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#bg week 2022
noxalyss · 2 years
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BGWeek22 Day 6 - Wedding/AU
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darqx · 2 years
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The best fun of a new year 🎇 HAPPY NEW YEAR
Sometimes I like to take the screenshots i show to my sibling and turn it into a process gif lol.
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eruukat-art · 2 years
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flower + lui as unlikely best friends and some experimenting w/ flowers makeup :]
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meggydolaon · 2 years
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An extremely belated entry for @edeltheaweek Day 7: Free Day, but hey it's still October amirite ;D
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omnicom · 2 years
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Pokeshipping Week 2022
Day One (1): Lovers & Best Friends
I made it just in time! Honestly, I thought I wasn’t going to make it this year because of everything that’s happened in my life the past few months, but I took a somewhat different style to keep my work time low. However, that’s not what you’re here for!
Decided to go with Misty AND Pikachu for this to represent Ash’s love (Misty) & his best friend (Pikachu) after playing around with another idea for this theme. Especially because I want to keep Pikachu relevant to Ash & Misty’s relationship since he’s so closely linked to both of them (and I hate leaving him out).
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hunt4tlow · 2 years
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Huntlow week day 3: Stargazing (after grom)! Loooove how willow turned out in this one
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yume-fanfare · 2 years
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inktober day 15: mutual feelings
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elceeu2morrow · 2 years
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Louis Tomlinson talks success as Faith In The Future hits No.1
by MusicWeek Staff November 21st 2022 at 7:00AM Interview by Charlotte Gunn
Louis Tomlinson is revelling in the feeling of hitting No.1 as a solo artist for the first time.
As the Doncaster singer and his team told Music Week in our cover feature, Faith In The Future was a painstaking process, with Tomlinson poring over every detail. He was obsessed with the physical product and the connection he hoped it would have with his devoted fanbase.
Faith In The Future, the star's first album for BMG, debuted at No.1 on consumption of 35,239 units (14,944 CDs, 9,577 vinyl albums, 1,501 cassettes, 6,790 digital downloads and 2,427 sales-equivalent streams).
Tomlinson’s debut solo album, Walls, debuted and peaked at No.4 on first week sales of 14,729 in February 2020, and has since gone on to achieve consumption of 72,329 units. Faith In The Future, then, sold more than double its week one total.
“I like anything that's tied to a physical release because that's what I grew up with,” Tomlinson told Music Week. “It's nice to have something to hold and we put cool little inserts [into the records].”
Here, in a previously unseen extract from our interview, we look into the future with Tomlinson and talk, success, perception and his Away From Home festival…
What are your biggest dreams and ambitions that Faith In The Future is out in the world?
“To keep growing the festival would be great. The next target will be next year, maybe the year after. I'd love to do it over two days. And I'd love to play on the Sunday, because that will give me a really clear indication of whether it can live outside of the context of myself. Because in an ideal world, if I can keep growing this festival, one day, I won't play it and we could still put it on and that will be really cool.”
Are there any artists you look to in terms of careers you'd want to emulate?
“It's hard to think like that... I don't really compare myself to others. Look, the most important thing for me is that I can keep making the music I love and touring it to the extent I have been. So, in terms of what a dream might be, if I can still be touring in 10 years, I'll be buzzing.”
Faith In The Future sounds in parts like a record made by a band rather than a solo act. Have you ever thought about doing something like that, rather than under your own name?
“Definitely, yeah, and it's a good point. Around halfway through making Walls, I had a conversation with my manager at the time, because I [was thinking about] a number of things, the sessions I was going into and the natural perception and judgement around coming out of a band like One Direction... I had this plan in my mind that was, not quite like a Gorillaz kind of vibe, but something where I could hide who I am, and maybe people like the song first, and then be surprised that it's me. I definitely went through that process in my head. I mean, I might still do it one day, I do like the idea.”
Where did that idea come from? 
“From the fact that I felt frustrated about the perception and the judgement I'm always going to be up against. I understand that I've lived long enough now, that's why I have to play the long game, but it’s about chipping away at this idea of me as a solo artist and someone coming out of a band.”
How do you feel about where you’re at in life now?
