#just passed that episode where they go to the factory with the goblins
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loverboybrightsideghost · 7 months ago
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sasha <3
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unofficialkfamtranscripts · 5 years ago
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King Falls AM - Episode Six: King of King Falls
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Summary: July 15, 2015 - In an effort to learn more about his new hometown, Sammy books an interview with author and King Falls historian, Howard Ford Beauregard III, however Ben questions Sammy's intentions as well as Beauregard's facts.
[Podcast intro music]
[jazzy church organ music]
Deacon Reggie Back by popula’ deman’ from tha Lawd On High, tha King Falls Stompin’ Out Tha Devil Revival will be extended two extra Sundays. Join us for a fi’th consecutive week as Reverend Xavier “Get Right With God!” Hawthorne leads the King Falls faithful, the most turnt up celebration of tha year! Come raise your haaands to the skyy an’ annoint the son o’ God! Tha Holy Spirit will be so strong, your granny bound to get ratched!
Reverend Hawthorne God is’a Good. God is’a GreaT-a. Satan is on your back because he likes ta haTe-a. Shake ‘im off for Jesus! Just shake him off! Before it is too late! Glory, Glory Hallelujah!
Deacon Reggie Come celebrate with the most highly favored congregation in town! Just outside the city limits, off’a Route 72 and MLK. (That’s Mary-Lou Kilpatrick Drive for those coming out o’ town.) [rushed disclaimer] King Falls Stompin’ Out the Devil Revival is a trademark of Right With God Productions, all use and reproductions must have written consent from Reverend Hawthorne, or the Lord above. To God be the Glory.
[KFAM intro music]
Ben [in bg] I don’t want to do this!
Sammy And we’re back! You’re listening to King Falls AM, that’s 660 on the radio dial, and that was a perturbed Ben Arnold. We got a packed show for you this evening. We have a special guest, in the house—
Ben Sorry, folks!
Sammy What are you so fired up about, Ben?
Ben You know.
Sammy Well, our dear listeners don’t know, and we’ve got a few minutes before—
Ben B-before we talk to your guest.
Sammy Our guest.
Ben Oh, there’s no wa— I would never book that guy in a thousand years. He’s all yours.
Sammy [pleading] Ben.
Ben It’s just ridiculous! If you wanna make fun of me, do it off the air! This, is not cool.
Sammy I’m not making fun! Listen folks, I did a little research—
Ben On his own.
Sammy On my own, about King Falls history- and moreso, its history with the paranormal! So I go out of my way to book a guest that is an expert in this field!
Ben HOH! BULL!
Sammy And now Ben thinks I’m just messing with him when actually I’m just trying to get a better grasp on the supernatural phenomenon that happens in our beautiful town!
Ben [quickly] You never believe it when it happens on air, why would you bring- this guy in. You’re- you’re trying to break him. Which should be easy since he’s a—
Sammy I’m serious! I’m just trying to get a better understanding of what we’ve been dealing with the last few months, Ben. And this guy, our guest, has written a book about just that!
Ben It’s an e-book, Sammy. My mother can publish an e-book. He’s a whack job.
Sammy Why are you acting like he’s not sitting right in front of us?
Ben Oh, you’ll see.
Beauregard [HFB3 has a “High Class-Better Than You” drawl at all times] “Whack job”? You must be speaking of the 1957 3rd Street Massacre— or your journalistic career.
Sammy Uh, good evening sir. Thanks for making it down to the station tonight.
Beauregard [insincerely] Charmed.
Sammy Ladies and gentlemen, we’re being joined by- an author—
Ben [cutting in] E-book.
Sammy —and King Falls paranormal expert—
Ben Self-proclaimed.
Sammy —Mr. Howard Ford Beauregard.
Beauregard The third.
Sammy Of course. Howard Ford Beauregard the Third. How are you doing this evening, Howard?
Beauregard Mr. Beauregard. And as the common folk call it: I’m swell.
Ben *clears throat* So, Mr. Beauretar[sic]—
Beauregard Is your man speaking to me, Mr. Stevens?
Sammy [confused] No— Man?… Ben?
Beauregard You shan’t be too careful these days.
Sammy So, Mr. Beauregard. How did you come to be an expert in the paranormal and supernatural aspects of King Falls?
Ben [sounds like someone whose point is about to be proved] This should be good!
Beauregard As well you know, my family settled this town of King Falls many many moons ago, so its lineage is pure and unfiltered through my veins. My family has witnessed it all and, of course, that has been passed to me and now, through my memoir, passed down to you.
Ben *laughs* Right.
Beauregard May you ask your manservant to please hold his tongue as the adults speak?
Sammy Excuse me?
Ben Sorry! Beauregard. A-also, uh, in this century, where we live, I’m the co-host of this show.
Beauregard [condescendingly] How splendid. Your mother must be co-proud of you. Mm?
Sammy Okay. To make a U-turn back to the original point, you were saying—
Beauregard Yes. We founded this city. We know every minute detail of its hellish existence. Especially when it comes to the oft spoken about ghouls, goblins, and extraordinary happenings we are known for.
