Late night kebab ⭐
[PRINT] - [COMMISSIONS]
This is based on sw 5 :) in that movie we're shown that Han and Lando were at the very least good friends and are now giving off major exes vibes. So this is them younger, after a long night at the casino, eating a kebab ! And Chewie is here because Han without Chewie just feels wrong (and I love them)
Process and usual rambling below vvv
My pain my curse my burden is that I love a cluttered scene- I love to draw a mess, with a million little objects and things....... The problems come when it's time to color everything flkflflfk
It's finaly finished ! Lando is now part of my sw sapphic au <3
For their design I went for a 70s inspired outfit, while keeping the cape because let's be real is it still them if I don't keep it. I also kept the mustache thanks to this ask ! They made me see the light of enby Lando :) I'll eventually make sketches to show the full outfit, and do some others because I really want to draw them in an outfit inspired by what they wear after joining the rebellion for a more masc look :3c
And for the colors I chose them based on the younger Lando's outfit because one of the only things I like about disney's star wars, is their young Lando design ! The bright yellow and blue, the tie, the hair- I think it works really well as both a younger, and "modernized" design ! Only thing I found a bit desapointing is that it's too safe- you really want me to believe Lando Calrissian is the type of man to wear the same-ish shirt, pants and cape for 10+ years ? (But that's a default all of disney's sw have, playing it safe to make as few original choices as possible, desperately reminding you of what came before to try to make you forget what you are whatching is mediocre. A constant flow of garbage that's not even brave enough to be bad, just mediocre- But the less I think or talk about disney the better gkgklgkf)
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I feel stupid but Does tsb ever change clothes (like going to bed or important events)
you bet he does B^)
ofc not frequent- however in casual cases i'd like to imagine he does!! these are just some of the ones i've had in mind based of myself {mainly hoodies, flannels, nice collar shirts with a plain t of a cartoon character on it lmao}.
although he's pretty flexible so idm any other type of clothing or accessories folks may have in mind or wanna draw him in! overall, he dresses pretty simple that still has a sprinkle of fun within {but still keepin the theme of yellow, blue, and white colors}.
AND BONUS: SMG4 MOVIE OUTFITS !!
thought it was a good of a time as any to have an excuse to create outfits of this guy based on the smg4 movies!! the "important events" u could say IOYUGYKH
as a texan, i felt like it was mandatory to make a western spaghetti outfit for tsb LMAO he's pretty simple but still got a unique flash of change vs his normal attire. really wanted to focus on his looney side with this and my god this version of him u bet he's CRAZY. absolute LUNATIC. with a gun :3c while 'creatively' attaching elements that make tsb: tsb hehehehe {i didn't add this, but i can see his shirt would have white line patterns around, maybe flowers or smth idk}
now i've been wanting to make a wotfi 2023 version sO BAD. this wotfi was what really made me fall in love with smg4 so hard istfg it was the song that turned me into a fan UOYUIGYDHCS gay, mario, and memes was already locked in but if you put a catchy jingle in my ears dear god its joeover for me. ANYWAYS, i imagined he would be somewhat a cocky business man with crazy luck within a casino environment, but still with a goofy + looney personality as usual. lookin like a villian but is a crybaby sort of deal AITYFUKG
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A “Guide” to working with Artists with Aphantasia
DISCLAIMER:
I KNOW ARTISTS WITHOUT APHANTASIA ALSO USE REFERENCES
This is not going to be applicable to ALL artists (with OR WITHOUT aphantasia)
I don’t speak for everyone!!!
PLEASE Read the information artists provide you THUROUGHLY
ASK ARTISTS WHAT KIND OF INFORMATION THEY NEED
I’m sorry about the typos I am dyslexic and no one is beta reading this :3c
HERE IS THE OG TWITTER POST
I made this guide out of frustration.
I was having a hard time communicating with commissioners how much visual information I needed, and that giving me creative freedom doesn’t, personally, work for me. It all comes down to the why; Aphantasia.
... I realized a lot of people don’t understand what that is, and how it might affect an artist.
Note: I am a character artist!!! I do personal commissions!!!! I don’t do commercial work!! This guide is about things that I have found extremely helpful!! This may not work for everyone!!!!!!!!!!!
So, here is the official written guide to what I, personally, have found helpful when getting commissions:
A healthy dose of both written and visual information is needed, but the percentage of which heavily depends on the type of commission and how familiar I am with the characters.
- Is it an illustration of a scene between two character? Descriptive information on the scene, the emotions, general vibe, dialogue are more important to the composition - but visual references on each character (and their characteristics), the space, the palette, and any objects would be needed.
- Is it a reference sheet commission? Descriptive information is no longer as important, and the main focus is on the visuals. Descriptive information would be limited to a brief description of personality, placement of certain markings, and/or the written information on the reference. Visuals would be EVERYTHING - every single aspect of that character would need a reference.
