#i hope this makes up for it somewhat!
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kettlefire · 3 months ago
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Prepare for the unexpected. (DPxDC)
Everyone knew about the reign of Pariah Dark. Even those who did not dabble in those realms have heard the tale of the tyrant. A power-hungry man who ruled over the dead with an iron fist.
Following the rise of Pariah Dark, his realm had been effectively cut off from communication. Many mystics and magic users knew better than to open the door of nightmares that could arise if Pariah Dark's reach went further than his own realm.
Except, the universe had plans to bring the realm of the dead back into the cards.
A new opponent, one that had all of Earth's heroes scrambling for options. A being with powers of a god over weather, destruction was on the horizon. A world ending threat.
It's the only reason the Justice League was doing this. In a deep bunker, far from close civilization as a precaution, the heroes looked on with grim expressions.
The world was already being threatened. It would be destroyed regardless of what the league did. So it only made sense to make the last ditch effort. To summon someone strong enough to defeat the threat.
No one wanted to do it. No one wanted to be the one to pull the realm of the dead back to the living. The consequences were untold if this succeeded. If Pariah Dark was freed and defeated the threat, whose to say he won't want control?
That was a problem for later. For the aftermath. For now, the league could only watch on with bated breath as Constantine completely the summon ritual.
They watched on as the shadows in the room seemed to darken and grow. As the sigil sputtered to life with a glow that was growing increasingly brighter. A sudden gust of wind rushed through the room, the temperature began to drop with eaching ticking second.
And then it was all gone.
The room stood perfectly still. Just as it had been moments before. Nothing changed. No giant king standing before them, no sign that the ritual worked.
The room stood deadly still for another beat before the murmurs started. The team trying to make sense of the situation, figure out what went wrong.
Constantine swore up and down that this was the correct ritual, taking offense that they would even think the problem was on his end. It only made it better when it finally happened.
A loud sound ripped through the room, pulling everyone's attention back to the summoning circle. Just in time to see a tear appear in the space above the circle.
A thin tear that ran the length of eight feet. The fabric of the dimension seems to curl at the edges, pulling back to reveal a deep glowing swirl of greens. A dark gloved hand reached through, fingers curling around the edge of the tear, stretching it even further.
A portal. The ritual had worked, but there had been a delay. A delay that had every hero nerves on edge. Each team member tensed, weapons at the ready as they watched the being stretch the portal to the right size.
Then, a foot stepped out with a heavy thud. A dark boot that looked otherworldly despite its similarity to mortal clothing. A deep black that seemed never-ending. A second foot quickly followed before a full body emerged from the portal.
Not many people in the room have ever seen Pariah Dark, let alone know what to expect. Based on what Constantine and Zatara had said, this wasn't Pariah Dark.
A man had stepped out of the portal, standing at almost seven feet tall, and built like a brick house. One glance at the glowing white hair, deadly red eyes, and shard teeth was enough to know this being was not to be messed with.
But there was no giant show of armor or royal garbs. There is no large crown at the top of his head or jewelry from the infinite realms laced around his neck.
Instead, the man stood before them in combat boots, worn-in ripped jeans, a graphic t-shirt, and a spiked leather jacket. Despite his almost normal clothing choice, the man's jacket seemed to be a never-ending depth of the dark night sky. If one was to look closely enough, the cosmos could almost be made out in the sea of darkness.
None of that would have prepared them for when the man spoke. His tone sounded more bored than anything as he took a step forward.
"Oh, so now you need the help of the dead." The man had spoken, running a hand through his hair. When Batman took a step forward to speak, the man raised a hand. Immediately commanding silence in the single gesture. "I'm on babysitting duty and have yet to have a cup of coffee. I'll be right back."
Just like that, both the man and portal vanished into thin air. Leaving behind a group of stunned heroes. Not only was the man not Pariah Dark, but he was also supposedly babysitting.
"Did that just-"
The Flash had been the first voice to speak up, his eyes trained on where the man had once stood. Except he had barely made it through the first few words before the man was suddenly back.
The man that now had a child hanging off his shoulders and another teen being held up by his scruff. Unlike the man, these kids looked human.
Too human for Bruce's liking. The dark black hair and bright blue eyes had every heroes eyes flickering to Batman for just the briefest moment.
"This isn't fair! I'm not even the king. Why do I have to be here!" The teenager had been complaining the moment the man had reappeared. Arms crossed tight over his chest and seemingly used to being held dangling. "Besides, who brings kids to a show down! Wait til I tell mom about this."
"Aw, come on, Danny. This is gonna be fun!!" The younger girl seemed in much better spirits than the teen, Danny. She had climbed up the large man, sitting on his shoulders and resting her arms on the mess of glowing hair. "It's like take your kids to work day! Ooo, Dan! Can we fight too!?"
Unlike the two kids, the man looked purely exhausted and annoyed. The man, Dan, dropped Danny like a sack of potatoes as he took a long drink from the travel cup in his hand.
It didn't take a genius to recognize the look of an exhausted parent in Dan's expression. A look many of the league members were well acquainted to. A look that even had Batman grimacing with sympathy.
"Can it, little shits. You two were grounded, remember." Dan had growled at the kids before shifting his focus back on the team of heroes before them. His glowing eyes set in a deadly glare. "Pariah Dark isn't coming, and he never will. He's been dethroned and banished. We're the best you've got."
A summoning that started with a group of on edge and scared heroes looking for the ghost king, ended in a way no one expected.
No one was even sure if it made any sense. They weren't sure if they should feel hopeful or in despair.
Because truly, what was a ghostly man with two seemingly human children against a godlike foe with the control over the weather?