Ben [offended] King Falls is a magnificent town. There is nothing “hellish” about it.
Beauregard You’re. Welcome.
Sammy So, it is true that one could say you are a self-proclaimed expert in these matters.
Beauregard The same one might say that you are a good radio host, but… doubtful.
Ben *exasperated sigh*
Sammy Alright let’s take some callers, shall we?
Beauregard [insincerely] What fun. I love hearing from the lowlies.
Ben [muttered]Jesus— Line 3.
Sammy Good evening, you’re on King Falls AM with Howard Ford—
Ron Yeah yeah, Sammy, let me just get right down to business. First off, am I live right now?
Ben Double live gonzo, Ron!
Sammy Ron Begley, from Begley’s Bait Shop, ladies and gentlemen. What’s goin’ on, sir?
Ron Howdy boys. [angrily] But seriously this message right here is for you so-and-sos that have been comin’ down to the lake, every damn night since this tournament, lookin’ to poach on Kingsie.
Sammy Wait a second. People are attacking Kingsie?
Ron They’re tryin’.
Ben Why?
Ron I assume it’s a bunch of hillbilly heroes tryna come serve up a side of podunk justice on our majestic lake creature for the John Doe. However, it’s a damn fact now that Kingsie, who wouldn’t hurt a damn fly, had f[bleep]kall to do with that body at the Bass Tourney. But these damn perpetrators need to listen and stop comin’ on my land and into the lake with malice in mind. Lake Hatchenhaw is a place of serenity, peace and fishing, you damn fools.
Ben [fiercely] Kingsie is a King Falls treasure.
Beauregard If I believed in lake lizards living in a water puddle I call a lake—
Ron I’m sorry? Just who the f[bleep]k are you, you hoity-toity—
Beauregard Aww, the salty tongue of the smartest man in the trailer park. I do not answer to your kind.
Ron [aggressively] Son, I could get from my lake house to the top of that mountain in about 22 minutes, so you best get your gazelles on and start putting pads to pavement. You pillow bitin’ son of a b[bleep].
[click, dial tone]
Ben Kingsie is a fact, Mr. Beauregard, unlike a great deal of what you have listed in your… “book.”
Beauregard I’ll bite. What is fiction in my memoir?
Ben Sammy? Please. [“let me tear this guy apart”]
Sammy [conceding] We’re all about the facts here on King Falls AM, Ben.
Ben [rapid and eager] Chapter 2, “Smokey and the Banshee.” Hate to break it to you? but there certainly isn’t an apparition driving a “ghostly Trans-Am through town square” late night every third Sunday.
Beauregard Says you.
Sammy Says facts.
Ben Chapter 5, “Bombing Range Road Rage” you mentioned General Abilene here, saying he goes out of his way to spook people on old Bombing Range Road.
Beauregard Your point? If you have one.
Ben Indeed I do! Everyone, and I mean everyone, knows that the general is seen in Sweetzer Forest. Lights emanate from Bombing Range Road. Possible UFO activity. All of that unrelated to Abilene.
Beauregard [laughingly] Sweetzer Forest? Hah! Imbecile.
Ben [getting increasingly worked up again] And furthermore, what’s this baloney about there not being an ancient burial ground under where your family built its textile factory? And you know what? let’s just come out and say it: Why has no one in the town ever seen you in the daylight?
Beauregard We have gone on record! time and time again. There is not now nor has there… ever been an “ancient Indian burial ground.” There have been… no disturbances either. I will not tolerate any more of this tomfoolery. And furthermore! not that it’s any of your business, but as far as my complexion is concerned, I have… an aversion towards the sun! I tend to do my deals and business… in the night-time hours! You might even call me… nocturnal.
Sammy Riiight… Nocturnal. Okay. Moving forw—
Ben It’s a well known fact that your family bought that land at a steal. And it was so “reasonably priced”? because it was on the ancient burial ground of the Hatchenhaw Indians.That said, there are sightings all the time- hell, there are videos of the ghosts trying to scalp your employees during work!
Beauregard Hogwash!
Sammy Y’know, I’ve seen it with my own eyes, I think. Ben pulled up one of the YouTube videos a while back and- I’m usually skeptical but I saw—
Beauregard Graphics and special effects or what-have-you! I’ll have the two of you know I did not come on this show to be mocked. One more retort from you valley-dwellers and I’ll have you expelled from the city limits. Mayor Grisham is a close ally, so tread trepidously.[sic]
Ben Bring it.
Sammy Whoa whoa whoa! everybody, let’s just relax. This is a conversation, Mr. Beauregard. Ben here is our station’s foremost expert on King Falls history, sir. It just seems like maybe the facts and your book’s stories aren’t exactly jiving.
Beauregard Let me be quite clear, this is my last warning. If you speak ill of myself or my family one more time, I will crush you. Your livelihoods depend on this fact.
Sammy Come on.
