own. On paper, only 4 people knew what happened, and Nico ran off leaving the only necessary tool(tape) to replicate this. Should any of the 3 try to imitate a crime only they knew and able to replicate, they are basically yelling they're the only targets from the get-go (and isn't this what's happening right now?)which is beyond absurd. However, if a third party does exist, it changes everything, they would have everything to gain from pulling an imitation since the premise would exclude their possibility permanently.
Based on the aforementioned points, I will make a tentative prediction about one event we are likely gonna see in ep 15(or 16 depending on pacing): A scrum debate will happen soon, concerning whether or not Ace&Eden really is the only option scope for imitation crime, for they will most certainly discuss the very reason why they imitate and promptly realized the absurdity thereof. The narrative would seem really off if they don't dabble on why, accepting imitation for the sake of imitation. Some will take the stance that such attempt would be illogical for a rational conspirator in the first place, others will insist on the lack of direct evidence of a third party.
(I just realized the dev could've intentionally let Ace kick the tape out of sight because they have much greater incentive to do so but it's very close to premiere so I won't elaborate since either way my theory itself is the same)I am basing this theory on the assumption that the tape went missing under the dialogue box cg is dev's mistake, because the tape on the ground scene always includes Ace on the ground and the moment he stood it changed which feels too abrupt and dev might just forgot to add that, and there is not a single scene that showed the tape missing without such blockade.
More importantly, there were some clues to back my assumption in the "i'm not fxxing dead!" scene. The tape is placed rather near in front of Ace, a little to our right. Yet, when he stood up he knocked Eden out to our left. It would seem shaky if we take this alone by face value as it could just be a dramatic effect, but what happened afterward is the camera itself clearly turned left to film Eden gradually standing, and turned right to focus on Ace and then turned further right to focus on Teruko, which clearly suggested the actual positioning is: Eden Ace (tape?) Teruko (tape ?) . Problem is, the tape still exitsted right before, and went missing right after Ace stood up under the Teruko "yeah i figured" dialogue box, few secs before Eden stood up, therefore her positioning would exclude her possibility of getting it. And Ace couldn't get it either since four eyes were, and the camera was mostly on him, even depicting him reaching his wound with two hands.
I think If the dev did had such meticulous intent for this hidden scene to be the key to locking the culprit, they would most likely be equally meticulous about either the tape's positioning or Ace's act to make unequivocal sense that one of them would have a clear window to obtain it, which in turn suggests they probably never had such intention to begin with.
Also, we got to consider factoring in complementary details like the starched clothes ball(Levi was the only one who mentioned being in the laundry room some time at night in ep10),Eden mentioning "someone's been following her" (I'm 100% sure this is what the dev planted to make sense of why a 3rd party could overhear Eden&Arturo&Arei event), Arei's missing glove(both Eden and Ace wears glove, Levi doesn't), enough strength to throw the rope near the ceiling(they emphasized early in one scene how high the ceiling is and eden is the smallest girl) Whit trying to make an argument about another motive Levi could have for killing Arei yet got cut off, and trying to redirect the crew's attention back to Levi's secret itself for some reason and got cut off again in ep13 11:22 12:44 (this i think is super super important and it seems only I was mentioning this). These solid details are all adding to the likelihood of Levi, and I really can't find as many other details to back Eden or Ace.
I also had a secondary theory back when ep13 dropped might worth mentioning: could the fish simply be symbolic? Sleep with the fish(godfather thingy)? Levi's background story suggests he is very likely involved in mafia conficts. J even asked him if he was "in" the mafia to which he prompt answered No. But very interestingly the dev specifically gives him a pondering "..." scene immediately after his respond to show he seemed to be thinking about the definition of his involement, then J pushed him to elaborate and he digressed.(starting from ep13 1:28) And Levi did have Italian surname.
I don't have that much confidence in this intepretation alone to begin with as I thought it is a bit old school. But since my major theory makes sense, this one doesn't seem so far-fetched anymore.
49 notes · View notes
foibles-fables · 24 days ago
Note
'and your points make salient sense re: the potential for romance choice'
but how can guerrila do it?
I'm assuming this is relating to my tags on a "romance choice in Horizon" post--I've posted about it myself at length before, so I won't go into too much detail here, but here's how:
while Aloy is not a blank slate character, her arc can be carried through in the same way through a romance with any host of characters, not just one
while we know your choices in Horizon don't affect the overall narrative (like the big choices in ME or DA or BG3), romance isn't in and of itself a narrative-altering choice. It might alter a side quest and a few cutscenes--exactly like the Desert Clan commander quest in HFW, so there's already precedent
GG wanted to do it in HZD but (rightly!) decided it wasn't the right time--and now clearly it is. Aloy's clearly grown in her arc, and now the devs can bring their initial ideas forward into her culminating game.
The way to do it is the same as you see it in other games. Keep the choice pool small (4 max). Conversation options and choice points, culminating in a romance scene. (much like we saw in HBS itself, fwiw.) We're talking a handful of varied dialogue and cutscenes--not worldstate-changing stuff like "cure the Genophage or don't" or "side with the Mages or the Templars." It'd be a simple mechanic to add to Aloy's story and a way to increase the player's immersion. Horizon isn't a full-on RPG, but it also isn't a linear game. It exists in a central space in which romance options still completely fit. GG is amazing at writing and changing details based on what order you do quests in, so why not this?
Hope that answers a little bit for you!!!
41 notes · View notes
felassan · 4 months ago
Note
Hey so something caught my eye in the latest GI video interview, I was wondering if you'd seen anything more about: "each faction has a follower, as well as an ancillary character we’re calling 'agents', who exist as these, face of the faction." I couldn't find anything else about agents in the original article(s) but I was wondering if you'd seen anything? It sounds like they're different to the companions in our party?
hello! ◕‿◕ answer under a cut (contains spoilers from DA:TV GI cover story).
Mention in the GI video:
John Epler: “The message of The Veilguard is, you’re not saving the world on your own. You need your companions but you also need these factions, these other groups in the world. You help them, they help you. Now, something we wanted to avoid, because, you know, there’s always the trope of, 'oh yeah, I would help you save the world but I need you to go gather 200 wood’, it’s kind of a silly concept, so what we wanted to build is these factions that do want to help you but have realistic challenges, problems in front of them. So narratively, you help them with their problems, they will help you with yours when the time comes, but beyond that each faction has a follower, as well as an ancillary character we’re calling 'agents’, who exist as these, face of the faction. We’re not gonna get too deep into those right now, but we didn’t wanna just say, 'here’s the Wardens, go deal with the Wardens’, we wanted to have characters within that faction who are sympathetic, who you can see and who become the face of that faction, so even if there’s moments where the faction as a whole may be on the outs with you, these characters are still with you, they’ve still got your back. It’s a core with what we’ve done with the storytelling in this game. We wanted to make sure all the content you did felt relevant. Everything you do has a purpose and has a tie back into the critical path. Sometimes it’s more explicit than others, but there is always a sense that you are moving towards the goal of stopping the elven gods, stopping the end of the world, and it’s not just [like how some of the side content in DA:I was]. Helping these people, helping these groups, so that they can help you when the time comes.” [source] <- DA:TV spoiler warning for link
these "agent" characters were mentioned before in this article, where John Epler said:
"Gameplay-wise – each of our classes has a specialization, and each of them is tied to a faction," Epler continues. "But beyond that, each faction has a [companion] as well as [people we're calling agents, ancillarily] who exist as the faces of these factions. We didn't want to just say, 'Here's the Grey Wardens, go deal with them.' We wanted characters within that faction who are sympathetic, who you can see and become the face of the faction, so that even if there are moments where the faction as a whole may be on the outs with you, these characters are still with you; they've still got your back." [source]
but this looks like it's mostly the same quote as the first one (it sounds like the GI video interviews were turned into a lot of the GI text articles). I don't recall seeing anything more on them.
it does sound to me like they are different to the companions in our party though, as they're saying that each faction has a companion/follower + an agent[s?]. this is speculation only, but based on this excerpt from the GI cover story,
"A few moments later, we’re back in the Arlathan Forest, and just before a demon-infested suit of mechanized armor known as a Sentinel can attack, two new NPCs appear to save us: Strife and Irelin. Harding recognizes them, something Dragon Age comic readers might know about. They’re experts in ancient elven magic and part of the new Veil Jumpers faction. The ensuing cutscene, where we learn Strife and Irelin need help finding someone named Bellara Lutara, is long, with multiple dialogue options. That’s something I’m noticing with Veilguard, too - there’s a heavy emphasis on storytelling and dialogue, and it feels deep and meaty, like a good fantasy novel. BioWare doesn’t shy away from minutes-long cutscenes."
I wonder if e.g. Strife and Irelin could be the agent[s] for the Veil Jumper faction? also as an aside, I'd love to see Teia and Viago for the Crows!!
[GI video]
64 notes · View notes
crooked-wasteland · 4 months ago
Note
i feel like that clip gets worse the more i think about it. like;
1. why does charlie treat baxter like a replacement for sir pentious? why is she treating one of the only patrons she had a connection to (at least a hell of a lot more of a connection then she has with angel,) as if hes easily replaceable? like, i know its supposed to be funny because they roughly fit the same trope of "wacky evil guy who makes evil stuff", and it IS funny.. when i dont actually think of the implication of how charlie is treating sir pentious in memory through the way she talks about him after he was killed right in front of her. its like they thought about how funny the joke would be before they thought about charlie and sir pentious's relationship in s1, and just went with that so they wouldn't have to write charlie acting any different. which sucks, because charlie legitimately mourning him would be a GREAT conflict for the main character to have in s2. tbh they still might do that so they can have their cake and eat it too, but i dont know if itll feel sincere after that scene with her and baxter.
2. does she know sir pentious is alive in heaven? how could she know? nothing about the way she speaks in the clip makes me think so, but at least if she knew he was actually okay and redeemed, you'd resolve the issue of her trying to replace some guy who died defending HER hotel with his life, and the issue of her having no reason to redeem sinners after learning heaven is corrupt and seemingly wont let in even the sinners in that deserve redemption. because replacing someone in a cast whos technically still living in heaven isnt nearly as bad, and his existence alone would probably be proof enough alone to motivate charlie to keep trying to redeem sinners, which would be especially satisfying after her faith in heaven would understandably be broken after the trial and the extermination coming right to her hotels front door. so knowing that, this is probably whats NOT going to happen
3. why is she specifically even trying to replace sir pentious anyway? is it a coping mechanism after her loss of him? its obviously comedic so we're not supposed to take it seriously, which means the writers probably wanted to make a joke about how obviously baxter is going to be the replacement for sir pentious's role at the hotel, god i wish we had seen them interact together at a voxtech con in a competition like in vivs old post pilot series pitch in 2019 but i'd argue its a joke at the expense of charlies character development. the way she acts in that clip is something i'd expect from s1 charlie, but not s2 after everything that happened to her.
i think s1 had the issue in general of making things funny or fun over making them make sense for the characters in context, so its not surprising to see that issue happen again. it's just slightly more infuriating when you remember hazbin was supposed to be the serious show compared to helluva, but now hazbin has way too many mean spirited or dumb jokes at the expense of its own characters youre supposed to automatically care about, just for comedys sake, and helluva became the soap drama nobody asked for.
Absolutely! I side stepped my own opinions as I genuinely wanted to see what others had to say, and @tommycorriander pretty much hit that nail on the head for my interpretation of the narrative. The biggest issue is how the first season elected to prioritize things happening over their characters and their relationships. We never actually see the cast grow close over the season, we are simply told that's what happened.
But by mixing together Pentious and Baxter, my first inclination was that, yes, outside of superficial characteristics, Charlie cannot connect to sinners. They are all the same to her, and based on her character being so broad and general in her appraisal of Sinners, it definitely feels like she doesn't see them as individuals.