The unspoken question of power and ability seemed to vanish following Dan downing the metal travel cup of coffee, and crushing it in his fist.
He tossed it to the side, straighting up his posture as he looked over the heroes. Dan might not be a hero, but he's been playing family for too long.
An almost feral, bloodhungry grin spread across the man's face, sharp fangs on full display. The look made the man suddenly look even less human. He looked closer to a demon from the pits of hell rather than the exhausted parent he looked just a few seconds ago.
"Point me in the direction of this bastard. It's been too long since I let loose and had some fun."
#danny phantom#danny fenton#phandom#dc x dp#batman#dcxdp#dp x dc#dp x dc au#dp x dc crossover#justice league#I've been toying with the idea of following Pariah Dark's end the zone abolished the idea of a one true king#instead setting up a counsel of the most trusted ghosts and deities with in the zone; including Pandora and Clockwork#I also like to vote for Technus to be on the counsel and Ghostwriter to be like the secretary/note taker#after Ghostwriter stopped being an asshole ofc ofc#I kinda have this list of specific details I've created for this idea and like I keep thinking up new ones#like the Phamily's backstory is somewhat canon complaint with the show but also a whole mess of complex shit#like the expanse of Danny turning into phantom and the events that occurred still did except technically they never did#it's clockwork's time mumbo jumbo type of shit#Ellie had to be deaged some to help stabilize her core so I'm roughly saying she's like 7-8 years old#but idk children so idk how a 7-8 year old actually looks or how they usually act or talk#The JL seriously don't know if they should be hopeful or not but Dan's grin and excitement makes it seem more promising#I like to imagine Bruce is just watching Dan with Ellie and Danny trying to figure out if he's actually a good father or not#people being surprised to find out that Ellie Danny and Dan are all technically orphaned siblings#while Dan is just trying to coparent his siblings with the help of a time god an earth goddess a princess and a dirtbag with a motorcycle#dan phantom#ellie phantom#I can go on and on so I'll force myself to stop now#long post
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hattedhedgehog · 1 month ago
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My (spoiler-free) thoughts on Dragon Age: The Veilguard
The review embargo has lifted and I can officially say that I've played through Dragon Age: The Veilguard early! 
Here are my spoiler-free thoughts and personal opinions on the overall gameplay experience: 
Narrative:
Rook's dialogue and decisions impact SO MUCH of the game, and come into play later on. From companions remembering your beverage preferences, to whether someone you spared shows up later to help or harm you, it feels like the game is paying attention and that you matter.
The stakes are unbelievably high. The Evanuris are utterly terrifying villains, in ways that Corypheus wasn’t. You really feel the magnitude of their power on a personal level as well as a worldwide level.
Whatever your thoughts on him, Solas is FUN as a character. He’s fun to talk to, fun to talk strategy with, fun to rile up and verbally spar with and fun to grudgingly ally with. Now that he can drop his former act and appear to you as the Dread Wolf, and you get to see his memories, you and he team get to decide how to utilise his knowledge and how far your trust extends.
The setup and payoff of the story beats are absolutely superb. The emotional turmoil as a player of being ensnared by things that was foreshadowed earlier in the game is utterly exquisite. Every thread of the larger tapestry has been woven with so much love by the writing team, and every character’s arc tie into the larger story in interesting ways.
The characters feel like they have full lives outside of the player character. You frequently go exploring their home turf and can meet their friends and family. They interact with each other on their own and move about the Lighthouse to spend time together, leave notes for each other, and talk about each other even when the other isn’t there. The team feels like they all really care about each other as well as you. 
You can tell what your approval rating is with characters, but if you want to romance them you have to put some thought into it. Interactions and world events besides the heart on the dialogue wheel influence their attraction to you.
Gameplay:
The combat is very engaging, and I enjoyed how unique all the enemies were.
Abilities in the skill tree can be refunded so you can redirect to a different specialization, which is really handy if you’re indecisive and overwhelmed at first (like I get when choosing abilities).  Most companions can get healing abilities no matter what class, so you don’t have to worry about balancing your rogues/mages/warriors (most of the time).
Climbing, balancing on ledges, using ziplines and sliding down slopes made environments feel more immersive. Additionally I like how each companion has unique abilities that let them interact with the world (fixing mechanisms, breathing fire, summoning bridges from the Fade, etc), and learning their abilities alongside them helps you grow closer.
The wayfinder light makes everything feel streamlined, so it's way harder to get lost while exploring an area. I hardly had to look at the mini map at all, and usually I’m glued to it! This meant I could actually look around at the beautiful environments and appreciate how lively they were, even without NPCs.
The upgrade system is far less overwhelming than in Inquisition; there are a finite amount of weapons/armour/accessories to be found, which are designed for each specific character like in DA:O and DA:2. There's also no longer crafting from scratch. If you loot an item you already have, it automatically upgrades the single item rather than giving you duplicates.
You know that frustration of coming across higher-level armour that just isn’t as flattering as your current one? Not to worry, you can collect “appearances” which you can toggle on as the visual for the armour while still retaining the benefits of the original.
I cannot stress enough how simple and easy to use the inventory is. It's heavenly. 
Using the shops of specific cities increases your reputation within those cities, which is a good incentive to explore and use the shops. I usually hate in-world shopping but here it was simple, and thinking about it tactically worked pretty well.
Quests sometimes reach a point where you can't continue at your current place in the story, and must return to in later acts. When re-exploring familiar areas, everything feeling big enough to be fresh with each visit, and new loot and codex entires appear.