“Where I'm quite lucky in my life is that my job keeps me feeling forever like I'm 18, it just has that way about it. We're always moving about. But when I go and spend my personal time with my son in LA, it gives me... That's when I feel, you know, like a responsible 30-year-old. I put my Dad hat on and I'm almost taking on a slightly different version of myself, because that's what's required as a parent.”
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simplyanjuta · 1 year
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Styled Looks Add-Ons:
Fix For Removing Shoes and Tops & Undresser for All Age Groups
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1. Fix For Removing Shoes and Tops
Last week I spent some time trouble shooting a few peculiar issues I came across concerning Styled Looks. One issue is addressed here, the other one I found is the following:
Since an update in mid 2022 Styled Looks where sims are barefoot or topless (so this mostly concerns outfits in the Swimwear and Sleepwear categories) don’t remove shoes and tops anymore (only noticeable if your sim is wearing shoes or tops before you apply the look). The issue also comes up with EAs looks and seems to be happening since mid 2022 (I suspect the Werewolf patch or earlier). I made a report for it here, but I don’t have much hope there will be an official fix.
I just now made the connection that the cause is the same as what I had noticed previously with SL using unlockable CAS items: CAS parts missing the “ShowInUI” flag are not registered in Styled Looks. Not sure if those CAS items used to have the flag originally or if sth was changed about how SL work (latter seems more probable to me). But setting the flag makes the items functional in SL again.
So I’m sharing a fix here which is an override of the respective CAS parts adding the missing flag. Be aware, though, that the override will mark your sims with the CC flag (while you use it).
Known conflicts:
Necrodogs HD feet (the files override the same CAS parts for feet).
Any other CC overriding CAS parts for feet or bare tops.
2. Undresser for All Age Groups
While trouble shooting I also made a SL undressing the sims. I know there’s already a similar one that was made previously (see link below). But since the creator deactivated their account and the SL wasn’t working correctly due to the described issue, I made my own version, also adding more options, and decided to share it here:
The Undresser SL works for all age groups and outfit categories.
Furthermore, I added an additional swatch that undresses the sims without removing make-up. Update as of August 5th 2023: This swatch also doesn't remove nail polish, while the other swatch does.
The Undresser SL is made in the same style as my custom Styled Looks and needs a custom background, which you can get below as well (if you haven’t it already in your mods folder along with my looks).
Also note that custom SL are always listed behind EAs looks. You will need MizoreYukiis mod linked below to hide EAs looks in order to see the Undresser SL as first entry in the list. That's the only way it will be useful, imo.
💐All credit to Floopi for the original idea. You can find their version which was recovered couple of months ago (since the original post is not accessible) in a reblog here. You can use it instead of mine – but it will also require the fix to work correctly.
3. Downloads:
Fix For Removing Shoes and Tops: SFS | MF
Undresser for All Age Groups: SFS | MF
BG1: SFS | MF or BG2: SFS | MF (I made 2 different subtle backgrounds that you can choose from depending on whether you use a colored CAS background (BG 1 recommended) or a white CAS background (BG 2 recommended).
Hider Mod for EAs Styled Looks by @mizoreyukii
My custom styled looks are linked here.
@maxismatchccworld  @emilyccfinds @thefoxburyinstitute
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sadaveniren · 9 months
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Why none of this matters
Sada's Yearly Post Christmas BG round up I guess?
A study of 2015 (since we've lost a lot of resources since BG started)
Shit from 2015 with Evidence
1. She got a nose job while pregnant
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Left: the “night” of the conception*. Right: her at the London 1D show in September, “pregnant”
*Louis didn't go home with Briana she instead spent the night with Calvin, Ashley and Oli (the two were dating) and there’s a pillow fight video of the four of them while Louis "slept upstairs" that @luckyagain found 🤗🤗
2. The Disappearing Christmas bump
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Left: Briana on Christmas 2015 (8 months) Right: Lottie in July 2022.
3. The only bare bump pic we got of her… with her 2016 face
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4. She didn't even use her own pictures to post her baby belly
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Left: Picture of "her" pregnant belly with no mole. Right picture of her stomach post pregnancy with a mole (also, this is just me but while you may be able to convince me there is a belly button piercing with no jewelry on the pregnant belly, as someone who had a belly button piercing AND a pregnancy that's.... the right picture is not what that looked like post pregnancy)
Shit I can't find evidence for* but I saw with my own fucking eyes
1. The fucking changing timeline of her pregnancy in the early dats (10 weeks to 12 weeks pregnant after we bitched about it being too early)
2. Is it a girl? Is it a boy? The Clarks sure don’t know and also Briana did have a baby show- wait no she didn't have baby shower. No baby shower for Briana.
