#fps game dev
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shawnthebro · 7 days ago
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We’re injured but not broken. Let’s learn to regenerate health over time!
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henmesh · 17 days ago
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Working on some gloomy city environments
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devsgames · 5 months ago
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🤖 CENTAURI DARK IS AVAILABLE NOW 🤖
Centauri Dark is a stylish FPS bullet hell I've been working on by myself for months now - please take some time to pick it up, share it with your friends or drop it a wishlist if it looks fun to you! 😊
👇 Steam: https://store.steampowered.com/app/2669580/Centauri_Dark/
Itchio: https://devonwiersma.itch.io/centauri-dark 👆
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efangamez · 7 months ago
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Hi. I'm Efan, and this is an urgent request.
PLEASE REBLOG IF YOU CANNOT ASSIST!
I am a disabled, trans, and queer game designer looking to live again to afford medication, sustained housing, therapy/psychiatry, and some money to save for emergencies.
We have been doing very well with the Help Me Exist Again game bundle (linked here), but we need one final push, as we only have 2 DAYS left to raise some funds.
So, if you would like $80 of games for $25 to get HUNDREDS of hours of games and also change my life, buy the bundle below!
In this bundle, you can obtain:
GRIM, a retro FPS styled TTRPG inspired by Quake.
Neon Nights, a cyberpunk TTRPG with nearly infinite build variety, and it's two MASSIVE expansions!
Wrath of the Undersea, a TTRPG where you play as vengeful Eldritch peoples trying to reclaim the colonized surface.
Disk Master's expansions, where you can live out your Pokemon or Digimon dream on pen and paper!
This money will go towards affording therapy, medication, possible HRT (I am still deciding), and a new computer for work and enjoyment.
This money is life-saving, allowing me to not be on the verge of living with my parents in a transphobic county that is damn near a sundown town for trans people. I really need this money to live, and I would be eternally grateful if you could reblog and send this sale to someone who you think would help.
And if you can't support the bundle or any games, or just plain wanna help another way, head to my Linktree below for my Patr3on, Kofi, and other things.
Thank you so much!
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videogamepolls · 4 months ago
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Requested by anon
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neonrain-dev · 26 days ago
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Stuff I did during the weekend.
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Wanted to do something like this before I work on the proper tutorial zone.
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cosmic-radio-station · 6 months ago
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hey you yeah you
im gonna start (hopefully) making my first game
my main project will be much later on
but i'm gonna use unity
also I'm a stupid so I have no idea what I'm doing
if anyone wants to help out with advice or suggestions that would be super cool :D
if you do have any advice/suggestions pls put in reblogs/replies/dms/asks!
i have character concepts so far and a vague story
its gonna be a fps mission style game with a retro ps1/2 style (totally not me being lazy)
i'm just in the first stages of creating, considering getting a PC if I really go through with everything (instead of using my parents)
for my main project with all my personal characters (I have a big amount!)
i'm struggling with a game type/story
i'm balancing between a bbieal type game and a rhythm heaven/warioware type game
i really don't know what to do!
i will be uhh what's the word for hiring but like with no money
not that I'm cheap, I just honestly cant pay
but benefits will be that you can add your own characters to the game (can depend)
you'll be in the credits
and if the game ever becomes popular, you'll be famous with me!
but i'm gonna make a more official post once I really start working on it cause I wanna do the fps game first
if you wanna work with me for the second project (I wont start working on it until maybe next year max) let me know, and i'll put your name down!
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yokaizuna-sumo · 1 year ago
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New enemy is rolling in! Don't scroll past this one. The Ittan Momen is a dangerous yо̄kai that strangles its victims.
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tia-indie-dev · 1 year ago
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every fps starts with bean
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dronaroid · 11 months ago
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Life persists, even when surrounded by a mysterious and corrosive red ocean. In the Null, people get together to make small island towns to survive their circumstances. Carving small pieces of paradise, they all have unique stories and appearances.
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The sandswept, windy town of Lámpara, neighboring the massive Bretish Library, is one such example. Formerly a place famed for its work with clay and expeditions into the mysterious nearby library, an evacuation notice due to a certain maestra has reduced it to a hastily-emptied ghost town.
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It is a place with its humble share of advanced technology, mainly being elevators, announcement speakers and hologram billboards given out by the BSR. Anything that makes life in the Null either easier or more pleasant is very welcome.
