#Words of wisdom I guess
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egophiliac · 9 months ago
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the new ride kamens character is jo, and he's... blood stark and night rogue? he's got the blood stark visor and color, but he's got bat wings which is definitely night rogue, not what i would've expected, i would've thought we'd get evol and kr rogue first as separate characters, but hey, dan kuroto and blood stark are some of my top faves of all time villains, so i'm not complaining
heck YES look at this steam-powered and yet somehow cyberpunky batman. he's awesome! 🦇 and honestly given that the popular guess for him was Night Rogue, I think it's pretty funny that he ended up being (mostly) the other Faust guy (I admit I usually associate him with the Evol form and...kind of forgot about Blood Stalk a little bit. :')
augh I am so BEHIND on drawing the Wisdom Thinks guys, hold on let me fix this
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also I really hope they get way into the nitty-gritty of them running the lounge. nothing is funnier to me than Dramatic Action Superheroes having to take time out of their day to balance their business ledger and figure out the employee rotation for the week and stress about scheduling their upcoming food safety inspection. it's great.
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blood-orange-juice · 1 month ago
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Meanwhile Ray has excellent thoughts on Capitano, as always
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ganondoodle · 1 month ago
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Regarding Demise: He is an interesting concept, as is the whole eternal cycle, but for that to actually become something worthwhile the games/stories would have to actually DO something with it. So far they are introduced in Skyward Sword and thats it! No other game even references them. And, yes, that cheapens EVERY other game because there is this implication that its all out of the control of the actual characters in the story because of this one asshole that we only ever saw once! Why not have Ganondorf realize that he is possessed/manipulated by this weird old Demon God? How would he react, would he embrace it, would he rebel, would he be broken by the realization that none of his actions were ever *his*? I dont even care which of these options they pick, as long as they pick any of it and do just ANYTHING with the concept.
Or maybe Link or Zelda figures out the Cycle and starts looking into breaking it because endlessly repeating Demon Attacks kinda suck and you dont want that for your descendants.
Or have a game focus on them remembering bits from past lives and having to piece it all together or, again, just ANYTHING!
The closest they ever came to was with BOTW Zelda praying to Hylia, aka HERSELF, to unlock her powers, which is some brutal narrative irony, but not much more.
And regarding the whole Zelda is Hylia thing, I've seen some headcanons about how Skyward Sword Zelda is terrified of herself after learning that, because she now has to assume that everything she did was planned by a version of her that she no longer is. Is Link her friend or is he the useful pawn that Hylia needs to turn into the Hero? Does she even deserve his affection when she probably manipulated him into becoming her champion and fighting, possibly dying for her all her life?
Thats juicy, thats something you can do something with but Nintendo really does like to plan those stories game per game without any care for the larger story.
Which I guess is the Irony of it all. They tried the whole larger connected story/universe thing once: With Skyward Sword. After all that was also the time we got the first Hyrule Historia & "official timeline" as well as "How it all began" in the game itself.
It felt like the start of a new era for Zelda games and stories and then it just... wasn't.
And while I get that they want to focus on gameplay over story, I will never stop mourning the stories we could get/have gotten, if they put a bit more thought into things.
