Cheeky Mandos - ...and we're off
(Sorry I had a terrible writer’s block in the past 6-ish weeks - I went from reading fanfiction and being inspired by other’s visions to “I’ll never be able to write anything like these and I’m useless” in a single day :( I’m getting back into the groove finally, so I’m hoping to post more soon.)
There will be 18+ content (in the coming chapters soon) so if you are a minor, please don't read further.
Also the characters will be quite open and relaxed about things like gender, attraction, sexual activities, relationships etc, so if you prefer your Din (and their partner) possessive and/or monogamous , this won’t be a good read for you!
***
This pairing is Din Djarin x gn reader / tall reader. I’m short (and cis and woman). There’s so many short (and female) reader stuff out there, I wanted to write for people on the other end of the “why is your height not normal” / "definitely female" spectrum. If I make mistakes or you have advice, or ideas you'd like to see, please tell me!
Word count: 4267
Summary: You’re an armourer and some shiny guy just showed up.
First full piece/chapter/course! In which people seem to catch things. Thoughts? Viruses? Dropped facts? Who knows!?? Also contains a dilettante’s attempt at space electronics and some barely-canon-reminiscent Mando world-building. Still no spiciness sorry, marinating is a long process :P
Rating: T for some mentions of heavier topics.
CW: Mentions of mandalorian history, playing somewhat loose with canon lore (as in, my SW knowledge is patchy. sorry.)
Author’s note: I tried to find more info but it seems like the mandalorian alphabet doesn’t have names for the individual letters so I used aurebesh (also I liked the little Dorn(e) meta in there). And sorry for the bad puns. They’ll keep coming.
Prologue
One - ...and we're off
***
You aren’t worried about taking a stranger on board, you’ve done that plenty of times before. You hope he’s willing to put in the effort himself, too, just as he promised at the assembly.
The stranger leaves behind his ship, saying a friend will come to pick it up together with whoever might want to join the cause. You spot him from the cockpit as he walks over with a repulsor pallet in tow. He stops for a moment when your droids surge past him, busy at their pre-flight tasks, before moving on towards the ramp.
All his baggage is a satchel at his hip and a small bag on his shoulder, and two large crates of weaponry. You put him up in the spare cabin, the one that had been Sal’ee’s, your former apprentice, before she went on to be a journeyman. He stands in the middle of the room, staring at the two cots on opposite sides of the room, the lockers, the fresher in the corner.
“All mine? Where will you sleep?”
You don’t understand the surprise in his voice.
“Over there” you show him, pointing at the cabin opposite from his. It’s much more lived in, some of the blankets and trinkets and pillows visible through it’s open door. “There’s a third cabin that I mostly use for storage but has more fold-up bunks in case I need to transport more people. That’s rare though.”
“Ohh.” He nods, then turns to look around his room again. “Okay. I thought all of these rooms were cargo space.”
You smile, and quickly think through your to-do list. You’ll have to rearrange your schedule somewhat but it’s not that big of a bother.
“Come on, I’ll show you around the ship.” Before he gets lost in its cavernous interiors, you might add - but you don’t. If his reaction to a separate cabin and his current ship - an old ARC170 - is any indication, he must be used to very cramped quarters.
***
Your trusty Brick, a beat-up YV 929, is armed to the teeth and ugly, just as you like it. The ship is a scavenged one, gutted from most of its original factory issue armaments, engines, and even wiring. It was perfect for your former master when she found it at a scrap heap: she wanted to rebuild it herself, deliberately piecemeal; panels sourced form here, engines from there, concealments added. She modified the inner workings of the engines so that the power lines could be redirected to a concealed forge.
That forge is your pride and the main reason you haven’t settled at a permanent place yourself. When your master retired from travelling, the ship passed to you, and you continued her mission of offering your knowledge and expertise to those of your people who otherwise had no access to an armourer.
…
The next standard month is spent with adjusting, both for yourself after getting used travelling alone again since Sal’ee left, and for the stranger who found himself a passenger on someone else’s ship. Apparently he used to live a very similar life to yours, with the exception that he was a hunter not a craftsman.