And the travesty is that if the show actually went in that direction, I would eagerly welcome it. I would love to see some self-awareness from the writers and a character with a legitimate flaw of personality; not just "she made a mistake, but her heart is in the right place" contrivances that have riddled all of Medrano's work. I would love to see that story of Charlie being forced to change as a person, and I would probably love Charlie as a character as well if the show went this route. Instead, good characters just do bad things but with good intentions. Instead of good people actually being complicated creatures with some genuine flaws of character that they are always working to mitigate and be better.
Characters who are working to be good people feel like good people. Those that just act good with no effort feel conniving or disconnected and apathetic. They feel fake and vapid. Having it be a genuine effort would do so much in giving Charlie some ounce of depth.
48 notes · View notes
onlyseokmins · 8 months ago
Text
$$60 billion (part 2) • l.s.m.
How did a legendary bounty promised for turning in the wasteland's most infamous outlaw transform into a sick, little inside betting joke amongst your traveling companions? Though you have no idea why they're doing it… you sure as hell don't want that very same gunslinger comrade worth sixty billion double dollars to know anything about it either — but oops — looks like he already does! Damn you and your temper, some unhelpful lip-loosening alcohol, and one no-good, sorry excuse of a preacher you sometimes think of as a friend.
Tumblr media
Pairing: outlaw!lee seokmin x fem!reader Genres: smut (minors dni!), trigun!au, action!au, apocalyptic/post-apocalyptic!au, space western!au, slight enemies to comrades to ??? !au, angst, fluff, they're dumbasses your honor 🙏 Warnings: swearing, blood, guns, injuries, medical tingz, destruction, mentions of knives, violence, unsettling space western things, slight body horror and hints at altered dna, weird religious cults, mentions of eating/food, alcohol, threats, bets among friends, tame-ish alien/monster/plant sex (????? listen it'll make sense - think of him like howl's bird form on steroids idk), mating, possessiveness!, marking, bruising, jealousy, smelling/scent kink???, wet messy sex uwu, wing kink (??? listen i was gonna explore it more but decided not to ok??), BITING (bc it's me), mechanical/robotic fingering???, gagging, bulge kink, oral sex (explicit male receiving and brief fem. receiving), seokmin's dick is like SLOPPY TOPPY LORGE w/ a mind of it's own, lowkey forgot how to write smut sorry </3 WC: 13.2k of 32.7k | Part 1 | Read on AO3 A/N: this is for the Now that's 90's - A Seventeen collab and loosely based off/inspired by the Trigun anime/manga! You do not need to know it as I manipulated a whole lot of elements for my own narrative but beware of various spoilers if you do go ahead and check out the series after reading!! I hope everyone enjoys the conclusion and please check out the other writers in this amazing collab ❤️PS, I know nothing abt chess lmaooooo but let me know your thoughts and feel free to ask any questions regarding this au's intricacies!! This part might get a little confusing because of a flashback!! (starts right after the italicized paragraph and ends with "...in this moment...")
The silence is palpable.
"Does it hurt more to get stabbed in the back or shot?"
Only the continual rustling sound answers your philosophical question. Not that you actually care because you weren't really expecting a reply.
So, you keep talking.
"I think it would be more painful to get stabbed… but it would take longer to heal from a gunshot wound."
There's a brief pause in the motions behind you. But the quiet resumes, though the practiced skill of a needle threading through your skin quickens. While the local anesthetics Tonim's doctor supplied is doing its job for the most part, you swear you can still feel the tug of flesh being sewn together.
Or maybe you're just thinking too hard.
"Look. I'm… I'm sorry."
If tension could personify itself right at this moment, it would do so with ease, given how heavy its presence currently sits in the room. A low voice finally speaks up, gravely and roughened after such a long period of silence and the hairs on your neck rise.
"Are you really?"
"… Yes."
A heavy sigh — one burdened with all the worries of the world — follows. You wince and then tremble, wishing you could turn around. It's easy to guess what he's thinking but god, do you wish you could see his face to confirm. The fear of the unknown paralyzes you.
"I seriously am."
"Doubtful. I know you only asked me that question to subtly say you'll be okay and heal just fine but it's not that simple."
The callousness in his tone and the sharp way he says your first name makes you want to shrink down, shrivel up, and quite frankly die on the spot. Gritting your teeth, you succumb to the apparent silent treatment until the snip of scissors signifies your surgeon has finished treating you.
You think twice about your options upon hearing the click-clack of medical supplies being put back into the first aid kit. Then you think, "fuck it!", and use your good arm to keep the fabric of a spare t-shirt pressed against your chest and shift so you can face the man who just rather aggressively threw a handful of unused alcohol prep pads back into their designated slot.
"I'm super duper, utterly, and truly apologetic, Seok."
The gunslinger heaves another grand exhale of irritation. He doesn't even so much as glance at you, frowning sourly down at the roll of gauze in his hands instead. The temptation to reach out and touch him — soothe him — is strong but you decide against that (for various reasons) and resort to huffily pouting instead. Amazingly it seems to work, because he notices right away and folds way too easily without much of your sway, finally facing you with a reluctant but serious expression.
"Then what did you learn?"
Your gaze lowers, eyelashes fluttering while you drown in your feelings of shame and wrack your brain. The urge to toy with the silver chain around your neck is strong though you resist the tick and hesitantly answer instead.
"Um, that I need to fortify my mental block better?"
"Try again."
"Uh…"
"How about the way you're not supposed to play the hero?"
The tin of the trauma kit rattles as Seokmin slams his left hand down on the bed, leaning menacingly toward you. Though narrowed, his eyes seem to glow. You can't help but whimper at the intense ire dancing in those irises paired with his sharp tone. Like the desert's suns, it simmers and radiates off of him with rays of heat that you can easily feel given how close he is.
"I'm, I'm sorry!"
"No, you're not," he states sharply though the rigidness in his body relaxes after your squeak of another apology. "You almost died!"
You'd defiantly cross your arms if you could. "Between the two of us, you were most at risk of dying."
"Was not! And we both know my chances of injury are much, much lower than yours."
"You can't lecture me and flex your stupid powers this time! It's different 'cause Jihooon was fuckin' with my mind."
The harsh bitterness is more so directed at yourself and the damned Crimsonnail than Seokmin. But as usual, you vent all your frustrated emotions out on him, especially whenever he brings up the fragility of your mortality. You both stare stubbornly into each other's eyes, thinking back to what happened and what could've happened.
Lina's protected. The Tonim residents were all immobilized. Seungcheol, Seungkwan, and Mingyu are in good spirits. You are safe.
A burst of air rushes into Seokmin's lungs, relief filling him as he idly scans your figure for injuries. Casually reloading his revolver just in case, he beams as you approach. The mirrored expression of victory on your face accompanied by a hand reaching out causes his whole body to shudder in pleasure. There's nothing he'd like more than to intertwine his fingers with yours.
Instead, he settles for returning your enthusiastic fist bump. Nudging his shoulder against yours, Seokmin chirps out, "Good job, partner!"
"Partner?"
"Yeah, partners."
You shake your head like you can't believe him, amusement tilting up the corners of your lips. He wants to tell you everything, all of it. But his ears catch the faint click of a contraption behind him and he looks over his shoulder just in time to see Jihoon's crossbow assemble.
Joshua looks mightily displeased but makes no effort to put a stop to the Crimsonnail's actions. Seokmin can only thank his lucky stars that Soonyoung remains in a catatonic state. Dealing with a ginormous worm so soon after being in its stomach a couple days ago was not appealing in the slightest.
The fingers of his prosthesis splay out, cybernetic arm lowered and extended outwards in front of you as you turn around as well. He knows you hate unwarranted protection but you'll have to forgive his instincts this time. Nevertheless, he trusts you. And as Jihoon opens fire, Seokmin leaps into action, expecting you to do the same — only to do a double-take when you don't move despite a flurry of nails breaching the air.
Your eyes remain unfocused. Glazed over and cloudy, posture tense but still. He sneaks observatory looks your way from afar while firing Geranium. Round after round, breaking nail after nail to prevent any harm befalling you. A maniacal laughter rings out and Seokmin freezes, putting two and two together.
Then he snarls.
Jihoon must've sicced his killing intent — a nasty ability to project and create illusions of destruction in someone and break their will — on you. Cursing, he starts making his way closer to you, inwardly reaching out to you and begging that you'll break free of the blonde-haired man's clutch on your psyche.
You're obviously more than capable. He knows this. But your movements are sluggish, slowly releasing Sirocco from your grasp. The empty pistol lands on the sand with a muffled thud and Seokmin's pretty sure his heart mimics it. A look of terror and horror spreads across your facial features, surely subject to something awful within the confines of your own mind.
And while you're experiencing visions of things you fear coming true, he's stuck in the vivid reality where they do.
You spin around with a wild look in your eyes — full of rage and anguish. He stumbles back as you teeter one foot at a time toward him and in the distraction, a nail pierces right below your shoulder blade.
Someone wails behind him.
You scream.
Seokmin rushes forward. But he's tackled suddenly to the ground and ends up flat on his back. Completely winded and left with his vision smarting, blinking in confusion at the blurry double halos that definitely shouldn't be around the duo of suns in the sky.
Then your face comes into focus. And god, forget the suns — in all your glory and in all your fierceness, you shine brighter than them all combined — hallucinations be damned.
It takes a bit of wrangling around, given how you try to wrestle and pin the man down. The clunky gun you're waving around goes off several times, harmlessly lodging bullet holes into the sand cushioning around Seokmin's head.
"Stop it, you're gonna hurt yourself!"
Moving and lashing out like a wild animal before it's fully sedated, his words don't come through the hellish haze Jihoon's trapped you in. You pull the trigger with no regard for the injury to your shooting arm.
Bang!
Bang!
Bang!
Bang!
Bang!
Bang!
He dutifully counts each round fired, multitasking between that and the effort it takes to contain your struggling movements. Once again, thanks to the overpowered strength of his prosthetic, the man's finally able to sit up with you secured in his arms to cease any further movement.
"Lovely, lovely mayfly," he murmurs. The stable cybernetic hand gently feels around the impaled shoulder while a trembling thumb rubs your abnormally chilled cheek. "C'mon and snap out of it, pretty."
Not a spot of recognition in your blank glare. His eyebrows furrow as cold metal presses in between them. Seungcheol is cursing, Mingyu and Seungkwan are shouting loudly. Jihoon gloats.
But none of that matters. Seokmin drowns all of it out by diving in the pooling depths of your empty irises. Searching, calling, begging. Biting his lip, he delivers a quick slap and pleads, "Come back to me, love."
And like a mist that rises after dawn, you return to him. Your stunned grip on the gun falters, the final bullet rattling in its chambers. The pained expression on your face slices open his own heart but its shredded form takes flight in utter relief.
You're back. You're going to be okay — he'll make sure of it. And even if you don't know it, you're his and he's yours.
"Y-you're dead," you choke out and all he can do is smile despite feeling like he's on the verge of crying. Elation, anger, guilt, hope, longing, worry, joy — all of it turns and tosses within him like a rustling flurry of winged creatures struggling to break free.
So, he smiles at you and grasps the barrel of the old pistol aimed at his forehead. "I know, mayfly."
Jihoon howls in fury. Joshua finally steps forward, striking a military pose with his hands behind his back. Composed as ever, his voice remains its deceptively sweet self compared to the harsh jerking movements he's subjected upon the gray-eyed man via telepathy.
"You've crossed the line, lost number thirteen."
"Don't call me that!"
It's no surprise that the pecking order in Dokyeom's henchmen sowed seeds of dissent. Though Joshua was simply a right-hand man, he remained the only unnumbered member, proving the lack of disposability DK saw in him versus the others.
"Know your place."
"Which has always been at the top! But because of you — !"
" — The top of those already at the bottom, perhaps. Respect your superiors and your orders, Crimsonnail. You were not to lay a hand upon Master Dokyeom's brother. Ever."
"I didn't!"
