Idk if I sent this already so please feel free to ignore buuuuuutttttt…..
For first crush:
Abby’s daycare hosts all these different events and one of them happens to be a daddy/daughter dance 🥺🥺🥺…. Guess who she wants to invite? She makes the invitation special by drawing Bucky a letter and maybe having her mama make cookies or something. When Abby’s going to ask Bucky she’s nervous!!!!!
Thank you @crazyunsexycool for such a sweet ask! This will actually tie in perfectly with an ask from @ozwriterchick
Bucky just returned from a 3 week mission. It's the longest you've been apart since you started dating 8 months ago. Bucky made an effort to call and check-in when he could. He returned today, and wanted to pick up Abby with you. "She's going to be so excited!"
Bucky pulls you in for a kiss & gives you a smile. He's just as excited to see Abby, too.
As you walk up to the playground, Abby's teacher waves at you and goes to gather Abby's backpack. "Look who's here, Abby."
"Mama?" She puts her toys away and runs to the pick-up gate. She notices you aren't alone, 'Bucky!!" She screams and runs to Bucky, only to have him scoop her up and throw her up in the air and catching her in a hug. She giggles so hard. "You're home!"
Making your way back to the apartment, Bucky gives her a shoulder ride home. "How's my favorite girl?"
"I's good!"
"Listening to your Mama?"
"Mmmhmmm," she looks at you, "I's good girl, right? I no tricks you at all."
You laugh, "Yes, she:s been very good." Abby blooms under your praise and does her happy wiggle.
******
After dinner, Abby is noticably antsy. "Cans I be done?"
"May I be excused?"
Giggles, "Yea, can I be 'scuse?"
"Yes you may." Abby gives Bucky a side-eye look and runs to her bedroom.'
He brings your hand up to his lips, "What is she up to?" You shrug as Abby runs back out with a sheet of paper.
"Um...Bucky? I's draw you...um a letter." She hops up an down by his side.
"Did you?" He lifts her onto his lap as she puts the paper down in front of them. "What have we got here?"
You quickly scan her drawing and you know where this is going. "Baby, Bucky just got home. I didn't get a chance to discuss this with him. Maybe we can do this in the morning." You give Bucky a worried glance.
You both can see her wringing her fingers together in her lap, "Discuss what?" Bucky unclenches her little fists in his hands, holding them gently.
Abby leans forward, "My scoon, has um..a big party." She traces the balloons in her drawing. "My Daddy went to heaven, so um..." She traces the stick figure of Bucky with his black and gold arm. "I don't has a dates."
Bucky's fingers goes to the smaller stick figure in a rainbow triangle skirt & a crown. "Oh, wow!" Bucky is speechless.
"Abby? Baby?"
"But I want Buckys as my date, Mama." Turning in Bucky's lap, "I hads an Uncle now," she shrugs her little shoulders and plays with the collar of Bucky's shirt. "But I wants you!" She squeezes Bucky's face between the palms of her hands and giggles.
"Honey, I think Bucky needs to check his schedule. He might have a mission and not be in town." You offer Bucky and 'out' if he needs it.
Silently shaking his head, "I can be there." Abby gasps and squeals, throwing her arms around his neck.
Cautiously, "Buck."
He gives you a proud smile, "Your Mama can give me the date and time and I'll be honored to take my Cinderella to her ball."
"Oh, tank you, Bucky! I loves you so much!" Giving him a loud kiss on the cheek.
Of course she loves him.
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There is a huge part of me that is curious about dragon age because I love BG3 so much. But idk anything about it? Also none of the characters strike me as interesting (or attractive....) Maybe you could tell me what you like so much about ? maybe talk about the characters so I can give it a chance? I want to like it! but I just don't know!