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Towns in HEARTRENDER are a major recurring component of exploration. They're where you find a fair share of resources and information for the harder parts of your heists. If you can survive any resistance likely to be found in them, that is.
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remphase02 · 6 months ago
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Inside Menace concept art
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Concept art for a boomer shooter game I'm working on with a few more peeps.
Follow development here: https://www.youtube.com/watch?v=k2meAbnJs9U
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shawnthebro · 5 months ago
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Sometimes you need a break from the action. Let’s implement a fully-functional pause menu!
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henmesh · 5 months ago
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Encountering a Dreadhorse.
Half humanoid, half machine-gun-horse, these creatures usually lead parties of scavengers and sergeants into battle.
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thefirstknife · 11 months ago
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Hi Bel,
I keep seeing comments about people complaining about the quality of destiny’s writing and story in the last few weeks. I haven’t really engaged with destiny since season of defiance, what’s currently gotten everyone so riled up? I thought that people were enjoying Season of the Deep/Witch in terms of narrative, why is Season of the Wish causing people to deride the destiny writing staff again?
I don't know!
Deep and Witch have been absolute bangers in every aspect to me. I've been enjoying all interactions and lore tabs we've received. A lot of them are stuff that we've never had before, a lot of reunions and closures, a lot of development and interactions between characters who you wouldn't really think would have much in common.
Sloane's return and healing from what she's been through has been fantastic, Drifter opening up with her to help her because he also got help from others was fantastic, Sloane reuniting with Aisha and Shayura brought me to tears (Shayura's descent into madness was triggered by immense trauma of Sloane staying on Titan and Titan disappearing), everything with Sloane and Zavala...
Witch was just incredible in every single way; the focus on Eris, the amount of Eris and Ikora content!!!!! Everything about Xivu and Savathun and their interactions together!! Eris finally fulfilling her goal she promised Savathun YEARS ago, getting that closure.
Wish so far has been equally great to me. All the new stuff about Ahamkara is amazing, finally giving us proof for long-standing speculation about Ahamkara and how they aren't universally evil creatures and expanding on them as a species. I love all interactions we've had so far; finally we have Petra back, Mara's singleminded focus on figuring out how to defeat the Witness and her continuous work to improve as a person, ALL SJUR MENTIONS!!!!! I won't talk about the "leak" because we have no context for it so I will wait for the full story to be revealed before I can pass judgment; something that I think should be a lesson to learn from this entire year. Maybe wait for the story to finish before judging the story.
Literally everything this past year that involves Osiris, but especially this season now that he's back in his element with the Vex. And of course every little detail we get of him and Saint. Osiris honestly shaped this year for me with everything that he's done to uncover the biggest mysteries. I think a big reason is that a lot of people just don't like Osiris, which I consider a massive skill issue.
Other than that, I don't know what are the issues people have besides just not being interested in any of these storylines and attributing it to a nebulous "bad writing" claim. I also genuinely believe that way too many people get wrapped up too much in fandom, imagine storylines they want to see and then get disappointed when the actual story doesn't go there. Almost like people forget that this isn't their story and these aren't their characters. A lot of it is also fandom completely warping characters into not what they actually are and then feeling like the canon story is the one that's wrong.
Whatever is the reason, I guess everyone is entitled to their perspective of the story and everyone is free to explore the story in different ways through fanfics and AUs and whatever. I do that too!
But I would definitely ask people to be normal with how they engage in criticism, especially in the current state of affairs. Writers are developers; they experience a ton of harassment and negativity from the community and also from inside the company. And they are online: they can see what we're saying. It's been documented that community commentary has been used to harass writers:
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Imprint this into your brain and never forget what these people had to go through. Let's not forget also the way people treated Seth Dickinson on social media when he was active with Destiny fans. "Fans" were actively arguing with him about his own work (telling him that HE is wrong) and were utterly disgusting towards him when he tried explaining what he wrote. His works are now hailed as the best writing in Destiny and people want him back. If I were him, I wouldn't want to come back ngl, not with how he was treated and not with how fans are still treating writers (and hey, Seth wrote LF Collector's Edition! So he was back, technically, this year!). Let's not forget that a lot of writers are members of various marginalised groups. And I'd definitely not want to go back with zero support from leadership.