Ben [sarcastically] Oh I’d never speak badly about your family. They had the good sense to die before you turned into this joke, bringing down their hard earned reputations.
Beauregard Fire this insolent manchild at once. He’s nothing more than Channel 13 leftovers.
Ben I… B-but I—
Beauregard Aww. Did I touch a nerve Benny? Dispute this fact to all five of your listeners. Channel 13- a respectable organization- rejected you not one, not two, but three separate occasions. You working class cretin.
Sammy [awkwardly] I think maybe we should wrap this up.
Ben No wait. Sammy, I’m gonna use a lifeline. Phone a friend?[1] and ruin this douche.
[phone ringing]
Emily [sleepily] Hello?
Ben Hi! Emily.
Emily [suddenly more awake] Ben? Everything okay? It’s pretty late.
Ben It’s- it’s okay now that you’re on the phone. *shy, awkward laugh* You’re live by the way.
Emily *giggles* Ben! Hi Sammy! Hi King Falls.
Ben The lovely and knowledgeable King Falls Librarian, Emily Potter, everyone.
Beauregard The library? They can’t even keep my memoir in stock. What do you think about that?
Sammy [quietly] I don’t think that’s how e-books work.
Ben Hey! Miss Potter is trying to speak, Beauregard? Emily, can you… shed some light on a certain topic for everyone out there listening? All five of them.
Emily Yes. Anything for you and Sammy.
Ben We have… Howard Beauregard on the phone.
Emily Funny enough, I just finished your book, Mr. Beauregard. “King of King Falls”?
Beauregard Alas, finally someone with good sense and better taste.
Ben I’m glad you brought that up, Emily! Can you fill the listeners in on the history of the King Falls Library- which, Mr. Beauregard discusses in chapter 15 of his e-book. Did you- find any… discrepancies?
Emily Sure, Ben. Well, Mr. Beauregard mentioned the library a few times in various stories. However, he stated that during World War Two? the secret apartment was built inside the library. However, it actually—
Beauregard Ahhh! The Hitler Suite! Yes, it was commissioned by Germany, October 7th, 1944 as a possible hiding place for their infamous leader, Theodore Waldorf von Hitler.
Sammy Adolf?
Beauregard Gesundheit.
Emily I’m sorry but the apartment was actually built when the library was, in 1912. I’ve seen the blueprints and everything. Funny story, it was actually used as—
Ben Y’know, Emily, maybe we should hear him out on this one. I can see a connection forming here.
Emily *giggles* Oh Ben, you’re so funny.
Beauregard Miss Potter.
Emily Yes, Mr. Beauregard?
Beauregard You are a simpleton of the highest order, and should not be tasked to watch over a magazine, much less a palace of learning such as the King Falls Library.
Ben You son of a b[bleep]!
Sammy Ben! It’s not worth it, calm down, he’s just an old nutcase!
Beauregard Of course the two of you are thick as thieves. I should have known I was in for an ambush in this rrramshackle radio station. You two lowlifes should be honored by my presence!
Sammy Beauregard, please take yourself and go honor the dust in your mansion. We’re done here.
Beauregard How dare you. Turn this radio broadcast off this instant! I demand it. I will not be treated like this!
Ben Go.
Sammy [aggressively] If you don’t leave, Mr. Beauregard, we’re gonna be forced to call the sheriff’s department
Beauregard Well there’s no need to wake my personal friend, Sheriff Gunderson, from his slumber. He’d only throw the book at you rapscallions anyway.
Ben Your e-book isn’t worth the paper it’s not printed on.
Beauregard [sound of a chair being shoved back] [voice getting quieter as he storms off] You merry fools! I can buy this radio station! Just to fire you! Mark my words!
Sammy We’ll be waiting on those pink slips! but until then, get out of our studio, please and thank you. Well then.
Ben I hate to say “I told you so” but…
Sammy I’m sorry Ben, *sad sigh* [increasingly mumbled] y’know I was just trying to understand this stuff a little bit better.
Ben [sincerely] I appreciate that.
Sammy Folks, we’re just going to take a quick break here to get back on track but let—
Emily [softly] Hey, Ben?
Ben Hello?
Sammy Oh! Line one is still engaged.
Emily Thank you for sticking up for me, Ben.
Ben Ah! I mean, any time! I mean you, uh, you're- you’re… welcome?
Sammy Ladies and gents, Ben has just invented a new shade of red from all this blushing. You know what? tweet me @KingFallsAM right now and I’m gonna post a pic.
Ben [hissed] Shut up, Sammy.
Emily Hey, Ben?
Ben Yeah? I’m here.
Emily I was just wondering… Well, I’ve- I’ve been wondering, um, maybe, uh- And you can- say no! if you want. But, would you, possibly, like to- go out? uh, maybe to Rose’s Diner this weekend?
Ben [voice cracking slightly] Yes. I mean… Sure- maybe- we could do, something, like that! I’ll- I’ll, I mean I do. I need to… *clears throat* check my schedule. But um—
Emily Okay then! I’ll- talk to you later! Goodnight, Ben.
