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#its been a really great fan experience
vain-creature · 4 months
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is it like… an inherent narcissistic trait that a person w NPD must be constantly manipulating and on edge and that every part of their life must be entrenched with the disorder?
I was thinking i might have it but unless in direct danger of vulnerability or being seen a certain way I just… chill? I’m not always on the lookout and manipulating and everything I do or don’t do isn’t always related or consciously related to it. Again, I’m just questioning so I might not be the best example of this, but I believe there are people with NPD who live “normal” lives, just with a disorder? People with diagnosed NPD who have friends and partners and family they’re not bent on manipulating for attention? That they like spending times with for the sake of it? And I’m sure there are people with NPD who have a job that has nothing to do with their disorders, or is even in direct conflict with it (for example something that draws little attention but that they like doing)? Because people with NPD still have a conscience and likes and dislikes.
Even discarding my own possibly non-NPD experience, it’s still weird the way people who have it are framed. And it is very characteristic of this personality disorder, and not any other (maybe aspd? i’m not sure).
For example, I was just reading an article on NPD, and the (clearly biased) writer said: a covert narcissist will pretend to be shy for attention. And I was like: or maybe they are shy? why can’t they just genuinely be shy? NPD is a disorder that affects people, not a strict way to be that controls every part of the person. People with NPD are still people and they still have personality, and they can be shy. Maybe the vulnerable narcissist is actually shy and quiet? Instead of presenting as such for attention.
I swear this view of the disorder is so stupid, I can’t believe it is the shared consensus.
Yeah, I think believing that every pw/npd is inherently a manipulator is extremely biased. Just because someone has NPD it doesn't mean they are a master manipulator, and depending on what it is comorbid with it can look really differently (eg. autism, like with me)(and don't get me started about how hard it can be to even notice that what you are doing/thinking/feeling is not really normal, especially with comorbidities!)
The disorder is inherently a part of how I view the world, sure, but it doesn't cause me distress 100% of the time, every second, every day. In my opinion the diagnostic criteria are pretty ambiguous (I am one of the "takes everything literally unless hinted otherwise" people so I went "well I am not doing x ALL the time so I don't fit the criteria")
I, personally, resort to manipulative actions when I am feeling like my ego is in danger, and in most cases it is, as I call it, a knee-jerk reaction, instinctual, automatic, subconscious. A lot of epithets, I know, but I want to convey the thing clearly sksksk. Even when I do it consciously, it is not malicious - my main goal is, always, first and foremost, preserving my ego, preserving my image. I don't deny that I may have hurt others through my actions, but I don't want it to happen. I don't like hurting others because it also endangers my ego, after all. Being a good person is very important to me, and both external and internal validation are really important for my mental well-being. If I went left and right hurting others it would be really damn hard to get that external validation!
So, when nothing like that is happening, I am well-adjusted, I would say, at least in the npd range. Do I still think of other people inferior and myself superior? Yeah. But I also have people my mind considers equal to me, people I genuinely enjoy spending time with. (Also like. just because I think someone is inferior it doesn't mean I treat them badly?????? Idk where that notion came from in anti-npd folk, but like in my eyes me treating people I find inferior nicely is actually proof how good of a person I am so like???)
Because of knowing I have NPD I have started noticing when I am manipulative, and, just like you said, I have at least the semblance of conscience, so I really try to restrict that. Not always works out, but at least I am trying. Not every pw/NPD is evil and malicious, after all.
Also, like, most people need some form of attention to be healthy, fishing for it has no negative value.
There seems to be this specific bias appearing when people write or generally perceive pw/NPD -> every little action, every trait, every word, is, actually, a well-orchestrated plan to manipulate or otherwise fool others. Well, that's straight up wrong. There's so much diversity in the world, it's not that improbable that someone with NPD could be shy, for example. We are not cartoon villains rubbing our hands together at every possibility to lie and deceive!
If the perception of NPD was not.... what it currently is :/// I would have known way earlier! At least for me it was a random coincidence that I learned stuff about NPD that was not the evil black-eyed demon from pop-psychology. I was extremely unaware of all the ways it manifested in me and now I can actually realize that my feelings and thoughts are actually often skewed.
There is always one article I like consulting about things NPD, NPD Basics from McLean Hospital, which outlines that current diagnostic criteria are... well. Really biased towards the grandiose side of NPD
The NPD diagnosis in DSM has been criticized for being one-sided and relying primarily on external socially and interpersonally striking and provocative features. As such, it has failed to capture the full range of narcissistic personality pathology, especially the internal vulnerability and insecurity characterized by severe self criticism, insecurity, confusion, shame, aloneness, and fear. Instead, the diagnosis has primarily emphasized external characteristics related to boasted grandiosity, and obviously adverse interpersonal functioning. Important aspects of the patient’s internal distress and painful experiences of self-esteem fluctuations, identity diffusion and emotional dysregulation have not been included.
Contrary to the external confidence, arrogance, and insensitivity, people with pathological narcissism and NPD tend to struggle with a shifting and conflicting sense of self and identity. Underneath a more noticeable self-praising or self-enhancing outward facade they can be excessively self-critical and judgmental.
Both clinical and empirical studies have confirmed that emotional distress, interpersonal vulnerability, a sense of inadequacy, need for control, avoidance, and fear, pain, and anxiety are important facets of narcissistic personality functioning. Co-occurrence and fluctuations between self-enhancing grandiosity and self-depreciating vulnerability are also present in narcissistic pathology. Typical indications of narcissistic vulnerability include inferiority and insecurity, avoidance, shyness, hidden aggressive reactions, shame, and persistent self-negativity. Paradoxically, hidden excessive self-negativity can also serve empowering, protective, and controlling functions. Additional characteristics frequently found in patients with NPD are perfectionism and high standards accompanied by self- and other-directed criticism, as well as by preoccupation with fear of not meeting standards and of failing. In addition, chronic envy, rage, boredom, and emptiness can co-occur with hyper-vigilance and defensive emotional reactivity, especially aggressivity, criticism, and dismissiveness.
^ Three interesting fragments. Notice the connection between traits associated with grandiosity with underlying issues associated more with covert npd -> at least in my experience they are two sides of the same coin! That's why I don't necessarily identify with one or the other, because depending on the situation, social norms and people I am with, I may come off as both a grandiose and covert narcissist! The line is not as rigid as it may seem, I would even say it can often be nonexistent.
mclean.org/npd-provider-guide
^ a link for those interested! It's a really good read and I recommend it to anyone questioning if they may have NPD
:)
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janmisali · 3 months
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Super Mario Bracket: FINAL ROUND
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"You're about to have a really terrible experience!"
Vivian
SEED: 1 (215 nominations)
PREVIOUS OPPONENT: Daisy
SPECIES: Shadow
DEBUT: The Thousand-Year Door
BIO: Vivian is one of the main characters of Paper Mario: The Thousand-Year Door for the GameCube and its 2024 remake for the Switch. while she is introduced as an antagonist along with her sisters, she later joins Mario, at a time when all of Mario's friends have abandoned him.
Vivian's arc is one of the most memorable parts of one of the most critically acclaimed games in the greater Super Mario franchise. the 2024 remake of The Thousand-Year Door was specifically praised by critics and fans alike for making Vivian's transgender identity textually explicit in the English-language release, which had been censored in the original 2004 localization.
in the Super Mario Bracket, Vivian has consistently been one of the strongest competitors, from before the bracket even began. in the preliminaries, she received over twice as many nominations as the second most nominated character, Luigi. she has yet to finish a match with anything less than 70% of the vote, as can be seen in her previous matches against Dribble & Spitz, Goomba, Kamek, Count Bleck, Big Bertha, and Daisy.
[Super Mario Wiki article]
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"I'm The Old Psychic Lady with the Evil Eye Who Reads Fortunes and Knows Everything Before It Happens."
The Old Psychic Lady with the Evil Eye Who Reads Fortunes and Knows Everything Before It Happens
SEED: 38 (17 nominations)
PREVIOUS OPPONENT: Luigi
SPECIES: Human
DEBUT: The Super Mario Bros. Super Show!
BIO: The Old Psychic Lady with the Evil Eye Who Reads Fortunes and Knows Everything Before It Happens is a character from the live-action segment "The Great Hereafter" from The Super Mario Bros. Super Show!. she is a spirit medium who brings Mario and Luigi into contact with the ghost of their deceased grandmother.
The Super Mario Bros. Super Show! is, among English-speaking Mario fans, one of the most well-known of the Super Mario franchise's non-video game works. its live action half-episodes were either paired with animated Super Show! episodes, or (as is the case for "The Great Hereafter") with episodes of the Legend of Zelda animated series.
The Old Psychic Lady with the Evil Eye Who Reads Fortunes and Knows Everything Before It Happens is introduced after Mario suggests to Luigi that they should talk to "the old lady with the evil eye that she could tell fortunes and she could tell things before they happen", just before the woman in question rings the doorbell and says her full title out loud.
in the Super Mario Bracket, The Old Psychic Lady with the Evil Eye Who Reads Fortunes and Knows Everything Before It Happens has gained a notable dedicated following, winning new fans over almost entirely from her name alone. her pure appeal has led her to win against Ms. Mowz, Funky Kong, Yoshi, Elvira, Rosalina, and Luigi: a remarkable achievement.
[Super Mario Wiki article]
[link to all polls]
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sprintingowl · 7 days
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Deadball
Deadball Second Edition is a platinum bestseller on DrivethruRPG. This means it's in the top 2% of all products on the site. Its back cover has an endorsement from Sports Illustrated Kids.
It's also not an rpg I'd heard about until I discovered all of these facts one after another.
I was raised in a profoundly anti-sports household. My father would say stuff like "sports is for people who can't think" and "there's no point in exercising, everything in your body goes away eventually." So I didn't learn really any of the rules of the more popular American sports until I was in my mid twenties, and I've been to two ballgames in my life. I appreciate the enthusiasm that people have for sports, but it's in the same way that I appreciate anyone talking about their specific fandom.
One of the things that struck me reading Deadball was its sense of reverence for the sport. Its language isn't flowery. It's plain and technical and smart. But its love for baseball radiates off of the pages. Not like a blind adoration. But like when a dog sits with you on the porch.
For folks familiar with indie rpgs, there's a tone throughout the book that feels OSR. Deadball doesn't claim to be a precise simulation or a baseball wargame or anything like that---instead it lays out a bunch of rules and then encourages you to treat them like a recipe, adjusting to your taste. And it does this *while* being a detailed simulation that skirts the line of wargaming, which is an extremely OSR thing to do.