Edit: something I forgot to mention. In character creator, you get to make your Inquisitor after you make Rook. The build menus are all the same, so manage your energy accordingly for doing it all again immediately after for your Inky. I spent an hour and a half building my Rook and wanted to get right to playing, and had to re-wire my brain a bit to be patient and keep going with the CC. (Seeing my Inquisitor with new graphics was awesome though).
A couple little things I appreciated:
The control sounds are very pleasing. From the whoosh of opening the combat wheel to the clinking of upgrades to the subtle whir of holding the decision button, they're a nice touch.
If companions are interrupted in conversation by combat, they resume it afterwards with a "what were you saying before?".
Photo mode is so fun to play with, and you can adjust blur/brightness/lens/depth within the scene. You can also toggle on and off the visibility of your Rook, your party, NPCs and enemies!
Assan learns new interaction tricks at the Lighthouse as the game goes on.
Nitpicks:
Overall I had an incredibly positive experience. The gripes I had were tiny things like:
I genuinely like the new art style of the game as a whole. However, the blurriness of some of the features in contrast with some elements being very crisp was distracting.
When trying to sell valuables for faction points without using Sell All, it takes quite a long time to count up all the individual sales, and it isn't a live counter. So it's kind of annoying if you get +3 points for each item you sell, need 150 points to get the next tier of items, and over 10K worth of valuables that you want to sell to other factions. 
If you do lots of quests without returning to the Lighthouse often, occasionally companions at the Lighthouse will have dialogue pertaining to the quests you've just finished as if you haven't done them.
You can pet the dogs and cats in the cities, but Rook turns their back to the camera to do it and it blocks most of the action unless you rotate quickly.
Gender stuff:
I was incredibly moved that not only can Rook be trans/nonbinary in the character creator if you so choose, but they get options to feel differently about their identity and journey, and it impacts their dialogue and how they relate to other characters! To access this make sure to interact with Varric's Mirror in your room in the Lighthouse. There are many conversation options throughout the game to discuss your identity with other characters, or relate your change of self to other situations. Crucially, it comes up when entering a romance and you have to communicate with your partner about it, which I never even THOUGHT of including in a game because it seemed impossible to even allow trans main characters to begin with.
There are also multiple trans and nonbinary characters throughout Thedas. What I found the most realistic was that just like in life, it is a consistent presence in any character's life, and comes up in conversation more than once. I have never seen a game this forthcoming and open about the topic of transitioning, and it was so validating. 
Final thoughts:
I adore the other games in the franchise. Something about The Veilguard affected me in a way no other game has. I cried multiple times while playing this game, both from joy and sadness. What struck me most is that the people who worked on this game REALLY listened to feedback from previous games, and were very set on making a piece of art that meant something to people. Even during the last few years of me testing the game, things have been adjusted and changed in direct response to our reactions and suggestions. It's surreal and quite touching.
Mileage will vary, but my playthrough was 70 hours on very low difficulty and I haven't done every side quest yet. I could easily have spent more than 100 hours in the game if I wasn't pressed for time.
I hope you enjoy this game as much as I have. See you in Thedas.
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carnivalcarriondiscarded · 1 year ago
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i saw them in the cookbook pages and Immediately thought of this meme:
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cozylittleartblog · 6 months ago
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my ACEN tip gimmick has been fulfilled, aaand i got a little carried away with it. I haven't had time to draw for myself (or at all, really??) in like two weeks, i needed to Doodle and Have Fun. ... also, i did not think he would get so many donuts. people understand the value of giving treats to fictional characters :) its what he deserves
also shoutout to snazzyskeletons who had the same Tip Theme i did. we took pictures with our tip jars together. they are adorable v
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i'm glad their vash got some donut money too :) 🍩 please check them out if you want some cute trigun stuff
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r0semultiverse · 1 year ago
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WHAT WHAT WHAAAATTT?!?!
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triglycercule · 2 months ago
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instead of nightmare approaching horror to recruit him for the gang i think it would be cooler if he talked to undyne about it. because she would not hesitate TWICE to ship horror off to fuck knows where in the multiverse
like booo booo boring horror would never cooperate and agree to join nightmare without him doing some extra work that he cant be bothered 2 do bc its doesn't benefit him enough 4 the effort put in. AND THAT METHOD DOESN'T EVEN GIVE HIM MORE NEGATIVITY!!!!! nonono the king deserves a show :3 so he goes to undyne who's the craziest of everyone in horrortale and yk yk does some stupid mind manipulation. maybe in exchange for horror he makes up some bullshit lie about how he could save alphys (is she even alive atp) or the rest of the underground and provide them food (like the same deal that nightmare WOULD offer horror) and undynes like 70x more fucked up than horror so of course she's accept in a heartbeat. shes the queen!!!! shes supposed to provide for her subjects (even tho shes kinda. erm. making them all suffer)!!!! and all it would take was a sacrifice of the guy she lowkey doesn't like??? undyne has more reason to accept a deal like that from nm than horror ever would. and it wouldnt be the first time she sacrificed horror anyways lol
idk she sends royal guards out to snatch up horror in the middle of the day (nightmare told her to make it dramatic and tense :3) (all of snowdin would probably follow in concern because OMG WHERE IS SANS GOING????) and then yeah. just like that horrors gone! nightmare probably didn't even give him a chance to say bye to paps. undyne never ends up getting the food nightmare promised because hes a bitchass like that (and papyrus probably ends up taking up the full leader role of food provider for snowdin (if undyne even lets snowdin stay out of her control) good luck for him!)
