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Game 24: AI: THE SOMNIUM FILES - nirvanA Initiative I would not call nirvanA Initiative the best Uchikoshi game out there, but it's certainly one that keeps growing on me the more I think about it. Like any Uchikoshi game, there is plenty of twist and turns when it comes to figuring out everything that goes on in the story, and what exactly is happening with the whole situation. The fact that it manages to still be incredibly consistent and work with it's largest cast to date is only something can be said as awe inspiring, and what makes this game keep growing on me with how many parts that needed to fit while at the same time balance out the cast for both of the games. Really the biggest problem I have with the game is kinda just playing it?
There was just something there in my playthrough that made this game not the smoothest sailing for me, and while finding out that part of it was bad controller configurations; I think there is just something missing compared to the first game. Like nirvanA Initiative is hella linear compared to previous games I have played by Uchikoshi. You are railroaded to getting two specific ending before ever attempting a different route, and I feel like that really diminishes a lot of the fun those games had. With the zero escape series you are required to get certain routes to actually get the true ending of the game, and even then you don't have to experience all the bad endings the game has to offer. The same can be said with this game's predecessor in the sense that you had a lot more wiggle room to move around till you hit an initial lock that would stop you from progressing. Yet with this game, you aren't technically locked to a route as the game uses typed in answers, and while it provides for a lot of neat little extra bits, I kinda just hate how I have to type in a game that doesn't let me have another screen. Like this game locks you into answering a question without ever letting you look into your menu or refer to anything unless you physically write it down. As someone that gets stressed as hell when it comes to writing simple words like "jump", I'm always worried i spell something wrong unless I see it there. Perhaps the biggest problem, really, is just this games over-reliance on typing in answers mixed with not having something to write down to refer to it.
Still, while i do have persistent hang ups with the way the game managed it's secrets and puzzle solving, largely I have no complaints with the story, characters, music, or graphics. Literally every bit of Nirvana Initiative worked for me, and the game is highly addictive to playthrough and try to sus out what exactly is going on. Even though you can know the tropes that Uchikoshi likes to use, the fact he always manages to trick us kinda feels like devil magic or something akin to a paradox puzzle that he'd put in the game for a character to explain to us. It's not so much that I want to hype up the twist, but more so want to point out that he keeps changing the twists in fun ways. On top of that, this game can easily be played without playing the first game, and while I would not advise doing that for something like the zero escape series; honestly I think it would work out just fine with AI Somnium files. Like nirvanA Initiative literally both works and is entirely separate from it's previous game, and I really would encourage anyone to just play this game because honestly Uchikoshi just kinda makes bangers.
If there is anything else I have to say, it really just comes down to wanting to praise this game's scope and unique premise. I still absolutely love the Somniums as both puzzles, and the unique visuals they have, and really just what this game sets out to do while executing it perfectly well. Not everything is going to be towards people's liking, but the fact the game gives heavy themes of people doing their best despite the situation is really something that helped me grow to appreciate it more. On top of all this, Uchikoshi being a clear ally and outright stating thru his characters that he wants to protect minorities and loves the LGBTQ+ kinda just makes me love this game even more.
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