For folks not familiar with baseball, Deadball starts off assuming you know nothing and it explains the core rules of the sport before trying to pin dice and mechanics onto anything. It also explains baseball notation (which I was not able to decipher) and it uses this notation to track a play-by-play report of each game. Following this is an example of play and---in a move I think more rpgs should steal from---it has you play out a few rounds of this example of play. Again, this is all before it's really had a section explaining its rules.
In terms of characters and stats, Deadball is a detailed game. You can play modern or early 1900s baseball, and players can be of any gender on the same team, so there's a sort of alt history flavor to the whole experience, but there's also an intricate dice roll for every at bat and a full list of complex baseball feats that any character can have alongside their normal baseball stats. Plus there's a full table for oddities (things not normally covered by the rules of baseball, such as a raccoon straying onto the field and attacking a pitcher,) and a whole fatigue system for pitchers that contributes a strong sense of momentum to the game.
Deadball is also as much about franchises as it is about individual games, and you can also scout players, trade players, track injuries, track aging, appoint managers of different temperaments, rest pitchers in between games, etc.
For fans of specific athletes, Deadball includes rules for creating players, for playing in different eras, for adapting historical greats into one massively achronological superteam, and for playing through two different campaigns---one in a 2020s that wasn't and one in the 1910s.
There's also thankfully a simplified single roll you can use to abstract an entire game, allowing you to speed through seasons and potentially take a franchise far into the future. Finances and concession sales and things like that aren't tracked, but Deadball has already had a few expansions and a second edition, so this might be its next frontier.
Overall, my takeaway from Deadball is that it's a heck of a game. It's a remarkably detailed single or multiplayer simulation that I think might work really well for play-by-post (you could get a few friends to form a league and have a whole discord about it,) and it could certainly be used to generate some Blaseball if you start tweaking the rules as you play and never stop.
It's also an interesting read from a purely rpg design perspective. Deadball recognizes that its rules have the potential to be a little overbearing and so it puts in lots of little checks against that. It also keeps its more complex systems from sprawling out of control by trying to pack as much information as possible into a single dice roll.
For someone like me who has zero background in baseball, I don't think I'd properly play Deadball unless I had a bunch of friends who were into it and I could ride along with that enthusiasm. However as a designer I like the book a lot, and I'm putting it on my shelf of rpgs that have been formative for me, alongside Into The Odd, Monsterhearts, Mausritter, and Transit.
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alargehunkofdebris · 1 year
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Why There’ll Never Be Another Good Omens 2 Experience
The strangest thing happened after a few days post my watching of S2. I got a wave of real, bittersweet sadness.
Not due to the obvious – I was dealing with that too, but with more excitement than anything – but because I realized something, as a writer and consumer of media. I realized that it’s unlikely I’ll ever get a media experience close to what I experienced at the end of Good Omens 2. Because really, its setup was absolutely unparalleled – in general, and for myself personally.
I am currently writing my third romance, and what I’ve learned primarily about the genre, the way for it to really work, is that there needs to be something keeping the couple apart initially. The more things keeping the couple apart, the stronger the romance hits. The more the couple clashes with each other, the better it is. Societal norms, class issues, initial dislike, literal danger—all these aspects are what make a romance a story. It’s that conflict that creates the compelling narrative. No romance was ever popular because things worked out well from the beginning – it’s that “look at what we were, and look at us now” aspect that gives readers/watchers that satisfaction. It’s the “I can’t believe this happened” effect. The “I would never have foreseen this” effect. The “they’ll never be together” effect. It’s why forbidden romances are so incredibly popular.
Another aspect that makes a romance story really work well is the amount of time it takes for the romance to develop. A couple that gets together after a few days? Eh, it’s tricky. You better make it really dramatic somehow. A great example is Titanic – class differences, betrothal, and a huge amount of danger threatens this couple, so them being in love after only a few days works. But what really sells this one is because we can see how this romance has survived beyond those few days. We see it 80 years in the future, still there, in the memory of Rose. That is why it hits so hard. Romances that span over long periods of time (especially ones that are bittersweet/tragic) hit so much more than ones spanning a short period.
But wait! There’s more!
You can up this effect by not only having the romance take time in story…but having it take time in real life, for the viewer/reader.
This is why romances in TV shows that take years to finally work out are so compelling. It’s that “Pam and Jim” effect, that will-they-won’t-they deal. We are waiting right along with them, and we’re feeling that same relief when all those things keeping them apart finally fall away. This is harder to pull off, because there’s never that guarantee that the story will make it that far. TV shows get cancelled, creators lose interest or die, etc. So it’s not just “Will They, Won’t They,” it’s “Will They, Won’t They, Can They Even Try?”
This is also compounded by that fear that it won’t happen in-story after all, and while in romances you’re pretty positive that things work out (they kinda have to, for it to be labeled a “romance”) in other media, there’s always that possibility. Look at Community – there’s a forbidden/conflict-ridden romance that didn’t end up working out, even though it was “Will They, Won’t They”d for six entire seasons. You also then have shows and ships where fans are almost sure it won’t happen, but still hold out hope. (See: Supernatural, Sherlock, etc.)
Now. Now look at Good Omens. Look at that absolutely unparalleled, unbelievable set up. It’s unbelievable because it takes almost every single thing that makes a romance compelling, and not only uses all of them, but dials them up to 11.
Why are they at odds? Why are they forbidden from being together?
Because they are literally the most opposing forces you can imagine in Western Canon. They are the Angel Guarding The Gate and The Serpent of Eden. The literal only way you could’ve made this a bigger deal would’ve been to make it God and Satan, and even that would’ve not hit as hard, because it’d be like two CEOs getting together – there’s no fear of a higher power adding that delicious conflict. And to add to all this, in real life, the couple is portrayed as two men, which adds that second meta level of conflict.
And what fear/danger is keeping this couple apart?
Not just familial disappointment—but disappointment from God and Heaven and Hell. Not just moral guilt, but the guilt of potentially dooming the entire Earth. And finally, on top of that, the very real danger of being killed. Not only that, but making it as though you never even existed.
And in real life, they face all those roadblocks that queer couples in media have been battling for years and years, but I'll talk about that more in a second.
Okay, then Time. How long have they been kept apart?
For…all of it.
All of the time that ever existed.
They, quite literally, could not have been kept apart longer.
And this leads into those final two points, the ones that actually really sell it. Because I can sit down right now and write a story about an angel and a demon falling for each other at the beginning of time against all odds…but what I can’t do is to have already written it thirty-three years ago.
That’s how long this story has existed. Thirty. Three. Years.
I’m not even counting how this is using characters that have existed as opposing forces for thousands of years. I’m not even saying that, even though that’s also a part of it. But besides that, this story, this exact story started thirty-three years ago, and is still being continued by the author to this day.
Do you know how uncommon that is?
Yes, we have canon that has lasted for many, many years. Hundreds. We get new versions of beloved older stories ever year. But it’s so very rare that they are by the same creator. We get new Sherlock Holmes content, but it is not written by Arthur Conan Doyle. This, on the other hand, is actual canon content, written by the author of the original. That is unbelievably rare.
That means we’ve got a fandom where some people have grown up with these characters. People who read it at twenty are fifty-three. People who read it at fifty are eighty-three. Kids who saw their parents reading the book now have children of their own. It is a cult classic that has been in the hearts of so many people for generations. Me, personally, I fell in love with it ten years ago, at age twenty, at the very beginning of my own writing journey. This story means so much to people, because it’s stood that test of time.
And yet, this story was never explicitly romantic. So many saw it that way, but it was never something confirmed. Because this was a book from the 90s, at a time where this kind of romance just wasn’t in popular media if it wasn’t played as a joke. It was, back then, the same kind of “forbidden” as a romance between angel and demon. So people imagined, but they never expected anything more. And they’ve continued not expecting more, because even in the 2019 first season, there was never any true confirmation of anything, and people accepted it. You have a 33-year-old story here – it’s possible that this major change/confirmation could happen, but all things considered, it was unlikely. You would never blame the creator for not making major developments to a story they wrote with their late friend a lifetime ago. And no one in production was saying a word to confirm or deny, but we’ve seen all this before. It was a Will-They-Won’t-They…Probably-Not situation.
And then you have the end of S2.
And that's where that bittersweet sadness comes in for me, personally. Not at a huge level, not to the point where I'd have it any other way, but it's there regardless. Because I realized that this was a unique situation that could never be replicated, for me, and likely for many, especially readers of the book pre-show. In all likelihood, I would never again experience a romantic payoff like this one. Because it was the most forbidden of forbidden romances, the couple of which have been kept apart by the worst of all dangers and highest level of guilt for the longest amount of time literally possible, written over a real-life span of time where this kind of romance went from “completely taboo even in real life” to “finally acceptable in popular media,” written by the same creator, and not confirmed as canon until the story reached the age of Jesus Christ himself.
And the real kicker is, even after everything these two literally star-crossed lovers have gone through…they’re still being kept apart. They’ve still not taken down those final, seemingly insurmountable barriers between them. It wasn’t a “here you go 😊” move to make long-time fans happy – it’s being used as a perfect, painful plot point. After 33 years, we’re still having to wait longer.
Chef's kiss. Couldn’t have been a better set up if it was mathematically calculated. And yet, the best part is that it happened organically.
It just works.
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mythalism · 13 days
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i realized the other day after posting about this fan theory that, at this point, it is basically talked about in fandom as if its canon, and newer fans might not understand why. my goal today was to explain the theory and all of the evidence we have for it in inquisition to give people a better understanding of why this has become so ubiquitous, and to hopefully have something to look back on in two months with that "apollo gift of prophecy" dodgeball meme when veilguard proves us right.
very important before i get started: this is not my theory. i didn't make it up. unfortunately, i also don't know exactly who did and if it could even be traced at this point. this is something that many people have believed for a long time, and i'm not the first to write about it. there are a lot of great posts and essays that speculate on this theory, and what it could mean for solas's character going forward.