I DIDN'T FORGET
So for me the first draw of Dragon Age is the incredible lore and worldbuilding that goes on in the games and books. It's arguably just as fleshed out as a setting like the Forgotten Realms despite just being three (soon four) video games and about a dozen books/comics. There's centuries of history. Ancient ruins. Environmental storytelling for days. A little visual cue in the first game that's referenced in optional banter in the third that pays off in the fourth (FIFTEEN years apart).
I really appreciate that the first game, Dragon Age: Origins, only exposes you to part of the story. The game's set in a pestilence known as the Fifth Blight, and you're the plucky young adventurer that the grizzled old veteran manages to recruit out of a bad situation just before the end. And you and your friends are all that stand between victory and oblivion. But right off the bat there's storytelling about love and loss and prejudice and honor. There's a noble character who dies, leading to a coward being killed as the stakes are built. (There's also a dog you can pet, and moments to show kindness during armageddon, like a prisoner who just wants a sandwich before he dies, he hasn't been fed.)
And the banter is funny (if some of it's aged a bit unwell), and the gameplay really encourages you to get in the head of whatever character you want to build. Yes you can be the cliche prince charming. You can also be the sibling of a prostitute to pay the bills until your sister lands a high profile john who catches feels for her. From the start it's equal measures hopeful and bleak at the same time. (And as you invest in YOUR character emotionally, you inevitably emotionally invest in your companions too.)
And gradually the world gets bigger. A character whose town you watch get destroyed becomes the protagonist of the second game, and they hook you in to. They're a refugee, a very timely story, and if they're a magic user, then they're an especially persecuted refugee. But you still make friends amidst the hopelessness. More of the world gets revealed. You have FUN, somehow. Characters from past games recur, either as cameos or in one very specific case as a high profile recurring character in 3 out of the 4. And you become so glad to see them as they represent continuity of story.
It's a game about family and faith and the lack thereof and prejudice and love and how one counters the other, about how persecuted people often pay the price of things that happened before their ancestors' ancestors were born, and that tomorrow should always be better than today.
That's thematic, though. Maybe you take a shine to Isabela the Pirate and Aveline the Guard Captain (maybe Merrill the blood mage elf, too). The three women basically form one of the best depictions of big/middle/little sister trios I've ever seen in a game. What starts out as cold hostility becomes banterful compassion and love. A lot of folks fell for Solas, an elven apostate whose every word is couched in three mysteries and two half-truths but seems to know way more than he's letting on. When you find out a horrible secret about the honourable Grey Warden Blackwall, do you leave him to his fate, try to redeem him, deliver a sufficient consequence, or outright torture him.
And you won't like everyone. The odds of you liking both the spirit-possessed mage Anders and the anti-magic elf Fenris in the same play of the same game are low unless you metagame it. And sometimes the games even rewards you for someone hating your ass or vice versa, and THAT'S organic. But being mean or having a negative interaction isn't some edgelord thing either, it's just "sometimes people don't get along" or "something you just need to punch someone"
You get to laugh at the tough stern warrior Cassandra getting absolutely beside herself wanting to know what happens in a book that it's writer, another of your companions, hated writing - and that even Cass herself calls smutty literature. Another character, The Iron Bull, is faced with a choice: His found family and the freedom to be who he's become, or the belief system he's known his entire life and that expects him to conform.
Does your character sacrifice? Does your character make the streets run red with blood? Is all you want to make people feel inspired and in something bigger than themselves? Even playing three (soon four) wholly new characters, you get to truly role-play and emotionally invest in these little blorbos, maybe even more strongly in Baldur's Gate. When a character returns you weren't expecting, is it joyful or melancholy? Can your character handle a confrontation of everything they've ever known.
And in the newest game, there's a baby griffon.
I love Dragon Age. The lore is expansive beyond sanity for a franchise with it's commercial output. The characters feel alive, and the game tasks you to emotionally invest in order to reap the maximum reward and suffer the strongest heartache. Plus, in many cases, when the game doesn't tell you, say about your character? You get to roleplay and use your imagination so, so strongly.
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