"Or a member of his little group." His indifferent gaze swept over Seokmin protectively cradling your body. "This voids our involvement and nullifies any further implementations of the game."
Joshua would thank his lucky stars that the humanoid typhoon is letting them leave scotch-free if he was a decent man. Unfortunately, he's not — already considering what punishment to enact upon Jihoon per his master's orders. The Crimsonnail feels a shiver down his spine, further enhanced by Joshua's frosty, disdainful look of disapproval as he telepathically drags Jihoon to the car.
Still, it's a good thing Seokmin's a pacifist by nature, that he's more preoccupied by your well being than anything else. Your brow begins to bead with sweat, the pain of your wound finally sinking in past the adrenaline rush wearing off. Black circles dance in your blurring vision, the gun falling from your grasp as you droop forward and rely on the unerring sureness of his support and the safety within in it.
Seokmin knows he needs to get you medical help right away, and it's the only thing he can focus on. There's no time for exchanging a blow with a blow nor the faintest idea of revenge.
Not yet. Not now. Maybe never if it means putting you in harm's way.
Was he really going to give up following the bloody trail to hold his brother accountable for the unspeakable crimes he's committed? Throw away the blank ticket Rem spoke about? All for one person?
The questions all swirl around in his head like a nebulous mass. And like a newborn star — one that's been long in the making — the answer is crystal clear and shining bright as you sit in front of him now looking devastatingly beautiful to him despite all that's happened. Most importantly, you're safe.
But all he can say in this moment aloud is, "I'm sorry."
For a multitude of reasons. So many of them. You seem to spot something in his eyes, frowning ever so slightly.
"You don't have to apologize for anything. I'm fine."
"I almost lost you."
"But you didn't."
"…I know. And I'm so fuckin' glad."
Seokmin runs his fingers in a distressed manner through dusty, matted strands of reddish-brown strands. Immediately drawing attention to the dirt, grime, and dried blood coating and dulling the cybernetic's buzzing glow.
"That's gonna be a pain in the ass to clean."
He appreciates the subject change, shooting you a lopsided grin. "Yeah, tell me 'bout it."
"Let me help."
You get up before he can protest. A tactical way to coerce him into worrying about helping you rather than arguing. The coy part of yourself is applauding the method, especially when the calloused flesh of his palm splays against the bare skin of your lower back in the name of support as you both walk to the bathroom.
That same part whispers naughty temptations to drop the t-shirt covering your chest, press up against him, and see his reaction. But your reasonable, reserved side is too held up on various other matters to give in.
Sadly, you find out you can't offer as much assistance as you would've liked. But Seokmin seems heartened by just seeing you up and about and close to him. Plus, you make use of your idleness while he washes in the sink by reaching for the few stocked amenities you can reach with your good shoulder above it when he asks for them. And you receive a heartfelt smile in return.
"I probably should've just showered."
You shrug. "You still could."
"Nah, it's fine, I can do it later. What about you, though? You're going to need help with those stitches."
"What a roundabout way to say you want to bathe together, Seok. You could've just asked."
Maybe you expected him to splutter nervously or protest fiercely at the tease. You certainly don't expect him to just shake his head — silver earring flashing in the vanity's dull lighting — and chuckle.
"I'm being serious, goof. Besides, it's not the first time I've seen you in the tub."
"What?" you squawk and his grin doesn't falter. In fact, it turns into a smirk.
"I'll go get Sherry. Lina's gonna want to see you too, she wouldn't stop crying about her pretty savior getting hurt."
You frown. Was he still going to dodge The Talk™? And did he think you were really just going to him out of your clutches that quickly?
"We still need to chat. You promised."
His eyes flash. "… And you don't like promises."
Yes, that was exactly why. He knew your history. Still, you refused to back down.
"No, I don't. But I like you… and, and most of all, I trust you. I just want the truth, Seok. Even if you think it'll hurt me, at least be honest. Trust me back. I promise it'll make it less painful if you tell me why you thought I wasn't serious. So, please…"
Don't let me down.
It's unspoken, but he can clearly hear it in your tone. A battle-worn sigh escapes so you try to lead him and finish with a question where he can give a more straightforward answer.
"… How long have you known? About the bet, I mean."
Despite wavering between semi-alertness and bordering the edge of losing consciousness, you're aware of Sheryl's presence as she bustles around with Seungkwan and Mingyu to clear out an empty room above the saloon temporarily used for patients. Seungcheol waits outside the door with you two, a cigarette loosely dangling from his lips.
When Sheryl leaves, she sneaks a peek at the way your face buries into Seokmin's neck, how the man carefully assesses the rest of your body for injuries. His touch is gentle, the cybernetic arm coated in blood as it holds the nail in you steady. He'd been adamant about being the one — the best one — to treat you. Smiling, she hands Seungcheol a couple of double dollars and the pastor raises an inquiring eyebrow.
"For that little game of yours," the woman whispers knowingly and gestures to the two who just exited the room and Seokmin hurriedly heads inside. "They told me all about it."
You lift your head to glare at Seungcheol and then your other comrades as you pass, wondering if this was some sick form of revenge for pulling one on him and if Sheryl was so keen to set you up with someone in the same way pompously done for her. But your shoulder feels like it's on fire so rather than reprimand your stupid, back-stabbing friends and slump back wearily against Seokmin.
He's a simple man who certainly can't hide a silly smile at the unconventional snuggling. Lifting his chin, he then tilts his head questioningly to the money in Seungcheol's hands. "You're still doing that bet?"
"Haf'ta win the lasses 'n hopeless romantics over 'n have 'em rootin' fer ya."
"Y-you know about the bet?"
Seokmin hushes you with a low murmur, words muffled by the press of his lips to the crown of your head. You can't make out what he says, but the timbre is soothing enough that your eyes close.
"Gotta make that sixty billion somehow if we're not turnin' ya ass in."
"Fair enough!" The wanted man laughs and closes the door with his foot.
His cheerful demeanor then dropped to focus on the proper procedures to treat your wound and that's when the silence settles in, soon followed by the weighing air of unresolved tension between you. And now, you're continuing the determined path to fully speed-run ahead and break it, though he shrugs nonchalantly at the question.
"Known for a while, to be honest."
"Seriously? I thought it was a secret!"
"C'mon, you know how bad Cheol is at keeping them."
"Yeah, right," you roll your eyes. "That man takes things to the grave — literally!"
"You're too hard on him." Seokmin leans toward you, bracing himself with an arm supported by the sink and brown eyes sparkling with humor. "Think about how much you've learned about him."
"Against my will, too much…"
"Which means I'm right."
"… I guess you do make a fair point."
"Of course. He's a completely open book once you peel back that damn protective hardcover of his."
Still, you sniff disdainfully and frown. "I swear, you're the only one who sees him like that."
"Like what?"
"Like…. unafraid, unconcerned, unbothered by all that he is, all that he's done, et cetera."
"Why not? He's done the same for me. Besides, I've said it before but he has those eyes, you know. Kind."
Ah, and that's what gets you to resign with a small grin. It's just like Seokmin to see only the good in people.
"And you're not all that different," he continues with a broad, knowing smile. Immediately you bristle and he clarifies, "from me." Some part of you momentarily wonders if you spoke your thoughts aloud or if he just simply knows them that well. "As loath as you are to admit it, you care for him. Most importantly, you trust him."
Though your face sours at the thought, you don't retort right away. Sure, Seungcheol is a trusted ally. And maybe the motivation to free Jeonghan from the control of the Eye of Joshua wasn't solely because it was simply the right thing to do. But also because it might brighten the dull spark and leave one less bloodstain on the hand of a man who bore the burdensome weight of all sins like a cross on his shoulders.
Then you wave away those thoughts for now. "So, is that why you thought I wasn't serious on how I feel about you. 'Cause of the bet?"
"No, because I never knew the full extent of it. But… if you're saying it had to do with your feelings, then I would have to say yes — though I find it hard to believe any bet's worth my bounty."
"Oh." Your cheeks heat at unwittingly giving it away.
Seokmin smirks when you avoid his gaze, and he moves in even closer. "No one has sixty billion double dollars just lying around, mayfly."
"You're just saying that so no one turns you over to July."
"Well, you won't do it, will you?"
"You don't know that," you fire back, intending to heighten your defenses that only weakly falter because you're still not looking at him.
"But I do."
"Yeah? Prove it!"
Ooh, a challenge.
And one more step closer.
"Because you care too much about the man you like to put him behind bars."
Your eyes dart back to meet his, ready to squint reproachfully only to widen at how the gunslinger's face is only a breadth away from yours. Breath hitching, you desperately want to whine out in irritation but it comes out in a low whimper. Seokmin's canines flash in the bathroom's dim lighting.
"That's not, that's not fair." The wall pressing into your bare back keeps you from retreating and the hand keeping the t-shirt covering your chest feels how your heartbeat speeds up. Your skin is on fire, only the cool temperature of your locket and its chain preventing you from utterly exploding after the plaintive admission of, "You already know everything. But…"
"But…?"
The unconscious action of biting into your lower lip only gets realized by the way it keenly draws Seokmin's eyes. Electric blue flashes against brown irises yet they darken to almost black with the sudden thrill of desire that rises to the surface. He's so close, you can feel his breath caress your face, and you swear you hear it deepen into a low grunt before he raises a brow for you to continue.
"But… b-but I don't know…a single… thing."
Seokmin has forever believed Rem's take regarding the ticket to the future always being blank. For him, it's always been an unknown path forward that he's let lead him wherever and to whatever destination.
He holds himself back, just enough to utter the (practically what should be unneeded) words of reassurance, "It could only ever be you — and it's always been only you — that I could be in love with so much, mayfly," and then he's eliminating the meager distance between the two of you. For the first time, he stamps that blank ticket with an assuredness of the future and outcome he's never had before — with a kiss.
Cradling the back of your head with his cybernetic prosthesis, the other cups your cheek and then trails down to your collarbones — but no further than appropriate. His mouth, though, disregards the very notion. A teasing tongue repeatedly runs across your bottom lip to smooth out the indents caused earlier by your teeth then naughtily pokes and prods its way between, eliciting a sweet gasp from you he absolutely devours.
Your whole body shudders with happiness, eagerly surrendering to the man's wild, possessive fervor as he passionately steals the breath out of your lungs and stakes his claim on you by leaving behind shiny kiss-bitten lips. Seokmin only draws away, panting, to admire his handiwork, light-headed and dizzy with delight.
"I love you," he reconfirms with his forehead resting against yours and nose tickling your own, "… partner."
Breathlessly, you joke back after placing a soft kiss on the corner of his mouth. "Love you too, partner."
Tumblr media
And that was that.
With your shoulder injury on the mend and the other members of your little ragtag group nursing their own bumps and bruises, you all decided to spend one more night in Tonim — much to Lina's delight. While she merrily bounced from one 'hero' to the next, you playfully reminded Wonwoo that he still owed you some free drinks. You were eager to take advantage of the fact and he was more than willing to accommodate.
The tavern that originally held a subdued, slightly hostile air to it when you first arrived was now filled with an unfettered joyous harmony. You're so easily swept up in the ambiance of such high spirits and jubilant townsfolk as mug ales filled to the brim get passed around and clinked together, you fail to notice Seokmin's sudden withdrawn nature.
Not until the next morning do you first realize something's off.
"You're sure about this?"
"Oh, no. Not you too, Seok."
You'd already flipped off and shoved away a complaining, terribly hungover Seungcheol and finally got rid of the watchful, fretting gazes of Seungkwan and Mingyu. The duo had been hovering around you with concern ever since you downed a full glass of alcohol last night. While you generally just let them be and were quite thankful not to wake up with a pounding headache, you certainly weren't above crushing all of Mingyu's pudding cups if he meekly asked one more time if you were okay or needed help.
Seokmin leans against the open door frame as you pack. The pulsating glow of lost technology flickers in your peripheral and keeps you aware of his quiet presence. Part of you had always wondered if the ever-running currents of lighting synced with the flow of blood through the rest of his body.