PLEASE feel free to contribute thoughts, or link to posts you have made yourself or seen before in the replies/reblogs!!! much of my own experience with this comes from long before this account existed, so i dont have exact sources but rather random, amorphous fandom knowledge of this theory and what major arguments have circulated in the past 10 years. this post by @sammakesart and this post by @mrs-gauche went around recently and both touch on this theory and i highly recommend them both! i know @corseque has also written about this theory multiple times over the years.
i was first introduced to this on tumblr when it started gaining ground in the fandom after the release of trespasser in 2015, predominantly due to a couple of lines of cole dialogue from trespasser, so that is where we will begin.
shoutout to @daitranscripts and the dragon age wiki for the dialogue
this line of cole's is basically the foundation of this theory, and what is cited most often. i'm not entirely sure if the theory existed before trespasser, but if it did, i dont remember it being well-known or widely accepted like it is now.
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this line is usually interpreted to suggest that solas, who would have been a spirit of wisdom/pride at the time, took a body and came into being as an elf at mythal's behest. this is also the line that suggests solas himself once wore vallaslin, and that he removed it himself using the same spell he uses on a romanced lavellan thousands of years later, but did so clumsily the first time and left the scar we can see on his eyebrow.
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first i want to acknowledge what are pretty much the most damning indications of this theory
solas means "pride; to stand tall" in elvhen, according to world of thedas vol. 1
the dread wolf form we see in murals, written descriptions, and of course, in real life in the veilguard trailer, bears a pretty clear resemblance to pride demons:
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most notably, in the face and eyes. yeah i dont really have anything else to say about those lmao it's pretty blatant
overall, inquisition tells us a great deal about spirits, and gives the player an alternate worldview through which to understand them, distinct from the chantry/circle narrative presented previously.
solas himself, along with cole, has a lot to say about the nature of spirits throughout his dialogue and banter with several characters. one sentiment that he espouses repeatedly is that spirits and demons are the same thing, but demons are a spirit corrupted and perverted away from its purpose.
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Solas: They rarely seek this world. When they do, their natures do not often survive exposure to the people they encounter. Wisdom and purpose are too easily twisted to pride and desire
During All New, Faded for Her:
PC: Solas, you said your friend was a wisdom spirit. Solas: That is not its natural form. It has been corrupted. PC: Corrupted? Solas: Forced to act against its original purpose. What did they do, what did they do, what did they do?
second, that spirits and the fade are a mirror, and reflect the waking world. specifically, that spirits reflect the perception and expectation of a mortal, and adapts accordingly. belief makes reality.
On Ostagar:
PC: I've heard the stories. It would be interesting to hear what it was really like. Solas: That's just it. In the Fade, I see reflections created by spirits who react to the emotions of the warriors. One moment, I see heroic Wardens lighting the fire and a power mad villain sneering as he lets King Cailan fall. The next, I see an army overwhelmed and a veteran commander refusing to let more soldiers die in a lost cause. PC: And you can't tell which is real? Solas: It is the fade. They are all real.
and third, that spirits are people.
solas expresses concerns over what the breach does to spirits at multiple points, including here with cassandra.
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he also regularly argues in favor of spirits personhood, and passionately pushes back against characters who argue the opposite, such as dorian:
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as well as the inquisitor themselves, should they choose certain dialogue options:
PC: You trust these spirits not to possess you the first time you accidentally make a wish? Solas: Do you trust your friends not to turn on you? (authors note: LMFAOOOOOOO) PC: Well, yes, but they're people. Solas: Ah, of course. PC: You know what I mean. Solas: Are people only people because they are flesh and blood? Solas: Is Cassandra defined by her cheekbones and not her faith? Varric by his chest hair not his wit? PC: They're not defined by their bodies, but they do have bodies. You need one to be a person. Solas: A demon possessing a corpse has a body. PC: A living body. Solas: A demon possesses a living mage to become an abomination. PC: They didn't make that body. They just took it over. Solas: Technically your mother created your body, with some help from your father, one assumes. PC: You've thought about this. Solas: On occasion, yes. OR:
PC: Spirits are bound by their nature. You said it yourself. They're shaped by contact with real people. Solas: Just as Leliana was shaped by contact with Divine Justinia, as those who serve the inquisition are shaped by you. If I change your mind in this conversation, does that mean you're no more real than a spirit? OR: PC: Im certain you have some rhetorical trick ready to counter anything I say. Solas: It's likely. I've had a lot of time to discuss the question with people. Or "spirits", if you prefer.
aside from this entire conversation being hilarious and very fen'harel coded, i think its notable that his enthusiasm and snark here is distinct from the way he engages in other debates, where he is often clinical and detached. on the subject of spirits, however, we get a lot more emotional investment from him - it feels personal. as he says, he's thought about it. on occasion.
solas having originally been a spirit adds helpful context for his insistence on spirit's personhood despite modern thedas's completely contradictory beliefs, and also helps inform his worldview more generally, especially in regards to elves.
one of solas's most heavily criticized aspects is his disdain for modern elves and the dalish. and i agree, it's fucked up and he is an absolute ass about it at nearly every opportunity. however, his feelings regarding the elves sometimes seem... strange, even in the context of him being an ancient elf.
keeping in mind cole's line from trespasser, that he "did not want a body", as well as another cole line from trespasser:
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most people infer that there is some sort of resentment on solas's end for him having to become human at mythal's request. it seems as if he was turned away from his purpose. wisdom forced to be pride.
cole's personal quest, which shows solas passionately arguing to keep cole a spirit, supports this. it is almost as if he is trying to prevent cole from the same fate that was forced upon him.
throughout the quest he says things such as: "This is not some fanciful story, child of the stone. We cannot change our nature by wishing." "A spirit does not work through emotions. It embodies them." "You would alter the essence of what he is." "It is good that he is not entirely changed, however human he becomes."
most telling of all, i think is this line at the end of the quest if you elect to keep cole as a spirit.
Varric: "He could have been a person." Solas: Possibly. Would that have made him happier?
OUGGHGH.
clearly, for solas, the answer was no. being a person has not made him happier.
regardless, solas still values spirits as fundamentally equal to people despite their differences and worthy of the same freedoms, self-determination and respect.
this kinship with spirits, however, might help explain his disdain for elves, in a way i find to be more satisfying than "all ancient elves are assholes" and more in-line with his character overall.
it seems as if solas doesnt see himself as separate from modern elves because he doesnt see himself as a modern elf, but that he doesnt not see himself as an elf at all, but rather as a spirit.
solas infamously says, following halamshiral if you bring up briala:
"I'm sorry, I was confused. I do not consider myself to have much in common with the elves."
the inquisitor has the option for several responses, and although most of us probably pick the one that tells him to fuck off, the others are more telling:
PC: Nor should you. You're not defined by the shape of your ears. They're not your people. Solas: No, they are not. OR PC: Who do you have much in common with. Who are your people? Solas: A good question. Solas: I joined the inquisition to save the world. Regardless of who "my people" are, this was the best way to help him.
"not being defined by the shape of your ears" and solas's immediate identification with the statement and approval of it sticks out to me. it seems like he's just being racist, and he very well might be, but in the context of this theory, it can also be interpreted as him disliking being "defined" by having a body at all, or any physical characteristics, consistent with how he resists the idea that varric and cassandra are defined by their own physical characteristics.
if the player insists they want to help the orlesian elves even if he doesnt, he still has something interesting to say:
Solas: Stop Corypheus. That will do for a start. It speaks well of you to feel for the oppressed. Help them for that. Know them for what they are.
this is not the only time he equates all oppressed groups of thedas to one another, defined by their shared subjugation rather than the real, in-world divisions such as race and religion. it's also interesting to consider the relationship between oppression, as a situation that evokes certain emotions in those who experience it, such as pride. as solas says of ostagar, spirits there were drawn to the emotions of the soldiers there. are spirits of pride drawn to situations of oppression, where pride is needed for liberation?
solas's failure (or refusal) to recognize the reality of how oppression functions in modern thedas along lines of race and ethnicity specifically is one of his biggest flaws, but it continues to fit with this theory, as it is consistent with that same sort of single-minded, spirit tunnel-vision that we see from spirits and demons. i would also assume that he considers spirits to be part of this monolithic group of "the oppressed", considering the spirit slavery/bondage practices in tevinter and nevarra, both of which he criticizes.
i do believe, however, that to equate all of solas's unfair derision of the dalish to him identifying with spirits over people, rather than ancient elves over modern elves, would be too generous and an oversimplification. its also clear how much of his anger towards the dalish comes from... wait for it.... his wounded pride.
solas is prideful. when he is faced with pride in others, he becomes defensive, even nasty. when his pride is challenged, often by others pride, he becomes almost unrecognizable. the dalish specifically rub up against his pride, in the most specific of ways that grate at his most cherished qualities and that disregard his own perception of himself. the thing he is most proud of, leading a slave rebellion against corrupt tyrants, erased from history entirely. branded a traitor instead, while those he fought against are worshiped as saviors for millennia.
Solas: I have joined my fair share of causes. But when I offered lessons learned in the Fade, I was derided by my enemies... and sometimes by my allies. Liar. Fool. Madman. There are endless ways to say something isn't worth listening to. Over time, it grinds away at you.
its also possible, considering what we know of the nature of expectation creating reality for spirits, that the dalish framing of the dread wolf actually does indeed make him worse - more arrogant, less compassionate, more ruthless, more cunning, more of a liar. a spirit being perverted into a demon based on the dominant perception of it.
perhaps the most interesting tidbit about solas of all which supports this theory, is that this phenomenon of expectation shaping his nature, making him more prideful or more humble, is not exclusive to the world of thedas, but also occurs on a meta-level with the player by proxy of the inquisitor.
a 2020 interview of trick weekes, solas's writer, says this pretty much verbatim.
"Solas mirrors. If you approach Solas from a place of humility and say, "I want to learn from you," Solas will bend over backwards to tell you how flawed he is and how he's just coming at this from his own limited understanding. If you come in with ego, Solas is genetically incapable of not bristling when he sees your ego... because he can't not do that."
this is fascinating for like 7 million reasons, but most notably for the language trick uses that i believe to be incredibly revealing. first, solas himself talks about how spirits "mirror" the real world multiple times. second is the way in which they speak about solas's mirroring as innate, uncontrollable, and involuntary. he is genetically incapable of not mirroring. genetically incapable of not bristling at someone else's pride. this being a genetic incapability implies, pretty unambigously, that he is a spirit. we dont know of any people in thedas who have pride in their DNA. except. you know. pride demons.
pride is his purpose. he cannot turn away from it or betray that purpose to pursue something else. he cannot change his nature simply by wishing. if he were to attempt it, he would be corrupted.
trick offers this information as an explanation for player's extremely varied perception of solas when playing the game, and it perfectly mimics the way solas himself talks about spirits as being created by a dreamer's expectation of them.
when asked about his friendships with spirits, he says:.