[click, dial tone]
Sammy Well I think—
Ben Don’t. [whispering] Let me savor this.
Sammy *chuckles* We’ll be right back after a word from our sponsors, kids.
[KFAM outro]
[CREDITS]
References
[1] Phone a friend- probably well known, but this is a reference to the show “Who Wants To Be a Millionaire”
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superchartisland · 6 years ago
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Gauntlet (US Gold, Spectrum, 1987)
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Gallup all formats chart, Your Computer Vol. 7 No. 3, March 1987
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Exits. Let’s talk about them! An overview of what we’re looking at is necessary before we make our way there, though. Gauntlet is another arcade conversion, like Paperboy of an American original by Atari. It’s also our most definitive meeting so far with Dungeons & Dragons. Gauntlet was heavily based on a more explicitly D&D game called Dandy -- D an’ D’, get it? -- and the references are clear, if mostly aesthetic.You pick your warrior/elf/valkyrie/wizard/ and set about going through some 2D dungeons from a top-down view, fighting past packed hordes of ghosts, goblins, and probably at some point dragons.
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The role-playing does manifest a bit more deeply in the form of slightly different attributes for different characters and in giving you one single large count of thousands health points to wear down, or build up by collecting the food strewn about the place. This approach lends each attempt at Gauntlet a certain long-term strategy missing from most lives-based games. The arcade version was also early to the idea of having four people playing at once, each taking on one of the four characters and giving it that adventuring party feel. It gave players the choice to co-operate or to hinder each other, shooting food before other players can get to it. A surprising amount of the game, including that aspect, remains intact on the Spectrum version, even as it brings the number of possible players down to two.
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Now, exits. There are a lot of different exits in games, from the ways out of each room (and into another) in Jet Set Willy or Fairlight or countless others, to the exits at the end of each level of Uridium or Thrust. Those exits are both softer, in that your ship is shown as leaving the bounds of a particular locality but both boundary and the connection to a destination are less obvious, and harder in that they irreversible. Exits can sometimes be intricately tied up with goals, the things you need to achieve to move on. The finish line in each race in Daley Thompson’s Decathlon, the point of leaving the event, is a goal and an exit of sorts.
Gauntlet elevates the exit above any of those. The exits in Gauntlet are notable for being squares with ‘Exit’ written on them, slashing through of any idea of symbolism or of representing a place. The name and the thing it names become one and the same thing. Exit means exit. It shows a bold reliance on conceptual power, which turns out to be rather deserved. Nothing else needs to be achieved in each of Gauntlet’s dungeon level but to find and get to the exit.
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Sometimes it won’t be obvious where the exit is. Sometimes it will be tantalisingly placed beyond a locked door that you must find a key for. But it always ends in the same way. Because there are so many enemies and enemy-generating factories around, running away where possible is frequently a good strategy. So there you will be, being chased by a screen-filling army of the hostile, when you locate and reach the exit square, and all the problems vanish out of consideration in an instant. You will have a new level to contend with soon, but in that moment this one is gone completely. No one follows you through the exit. Consequences are erased.
And so, making an exit becomes the sole motivating force. At the exit your character spins around in celebration, reinforcing the achievement, but it’s the conceptual force of getting there which is the thing. The level ending is more powerful than a chapter ending or the end credits rolling on a TV episode, and the exit becomes a narrative force that reaches back to alter what happens within. Amongst all the other fantasy ideas Gauntlet is operating with, it’s the fantasy of the clean break that’s most powerful. Even in Gauntlet, though, it’s clearly just fantasy. None of the ghouls follow you through, but your health counter stays with you. The interactions you already had aren’t shut out when you pass through the exit. You can’t go back and change the past, but its effects linger and must be reckoned with. Exit won’t fix everything.
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my-little-trash-blog · 7 years ago
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Janco/Manna Fluff Fic #001
This idea was bouncing around my head for a few days since I saw this great fan art from @spatziline so I’m glad I was able to put it into words
this is literally just some fluff of Janna helping Marco with some of his chores and them gossiping.  the fic is set after the latest episodes, so all the drama from stump day and deep dive has come and gone (so skip this if you aren’t all caught up. it has spoilers).
idk if I’ll write more of this but it’s a great ship in a really fun setting so I would think I come back to it at some point. thanks for reading
#001: A Walk in the Park
Most squires got their hands dirty. Polishing armor, sharpening weapons, grooming warnicorns, and buying groceries was hard work. It was demanding, sometimes gross, and often thankless.
Marco Diaz wasn’t a typical squire. Because he was assigned to the royal princess, his chores were different: making nachos, scheduling parties, and keeping her secret closet organized. Sure, it was demanding.  And sometimes it could be gross.  But Marco never thought of it as thankless.
Today he was walking Glossaryck and the laser puppies. Figuring this out had taken some trial and error - walking them in the castle gardens was tricky because of all the distracting squirrelicorns. Herding eight laser puppies and a rabid, small blue mystic at the same time wasn’t easy but he couldn’t leave either of them unattended.