The gunslinger doesn't speak, and you wonder why. And though you'd like to flatter yourself and entertain the notion that he's watching you — while other times that may be true — you don't feel the weight of his eyes trained on your motions. It wasn't like there was much to stuff in your bag, the satchel's leather cracked, faded, and well-worn after all these years of use through the desert and everything you truly value remains strapped some way to your body. So once you're finished, you inquisitively peek over in his direction.
Brown eyes are trained on the clunky gun on the mattress — the same one you'd pressed against his head. It's also the exact same pistol Chan had spent his adolescence restoring and repairing. Left unnamed unlike the honorary grave Seokmin had helped you prep before leaving the ruins of Ivywood behind. Meanwhile, his gaze darts to linger in contemplation on the chain around your neck before his eyebrows furrow, emphasizing the drawn out features and dark circles beneath his eyes.
"You look tired, you doing okay?"
"Yeah, just haven't been… sleeping well."
Frowning, you step toward him. Although he doesn't back away, his entire posture stiffens. "Will you be able to make the journey?"
He snorts, gesturing to your shoulder you're trying not to move too much. "Isn't that what I'm supposed to be asking you?"
"I'll feel better at the border."
Seokmin nods understandingly. "The weather will align well."
Within the sandstorms that relentlessly swirl near the Melca Border Sea of Sand, hides the only SEEDS floating ship that survived the Great Fall and you have to get the timing just right to reach it. It's home to a large community of humans, and most importantly, it's what you would consider a true home to you and Seokmin. Already, your energy restores — excited at the prospect of getting to relax in a place you trust and people you truly enjoy being around.
"Jun can take a look at my shoulder."
"That's true, it would be good for him to do."
"And I'm sure Hao's going to want to check your arm, maybe fashion some fabric that's not only bulletproof but also nail-proof."
"He's gonna give us both a scolding."
"Wouldn't be the first time."
You share a look of fond chagrin. Even though Seokmin's well over a century older than Juhui and Minghao, they were direct Earth descendants aboard a ship full of lost technology and geniuses in their own right. Those facts alone gave them all the confidence and utter audacity to more often than not, act like fretting toma mothers over the two of you.
Nonetheless, you appreciated them with all that's remaining of your heart.
The trip to the Melca Border wasn't a straight shot from Tonim but it wasn't as far as you thought. A bittersweet farewell to Wonwoo, Lina, Sherry, and the rest of the townsfolk was to be expected. Though their sorrow weighed you down, the knowledge that you were parting from them with good memories and the expectations to visit again kept your steps light-footed.
Seokmin remains zoned out the entire time. You bulk it up to his normal reaction whenever something emotional was on the horizon. Returning to Melca held a grand spread of wonderful, warm memories with a scattering of dreadfully sad ones too. Though the floating ship's defenses have been bolstered to the max over the years, the terrible events weren't easy to forget.
But they were incidents in the past and it's thanks to the intellect of the two who greet you at the entrance of the ship that their defenses continue to improve. Luida proudly stands behind them, accompanied by Brad and his wife.
"Greetings, weary travelers."
"We're no strangers, Luida," Seokmin protests against her formality.
The elderly leader's playful grin smooths out the wrinkles lining her wise face. "Welcome home, children."
It's a simple phrase but one that fills you with inexplicable warmth. Hansol might be the son born of her own body, but no one is immune from her maternal instinct. She beckons for everyone to come inside where the main quarters lie and the growing crew population will certainly be enthusiastic upon hearing about your return.
Seungcheol, Mingyu, and Seungkwan trail after without fuss, also elated to be aboard the familiar floating ship. You smile with genuine delight and step forward to follow while Minghao takes one look over his wire-rimmed glasses to survey Seokmin's dusty figure and elegantly tilts his head knowingly in the hallway leading to the technology laboratory. Glittery, colorful beads woven through the long strands of his two-toned hair clink in time with the movement.
It's hard to hide the snicker that escapes as you watch Seokmin trudge after Minghao like a scolded puppy. Your glee at someone else's suffering doesn't last long when a gentle hand clasps your shoulder. Wincing at the pain, you meet Junhui's puzzled look before his eyes narrow.
"You're hurt," he says, disappointed but not surprised, and leads you away to the med bay. It's exactly what you expected, in fact, the main reason behind why you're here — and yet, you sulk and whine petulantly just because you can.
"Not my fault that the only way to get here is by timing everything right to jump into a sandstorm and then onto a flying platform."
After instructing you to lie down on the medical bed and cutting the fabric of your shirt without fanfare, Junhui clicks his tongue. "You only come to visit when you're hurt."
"Not true!"
He concentrates on disinfecting and resewing the torn stitches in the tender flesh around the parts of your wound that are still healing. His tone borders on slight resentment but the concern weighing in it smoothes it all over.
"And yet most of our time spent together is only when you visit so I can patch you up."
"It's not like that."
"I know… but I would've met you elsewhere."
"Boring."
"Can't you courteously pretend to care about yourself out of consideration for those who worry?"
"You'll go gray at such a very young age if you stress all the time, Jun."
He shakes away silver bangs that threaten to impede his vision, unamused. "And you'll end up buried under the sand next time."
"Sounds cozy."
"I swear —"
You wave his growing ire away. "Seok takes care of me just fine."
"Yes," Junhui's cat-like smile causes your metaphorical hackles to raise. "He does care deeply about you."
"I'll punt you into the fifth moon and give it a second crater with your body."
"Now, now… violence is never the answer."
"Violence is the only reason you have a job!"
If you weren't as close as you were, perhaps he'd be offended by your claim. Instead, he kicks you out (after ensuring you're indeed in relatively good health), leaving you to laugh victoriously. Then, you set off to the technology lab in good spirits, hoping to catch Seokmin and commiserate with him.
Instead, you find a lone Minghao sitting refinedly amongst all the tech with grace and poise. He was in his element. Fiddling with and poking at a well-worn, familiar cybernetic tech with a thin silver instrument, he simply raises an eyebrow to acknowledge your presence.
"Did you fit Seok with a new arm?"
"But of course," the man sighs wearily, "despite my best efforts, my darlings always return home to their father with quite a beating."
"… Then you'll hate what I'm about to tell you."
"No, I cannot fashion you a pierce-proof trench coat. However, I will acquire some stronger material… but there better not be a next time."
You purse your lips and pout. It often seemed like Minghao worried more about his inventions than the people using them, though you knew that to ultimately not be true.
"So, he already told you what happened."
"Oh, yes… he told me everything." Heterochromatic eyes suddenly meet yours, sharp with a spark of amusement. "See, I almost didn't want to give him the latest modification but…"
"But…" You repeat warily.
Junhui was always mischievous, though most of it only ended with harmless pranks. On the other hand, Minghao's sarcasm-filled humor rarely made an appearance, and when it did, it usually delighted in the sickest of satisfactions.
Yet, he simply shrugs, evasive as always. "I think you'll like its improvements."
There's something foreboding about that statement, but he ushers you away under the pretense that he needs to concentrate. And shortly, you find yourself stopped by curious passersby or familiar faces in the hallways to the main quarters. Since your last visit, a multitude of passengers have a lot to share and update you on. By the time you reach your own pod, you're socially exhausted.
Sleep came easy but finding Seokmin did not. The SEEDS ship was already big in the first place and additional construction enlarged it further. An itchy, achy feeling pooled inside your gut on the second evening you'd been unable to catch sight of him. Finally, you acknowledged the bitter truth — he was avoiding you.
You had to come to terms with how delusional it was to think that once everything was out in the open, the scattered puzzle pieces would magically fall together in their rightful places. It should be easy, right? It's what happened in those cheap novels Junhui dug out of an abandoned pod in Melca back in the day. He'd given them to you as a birthday joke — Minghao sighing and handing over your real present (the first bullet-proof trench coat) — but you'd actually read through all the cheesy, steamy piles of romantic drivel.
Seungkwan, ever the cynic, and Seungcheol — who's naturally a heathen — quickly destroyed the slim spark of hope of ever hoping to feel those flutters in your gut. Meanwhile, Mingyu was someone precious and wholesome with a romantic outlook on life underneath the great muscular physique he'd gained from carrying that heavy concussion gun around.
You often wondered why they never tormented him like they did to you. But despite his indomitable stature, the emotionally soft man's tears were the most powerful weapon in his arsenal. Even if he didn't quite realize it, his comrades certainly were aware.
And Seokmin… well, if you knew how Seokmin felt about romance, you wouldn't be stuck in the position of wondering why the fuck he was avoiding you.
Again.
"Where is he?"
"Good morning," Mingyu greets the following morning, cheerful as ever. "If you're still hunting Seokmin for sport, he said he's feelin' a little sick!"
"Sure."
"No, he really is." Seungkwan refutes your aggressive eye roll with a gentle shake of his head. "Loverboy hasn't come out of his room for days and when I almost knocked the door in earlier, he finally responded only to sound like a dying toma."
Your face contorts into a morbid combination of concern and irritation, shifting between the two expressions. "Probably 'cause he stayed out all last night!"
And with a dramatic huff, you glower at the pastor seated in the cramped corner of the floating ship's kitchen area. Seungcheol deemed it was cooler, darker, and the farthest spot in the enclosed space from any of your misplaced wrath. He smiles, the white stick between whiter teeth jollily flicking up and down at you, taunting.
He reveled in the knowledge of being safe since he'd been the only one able to provide any information on the humanoid typhoon's whereabouts. The pastor — who still enjoyed a late-night smoke to cure some of his insomnia — considered it his saving grace to catch sight of the fellow gunslinger slinking through the shadows in the halls. Apparently, Seokmin had been sneaking outside the past few nights and remained resolutely ever-elusive during the day.
"Should go see 'im. Yer all antsy and 'm bettin' he's missin' his… mayfly."
"Oh, go fuck yourself," you snarl and storm out, missing the man's bark of laughter before he continues contemplating the best way to siphon money during a confessional.
The unfaltering stomp of your combat boots is the background beat on your walk to Seokmin's pod. His halls aren't far from the kitchen area and yet each footfall feels like a step into the unknown, the lights above seeming to grow dimmer the closer you get.
Why was he acting like this?
Did he regret everything that happened between you?
Was something wrong?
Would he shut himself away from you?
Worry and anger swirl together, mirroring the vortex of sand you had to pass through to get here. Seokmin's never shut you completely out before but you're familiar with his reclusive acts when things get too much. Too close. Too emotional. And you're afraid to be the catalyst to another spiral.
So, you knock. Harsh, loud, and ultimately unforgiving if ignored.
"Seokmin, open up! I know you're alive!"
A mutter of "Barely," carries through the door before he clearly answers with a curt, "I'm not feeling well but I'll be fine."
"Open the door."
Silence.
"Please."
The silence continues — and your temper flares. "Don't make me go get my bag and grab my lock-picking set!"
You can hear sounds of cursing and some rustling around before the door slowly and reluctantly opens, Seokmin hiding in the shadow it casts.
"As you can see, I'm quite fi —"
Both a coughing jag and the firm push of your shoe interrupts his confident statement. "Sure hope you weren't about to say you're fine!"
A faint smoky scent permeates the pod. You cough and pause to let your vision adjust to the darkness. The first hint toward Seokmin's unusual behavior because he thrived in the sunlight, no matter how weak the sunrays that reached the floating ship were. Then second, you blink in wonderment at the black heaps littering the bed and floor.
Feathers. Everywhere.
Reminiscent of the time you'd broken Seungcheol's ridiculously expensive pillow against Mingyu's bulky bicep during a good-natured fight with Seungkwan's assistance. But instead of an explosion of brown and aqua toma plumage causing you all to sneeze, these were inky dark like the night sky and resembled piles of soot against the pod's stark white backdrop.