You travel together, share meals, research the places you are directed to. He joins in the effort that is maintaining the ship. Still - he is very taciturn at the beginning, keeping his words to the bare minimum. The first few days it feels as if you are still on your own aside of your droids. By the middle of the month, he progresses from short answers, through sharing information, to willingly starting to tell stories; but you know that chatting will never be his defining feature.
His armour seems to fill the spaces of the Brick’s corridors. You feel as if it’s not him who has the presence, but that set of glinting, perfectly made handwork of an armourer you already admire. Some of the pieces were sourced elsewhere, you can tell by the different shapes and designs; they seem haphazard and mismatched compared to the rest. Most of the set is the work of a single person. On those, there’s not a single uneven line, a broken curve, an edge at the wrong place. The angle of the panes of the metal, the ridges, the simplicity and elegance of them all - you have to hold yourself back from touching them, to admire them. You would give a lot to hold those pieces in your hand, to study them, to analyse them with your eyes and hands and with your tools.
You’re a master, yes. But so much knowledge was lost. So many masters gone, with their knowledge and their workshops. Apprentices became heads of Forges in the absence of the more skilled. The survivors still to this day have to piece together half-remembered lessons and forgotten details, experiment with techniques that were known before but the methods got lost as decades of civil war and occupation and murder kept eroding your heritage.
Sometimes a set of armour comes along that is just made in a way you never had an opportunity to learn. Often the person who forged them is long gone. Not the stranger’s armourer though. As far you can tell, she’s alive. Or at least was, when he last saw her. Not too long ago; though your usual method for guessing forging dates is mostly useless as it is based on the condition of the suit’s paintwork. Which he doesn’t have, so you can only guess from the small amount of scratches. You try to ask once, but whilst he’s forthcoming with general stories, he doesn’t go into details.
It’s a common theme with him. He talks about people and planets and events, and leaves out a lot - and you don’t even notice it first. Only when you try to glean information about his armour do you realize how well he fuzzes over those facts and nuances. It’s only up to the peculiarities of Basic and its use of gendered pronouns that you know his Armourer is a woman, or at least he considers them so. He doesn’t even tells you his own name, and when you ask your Elder in one of your communications, she tells you he didn’t gave it to them either. You keep introducing him as a friend, and that is the end of it for a while.
***
The visits to this first few coverts with him are… interesting. You can see him fidgeting from the corner of your eye. He always follows half a step behind and off to a side, as if not wanting to be in your way. He keeps quiet and doesn’t mix much, and around small children and droids, he is positively withdrawn. He only comes alive when he talks about his mission.
You had learned early on during your apprenticeship that keeping the helmet on is a safe bet when meeting with unfamiliar mandalorians. That led to later getting in contact with his type of believers too, despite their notorious secrecy even from the rest of the People. When you tell the stranger about that, he immediately showers you with questions, but you can’t give an answer to most of them. You never met with anyone from his particular covert, or heard of it. No name, no description seems familiar. It’s painful to watch his shoulders slump after daring to hope.
During the course of the month spent travelling, he gradually comes to be more social. He starts to stand and walk beside you. He doesn’t withdraw to the background anymore; he can actually be quite chatty if approached the right way. Droids still make him stop, though he warms up to kids in his own way. He’s good with them, at least in your opinion, though you know some would still call him aloof and distant. He isn’t a cuddler, nor does he crouch down to ask cutesy questions. He juts sits nearby them, and in that way of children having a good sense about adults, they know he’s trustworthy. They go up to him to chatter, to hand him a toy to hold, to ask him to fix a latch on their boots; than they go back to play.
He teaches you too, inadvertently at first during everyday conversations and later by his own volition, about his Way. About his Creed. It keeps throwing you off how much it differs from most that you had met before. Not even meeting briefly with people who followed the same Way as him could prepare you for the details that he does share. The degree of strictness, the loyalty, the barest bones Old Tradition beliefs and their willingness to follow them is very rare amongst the People as far as you can tell. Their devotion earns your respect.