Google Docs, Google Drives, PDFs, Character pages (Toyhou.se or Refsheet.net) is an easy way to compile both written and visual information in one place!
What is some good visual information to compile for your characters?
Physical
Age/Race/height/body type
Skin colour/ scars/ freckles/ skin conditions etc
Eye colour/shape
Nose shape
Hair colour/texture/style/decorations
Any additional details (prosthetics limbs/no limbs!/tattoos/piercings/wings)
Face Claims are extremely helpful - and it’s okay to have more than one!
It’s good to specify which parts of what reference are important to your character
Items
Clothing/Jewelry/Accessories
Weapons
Personal Items
Companions
Here is an example of how I organize my Pinterest boards for my own Ocs:
Appearance: Every single visual reference I would need for their physical appearance. Faceclaims, hair styles/texture/colours, facial hair, body types, hand shapes, nose shapes, lip shapes, eye shapes
Aesthetic: Helpful for illustrations. Palettes and aesthetics that I attribute to these characters. Art styles, symbols, colours, settings, etc...
Outfits: Outfits and accessories. Full outfits or single items, textures, colours, patterns.
NOTE: It’s important to remember that some artists can only work with certain references (ie. drawn references vs photo references). If you’re unsure/your artists hasn’t stated which works best for them - ask!
I cannot work with drawn references in simplistic styles (anime specifically), and I struggle with using nothing but Final Fantasy screenshots. They’re important when it comes to providing colour or even outfit references - but facial features are much harder for me to translate.
Some artists are okay with things like piccrews and can translate them very well! I can’t.
What is some good visual information to compile for your characters?
Written information can vary from commission to commission; unless the illustration is based off a story, I don’t need a novel to be written about the piece.
Being dyslexic also makes it a struggle for me to parse through written information - I tend to have to break it down outside of the initial commission submission to fully understand what. I also tend to ask a ton more questions when I’m provided more written information than visual - revisions take time and energy.
It’s important to have visual to accompany your written info;
( shout out to @moki-dokie for letting me use their info as an example!! )
Commission information examples
DESIGN COMMISSIONS:
Info given:
Outcome:
Easiest character design commission I have ever done. The information given was so concise that the only revisions were my own suggestions on the design itself.
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Info Given:
Outcome:
a TON of written information was given to explain the characters backstory, to further drive my understand of the aesthetic and setting of the world the character lives in. The pinterest board provided had a lot physical references, outfits, aesthetics, and colours.
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ILLUSTRATION COMMISSIONS:
Info Given:
Outcome:
I had a lot of previous information on both of these characters (I designed the top one myself), but I was provided limited written information for this; Holiday Discord call where Toad (character one) is getting a present from Zalem (character two). Zalem is barely hiding how they feel about Toad who is excited.
All other information provided was visual; Outfits and room aesthetics.
We discussed poses in Dms and collaboratively found references.
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Info Given:
Outcome:
Absolute favorite example of the PERFECT amount of information given and the PERFECT amount of creative freedom given.
I was handed character references with all angles as well as their armor + how to simply the armor. Pose + expression references. A general aesthetic + palette to work with. The setting. A doodle to lay out exactly what they were visualizing.
I have all the information you could need! Now what?
I am very privileged to no longer need to take first come first serve commissions, and it’s given me the ability to really sit back and filter through the commissions that I want to do, and those that I immediately do not consider.
I think it’s important that, before commissioning anyone, you should ask yourself a couple important questions:
Does this artist’s style suit what I want?
Does my character suit what this artist usually draws?
Do the references I have provide the right amount of information for the specific artist I want to commission?
Sometimes the answer to these questions are; No.
... and that’s okay?
Unfortunately, not every artist is going to be able to bring your vision to life, or feel happy with the completed piece!
If you’re someone who has Big Buff Demon Men characters that are drawn in a heavily realistic style - you might not ask an artist who draws smaller, softer characters with squishier shapes and a general aesthetic that doesn’t match your Ocs!
If you’re someone who has characters and all of their references are in an anime style (including other commissioned work), and you have no realistic face claims... maybe commissioning that semi-realistic artist and not providing them with the references the need to translate your character into a semi-realistic style isn’t a good idea?
I don’t understand when some people get upset when they commission an artist who clearly doesn’t draw characters that look like theirs and they clearly... don’t translate them as well.
I am making this extremely clear RIGHT NOW before anyone says anything:
Everyone can and SHOULD learn to draw the entire spectrum of humanity. From facial features, hair textures, body types, etc...
But some artists struggle to draw characters with certain aesthetics? Outfits? Accessories? You wouldn’t expect an artist who draws soft pastel art to suddenly translate your extremely rough, hard, and hot character properly?
Now, if all the answers are Yes?
Read all information provided thoroughly
Ask questions for clarity
Provide what you can, collaborate on what you can’t
Resources
@anonbeadraws post: Reference sheet for your commission references!
JAMIErightmeow’s video: I have APHANTASIA
Aphantasia Dot Com
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