*probably because i didn't bother to reblog it at the time because 2015 was fucking wild and I honestly didn't think I'd need to - you know - archive EVERYTHING. And the few people who did have since deleted/were deleted by tumblr 🙃
Shit that isn't "evidence" but always bears repeating
It's not real
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2. Dirty Dancing Tweet and one of the subplots of Dirty Dancing is a pregnancy thing.
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3. The! Pregnancy! Announcement! Was! About! Larry!
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4. Were they friends? Were they enemies? Who knows! Not us!
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5. This was 2016 but GOD THIS IS SO IMPORTANT. Her post partum attire was WILDLY inconsistent with someone who just gave birth.
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I will forever die at the thought of wearing a fucking mini skirt* so many days post partum holy shit.
*reminder the time period post her birth was convoluted as all hel probably to try and get us confused and mixed up in the future (no i don't think they intended bg to go on this long)
And ultimately... even if you can excuse all that, just remember, she literally can't be the exception for everything.
Thank you for your time please enjoy some of the stuff I wrote about last year:
Believe in the Douis break up rule
You're not crazy or dumb or weakfor being frustrated for this
Try not to let shit affect you!
Some more long posts I made last year
Remember! Time is BG's best friend because people end up forgetting a lot of shit that's happened!
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catherinetcjd · 11 months
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Complete Overhaul of the Lot Bin
This is a Complete Overhaul of the Lot Bin. Every lot has been fixed, improved, cleaned, and now comes with a custom thumbnail. Many of the lots have been shrunk, and several of them have 2-Step foundations... (This version includes the updated/fixed BG Cape Cod House, #cx_00000007)
Part 1 of this project is now uploaded to Simblr.cc. (10/27/2023)
See more - and DOWNLOAD from Simblr.cc
Originally uploaded to MTS (6/8/2022)
Also available from my blog Sims2VirtualRealty (6/8/2022)
Within the next week or so, I will also be uploading parts 2 and 3 to Simblr.cc. (I will repost them to Tumblr then too) ;)
Part 2 - Specialty Lot Bin Overhaul (Apartments)
Part 3 - 32 Lot-Adjusted Empty Lots
Enjoy! 🦚
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noxalyss · 2 years
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BGWeek22 Day 4 - Vacation/Domestic #beidou #ningguang #beiguang #beiguangweek #beiguangweek2022
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crescencestudio · 9 months
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2023: A Year of Connection
Hi everyone!
As I told you last month, this month's "devlog" will be more like an end-of-year recap. For those of you who have known me a while, you'll know that I get ~in my feels~ and Very Nostalgic at the end of the year. And this year is no exception to that.
Looking back on this year, I realize I did much more than I thought I did. The year was filled with so many waves of uncertainty, burnout, and ruts, that I felt like I wasn't accomplishing anything in the moment. Now that the year has actually wrapped up, I can see that was Once Again my imposter syndrome whispering words of sweet nothings into my ears.
In fact, this year, I find that I did Way More than what I did last year. Crazy, considering how busy I remember 2022 being. Let's take a walk down memory lane, shall we?
Writing
If there is one thing this bitch did, it's fucking write LFMASODIJ. For all my complaining this year of routes taking too long, getting creative ruts, etc., I still wrote (what I consider) a Very Good amount. While I may not have hit my writing goals that I had set out, I still ended up writing around 255k words in total this year. Most of this being for Alaris, and some of it being for my dissertation (LOL) and other side games, like Intertwine and Jam Games.
This number also doesn't include deleted passages, edited passages, etc., so the amount I've spent writing, reviewing, etc. was Significant this year. Here's to hoping that momentum continues into next year and finishing the rest of Alaris!
Side Games
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Something completely unexpected, but that I'll forever be grateful for, was my decision(s) to join game jams this year. It all started with Otojam, a visual novel jam I'd wanted to join for a WHILE.