I actually feel like its harder to make the 'cycle' into an interesting plot point when its a .. divine thing that happens, and not perpetuated by the people (though not impossible, given how the series is build up it would need alot of work to not make it worse still..)-
i actually cannot stand the idea that ganondorf is possessed or manipulated, made eviler by demise somehow (demise is dead, leave him beeeeee hes not some evil master mind behind anything aaaaah) bc it STILL takes away ganondorfs agency and character and gives right into the whole hes basically born evil and just pushes the fault tm onto someone else it in turn legitimizes that the kingdom of hyrule and its high rule (heehoo) is right and if only gan wasnt manipulated hed be good tm, aka allied with the goodest guys, hed gladly accept their invitation and join their holy empire of goodness tm if wasnt for da demon
(and i love to say, who decides what is good tm and evil tm? bc hyrules monarchs making every other tribe their subordinate and persecuting shiekah for example isnt what id call good but its fine bc the good holy guys did it in the name of "peace" -what is their idea of peace? everyones under their rule and must worship their god? uh oh- and resistance to it is gonna get you labelled as evil!! (unless you join their holy kingdom and become their vassal of GOOD) what good and evil boils down to in zelda is .. being allied/ruled by the kingdom of hyrule and being opposed to them, even if its only not wanting to be subjugated by them)
i can see the appeal to some degree, but i dont like the idea of ganondorf even being able to be manipulated or possessed, what makes his character, before it got flattened into well he just be demon in the eyes of the average fandom, interesting is his unbreakable will, that drive to keep on living and resisting those that want him dead, its poetic and sad, to the point that (until totk ...) it was really just ONE ganondorf that refused to die and came back over and over (also something i found a compelling thought for botw, that after all this time theres nothing left BUT his will to resist, its a tragic idea that rly spoke to me)
my personal idea of the cycle is that its only a cycle bc they, the kingdom of hyrule and their belief system, keep it going, its not a divine thing that needs to be broken (though the divine surely messes with it, just for the bit i guess) but something that keeps repeating bc hyrule is so soaked into the idea that their princess once was a god and hers is the right to rule it all in light- so anyone who doesnt agree must be of the demons from the darkness seeking to destroy the world, and what means the 'world' could just mean the kingdom of hyrule- in botw even with the calamity people went on and lived, same in windwaker, they dont need the holy kingdom to live- (who is to say the 'monsters' are bad for the land, to me they mostly looked like well adapted territorial beasts, and the bokblins etc clearly arent mindless monsters either, why do they need to be eradicated? they attack you? ok dont go into their territory, or defend yourself, you dont need to exterminate something just bc it could be a threat at some point)
(i do agree that conflict with zelda being interesting but uuuh .. well they never did anythign with that huh)
in the end, demise was just a throw away villain, and if i may get my tin foil hat back here, i feel like the whole creation myth skyward sword does was really just a way for them to get out of the predicament of having to consider a villain to be treated like a person to save themselves from having to think about what they imply and can just go, well this is the evil demons, this is the good gods- ironically enough the attempt to get out of having to consider complicated writing it ends up reversing straight back into the WORST of kinds of implications .. that arent even subtext anymore, if totk is anythign to go by, the most 'simple' or 'easy' narrative to go for might not be actually simple, just a so often retold one that it appears simple if not made aware of its dark maw, the status quo repeated ad nauseam
(and if i may, the whole gameplay over story thing is bs in my eyes, that sounds like the typical attempt of dismissing any critique, just like the stupid, and frankly, offensive "its just for kids" argument, story and gameplay are inherently intertwined, the story influences the gameplay, the gameplay influences the story, especially in a series like zelda that is a futile thing to go for and a reason why the stories themselves lack depth, how are you gonna have an epic adventure that drives you to get through any amount of puzzles and battles if there is no story to motivate you, at this point it feels like the series has set itself up for catastrophic failure bc i imagine, people might just keep buying and playing the games bc its attached to the series, bc they hope to see characters they loved return, new ones that will grab their attention, perhaps be taken away by a world that meant alot to them once before, hope that there will be something exciting-
i am not saying the series has no value or doesnt do anything well (hello who am i) but how many times can you repeat 'this guy good he fight evil guy he get the pretty princess as reward' without any interesting twists or narrative, even the most beloved characters can only keep it passable for so long, even the best gameplay loses its potential if its surrounded by cardboard characters and a story so "simple" as offensive it fits into a single page, i often wonder how a game would be seen if it wasnt titled -the legend of zelda- ..
it hurts especially when looking at its long history, how much estblished thigns it could exploit and expand, the potential the series has is still immense, it hurts to see it be wasted over and over :(
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funeralpotatoesorbust · 1 year ago
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Credit to themormonr on Twitter
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spookythesillyfella · 1 month ago
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good morning everyone .
does anyone remember a fic from 2014 where you [as in y/n] have a sleepover with tony and sketchbook [the tumblr sexymen versions] where they try to compete for your love or was that something that i was forced to take part in while i slept ???
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ellewod · 3 months ago
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when the writing process gets hard, i remember a wise man’s words
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gabs-magical-abs · 3 months ago
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Band AU but everybody is in their early 30s, working full time and not sleeping with each other
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eye-of-yelough · 8 months ago
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realising that gortash’s uhhh. mind control (i guess that’s the right word?) over aeryn would’ve made his wisdom stat decline, not his intelligence… right? like being psychologically malleable and easily subdued is a sign of low wisdom, not low intelligence, right?
(can you tell bg3 is my first dnd media and my lowest stat irl is intelligence?)
which sucks a little bit. a lot actually. because wisdom is also generally the stat that makes you emotionally intelligent, intuitive, insightful, good at reading people, etc, which aeryn is. so. i don’t really know what to do with that.