PC: You're saying that you became friends with pride and desire demons? Solas: They were not demons for me. PC: Meaning? Solas: The Fade reflects the minds of the living. If you expect a spirit of wisdom to be a pride demon, it will adapt/ And if your mind is free of corrupting influences? If you understand the nature of the spirit? They can be fast friends.
i just love how perfectly this reflects every fandom argument that's been had on twitter about solas for the past 10 years. like seriously.
random twitter user: you like that guy!? but hes a [demon]!! solas stans: he wasn't a demon for me
and it is true; people who are pretty deep into the games often know what solas is like to a low-approval inquisitor, but it can be shocking for new players to see what he is like at the other end of the approval spectrum, whether that is someone who hated him seeing the tenderness with which he kisses a romanced lavellan goodbye to remove her anchor in trespasser, or someone who romanced him witnessing the cruelty and detachment which with he grabs a low-approval inquisitor to yank off their anchor. he becomes almost an entirely different person based on how the player treats him.
for all that solas, in true spirit form, reflects the perceptions of the players, he has plenty of pure pride-demon vibes on his own, independent of player expectation. he is not just proud, or made proud as a mirror for player/character pride, but he often even goes as far as to act in ways that mimic how we have seen from spirits more generally, as well as pride demons specifically.
the wiki states:
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"Spirits are not complex in the sense that they seize upon a single facet of human experience, and this one idea becomes their identity.[3] They are formed as a reflection of the real world and its passions.[10] A spirit embodies and latches onto a specific purpose and will do all in its power to fulfill that purpose. For instance, a hunger demon will attempt to feed on anything it crosses,[4] and a spirit of justice will stop at nothing to uphold its name”
along with further reinforcing solas's tunnel vission as characteristic of spirits, he does indeed intentionally attempt to stoke arrogance in others, as well as test characters to see if they are vulnerable to arrogance and power-hungriness. this is probably best exemplified by his banter with vivienne, versus his banter with cassandra.
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i mean this one is self explanatory. cmon.
but it becomes especially interesting when compared to his interactions with cassandra, of whom he starts out very distrustful of. however, through their banter, he immediately begins to test her for indications of her inclination towards arrogance and desire for power:
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cassandra passes solas's tests and earns his approval through her humility, curiosity, and willingness to give up power for the greater good. as a result, solas softens considerably towards her, and becomes more evocative of wisdom than pride, offering her advice when she asks, though very humbly:
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"i would hardly presume" is actually hilarious considering how he does presume. ALL THE TIME. but it shows the extent of this "mirroring" that trick mentions, when compared to how he speaks with vivienne, who does not pass his tests of pride: notice how his jabs at her specifically target her pride, the things she is proud of about herself, and tear them down:
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he tells her that her position in the orlesian court is unearned, that the freedom she is so proud of winning for herself will come to an inevitable end, and that her resistance to demons does not make her special. its absolutely BRUTAL.
its especially important to note how little bearing vivienne and cassandra's backgrounds have on solas's perception of them. vivienne is a circle mage, a group of people who solas deeply sympathizes with, and believes should be freed. meanwhile cassandra is effectively templar, a group whom solas despises and finds unjust, and has been complacent in the oppression of mages that solas is so vehemently against.
and yet? it does not matter. he measures their worth based entirely on their propensity for pride.
it’s worth noting too, keeping in mind Solas’s almost uncharacteristic reverence for cassandra’s faith in the maker and (take this with a grain of salt because it was david gaider and he said via forum post….) that there are actually two types of spirits that become pride. wisdom, and faith.
"A spirit embodies and latches onto a specific purpose and will do all in its power to fulfill that purpose."
what we DONT know: pretty much everything else about this. what was the process like? at what point in history did he take the body? how was that body made? was it stolen? did he start as wisdom and turn into pride later? did he always oscillate between both? was he corrupted by what was asked of him, to fight, as his friend was in his personal quest?
i could continue talking about this forever, probably, especially with how it manifests in the solavellan relationship and what it suggests for solas's story in veilguard, but ill cut it here for both my own sanity and yours. but first, a few fun dialogue bits that strike me as very pride-demon coded but didn't fit anywhere else in this analysis.
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in conclusion:
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momochanners · 4 months
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After a good night's sleep, I think I can better solidify my thoughts in regards to the Dragon Age trailer.
First, let's start with the positives:
- Companion diversity: This has always been part of the series' DNA that has been clearly depicted with every iteration, so those who cry foul over "Asian & Black elves", prosthethics, etc etc...I really don't get that, because values and sensibilities evolve over time. Even the series itself has course corrected when needed, eg. Player character creation influencing the family ethnicity of the Couslands in DA:O vs the Hawkes in DA2.
- Unlocked romances: Letting players choose whoever they want to romance regardless of their sexuality and race has always been a positive for me. Allowing everyone to enjoy the experience equally is great (and I'm sure the nuances of player race & gender will be addressed through dialogue and banter). Moreover, CRPGs are long and time-consuming, so to be locked out of character romances mid-way through is never going to be a good time (from personal experience and observing fandom in the past).
Now the negatives:
- Maybe it's me being on the older side of the Bioware fandom (15 years in Dragon Age, 20 years if you count older games like KotOR and Jade Empire), but I cringed very hard watching the trailer. If you followed the development of this game in the past decade, the cancelled live service element that was to be DA4 in one of its iterations was so all over the way the companions were introduced that it brought out a visceral reaction in me. The tonal whiplash from how foreboding Dreadwolf was presented in the past to the patronising happy quippy MEET OUR LITTLE GUYS YOU'RE SURE TO LOVE also did not help as a first concrete look of what to expect after all this time (also poor anachronistic choice of soundtrack when you already have Trevor Morris' compositions right there). I was so dismayed when they went with a looter-shooter-esque lighthearted vibe when they could've leaned hard on the foreboding established mood and momentum they've already got going with Dreadwolf. 
- The branding switch this late in the game that comes with it, especially one as drastic as this will always come with questions and ambivalence. I feel that mitigating uncertainty from announced changes (party number, combat mechanics, setting and environment, etc) should've have been prioritised to reassure existing and lapsed fans before appealing to new ones in such a jarring way.
-  I'm simply baffled at the marketing suit who signed off on whatever this is to be their "best foot forward" at reintroducing the final form of this game? If only there were confident with the world they've already built instead of relying on trendy gimmicks, the amount of damage control I'm seeing prior to the gameplay reveal tonight was so avoidable. Controlling the narrative from the get go is so very important especially now as opinions can easily snowball overnight into behemoth-like proportions especially from bad faith actors. You would think that lessons were learned from DA:O's "THIS IS THE NEW SHIT" and DA2's "Press a button, something AWESOME happens" debacles.
(The thing is, despite it being my least favourite DA out of the three, imho Inquisition has the best marketing campaign in the franchise despite the developmental troubles going on in the background. So it has been pulled off successfully before!)
- I think the Bioware layoffs, especially the recent extensive gutting of senior staff in September 2023, significantly depleted my goodwill as a fan. To see Varric being paraded as a mascot in the trailer, game promotion and supplementary media while having his creator unceremoniously let go after years of building the franchise we love left me so very cold. And it's a me problem, but seeing many other fans barely acknowledging that save for few hollow words before getting back into the fun frustrated me so much. I get being excited to finally get something solid after years of false starts, but with what was lost along the way...I personally don't feel right to approach this installment without cynicism.
Idk, I'm just a bundle of conflicted feelings over this series I guess? When it's so good, it's really good and stays with you as memorable gaming experiences that stays with you for life, but when it stumbles and fumbles the bag...it hurts to see.
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respectthepetty · 5 months
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Dunk and Joong could have offered me anything in 2024, and I would have taken it, gladly, no questions because my ass is a Jaidee fan first and a human second. But to hand me The Heart Killers? Oh! Let me list all the reasons y'all gonna hate me when this comes out.
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Joong plays Khao's older brother
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Khaotung is older than Joong, but in BL Land that doesn't matter because Khao is playing the hopeless romantic little brother while Joong is playing his stern older brother. Someone already wrote it was 10 Things I Hate About You/The Taming of the Shrew, and Shakespeare would be thrilled to know one of his masterpieces is getting the queer treatment and it's not Twelfth Night.
Dunk is playing the crazy seducer
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Boy wants a car and is willing to go to great lengths to do it, including distracting some dude, so his buddy can play house with that dude's little brother. But the whole point is they had to find a guy who was crazy enough to accept the offer in the first place >insert Dunk's character< so the guy isn't just wanting the car. He is doing this for the thrill of getting tied up, stripped down, and threatened.
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And I respect that.
Jojo is apparently directing
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I wanna have beef with Jojo after Only Friends, then I look at his resume and remember this is the man who gave me puppy play in The Warp Effect, poly in 3 Will Be Free, and a chaotic stripper named Judo in Dirty Laundry PLUS the YinWar trailer for their Partner in Crime concert which has now lead to YinWar doing Jack & Joker, so as a vegetarian, I'm gonna be like Elsa and let that go.
Which means Rath is probably the cinematographer
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I don't give men compliments easily, so when I state that Cinematographer Rath has never disappointed me, I mean it. The man knows what he is doing, and if he is in on this series, I know if anything, it will be visually stunning.
First and Khao being the Beyonce of GMMTV
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I'm in Jaidee's corner always, but I have eyes and First and Khao could really do whatever they want and I'd eat it up. I have believed them with whomever they have been partnered with in the past, and if they want to play high schoolers in an oppressed school system or a banker willing to see his ex and his ex's new man just to flirt with the boy from the market, I'm buying the tickets, I'm sitting in the front row, and I'm holding up homemade posters. Basically, I'm shutting the fuck up and experiencing whatever they want me to experience.
First and Khao tears
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This is its own category because when they cry, they are in a league of their own. They claimed this series was going to be lighter than their previous work, but what is a First or Khao series without tears? I hope they are drinking water right now because someone is crying in this series, and JD's faces are already wet for other reasons.
DUNK'S BODY!