Intertwine was, without a doubt, one of my most memorable moments from this year. The friends I made/grew closer to during that jam. The people I connected with because of Intertwine. The people I got to work with. Everything about the experience surpassed my expectations, and Van and Summer 2023 will always hold a very special place in my heart because of it. Thank you to everyone who enjoyed that game. It was my first full game I ever released, and I couldn't have been more nervous about it (no literally. I wasn't sleeping and I was nauseous for a week before release).
Knowing there was no "revision" afterwards that I could hide behind or promise that there would be a "better"/"enhanced" version made the release terrifying. But the reception you all gave to it and support from so many friends made me feel so connected and grateful for the community.
The other three side projects were... well, Unexpected. LOL. Before these jams, I'd never wanted to work in team settings, mostly because I have Mad Imposter Syndrome, and I've always imagined I'd be dead weight in any given game dev team. My skills on writing, art, and/or coding alone aren't "exemplary" enough for me to think I, well, deserve to be on a team. But when a couple of short jams were being held by a friend, and teams were being made filled with other friends, I thought maybe I could help, even if it's just to QA/playtest. But I've walked away from each of these experiences learning so much from other talented people and with very dear friends.
Each of these side games truly tested my chops in terms of writing, narrative design, and coding. But I'm glad I challenged myself to take part in each of these experiences because I've walked away with so much more than I would've expected.
Alaris
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My Heart. My Soul. And at times, My Worst Enemy.
As much as I may have talked about how I Wasn't making progress on this baby. I, in fact, made A LOT of progress:
Art: 15 CGs, Updated Sprites, Kickstarter Artwork
Commissions: 20 BGs, Complete GUI, Personality/Affection Indicators, Editing, Voice Acted Lines, Complete OST (8 Tracks!)
Writing: Three Finished Routes
Shipped Kickstarter Merchandise
I'm going to be Real with you all. I'm not in the mood to recap everything for Alaris in the way I did with everything else LAFKMSDFOIJWOEI. Main reason being, I do that Every Month, and at this point, I would feel like I'm repeating myself for no reason. But let me tell you, when the Enhanced Demo comes out, you will see what I'm talking about with progress made. And I'm excited for the next year when I start getting to show things off (read: Demo Release and Route Beta Releases) now that assets have really come together ^^
I will say, thank you for sticking with this project for so long. It's easy to get bogged down in development when a project like this is as big as it is. It's just as easy to think that no one will care about this by the time I release, or people will start losing their patience with me as development goes on. So I'm forever grateful for how kind, supportive, and patient you all are, especially this year <3
Connections: The True Theme of 2023
If you've made it this far, I'm extremely impressed with you. And to reward you, I'll give you a moment of honesty and vulnerability which, to be frank, I Don't Do as a person and especially with my dev persona LMFAOO ((Before I do, let it be known, CW: mention of death, grief, alcoholism, chronic illness, suicidal thoughts))
Something I don't talk about much is that for all of 2022 and most of 2023, I was not in a good place mentally. At the beginning of 2022, I lost three very important people in my life back-to-back (I'm not exaggerating when I say back-to-back it was within 2 weeks, three separate deaths lol). That, on its own, was hard to deal with. But on top of that, I soon found myself having to cope/help with a family member's chronic illness and another family member's mental health (read: alcoholism, suicidality).
While this isn't a particularly unique situation, it was one that I found myself struggling with pretty severely on top of a pretty demanding work life. And it was a situation I found myself in until about midway through this year. Things have lightened up. I navigate a new life with some pretty severe triggers, and without the presence of some of my most loved ones. But overall, I at least feel like I can breathe and function, which is a state I didn't feel like I could exist in for over a year (and started to believe I may never exist in again).
Because of this new room in my life, I was able to connect with people again, in a more genuine way. I've grown closer to a lot of dev friends, to the point I consider some of them genuine close friends. And IRL, I've been able to reconnect with some of my dearest loved ones. The main reason I bring all of this up is because this year, I felt unbelievably connected to people, whether that was dev friends in the community, people who support my games, and IRL people.
And sometimes, when you interact with people solely online, it's easy to think they don't care as much about you as you do for them. But this has been disproven to me time and time again this year. And I've found myself in a state of appreciation for so many of the people I've been blessed to meet and befriend <3 I felt this especially so during some of the game jams, with the Secret Santa gift exchange, and with my recent Holiday Tree.