At other times, your jaw hangs open and you can’t believe you are talking to an adult roughly around the same age as yourself, who by his own admission had spent three decades living as a follower of the Creed - not knowing about things children are thought through plays and songtime. His ignorance is so staggering, your admiration towards his unknown Armourer wavers. How could she keep so many things hidden from them? Why not talk about your own history? Your greats? Your artefacts?
About the many other who would call them vod’e, siblings?
You are an armourer, a craftsman, a person who makes a living by making things with your hand. You’re not a leader, or a scholar, or someone who decides what to tell your people. You do have a status within the community, but that is a status of service. From what the stranger says, their Armourer was a leader in every aspect: elder and lorekeeper and moral guide and more. All in one. It is something you can see developing from the old songs and histories amongst groups who take tradition more literally.
You are good at observing people, even at copying their habits to make them feel more comfortable with you, but less good at determining their underlying motives. The reason you think of him as “the stranger” even after travelling with him is because it’s so hard to figure out what drives him. There’s a melancholy to him that overrides the more typical mandalorian fight-readiness or aggression. You see how he gazes off to the distance sometimes, turning his head to the side and freezing. How he keeps to himself when he can. But you can’t tell why. Grief? Regrets? Determination to change? Planning something greater and being preoccupied with that?
He doesn’t pick fights to test you. He spars with you when you invite him to, he helps when you ask, and often even without it. He’s polite and considerate; he keeps conversation to practicalities and interesting stories, and doesn’t bother you with anecdotes or insistent questions about trivialities or your private life. He even does the dishes.
He’s deadly boring in his reliableness.
You are used to being on your toes around people all the time. When you meet a new group, it’s all unknown people. With ones you had already visited, the problem is having to remember them. They remember you of course, the ‘wandering armourer’; and surely you remember them too.
What is worse, when people stay the same but you don’t remember them, or when they change and you just can’t place them?
He becomes a good excuse after you’ve been to several coverts together. It’s interesting to notice how your dynamics change even further once you two get into a comfortable routine. You start to retreat to your forge and tools, and let him take all the attention. And he doesn’t just talk about his mission anymore, or lets little ones play around him whilst he’s quiet. He converses with people about news, about their children, about weaponry. You have more time to focus on your work.
Sometimes, people ask you what do you think of his mission. You tell them that you will follow what your clan decides, and that’s mostly true. It is something people don’t often debate, at least.
He quickly becomes a part of your everyday life. You are content with your usually solitary travels. You know that your family, your clan and your friends wait for you at home. They message you and you can find the time that suits you to message back. You don’t miss the constant hubbub of the covert most of the time. But now that you have someone that is not a droid, someone who is your equal in every aspect, on board again, it’s not even lonely anymore.
***
“So what’s up with you and droids?” you ask one day, after you got back from a covert and are safely in hyperspace to the next destination. You tinker with your astromech’s navigational systems. Poor 2-T keeps bumping into walls and crates. Again.
The stranger looks at you and your droid, than over at Mouse who for a change isn’t zooming around at foot level.
“Bad memories.”
“Gunk sat on you?” You tease. You hope it’s just something silly and not him having some sort of snobbish organics-are-better philosophy. He is quiet, and you focus on your work. He’ll talk if he wants to, that much you know already about him.
Inside the body of your astromech, a rivet from stars knows where is stuck between two circuit boards and blocks the access to a short-circuited piece of wire.
“Kriff. Toots, this will take a while, sweetie. Can’t access that kriffing panel.” He chirps back something and you read the translation on the small display. “No, it’s not that. My hand can’t fit in that small space. Let me find those pliers… should be in that other drawer somewhere.”
You search in the chest of tools, and despite your usually good organization, you can’t find them amongst the droids’ tools where their place is.
“Let me help.” The stranger’s voice beside you makes you jump. He can be awfully quiet. “Sorry. I think I might’ve put them back into the wrong drawer. I used them the other day when I fine-tuned that scope.”
He points at another drawer, where you keep your fine electronics stuff. No wonder he mixed them up. He stands beside Tootee a bit awkwardly until you find the tool.