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Not to objectify the man's body, but . . . it's a banger, and he has been done dirty by wardrobe for two solid years. His face card never declines. His arms are solid. His waist is snatched. His hair is perfect. Even Tay, New, and Jan were talking about him in the BTS for Peaceful Property because they were saying how New's character was based off of Dunk - pretty, fashionable, and COCKY! But wouldn't we all be that cocky if we were walking around looking like this?! Like shut up fives. A ten is speaking!
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It's high time that man got to stunt like Force always does just taking off his shirt for no reason. Good for him. And good for us.
Oh, yeah, and the plot
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Sorry, I mean the plot.
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SHIT, THE PLOT!
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You know what? Nah. I honestly do not give a fuck about the plot. Joong and Khao are hired killers. First is out to get them. Dunk gets involved (although, I think he knows a lot more than he leads on), and . . .
All will end well.
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Because if anything, Jojo ain't never been allergic to a happy ending *wink*
So just know this show hit its target audience
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ME!
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¡Salud!
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maxwellatoms · 5 months
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Hello Mr. Atoms, I'm an animation student in college and fan of your work. I got this assignment in which I need to ask questions to a professional in the area. Could you pretty please answer them? It'd mean a lot to me.
1- Are you happy with your career? How it's going.
2- What are your opinions, expectations and hopes about the independent animation industry that's developing?
3- What do you think about the advent of artificial intelligence? Do you fear for the future of animators?
4- If money wasn't a problem, would you still do what you do?
5- Any animators you admire and would like to mention?
Okey dokey.
1- Are you happy with your career? How it's going.
Not really, in that there seems to be no career left.
The animation industry swelled its numbers greatly before 2020. Almost immediately after that, corporate greed synergized with a pandemic to reduce animated programs and the number of people working on them to almost zero. It takes almost a year from beginning to end to make a single episode of an animated show (by the modern standard). There was nothing being made in 2020 and four years later, we''re not in a much better spot. It's going to be a long drought for (especially) Kid's TV Animation.
Recently, many of my former co-workers have hit the financial wall and can't continue, moving away after (sometimes) 20 years in the industry. I begin to wonder if I'm very far behind.
A "bounce back" a year from now would need to start today. There are still some animated shows being made now, but those are almost universally "library" properties. That means it's an existing I.P. (Intellectual Properties like Garfield/Mario/Batman/Star Wars) so as an artist you're immediately in that box. Depending on the property and the studio, it can be an unpleasantly tight box. I grew used to holding and maintaining the vision for a show, but it's less fun when it's not my vision. It's even less fun when you can't inspire someone to follow your vision because they've been so ruthlessly abused.
I'm pretty sick of how big media corporations treat their employees. If I inherit one more burnt out crew due to mismanagement, I'm gonna lose it.
Over a decade ago I fought hard to get board artists story credit for the episodes they were actually writing, and felt like I'd won a big victory for everyone. The second my back was turned, it all reverted.
Mostly... what is the point now? My career is/was developing ideas, crafting those ideas into a workable show, then managing teams of thirty to seventy people to produce a couple of dozen episodes per year. Studios actively do not want new ideas right now, and are actively searching for ways to eliminate what artists from the process. I'm not sure what my job would be under this new system, but it feels like they decided to hang onto the anxiety-inducing deadlines while removing anything remotely pleasurable from the experience.
2- What are your opinions, expectations and hopes about the independent animation industry that's developing?
It's the only way to get anything done, currently.
The current state of the industry is not sustainable. I (along with a lot of other animators I know) are trying to decide what's next, and pretty much everyone agrees that "you just have to make something".
It is (in that very specific way) a great time to be a young animator. The system was never going to treat you well anyway. If you can get something like a Hazbin Hotel happening without studio help, you can currently write your own ticket. I'm super proud of Vivsie, because that's a LOT of stuff to handle. I never had to handle my own marketing or drum up money to make Billy & Mandy happen.
There are opportunities there, but it's definitely "Hard Mode". The best idea is probably to team up with a few other people you like and like to work with.
Hopes? I hope that the young animators take over and make something new on top of the bones of the old industry, rather than just allowing that industry to patch its rotting hide with their collected works.
3- What do you think about the advent of artificial intelligence? Do you fear for the future of animators?
I suspect true AI might just peace-out like ScarJo in "Her", but we're not there yet. What we have now isn't Artificial Intelligence at all (though I do believe it may be the underpinnings of the Artificial Suconscious of what may one day become an actual Artificial Intelligence.)
The LLMs and "Generative AI" are (so far) a big dumb waste. They consume tons of energy and aren't great for doing anything creative. If you've sat down with Chat GPT for a creative writing session, you've probably run into the "out of the box" limitations which prevent it from talking about sex or violence-- which happen to be a major component of most stories.
Still, the technology has come incredibly far in an incredibly short amount of time. I imagine we're going to hit the point where we're being hazed by artificially generated political ads way before Generative AI can produce a consistent and usable character turnaround, so that'll be the test. Whatever the legal fallout is from this stuff over the next few years will set the tone.
Still, studios have a vested interest in pleasing their shareholders. Generative AI potentially has the capability of not only replacing swaths of money-eating artists, but handing that control directly to the billionaire studio heads. Mark my words: We're headed straight for billionaire-generated content.
I don't think the public at large will want to watch Elon Musk's fever dreams, so there's that. So law and general distaste might stave it off for a while, but I think there's just too much impetus for studios to continue to try to please their investors. "AI Art" is here to stay.
Eventually that will lead to millions and millions of bots generating millions and millions of songs and paintings and movies all day every day. Most of it will be utter trash. Right now (so I'm told) viewers are already burnt out, and will generally only click on what they already know. On Netflix, where there are twenty things you've never heard of and one you have, you're more likely to pick the thing that gives you comfort and gives you a guarantee you're not wasting your time. With exponentially more A.I. trash, how would you even begin to filter it out?
You'd need absolute control of an already existing distribution system. We currently have a few of those, and all of the media companies are desperately trying to merge with them to insure their own survival.
To me, the post-Gen-AI landscape looks a lot like old-school Cable, but with endless I.P. and fewer masters.
4- If money wasn't a problem, would you still do what you do?
The real question is, maybe, "What am I even doing?" These days I try to do a lot of gardening. I'm trying to learn new art skills, because suddenly twenty five years of experience managing, drawing, and writing isn't worth much. I recently worked on Jellystone until Zaslav lost 2.5 billion in the wash and had to find justification for his new yacht. The show before that? Also culled midway through to save money. The days of multi-year gigs seem to be over, and if I'm going to scrape by doing freelance, maybe I can do that somewhere else.
I'll always make art. I can't seem to help it. Ideas aren't my problem-- it's executing those ideas without the help of a structured pre-existing system. I honestly don't know if I'll ever be able to pull that off. My strengths are great, but were always supported by friends I worked with.
Can I start an indie cartoon with all of these cool friends? Sure, maybe. Most of those people have gone on to have other careers of their own and got used to being paid. Now nobody is getting paid and no one can pay anyone else. My immediate circle are all now middle-aged people with families and no jobs. Convincing them to give up a large chunk of their day for an idea that's not guaranteed to pay off is going to take some real effort.
I technically have fifteen years until I can claim my "retirement", assuming that still exists by then. That's a pretty big hole to fill with... I don't know what.
The difficult "What comes next" discussions at home are really just starting.
5- Any animators you admire and would like to mention?
There are a lot of cool animation people out there. I already mentioned I was proud of Vivsie. I was also reminded recently just how great C.H. Greenblatt and Mr. Warburton are. I know they're my friends. They're both just really upstanding, creative people who take good care of their crews.
The treatment of animation industry professionals by the studio system has been one of the most demoralizing and heartbreaking parts of this demoralizing and heartbreaking time.
---
So there ya go. If you want to look for someone whose attitude is a little more upbeat, I won't blame you a bit.
Wherever you are, I wish you the best of luck. For me, just climb up there and crush it. I would very much like to add you to #5 someday.
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rebelumbrella46 · 2 months
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Let’s just be honest—The Umbrella Academy was essentially cancelled after Season 3, but given the massive fandom, Netflix gave them the chance to wrap up the story with a final season. It’s similar to what happened with Shadowhunters—it was cancelled, but after the outcry from fans, they were given two more episodes to tie things up.
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For me, the first two seasons were masterpieces. They truly became my comfort show and introduced me to my comfort characters. This might sound cheesy, but it’s true—when the first season aired, I was going through a rough time in my life, and I held on to this show like my life depended on it. Season 2 arrived amidst the pandemic, and it was a light in the darkness for me as well. Even with the massive success of Season 2, I think Netflix hesitated to greenlight another season. I remember waiting for an announcement, and it felt like it took forever.
Season 3 was filmed during the pandemic, and if I recall correctly, Netflix cut the budget for visual effects. So, the season didn’t quite live up to the expectations set by Season 2. Regardless of its flaws, I enjoyed it, but I would have enjoyed it more if the writing hadn’t been so sloppy and, at times, cheesy.
But this last season? It feels like fanservice—and not even good fanservice. For example, the Lila and Five thing? The enhanced powers? The Jennifer Incident? All of it fell flat. Klaus’s storyline this season was basically what I wanted to see in Season 3, but it was delivered too late and added nothing meaningful to the plot.
But was the main plot really supposed to be about Jennifer? Who cares about introducing a new character in the final season instead of focusing on saying goodbye to the beloved main characters?
The subplots were boring. Klaus’s storyline was fanservice, but it felt like they just threw us a bone to appease years of fans asking for Klaus to get his comic powers. And it was insulting. Ben and Jennifer in love? Unrealistic and boring. The train station? Who came up with that cheap idea? I thought it would be a place built by Reggie, but there was no explanation at all.
The apocalypse no longer feels exciting or even important. There’s no sense of urgency anymore.
The family dynamics—the strongest part of this show—felt odd and weak. Pairing Viktor with Reginald was boring. Lila and Diego’s drama? Nonsense. And what was the point of Claire? I thought she would be the main conflict of the season, with everyone banding together to save a character we’ve known since Season 1, who has emotional ties to every Umbrella.
And where were the villains? To make it as interesting as Seasons 1 and 2, you need a great antagonist. Like Hazel and Cha-Cha, The Handler, Reginald, or even an antihero like the Sparrows, Harlan, or the Commission. Why not make Abigail the greatest threat? Or bring back some of the former villains?
What about resolving old family drama, so that if the show’s end was going to be the family sacrificing themselves, they could all go in peace?