The castle guards had laughed him off when he’d asked for help, so Marco made some calls. Kelly was busy sparring with her wolf-tiger-beast friend Jorby, and Pony Head would have just caused more chaos, so he begrudgingly went with a third option: Janna Ordonia.
“I knew you missed me,” Janna snickered triumphantly as Marco sealed the portal behind them.
He rolled his eyes and pocketed the dimensional scissors. “I miss everybody,” Marco insisted, kneeling to gather Glossaryck’s harness, “my parents, Sensei, Alfonso and Ferguson,” his voice trailed off as he scanned the room for signs of the bearded imp.
“And Jackie?” Janna teased.
Marco hesitated before answering as his friend watched impassively. He stood and turned with Glossaryck wriggling in his arms and passed the leash to Janna.
“Yeah,” Marco said quietly, “I miss her too.” He crossed the room to take the puppies’ leashes from their hooks on the wall.
“You two still aren’t talking.” There wasn’t any edge to Janna’s voice, just a casual certainty.
Marco waved a hand at the high, arched castle ceiling. “It’s not easy to talk to anyone back home.” Janna’s mouth was set in a firm line. She wasn’t buying the excuse, so Marco’s shoulders slumped. “Have you been reading my texts again?”
“I don’t need to,” Janna replied as they collared the puppies together. “She’s my friend too. We talk.”
“Oh.” Marco paused, then flinched as Janna reached past him to open the door. She had Glossaryck’s leash in hand while Marco led the puppies into the hallway outside. They descended a spiral staircase and exited a postern gate. He didn’t speak again until they crossed the castle moat.  Outside, the puppies were free to fire their laser beams into the open sky relatively harmlessly.  “So... how is she?”
“Jackie’s fine, I guess.  It’s hard to tell when she’s rattled,” Janna walked a little ahead as Glossaryck struck out on all fours, stretching in the morning sun. “She’s taken up surfing. And she’s listening to more Twenty-One Pylons now.”
“They’re her favorite,” Marco said mindlessly, stopping to let the puppies inspect a charred stump. “She got into Love Sentence for my sake more than anything, I think.”
Janna frowned, watching Glossaryck growl and gnaw at his own leg. “You should really try something new. Have I told you about Shallow Gravy?”
“Didn’t they do that Jackets song?”
“Yeah!” Janna grinned enthusiastically, “They’re so existential.”
“It would’ve been better if it was about hoodies.  I think their sound was too indie for me.” Marco carefully stepped around a pile of bleached-white bones.
Janna sighed. “Didn’t Mewni used to be cool? Like with pickled giants’ toes and goblin heads and stuff?”
Marco idly rubbed the back of his neck with his free hand. “I guess so. But Star’s been putting a stop to that since she moved back here.” Janna groaned and muttered something incoherent.
They passed the royal corn fields and looked up to see how high the magic shield reached, but couldn’t find its ending. Marco was feeling anxious again so he asked how Alfonso and Ferguson were spending their summer.
“They tried to sign up for space camp but joined a LARPing crew by mistake,” Janna answered, lifting a foot away from Glossaryck as he chased her shoelaces, “I think that worked out better for them?”
“That sounds like them,” Marco laughed, “what about you?”
Janna paused and narrowed her eyes. “What about me?”
“What are you doing with your summer?”
Janna walked on without saying anything for a few minutes, then answered, “I’ve been spelunking. And urbexing.”
Marco blinked. “You what?”
“Urbexing,” Janna lifted her free hand and jabbed it into Marco’s shoulder twice for emphasis, “Urban exploring. Going into old factories and poking around.”
“Sajak, Trebek, no,” Marco chided two of the puppies that wandered too close to the Forest of Certain Doom. The royal guards patrolled the forest’s eaves more often now, and Star had earned a lot of goodwill with the local monsters, but he didn’t want to chase a puppy into those shadows. He turned back to Janna and asked, “Haven’t you been doing that anyway?”
“Well, yeah,” she admitted, “but you asked what I’ve been doing.”
“I just thought summer was a time to try new things,” Marco said defensively.
Janna swept her arms out wide, surveying the Mewni countryside. “This is new, right? Aren’t I in a new dimension? Doesn’t this count?”
“Globgor,” Glossaryck agreed.
Marco decided not to press the topic further. They trudged on, passing the new outer walls Queen Moon had ordered built. King River saluted them with a friendly wave from the battlements but was tied up in conversation with a giant eagle.
More quiet minutes passed until Janna broke the silence. “So what’s so great about Mewni?”
“It’s fun,” Marco answered immediately, “I see something new every day.” A flock of geese flew by honking, led by a winged treasure chest, “like that,” Marco finished confidently.
“Do you still get to fight monsters?”
“Sometimes. I helped Star stomp a giant lint beast my first day on the job. Those big rats are still a problem.”
“The ones from my seance?”
“Yeah, but they’re leaderless again. So it’s not that big of deal. I get to spar with Sir Lavabo whenever I pick up our laundry, so that’s fun.”