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theanonymousninja247 · 6 months ago
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Revelation
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When you're doing research for a University Assignment and accidentally discover some sCiEnTiC eViDeNcE about how you've felt for YEARS, but never had words for it, so you just assumed you were oversensitive with a flair for the dramatics.
Here's the link if anybody else was curious
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skygremlin · 2 years ago
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Dunno if anyone's done anything more extensive with this but I wanted to translate things in honkai star rail :> like- words you see on posters and whatnot. I saw the wanted posters and wanted to know what everything else says lol
Me: I'm not going to do everything and put it up here
Also me: does most if not everything in the administrative district
I'll be using the capitalization that's used in the in game writing (i.e. one sign might say BELOBOG and another might say Belobog) also note that there are in game typos and I'll mention that after writing them. If I get anything else wrong though, feel free to lmk. I tried to get things as accurate as possible but it's hard to make out letters sometimes and/or I may just mistype ^^
I mainly go from top to bottom/left to right
Anyhoot, let's get to it! ᕕ( ᐛ )ᕗ sorry they're out of order, I basically just put them in the order which I saw them
Administrative district, Belobog
• Theatrical posters:
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THE STARS ROSE (stardust rose poster. Interactable)
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NVASILISA AND BARBARAYAGA (unsure if the first letter for nvasilisa is correct. Leisha and Mrs. Trude poster. Interactable)
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Masks and robes (small text)//AFTER THE WHITE
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AFTER THE WHITE
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THE STARS ROSE (L)// LOVE OR RESPONSIBILITY (R)
THE STAG GOS__ (?can't make out the last 1/2 letters)
• Assorted signage/billboards:
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GO PACK
Want to go on a trip (on arrow)
Speed efficiency safety (efficiency looks like efficienca but the poster has a worn look with some letters fading so it could just be efficiency)
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Clocks and watches
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TAKE A BREAK
TOSTATO
cafe club
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Ubemouhau Masagun
MGUIGE
Nodconheunuk
Pomawkabp
UBemok Poge
Konokonbwyoulb (yeah, idk. Also all of these signs are the same. I think only one is interactable)
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PASSION
it's in everything we do
GRAND GOETHE
WELCOME TO THE BEST HOTEL IN TOEN (in game typo)
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????//OUTSKIRT (top sign. Not sure what the small text is)
Identify Belobog
BELOBOG HARDWARE
Durable and convenient (bottom/right sign)
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JUICE
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Daily Milk
MOOMOO FARM
MILK⋅BUTTER⋅CHEESE
ARTIFICIAL MILK & HEALTH DAILY
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ARTIFICIAL MILK// HEALTH DAILY
MOOMOO FARM
SWEET BUTTER (had to flip the image to make sense of the words)
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I might kick myself later for it not being in my "correct" category but I wanted all the milk ones together
ARTIFICIAL MILK
MOOMOO FARM
Start your day fresh as Moomoo
Daily Milk
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Parterre Honey
100% honey
• Storefronts/buildings:
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KAMOGAN (shop with Ronald)
menu
cappuccino, lemon Red tea, ice milk, cappuccino (again. All 3 parts of the menu basically say the same thing. I'm not sure what the small text says on the middle menu)
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Keep quiet in the museum// Half price for children
using history as a mirror (top mid)// going astray by rev (bottom mid)// UNION MUSEUM
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BELOBOG
APPEAL OFFICE
Belobog Appeal Office
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Belobog Grand Theatre
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BELOBOG SOUP FACTORY (idk what the small text says)
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Read freely// Belobog Book Shop// read if you want
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BOOK NWY (spelled like that)
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Do a good job in residential heating and provide better service
UNION HEATING SUPPLY
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GOLDEN OPERA HOUSE
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WELCOME TO THE BEST HOTEL (top bit says GOETHE)
Gonna be a multi-parter bc I didn't realize I'd hit the image limit lol continued
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minaturefics · 2 years ago
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Been feeling a little down and demotivated recently, especially about writing. it just sort of feels like, whats the point?
I know that writing for engagement is not the goal, or at least, I'm not sure how healthy it is to have that as a motivating factor. But sometimes I just feel like I should shorten my pieces, or change my writing style a little, so more people will like it.
But also I feel like I sound so ungrateful when I say things like this because I do have people who read my stuff and send me lovely messages, and I don't want to imply like that isn't good enough, but also idk. (Can you be grateful for what you have and still want more?)
