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#Sonic does have more raw power in his super form but honestly I think a lot of that comes from the fact
krafterwrites · 11 months
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Honestly I feel like Shadow and Silver are more proficient at super forms then people give them credit for, Shadow was able to take on Devil Doom with zero issues after almost dying against the Finalhazard, and Silver's first ever time going super has him either fighting against the most powerful being in the franchise, or separating every cell of the Metal Virus from every living thing that had been infected with it
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repeatsfate · 7 years
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A, K, R!!
vidya games!
K – game you’re most looking forward to? 
at the moment it’s super mario odyssey and pokemon ultra sun and moon! and, uh… my inner 12 year old is rearing her ugly head to force me to admit i’m also pretty hyped for sonic forces, oops. lOOK IT LOOKS FUN, OKAY…
i’m looking forward to fe musou too but also i’m pretty neutral on it– everything they’ve revealed has been super incredible so far and i’m looking forward to maining my birb, but i’m more interested in the confirmed fe16 and i’m looking forward to hearing more about that when the time comes.
R – most underrated game? 
hmmmm… while xenoblade chronicles itself would certainly fit the bill despite shulk being a giant meme now, i think i’ll take it a step further and go on to say xenoblade chronicles x deserves a bit more love than it got– 
despite the very real flaws with the game and some aspects of the story, a thing that draws me to it aside from the ‘if you can see it, you can go to it’ MASSIVE open world and setting on a foreign planet was just how human its supporting cast and even minor npcs are. the game does an excellent job of portraying raw humanity in both ends of the spectrum– where there are heroes, there are people even in man’s most desperate hour that took that second chance as an excuse to be horrible, horrible people. the encounter of alien life goes as swimmingly as you expect, with the remaining fragments of humanity split on how to deal with these new beings in their midst. some choose to try and form alliances and bonds, the others shun and fear the outsiders– many quests actually revolve around the racism in what’s supposed to be a safe haven for the aliens pledging themselves to humanity’s side. the conflict taking up the last leg of the game is one born of human grief and the sting of loss– and when you really get into the motivations behind it it’s so easy to understand why the person did what they did but also acknowledge yeah no you did bad buddy you gotta pay for it now. i just???? it’s so good????
the planet and creatures that make up the game’s setting are imaginative and beautiful, i honestly love just booting it up and wandering. sometimes it’s scary as all heck because OH GOD GIANT MONSTER OUT OF NOWHERE but also… that just adds to the immersion and feeling like you’re a tiny fish in a big, big sea… and when you’re strong enough to stand up to those monsters it’s the most satisfying thing in the world.
the musical direction is honestly up to taste- i personally adore xcx’s soundtrack, but those not a huge fan of hiroyuki sawano’s works might find it lacking. here’s a personal favourite! 
point is, it’s super fun, i want to do an araceli run sometime if i can ever be arsed to go back on my wii u or it gets a switch port, and a verse would be fun to play around with… i’m not a huge jrpg person, but i really really like xcx. also, fans of matthew mercer– he’s in this one, too! he plays lao huang, one of my all time favourite characters tbh
point is it is flawed, yes, but it’s also a very solid jrpg that i had fun sinking hours into and i’d totally do so again
A – favourite game of all time? 
my top fave game of all time? easy! it’s the legend of zelda: wind waker! 
it wins in both nostalgia points and a critical eye as i’ve gotten older– as a little kid, it was the first game i ever actually beat all by myself! the gamecube was the first home console i ever got to own– for a while i lived with my granny, who wasn’t very big on gaming if that makes sense? and then after moving back in with my mom she got me one for christmas and a friend lent me wind waker after i tried playing it at his house and repeatedly got stuck in the forsaken fortress. the excitement of finally making it past that and seeing this big, bright, beautiful world and story unfold before me has stuck with me to this day?? idk how to explain it i just. wind waker was an important game in my childhood, and i’ve played through it a loooooot– mostly i’ve noticed it was during times of stress or particular loneliness. everyone has that one game that’s been there™ for them during times of duress, and wind waker has always been mine. 
okay i’m read more-ing the rest of this because i… went on for a WHILE. which is also why i answered it last oops. tl;dr there are many reasons why i love this game and it’s still my fave even now that i’m nearly 23. 
as an adult, i’ve found that from a technical standpoint the game holds up really well, too– even without the hd remake on the wii u wind waker is still a very beautiful, stylistic game; a major benefit to having taken the art in a more cartoony direction is that it prevents the game from aging too much; if you were to look at the vanilla gamecube edition now, it still holds up amazingly! (meanwhile, i find that while twilight princess is still lovely, the more realistic art direction tends to date it a little. i could look at the original and just know the era it was made in, whereas if i never saw wind waker before, i would question it.) 
the textures are rather blurry, sure, but that was a product of the time– hypatia on tumblr actually produced a mod with hd textures for roms of the gamecube version– check out these comparasion shots of the then-work in progress mod versus the original textures… and then here’s a few polished shots of the mod with a few extra effects dolphin/ishiiruka can provide. in short, the original wind waker is a very, very beautiful game and age has done very little to tarnish that even with the remake’s updated graphics. 
but obviously graphics don’t make or break a game, though proper presentation is important– wind waker’s story also resonates with me deeply in various aspects. as an older sister, the initial quest to set out and rescue your younger sibling in danger caught my attention and held it fast; they do a very good job of making you feel attached to aryll, and the scene where she is kidnapped always tugs at my heartstrings every time i see it. watching this young boy who lived the world’s most quiet little life on a tiny island suddenly get swept up into this grand, big adventure to rescue someone dear to him and becoming an actual hero – despite having no relation to oot link whatsoever! – is the quintessential coming of age story that most people can relate to, and watching that change as the game plays out is always really sweet???
 it was nice watching link’s development through his little actions: the backing away from helmaroc king when he first storms the fortress and then confident staring it down the second time and then giving it what for– aside from ganondorf himself that’s my favourite boss in the game if only because of those moments of development. link’s not just some kid from outset in over his head anymore– he’s a hero who overcame the trials of the goddesses himself in the name of protecting his baby sister, and he will not fail again. and then, after he could easily just throw in the towel and take his sister home because he accomplished what he set out to do, link goes on and sees it through to the end anyways because restoring order to the world is the right thing to do– there’s no legacy of knights looming over his head like several of his other incarnations. there’s no grand kingdom, there are only desolate little islands. there’s a princess, but… he barely knows her. hell, she didn’t even know she was a princess until that moment. 
the story also touches on themes of death and the ends of eras… but also ends on a note of hope and new beginnings– clinging to the past only leads to ruin, and we must create opportunities for ourselves and the world to grow. hyrule is actually completely washed away by the end, and ganondorf goes with it– unless we assume breath of the wild is in the adult timeline, that’s it. he’s gone FOREVER in the subsequent games, with bellum and malledeus taking his place as the main villain. the kingdom link and tetra found is called new hyrule, but that’s all they share in significance– it’s their own land, just like the king said. that final scene of wind waker with the king always got to me– that message of hope is so poignant and powerful, i just. i don’t know how to put it into words, but it’s a scene i love dearly. 
then there’s the music and cast of characters, and even quests and gameplay? i know the sailing could get tedious but i always liked it; it was relaxing to me just watching the virtual waves and listening to that beautiful score?? the characters are all bright and unique and fun– they’ve got their own little lives and you can impact them in so many different ways and things definitely change once you do?? like starting windfall vs windfall after you do a few sidequests or even turn on the ferris wheel and lighthouse again feel so different? it’s a neat little detail i’ve always found!!
…i really need to stop rambling about wind waker now i actually dozed off a bit typing this post, oops.
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