“I bet you’ll have all the knights of Mewni practicing karate in no time.”
Marco sighed, exasperated. “I wish. They call it my ‘swords-hands-dance’. Mackie Hand would be so disappointed in me.” He slapped his hand against his leg in frustration.
Janna laughed at that.  A real earnest laugh, without teasing in it.   But the familiar tone crept back into her voice. “We could ask him to make sure. Star’s boyfriend could get me the ritual, and...”
“Get out of town!” Marco said hurriedly. “No resurrections. There’s been enough dark magic here already. Star’s ancient evil great-great-great grandma is on tower arrest as we speak.
“And no, we aren’t visiting her,” Marco added hurriedly, cutting Janna off. Their brown eyes met and she smiled toothlessly.
“Eclipsa sounded cool from what I read in his book,” she stared down at Glossaryck, who was scratching behind his ear with a leg.  Janna shook her head and frowned.  “What a disgrace. You should ask her if he’s stuck like this forever.”
“I’ll set an appointment,” Marco grumbled.
“Hey, Marco, don’t let a spooky old witch get you down. So what else is new?”
She listened as they finished their walk, occasionally stopping him with a joke or question. Marco went on and on about his new life in Mewni: how he’d gained new appreciation for corn, how he’d felt disrespected by his fellow squires, how leaving Echo Creek had changed everything for him. He confided how it hurt that everyone forgot his birthday and how he was still confused at being able to use Star’s wand.  Janna let him avoid getting into his confusions about Star herself.
Eventually they returned within sight of the castle walls. They made their way up the streets and came nearer to the moat and gate.
“Thanks for listening,” Marco repeated, “and agreeing to jump dimensions to help me with this.”
“No problem,” Janna answered. She and Glossaryck followed him up the steps and back into Marco’s room, where the small blue man collapsed on a pillow and immediately began snoring. “It’s harder to keep tabs on you from another dimension. Same time tomorrow?”
“What?”
“You walk them every day, right?”
Marco’s mind was blank. “Uh, yeah. Yeah. I do. And that would be great. If it’s alright with you.”
“It’s great with me,” Janna answered easily, leaning in. “You can let go of my hand now.”
Marco jumped, stammering, and glanced down in panic. Sure enough, their fingers were laced tightly together. When had that happened? How long had they been like that? Who had seen them? Why did his hand fit so easily in hers?
“Relax, dude,” Janna chided, “Mewni doesn’t have tabloids, right?”
“Globgor,” yawned Glossaryck. Marco still couldn’t form a response.
Janna smiled again and cut a rift in space and time with Marco’s scissors. She tossed the scissors to him and stepped partway into the portal. “Don’t keep a girl waiting.”
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trendingnewsb · 7 years ago
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How One Tiny Change Completely Ruined The Wizard Of Oz
For all of the surreal horror in The Wizard Of Oz, the darkest part is a little bit of symbolism that pretty much everybody misses. What makes it even darker is that the creators didn’t even mean to put it there — it just oozed out of their subconscious.
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Even if you’ve never watched the 1939 classic, you probably get the gist of it. Dorothy, a lonely Kansas girl who counts middle-aged farmhands and a dog as her only friends, bumps her head during a tornado and passes out. While sleeping, she has what most of us would consider a traumatizing nightmare, in which she casts herself as an unwitting murderer not once but twice — three times if you count what she did to fashion by wearing socks with pumps. So even before we get into the awful subtext, Dorothy has a fairly high body count for a rural teenager. She never gets terribly upset by this (though as a farm girl in 1939, she probably watched someone get accidentally mutilated by a thresher every week or so).
Her first episode of manslaughter happens when her house lands on the Wicked Witch of the East — a living, breathing humanish person whose death immediately prompts a joyful song about how she’s totally dead and burning in Hell now.
Metro-Goldwyn-MayerActual lyrics: Wake up, the Wicked Witch is dead. She’s gone where the goblins go, Below – below – below!
Manslaughter #2 happens when Dorothy accidentally throws water on the Wicked Witch of the East’s sister, the Wicked Witch of the West. Water, it turns out, is WWW’s only allergy, and she promptly melts. Her death is also greeted with cheers, because the only person who loved her is decomposing under a house in Munchkinland.
Metro-Goldwyn-MayerSave those tears for when you reunite with your sister … IN HELL.
Joining Dorothy in her imaginary technicolor escape from justice are the three men who work on her family farm, now dressed up like freaks, and an even older man who pretended to read her fortune (in his trailer!) that very day. Her choice of companions are problematic in my book, but I’ll get to that in a minute. The real problem with The Wizard Of Oz is that Dorothy’s dream was never meant to be a dream at all. This right here is the first part of the hidden darkness we promised you a few paragraphs ago.