I know it takes ages for pieces or requests to come out because, life. I write as an escape, when I have free time, when I feel like it, and sometimes I just wonder if it takes so long, do the people who request things even care when it comes out? Have they moved on to something/someone else because I've been so slow?
I don't want writing to feel like a chore or an obligation, but I also don't want to lose you all.
Maybe I'm just being greedy, to want to take my own time, but also expect there to be an audience when it's been like weeks. idk, maybe this is just a creator's dilemma. idk what I'm saying anymore.
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man-down-in-hatchet-town · 1 year ago
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"In real life, Princesses kill a lot more people than clowns do."
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themthistles · 2 years ago
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for years my mom talked about doctor spock's lessons on parenting she used to raise us and because i never watched star trek i just assumed that show doubled as educational material for parents when in fact spock she was referring to was a pediatrician and a writer and not the beloved character from the sci fi classic
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troublewithangels · 2 years ago
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i feel like i'm really very lucky to be loving celebrities who are unbothered with age or find success all the way into their 70s-80s bc i don't find old age as bad as some of the people i know irl do. like they're truly crippling with this crazy ageism that i can only attribute to being exposed to entirely youth oriented media it's sad
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vykko · 1 year ago
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When life gives you lemons, go to Rome
Or however the saying goes
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soulsxng · 2 years ago
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Some worldbuilding about the Primordial Summoners of the Yvlune elves. It's to provide some additional info for a post I'm making for Niesal after this!
- Primordial Summoners are not technically nobility, they are the governing body for the Yvlune, and form a council that are intended to serve the best interests of the people, and their home, so that all Yvlune may prosper and thrive. They were originally chosen, because they were the families that were "marked by the stars", and there are currently about 20-25 families total.
- A little bit about the mark, first. It manifests originally as a scattering of glowing freckles over some part of their body, like clusters of stars. Over time, a darkly colored scar spreads and branches between them, like a tree, or lightning, and the stars begin to glow and separate, until the whole thing looks similar to a little galaxy.
They first appeared in response to an accord made between early Yvlune elves, and the Astrecid-- beings that embodies the stars. It's unknown what the accord entailed, as each of the stories passed down by the different Primordial Summoner families have changed over the ages since it happened.
Though all of the members of these families have a marking, only a select few have the true marking; differentiated by the lack of glowing. Nesa is currently the only member of the Carsatra family that has a true one, which is why they have the "ven Prasmier" addition to their name. As of right now, there are 5 of the ven Prasmier, not including Nesa, but in general there's anywhere from 5- 15 living at a time. Out of all members of these 20-25 High Summoner families.
- The mark lends them agelessness-- something that many elves don't have (many are long-lived, but not ageless, at least in my headcanons). It also grants them the ability to see and directly interact with souls and spirits. Another thing that differentiates them from other Yvlune are the flowers that grow off of them, most typically in their hair. While most Yvlune grow flowers that look similar to forget-me-nots, those marked by the stars instead grow flowers in a star shape; similar to the pentas flowers, though in smaller clusters of 3-5.
These flowers have the ability to-- when consumed, or used to make medicines, teas, etc.-- ease pain and stress/anxiety, boost the body's natural healing/regeneration, and immune system responses, as well as rejuvenate the body overall. The Yvlune know how to make a highly concentrated elixir from these flowers, that is said to be able to "cure all diseases", and "return a being from the hands of death"
- The Primordial Summoners that don't have true marks are still treated with a lot of respect. Though there are some that use this status for their own gain, the vast majority are actually very much devoted to "their given purpose". They take a lot of pride in having been chosen as protectors and providers for their people.
It's because of this that, though it's not required for someone born into one of the Primordial Summoner families to serve like this, a vast majority do.
- It's a little bit different for the ven Prasmier, because of how people view them. If a ven Prasmier refused their purpose to the people, it would, for example, essentially be the equivalent of if, in the bible, Je.sus Chri.st were like "Actually I don't want to help you guys out, I'm going to go do my own thing instead. Nice meeting you though!" and peaced tf out. Like...the ven Prasmier aren't viewed as being quite as high up as a god, but they're pretty dang close to it.
Anyway, they're pressured far more to at least take on some form of obligation to their home and people. Usually in the form of "guides", who essentially decide what the Yvlune should be focusing on, as well as ensuring that the Primordial Summoners are properly carrying out their work. Sometimes major judgements are passed to them for decisions, and they're typically the ones that are expected to represent the Yvlune in both Alfheim, and outside it.
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