Instead, they didn’t address Allison’s betrayal at all. They created a huge rift between Five and Diego. Nothing for Klaus and Ben. No Umbrella Ben. No Sloane. Why is Lila even here anymore? Why didn’t she just ditch out like Ray and leave Diego with the kids to be a single dad? That would’ve made more sense coming from Lila than from Ray, to be honest.
For me, the writers, producers, and directors knew this show was cancelled, so they didn’t even try anymore. For me, the ending of season 3 was meant to be the ending of the show.
I watched Game of Thrones after it ended, so I didn’t experience the same level of rage, disappointment, and betrayal that fans felt. But now, I do.
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birchleavesdawn · 4 months
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Icy Improprieties
Kamimoto Kotone x M!Reader 2.5k Words Public ------------------------------------------------------------------------------ Gangneung Ice Arena
"I guess this is the place."
Today you made the trip all the way to Gangneung to meet up with your girlfriend Kotone, who had invited you to come watch Jiwoo's hockey game. It was a long way, but you had never been to Gangneung, nor attended a hockey game, so you figured it might be an interesting experience.
You approached the heavy steel doors at the front, using your weight to pull one open. You were greeted with a chilling blast of cold air. Kotone had warned you to dress warmly, but you were wondering if the sweater you had picked out would be enough.
The inside of the building was intimidatingly large, it somehow looked twice as big on the inside as it did outside, and with a surprising amount of people going about their business. You walked up the ramp towards the rink and had a look around from behind the glass that separated the ice from the fans, probably there to prevent people from getting hit with the puck. You scanned the stands for a minute before spotting Kotone directly on the other side of the arena, also standing down by the glass. You guessed she must have come in from the other door. She spotted you and waved excitedly. You made eye contact and smiled, waving back, before finding your way over to where she was standing.
"Ah, I'm so glad you could make it!" She exclaimed. "It's gonna be really fun, I promise."
"This is already pretty cool. You're gonna have to help me out though, I have no idea how hockey works."
She laughed. "I don't know all the ins and outs either, but Jiwoo explained the basics of it last time I was here and its pretty simple to follow... wait why are you looking at me like that?" She blushed when she noticed you staring at her while grinning ear to ear.
"Sorry you just look so adorable in that enormous coat. I can't help it."
She smiled and smacked your arm playfully. "Where's your coat? Didn't I tell you to dress warmly? I don't think that's going to cut it."
"Yea I guess I underestimated how cold it was actually going to be."
She unzipped her coat and held out her arms.
"Get in here, we'll share."
You happily obliged and slipped into the giant coat along with her, wrapping your arms around her back and hugging her close.
"Ah, this is great." You commented, resting your chin on the top of her head.
"I know, it's like a personal heater."
"No, I mean because I get to hug you. But also because I can do this and no one will notice."
You lowered your hands to her butt and cupped a cheek in each, giving them a firm squeeze.
She yelped. "What are you doing? Do you see how many people are around?!"
"Relax, they can't tell. No one's gonna know." You began kneading and groping the soft flesh through her sweatpants.
"H-Hey stop that, someone's going to see us."
You ignored her pleas and whispered into her ear.
"You have such a nice butt Kotone. I have no choice but to take advantage of the situation."
She giggled and buried her face, which was now beat red, in your chest. "You're an idiot."
"Oh look, it's starting, so everyone will be completely focused on the game now."
You continued your exploration of her body, reaching down the back of her sweatpants and panties to touch her directly. She stiffened and you felt her breath hitch.
"Mmm. What happened to "we can't do this"? Aren't you still worried about people seeing? You teased.
She didn't respond, instead she reached her hands around your back and gripped your sweater, pulling you as close to her as possible. Her head was still resting against your chest, with her face pointed towards to ice to make it look like she was actually watching. You continued to feel her up, now sliding a finger into her.
She moaned quietly. "I hate you."
"Don't worry, you'll get your turn to tease me. But right now it's my turn." You continued pumping the digit in and out of her backside, eliciting quiet moans and gasps. You added a second, causing her grip on your sweater to tighten and her breath to become heavier.
"I hope I'm not making it too difficult for you to follow the game." You said, slowly working one hand around to the front of her pants.
"You're the worst." She managed, through ragged breaths.
"And yet you still love me."
You found your way into the front of her panties, quickly locating her clit, already engorged and begging for attention.
"Oh my god..." She groaned, biting down on your sweater.
"Come on now, you need to keep your focus on the game if you don't want anyone to notice. The players are doing their best, it's rude not to watch." You said, as if it were the most normal thing in the world.
Kotone was at a loss for words, the pleasure and embarrassment of being fingered in a crowded public place was quickly getting the better of her. The two fingers working at her backside had her legs trembling, while the deft fingers working away at her clit were threatening to cause her knees to give out.
You decided to pick up the pace a bit.
"Ah! F-Fuck..."
"Language Kotone." You warned, as you worked her closer to climax.
"I-I can't..."
"Shhh, be a good girl and stay quiet." You whispered.
She was panting now, her grip on your sweater turning her knuckles white. You could feel her whole body begin to shake as she was on the verge of orgasm.
"Just let it go, baby. Cum for me."
Her breath caught in her throat, her body went rigid, and her legs quivered as her climax washed over her. Her body slumped forward into yours as she tried to stifle the loud moan she let out, the only thing preventing her from collapsing was your tight grip on her.
You pulled your hands from her sweatpants and held her as the aftershocks of her orgasm subsided. She eventually managed to collect herself and stood up, looking up at you, still blushing madly.
"Come with me." She said between breaths. She released you from her embrace and took hold of your hand, leading you away from the rink.
"Where are we going?"
"Somewhere private."
She led you to the bathroom, which thankfully was empty.
"Alright, I believe it's my turn now." She stated, pushing you backwards into the stall and locking the door behind her.
"What are you-"
"Shhhh. Just let it happen."
She reached up and pulled your head down, connecting her lips with yours in a passionate kiss.
You reciprocated, opening your mouth to allow her tongue access, which she took eagerly.
You felt her hands leave the sides of your face and drop to your waist, tugging at the hem of your sweater. She broke the kiss, leaving a strand of saliva hanging between you, and helped pull the sweater up and over your head. She hung it on the hook fastened to the back of the stall door and returned her lips to yours, her hands running over your exposed abdomen.
She kissed a trail from your mouth down to your neck, stopping to suck and nip at your sensitive skin. You ran a hand through her hair and let out a soft sigh, letting her know that you were enjoying yourself. She smiled against your neck, continuing down, until she reached the waistband of your pants. She knelt in front of you, dragging her tongue across your stomach.
"Kotone, what if someone comes in?"
"Please don't pretend like getting caught actually bothers you. I think we're way passed that." She replied, reaching for the button on your pants. She undid it, before tugging your pants and boxers down, allowing your rock hard cock to spring free.
"You've made quite a mess, haven't you?" She said, eyeing the precum that had accumulated on the head. She reached out and took it in her hand, spreading the sticky substance down your length. You let out a moan.
"Looks like you've enjoyed that almost as much as I did."
You looked down at her, your cheeks flushed, as she stroked you, before leaning in and pressing her tongue to the base of your shaft. She dragged her tongue up the entire length, causing you to shiver.
She swirled her tongue around the head, then opened her mouth and enveloped the tip, before taking you deeper. You reached out and took hold of her ponytail, guiding her, as she worked your shaft.
"As cute as you were in that coat, you look even more adorable with my dick in your mouth."
She looked up at you, your dick still in her mouth, and winked.
"Mmmm. You're such a good girl, Kotone. Your mouth feels amazing."
She moaned around your cock, the vibrations sending waves of pleasure throughout your body.
She continued bobbing her head up and down, taking more and more of you in her mouth each time, until you hit the back of her throat. She pulled back, sucking hard and using her tongue to massage the underside.
You were getting close, you could feel the pressure building, as you gripped her hair tighter and pulled her deeper onto your cock.
"Fuck, Kotone, I'm close."
She picked up the pace, using one hand to stroke the base of your cock, while the other went down the front of her pants, rubbing her own pussy.
You groaned and held her head in place, as you shot a thick rope of cum down her throat, which she greedily swallowed. She pulled back and gasped for air, stroking your twitching member, coaxing out the rest, and catching it on her tongue.
You leaned back against the toilet and closed your eyes, trying to catch your breath.
Kotone stood up and removed her hand from her pants, shoving her fingers into your mouth.
You loved the way she tastes. You sucked her fingers clean, moaning as you did so.
"Mmm. Good boy." She said, withdrawing her fingers from your mouth.
She began removing her own clothes, kicking her shoes off, pulling her shirt and bra over her head, and pushing her sweatpants and panties down.
She hung her top and pants on the hook with your sweater, then put her panties over your face.
"Hold these for me, okay?"
You nodded and complied, savoring your favorite scent.
She leaned against the stall door, bracing her arms against it.
No words needed, you understood your instructions. You moved behind her, and grabbed her hips. She let out a quiet moan as you pressed your still erect cock against her ass.
"Come on, give it to me."
You rubbed your shaft along her a lips a few times, coating yourself in her juices. You aligned your tip with her slit, and pushed inside.
"Fuck yes."
You both let out a moan, as you hilted yourself in her, filling her completely.
You took a second to relish in the feeling, before beginning to thrust.
You built up a rhythm, pulling her back to meet each of your thrusts. She braced her hands on the door, biting her lip and moaning, as your cock slammed into her over and over again.
You reached around her and cupped her breast, kneading the soft flesh. She let out a squeak when you pinched her nipple.
You leaned down and bit her earlobe.
"You look so sexy from behind, especially when I'm completely buried in your tight pussy."
You sped up, causing her to gasp, as your member pounded into her, the sound of flesh slapping flesh filled the room. Someone had almost certainly noticed what you were doing by now, but she was right, you really didn't care. It didn't seem like she cared anymore either.
She suddenly spun around and pushed you back down onto the toilet seat.
"I want you to look me in the eye when you fuck me."
She climbed on top of you, and lowered herself onto your dick, both of you moaning loudly as she did so.
She began to ride you, bouncing up and down on your lap. She wrapped her arms around your head and pulled you into her chest. You took one of her nipples in your mouth, causing an echoing moan to escape her lips.
"You're doing so good. Fuck me just like that, baby."
You could tell she was getting close, so you reached between the two of you and rubbed her clit. She gasped, and buried her face in the crook of your neck, moaning into it, as her climax quickly approached.