if horror had a nickel for everytime he got forced to be a sacrifice he'd have 2 nickels. which is actually 2 too much in his eye HES PISSED!!!!!! rightfully so become man ☹️ taken away from his world without even a choice or a reason (to his knowledge) or anything to benefit him??? and now hes STUCK in this disney movie castle with two freaks who look like him (what the FUCK) and then the most annoying THING he's ever had the misfortune of getting kidnapped by. he is in misery. it sucks. he IS infact bitter. if he ever came back to horrortale (which he literally would never get to without dying or losing his stolen eye) he would 500% commit anarchy and finally get rid of undynes annoying ass ‼️‼️
#horror gets to join killer in the forcefully kidnapped into the gang group#would horror lose hope of ever getting back to horrortale???? yeah probably :3#unlike dust he doesn't have dt so he would NAUGHT be that persistent#dust would die trying getting back to dusttale. horror would just want to die after not being able to get back#unlike dust (debatable) or killer (he's done all he can do to help his world and wants to move on) horror still has attatchments in his au#i KNOW the constant thought that snowdin is starving without him HAUNTS him like a plaugue#im like 80% sure horrortale would not survive without horror. it would implode without horror to keep undyne somewhat in check#NOOOO because like what if it was after Aliza manages to help all of horrortale???? like undyne#like she manages to get through the undyne somehow and everything seems to be going up slowly#horror FOR ONCE has hope for everyone again and then nightmare comes in and undoes ALLLL of aliza's progress!!!!!!#THE HOPE GETTING RIPPED AWAY FROM HORROR AFTER SEEING THINGS RECOVERING WOULD DESTROY HIM (maybe idk)#can just imagine killer having to be on suicide watch for horror bc nm can tell he's in a bad mood bc of that hope#killer doesnt have to be on suicide watch for dust bc he wont let himself die if his human still exists but horror?????#horror would not have the same will that dust and killer do. he tries to jump off buildings every mission#horror leaning off a ledge and killer's just holding onto his hood like man stop it this is wasteful and pointless#why does he keep trying to kill himself and have to make killer deal with this. cant horror just like get the fuck over it and do his job#anyways dust and horror exchanging stories about their aus and reminiscing about things before it all went bad#horror gets pissy anytime dust makes an offhand comment tying his story about the genos#dust completely ignores him when horror mentions something about the famine and how it fucked everything up#they rather just take this moment to pretend everything is alright in their memories#in that moment its almost like looking into a mirror. ok triglycercule getting a bit TOO poetic there#horrordust seeing sans in eachother only when they talk about their pasts and making it a way to deal with all thats changed#tricule hc#killer sans#dust sans#horror sans#nightmare sans#murder time trio#bad sanses#nightmare's gang
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feroluce · 3 months ago
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how do u imagine natasha + sampo’s relationship?
I. Feel a little bad for leaving this in my inbox as long as I did, especially since I said in this post I could write a whole essay on them. But then when I tried to actually answer this, I realized ah shit, I can't really articulate what I think of them at all OTL
(so have a bajillion words of meta analysis of them instead fklajklasjf)
Just! Sampo is very mysterious figure, and we know so little of his background and his motivations! So it's really difficult to get a solid read on some of his relationships with other characters. Regardless, I do think that Natasha is perhaps the one he's closest with, and that she is the one person who knows him the most intimately in all of Belobog.
And a lot of it IS hard to pin down because of Sampo's slippery nature, but also because it's like. If you look at just Natasha's dialogues about Sampo, it doesn't really look like much. It only becomes more meaningful when compared to how everyone else talks about him.
Most other characters just comment on what Sampo does, as in his observable actions that are easy to see on the surface or from a distance.
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Natasha is one of the very, very few that actually speaks to Sampo's personality or philosophy. Like she not only is able to describe a certain behavior of his, but she's able to explain the why behind it.
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At least part of this is probably that they spend so much time together- Hook even comments on it during her companion quest.
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And tbh I don't really think it needs more proof or anything with such a flat out statement like that, but this is actually further supported by the fact that Seele is the only other character in Belobog to sorta-kinda comment on Sampo's personality; if Sampo were hanging around the clinic with Natasha all day, Seele would probably be the person he would see second-most there. Of the dialogues posted further up in this post, Hook obviously sees him all the time, but it's not always in the clinic, and besides she's still very young...she wouldn't have the same read on him an adult would. Luka avoids the clinic whenever he can because he's worried about taking up Natasha's valuable time. And the Landau siblings aren't even present in Boulder Town until after the Stellaron is quieted.
Seele, on the other hand, is extremely loyal and devoted to Natasha, and seems to worry about her a lot. She doesn't have the same reservations as Luka, and it would feel right to see her in the clinic frequently, taking orders and missions and trying to make sure Natasha doesn't run herself in the ground. So it would make sense for her to see a lot of Sampo if he's always in there, too, enough that she would have things to say about his personality, whether she likes that or not haha.
Of course we know from Sampo's lines that it's not that he's sick, he's just reporting back to Natasha. Sampo not only smuggles in supplies across the border like what most people know him for, he's also Natasha's source of intel.
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Bringing back intel doesn't necessarily have to involve a lot of conversation though, especially because it would make more sense for Sampo to be turning in written reports. It decreases the chance of Natasha mishearing/misunderstanding something or having to rely on memory alone, neither of which are really things you probably want to be doing when bad intel can mean the difference between life and death in her circumstances. So I do really wonder what it is Sampo does in the clinic all day haha. Given that he's a big believer in the power of small talk bringing in big clients, it's entirely possible Sampo is just in there being chatty, happily making conversation and keeping Natasha company most of the time...which is kinda cute. He also really could just be talking shop, too, of course- Sampo does a lot of work for Natasha, and I don't think it'd be a stretch to assume she's his main client. There's probably a lot to discuss about supply quotas, incoming intel, scheduled drops, etc.