You whirl around to find Seokmin retreating to the corner of the room, hands slamming on top of the dresser for support. His back is to you with two thin wings jutting out from it. Feathers rustle as he pants, shoulders coinciding up and down with the motion of the wings.
"Seok, how did… how did this happen?"
It's not fear that causes your voice to tremble but worry. The appearance of his natural Plant form is no longer shocking. In fact, the more you see it, the more you find it eerily beautiful. Probably similar to those who believe them to be messengers of a higher power. But he's only ever transformed in dire situations — either due to stress or the rare exhaustion of his superhuman abilities against stronger foes.
He doesn't reply so you take a cautious step forward. An animalistic growl erupts from his throat, followed by a pained groan. You gasp as he shakes, protrusions rupturing from the lower parts of his shoulder blades. Two more wings burst out and unfurl below the trembling ones already quivering on his back.
So that's how they hide and reappear.
"Is it 'cause you're sick? Choi said you've been staying out all night. You could've caught a cold or something's in the air. Never know what's floating around here." You babble as you frantically search for signs in the mirror above the dresser for any hints to what's caused this.
Seokmin's bent over and you note what should be brunette roots of hair are now pitch-black too. Closer and closer you creep until you can make out each bead of perspiration trickling down his neck and how they coat every bare part of his body in a sheen of sweat.
Then his head snaps up. An eye — unshielded by the black fringe of his red-brown tipped bangs — narrows to glare into your widened ones. A tempest of electric blue rages within it. Like the hottest type of fire, it burns more than you could ever expect in a vortex of one prominent emotion.
Desire.
An involuntary shudder overtakes your whole body, and you unconsciously bite your lip. Seokmin slumps back down, granting respite from that ardent azure glow.
"Sick," he snarls and laughs, strained. "Sick in the head, that's for sure."
"How… how can I help? What can I do for you?"
"Get out."
"Seok —"
"I'm serious, mayfly. For your own good. Leave."
"My own good?"
"I'll, hah, I'll explain… explain it later."
Your arms cross. "Oh, really? Or will you avoid me again? Like you have been for the past several days?"
"I haven't —"
"Don't you dare feign indifference! I'm not stupid — we talk about our feelings and then you retreat. Just be honest with me… please."
You promised.
He sucks in a very deep inhale through clenched teeth, seeming to regret it instantly because his grip on the edge of the dresser is hard enough to crack the strong material. Glowering at your reflection again — not daring to acknowledge your very real and extremely close presence in the room — Seokmin bares his sharpened and widened incisors in a snarl.
"We will talk, mayfly, please believe me. Now's… hah… just not great timing with… with what's happening."
Irritation easily gives way back to worry. "At least tell me what I can do for you. Should I get Jun?"
"He can't do anything. Gotta just… work it out of my system."
"Work what?" You frown, knowing how rare it is for the medical specialist to be stumped.
"It's not for certain…" Four different wings flutter in agitation at various speeds. "Not a lot's known about Plant physiology," his mouth turns downward, "even I don't have a thorough understanding."
"Is it a disease?"
"Wish it was that simple."
"You're talking in riddles and running verbal circles, Seok."
"… Dokyeom and I are independent Plants. Likely the only ones, well, you know — still functioning. Alive. When Rem found us, research was obviously done."
You know the story very well and nod. "And had been conducted before."
"'Course thanks to Rem, it wasn't as invasive but there were, hah, occasional talks. Theories. And then, of course, before us twins, there was…"
"… Tesla."
A Plant with a lifespan of only two-hundred and thirty days.
Seokmin swallows. "Tesla. Yes. I recall bits and pieces. Hypothesized with Luida and company… Outside of Dokyeom following the unethical methods humans sometimes conduct for experimentation," he snorts at the irony, "it's thought that Plants… can copulate… with a mate… of their, hah, choosing."
"Really?" Your eyebrows raise, intrigued. "That's a brilliant discovery!" Then they furrow. "Wait, are you saying that this," you wave your hand to gesture at his current form, "is because… you're, er, ready to… mate?"
He holds his head. "… Yes."
"Oh, okay. So, you need like… relief? A mate? Should I…?"
Your questions hang uncertainly in the air, unfinished because you're really not sure what you're supposed to even offer. A sarcastic smirk graces Seokmin's lips, condescending in the sort of way that's aimed more at himself.
"What kind of man do you think I am, mayfly?"
"A very, uh, Planty one for sure."
"Better than leafy, I suppose."
"Though you are quite… feathery."
Finally, he turns toward you, a wry and defeated smile on his weary face. His wings stretch outward and curl back in, elegantly waving toward you as if drawn in your direction. You can't help but smile at the object hanging from a cord around his neck.
"You still keep that old thing around?"
He looks at the golden cartridge and chuckles. "It's special."
"Me holding a gun to your head was special?""Meeting you will always remain a treasured memory, no matter the manner of how it happened." Seokmin falls quiet, lost in thought before hesitantly asking, "Did I not mention Plants mate for life? Well, at the very least, I know I do."
"Oh." Your astonishment reveals itself in a breathless gasp. There's no escaping that all-consuming, fiery cerulean gaze. "So is this the first time you've been… ready to, uh, mate?"
"No, I'm used to the way these cycles come and go. But this for sure is the worst bout yet."
"… Why?"
You hold your breath. He takes a step forward. Then another.
He's so close, if you leaned the slightest bit forward you'd press up against each other. Somehow, with an overwhelming sense of shyness guessing the underlying thoughts and what his answer will be, your eyes roam his bare upper chest and torso.
If you could caress him you would. All the shiny black feathers adorning his wings and the occasional ones sprouting along his forearms pointing to his Plant abilities. Each scar along with every bit of metal or his body's naturally grown wood that replaces chunks of lost flesh. He's kept them as reminders of when he's failed humans, though you've seen them only as when they've failed him. He shivers, like he can feel it, as if he knows what you're thinking and you questioningly re-meet his burning stare as he shoots you a wane smile.
Sheepishly, he rubs where the cybernetic arm attaches to his shoulder. Many have turned away in disgust or mock pity at the disfigurements. Yet despite the true abomination he looks like right now, there's only ever been pure empathy and acceptance he doesn't deserve — all from you.
"Conscious consent and reciprocation."
Your lips turn upward, joy causing your soul to unwittingly sing. "Does that mean… I'm your mate?"
"No."
It's like Gunsmoke completely collapses, and you're left twirling without footing in space. Seokmin matches your fallen expression with one of his own.
"What? Wh-why?"
"Don't get me wrong, it's —"
"I swear if you say 'It's me, not you'…"
He rather adorably tilts his head. "How did you know?"
"It's a typical cliche," you roll your eyes, "just give it to me straight, Seokmin. Is it 'cause I'm human?"
"… It's not that simple, and this isn't something trivial. It's — hah — it's a huge commitment." The use of your given name indicates his seriousness. "A lifetime one. For me, it's only ever been you… and it will always be you for as long as I live, which could be your whole lifespan! And I don't, hah, I don't know — hell, it's taking everything I can not to tear a dead man apart, let alone what I'd do if you'd change your mind, want something — someone else."
"You're doing it again, projecting and underestimating my feelings for you."
"It could be the effect of my pheromones, mayfly. We don't know every —"
"That's right! We don't know! So we have to trust each other and see."
"It's —"
"Let's not subject ourselves to the hypothetical. And what do you mean by dead man?"
Seokmin's jaw tenses, fingernails digging into numb skin. His wings waver, like they're considering cocooning around him for protection. But their tips simply flutter as if soothed by an unseen force, preventing them from enclosing completely.
Teasingly, you lean toward him and squint. "What else aren't you telling me, Seok? You pick a side hustle up that involves the deceased like Choi?"
He snorts at the audacity and doesn't take the bait. Instead, unfamiliar but still achingly familiar irises dart to your neck, tracing the silver chain laying against your skin. A dull sort of sadness fizzles out those blue fires and you clasp the shape of the locket beneath your shirt in realization.
"He was a boy, Seok. A boy I grew up with for a short period, one that felt like a brother to me."
"… You said you loved him."
"When?"
"… To Cheol. After you first met him."
"That would've been so long ago? How do you even remember that?"
He sighs, heavily. "It's not easy to forget. Your voice was so warm, so gentle, so in love when you admitted it."
"Love can mean different things! And I assure you, my feelings for you differ greatly from how I felt about him. And… he's… he's long gone, Seok."
Guilt burns in his eyes. "I know. Which makes me all the worse."
"No, it doesn't." You shake your head, a resigned smile resting on your lips, and hold your arms out. "'Cause I understand and forgive you. And most importantly, I love you."
It's uncertain if those words break or restore him, but the hard rigidness in his body melts away, sagging in a semblance of relief. Then he rushes forward into your waiting embrace, wings helping to propel him forward until they wrap around and press you to him tight, tickling areas where his arms aren't squeezing around you.
"And I adore you, my lovely mayfly."
You groan. "When will you stop calling me that?"
"Never," he snickers and you feel the curve of his lips as he comfortably nuzzles into the crook of your neck. "For as long as you're mine."
"Yours?"
"Mine."
"Sucker."
A chaste kiss brushes the lower tip of your ear. So ticklish and unexpected, you pull back with a giggle and playfully swat his shoulder. And just as he's about to dive forward and prove your little comment correct in retaliation, you burst into full-on laughter that leaves Seokmin to settle his hands on your waist with confusion crinkling his brow.
"What?"
"So that's why you were always having a deathly staring match between my childhood memorabilia?"
"… Was not."
"You — the most sentimental loser ever — definitely were!"
He pouts momentarily, the cute jut out of his lower lip quickly transforming to a devious smirk. "You'd bet on it?"
"Totally." You place your arms around his neck, bringing your bodies closer again and matching the charge of electricity with a clever tilt of your lips. "I'd win, too."
"And what's on the table?"
"Sixty billion double dollars, of course."
"That so?"
"Mhm, and it seems like someone's bounty matches that worth."
Seokmin quirks a brow. "Seems like you want me on the table."
"Winner takes all?"
"Mayfly, I've always been yours."
"Sap," you laugh again.
A bright grin certainly declares your delight in victory, though your partner in crime uses the distraction as an advantage for his earlier loss and wastes no time. Diving in, a sharpened canine grazes your pulse point, automatically causing your head to tilt to offer easier access. Two left wings sweetly swoop down for support, feathered tips tenderly brushing your forehead.
The heat of his tongue placates the dragging scratch of his fangs. Though it sears you alive, heating your entire body from the tips of your toes, swirling in your core, and concentrating beneath Seokmin's lips on your skin.
When reaching that cold, familiar necklace you treasure so much and he can't help but loathe, it's seized between his teeth before he registers the action. Tugging it away from your neck like a dog, you wonder if he'll even shake it like one. His eyes follow the length of the chain, focusing on where the locket pops out above your chest.
You raise a questioning brow. "You gonna just play with my jewelry or take my clothes off?"
"Oh," Seokmin whispers, jaw dropping, and suddenly stands stiffly at attention.
You watch, entranced by the bob of his Adam's apple as he visibly gulps. Large, calloused hands — so practiced in undressing you for baths and patching up wounds — falter as they skim along your sides in a fleeting touch. Smiling encouragingly, you intertwine your fingers with those of his prosthetic while leading the other one beneath your shirt, the rough flesh of his palm blisteringly hot against your stomach.
"Is this okay? Can it help calm your Plant powers?"
"Yes… but that means… giving yourself to me… forever."
"Can't think of anything I'd enjoy more."
Confident, you trail kisses up his jaw to his cheek, stopping near his ear. Playfully tugging at the earring hoop as you pull away. Then you break away and bend over, shimmying off your shorts in one smooth motion. Stepping out of them, next goes your top. As each fabric hits the floor, Seokmin's eyes become more lidded, heavy with want. Smoldering. Desiring.
Four black wings fan out and stay as rigid as his stance. As if they're waiting with bated breath. And when you finally stand bare before him, he sheepishly drags his gaze to the floor with a flustered smile.