So thank you for everyone who has let me take up some space in their life. You literally Do Not Know how much it means to me and impacts me. This year, while I started it in a state of slightly hopelessness and numbness, I find myself ending it with gratitude and connection.
I hope the rest of this year (the very few couple of days we have left LOL) treats everyone well. I'm excited for how we get to start 2024 and what we'll get to experience together <3 Thank you again for the memories and support, love you all very dearly ^^
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executables-sims · 9 months
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2023 WIP Graveyard
I made a ton of stuff this year, but not all of it made the cut for Occtober! Here lies those attempts:
AF BG Cargo Pants
My plan for the year was to complete a project a week for 31 weeks, but some were faster than others, and some (like this one) ran over:
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I couldn't quite get the texture I wanted for these! I also split the inner side seams slightly off for some reason, which made adding that camo print an exercise in patience. x) Will definitely be unwrapping and painting again in the future!
AM/TM Geometric Glasses
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I tried to finish a 2022 project of some glasses modelled from reference, and got all the way to the preview stage before noticing the broken alpha layering! As far as I can tell it's due to unconnected mesh parts, maybe?
Off-shoulder Panel Dress & Heels
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An attempt at making a dress I own irl- I repainted the wrinkles on this sooooooo many times...
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Also reshaped some TS2 Store heels to go with it, but ultimately ran out of time again.
Pet Water Bowl
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A first poke at BHAVs/anims to add the 'drink from puddle' interactions to bowls. Dogs worked out great, but cats…
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…were cats. xD
Afro Puff Redux
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Another low-poly experiment to try and recreate ModishKitten's 'Cloud Puff' hair. Two texture styles looked strange together, but I'm not feeling the all-over texture either? One day…
EF Above-Knee Skirt with Cardigan & Boots
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Technically this shouldn't be here, but it almost got some woollen tights! Very cosy, but figured grandma could show some leg. xD
Would love to make some tutorials in the coming year to share the meshing/painting knowledge I gained over this time!
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thegeminisage · 2 months
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that said, i did have fun updating my dynamic wordcount spreadsheet. when i made this spreadsheet back in 2022, i picked a due date to be finished with this project (september 2023, which obviously didn't happen), and had the spreadsheet calculate, based on what i knew my total number of chapters would be (36) and the number of words per chapter/scenes per chapter so far:
my projected wordcount
how many scenes i will probably have
the average number of words i need to write/scenes i need to complete daily in order to make my due date
my current average of daily words, and whether or not this is high enough to meet my goal
what my completion date will be based on my current average wordcount, and whether or not this is before or after my hopeful completion date
etc etc etc
so the averages section looks like this:
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i started it in 2020, but i only worked on it for a couple of weeks before picking it back up (and then falling out of working on it again lol) in 2022. each day, i enter the total wordcount, the total number of scenes completed, and the total number of chapters completed. the spreadsheet does the math for the rest of the numbers, like the number of words i've written on that day (there in the second column) and the other stats further over to the right, which i am showing in a second image so it's not too wide to read on smaller screens (i got this big ass gaming monitor lol)
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picked a new completion goal - for now, it's september 2025, although that's extremely tentative - so the spreadsheet would unbreak itself. my average and my projected completion date are incredibly low/far away since i didn't work on it for nearly two years, and "scenes per chapter" can only be calculated with data from another sheet (you can see it here), but all these numbers in red are dynamic except the total number of chapters and they update as i work/as time passes. i usually keep them hidden by keeping the text the same color as the bg to keep it looking neat lol
i also have a couple of sheets for line graphs for my word count but they're broken after two years of inactivity lol so i have to fix them and actually work on it before they look like anything
i'm not normally able to do so much complex stuff with projected wordcounts/finish dates/etc because i don't know ahead of time the final number of chapters - this project is a little different, which makes this my favorite spreadsheet of all the ones i've ever done
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waddei · 2 years
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yearly redraw timeee!! January 202e edition
I've been doing this since 2019, older versions under the cut
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the oldest! the one that started it all! August of 2019 on ms paint. a mouse and a dream.
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2020! a week after getting my tablet
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huge improvement on 2021! i spent the entire pandemic drawing and it payed off lol
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2022! my only complain with this one is the mountains in the bg otherwise is really good i believe
in 2023 i tried to push the colors a bit more? and draw better backgrounds so that's why it looks like that
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