My favorite option, though, is actually based on one of Sampo's options from the main quest, where he says:
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Because like! The way he says this, the way he specifies that this is his opinion, but no one seems to care what he thinks? And how he calls them stubborn in particular? It really sounds like Sampo has been trying to get Wildfire to operate in a different direction. And if you look up the exact definition of "artless," you get this
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which very much fits Sampo, and how he does things. He has guile and deception down to an art form. Sampo goes on to call Wildfire "do-gooders," but then cautions the trailblazer not to underestimate them because of that- indicating that Sampo sees that type of philosophy as something naive, or at least just ineffective. Something that you would underestimate a person for.
And the person Sampo associates with the most in Wildfire, the one he's always seen with, the one who would hold the most sway to change the modus operandi of the organization is...Natasha.
So I wonder if Sampo has been trying, possibly for years now, to get Natasha to see what he thinks of as reason, and start playing dirty to survive. I wonder if that's what he spends so much time in the clinic for, is because he does care, and he wants her and the rest of them to live, and he has been trying to convince her to go with his way of doing things, but Natasha has been refusing him, refusing to compromise her morals.
Because we know from some readables and from the general Vibe, both up on the surface and down below, that things were getting pretty dire. Rivet Town has fallen. The Silvermane Guards are being whittled down and broken. The Fragmentum was right on everyone's doorstep, and I'm sure that if the Astral Express hadn't arrived- and that if Sampo hadn't set the stage so perfectly, if he hadn't played his part just so- then all of Belobog would have eventually been snuffed out. Sampo had to have known it was happening. He must have known the end was upon them.
He doesn't even have a stake in Belobog- he's not from here. He could, assumingly, call it quits and leave when shit got tough by whatever means got him there in the first place.
And I'm sure Sampo wants to save all of Belobog, but I think he's particularly endeared by Natasha. He famously phrases his view of Elation as "true happiness always entails the manifestation of the dignity of mankind." And like. Who else embodies that so much as her?
Maybe it is a little vague and up to interpretation, but I feel like Natasha is FULL of that kind of dignity. She has been doing this since before the blockade. She willingly chose to stay in the Underground where she could do the most good. She has seen so, so much death and you can see how it weighs on her; she's become bitter, and wary, and weary. She has it out for the Guards (understandable), and she openly taunts Gepard and goes right for his throat when he shows up in Boulder Town, ten years too late, trying to help with the Fragmentum.
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Natasha even seems to have given up any belief she may have once had. She's completely lost faith in Qlipoth.
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All of this, and yet she still chooses to be kind. She still chooses to help people. There is something immensely admirable in all of that.
And I feel like you can see how much Sampo admires her in just how often he thinks of her, especially when someone needs help. Sampo smokebombs everyone and needs to get them somewhere safe in the Underground? He takes them to Natasha. Svarog is about to fucking kill everyone? Go get Natasha. He finds the trailblazer passed out in an alleyway? He carries them to Natasha. The trailblazer is seeing weird shit out in the Fragmentum? Recommend they go get a check up. Specifically from Natasha.
It's a little silly, but I think you can also see some of this when Sampo is being melodramatic about being caught red-handed in the museum event. He echoes a very important sentiment to Natasha and Wildfire;
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And the mission where this ideology was displayed strongest was titled, "To Rot or To Burn."
(Hell, in the dream sequence of Penacony- regardless of whether that dream bubble came from Sampo or Sparkle, it had to be informed by Sampo's tales of Belobog. Sparkle has never been there herself. And the kind trashcan that immediately helps you and sets you on the right path, that tries to rally everyone together, the only one with a name so clearly and obviously taken from someone Sampo knew in Belobog? Is Shatana- an anagram of Natasha. Even from a meta perspective, they have the same VA. No other trashcan there gets that treatment. None.)
I think they have the same goals, and even hold some of the same views. Natasha's are much more obvious, but still. Sampo says this about Belobog's circumstances:
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And he says this as though it should be obvious common sense. That when things are rough, you share and make sure everyone has enough. I think they both share this belief, it's just that they disagree on how to go about making things even. Natasha believes in rallying people for the cause and giving as much of herself as she can to make up for whatever people lack. Sampo believes that if some dipshit with more money than what they need falls for his bullshit and he gets to spread it around? Well hey, that sounds like a whole lot of their own fault.
Natasha is definitely aware of this, and she has no problem threatening Sampo whenever she thinks he's stepping out of line.
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She keeps him on a very short leash, which like. Yeah no that's valid fjkdlsajfdklj
Even so, the way she talks about him, like... Maybe it's just me, and my rose-colored glasses, but she doesn't seem to dislike him nearly as much as she could? She kind of just. Says these things as statements about him, without any real vitriol behind them. This is just kind of how he is. She even seems to have a sense of humor about it.
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And again! She has so much more to say about him than almost any other character.
I'd like to think part of her...affection? of sorts? for him is simple camaraderie. Circumstances are dire. Past, present, and future are all bleak. Things like that deepen bonds with your foxhole buddies. Sampo is dependent on Natasha for work and pay and a place to get away from the Guards. Natasha is dependent on Sampo for food and medicine and life-saving supplies. They both heavily rely on each other in this harsh environment, and they have a really nice back-and-forth that I appreciate with how they help each other out by owing favors as payment.