“Here! No problem by the way. “ You turn back to him and to the droid, than have an idea. “Do you mind a bit more help? You can say no if you don’t want to work with the droid, I’ll understand.”
He doesn’t object yet, so you go back to 2-T and show the stranger the area you’re working on. You see him lean closer in your peripheral vision.
“That’s where I need to get that burned piece of wire out and install a new one, but first, I need to get that rivet out of the way.” You point at the root of the problem, than explain your plan, pointing out each part in turn. ”If you could hold those using this, than I could get here, remove this, with that tool, than have to get those bundles out of the way too, so than that wire there could come out. Easy.”
You look up at him, and his helmet is way closer than you expected. You can almost see your reflection in that black visor as it stares back at you for a second, and you almost apologize again, when the stranger starts to speak.
“Just have to hold the wires to the casing, or pull them like…” he moves his hand in the air, showing what he means.
“Hold them to that panel, there, with the pliers, so I have room to access the rest.”
He thinks for a moment, than he starts to tug one of his gloves off.
“You don’t need to take that off, just hold the pliers” you tell him, but he shakes his head.
“No, I can fit my hand in there, I’m pretty sure. If not we can try it with the tool.”
You realize that this is the first time you see his skin. Than it occurs to you that he might very well misunderstand this whole situation. You just asked him to hang his hand inches from yours in an enclosed space; inside a droid nonetheless, just after you basically told him you noticed he has a problem with them. It would be so easy to get caught up in there, to touch his hand, and hush it up as coincidence. Especially now that he took his glove off as well. He might even think that it was a careful plan of yours: have an area to work with were your slightly larger hands don’t fit but his might.
Your fingertips already tingle from knowing you can’t make mistakes. Which means you’ll probably do. He reaches between the panels and gets to the part where you got stuck. He wiggles his fingers a bit and scrapes around.
“Ha, found some wires. Are these the ones you need out of the way?”
You peer down into the quagmire of electronics, trying to find the best angle to see everything.
“Yes, those are the ones. Just hold them like that.” You try to focus on what you are doing, but after those earlier thoughts, your hands are jittery. You somehow manage to remove the obstructing rivet, than find the burned out part and replace it without accident, the stranger patiently holding things out of your way. You direct him here and there, occasionally stumbling as it’s a lot of instructions, or at least a lot of “could you please” and “thank you”. It gets particularly awkward when you stumble over the lack of name spectacularly.
“Could you pull those the other way, so they aren't that taut, please? Thank you, you. I mean thank you.”
“Din. Din Djarin.” Your head snaps up while the rest of your body freezes. “I should have told you my name sooner, but I’m so used to not telling it… and it just became more awkward to bring it up as time passed. I apologize.”
You close your mouth that of course was hanging open in surprise, than shake your head.
“I thought at first that I missed it when you said it so I was ashamed that I didn’t remember.” That did happen before, and it was one of your greatest worries about meeting new people. “I actually asked my elder. Sent her a comm. So when she told me you went nameless, I didn’t wanted to demand it.”
He doesn't answer right away. His voice is softer when he speaks a bit later.
“Thank you. For being considerate.”
You smile and try to wave it off. Which results in your hand slipping and pawing at his, still motionless and stuck in the inside of the astromech.
“Oh shucks, I’m sorry… didn’t meant to.” You withdraw your hand quickly, and start to look for your tools to cover your mistake.
He doesn’t seem bothered, luckily. You calm down, reminding yourself not to behave like you drank one too many glasses of your cousin Ree’s home-made tihaar, and finish the repair.
“You can let those go now, I’ll finish from here. Thanks for your help.”
“You’re welcome, any time.”
He sits back on a nearby crate and watches you work for a while, ignoring Mouse zooming around the room. You’re surprised a bit: you didn't expected him to stick around. And than he starts to ask about 2-T. How long you had him, is he temperamental, can you install a vocoder on astromechs, and why not. His tone is somewhat cautious, his voice stiff, like someone asking about a dangerous predator. You remember how you asked him about his distance with droids, but don’t want to push that question. He already told you his name today.