When L. Frank Baum wrote The Wizard Of Oz, he played the story straight. As in, Dorothy really did travel to Oz and meet a Scarecrow, Lion, and Tin Man, and those three friends weren’t lazy analogues for the adult men in her life. (This explains why he was able to wrote more than a dozen of these books without this poor girl getting a concussion every time out.) It was MGM, the studio behind the movie, that looked at the box office numbers behind recent fantasy movies and decided audiences needed their witch and wizard stories grounded in reality. So they settled on the tired old Alice In Wonderland “It was all a dream” ending explanation.
Walt Disney Pictures“Oh dear, Alice is probably dreaming of doing things outside the home again.”
Why was this a big deal? In one two-minute scene, the studio stripped Dorothy of her entire adventure and turned her into a crazy person. Without the dream, Dorothy is Luke Skywalker, Harry Potter, and E.T. rolled into one, and she was conceived and in print before most Americans had flushing toilets in their homes. Without the dream, she’s a real-deal witch slaughterer who travels on foot across a country that no one in her world had ever seen before. She builds a team of fellow adventurers, exposes a fraudulent leader, and liberates two different races of Oz from bondage. She even survives a heroin overdose.
Turn her whole story into a dream, and we’ve got problems. For one thing, this young girl passes out, wakes up, and blurts out that the three men who work on her aunt and uncle’s farm were with her in her dream. Not her aunt or uncle, just their workers. So … the whole thing was a sex dream, right? If Dorothy was a teenage guy and dreamed about traveling on his own with three older, familiar women in the hopes of meeting a fourth older, familiar woman, there would have been a fluid situation to deal with upon waking.
Not to mention the weird work situation that happens once that the boss’s niece proclaims that she’s been dreaming about hanging out with the men on the farm. Even in the movie, the farmhands respond to her confession with awkward, polite laughter.
Even if we take the high road and dismiss the obvious, indisputable fact that Dorothy’s whole adventure in Oz was a sexual awakening, there are much bigger problems at play with her story becoming a dream sequence. The first is that everyone in the room laughs at her when she tells them where she went. When she asks, “Doesn’t anybody believe me?” her uncle answers “Of course we believe ya” with the enthusiasm of a wet sock. In the next breath, Dorothy gives up believing her dream was real, cheerfully exclaiming, “But anyway, Toto, we’re home!” She then announces, “I’m not going to leave here ever, ever again!”
The book, on the other hand, ends with Dorothy landing back home, hugging her aunt, and saying, “I’m so glad to be at home again!” The movie ends with Dorothy professing her undying love for her home like her house is a new god that needs her exclamations of loyalty. Therein lies the rest of the dark, unintentional message the movie delivered to audiences of all ages around the world.
Take a step back and think about who was in theaters at the time the movie came out, the ones watching Dorothy accept that her death-defying romp through Oz was nothing but the side effect of a concussion, and then decide that being at home is all that matters. It may have been 1939, but I’m guessing the seats were filled with the same kinds of people who go to family movies today: moms and kids. But these weren’t just any moms. In a few short years, those moms would be asked to do something that no generation of women had ever done before: Get out of the house and start working for the good of the country.
By 1944, there were over 19 million women in American factories, shipyards, and offices, presumably riveting everything they could get their dainty hands on. But when their husbands and boyfriends and brothers came back from World War II, the ladies were sent home so the vets could have jobs. In other words, they got Dorothyed. After learning how to build cool stuff and manage the home front while the men were away, women got the message that their adventure was over and home was where they belonged. And one of the first people to give them the message was Dorothy herself.
Here’s Dorothy, the protagonist in one of the biggest fantasy blockbusters ever (and America wasn’t exactly bursting with fictional female role models at the time), and some nameless executive not only turned her whole hero’s journey into a make-believe story in her head, but they also landed her exactly where she started, with no lessons learned other than “STAY HOME FOREVER.”
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Read more: http://ift.tt/2BoimCH
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How One Tiny Change Completely Ruined The Wizard Of Oz
For all of the surreal horror in The Wizard Of Oz, the darkest part is a little bit of symbolism that pretty much everybody misses. What makes it even darker is that the creators didn’t even mean to put it there — it just oozed out of their subconscious.
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Read Next
5 Ways Disney Can't Stop Screwing Up Star Wars
Even if you’ve never watched the 1939 classic, you probably get the gist of it. Dorothy, a lonely Kansas girl who counts middle-aged farmhands and a dog as her only friends, bumps her head during a tornado and passes out. While sleeping, she has what most of us would consider a traumatizing nightmare, in which she casts herself as an unwitting murderer not once but twice — three times if you count what she did to fashion by wearing socks with pumps. So even before we get into the awful subtext, Dorothy has a fairly high body count for a rural teenager. She never gets terribly upset by this (though as a farm girl in 1939, she probably watched someone get accidentally mutilated by a thresher every week or so).
Her first episode of manslaughter happens when her house lands on the Wicked Witch of the East — a living, breathing humanish person whose death immediately prompts a joyful song about how she’s totally dead and burning in Hell now.
Metro-Goldwyn-MayerActual lyrics: Wake up, the Wicked Witch is dead. She’s gone where the goblins go, Below – below – below!