And the other part, I'd like to think actually IS because she knows him very well- maybe not things like his past, but she knows some of his personality and beliefs, and finds them agreeable enough. She even has the audacity to call him a poor liar at one point- Sampo! Of all people! Known by someone well enough to be caught out as a poor liar! He's either intentionally leading her on and letting her think she's caught him, or Natasha just really is that good. Neither would surprise me tbh
I think Natasha is also just uniquely prepared to understand Sampo, and is able to see his better sides without letting her judgement be clouded by his slimy manner. She's able to appreciate that his actions ARE extremely helpful, regardless of how he does them.
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Even as she acknowledges that he isn't always trustworthy, she does still choose to rely on him and give him chances. She was pleasantly surprised by him here, but she still chose to trust him with this in the first place. She never treats him harshly, and she never seems to bear any kind of grudge with him.
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But my favorite example of Natasha being able to understand Sampo? My favorite is this. This one little throwaway line, that didn't even involve him, wasn't even about him. I feel like Natasha is capable of knowing and understanding Sampo on a deeper level than most people can, solely because of this.
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She gets it.
(As a fun bonus: In the current trashcan event, there's a simple mechanic where you get one trial character for the initial battle. Then, for the harder stage, you get that same trial character, plus a couple of extras. This is true for every Proof- except for Sampo's. In his harder stage, you use Asta, Black Swan, and Luocha. But in his initial stage, in an event all about friendship and relationships...)
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dishgranted · 2 years ago
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honestly i love the format they chose for mystery files. unsolved will always have a special place in my heart, but the projector and the cork board bring so much more dynamic to the show. the way ryan presents the show feels so easy
not to mention the set, it feels more personal, even? like yeah, we’re all sitting together in a basement talking about mysteries and the vibes are fucking amazing
plus the visuals which i am obsessed with! ghost files was off the charts and it’s no different with mystery files, it brings the show to a whole new level, more professional and elaborate, that we didn’t see in unsolved
ofc this is the result of years of unsolved and ryan and shane’s growth was already visible in ghost files, but it always amazes me to see how far they’ve come and improved in their projects
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flickrsticks · 8 months ago
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I had nostalgia— I'VE MADE A CONNECTION
I love these two so much, I can't believe it.
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xenocorner · 10 months ago
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Art Resources 01 [Facial anatomy]
Hi! First post of the Art Resources thing I mentioned a while back :) Figured I'd start with something people generally want to know more about- or something people think they already know about but could still used some lesser known tips!
Resources, break downs and tips under the Keep Reading thing :]
1. The Basics
There are thousands of methods to constructing the face. The most popular one is the little circle with the cross in the middle, and sometimes a few more lines for the jaw. While that can be a useful guideline, if you're just starting to learn the ropes it might be better to use a method that has more structure decomposition and land marks to help guide you. Here I'll leave two methods of deconstructing the face that I believe are the most useful to draw faces in different angles and perspectives as well as identify where exactly should each element be placed.
REMEMBER: All of these methods are just guidelines. In order to get different facial features, you can adjust proportions for each of these and play around with sizes.
1.1 The Loomis Method
A structural approach to drawing the head, based on first: simplifying general forms and second: identifying landmarks for the face elements. Pretty good for beginners, helps you understand the head from a more tridimensional stand point to be able to draw it from different angles.
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1.2 The Reilly Method
Also a structural approach, but this one is based on understanding the rhythms of the face (proportions, harmonies, and even some general muscular anatomy). It can be a bit harder to understand and use as a building block for beginner artists, but it can serve as a way to check your proportions after an initial sketch.
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Here are other two methods, a bit less known, but that go a bit more in depth about the head. If you're a beginner, I'd recommend watching the Loomis method first before diving into these other two methods. Note: these are playlists covering each method, and the videos are longer, but worthwhile.
1.3 The Michael Hampton Method
1.4 The Steve Huston Method
And here's a hybrid of a visual and structural approach too if you're interested! (Again, this one is recommended mostly if you already have a good grasp of the general structure)
Having trouble finding that reference of the head from that specific angle? Here's a 3D model that can be used as reference from any angle. Bonus: It has a built in light feature that allows you to understand which planes of the face the light would hit!
There's also a version with more feminine features.
Here's a website that lets you pick a head angle and then searches for reference images with that angle too. Allows you to pick age, gender, and other features like glasses, facial hair, etc.
2. Understanding What's Below
When drawing the head and face, what most people think of is what we see everyday: the skin. However, there's more to the head and face than just that: there's a whole structure laying underneath that builds up everything on top. Understanding that structure can lead to better execution of skin level facial anatomy.
And what's that structure? Well, bones of course. And muscles. Even if (most of the time) we don't draw them, knowing they exist and how they are placed on top of each other can help with building what we do draw. Understanding the building blocks of the face will make it easier to avoid, say, making one eye bigger than the other. Or a forehead that's too small. Or ears that are too high. Or side profiles that cut off the brain.
Something I recommend for this is making study sheets of the bone structure, muscular structure, and skin structure. For this it's important to name the main bones and muscle groups. Not because you need to commit them to memory, but because if you name them on your practice sheet, it's easier to remember later on that they EXIST (even if you don't remember the name).
Here's a 3D model of the skull
Useful guide for the names of the bones of the skull
Here's a 3D model of the face muscles with names
3. Elements of a Whole
So we now understand the general structure of a face and some useful guidelines to build it. Good! But now, a face has a bunch of individual elements with their own individual structure and stuff to look out for. Those are, of course:
Eyes
Noses
Lips
Ears
3.1 Eyes
It's important to note that the eye has a volume of its own- it's not just a sticker laying on top of the face. It can be helpful to think of the eyeball inside the eye socket when drawing it (taking into account the bone structure we learned before). When understanding the eyeball as a sphere, it becomes easier to place the skin above: the eyelids. This can help with drawing the eye from any angle.