"I'm the one naked and you're embarrassed?" you tease and his posture relaxes.
"Because you're a vision to behold."
"Says the one who looks like an angel."
You back up until your knees hit the side of the bed. Like those morbid tales that depict curious listeners following a luring call to their demise, Seokmin's only a step behind you. He doesn't dare let his eyes stray further from your own, a goofy grin on his face.
"Consider this my fall from grace then, mayfly."
Gingerly, you sit on the edge of the mattress, waiting for his next move. He towers over you in this position. Formidable in appearance yet oh-so-gentle when picking up your left hand to kiss your knuckles and rub his thumb across its faded scar. Another smooch gets placed to your inner wrist and you hold your breath at the passion in those blazing cyan depths that refuse to look away. Then, a cautious touch to your shoulder urges you onto your back. Obediently, you lay down and a bunch of stray loose feathers fly up into the air upon impact.
"Beautiful," he murmurs.
The clothed knee resting between your legs helps his arm support the weight of his body hovering above you. A tentative hand slides down from your shoulder to your hip, leaving goosebumps in its wake. Caressing every scar, memorizing each color and swirl of ink decorating your skin, and erasing any insecurities or blemishes you see in yourself. Cold digits draw whimsical shapes and tickle your abdomen, stopping above your pelvic bone.
"May I?"
"Of course."
Seokmin rejoices in your consent by littering your collarbone with love bites. And his touches move lower, tender despite their mechanical nature. Warmth blossoms and flows under every surface of your skin Seokmin's traced, coiling and settling in a pulsating — almost painful — heat rupturing between your legs.
Only he can be the one to relieve this ache which he precisely aims to do. A simple, single brush across sensitive folds instantly has your breath hitching, shaking beneath him.
"Are you alright?"
"Mhm… yes."
He audibly gulps at your unexpected whimper of ecstasy, reluctantly tearing away from watching amorous bliss overtake your facial expression to the wet heat detected by his pointer finger's sensors. A feral growl rumbles in his chest at the debauched sight of desire beginning to dampen your thighs — the trace of what he's been smelling from you now overloading every single one of his senses as he coaxes more to flow from you. Seokmin's more than thankful for his enhanced vision and the glow of cybernetic technology baring your most intimate parts to him.
Guided by an instinctual impulse, he eases a finger inside. Your back automatically arches off the bed, eliciting a sweet gasp of delight. The cool touch of the digit seized tightly by the pulsating walls of your cunt slowly warms as it adjusts to the welcome intrusion. He soothingly brushes the knuckle of his middle finger across the soft outer flesh of your pussy to relax its grip. Eventually it lets up enough to let him explore further and deeper than your own have ever reached.
"I'm… I'm not sure how best to please you," Seokmin admits, drinking in your every reaction to his curious ministrations. "But there's this urge, this need, to make you feel good. Prep you properly for my… my entry."
By pure accident, he strokes a rough patch of nerves that makes your eyes roll back, hips lifting at the sensation of wanting more of whatever that feeling was, and your quiet noises melt into a loud, needy moan.
"More," you plead, "touch me more, Seok."
He eases his other finger inside without question, grunting at the squeeze that almost prevents him from moving to where you want him the most. But unlike the rest of his quivering body, the prosthesis remains steady, still, and patient. Waiting until it can bully itself and a third finger past your entrance's vice-like clench.
You start pulling on your breasts, trying to alleviate the tingling in them. Seokmin observes with a keen eye and a toothy, fanged grin. After a bit, he leans down to let his tongue trace the underside of one mound, leaving behind a saliva trail shining in the unconventional lighting as he tends to the next. Alternating with playful nips and naughty tugs to your nipples whenever your grip on them falters from the overwhelming pleasure.
So attentive and eager, soon you're writhing beneath him as you hit your peak. One hand grips your hip tightly, surely to leave a bruise with the way it cramps. His other doesn't let up, well-oiled mechanisms continuing to pump in and out of your trembling pussy until you whine from the overstimulation.
His wings fold protectively around both of you like a canopy as you share a tender kiss. Dazed and happy, you tenderly brush back black bangs and play with one of the feathers that's sprouted near the hairline above his ear. He shivers.
"Let me take care of you too."
"Are you sure? What about your shoulder?"
"That's the least of my concerns right now."
"I can still…"
"Later. First, I want to help you."
Suddenly, Seokmin's shy again, flushed cheeks darkening. "I… I think I'm a little different… down there so it's okay if you don't want to… or get scared."
"It's not like I've seen enough dicks to compare whether what you're packing is normal."
The both of you share a goofy laugh that eases the presumed awkwardness. He sits back to unbutton his pants but you stop him.
"May I?"
You might as well have knocked the air out of his lungs. He stares at you wide-eyed and then emphatically nods, finally clearing his throat to squeak out, "Sure."
Ignoring the aftershocks of your earlier orgasm, you sit up and kneel in front of him. Intent on a few minor distractions, your mouth and hands start at his shoulders to work their way down. Imagining you have the power to heal the damage dealt to his body and soul through tender touches.
You see a sad sense of beauty and justice in the patchwork of metal bolts and bark. And as you apply marks of love that bruise and blossom between them, he lets out a content warble. You're quick to undo the button of his pants, both of you gasping at the utterly wet mess seeping through the material when you tug the zipper down with your teeth.
He lifts his hips to help and once he's just as naked as you do you take him in. Anatomy was meagerly touched upon during your days at the convent, so truthfully all you're aware of at the sight of his heavy cock is the need to be filled with it.
And the closest thing to take him is your mouth, jaw already aching before you even open it. Almost reverently, your hands wrap around to stabilize it. Seokmin hisses pleasantly at the contact.
"You don't have to —"
He's cut off by a groan as you inquisitively suckle the tip. The copious amounts of slick smearing from it and down the base taste sweeter than Seungcheol's lollipops and you moan heartily, causing his thighs beneath your elbows to tense at the vibrations.
"Oh, mayfly."
A wing caresses your cheek that bulges as you take more and more of him, Seokmin's hands tearing at the sheets. The tip of another wing tantalizingly drags down your bare back. Your hands begin to explore, finding the puffy edges around the slit from which the thick cock emerges from. His hips jolt upwards at the contact to sensitive tissues, causing you to gag.
"Ah, 'm sorry!"
While he whispers repeated apologies, you're only compelled to take him further. Slowly you get used to the stretch, but no matter how much more you're able to squeeze down your throat there's still enough of his length for both of your hands to play with. It gets easier the more aggressive you get, his cock seeming to respond to your vigor in tandem. Soon you're lost to the haze of whether you're bobbing your head up and down or it's swirling languidly in your mouth on its own accord.
Seokmin's hips stutter but you feel the tremor first pulse against the inner walls of your throat. His cock throbs as you pull off of it, hollowing your cheeks and parting with deliberately powerful suction. A loud pop releases its tip and your hand supports its weighty girth falling forward. You dig the nails of your free hand into the muscle of his quaking thigh, ducking down to teethe at the puffy slit from where his cock must emerge.
Moving on to licking and dragging the point of your tongue along the sizable vein lining the underside causes Seokmin's low groans to turn into a high-pitched trill. Once you reach the swollen, leaking head and nibble on the hard glans, it spasms wildly and finally erupts. From the top slit seeps sweet syrupy fluid that readily overflows into your awaiting, open mouth.
"Thank you, thank you, thank you," he blabbers.
You'd reply that there's no need for gratitude, perhaps you'd thank him, but the viscous release keeps spilling out. Rivulets trickle well past your lips and coat your chest. Although still in a euphoric daze, his eyes flash with sharp satisfaction. Instantly possessive at the sight of your bare body decorated so erotically.
His wings snap open — filled with purpose — and your face is pressed down into the mattress. Surrounded in a smoky musk as the angelic monstrosity it belongs to and destined to be your mate hovers above.
Your voice comes out hoarse as you raise up onto your elbows and spitefully spit out a black feather. "Do those wings of yours prevent you from being topped or something?"
"I'll let you find out another time, partner," Seokmin huffs, laughter evident despite his apparent breathlessness. He steals a tender kiss, pleased grunting at how your lips — shiny and swollen — taste of him. "But for now…"
Like an anchor, the tech material warmed by your shared body heat and passion winds underneath your hips, keeping them raised. A calloused, ticklish touch roams traces your spine. He draws an occasional spiral here and there as he goes, mindful of your wound, until firmly pinning the nape of your neck to the side, creating the perfect arch of your back.
"I think you'll like this," Seokmin says as if he isn't liking the view below him.
But for you, straight ahead lies the dresser's mirror. It reflects the full manifestation of an independent Plant poised to devour a human in the most intimate sense. The fearsome size of his cock lies heavy on top of your ass, leaking droplets of arousal all over your backside.
"Will it fit?"
"Of course, you are mine to claim and take." His hips just forward and you both moan. "I think we're both wet enough to try."
"I trust you."
"Let me know if it hurts in any way and we'll stop right away, mayfly."
Many troupes of desert-traveling dancers have mesmerized you before. Yet even they can't compare to the graceful and smooth motion of Seokmin releasing your neck to align his tip with the entrance of your cunt and slowly bullying his way in.
Tears of pain mixing to unfathomable pleasure blur the vision of your mouth widening to let out whines and moans. "Seokkie…"
"Mhm, mayfly… my love… my mate."
Finally, the front of his thighs are flush against yours. Hips pressed tight against your ass. Fully sheathed inside your tight hole, neither of you have ever felt such intensity before. He surrenders his body weight on top of yours, hands braced outside of yours clenching loose feathers and silk sheets. The outer heaviness matches the intensity of what your pussy struggles to accommodate.
"Mine."
Seokmin's hips swirl at a slow pace. Rather than thrust, he massages the sensitive glands at the base of his cock with the soft flesh of your ass. His length seems to shrink and grow and writhe with a mind of its own, filling and teasing you nonstop. Leaving no surface of your inner walls untouched or untended to for too long.
"Yours."
You shudder in blissed-out delirium and Seokmin lights up — literally.
Fluorescent lines glow in distinct patterns across skin, brightening the more he starts to pant and build up your shared pleasure. Sharp canines prick into the skin of your unmarked shoulder as he wraps his prosthesis under your stomach to raise your hips, the new position driving you faster to that rapidly approaching edge. You cry out with a lurch, blurrily making out his glowing form that shudders above.
Though the view in the mirror gets hidden by black wings stroking your entire body. Teasing the underside of your tits and tenderly brushing away the stings of his teeth marks.
"I-I love you," Seokmin rasps.
"Love…" You manage to enunciate the words, mind emptying and drool wetting the bed as your second peak approaches. "Love you too."
Pain and pleasure draw forth an onslaught of your apparent arousal that lecherously mixes with the frothy mess dribbling from his cock. Claws appear on Seokmin's right hand, another addition to the bestial Plant features emerging in the throes of passion. He's not completely lost to the primal thrall though, able to resist from breaking skin.
Delicately scratching your waist without drawing blood, then using the finely pointed tips to pluck and tease effortlessly at your clit. You cry out, body shaking as waves of euphoria crash against the shoreline of imminent pleasure.
Seokmin helps ride out your peak with a couple of speedy thrusts. The feeling of his hips slamming into you has you seeing more stars than Gunsmoke's galaxy contains. And just as you're overcome with too much stimulation, he lets go with a particularly strong bite into the top of your shoulder.
His cock softens and its heavy weight like a blanket along with the continual pump of his warm, soothing release. The feeling of it leaving none of your inner walls untouched feels as sweet as it tasted on your tongue and helps ease the ache inside your cunt. Still joined together and slick with stickiness, he collapses onto his side and gently assists you with rolling over so you can face him.
"Hey, you."
"Hello there yourself, lovely mayfly."
Your nose wrinkles but gets smoothed out by feather tips playing with the ends of your hair. Seokmin smiles as you snuggle closer into his chest so two of his wings can cocoon around you as the heated fervor from prior activities cools.
