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#and also replace the parts in my dogshit pc
vilelittlecritter · 1 year
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Me making a Tumblr account and saying I'll post art (I am actually lying to myself)
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timogsilangan · 2 years
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house of the dead remake thoughts
THEY DIDNT FIX ANY OF THE TYPOS FROM THE SWITCH VERSION LMFAOO like obviously that wasnt make or break for me but MAN LOL it was an Experience seeing “anty-aliasing” and “happend” like come on man did you guys not have the budget to turn on spell checker in google docs
sound design and foley is absolutely delicious. its got proper effects for each environment (reverb for large areas, there was some gunshot echo even) and u can FEEL the impact of each bullet. i noticed it had proper ricochet foley for every material too (it sounds different if u hit metal vs rock etc) even the footsteps have proper foley for whatever ur stepping on and ofc the gore sound effects were fuckign great they sound really juicy
gun gameplay is fucking fantastic with a mouse n keyboard i dont have a switch coz im fucking poor but it seems like such a better experience than the dogshit gyro controls everyone was struggling with on the switch version. outside of an actual lightgun a mouse is the best option to play games like this so who fucking knows why they released it on the switch before the pc. THE AUTO RELOAD FEATURE IS ALSO SUCH A LIFESAVER
THE GORE. i loveeee taking chunks out of these fucking things just blowing their heads off seeing their entrails spill when you blast their torso watching their fucking arms fall off n whatever its fucking great. i love that you can keep unloading your mag into them even after they fall down its so fun
new ost is obviously nothing compared to the original but ofc i dont blame the music team for this they tried their best to capture the spirit of the original even with the legal hurdles they had. im gonna install one of the mods to replace it with the original soundtrack and see how it changes the experience
THE LIGHTING IS SO MUCH BETTER THAN THE SWITCH VERSION. its way more atmospheric and honestly captures the kinda gothic feel a lot? the lighting on both hangedman fights is especially delicious
the issue from the switch version where the textures were garbage and everything looked like it was covered in petroleum jelly is mostly fixed i believe? i cld see the fabric texture on rogans jacket really nicely after magicians fight
MAGICIANS FIGHT TAKES TOO FUCKING LONG. I HAVE BORDERLINE CARPAL TUNNEL AFTER FINISHING THAT SHIT. hes way easier to hit than in the first 2 games but i feel like that takes away the fun of it :( the death animation on him is fucking great tho it really looks like the fire inside of him is like bursting out that shit was so much better than what they did in all the other games
a lot of enemies in general take way more bullets to kill than their counterparts from the original game which is kinda bullshiet. and sometimes they keep attacking you even when their head is blown off like. ok thanks. that sucked
the animation on the enemies was pretty great for the most part but man. i miss chariots waggle dance. that was where the challenge of hitting his weakspot came from plus it was motion captured instead of animated by hand in the original! but i do like that they had the hermit fucking fall on its back and its legs curled up like a real spider that was hilarious. but the animation on the scientists that u have to rescue SUUUUCKS its so. stilted like babys first blender animation
THE CUTSCENES WITH ROGAN WERE SO FUCKING GOOD. it actually made me think Ok yea this guys cool and kindof a badass im pretty sure the animation budget went to him instead of the rescue npcs 💀
overall i enjoyed it who is fucking surprised of course id love it. chariot my boy in my heart forever
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