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This can also help when drawing the dreaded Other EyeTM, specially if you are still a beginner artist. If you start by constructing the eyes with spheres and approach it from the perspective of "placing" the skin above that sphere, it's easier to get sizes and proportions right.
3.2 Noses
Again, spheres can be your friend.
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3.3 Lips
Spheres part 3
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A funny thing with lips that often gets over looked when one is just learning the ropes of anatomy is that it also wraps around the volume of the face. Just like the eyes aren't stickers laying on top, the lips aren't either. It's important to take the curvature of the face when placing the lips from different angles and expressions. For example, when we thing of a smile, its usually this idea that comes to mind:
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Which yeah, that's fine! ...As long as your subject is facing straight to the camera.
But when we have even a bit of perspective, the way the mouth looks changes, and we often don't think of that and just draw what we think the mouth looks like... which can lead to odd looking mouths, like they're pasted on. So, it's important to keep in mind the volume of the face:
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This is true for all features of the face: keeping in mind the volume. But, it can be more noticeable on the mouth.
3.4 Ears
Spheres part- no.
Even if the ear is one of the "flatter" parts of the head, it doesn't mean they don't have volume. Depending on the angle of the face, it'll change how much of the ear is shown- or which parts.
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All ears are different and have their quirks, but they all can be divided in three major segments, colour coded in the image. If you deconstruct the ear in these three major parts, keeping in mind they have their own volume, it should be easier to figure out which of those parts will be seen depending on the angle of your face.
4. Expressions!
Now that we understand the elements and construction blocks of the face (bones and muscles), we can play around with them a bit more. So, time to make expressions!
When playing with how the skin moves, it's fundamental to understand the muscle groups of the face and how they move, relax and tense depending on the expression. Knowing that these muscles exist and how they interact with the skin above will help you know where the eyebrow should furrow, where wrinkles would form.
A BOOK I widely recommend is Anatomy of Facial Expression, which you can find here for purchase
Or here as a PDF
This book also covers skull anatomy, so it's a useful tool to study the structure talked about in 02.
There's also an ArtStation account that uploads a bunch of useful 3D model resources for anatomy (facial or otherwise).
Scott McCloud's book, Making Comics, has a section dedicated to facial expressions too (great book in general, not only if you're interested in comics!). You can find it in PAGE 80 (or 88 in the document).
Another thing that can be helpful is studying from life! You can do that by making different expressions in front of a mirror and pay close attention to which muscle groups tense and relax, where wrinkles appear, how your skin moves. Or, if you're like me and hate staring at your face, you can also study from video references.
Here's a link to a PLAYLIST containing various videos of people making different expressions.
The previous playlist contains real people, thus, REALISTIC ANATOMY. It's important to note that even if your drawing style is heavily stylised (like anime, cartoon, etc), it's still fundamental that you understand real world rules so you later know how to bend and break them properly to implement those to your own style.
However, that doesn't mean you can't study STYLISED EXPRESSIONS too! It's actually a great idea to see how other people exaggerate certain anatomical aspects to their own work so you can also understand how to do it in yours. Here's a list with various videos of EXPRESSIONS IN MOTION for animation tests. Study them the same as the previous ones: paying close attention to how the face and muscles MOVE.
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Pause the videos you study as needed! While all of this might seem more useful for animation, it's also incredibly useful in illustration, and studying things in movement can help with understanding them better, thus putting them to paper (or tablet) becomes easier.
Finally, here's some videos in a sort of CLASS FORMAT that can help with walking you through drawing expressions more effectively than a text post could lol
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mxwhore · 2 months ago
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Do you have ocs? And if so *grabby hands*
uhhh yea, from left to right we: haley and emory beating the shit of out each other
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blorbologist · 6 months ago
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Get your hands dirty - Chapter 2
Perc’ahlia | M [for gore n whump] | Campaign 1 AU with choice bits snagged from TLOVM | Percy is the pact weapon + 'Shooting our your palm has fucking consequences' AU
[Chapter 2 finally here after @burr-ell bullied me. Hopefully the third and final chapter will follow soon-ish?]
“Lord de Rolo?” and the words belong to a dream because that title belongs to Father and Father is dead, except Percy can’t wake, can’t wake up  -
Stop. Breathe. Restart.
Dawn breaks late over the Alabaster Sierras: tall toothlike mountains take up so much of the sky, the sun must climb high to clear them. It’s well past that first bite of morning, and so probably hours later than he would usually wake. 
Knocking resumes at the door, more urgently, so Percival hopes his voice comes clear: “Yes?”
“Lord de Rolo,” and she has to be a servant that survived the purge, to put that much deference into the name, “your sister and companions await you downstairs for breakfast.” The they’re quite concerned, sir, is only implied. Which confirms Percival’s hunch. 
He reassures the maid he will be down shortly, but does not move. Instead, perhaps unwisely, he unpeels the white bandages from his left hand. Like if he removes all the gauze he will find the names where he always has. 
They’re still bare. Percival breathes heavy relief until his eyes catch on brutal color in his palm.
Most of it, truthfully, is not his palm - but the pattern of the comforter beyond. What’s left - left - of the flesh so close to the wound is puckered and mottled with a rainbow of color. He’s felt worse than the dull, tight pain. Which is better than the prickling drowning several fingers. (That’s why it hadn’t hurt, when Vex’ahlia took his hand last night.)
Well. It figures that if Pike could not heal the fingers he shot off the carriageboy, blasting a hole in his own fucking hand would be even trickier for Keyleth to repair. His head spins; nerves, tendons, muscles, a mess of tiny bones. 