"Did that help?"
"… Yes," he says though his tone wavers with hesitance.
You raise your chin and see the electric blue luster hasn't faded yet from his gaze. Sheepishly, the corner of his mouth raises and you shiver, feeling the swell of his cock stretch out your pussy. The bulge it creates brushes against Seokmin's abdomen and he twitches.
"Sorry, it's… I'm gonna be kinda insatiable now that I've had a taste…" He trails off, wings snapping behind him. Slowly, he pulls his hips away and you both hiss as his cock is dragged out.
"What are you —"
You're cut off by the animalistic glimmer in his gaze, catching the feral smirk that he attempts to hide by licking his palm. Quick as lightning, Seokmin fleetingly swipes the outer lips of your cunt and brings his fingers, tonguing at them. Body set aflame again, neither of your break eye contact as he moans headily.
"But not of this," he rasps.
Before you know it, you're staring up at the glow-in-the-dark stickers on his ceiling with your mate between your legs. His wings trail along your calves, their flexible ends curling near your inner thighs, encouraging them to spread and stay open, pinning them in place.
"Oh, aren't you a beauty?"
He moans shamelessly at the sight of your messy, glistening pussy. You squirm at the ticklish sensation of his feathers and that smoldering, ravenous look. If only he knew what it was like to see him devour you with his mouth.
Delicious.
Just like the feeling of his tongue working its way inside and licking up the shared essence of your releases.
Your fingers weave between strands of hair as black as night, tugging lightly and accidentally snagging one of his ear feathers. He moans eagerly, and the vibration has you shuddering, already quickly nearing another mind-shattering orgasm. But you don't let him carry you there too fast, smooth brain muscles trying to form a question.
"How… long… how long do these cycles last?"
Seokmin presses a loving kiss to your twitching clit and blows, entranced by how you clench around nothing. Then he smirks, elongated teeth shining in the darkness like a predatory warning though you have nothing to fear.
"As much as you can handle but… we're really only just getting started, mayfly."
Tumblr media
The motion light kicks on as Seungcheol shifts his boots in the direction of the unlit kitchen area. Junhui and Minghao's entrance awaken the rest of the lights and they frown at the makeshift bunker set up.
"What are you three doing in here?"
Seungkwan sleepily mumbles a curse word and next to him, Mingyu blearily rubs his eyes. A scattering of empty pudding cups and bottles lie around them as well as a disorganized array of poker cards.
"We're afraid to venture out of here."
Junhui shares a secretive look with his closest friend at Seungkwan's cryptic words. "Ah, so that's happened. Or happening."
"'Bout time y'all came 'round. Time for ya to pay up!"
"Pay up for what?"
"Compensation. 'M the one who got the closest to bein' right knowin' they'd fuck after confessin'."
"If anyone needs compensation, it's me for the mental damage of having to make one of my lovelies into an enhanced sex toy."
Seungcheol guffaws. "Ya didn't! Ya lil cheatin', schemin' scientist!"
Meanwhile, Mingyu looks mighty concerned. "Does that mean Seokmin has a dildo for an arm?!"
Minghao crosses his arms with a steely glare. "No."
"Oh good. I don't think I could look at him the same."
"I don't think any of us will ever look at him the same again."
Junhui eagerly rocks back and forth on his heels, hands stuffed in the deep pockets of his lab coat. "Do you think they discovered all the functions and benefits of it yet?"
"Should be our next bettin' round."
"No more bets. I don't care if it's half a double dollar to go in, I refuse to go through this again."
Mingyu elbows his raven-haired companion. "C'mon, your heart's warmed by this!"
"Warmed and consumed by the rage and fury of hellfire, yes."
Giggling, the tall man smiles widely and holds his hand out. "Alright, I win then!"
"Win what? Thought you didn't remember your bet."
Mingyu purses his lips. "Only because none of you took me seriously and joked with a bunch of gross innuendos when I said they'd find their home in one another!" He then sighs dreamily. "But if I'm right, we'll know by tomorrow morning."
"Who says it'll be tomorrow mornin'. Might take weeks. Months even, I reckon'."
"I'll kick you all out before it comes to that," Minghao threatens and runs a hand through the few strands of hair without a bead. He tosses a wad of money in front of Mingyu. "Never involve me in this again."
Despite all the grumbling, everyone has a sense of lightness in their hearts at the thought of their dear friends finally getting together. And the happiest of them all is Mingyu, who cheerily gathers his prized double dollars, dreaming of all the pudding he can buy.
Tumblr media
A lone figure stands on the edge of the valley of the Melca Border. The Sea of Sand, aptly named, can change tide and turn vicious at any second. Their cloak billows in the sandy winds that whip around them, though even the steadfast hood can't hide the satisfied smile on their face.
"You did well," they commend and the name that falls from their lips is one some might consider lost to the sands of time.
"Saintess." Another figure materializes out of the sand gusts in response to the praise. "It is to be done as you said."
"Very well. Shall we go now?"
Whether it's the mysterious sands that swirl around and whisk them away or the lost technology cube that transports them, no one will ever know for no one ever saw them. Like ghosts, they disappear and find themselves outside the real ghost town — where it all began.
A toma croaks in the distance. Brave travelers dare cross the ruined wasteland and the saintess meditating atop one of the largest rocks hidden in the shadows opens her gray eyes tinted by lilac in the glow of the moons to observe. Despite all of her traveling, the white robes wrapped around her body remain in pristine condition.
She turns behind to look at the man standing over a scattering of stones, staring intently at one of them. With poise and purpose, she dusts off her clothes and strides over to him.
"Chan."
Brown eyes tear away from his own name carved into the headstone in front of him to look at the one who's said it aloud.
"Yes, Saintess?"
"Do you regret it?"
"No. Never."
"Good," she states, satisfied with his response. With a grand sweep of her hood to cover short, dark hair, she gestures to the east. "We will set up camp one more night before returning to the Saint in the morning before he speaks with our Master."
Chan mutely nods, following the saintess back into the desert where she confidently leads him to a cave that will shield them from the unpredictable nature of Gunsmoke's wastelands. He thinks of you, the girl he must keep safe and two brothers. One with wings as pure white despite his continual revelry with hate-filled darkness, the other bearing ones the complete opposite color of his twin — a wild card.
He reminisces over the Blessed and Holy Sisterhood of Little Ivywood, the convent and all the orphans that lived there. Pondering Sister Meryl's role, who stands before him now as the revered Saintess, leader for the Eye of Joshua and second only to the Bishop of the cult named after himself. She moves curious little statues back and forth across the surface of a large flat rock and the young man can't help but ask her a question in the unnerving silence.
"Do you think this will work?"
Meryl smiles elusively, as always. She picks up the smallest one with a deliberate flourish, placing it on a blackened space close to the last row of alternating squares carved into the stone's surface.
"Have you ever played chess before?"
"No, what is it?"
"An Earthern board game. It is quite complicated." Gesturing to the piece she just moved, she continues. "This is a pawn, the weakest of all chess pieces."
Chan bristles. "But strength comes in numbers, no? There are eight of each color, surely the right side can find a way to win."
Unfazed by his agitation, the saintess nods placatingly. "With the right strategy, even a pawn may become a queen — the most powerful. Unpredictable." She points to a white figurine with a cross on top of it. "Enough to checkmate a king."
Entranced, Chan watches as she rearranges and repositions various pieces across the faux chessboard. Soon, the pawn that took on the mantle of a Black Queen captures the White King. His eyes roam what's left on the battlefield at the end of the match, pointing to one that looks like a tower.
"What's that one?"
"A rook. It best supports an allied pawn towards promotion from behind the scenes." Her eyes sparkle mischievously. "It's most powerful during the end of the game, as you can see."
Chan gulps, holding his breath for a moment, and clears his throat. "Then I'm ready."
"Wonderful," Meryl nods, "we'll depart for Master Dokyeom's stronghold in the morning. I'm sure Joshua, our dear Saint, will be… pleased upon our return."
"To the glory of the Black King's rise."
"And to the glory of our so-called queen."
Keep him safe, Chan thinks to himself as he settles on the ground. And yourself. One day we'll reunite in the most joyous of occasions…
He pulls out a faded wanted poster with the infamous outlaw worth sixty billion double dollars, donning a wishful smile before closing his eyes and murmuring, "I'd even bet this impossible amount on it."
Tumblr media
onlyseokmins: April 2024 ©
128 notes · View notes
markantonys · 3 months ago
Note
"Rand's misguided chivalry is a central flaw of his character. If you remove it from his character in the show he's not the same character anymore." I have seen this argument few times about Rand and I have never understood it and strongly disagree. I always felt that his central flaw was believing he has to do everything alone. And his chivalry as it's depicted in the books simply wouldn't work with how show Rand has been characterized thus far.
Like, show Rand actually respects women as individuals whereas book Rand puts them on pedestals (I love him but it's true). I am curious how the show is gonna handle his conflict with the Maidens cause I can't see show Rand forbidding them from fighting cause they're women. The only thing I can think of that the show might do is he's hurt when they in particular die cause they're all he has left of his birth mom cause she was a Maiden.
100% agreement! imo many readers mistake "X is a big thing in the books" for "X is an important thing in the books" (though of course, we all have our own personal opinions on what is important or not based on our own individual interpretations of the story, so MY opinions on what's important or not are hardly right all the time either!). is misguided chivalry a big thing with rand in the books? yes. but does it affect the story or his character development in a significant way? i'd argue it doesn't, in the sense that the same narrative purposes can be accomplished by making his attitudes gender-neutral. if you change "rand has a problem with women dying for him" to "rand has a problem with anyone dying for him", or "rand wants to protect women" to "rand wants to protect everyone", or "rand/LTT is traumatized by his murder of his wife" to "rand/LTT is traumatized by his murder of his whole family", that doesn't alter the core of his story & character. the core of rand is someone who's so afraid of and guilty about hurting the people around him that he pushes them away and tries to carry all his burdens alone; there's no narrative need for him to have a specific hangup about women getting hurt, and that core doesn't change if that hangup is removed.
plus, multiple male characters share the same hangup about women getting hurt. how can misguided chivalry be soooo central to Rand Specifically when mat and perrin also suffer from it? when practically every society in WOTworld is set up to keep women from being soldiers or participating in situations where they might be harmed? even the aiel & seanchan place restrictions on what women are allowed to be warriors (only the unmarried & childless, because as soon as you become a man's wife or a child's mother your most important duty is now staying alive and safe For Them; meanwhile husbands and fathers have 0 restrictions from being warriors in any WOTworld society). imo it was much more of an internal cultural bias on RJ's part than it was a specific character choice for rand and rand alone (which is not a knock on RJ; all storytellers have their own internal biases that they bring to their stories, it's human nature! but not all of those biases are required for the story to work, and it's also human nature for adaptors to replace the original creator's biases with their own.)
it's also worth noting that the show is being made in a different time than the books. no matter what some readers think, a story being told in a different time HAS to be altered to better suit the audience of that time. we're supposed to sympathize with rand, but most viewers in the 2020s would find his benevolent misogyny irritating and frustrating, and it would turn them off of his character and make them find it difficult to understand or sympathize with his actions or his trauma. as someone who came into WOT brand-new in the 2020s, i had absolutely ZERO sympathy for any of rand's moaning about Must Protect The Women and all of that stuff accomplished nothing besides making me want to bang his head against a wall (i still love him though lmao). it was genuinely detrimental to the pain i was supposed to feel from rand's arc because i kept getting annoyed instead of sad! and i would be FAR from the only brand-new-to-WOT-in-the-2020s person to feel that way if the show had included that angle. for example, rand struggling to hurt lanfear ~because she's a woman~ and moiraine "dying" as a result would have 2020s audiences screaming at him for being a fucking moron, and a sexist fucking moron to boot. rand struggling to hurt lanfear because he's wrestling with extremely complicated feelings for Her Specifically due to the situationship she manipulated him into and moiraine "dying" as a result will be a hell of a lot more sympathetic to 2020s audiences and will allow the genuine tragedy of that moment to come across.
that's really what adaptation in a different time is all about: look at the intended emotional effect of a scene in the original work, and alter the scene as needed in order to inspire the same emotional effect in these different times. because 1990s audiences are different from 2020s audiences and sometimes it takes different methods to give them the same emotional reaction.
as for the maidens, in addition to your reasoning, it'd be super easy to simply say "the maidens are the sub-group among all rand's armies that he feels emotionally closest to, hence their deaths hit him the hardest." there's a really familial relationship that develops there - of course rand would be cut up when members of his Found Family die! there's no reason it needs to be related to the maidens being women. rand's behavior with them would change 0%, it would only be the motive behind that behavior that's different (different and far less annoying, and thus more moving and emotionally impactful).