…
By the time you finish with the rest of the repairs, clean Tootee up and tidy around your workplace, interrupted by having to leave hyperspace and land at a spaceport, it’s the middle of the night in local time. You planned to have a nap and search out the local covert just before dawn.
You go to the galley to have a bite before turning in, and the stranger - Din, you remember, although his last name is less clear - is cleaning up some dishes. There’s another bowl in the middle of the small table, covered by a plate.
“That’s for you, if you’d like to have it. Used up the last of that spice mix we got” he tells you as you enter. You sit down and stretch your legs out one side. As you take the plate off from the steaming bowl, you think about how nice it is to find warm food on the table and not having to cook your own all the time.
“Thank you.” You pull the bowl close and take the spoon that he put beside it. You swirl the soup - it looks very good: clear broth with lots of veggies and other fillers in it - and gather your thoughts. “So ummm… I want to ask something before it gets awkward again.“
He finishes piling the bowls and cups and sits down on the seat opposite. You blurt the question out before you might change your mind.
“What was your name again? Din, that was clear, but the rest… sorry but it sounded something like “jarring”?”
He chuckles, and it’s a clear sound even with a vocoder, no snort or sigh to distort it.
“It’s Djarin. Dorn-jenth-aurek-resh-isk-nern. Djarin.” You nod, a bit embarrassed, and he continues. “Don’t worry, you aren't the first to ask. Probably not the last either.”
“Thanks for being patient. I’m not the best with names, to be honest.”
He tilts his head.
“Is that why you are always so focused when someone introduces themselves? I can ask them to repeat their names for me too if you want to, than both of us can try to remember them.”
You blink at him.
“That’d be…” Unnecessary, and don’t bother, and it’s not your job, you think - but stop yourself. That would actually help. No shame in accepting it. ”That would be nice. Thanks.” You are good at a few things, like making things with your own two hands. Not gaping when something surprises you, or remembering faces or names, any names, not just people? Nah.
You tuck into your soup, and the two of you sit in companionable silence. You wander if Djarin sits there because he wants to, or if he’s waiting for more questions from you. You asked a lot from him during the last few hours, and he was really kind with all his help and telling you his name and not being bothered when you misremembered it.
You are halfway done with your meal when he stirs. He leans forward with his lower arms on the table, and takes a deep breath. You wonder what his question will be - you commit to answer whatever it might be. He deserves that after today.
“So you asked earlier about me and… droids, right?”
Your hand with the spoon stops in the air. You weren’t expecting this question, at all.
“Yes…” You want to say he didn’t have to answer. But you already told him that. You’re sure he remembers that too - since he brought the topic up again. “Yes, I did.”
He shuffles on his seat a bit, and looks out to the side like he sometimes does. You lower your spoon and eat, letting him gather his thoughts.
“When I was a kid… I don’t know how old you were then, but during the war. The Clone wars.” You nod, understanding what he’s getting at, and he continues. “We were… the place I lived came under attack. Some separatist battle droids. Mandalorians saved me.”
You swallow your soup. That was the shortest possible description of someone having their entire life and probably everyone they knew ripped away from them and finding a new way of life for the decades to come.
“I’m sorry” you say, because really, what else is there to say. He nods, and gazes off again. Than he shrugs his shoulders, as if he wants to shake the weight of the past from them.
He gets up, and walks around the table on his way out. He stops beside you for a moment and hesitates, and you almost turn towards him to ask what he needs when you feel him squeeze your shoulder. Than he straightens and steps away.
It’s warm where he squeezed it, and you remember how long ago it was that someone touched you.
You need to talk to your friends asap, and hug at least some of them. He turns back from the door.
“Get some sleep before dawn, all right? Have to be sharp to remember all those new names.” You don’t see him wink but you’d bet he does behind his visor. You scrunch your nose at him and pout before smiling, and he dips out of the galley.
Your hand is still hovering in the air, holding the spoon, while you listen to his footsteps getting more distant as he walks down the corridor to his cabin.
It’s just your luck that you don’t need your wits the next place. It’s only two people with the same, simple name and you met both of them before.
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