"Don't stop, I'm almost there."
She ground her hips down against yours, your dick hitting her in the perfect spot. She was panting heavily now, her walls clenching and squeezing your cock.
"I'm cumming."
With one final thrust, she screamed out in pleasure, her body shaking, as her orgasm ripped through her. She came all over your cock, the tightness and warmth too much for you to bear.
You moaned, as you blew your second load deep inside her, coating her insides.
The two of you sat there for a minute, breathing heavily. She leaned back and looked at you.
"So... worth the trip?"
"I'll be attending all of her games from now on."
Kotone giggled. "Speaking of Jiwoo, we should get back out there before she notices we're gone.
You both quickly redressed, Kotone retrieving her panties from you, and slipping them on.
"This did work by the way, I'm not cold anymore."
Kotone rolled her eyes.
You exited the bathroom holding hands once again. A couple of older woman who were stood not too far outside the door shot you some weird looks, but otherwise it didn't seem like too many people had any idea what had just transpired.
You returned to your spot by the glass just in time to hear the final horn sound.
"Looks like it's over." Kotone remarked. "Alright well now we go down over there and wait for Jiwoo to get changed and come out to meet us."
You followed her one more time down to the waiting area. You weren't there more than a couple minutes before Jiwoo came out and greeted you.
"Kotone are you alright? Are you sick? I saw you in the beginning and it looked like there was something wrong, then you guys disappeared and I never saw you again for the rest of the game!"
"Sorry yea, I wasn't feeling well for a while but I'm fine now. Sorry we missed your game."
"I'm going to join Kotone here for your next game too to make up for today." You added
You and Kotone shared a look.
"Sounds good, I'm happy to see you're doing better, Kotone."
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felassan · 2 months
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July 17th DA:TV Game Informer article on returning to Dragon Age 10 years after DA:I - cliff notes:
At one point BW considered making DA:TV a multiplayer game. They did a "hard look" at this
With DA:TV BW want to get back to their roots: storytelling, characters, influencing the world
Gary McKay quote: "And we really felt multiplayer wouldn't do that. But single-player RPG is really where we wanted to spend our time, so after spending that time in pre-production, really honing in on what the vision of this game is, and [being] afforded the opportunity to deliver on the creative promise of this game, [now] we're really excited about what's coming out."
DA:TV's dev team contains both seasoned vets' decades of experiences and new talent with fresh perspectives
Gary McKay quote: "[You] want to have different perspectives, different backgrounds. If you bring a bunch of people together that have only known one thing, that's not where you see creativity. That's not where innovation comes from. Innovation comes when you have [...] that past history and blend it with some new voices and perspectives." 
DA:TV is the game where BW finally said out loud that their greatest strength is storytelling through characters, with intentionality. The game is built around those character moments
In DA:TV BW is doing "storytelling through animation" -
Mark Darrah quote: "If you put on a suit of armor [in previous games wherein each char moves exactly the same way], and you put it on Alistair, you looked exactly the same standing right beside each other. Now, we're able to keep the character coming through in the visuals and the motion, even as you're customizing them, which just wasn't possible in the past."
BW are more confident in and have a better understanding of Frostbite this time
Current game hardware tech is also able to do a lot more and execute it visually to an improved degree
BW worked hard to ensure DA:TV is respectful and referential to previous games while still being understandable by new players
John Epler quote: "So while there are references, there are moments that we have callbacks, it really is its own story, its own continuation with a different cast, with different characters. Historically, Dragon Age has always had a different cast per game, so that gives us a lot of freedom in terms of what we want to lean on in the past and what we want to really bring in that’s new and forward-facing."
Events in DA:TV play out with a storytelling goal for the future of the series. It takes the ball from DA:I, puts its own spin on it in its own direction, and continues the path forward into the future (emphasis mine)
Mark quote: "Dragon Age has always been about change. Every game has had a new protagonist, and it's been exploring its own space all the time, and this game is no different. [Veilguard] does a good job of bridging that gap. The really super fans of Dragon Age have actually made a lot of really educated guesses, and some of them are pretty right about where the franchise is going. The thing we need to make sure is that people who may have only played Inquisition are understanding what the franchise is really about – it's about a new protagonist, it's about change, it's about evolution – and don't come in expecting a direct sequel to a game they played and then are disappointed. This game is something new, something that evolves, something that is greater than what came before, the same as each game [...] before it." [emphasis mine]
Corinne: "For our new players, we're not assuming you know anything about [the DA locations or characters in DA:TV]"
BW took great care in how they introduce each companion and major story figure in the game with that in mind
DA:TV is John Epler's favorite DA game that he's worked on (he has worked on them all)
John Epler quote: "Dragon Age has always been about characters but to some degree, it's almost felt like we've lucked into that," he says. "Inquisition is a story that ultimately, you, the main character [...] have the biggest part to play. We wanted to tell a story this time where you literally cannot save the world without these characters. Beyond that, though, we also wanted to give them their own arcs that can run parallel to the main story and really give them that kind of deep storytelling our fans really enjoy." 
John Epler quote: "They have their friendships, they have their rivalries, and lean into that concept. You're not just pulling together a bunch of people who will do whatever you say. You're assembling a family, and that becomes the core of what the Veilguard is all about. It's about taking this group, this found family, and saving the world, side by side with them." 
[source]
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propaganda under the cut !!
ensemble stars :
what can I say. it's the no.1 highest earning joseimuke of recent times for a reason. i wouldn't say it was the founding father of male idol franchises but it's undoubtedly important for them and the popularization of them. the characters are enjoyable and the story writing is (sometimes) done pretty nicely. when the songs hit well they hit GOOD. with a cast of over 50 characters you're pretty bound to find someone you'll enjoy, you know. there's a nice variation on unit archetypes that is great for music variation :]
There's just soo much happening in this goddamn idol thing I hope it loses bleehh
Idol game except the plot is NOT what you would expect of an idol game. Notably : murder, the War, vampires, and a guy who lives in the vents.
"oh it's just a silly little idol game" and then the silly little idol game has some of the craziest lore you've seen
milgram :
it's very cool and interesting !! idk !
SUCH a unique concept. I love it so much. Delivering insight into characters crimes and psyches through music?! Genius. And the music all slaps too. The VAs are all super talented, the voices all sound different from one another, and even when a character's music style switches between T1 and T2 to reflect their mental state, there are still things making it obvious it's the same character. Also the VA for Haruka (best character in MILGRAM) is the guy who voiced Linhardt (best character in hit turn-based strategy RPG Fire Emblem: Three Houses for the Nintendo Switch) in the JP soooo. Awesome and based, Fire Emblem fans vote for this one. (Also I think there's other overlap of VAs with Fire Emblem but like Natsuki Hanae has been in everything so of course there is)
genuinely so sooo interesting to me from a standpoint. not only is a franchise that runs and happens in direct response to what the fans decide to do with it but also the songs and mvs are sooo good and it's such a nice thing to see coming off of deco, feeling like a passion project with all the different song style and experimentation going on in them. ive been there since the beginnings and its a great feeling to see just how much everyone involved in the project be it art, music etc has improved. the moral experiment point of it is something very curious to follow for me and see people discussing their votes or takes on things as to why they voted for x thing or another is nice! the deco song remixes that always come with the characters album release are (mostly) fire too. milgram my best friend milgram
The songs are absolute bangers!! And each character is so compelling and it's really interesting to see how the audience's votes impact the story and the characters!
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teeny-tiny-revenge · 7 months
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It's home cinema manufacturing time! 🏴‍☠️ Gonna put my pirate show on my shelf! (I'm doing an Arts and Crafts Project and I'm making it everyone's problem.)
After seeing how much they cost, I abandoned the idea of getting a Blu-ray writer for now. For the time being, good old DVDs is what it's going to be! My TV is old and not very big, so DVD resolution is gonna be fine.
It's been ages since I last burned a DVD. For the full experience, I'm gonna create nice menus and pretty sleeves for the boxes. Graphic design is my passion! Um.
Well. First needed to find a program to do stuff with. I'm a Linux guy, so I'm using Devede. (Which is free, btw. In case someone else wants to do a low cost spot of putting pirate show on the shelf.)
DVDs fit a maximum of 120 minutes of video. So, four episodes, I thought. But after a quick attempt, the program refused to do more than three (maybe because of the menu also taking up space, and four episodes cutting pretty close to the 120 min mark?). Anyway, three episodes per disc it is. It's a pretty nice runtime for watching the entire disc, IMO. An hour and a half, and then you can return to reality to realise you should probably eat something, or go to bed because it's midnight.
OFMD with its current two seasons has a total of eighteen episodes, which is divisible by three. You get the following setup:
Disc 1: Pilot, A Damned Man, The Gentleman Pirate - That's pretty good, Stede's introduction to piracy all on one disc!
Disc 2: Discomfort in a Married State, The Best Revenge is Dressing Well, The Art of Fuckery - All bangers. Great to watch together, our boys meet and shenanigans happen!
Disc 3: This is Happening, We Gull Way Back, Act of Grace - Many romantic moments, lots of great scenes, shit hits the fan at the end there. Alright!
Disc 4: Wherever you go, there you are, Impossible Birds, Red Flags - ... Pain and angst! What have I done!?! The disc of horrors. Gotta make sure to have tissues at hand when I watch this. But hey, it also has messy bun Ed! Small mercies.
Disc 5: The Innkeeper, Fun and Games, The Curse of the Seafaring Life. - Another disc with all winners. I love all these episodes so much! (You can watch this disc to recover from the trauma of the previous one!) But seriously, this one slaps.
Disc 6: Calypso's Birthday, Man on Fire, Mermen - Great combination again. Season finale! Love and excitement!
... Honestly, except for the psychological damage of putting all the most painful episodes together, this is coming out pretty cool. Says a lot about how good the show is. I actually really love all the episodes (yes even the painful angsty episodes of massive depression). Thinking about this little project really reminded me how much I love this entire show.
So, we got a tracklist, now menus, then we can burn this stuff!
I did the menu backgrounds in GIMP. Realised I have a big folder full of screenshots I took myself, screenshots someone else took and posted on Tumblr, official promo pics for the show, and I have no idea anymore where most of them are from, because I named the files according to what's on them. Which is useful for when you want to find pics (Need a picture of cursed suit Stede? I have files named that, easy peasy!), but not so great if you wanted to give credit to whoever took a given pic you used. (It's probably @sherlockig or @ofmd-ann or @blakbonnet. Please feel credited, your beautiful screens and gifs brighten my day, and some of them are now probably part of my DVD menus. Shrunk down and cropped, but, yeah.)