37 notes · View notes
theresattrpgforthat · 6 months ago
Note
I asked abaut a dating rpg but of you know of an easier game to hak than KoB i woud love recomendasions for that to Im kinda new to haking so I woud lovde tips on games easy to change
THEME: Hackable Games (Dating Sims).
Alright friend, I said I’d address both parts of your question, and this is me answering both parts of your question. In my previous rec post, we talked about ways you could take dating sim games that are already out there and how you could combine them with Kids on Bikes. I also talked about the Kids on Bikes system, and the kinds of things I think it expects from people who are playing it.
So, now that we’re talking about games that are easy to hack, let’s talk about some options. I've got two different approaches here: taking romance games and tweaking them, and using some beginner-friendly SRDs.
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Caltrop Core, by TitanomachyRPG.
Ever wondered how to make your own TTRPG? Welcome to v1.2 of Caltrop Core, an introductory game design system using the humble and sharp d4!
Caltrop Core is a system designed for folks that are new to game design. It’s meant to be an extremely simple system reference document (or SRD) that guides you through the basics of the game you want to play. Your resolution will involve rolling a number of d4s and looking for the highest one; as the designer you’ll have to decide what is worth rolling for and whether your characters will be spending resources (tokens) to improve their chances of rolling or whether they’ll use a predetermined set of stats. The range of games that have been made with this system are very broad, from games about underwater cephalopods, to games about taxis in space, to games about doing your best to win your sapphic love.
What’s So Cool About _? By Jared Sinclair.
The original game of What’s So Cool About Outer Space? is no longer available on Itch.io, but Litza Bronwyn’s guide on how to make a WSCA game is still there. WSCA is a very simple system, asking each player to make up a few things about their character, and then detailing how to resolve something that is risky. What success and failure look like will usually be determined by the table as a group, and the player will roll 2d6, adding +1 to the total based off of things that exist on your character sheet or other questions that make sense in the genre that you’re playing.
The GM advice is also pretty basic, encouraging the Game Master to continually introduce new things that are happening, and dealing some key elements of the genre that you’re trying to emulate. There’s also the expectation that as you play, the game will grow; you’ll come up with new rules to make sense of specific situations or challenges that make sense for the kind of game you are playing. This is another beginner-friendly approach to game design, starting you off with a few basic tools and encouraging you to fiddle with them until you have a game that makes sense for your table.
If you want to see what kinds of games people have made in this genre, I recommend checking out the What Is So Cool About Jam!
Dating Sim, by Tyler Crumrine.
Dating.sim is a light-hearted romance roleplaying game inspired by the TV show The Dating Game as well as the “dating simulator” video game genre. Dating simulators are narrative-heavy games where players can date one of multiple eligible characters via choose-your-own-adventure-style conversations. Make the right choices and a character might like you more, make the wrong choices and they might like you less. Dating.sim recreates this structure through competitive roleplaying, with players improvising multiple-choice options for one player to select over the course of a date.
With more of a competitive, game-show style of play, if you pick up Dating Sim, you’re not so much hacking a game as you are creating a setting to put into the game. The art for the game points to a multitude of genres, so you would just want to start the game by asking the table about the universe this dating game show is happening in, and what kinds of contestants would be on it. This suggestion is more in line with the previous week’s posts, but sometimes trying out these kinds of games will help you figure out what kinds rules make sense for the game your playing; are your dates competitions? Are they mysteries? Or are they something else?
Thirsty Sword Lesbians, by Evil Hat.
Thirsty Sword Lesbians is considered genre-agnostic, with some suggested settings inside the game, but plenty of room to create or borrow a setting of your own. Hacking this game could be anything from creating your own custom setting but running it rules as written all the way to creating your own movies and character playbooks to fit the feeling of a dating simulator.
In general, PbtA games can provide great engines for interpersonal drama, which means that it often lends itself to allowing players to take things down a romantic path. Pasión de las Pasiones is another romantic PbtA game, this time originally focused around Spanish telenovelas, but I’ve seen people hack it for other genres as well.
However, keep in mind that the more concentrated a game is around a specific type of media or theme, the more work you’ll likely have to do in order to make it work for the theme you’re aiming for. In terms of PbtA games, this is especially true.
Boyfriend Dungeon Unofficial TTRPG, by CaptainKrail.
Make a character, fight through Dunj's, Craft items, Wield friends, level up by increasing your relasionships and fall in love in this Tabletop adaptation.
This TTRPG is an adaptation of the Powered By the Apocalypse system, using 2D6 to resolve conflict.
Because this game is specifically inspired by a dating-sim style game that involves impressing potential partners through learning about them, this game might be worth looking at, although many of the character options are focused around combat. I like the fact that part of the progression in this game is discovering more about the back-stories of the date-able companions, indicating that you are growing when you’ve built enough trust with someone to unveil more about their personal story.
Some Other Things To Think About
Tumblr media Tumblr media
So I’ve watched a pretty in-depth explanation of how games like Tokimeki Memorial work, and I’ve also played Monster Prom. Both of these games reward multiple plays, because you’re expected to learn more and more about each romance-able character with every time that you play. If you wanted to replicate that in a tabletop roleplaying game, I think the closest mechanics that work for that kind of game are mystery games, especially games that have characters slowly accumulate clues that they can use to answer a bigger question.
The two biggest games that I can think of that are mystery-related are Brindlewood Bay and the GUMSHOE system.
Brindlewood Bay is a game about elderly ladies solving eldritch mysteries, but it’s also been hacked a number of times to represent mystery-solving in various settings. If each “mystery” was focused around a single date-able character, and the theorize roll was transformed into a roll that is actually you asking them out, you might have an interesting loop there.
GUMSHOE is an investigative roleplaying system that is designed to feed the players different clues throughout the course of play, but leaves the interpretation up to the players, giving them a series of investigative abilities that help them uncover extra information. You could re-structure this to make the clues elements of a character’s backstory, with the abilities of each character tied to ways that they can set their crushes at ease, slowly unlocking information that informs them about what kind of date their crush would like to go on.
A big caveat I have with both of these games is that I don’t think they’re necessarily easier to hack, especially if you haven’t played either of them. If you want to turn games like these into a fleshed-out dating simulator, my recommendation would be to pick up the game, run it RAW for a little bit, and think about what you like or don’t like about the game. If you want to make a quick hack, this kind of process probably isn’t for you.
39 notes · View notes
san-sebastienne · 9 months ago
Text
I don’t care that it’s been months; I’m still thinking of how to tighten up s2 and make it have literally any narrative impact/emotional growth. So here’s my chopped and screwed s2 rewrite that nobody fucking asked for, PART ONE:
The big, overarching change is that Ned Lowe is the BBEG of s2. We’re saving Zheng and, more pertinently, Prince Ricky for s3 (that’s definitely happening in my world, shhh). This gives weightier narrative stakes to the Kraken era, since the looming problem is predicated on Ed’s actions – much like the Badmintons as BBEGs in s1 were based in Stede’s actions/past.
The season begins the same: the trauma crew are raiding every day, never making port. The Kraken is making everyone’s lives difficult. They break Ned Lowe’s record, but it doesn’t seem to matter (also Lucius is hiding in the walls of the revenge, causing even more stress and probably trying to haunt Ed. Let’s add a little levity.)
Stede and co in the ROP. Stede’s bartending at Jackie’z and hears someone talking about blackbeard… but they’re being very complimentary. Calling him “fascinating,” “a dedicated man” – not the kind of language that Stede’s gotten used to arguing about. Who’s this gent who seems to actually GET Ed? His name is Ned Lowe, and he’s looking for his old pal blackbeard.
Stede and the crew hitch a ride out of the ROP with Ned, since they all have the same goal – finding Blackbeard. Besides, Ned is genteel. He seems to have the same sort of appreciation for finer things that Stede has, and it’s nice to see after spending so much time cleaning up vomit at Jackie’z. Maybe Stede and Ned have a dinner in the captain’s cabin a la Barbarossa and Elizabeth Swann in the first PotC… everything is grand and well laid out, but something is very wrong. Stede tries to ignore this, but his “this guy is bad news” senses from being a gentleman are tingling.
Meanwhile, back on the trauma ship, Jim is trying not to mourn Oluwande. They’re very “everyone I’ve ever loved is dead; why would he be any different?” They’ve thrown themselves into pirating as a way to double down on their hardened I Am Vengeance persona, and this growing thing with Archie as a rebound.
Leg thing/Frenchie is first mate now/crazy storm thing/let’s kill Blackbeard are all the same. Except Lucius is there, probably spending a lot of time hiding with drunk/sick Izzy (there’s some hurt/comfort in both directions, as much as izzy can be lucid for it). He also shows up for that final shot of the crew looking down at Ed while Jim hefts the cannonball. Ed’s not worried about hallucinating anymore; he’s finally about to die!
It’s Ned’s ship (plus Stede et al) that comes across the storm wreck of the Revenge. Our crew still has to escape over to their old ship, not because anyone found Ed’s corpse but because Izzy, in a moment of clarity, is like oh shit, Ned Lowe is super bad news, we have to get the fuck out of here right now. This way we get the beginning of a basis of trust between Izzy and Stede, since Stede listens to the insistence of the Trauma Crew and takes Izzy’s advice on when to get out of a bad situation.
Gravy Basket happens.
Someone (Lucius?) tells Stede that Ed’s body is still onboard. MerStede happens.
Jim is extremely overwhelmed that Olu is alive. The two of them have a very sweet romantic reunion. They confess to Olu about Archie, but insist that she was just a rebound. Archie tries to laugh the whole thing off – it’s fine! This didn’t matter! Shit things are bound to happen to everyone! Jim feels mega guilty and starts to realize that maybe it wasn’t just a rebound – they might actually care for Archie.
The uicorn leg half of “fun and games” is pretty much the same, the big division between the crews being that The Trauma Crew wants to banish or straight up kill Ed, but they’re still very much being chased by Ned Lowe. Stede’s crew insists that getting distance here is more important than adjudicating that mess.
We do all still come together to give Izzy his new leg.
Ed is locked in some kind of makeshift brig, making everyone tetchy and uncomfortable. Except for Stede, of course, who sees this as his chance to explain himself to LITERALLY captive audience Ed. Stede has the “I love everything about you” scene with him there, and explicitly tells Ed that he didn’t go to the dock bc of Chauncey (holy shit, how does he never fucking bring that up in the actual s2). Ed is moved but not convinced to forgive Stede… yet. They do the hand holding thing here, but don’t have the conversation about taking it slow. Instead, offering his hand thru the bars of the brig is the only thing Ed does to show that he’s heard Stede and is considering forgiving him.
The other half of this episode is the crews re-integrating emotionally. Jim/Olu/Archie explicitly discuss their relationship structure. Jim can be with both of them. Lucius and Pete get to have a moment about how Pete thought Lu was dead; Lucius admits that he kind of thought he was too, since all he did was hide and hang out with a guy who was too delirious to even really recognize him.
Somehow we still get Ed in that catboy collar. Nonnegotiable.
Part two incoming…
39 notes · View notes