Manslaughter #2 happens when Dorothy accidentally throws water on the Wicked Witch of the East’s sister, the Wicked Witch of the West. Water, it turns out, is WWW’s only allergy, and she promptly melts. Her death is also greeted with cheers, because the only person who loved her is decomposing under a house in Munchkinland.
Metro-Goldwyn-MayerSave those tears for when you reunite with your sister … IN HELL.
Joining Dorothy in her imaginary technicolor escape from justice are the three men who work on her family farm, now dressed up like freaks, and an even older man who pretended to read her fortune (in his trailer!) that very day. Her choice of companions are problematic in my book, but I’ll get to that in a minute. The real problem with The Wizard Of Oz is that Dorothy’s dream was never meant to be a dream at all. This right here is the first part of the hidden darkness we promised you a few paragraphs ago.
When L. Frank Baum wrote The Wizard Of Oz, he played the story straight. As in, Dorothy really did travel to Oz and meet a Scarecrow, Lion, and Tin Man, and those three friends weren’t lazy analogues for the adult men in her life. (This explains why he was able to wrote more than a dozen of these books without this poor girl getting a concussion every time out.) It was MGM, the studio behind the movie, that looked at the box office numbers behind recent fantasy movies and decided audiences needed their witch and wizard stories grounded in reality. So they settled on the tired old Alice In Wonderland “It was all a dream” ending explanation.
Walt Disney Pictures“Oh dear, Alice is probably dreaming of doing things outside the home again.”
Why was this a big deal? In one two-minute scene, the studio stripped Dorothy of her entire adventure and turned her into a crazy person. Without the dream, Dorothy is Luke Skywalker, Harry Potter, and E.T. rolled into one, and she was conceived and in print before most Americans had flushing toilets in their homes. Without the dream, she’s a real-deal witch slaughterer who travels on foot across a country that no one in her world had ever seen before. She builds a team of fellow adventurers, exposes a fraudulent leader, and liberates two different races of Oz from bondage. She even survives a heroin overdose.
Turn her whole story into a dream, and we’ve got problems. For one thing, this young girl passes out, wakes up, and blurts out that the three men who work on her aunt and uncle’s farm were with her in her dream. Not her aunt or uncle, just their workers. So … the whole thing was a sex dream, right? If Dorothy was a teenage guy and dreamed about traveling on his own with three older, familiar women in the hopes of meeting a fourth older, familiar woman, there would have been a fluid situation to deal with upon waking.
Not to mention the weird work situation that happens once that the boss’s niece proclaims that she’s been dreaming about hanging out with the men on the farm. Even in the movie, the farmhands respond to her confession with awkward, polite laughter.
Even if we take the high road and dismiss the obvious, indisputable fact that Dorothy’s whole adventure in Oz was a sexual awakening, there are much bigger problems at play with her story becoming a dream sequence. The first is that everyone in the room laughs at her when she tells them where she went. When she asks, “Doesn’t anybody believe me?” her uncle answers “Of course we believe ya” with the enthusiasm of a wet sock. In the next breath, Dorothy gives up believing her dream was real, cheerfully exclaiming, “But anyway, Toto, we’re home!” She then announces, “I’m not going to leave here ever, ever again!”
The book, on the other hand, ends with Dorothy landing back home, hugging her aunt, and saying, “I’m so glad to be at home again!” The movie ends with Dorothy professing her undying love for her home like her house is a new god that needs her exclamations of loyalty. Therein lies the rest of the dark, unintentional message the movie delivered to audiences of all ages around the world.
Take a step back and think about who was in theaters at the time the movie came out, the ones watching Dorothy accept that her death-defying romp through Oz was nothing but the side effect of a concussion, and then decide that being at home is all that matters. It may have been 1939, but I’m guessing the seats were filled with the same kinds of people who go to family movies today: moms and kids. But these weren’t just any moms. In a few short years, those moms would be asked to do something that no generation of women had ever done before: Get out of the house and start working for the good of the country.
By 1944, there were over 19 million women in American factories, shipyards, and offices, presumably riveting everything they could get their dainty hands on. But when their husbands and boyfriends and brothers came back from World War II, the ladies were sent home so the vets could have jobs. In other words, they got Dorothyed. After learning how to build cool stuff and manage the home front while the men were away, women got the message that their adventure was over and home was where they belonged. And one of the first people to give them the message was Dorothy herself.
Here’s Dorothy, the protagonist in one of the biggest fantasy blockbusters ever (and America wasn’t exactly bursting with fictional female role models at the time), and some nameless executive not only turned her whole hero’s journey into a make-believe story in her head, but they also landed her exactly where she started, with no lessons learned other than “STAY HOME FOREVER.”
If you loved this article and want more content like this, support our site with a visit to our Contribution Page. Or sign up for our Subscription Service for exclusive content, an ad-free experience, and more.
Read more: http://ift.tt/2BoimCH
from Viral News HQ http://ift.tt/2C0Qfd0 via Viral News HQ
0 notes