I originally wanted to structure my menus as having the title of an episode, then some pics from it, then the next episode, then pics from that, and so forth, but I couldn't convince the program to give me the necessary padding between the menu items, so I ended up just putting the episode images below the menu. Still like it.
Anyway, DVD menus can also play sound! Behold a crappy video of my beautiful creation (provided entirely for sound):
It plays Gnossienne N°5!
More crappy pics of my other disc menus:
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Gonna make them some nice sleeves next. Some day. Gotta make sure they all work properly first. So. I'll be on my sofa, watching my DVDs. With menus! (Edit: here are!)
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blitzbuckzowild · 1 month
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On Stolitz, Kink and Power Dynamics, and Role Reversal - Stolas Centric
So, I have been thinking a lot about the kink dynamics between Stolas and Blitzø, especially how they are portrayed in the show vs. what is popular (or more popular than you’d think) among fan works. A lot of this has probably been said, but I am unsure what has and has not, and I have only recently begun to interact with the community.
For some background, I have about 10 years of experience within the kink/BDSM lifestyle including several long-term dynamics as both Dom and sub, attendance to events, extensive engagement in online forums, etc. I’ve been in many types of dynamics and have a good understanding of the culture.
We have very little knowledge on the intricacies of the dynamic between Stolas and Blitzø but from what I can gather its a pretty standard one without very much structure. This makes sense seeing as before recent canon events, their scenes are primarily limited to once a month. There is no evidence of switching that I can find in the show, most likely they stay firm in their roles of Blitzø as Dom and Stolas as sub. There is the comment during the Loo Loo Land episode, where Blitzø say “wait till her dad tries diddling your holes”, but the keyword being “tries.” Now obviously he could be receiving penetration, but I find it hard to believe that there is any actual control given to Stolas.
This structure obviously allows for some entertaining role reversal, and (on the surface level at least) mitigates some of the issues with the power at the same time. I find myself often wondering how people would regard the dynamic between them if Blitzø was portrayed as the sub. It obviously doesn’t really fit his character as he is now, but it is a thought.
Anyway, the point is actually to explore the idea of a role reversal between the two and what this can represent. Obviously, a lot of this has been touched on in fan-works, and probably other posts, but primarily in the framework of Blitzø’s experience subbing. I think that is well-established that a lot of the draw for Blitzø to submit is the idea of him being vulnerable and letting go of control. There are many works that focus on this.
But what about Stolas? That’s something I haven’t seen a lot of.
Stolas is passive. Even if he snarks back at Blitzø and does set some boundaries a bit at the beginning of Apology Tour, and he does tease and push, it’s really not substantial. Even with Full Moon, even with the crystal, he is still so submissive to everything that happens around him. He makes his grand gesture and throws the ball in Blitzø’s court until he can’t handle what that looks like. He let’s things just happen to him for the most part. So a lot of his character growth in the show focuses on him gaining confidence and taking initiative.
Even in Apology Tour, at the Blitzø Hate party, he makes it clear where he stands on what he wants his role in a relationship to be. He wants to be pursued, like a woman in a rom-com who stereotypically and historically takes a passive role to whatever confident or goofy hunk wants her. Sure, she wants him (usually), but typically she is not doing the pursuing. Instead she rolls her eyes and things happen to her.
Stolas taking on a dominant role, taking control, even in the context of kink, can be symbolic for him learning ambition and initiative. Everything has been decided for him and he’s letting Blitzø’s actions and responses make the decision for him. Even with Octavia, he acts as if he is collateral to her behavior and emotions. It’s fair for him to want Blitzø pursue him and to take accountability. However, at some point he needs to pursue as well. You could say that the crystal was an instance in which he did? But was it really when at the first sign of resistance from Blitzø, he folds and pull back.
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All this to say, there can be some really great story telling using their BDSM dynamics. I don’t really expect the show to address this, because I think there are some intricacies here that can only be appreciated by those really involved in the BDSM lifestyle, and honestly I am not sure how knowledgeable the writers are about it outside of the mainstream knowledge (Well mainstream compared to someone like me.)
With the deal ended, and the power dynamics somewhat balancing out, the door is really opened for this type of thing. There isn’t as much baggage in Blitzø being portrayed in a sub role. The class divide is still there, but Stolas no longer holds all of the cards
There is waaaay more I can say on this in regard to the roles of sub and Dom and how they relate to Stolas and Blitzø but this is already so long. Some things to consider would be the the actual emotional needs that are filled by each role, the ways relationships in dynamics develop, different BDSM subcultures and theories on the nature of their dynamic, and more of my thoughts on how their current dynamic with Stolas subbing and Blitzø Domming impacting perceptions of their previous arrangement by viewers, how Blitzø is already submissive to Stolas in ways, the general emotional state of people when engaging in kink, etc. I could also provide my own thoughts on Blitzø subbing but I feel it’s already well addressed in the fandom.
Maybe I’ll do a part 2 if it’s wanted or I get the will. I would love to engage in any discussion (agreeing or otherwise) on this, I probably missed some things, or interpreted stuff differently than others.
And here is a Poll to wrap this up
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odysseyeurobeat · 5 months
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Literally just me gushing about eurobeat
Y'know what? Tumblr, you get a little treat. I don't have much better of a place to post something long-winded like this, so here we are.
I love eurobeat music. Big surprise from the girl with it in her handle, right? But I don't just love one kind of eurobeat. No, I'd go so far as to say I love it all. This genre becomes an absolute buffet of delightful, energetic, silly fun when you forget about trying to look for ways it "doesn't count", and try to look for the ways it does.
I love early eurobeat! I love the stuff that's indistinguishable from early Italo Disco, the formative things where the tempo was still low and the disco vibes were still high! That's Eurobeat and the first few volumes of Super Eurobeat are great for this!
I love later eurobeat, too! Even if some of the sounds aren't always my favorites, I love that folks were trying new things and dabbling with new sounds, experimenting in ways that in previous years seemed prohibited! Comparing some aliases who have been going for multiple decades from this period to when they started is also super fun!
I love traditional eurobeat, if I could pick a name for it! Faster, more rave-influenced, whether or not it's still got some disco elements in it, themes about nightclubs and love and loss and betrayal and that ever-ubiquitous fire! Maharajah Night has some great examples, leading into the bulk of pre-200 Super Eurobeat volumes!
I love J-Euro! It turns out, folks in Japan have different ideas and tastes and approach the genre VERY differently than the folks in Italy do, and I love how it sounds! I love how the sound design is so different and the speed jumps a little higher!
I love indie eurobeat! I love hearing how new and amateur producers take a crack at the sound, and seeing what folks do as the tools for making it grow and evolve! Even virtual versions of the synths the masters used to use are available now, and it's fantastic to hear how those things sound in new hands! I love the ways indie producers bend, break, and work around the rules of the genre and still deliver a uniquely "eurobeat" experience! Without this category, I would never have found DJ Command, DJ Bouche, Turbo, Vikas Beatbox, the Galaxian Recordings crew, and so, so many more!
I love happy eurobeat! The nature of the genre makes it so straightforward to pair its signature energy with joy, delight, empowerment!
I love sad eurobeat! That very same energy that powers joy and happiness can be just as powerful for driving home sorrow and sadness, and some lyrics even carry strong emotional weight (we're well past the days of eurobeat being only about Burning Love Car Baby Fire Desire Tonight Drift Tokyo, y'know)!
I love fandom eurobeat! Yup! Vocaloid, Touhou, MLP:FiM, Vtubers; whatever you may be a fan of, chances are good there's a eurobeat remix out there (or even an original) that suits your fancy!
I love Initial D eurobeat! How could I not, right? The classics are classics for a reason, and eurobeat and drift racing are a uniquely fantastic pair. Of all the things eurobeat could be about, it's one of a few that really knock it out of the park!
I love feminine eurobeat! Masculine eurobeat is great too, but it already gets a lot of love in the other categories, so I want to celebrate those eurobeat songs that feel quite the opposite while still being perfectly eurobeat! Eurobeat is broad enough to express feelings like this, too!
I love songs that aren't quite eurobeat, but have elements of it! And I love eurobeat songs that heavily include elements from other genres, too! Eurobeat is like any other genre-- it has not always had the same chances to rub shoulders with other sounds in the dance space, but when it does, some wonderful things happen! And the whole music world is enriched for that cross-pollenation!
I love the songs I used to dislike! To think I'd go from vastly disliking Norma Sheffield's discography, to adoring it so fully! Disliking "Higher Higher More and More" to seeking it out from time to time! Not being fond of SAIFAM/BBB's style, to knowing some of its songs by heart!
And most of all, I love that I get to MAKE this stuff for a living! I do not take the fact that this could've not worked out trivially, and I hope I've rewarded your patiences well with a lot of new favorites and starting points for diving deeper into the genre over the last... almost 20 years, now!
And that's just the tip of the iceberg! I understand some eurobeat isn't to everyone's taste, but I think if you haven't tasted all that there is out there, you owe it to yourself to see how you feel about it. You might be pleasantly surprised!
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fcbarcelonaupdates · 10 days
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Aitana Bonmatí: "I've been a Barça fan since I was little, and I want to keep making history at this club."
"This is my 13th season at Barça. As a Culer with a deep-rooted passion for this club since childhood, I only want to continue making history here."
— @MariaTikas
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Aitana Bonmatí: "Staying home [has always been my] priority. It was a negotiation like any other, with highs and lows but I think we all handled it very well, we understood each other perfectly, and that's what makes me happiest."
"Thanks to President Laporta, the board, and everyone who made it possible for me to continue here."
Aitana Bonmatí: "I'm a very ambitious person, and my nature always demands more. I'm never satisfied with anything, and we have a team to keep fighting for everything."
"My ambition is at its peak, and so is the team's. We want to keep winning it all and take this crest to the highest level for many more years."
Aitana Bonmatí on the club's commitment to women's football: "I know the club is making, and will continue to make, a strong commitment so we can compete for everything for many years."
"I was talking to the president, and he told me about the plans for Spotify Camp Nou, everything that's being built, and what the future holds."
"I'm really excited to play here again; we've had great nights in the past, and I hope we can experience more in the future."
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