Which is also an important aspect for all developers, including writers: sometimes they have orders they may not like, but can't argue against. They do the best they can with what they're given, the time they have and directions they receive. And with that in mind, I am enjoying everything we've gotten this year, obviously with some specific complaints about things I didn't particularly enjoy (like the universally mid reception of Defiance; I've spoken about my gripes with it before, a big one being the shafting of Suraya who should've at least been mentioned in a lore tab).
I can tell that there is passion in their work, even if maybe they would prefer to do more with it, but can't. Maybe even if they want to take different routes, but can't. But from what we got, I can feel that they care about this world and these characters. I can tell that someone lovingly wrote about Sloane and her friendships with two grieving women. I can tell that they deeply cared about Sloane's friendship with Zavala and that they loved showing us Saint and Drifter caring about a fellow trauma survivor.
I can tell that the writers are immensely careful and loving towards Eris; everything she went through was crafted with love and passion from both writers and her VA. Eris' story is such a fundamental aspect of Destiny and I can tell that this was important to the writing team and that they gave her everything they could to do justice to her character and her arc and her healing and her release from the cycle she was trapped in for so long.
I can tell that there are writers who care a lot about Osiris and Saint and their relationship. I can tell that someone cared a lot about expanding on Ahamkara and giving them more personalities. I can tell that someone cared DEEPLY about Sjur and Mara and that her repeated mentions are the passionate work of writers who want us to remember her.
I could go on. And I know that not everyone sees it this way, which is fine; we all have different ways of perceiving stories. I enjoy discussing things we in the fandom disagree on and I enjoy hearing different perspectives! Unfortunately, this has recently become rarer and rarer. And for the love of god, please try and treat writers with some respect, especially now, especially those who are still working and doing their best with the shitty situation they're in. None of the cries of "poor devs" ring true to me unless the same is given to writers, instead of treating them like punching bags.
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efangamez · 1 year ago
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GRIM: A Retro FPS-Styled TTRPG inspired by Quake, is out NOW!
Help me, an economically disadvantaged indie game dev, achieve our next goal of $600 dollars on itch.io!
ITCH.IO
DRIVETHRURPG
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In a time far beyond Earth’s exodus, explorers have unearthed relics and ancient architecture that are said to be older than the cosmos itself, shattering all theories of the creation of the universe and its age. You and your allies, assigned by the Martyrs of Free Olympia or the Elysian Coalition, are tasked to investigate ruins on the planet Gamma Rho Iota Mu, simply referred to as GRIM, to find any traces of life that are rumored to lay beneath the only structure on the planet: a towering obelisk.
Countless explorers sent to GRIM have delved into these ruins, but none have returned. Many denizens of Free Olympia and beyond have feared that their planet will be next to succumb to GRIM's grasp, and some have fallen to their knees to worship this fated harbinger of doom.  All seemed hopeless and lost...
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Inspired by prolific FPS games like the Quake series, GRIM's mechanics are quick, brutal, and easy to understand without sacrificing its immense depth.Using either the flip of a coin or a six-sided die (d6), use Combat Skills to speed around combat maps and frag enemies, or use Roleplaying Skills either in or out of combat to navigate the dark and oppressive world beyond the Whispering Gate.
This game is meant to be played with a Watcher (GM / DM), and 1-6 other players.
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If this game reaches certain goals within 30 days, more content will be added to both the handbook and beyond!
$300: This game is fully funded! Thank you so much! GOAL ACHIEVED!
$600: 5 new Pre-Made Battlemaps for combat encounters will be added to the handbook! GOAL ACHIEVED!
$800: GRIM, The Palace of Eyes,  a setting expansion for GRIM, will be released! Explore a realm tucked between dimensions, and fight eldritch horrors while navigating expansive castles and dungeons. Will include more unique enemies, weapons, powerups, and settings! GOAL ACHIEVED!
$1,500: A printed run of GRIM will be made and released!
$3,000: Beyond the main theme already released, an entire soundtrack for GRIM will be created! Enjoy intense combat music and horrifying ambient tracks that will immerse you even further into the world of GRIM!
$3,000+: ??? (more goals will be released! I'll immediately jump for joy, however.)
Also, if you wanna listen to some music, GRIM has its own Main Theme as well as two unofficial soundtracks! Check them out below!
MAIN THEME
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AMBIENT PLAYLIST
COMBAT PLAYLIST
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videogamepolls · 5 months ago
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Requested by anon
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