In a fit of grim whimsy, Percival holds his hand up to the sun, watching it peer through the gaping crater of his palm.
He tries to close his fist around it. Thumb, pinkie and ring finger make a valiant effort of the task. 
The sun remains beyond his grasp.
[Read from begining] [Keep reading on AO3]
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I'm gonna try to cut my hair myself now because it's getting too long for my taste even though it isn't extremely long actually and I don't want to wait for an appointment because I need a change right now, wish me luck guys
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dimonds456-art · 7 months ago
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Maladaptive daydreaming.
#daydreaming#maladaptive daydreaming#maladapting daydreaming disorder#maladaptive behaviors#maladaptive coping#dissociation#immersive daydreaming#dimond speaks#yeah so adding this to my list here lol#my therapist helped me realize i dissociate a LOT and the primary way i do it is through vivid daydreams#they usually happen at work but they also pop up if i'm having a bad day or... anytime really.#i've also come to the realization that i have at least one of these a day which is not good fgsjh#my therapist says they're not inherently bad especially since they do have a positive effect on my emotions (if its a good daydream)#but it's gotten to the point that it's affecting the way i work#and they can last for a LONG time too#i haven't timed them but i do know they've been over 30 minutes at work before#this is either due to ADHD autism PTSD or a mixture of the three lmao#weeeee#anyway. this post isn't really intended to be a vent post#it's more like a 'this is my experience' type post#it just kinda comes across as somewhat vent-y#but that was because i wanted to try and immerse the reader into what its like to have these daydreams#like mine look NOTHING like this but making it more generic would help others understand it#the void is the general dissociation from reality#then you emerge in the dream#i can feel things as if i'm there- the sun the wind and sometimes even physical touch#and i'll stay there until something snaps me out#strangely i can get my work done while i'm doing this- i just wont have any memory of doing so. it's like being on autopilot#anyway. I hope this post was helpful to someone out there#if you also maladaptive daydream YOU ARE NOT ALONE! it's valid and you're not 'faking' anything. it's a genuine trauma response.
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cerealbishh · 1 month ago
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"As excited as I am to have everyone see Kathy Bates deliver another incredible performance, I'm excited for people to be introduced- who don't already know how incredible Skye is." (x)
"I am having the time of my life and Jason Ritter keeps me laughing more than any human being on the planet." (x)
#matlock cbs#matlock reboot#jason ritter#skye p. marshall#listen i rarely watch tv and i HATE that the shows i make gifs of are cbs and prime(FUCK them for supporting genocide)#i just love jason skye david and leah in their employed eras#i want them to have multiple seasons and steady jobs#also i love julian and olympia's chemistry and anyone who know me knows i like exes who may or may not still have feelings for each other#i like that they are TRYING to stay civil and friendly and it seems like there is still love there(i see those smiles and stares)#sorry to elijah(he's pretty) but i prefer this trope to secret office romance(but also they were close friends!!!)#i think julian is covering up for his dad and that's why there's been such tension in his in olympia's marriage but idk#also the fact that jason is not credited in the last episode makes me anxious about something happening to him#maybe i'm wrong and julian was the one who unalived the daughter?(i kind of have a jason ritter bias and am HOPING he's not bad)#i love how in sync jason and skye are and how they seem to share similar humor?#conversely julian and elijah also seem in sync and have chemistry#they should just be a throuple /j#whether this is purely a friendship or ends up being a rekindled romance i'm here for it#wait this show has more than 12 episodes? maybe i'm not worried about him after all#i wanted jason and skye to share scenes as soon as i heard they were cast and to have them be somewhat friendly exes is such a gift to me#there was another interview where skye called jason her emotional support human#also love how happy he is for her whenever she says that this is her cinderella moment#the fact that he seems (jokingly)disappointed that julian fumbled olympia is so funny to me#''fumbled that somehow...''#''YOU LET HER GOT AWAY???'' ''i KNOW! i don't know how...''
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raising-harmony · 2 months ago
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{Pelipper Mail~!}
[Inside of the gifted parcel is a set of twin set dresses along with another one set dress.
The twin set dresses shows a white top, ruffled around the wider collar along with wider sleeves. The shirt is stitched to a pleated skirt, one pale yellow and the other one pale pink, it reaches just below the knees, the fabric somewhat glittering when in sunlight. The middle of the dress where the stitches are is covered up with a fabric sash in the previously mentioned colours, the sash is tied in a bow aligning directly in the middle.
The one set dress shows a slightly longer frame than the previous dresses, reaching just above the ankles with the petticoat sewn into the inside of the dress, giving it a fluffier look and feeling. The dress is a soft white that fades slowly to a pale purple as it reaches the bottom. Alike the previous dresses; the collar is also slightly ruffled, however this one is sleeveless unlike the other two. The middle of the dress has a pale purple sash tied into a bow, resting on the left side of the dress.
There are no tags on these dresses, they were clearly homemade, or at the very least expensive judging by the soft and rich fabric. On-top of the neatly folded dresses is a letter;
"A gift for the little ones. I thought they deserved some more dresses and I did not wish for the little prince to feel left out due to his sisters getting one each, so I made him one as well. I apologise if they're a bit too big, I did eyeball the measurements so they may be slightly off, but I do hope they enjoy them nonetheless."
The letter isn't signed.]
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My word. I never really expected that someone would care so much as to do this for the children... I'm not quite sure what to make of it. But the girls simply adore their new dresses, and they look wonderful. So thank you. You're very skilled with your craft.
That being said, however, I won't be giving the dress to N. While I appreciate the effort to include him, little boys have no reason to be wearing dresses. I don't want to confuse him.
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